The Stages and Art of GUILTY GEAR -STRIVE-

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  • เผยแพร่เมื่อ 17 ก.ย. 2024
  • We speak to 2D artist Shoichi Kitazono and environment artist Genke Mamada to learn more about the development of the game's stages and art.
    Editing, 3D camerawork, and motion graphics by: Nick "Pepto Griswold" Fouts
    Produced by Esteban Martinez (‪@Holdbacktoblock‬)
    Interpretation and translation by Kaori Horiuchi and Ana "Ban Anya" AMIR
    Correction:
    At 11:46, the stage name is "Tir A Nog" instead of "Tir Na Nog". Apologies for the typo.
    #evofgc
    #guiltygearstrive
    #gamedev

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