Automobilista 2 - 4070Super + Quest 3 @90Hz - Watch this video if AMS 2 graphic settings confuse you

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  • เผยแพร่เมื่อ 24 พ.ย. 2024

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  • @roccothamanoidis
    @roccothamanoidis 8 หลายเดือนก่อน +4

    I like your editing style, simple and effective to the facts which matter. Subscribed! 😊

    • @OlderGamersPerspective
      @OlderGamersPerspective  8 หลายเดือนก่อน

      Hi, thank you for the feedback. Glad you like the editing, it was once apon a time something I did a fair bit. And thank you for the subscription.

  • @fabienlauzet4969
    @fabienlauzet4969 3 หลายเดือนก่อน +4

    Certainly the clearest video I've found on AMS2 graphics settings in VR. great job! have you ever tried to run AMS2 on openXR instead of steam? the performance gain seems very interesting.

    • @OlderGamersPerspective
      @OlderGamersPerspective  3 หลายเดือนก่อน +1

      Hi, thank you for the feedback.
      I haven't had a chance to do this just yet, but a number of people on the Older Gamer Discord channel ( discord.gg/DHeRxWEY ) do use OPen XR with AMS2 and have said great things about it.
      I will be doing a video on it soon, but I wanted to wait for the updated 1.6 v release for AMS2 first, just in case things change in that version. But yes, it is apparently a cool thing to do, performance wise.

    • @angeldeschain0
      @angeldeschain0 3 หลายเดือนก่อน

      You can’t on quest 3 unfortunately. I was losing my mind, but so far it’s not possible bypassing SteamVr, it goes to oculus

    • @OlderGamersPerspective
      @OlderGamersPerspective  3 หลายเดือนก่อน

      @@angeldeschain0 I think it is possible, but there are some file alterations that need to be made in order for it to work. Hopefully I can get into this next week.

    • @angeldeschain0
      @angeldeschain0 3 หลายเดือนก่อน +1

      @@OlderGamersPerspective That would be awesome. Thanks buddy

    • @joaosilva-tf9lg
      @joaosilva-tf9lg หลายเดือนก่อน +3

      @@OlderGamersPerspective Please make this i been searching for two days cant find any information

  • @BA-rh5hy
    @BA-rh5hy 9 หลายเดือนก่อน +3

    Im using the quest 3 on. A 4060ti and truly enjoying it.

    • @OlderGamersPerspective
      @OlderGamersPerspective  9 หลายเดือนก่อน +1

      that's cool. What are you playing?

    • @richwatson1985
      @richwatson1985 5 หลายเดือนก่อน

      Same here. On a 4060ti. What are your settings?

    • @david10gr
      @david10gr 5 หลายเดือนก่อน

      Oculus resolution?

  • @JimK03.
    @JimK03. หลายเดือนก่อน +1

    In the end, I decided to go the other route...brute force. I was running a 5600x/6700xt AM4 system with my Q3. I watched this video months ago and followed a lot of your suggestions. Most settings on low or off, except car detail, that's always ultra! Spent more time juggling settings in Windows, Oculus Debug Tool and in game than I did playing AMS2. Just got tired of the compromises and the giant time suck while tinkering. My first attempt, throw a 7900xtx with my 5600x at it. Well, that got me partially there.
    So, just last week I built a new AM5 system with a 7800x3d and the 7900xtx and the compromises are all gone. I was going to start my tinkering with everything set low in AMS2 and work my way up. But said screw it, let's see where we are, go to the top and work my way down. Set the Q3 to 90hz and 5408x2912. Jammed everything in AMS2 as high as it would go. My headroom drain is always Daytona in front of the grandstand, so went there. Full 30 car grid, and holy cow...hovering right at 0 headroom, almost zero frame drops! Move MSAA down one step to medium, and there it is, full AMS2 with headroom to spare. Didn't notice a difference between high and medium MSAA anyway. I really feared that the x3d hype was overblown...it's not. Sure it cost me a small fortune, but now I just race.

    • @OlderGamersPerspective
      @OlderGamersPerspective  หลายเดือนก่อน

      Epic. Really glad it worked out for you, and congrats on the super system. I am sure you will enjoy racing on it :)

  • @nickyeustace4782
    @nickyeustace4782 9 หลายเดือนก่อน +1

    Excellent video, just what I was looking for. Would love to see you do this with Assetto Corsa and Pure.

    • @OlderGamersPerspective
      @OlderGamersPerspective  8 หลายเดือนก่อน +1

      Great suggestion! I will have to try it out on AC. But... Pure?

    • @dimitriblem1617
      @dimitriblem1617 8 หลายเดือนก่อน +2

      Assetto Corsa, not Assetto Corsa Competizione@@OlderGamersPerspective

    • @markhall3440
      @markhall3440 8 หลายเดือนก่อน +1

      @@OlderGamersPerspectivePure is a graphical weather mod to run with Contents manager .

    • @OlderGamersPerspective
      @OlderGamersPerspective  8 หลายเดือนก่อน +1

      Ah okay. I will check it out.

  • @ivangilbert196
    @ivangilbert196 8 หลายเดือนก่อน +1

    I found Reducing the FOV tangent multiplier in the occ debug tool to 0.8 for both gave me the biggest boost in performance compared to anything else, and I don’t really notice the difference in the headset FOV 👍 I’m on 5800x3d, 4070super, running q3 at 120hrz

    • @OlderGamersPerspective
      @OlderGamersPerspective  8 หลายเดือนก่อน +1

      It is a very cool way of regaining performance, but I just didn't get on with the FOV tangent, and instead I use the foveated rendering in openXR, when I need it. If I have the choice, I prefer to use neither.

  • @FEBear1
    @FEBear1 7 หลายเดือนก่อน +2

    Thank you so much for this. I have practically the same setup as you, so copying those over was a doddle and my VR AMS2 looks miles better. I had to keep some shadows on - the cars were a bit odd without them - but the rest is pure gravy. You've been a massive help.

    • @OlderGamersPerspective
      @OlderGamersPerspective  7 หลายเดือนก่อน

      Cool, glad to be of help. Enjoy your new graphical set up :)

    • @FEBear1
      @FEBear1 7 หลายเดือนก่อน

      @@OlderGamersPerspective you really were. Now, if you could do the same for the original Assetto Corsa/Content Manager... :)

    • @OlderGamersPerspective
      @OlderGamersPerspective  7 หลายเดือนก่อน

      @@FEBear1 It's certainly a tempting project, but I will have to spend a bit of time using it first as I haven't done a lot with it recently.

    • @PITAH1
      @PITAH1 5 หลายเดือนก่อน

      Try to lower the monitor/TV frequency. I use 23 Hz. I dont use anyway

  • @critical_mass8279
    @critical_mass8279 8 หลายเดือนก่อน

    Love the frame rate side by side comparisons

  • @stevejones3868
    @stevejones3868 3 หลายเดือนก่อน +1

    Thanks for this. You've just saved me over £500. There's no way I'm getting a VR headset now. I'll stick to my 4K/144hz monitor.
    Good vid on Crew Chief too. Liked and Subscribed. 👍

    • @Fromatic
      @Fromatic 3 หลายเดือนก่อน +1

      But don't forget the immersion of actually being in the car inside the 3d world compared to looking at a screen

    • @stevejones3868
      @stevejones3868 3 หลายเดือนก่อน

      @@Fromatic At only 90hz with everything turned right down? Nah.

    • @OlderGamersPerspective
      @OlderGamersPerspective  3 หลายเดือนก่อน

      Glad you like the video, although I am sorry I have put you off VR. It is a big performance eater, and it can be a bit of a mind hazard to get it setup, but when it is running correctly, which is most of the time for me, it is just the most immersive experience ever.
      Don't write it off until you have tried it. If you are anywhere near Dortmund in Germany, there is a Sim Racing Expo at the end of October, and there are usually plenty of VR rigs to try out. (although you will have to queue, as they are popular).

    • @OlderGamersPerspective
      @OlderGamersPerspective  3 หลายเดือนก่อน

      it depends on you system, but I will be doing a video soon on using openXR with AMS2, which does provide more performance. But like I say, you have to try VR to understand how cool it is.

    • @stevejones3868
      @stevejones3868 3 หลายเดือนก่อน

      @@OlderGamersPerspective I'll wait until the technology has improved. You've never got the latest thing have you.

  • @niek5526
    @niek5526 หลายเดือนก่อน

    I have the same CPU and GPU, this was very helpful. Thank you,

  • @il2sturmovikvideosaleatori212
    @il2sturmovikvideosaleatori212 หลายเดือนก่อน

    Ordered a 4070 Super too. Will run in ULTRA in a Quest 2 with 0.675/0.375 helmet FOV, maybe in 120hz and ASW at 60FPS in heavy rain. Custom FOV is life in VR racing.

    • @OlderGamersPerspective
      @OlderGamersPerspective  หลายเดือนก่อน +1

      Sounds like a cool plan :) Let me know how you get on.

    • @il2sturmovikvideosaleatori212
      @il2sturmovikvideosaleatori212 หลายเดือนก่อน

      @@OlderGamersPerspective Works like a charm! 120Hz runs better than 90Hz: th-cam.com/video/IDhRjz_lhqY/w-d-xo.htmlsi=esL45rQYcWBL-mfn

  • @greggjohnson621
    @greggjohnson621 3 หลายเดือนก่อน

    YOU SAVE ME FROM UPGRADING TO A NEW SYSTEM TOO SOON…
    This video and your other one on Quest 3 settings, enabled me to get great performance out of my current gaming laptop. I was tempted to build a new system with an RTX 4090 but with the 5000 series coming out in a few months this would’ve been a dumb time to upgrade. Nevertheless, I was tempted to upgrade so I could run a Pimax Crystal Light.
    Now that I’m getting the most out of my Quest 3 on my current 3080ti laptop with Ryzen 9, I’m happy to wait until early next year when the 5090s are readily available.
    I’m getting 80fps with the exact settings you showed. I tweaked things a bit higher and lower to see how far I can go, but your exact settings worked best for me.
    I’m still looking forward to the 5090 with a Pimax but I’m in great shape for now.
    Thanks SO much!

    • @OlderGamersPerspective
      @OlderGamersPerspective  2 หลายเดือนก่อน

      Hey, happy to help :)
      I too am looking forward to the new generation of GPU's and what the future holds for VR. Let's hope we can all afford it :)

  • @bigchild3147
    @bigchild3147 5 หลายเดือนก่อน +1

    First of all, thank you very much for your videos from another older gamer. They are highly appreciated and helped me a lot.
    After switching from console to PC lately, I just received my Quest 3 a couple of days ago (using a AMD 7900XT).
    I am using the link cable for the connection.
    I’m still fiddling around with all the settings and my first test title is Dirt Rally 2.0
    I might have missed it, may I ask what are you resolution scale settings (% and pixel) in the Meta link app and Steam VR?
    My next try will be AMS 2! Thank you very much in advance!

    • @OlderGamersPerspective
      @OlderGamersPerspective  5 หลายเดือนก่อน +1

      Hello fellow Older Gamer :) Glad to hear you are making the switch to PC AND VR. That's going to make a dramatic difference to your immersion in the sim.
      I have the slider set all the way over to the right in the meta app, so for me that 1.5x, but it might say something different for you. Best to start off at 72hz, with the slide in the middle, then if you are not seeing frame drops, you can push it to the right a bit at time and retest.
      Don't forget you can also alter the Oculus Debug tool. There is another video in my library on how to adjust this for better visual clarity. Also check out the Discord video I made, it has a link to the Older gamer discord channel where you will find a knowledgeable group of people who can offer any help you might need.
      AMS2 is a bit more demanding than some sims, but you should be good with the system you have.
      best of luck.

    • @bigchild3147
      @bigchild3147 5 หลายเดือนก่อน

      @@OlderGamersPerspective Thank you for your fast response. I’ll try to lower the Hz. Currently I managed to run 90Hz and nearly all settings to very high (except the usual suspects: Shadow, Reflection, Particle). But running at a little lower resolution (close to native resolution).
      I haven’t made up my mind/tested if I go for Hz or resolution. 😊
      But your tipp using the performance gpu headroom helps massively.
      I’ll check your Discord.
      Happy racing

  • @FranJosé-w6e
    @FranJosé-w6e 7 หลายเดือนก่อน

    Let's see, I have a RTX3060 and a rift s and I see a lot of correlation in the tests I have been able to do and the ones you mention.
    For me the two points of attack are the msaa and the shadows, and the shadows are so bad that it is better to eliminate them.
    Personally I have to say that I was disappointed with the graphics of this game because everyone claims that it is the most optimized game for VR but AC can be seen better and there I do an ss of 1.8 without a problem, however I have to say that I like AMS2 a lot.
    In short, good video and thanks for your time.

    • @OlderGamersPerspective
      @OlderGamersPerspective  7 หลายเดือนก่อน

      I also found some issues with AMS2 and shadows, but I wasn't sure if that was just my system as I haven't seen anyone else mention it. I basically had flickering of shadows, which is very off putting and distracting. The graphics of AMS2 can be difficult to optimise, but they do have a certain realism that I liked. But as you say, this does come at the cost of performance issues.
      Thank you for the feedback on the video. Much appreciated.

  • @thomasriotte2925
    @thomasriotte2925 3 หลายเดือนก่อน

    Thanks a lot for your video, it truly helps!!

  • @rolanddo4989
    @rolanddo4989 4 หลายเดือนก่อน

    Cheers buddy. Thanks for your effort.

  • @theoldgitwatgames4640
    @theoldgitwatgames4640 9 หลายเดือนก่อน

    I’ve been using a PICO neo link 3 (display port over usb-c) as well as my quest pro (did have a quest 3 but sent it back as it wasn’t as big a step up from the quest pro) and I’ve found bumping up the resolution scaling and switching msaa off and using smaa ultra gave a decent bump in performance whilst not looking as bad, if you can I’d try getting openxr toolkit going too as the fixed foveated rendering helps out a lot. Just built a friend a sim racing rig and they’ve only got a budget for 10600k and a 3080 but with the same setting as you they can get a solid 72fps at 72hz and if they set the max visible cars to 15 they can get 90fps at 90hz on their quest 3. Cracking video by the way 👍

    • @OlderGamersPerspective
      @OlderGamersPerspective  9 หลายเดือนก่อน +1

      Hi, thank you for commenting.
      I have been using OpenXR with iRacing, and it works fabulously there, but I couldn't get it to work with AMS2. I did some research and found that steam required me to use OpenComposite (I think it's called), but the compatibility sheet listed AMS2 as not working with the Oculus branded headsets, so I didn't try it out.
      I know that OpenXR was not accessible inside AMS2 when I tried it.
      72Hz is the best solution to frame rate drops on lower powered systems, but I know a few people who are not keen on that refresh rate.
      I've tried them all, and I can't see much difference between them, but it is a subjective experience.

    • @theoldgitwatgames4640
      @theoldgitwatgames4640 9 หลายเดือนก่อน

      @@OlderGamersPerspective I found using the pergame install using the openvr.dll gave me openxr toolkit access in AMS2 with the quest pro with a link cable, rather than using opencompsotie runtime switcher. Though I do have to repeat the install every time AMS2 updates

    • @Jnibbs24
      @Jnibbs24 9 หลายเดือนก่อน

      @@theoldgitwatgames4640can you elaborate on how this is done?

    • @OlderGamersPerspective
      @OlderGamersPerspective  9 หลายเดือนก่อน +1

      I would also second this question. I am a bit lost on how this should work.

    • @theoldgitwatgames4640
      @theoldgitwatgames4640 9 หลายเดือนก่อน

      @@Jnibbs24 you need bypass oculus detector, it forces steamvr mode and then you can use open composite and openxrtoolkit.

  • @cerex1273
    @cerex1273 3 หลายเดือนก่อน

    Great tutorial. Thank you

  • @Elitewindowtintpnw
    @Elitewindowtintpnw 27 วันที่ผ่านมา

    Great video - what was the setting in your Debug? Have the same system and would like to min=mic that set of setting too if you do not mind sharing.

    • @OlderGamersPerspective
      @OlderGamersPerspective  24 วันที่ผ่านมา

      My settings for Debug tend to be fluid, depending on what I am using and in what conditions. If the sim is not stressing my system in VR I usually just have Encode Bitrate set to 450 (higher than this on my system causes audio glitches, which impacts visual performance - but that's just my system) and I have Spacewarp disabled.
      If I am having issues with performance, I do also use the FOV tangent multiplier and for this I have another video, which you can find here - th-cam.com/video/ZO9A39eypbQ/w-d-xo.htmlsi=Tiqo_MNRkYiOUrLN

  • @jaspreetmaan121
    @jaspreetmaan121 5 หลายเดือนก่อน

    try with openxr and open composite, it can give you better performance and also supports foviated rendering

    • @OlderGamersPerspective
      @OlderGamersPerspective  5 หลายเดือนก่อน +1

      It's certainly on my list of things to try, and I hope to have a video about it soon.

  • @OlderGamersPerspective
    @OlderGamersPerspective  9 หลายเดือนก่อน

    Hi, thank you for commenting.
    Which vr headset are you using?

    • @stcs992
      @stcs992 9 หลายเดือนก่อน

      quest 3

    • @OlderGamersPerspective
      @OlderGamersPerspective  9 หลายเดือนก่อน

      @@stcs992 that's interesting. I'm not seeing anywhere near that headroom. Are you measuring that with the Oculus debug tool?

    • @stcs992
      @stcs992 9 หลายเดือนก่อน +1

      @@OlderGamersPerspective I can doublecheck. what track and car is this?

    • @OlderGamersPerspective
      @OlderGamersPerspective  9 หลายเดือนก่อน

      @@stcs992 formula vee at Hochenheim, clear sky, about 13:00, with 12 cars, set for a five lap race. No qualification or practice session.

    • @stcs992
      @stcs992 9 หลายเดือนก่อน +1

      @@OlderGamersPerspective my original settings form the original message but with shadows on mid give me 30% headroom on the grid and 35% after. everything on low, effects off, max cars 12 results in 62% headroom with 0 variation during the race. it's pinned at 62% at all times not moving at all. I think I'm hitting some kind of limit.
      Btw I think I've found the reason why. Not only I'm running foveated rendering but I'm using 0.8, 0.7 tangent multiplier in the oculus debug tool I think this is the primary reason for the difference

  • @Christian-ee6iv
    @Christian-ee6iv 5 หลายเดือนก่อน

    Great video - not just from a content perspective 😂

  • @roberty21
    @roberty21 หลายเดือนก่อน

    What about your Nvidia settings on one video it advises to have anisotropic set to times as it can’t actually be switched off and have it 16x in nvidia settings

    • @OlderGamersPerspective
      @OlderGamersPerspective  หลายเดือนก่อน

      I have tried both Methods, and my testing is still in the early days, but I've personally not seen a huge improvement in performance when using the Nvidia settings option for AA. But like I say, I am still experimenting with it.

  • @ticopain
    @ticopain 5 หลายเดือนก่อน

    haha Pit crew guys look like Vince from Slap chop and Shamwow commercial :P

  • @giorgoskonstantinou231
    @giorgoskonstantinou231 หลายเดือนก่อน

    Sorry if I'm late to the party, but what are your settings in the virtual reality tab ?

  • @shaunwright6348
    @shaunwright6348 7 หลายเดือนก่อน

    Do you recommend using the link cable vs virtual desktop for these settings in iracing? I have been using the linksys wifi 6 adapter.

    • @OlderGamersPerspective
      @OlderGamersPerspective  7 หลายเดือนก่อน +1

      With the Quest 2 I used wifi with a 5 connection, but when I moved on to the Quest 3, I went with the link cable as it seemed to offer more options, such as increasing the Bit rate encode to 450, which for me, on my 5 router just wasn't possible.
      I think the Link cable is the best solution, but for some people this isn't possible because of where their rig is in relation to their computer. If that case, I would suggest wifi 6, albeit I have not tried it and I am basing my opinion on reviews that I have seen.
      So, cable is the best option, but if you can't do that, go with wifi 6, but research carefully the router you would buy to make this happen.

  • @FranJosé-w6e
    @FranJosé-w6e หลายเดือนก่อน

    Hi man....here again.....one question.....is able 80 Hz in quest 3....in this case, what do you think about using this frequency....is something between 72 and 90, is´n it? thanks.

    • @OlderGamersPerspective
      @OlderGamersPerspective  หลายเดือนก่อน

      I would say that 72 is probably the better bet if your system is struggling. 80hz always feels like an oddity to me, and I have seen some unexpected performance issues when using it on my system.

  • @yannwymann8796
    @yannwymann8796 6 หลายเดือนก่อน

    Hi, nice video with only important facts and no blabla 😊. I have a 3080 and run very similar options. Just with particles off because if someone went out in the sand with lots of car, I get a big fram drop. This work fine off-line even with 20cars but as soon as I play online and there are other weather setup like very cloudy or darker my fram drops from nice 90 to 70-80 and it don t look smooth.
    Do you have the same issues?

    • @OlderGamersPerspective
      @OlderGamersPerspective  6 หลายเดือนก่อน

      Hi, thank you for the feedback.
      I haven't seen this issue with multiplayer, although I have seen the weather system in AMS2 can have a big effect on performance in single player. Have you tried dropping to 72Hz? This can make a big difference to performance.

    • @yannwymann8796
      @yannwymann8796 6 หลายเดือนก่อน

      @@OlderGamersPerspective
      Yes i went to 72 fps and now i have rock solid FPS and strangly it also look smoother . With 90fps mode in side quest a never dropped lower than 70fps so its a bit strange

    • @OlderGamersPerspective
      @OlderGamersPerspective  6 หลายเดือนก่อน

      @@yannwymann8796 Excellent news. Enjoy your setup and your races :)

  • @OhTheNormanity
    @OhTheNormanity 3 หลายเดือนก่อน

    How do you bring up the performance headroom? Does that work for PSVR2 using the adapter?

    • @OlderGamersPerspective
      @OlderGamersPerspective  3 หลายเดือนก่อน

      I use the Oculus Debug tool, so I think that won't work with the PSVR2. How you finding the headset?

  • @PITAH1
    @PITAH1 5 หลายเดือนก่อน

    I use a quest 3 and set the monitor frequency to 23 Hz. Do you have this option? I would think it benefits performance. Awesome video vy the way

    • @OlderGamersPerspective
      @OlderGamersPerspective  5 หลายเดือนก่อน

      I don't have the option on my monitor to take my Hz down that low. I think I can only change it by a few degrees. And thank you for the feedback :)

  • @fofocho71
    @fofocho71 5 หลายเดือนก่อน

    What about playing at 72hz? how is the trade-off, maybe it is worth playing at 72hz and rise some graph specs, especially MSAA?

    • @OlderGamersPerspective
      @OlderGamersPerspective  5 หลายเดือนก่อน +1

      If you are having performance issues, 72Hz is my go-to solution for helping to ease those issues. I personally don't see much difference between 72 and 90, but I know a lot of people prefer 90 so that's why I slanted the video towards that refresh rate. The trade off is slightly less smoothness during fast paced areas of the race, but if you can live with it, it is worth doing.

  • @bullshark1152
    @bullshark1152 7 หลายเดือนก่อน

    Bizar. I just bought a 4080 Super and waiting on my quest 3 to arrive. But when I see how your 4070TI performs than I might regret my 4080 Super. I'm an old Rift CV1 user. I hoped to get more fidelity with my 4080 Super . but I do not get happy after seeing this. Just bought an almost €3000 new pc. Quest 3 not included. In pancake mode it runs fantastic. ever so smooth. I have to wait and see.

    • @OlderGamersPerspective
      @OlderGamersPerspective  7 หลายเดือนก่อน

      AMS2 is a demanding sim, especially in VR. Take a look at this video - th-cam.com/video/aVIZTyNFXEI/w-d-xo.htmlsi=eaN6aTs_OzQt9z0s
      Here I found some more power for my GPU with some simple optimisations. This is though for iRacing, so not everything will apply to AMS2.
      On a side note, you can get OPenXR to work with AMS2 using OPencomposite, which apparently offers better performance. I have this on my future video list, and hope to create it soon.

  • @Monolokosito
    @Monolokosito 22 วันที่ผ่านมา

    Hello, i have a 2080ti, what should i do to make my game look better?? Too much aliasing and flickering, framerate is good tho (72hz 4128x2204)...thank you

    • @OlderGamersPerspective
      @OlderGamersPerspective  22 วันที่ผ่านมา +1

      That could be a struggle with the gpu you have, but this question has so many follow up questions, can I suggest you ask it on my discord channel - discord.gg/tn774r43
      A lot of very helpful and knowledgeable people there to help you.

    • @Monolokosito
      @Monolokosito 22 วันที่ผ่านมา

      Thank you so much ​@@OlderGamersPerspective

  • @andrew-q5h9w
    @andrew-q5h9w 9 หลายเดือนก่อน

    Do you have screen door effect on Quest 3 you should try virtual desktop in assetto Corsa I can play at 120 hz wirelessly my video cards(6950xt) performance probably same as yours.

    • @OlderGamersPerspective
      @OlderGamersPerspective  9 หลายเดือนก่อน

      I personally can't see a screen door effect on the Quest 3, and I could see it on the Quest 2, but I also know of people who say the opposite, so I would say, you need to try it yourself to see.
      I think it is there, to a certain extent, but some people are less tolerant of it than others.
      I plan to try Virtual Desktop at some point in the future, although I really wanted to get a better router before I did that. one with 6e. but at some point, it will happen :)

  • @Jnibbs24
    @Jnibbs24 9 หลายเดือนก่อน

    So what would you want the right side of the performance bar to read? I must be reading it backwards

    • @OlderGamersPerspective
      @OlderGamersPerspective  9 หลายเดือนก่อน +1

      The performance bar shows the accumulation of GPU and CPU headroom, basically what's left over in your system before it gets to the point where it's going to drop frames.
      When the bar is at the top, wiggling along in green, then you have maximum amount of performance available to your games. As it drops towards the bottom, it turns yellow, and that indicates that performance is still okay, but not optimal. When it gets to the bottom, it goes red, indicating that soon you could start to see dropped frames, or ASW will kick in (even if you have disable it in ODT).
      When the red line is no longer visible, it means you are deep into negative performance territory, and dropped frames and/or ASW is invertible.
      With AMS 2, it starts low, in the yellow (on my system) even with most settings on low or off. With iRacing, with most settings off or low, I am in the green.
      My next video will look at a way to solve this problem in AMS2 so that I can use higher settings or race in bad weather, without such a drastic performance drop. Should be released by the end of this week.
      I hope this helps.

    • @Jnibbs24
      @Jnibbs24 9 หลายเดือนก่อน +1

      Ahhh I was thinking you want it 90fps of course on the left and then just hovering above the line on the right. I think I need to tinker with some settings. I’m using a 5800x3d and 6800xt with Q3

    • @OlderGamersPerspective
      @OlderGamersPerspective  8 หลายเดือนก่อน

      Let me know how it goes and what you end up with, settings and performance wise.

  • @Jnibbs24
    @Jnibbs24 9 หลายเดือนก่อน

    I just tried these settings and I’m able to have a ton of head room. Was even able to run msaa on high with 20-23% headroom. Should I try to turn my Oculus resolution higher? I’m running at 1.3x 90hz

    • @OlderGamersPerspective
      @OlderGamersPerspective  9 หลายเดือนก่อน

      I would say that if you are happy with the graphics you are seeing, as they are, you should probably leave it as it is, kiss your computer goodnight every night, and tell it never to change.
      However, if you want to experiment a little, then you can drag that slider to the right, if you go to the max that will be maximum or native resolution in the quest 3.
      It's up to you. If you change it, and you see no real difference, graphically, but a big drop off in performance, then put it back.
      let me know how you get on.

    • @Jnibbs24
      @Jnibbs24 9 หลายเดือนก่อน

      @@OlderGamersPerspective yeah I’m going to test it tonight with Max res and lowering some settings

    • @Jnibbs24
      @Jnibbs24 9 หลายเดือนก่อน

      @@OlderGamersPerspective I was able to go 1.5x 90hz and most my settings ultra/ high with high MSAA. Looks fantastic with about 15% headroom and 700bitrate wired connection. Looks so great I’m leaving it there

    • @OlderGamersPerspective
      @OlderGamersPerspective  9 หลายเดือนก่อน

      Excellent. I am very happy for you. However.... Do remember that next season of iRacing introduces rain, and you might need to lower things like MSAA in order to give yourself a bit of extra headroom.
      All theory at the moment as I haven't actually tried it yet.

  • @fofocho71
    @fofocho71 5 หลายเดือนก่อน

    Would a 5700x3d get better results?

    • @OlderGamersPerspective
      @OlderGamersPerspective  5 หลายเดือนก่อน +1

      Possibly, is the best answer I can give to that question as I don't have one myself. A lot of people say great things about it, but the best place to ask that would be the iRacing forums in the VR section as there are a lot of people who have this configuration.

  • @stcs992
    @stcs992 9 หลายเดือนก่อน

    something is off here I hope ams2 is running in Oculus mod. I'm on downclocked 4070ti which should be like 5% above 4070super. running msaa high, filtering 16x, reflections, track, env on mid, cars and shadows on high. posteffects and most effects are on. doing 80 fps with 20% headroom. I'm using vrperfkit for the foveated rendering set to 0.4 for the inner radius and 1.0 for the mid and outer radiuses. msaa breaks foveated rendering so you can't use lower values for those 2 rings, 1.0 effectively turns them off. you also you need msaa on high to use it at all.
    edit: with everything on low I get 60-80% headroom
    edit2: forgot that I'm using 0.8, 0.7 tangent multiplier in the oculus debug tool. I think this is the primary reason for the difference

    • @OlderGamersPerspective
      @OlderGamersPerspective  9 หลายเดือนก่อน

      really, just that one setting and you get 60-80% headroom with everything at low? Are you using the oculus option or the steam one?

    • @stcs992
      @stcs992 9 หลายเดือนก่อน

      @@OlderGamersPerspective oculus option. tangent multiplier is cutting off 30% of the vertical and 20% of horizontal resolution. meaning you render over 40% less pixels in total. yes this option alone give a lot of performance basically for free. your multiplier numbers may vary start with 0.9 and go down until you can see black bars in your view. how low you can go depends on your facial interface and your headstrap

    • @OlderGamersPerspective
      @OlderGamersPerspective  9 หลายเดือนก่อน

      I will test this myself at the track and let you know what I see.

    • @stcs992
      @stcs992 9 หลายเดือนก่อน

      @@OlderGamersPerspective you should disconnect and reconnect to OcuslusRift or AirLink every time you change tangent multiplier

    • @OlderGamersPerspective
      @OlderGamersPerspective  9 หลายเดือนก่อน

      @@stcs992 I just tried it and yes I can confirm this will give a better Performance Headroom. The black bar is noticeable, straight away, depending on which car I am in. Seems as though sitting laid back, for Vee or other formula cars doesn't show it as bad, but sitting upright, for GT3 or similar, does tend to cut a section of the wheel away.
      BUT!!!!! It does improve the performance :) Excellent. Thank you for this tip my friend. I will make a short video about this and credit you :)
      So, 0.8 is cutting the vertical and 0.7 the horizontal? I am not sure I notice the vertical, I will have to record it with and without using the square format recording function, and overlay them to see what the difference is.
      Also gave a performance boost to iRacing, and I would guess, also for MSFS, although it might be very noticeable in a flight sim. But still worth a try.
      BTW - am I right in thinking the FOV tangent Multiplier needs to be set every time? Mine seems to reset.
      You mentioned VRPerfkit in your first comment, I will also take a look at that as I couldn't get XPRToolkit to work with AMS2.

  • @Ollrick
    @Ollrick 5 หลายเดือนก่อน

    You forgot an important setting. The Virtual Reality setting in AMS2. Set Super Sampling on 1,5 and try it again.

    • @OlderGamersPerspective
      @OlderGamersPerspective  5 หลายเดือนก่อน

      do you mean in the Meta app or in the AMS2 settings?

    • @Ollrick
      @Ollrick 5 หลายเดือนก่อน

      @@OlderGamersPerspective in the AMS2 settings. But its only possible if you own a 4090. It needs a lot GPU Power. Withvmy 4080 i have to leave it on 1.0

    • @OlderGamersPerspective
      @OlderGamersPerspective  5 หลายเดือนก่อน

      @@Ollrick that would be tricky for me as I have a 4070super. But I'll take a look and see what I can set it to before it breaks ;)

  • @Julien_F
    @Julien_F 5 หลายเดือนก่อน

    can you tell me maybe why i have 60ms ?

    • @OlderGamersPerspective
      @OlderGamersPerspective  5 หลายเดือนก่อน

      Did we talk about this on my discord channel?

    • @Julien_F
      @Julien_F 5 หลายเดือนก่อน

      @@OlderGamersPerspective no

    • @OlderGamersPerspective
      @OlderGamersPerspective  5 หลายเดือนก่อน

      @@Julien_F Okay, pop over there discord.gg/MjWEe35z if you can and post the issue there. Either myself or one of the other members will be able to help you better. Conversations here are a little hit and miss on when I see the postings.

  • @2ndLastJedi
    @2ndLastJedi 7 หลายเดือนก่อน

    13:06 all those cores set to rest! So silly modern games still only single threaded.

    • @OlderGamersPerspective
      @OlderGamersPerspective  7 หลายเดือนก่อน +1

      Yes, it is an issue that CPU cores are not always fully utilised. I am told by those more knowledgeable than me on the subject, that 'stuff' is going on with the other cores, but even so, it would be nice to see sim race developers doing some work on this issue.
      Probably the issue is the older engines they are using do not support this, as the argument that they want to remain backwards compatible with older PC's that don't support multicore must now be a redundant argument.
      Either way, there does seem to be some advantage from using certain powerful CPU's. The AMD CPU's with the 3D cache seems to be currently a good bet for performance, and I have my eye on an AMD spec'd system that I hope to build later this year in order to test this theory out.

  • @Slakass55
    @Slakass55 7 หลายเดือนก่อน +1

    Congratulations, you win the prize for the most worthless, most unhelpful and misleading video on youtube, 2024 edition.
    For anyone watching this, please do not follow this guy's advice. It is all wrong!
    It is amazing that someone that owns the baddest, fastest GPU out there is denying himself a good VR experience by sabotaging the settings to an extent that makes zero sense. Clearly someone that doesn't understand the settings and is fixated on some performance graph shouldn't be giving advice. But hey, anything for youtube fame, right?
    Why is this guy so off? For one he didn't mention the most critical of all the settings in order to get good graphics in AMS2: super sampling. The fact that he doesn't tap into this setting tells me that he doesn't know it exists. Even on a Quest 3 not utilizing SS renders the graphics crude. Then again the hit of performance that this setting causes would likely give him a heart attack, so perhaps this is why it was omitted?
    I have Quests twos (yes, plural) and a 3 and I have done extensive testing on the best possible VR experience and no, I do not rely on a graph when my eyes will do. I get a great gaming experience using a lowly GTX1070, a far cry from his fancy 4070 Super. And guess what: I have every setting on max, other than things like godsray, boom and other lighting effects. Yes, everything on max. And this is the key ingredient, and the one that would put this guy 6 feet under: I also have super sampling at 1.6x (out of a maximum of 2). Anyone with a RTX30 something should be able to run it at 2x for a clear, crisp experience. Works great without a graph telling otherwise, so feel free to try.
    I'm no preacher and certainly wouldn't want to play one on Easter (happy Easter, everyone) not here to preach, just pointing out how bad this video is. I'm only here to let you know that you are free to follow this guy's instructions on how to botch a perfectly fine game. Then try my settings suggestion and see for yourself. And please, don't bother with the fancy graph thing, it's totally useless. Your eyes should be the judge.
    AMS2 offers the best VR experience of any sim. Please don't deny yourself that pleasure by following this guy's advice.

    • @OlderGamersPerspective
      @OlderGamersPerspective  7 หลายเดือนก่อน +1

      No need to talk about me in the third person, I am right here, if you want to ask me something, just do so, although I would request that you keep it civil, insult free and without reference to my health. Thank you.
      I would disagree with you about wanting TH-cam fame. I am far to old to even be worried about such things, and I create videos for my own amusement, and in the hope that it helps some people. The feedback I have received seems to suggest other people have found my videos helpful.
      Super happy that you get such great gaming experience from the 1070, a legend in the gaming world. Enjoy the experience.
      I do plan to create a video on super sampling in the near future, and look forward to your comments on it.
      AMS2 is a great VR experience, it is one of my favourite offline sim racers, not so much the multiplayer, but it is good at what it does, and it offers a choice of cars that most other sims struggle to match. I love using it, I really do, and I would heartly recommend it to anyone. It is a great VR experience, has a true VR menu system to select the race (with iRacing does not), and some of the best visuals around.
      But, it does not offer the best performance, it's playable, but it can be demanding on most PC's. I am not suggesting people should not buy it, quite the opposite, they should, but they should be aware that in VR, it can be challenging to get sharp, good looking graphics in AMS2 (and most other Sim racing software).
      So on your last opinion, AMS2 in VR is great, we are in agreement, some of you other opinions, not so much. But that's the wonderful thing about opinions, everyone can have one and we can still be friends even if we don't agree on everything.
      We are both sim racers. Let's enjoy that commonality and agree that AMS2 is a great sim racer, and long may it be so.

    • @Michelsen3K
      @Michelsen3K 7 หลายเดือนก่อน

      Hey what's wrong with you? Relax dude