At least they didn't do something like they did with Argonaut games. They literally stole their work to make Mario 64. Nintendo can be such a bitch sometimes with foreign developers, that's one of the things I hate the most about the company.
He should sue Nintendo. I normally do not support that kind of strategy, but keeping in mind that Nintendo often put forth legal threats, I think it is justifiable.
Popitet It was decades ago jackass. Why would John care about something that old? Not like he would get much out of it anyway since he’s done other roles
Man, I feel bad for John. Missing out on his royalties, having his last name being spelled wrong, and not knowing about it for 20 whole years. It's pretty messed up, not gonna lie.
@@travispunnett5707 Yeah, I know, it was as if a mudkip used mud slap, (sorry Pokemon joke,) and said, I'll also avoid your attacks and keep taking the cheap shots, and you will just keep sitting their and do nothing.
Imagine being Mr. Hulaton at the time of being told that tidbit about him being in Super Circuit. "Mr. Hulaton, you did a really solid job voicing in Mario Kart 64! "Thank you!" "You did great in Super Circuit too!" "I did?"
1:52 Hey who's that handsome devil? F-Zero works without items because its fast and already bonkers. I can't imagine Rainbow Road 64 or Wario Stadium without items without it turning into a snoozefest within the first minute. Sounds like purgatory unless maybe you're a speedrunner
@@ToxicSpinach64 You beat me to it lol. I actually read it as that at first. It made me double take for a second until I remembered that Mario Kart could be shortened to MK too. I never noticed before but it's kinda weird how Mortal Kombat and Mario Kart both have the initials MK because they both deliberately misspelled the second word in their titles (combat and cart, respectively) in exactly the same way. Imagine if they made a Mario Kart game with Mortal Kombat characters as DLC. That would be hilarious.
"which is what you're hearing, right now." that'd be nice if every video didnt mute the background music to an almost unhearable state. you gotta take a minute to turn the audio back up!
Martinet's take on Wario, especially early on, to me sounded like his attempt to emulate the VA in the US commercials for SML2, Wario Land, and Wario Blast (OBEY WAAAARRRIO, DESTROY MARIO)
That trivia about Wario being originally German has amazed me, I remember playing Mario Party 2 loads and always thought it was weird him saying 'oh I missed' now I know why! Brilliant
TheRamblingSoul I doubt it would be a ton since it was a few lines and it was only in the Japanese version and he’s done voicework for other games. Not to mention he didn’t know it was for Mario Kart
Actually, Luigi and Wario had each been voiced in a video game before. Luigi was first voiced by Bob Sorenson in Mario Is Missing! Deluxe (1993), and Wario was first voiced by Michael Kelbaugh in Wario's Woods (1994) for the Super Nintendo Entertainment System. Sources: www.behindthevoiceactors.com/video-games/Mario-Is-Missing/ www.mobygames.com/developer/sheet/view/developerId,51936/
I KNEW IT. As a kid I remember looking at the back of the N64 box and seeing a screen shot of MarioKart with the feather as an item in the item block thing, but also remember being upset that I never got to use it in the game.
I've played this game countless hours and it's always been a favorite of mine, but among the new things I ended up learning in this video, it's the Diddy Kong cameo that surprised me most. I always thought the map of Royal Raceway looked a bit like Diddy's head, so for a moment I wondered if you guys were gonna confirm that haha
I like how your videos have become more thorough in recent years. Video game trivia videos all too often just regurgitate trivia that can easily be found on wikis.
9:51 "In an attempt to appeal to F-Zero fans," is a phrase we may never hear again in our lives. I don't want to say "R.I.P. F-Zero," but... ...seriously, when do get a new F-Zero game?
Every Monday 3 Friends and I would get together for "Mario Cart Mondays" we would play all the levels at least 6 times each, also partake of some of the devils Cabbage. The road rage was real lol
My favourite Mario Kart game! I often see people say it’s the one where the AI cheats the most, but I find it probably the fairest of all the games. I never get shot with a red shell just before the finish line and end up coming fourth instead of first and the Blue Shell travels along the ground, so it doesn’t just penalise first place like it does in the other MK games.
I felt that Double Dash had the biggest CPU cheating problem. It was the first time I was ever hit with two blue shells within 30 seconds of each other. That shit made me mad as a teenager.
1:30 Now Nintendo has to bring Kamek back in the next Mario Kart game or at least in Mario Kart Tour just like how they added Monty Mole and Dixie Kong in MKT.
That Diddy Kong fact at the very beginning is actually why I came to watch this video right after watching the much more recent Mario kart double dash video. Still this was very cool and fun to watch..
Fun fact: there are Germanophone populations in Northern Italy that speak both Italian and German, located in the autonomous province of South Tyrol, in the region of Trentino-Alto Adige, so Wario could still be both Italian and speak German or have a German accent.
I was hoping it would open with the iconic "welcome to mario kart" we have all heard at least 200 times. Wish i still had my n64. This is my favorite mario kart!
This is the first video game I ever played. I used to beat everyone in my house (like 8 people) and that’s why I learned to love video games !! I’m so excited to watch
One bit of info I believe is incorrect: The Donkey Kong that is playable in MK64 is not the same Donkey Kong that was a villain in the Jumpman. It's actually the grown up version of Donkey Kong Jr., who has always been a good guy.
Thanks for adding the GS codes for the scaling. I've been messing with them a bit and couldn't figure out how they worked. On that note, does anyone have an explanation of how exactly the GameShark "does numbers"? Like 0000 for 0x makes sense. But I'm having a hard time deciphering the rest so I can experiment on my own.
Gameshark codes are hexidecimal values that point to locations in the data of the video game. You can use a simple hexidecimal converter to change them to more understandable numbers, but the general gist is that hex numbers are in base 16 meaning they count up to 16 before incrementing the next digit. So 0-9 then a-f. Think of it how our normal numeral system is in base 10, so you count up 10 times to increment the 10s digit. So for instance "11" in hex would be 17 because the first digit counts as 16 and the second counts as 1. I hope this made sense!
5:14 Okay so in this *JAPANESE* franchise we have the main character whose *ITALIAN* and also his evil counterpart Wario who is *GERMAN* ...getting some bad WWII vibes here 😰
I had no idea that Diddy Kong was even in Mario Kart 64, especially considering that his own racing game came out about a year after MK64 was released.
4:35 Excuse me, is that freaking Donkey Kong jumping toward and then away from a Piranha Plant in an earlier version of Super Mario 64??? If so, I NEED TO KNOW MORE ABOUT THIS.
I absolutely love the inclusion of GameShark as a stand-in for, other means. I miss the PS2 one that played Demanufacture by Fear Factory as it's intro.
I feel like, instead of 'Scaling Mode' being planned along with Mirror Mode, it's more likely Mirror Mode was just for testing too, and they just thought it might be cool to add as a feature.
The feather item can be seen on screenshots inside the games manual as well (or on the back of box).At least with PAL version (guessing we had 1.0, in case there was an update)
some people just arbitrarily have higher sensitivity to motion sickness or car sickness than others.... if anything, it probably means their sense of proprioception (knowing the orientation of your limbs & body without having to look at it or feel it touching something) is STRONGER and HEALTHIER than people who don’t get nauseous as easily from seeing impossible changes in perspective thru a magic window (a computer screen with a dynamic animated or filmed depiction of 3D perspective on it)
Technically, yes, the Donkey Kong from Mario Kart 64 and the Donkey Kong Country sub-series did kidnapped Pauline, but that was in the Mario VS. Donkey Kong sub-series, which those games were released years after Mario Kart 64, the Donkey Kong that kidnapped Pauline in the arcade original, is actually Cranky Kong, whose not in Mario Kart 64.
That skipped stage mentioned at 10:18 makes me wonder if the battle stage Double Deck is a leftover or a rework of that idea, as Double Deck's multi-level layout with its ramps and slopes look like a parking garage.
I remember crying in the back seat of my car while this game sat on the floor where my feet were and I was like “I want it!” Thinking it was for someone’s birthday. And my parents were like “it’s yours.” And I played the shit out of it! Good memories!
I'd welcome a course that's set in a multi-floor parking garage in the next MK game. It could be one of those courses where's there checkpoint-like lines vs laps similar to Maka Wuhu or something, but without glitched shortcuts.
At 9:30, I wonder if the track Y scaling was added for the PAL release? Usually the extra 100 lines of vertical resolution (576 vs 480) ends up vertically squashing the image. Maybe this was added to be used in the PAL release to compensate?
On the contrary, he kidnapped Pauline more times than young Cranky Kong did. Young Cranky only kidnapped Pauline in the original Donkey Kong arcade, whereas the Donkey Kong we know kidnapped her in the Game Boy Donkey Kong and nearly all the "March of the Minis" games.
So a French Translator playing Magic the Gathering led to Wario's voiceline in Mario Party 1 being German? In turn leading to TH-camr Chuggaaconry shouting "doh I missed!" a lot? Wild.
One of my favorite N64 games to play with my family as a child, though it did provide almost as much strain as a Monopoly/Scrabble session when we'd get competitive (ok, that's not fair, I was the one who always his cool first).
4:06 Nintendo already screwed over the poor guy out of royalties, and then 20 years later he finds out they did it twice.
Poor guy! It's not like Nintendo couldn't compensate him these days....
At least they didn't do something like they did with Argonaut games. They literally stole their work to make Mario 64. Nintendo can be such a bitch sometimes with foreign developers, that's one of the things I hate the most about the company.
If this happened in 2020 the guy could complain about in on Twitter and Nintendo would be forced to send him the money he deserves
big oof moment
Mrcolegreat i can’t tell if you are for or against social justice
"He didn't know he was in the game *until we told him*"
Holy shit
talk about reopening old wounds :/
What if Wii told him
He should sue Nintendo. I normally do not support that kind of strategy, but keeping in mind that Nintendo often put forth legal threats, I think it is justifiable.
Popitet It was decades ago jackass. Why would John care about something that old? Not like he would get much out of it anyway since he’s done other roles
@@dram483 it wouldn't be a considerable sum of money.
I like that they're actually interviewing people about the facts.
Man, I feel bad for John. Missing out on his royalties, having his last name being spelled wrong, and not knowing about it for 20 whole years. It's pretty messed up, not gonna lie.
Well, they can't really help the name, L in Japan is an R and the people didn't change, most likely didn't even know.
@@daltonprince3580 Even so, all of this feel like a slap in the face for John, and a painful one at that.
@@travispunnett5707 Yeah, I know, it was as if a mudkip used mud slap, (sorry Pokemon joke,) and said, I'll also avoid your attacks and keep taking the cheap shots, and you will just keep sitting their and do nothing.
@@daltonprince3580 that was such an unfunny joke and I hate it
@@transorm987 Yeah, I know.
*Talks about Luigi's multiple voices and Wario's german accent*
*no audio of it in the video*
_ok_
Imagine being Mr. Hulaton at the time of being told that tidbit about him being in Super Circuit.
"Mr. Hulaton, you did a really solid job voicing in Mario Kart 64!
"Thank you!"
"You did great in Super Circuit too!"
"I did?"
Did You Know?
John Hulaton: "No...I didn't..."
1996: "This is too much like real RC cars, this isn't fun"
2020: "Let's make it an augmented reality game with real RC cars, that'll be fun!"
Those who forget history are doomed to repeat it
Well, there is a difference between a racing game and a simulator
Thank you guys so much for the shout out. The scaling function in Mario kart 64 is insane!
Thank YOU Snoop, the scaling segment woulda been crap without your help :)
what a goofy name
1:52 Hey who's that handsome devil?
F-Zero works without items because its fast and already bonkers. I can't imagine Rainbow Road 64 or Wario Stadium without items without it turning into a snoozefest within the first minute. Sounds like purgatory unless maybe you're a speedrunner
200cc
Set the game to 3 players and go to Moo Moo Farm and the game glitches and sets the speed to F-Zero levels of insanity.
I would never play N64 Rainbow Road without items. Sure, you can take the shortcut without items, but it would still take upwards of 4 minutes to do.
Considering how big that rainbow road was... imagine the city. It could've been like the rainbow road from MK7 though
Or like the Wuhu Island tracks.
Mortal Kombat 7 was pretty sweet
@@ToxicSpinach64 💀
@@ToxicSpinach64 You beat me to it lol. I actually read it as that at first. It made me double take for a second until I remembered that Mario Kart could be shortened to MK too. I never noticed before but it's kinda weird how Mortal Kombat and Mario Kart both have the initials MK because they both deliberately misspelled the second word in their titles (combat and cart, respectively) in exactly the same way. Imagine if they made a Mario Kart game with Mortal Kombat characters as DLC. That would be hilarious.
@@xandervampire195 a kart is a tipe of car, though.
A+++ episode
Hey, PBG!
Yo I watch you
A+++ comment
i hate your chin hair
Hello Peebs!
“The track was too long to race through.”
This coming from the people who made N64 Rainbow Road.
lmao
They found it in the Gigaleak, it's ungodly long.
Meanwhile in MK8D they just said "fuck it" and had the track only last 1 lap.
@@dannyboy5008 man I wish they hadn't.
Women’s College Beach Volleyball 🏐🏖🏝
4:25 So an Italian in a Japanese game was first voiced by a Frenchman.
And currently a German in a Japanese game is voiced by an American using an Italian accent
Dont forget in a japanese game, a german person voiced an Italian who was thought to be german himself.
Wait until you watch Highlander...
Let's call it multiculturalism at its finest! :D
He's American.
Who else just learned that Wario has been saying "So ein mist!" this whole time and not "Doh, I missed!"
🤯
I remember them saying it in a previous video.
My mind was blown too
I heard it in a earlyer video
Either way, it signifies misery at losing a game
"which is what you're hearing, right now." that'd be nice if every video didnt mute the background music to an almost unhearable state. you gotta take a minute to turn the audio back up!
And he just proceeds to talk over it anyway so that bit was redundant.
The “R” in Mario kart R stands for “Render”?
My whole life has been a lie. I always thought it stood for “Racing”.
Like Sonic R?
@@GabePuratekuta my thought exactly. R for Racing makes better sense than sounding like an Age-inappropriate movie
WiiGuy2014 True, but an mature rated Mario Kart would be quite a sight to see!
@@GabePuratekuta EVERYBODYS SUPER SONIC RACING GOTTA GET YOUR FEET RIGHT ON THE GROUND
or Re-whatever
Martinet's take on Wario, especially early on, to me sounded like his attempt to emulate the VA in the US commercials for SML2, Wario Land, and Wario Blast (OBEY WAAAARRRIO, DESTROY MARIO)
That trivia about Wario being originally German has amazed me, I remember playing Mario Party 2 loads and always thought it was weird him saying 'oh I missed' now I know why! Brilliant
Did you know gaming even teaching the people they interview to learn information lol
*@Maria*
Hello there.
@@SYS_Alberto Hi
"Did you know? You got screwed out on a ton of royalty fees!"
@@SYS_Alberto General Kenobi
TheRamblingSoul I doubt it would be a ton since it was a few lines and it was only in the Japanese version and he’s done voicework for other games. Not to mention he didn’t know it was for Mario Kart
After the first secret: “This isn’t the only secret surrounding Mario Kart 64”
Video’s entire subject is Mario Kart 64
I thought wario is saying "so i miss" it turns out that he's speaking german "so ein mist"
i really would love Charles to attempt a mix of his interpretation of Wario with the original German accent for a future game.
Perhaps for a Wawario of sorts? Eario? 3ario?
The city track was considered too long, in a game with the longest Rainbow Road to date. How long WAS that track?
like 5 minutes-
Evan G. MK 64 Rainbow road was like 6 minutes racing causally lol I think that city track was longer.
it was in the nintendo gigaleak . it was absurdly long
Town track flythrough from the beta leak: th-cam.com/video/opcKFtSQmUo/w-d-xo.html
2:19 He said “Mario 64” instead of “Mario Kart 64”, bruh
1:11 You're telling me the R didn't stand for Racing this entire time?!
I still want to play as Kamek.
In Mario party 2 wario says something that sounds like “d’oh I missed” had it been German this whole time lol
It is German, in MP 1 and 2, they used the same "So ein Mist" line. But from MP 3 on, he says "No, I lost".
@@korados5146 mario party 3 Wario is Charles so of course the dialogue changed
In Mario Kart 8, Wario says "Si*g He*l", a reference to H*tler and Na*i Germany.
@@EliasSchnetzer Did you really have to censor all that?
"He didnt even know until we told him"
OOF
5:05 Wario
had never been voiced in a video game before:
"You want fun? Wario show you fun"
Even every copy of Mario kart 64 is personalized
Kangdide the Wario Apperation isn't a video game
Actually, Luigi and Wario had each been voiced in a video game before. Luigi was first voiced by Bob Sorenson in Mario Is Missing! Deluxe (1993), and Wario was first voiced by Michael Kelbaugh in Wario's Woods (1994) for the Super Nintendo Entertainment System.
Sources:
www.behindthevoiceactors.com/video-games/Mario-Is-Missing/
www.mobygames.com/developer/sheet/view/developerId,51936/
@@coffeebeans8340 Oh My God, that meme is so annoying
@@mariajimenafigueroa233 bro that was 2 years ago 💀
Would anyone be down for a Mario kart 64 Remake?
only if it has more characters and tracks as dlc
@@axotheaxolotl2259 So Mario Kart 8.
The way you phrased that question makes it sound like you're about to make one yourself and are just trying to make sure everyone's okay with it LOL
Seems unnecessary since they reuse tracks all the time. If I'm not wrong, Wario Stadium is the only one from 64 they haven't used yet.
YES YES YES
Correction: Donkey Kong in Mario Kart 64 did not kidnap Pauline. That was Donkey Kong Sr.
Aka Cranky Kong
Was just gonna say this!!
@@diegocalderon5190 r/beatmetoit
and pauline is mario's mom lol
False. He kidnapped her in the Mario vs Donkey Kong sequels and the Game Boy Donkey Kong.
7:14 I love how the Luigi's sign font is the same font used for the defunct Bradlees department store chain
Yes !! I just googled it
5:30 WHAAAAAAT I always thought Wario said "D'oh I missed!"
You learn something new everyday
The comment about wario speaking German at 5:31 he actually says that phrase in the English version of Mario party as well when he lose a mini game
TheRunAwayGuys are gonna be disappointed when they hear that Wario isn't saying "Doh I missed"
Emile already knows.
I think u mean chugga lol
@@LeoFan93 yeah i think he's who i learned this from
I KNEW IT. As a kid I remember looking at the back of the N64 box and seeing a screen shot of MarioKart with the feather as an item in the item block thing, but also remember being upset that I never got to use it in the game.
"...until we.told him." Oh snap.
I've played this game countless hours and it's always been a favorite of mine, but among the new things I ended up learning in this video, it's the Diddy Kong cameo that surprised me most. I always thought the map of Royal Raceway looked a bit like Diddy's head, so for a moment I wondered if you guys were gonna confirm that haha
I like how your videos have become more thorough in recent years. Video game trivia videos all too often just regurgitate trivia that can easily be found on wikis.
I remember the good old days when we played Super Smash Bros Melee and Mario Kart 64 while eating some steak and asparagus
That’s oddly specific but ok
@@Elz_und_Elz let the man have has nostalgia moment
That matches me aside from the steak and asparagus
Asparagus goes great with steak, especially when grilled.
Wish I could turn back time
To the good dold ayys
When the mamas sang Gus to sleep but now we're sussed out
9:51 "In an attempt to appeal to F-Zero fans," is a phrase we may never hear again in our lives. I don't want to say "R.I.P. F-Zero," but...
...seriously, when do get a new F-Zero game?
F-Zero X was a poor example for that part of the video. You don't need items to murder all the other racers, unlike Mario Kart.
Right after we get a Paper Mario that plays exactly like Thousand Year Door, Earthbound 2(Mother 3) and Goku in Smash.
maybe twenty another year (yeah, we're nearly here)
Great question. My Switch is ready for it!
Never, they already confirmed it will happen once they find a way to make one that's superior to the Gamecube game, which they think it's impossible
0:13 I knew Diddy was inspired to get into Kart racing by Mario lol
Every Monday 3 Friends and I would get together for "Mario Cart Mondays" we would play all the levels at least 6 times each, also partake of some of the devils Cabbage. The road rage was real lol
My favourite Mario Kart game! I often see people say it’s the one where the AI cheats the most, but I find it probably the fairest of all the games. I never get shot with a red shell just before the finish line and end up coming fourth instead of first and the Blue Shell travels along the ground, so it doesn’t just penalise first place like it does in the other MK games.
I felt that Double Dash had the biggest CPU cheating problem. It was the first time I was ever hit with two blue shells within 30 seconds of each other. That shit made me mad as a teenager.
4:07 "Who didn't even know his voice had been used in Super Circuit until we told him"
Oooooof, awkward.
Love how you've been reaching out to people involved with the game recently!
Classic game! Alot of good memories.
5:30 oh dang i thought for all this time that he was saying "doh i missed"
Hey actually says this in the English version of Mario party
diz5632 no, they even say so in this video. The German „so ein Mist“ was used in all versions of MP1 & MP2
Wonder if Chugga knows this
This was the most mind blowing part of the video for me lol. I always thought it was doh i missed.
Davi that’s what I meant to say lol that’s cool
0:34 So basically Micro Machines. At least the first game. Never played any of the others.
1:30 Now Nintendo has to bring Kamek back in the next Mario Kart game or at least in Mario Kart Tour just like how they added Monty Mole and Dixie Kong in MKT.
That Diddy Kong fact at the very beginning is actually why I came to watch this video right after watching the much more recent Mario kart double dash video. Still this was very cool and fun to watch..
This is literally my favorite mk game of all time
I like the way Dazz says “7 years”
I wish they hired other voices for these videos like in the old days.
I’ve wanted Kamek as a playable character in MK for so long! I’m mind blown that he could have been a staple character this whole time
I cant be mad about him being replaced by DK though lol
Fun fact: there are Germanophone populations in Northern Italy that speak both Italian and German, located in the autonomous province of South Tyrol, in the region of Trentino-Alto Adige, so Wario could still be both Italian and speak German or have a German accent.
Still can't believe Kamek still hasn't been playable in a single Mario Kart game after being cut from 64, he's definitely a must-have in MK9.
My favorite video so far. Awesome job, and the game is one of the greatest video games I ever played. Long live N64
I was hoping it would open with the iconic "welcome to mario kart" we have all heard at least 200 times. Wish i still had my n64. This is my favorite mario kart!
Great overall video. But I love how you cite other people's videos too!
This is the first video game I ever played. I used to beat everyone in my house (like 8 people) and that’s why I learned to love video games !! I’m so excited to watch
Mario Kart 64 gives me so much nostalgia.
7:34 "Clash!" "Scratch" Wow, those are some intense racing sounds!!
3:19
Mario: “Welllcome toh Marrrio Karrrt!”
John: “ MaRiO gRaNd PrIx~~?!”
"[The city track] took too long to race through"
Has Rainbow Road which took 6 minutes to complete.
Hearing you talk about Weatherton after the Summoning Salt video is like introducing Moses as "a guy that went on a walk". Lol. Good video.
Loved how you are interviewing/documenting speed running in these videos!
One bit of info I believe is incorrect: The Donkey Kong that is playable in MK64 is not the same Donkey Kong that was a villain in the Jumpman. It's actually the grown up version of Donkey Kong Jr., who has always been a good guy.
Thanks for adding the GS codes for the scaling. I've been messing with them a bit and couldn't figure out how they worked. On that note, does anyone have an explanation of how exactly the GameShark "does numbers"? Like 0000 for 0x makes sense. But I'm having a hard time deciphering the rest so I can experiment on my own.
Gameshark codes are hexidecimal values that point to locations in the data of the video game. You can use a simple hexidecimal converter to change them to more understandable numbers, but the general gist is that hex numbers are in base 16 meaning they count up to 16 before incrementing the next digit. So 0-9 then a-f. Think of it how our normal numeral system is in base 10, so you count up 10 times to increment the 10s digit. So for instance "11" in hex would be 17 because the first digit counts as 16 and the second counts as 1. I hope this made sense!
@@hyperventalated Okay, that makes sense to me. Thanks a lot! I'll have to give that a shot.
3:50 it’s not misspelling it’s transliteration from Japanese
Thank you so much for all videos you made. You are one of my absolutely best youtubers ever. :)
Jsi borec.
5:14 Okay so in this *JAPANESE* franchise we have the main character whose *ITALIAN* and also his evil counterpart Wario who is *GERMAN* ...getting some bad WWII vibes here 😰
I had no idea that Diddy Kong was even in Mario Kart 64, especially considering that his own racing game came out about a year after MK64 was released.
4:35 Excuse me, is that freaking Donkey Kong jumping toward and then away from a Piranha Plant in an earlier version of Super Mario 64??? If so, I NEED TO KNOW MORE ABOUT THIS.
No, that’s an owl.
@@ianchandler4649 I started having second thoughts that it might be a bird; thank you for clarifying, lol.
I absolutely love the inclusion of GameShark as a stand-in for, other means. I miss the PS2 one that played Demanufacture by Fear Factory as it's intro.
2:00 Hey, that's me!
EDIT: 7:50 Hey, that's also me!
I feel like, instead of 'Scaling Mode' being planned along with Mirror Mode, it's more likely Mirror Mode was just for testing too, and they just thought it might be cool to add as a feature.
Love that you featured Snooplax :)
The feather item can be seen on screenshots inside the games manual as well (or on the back of box).At least with PAL version (guessing we had 1.0, in case there was an update)
“All the turning made people feel sick”
Who are these focus group testers? People with glass bones and paper skin?
some people just arbitrarily have higher sensitivity to motion sickness or car sickness than others.... if anything, it probably means their sense of proprioception (knowing the orientation of your limbs & body without having to look at it or feel it touching something) is STRONGER and HEALTHIER than people who don’t get nauseous as easily from seeing impossible changes in perspective thru a magic window (a computer screen with a dynamic animated or filmed depiction of 3D perspective on it)
The same people who made the Japanese version of Spyro the Dragon.
Is that a spongebob reference?
Technically, yes, the Donkey Kong from Mario Kart 64 and the Donkey Kong Country sub-series did kidnapped Pauline, but that was in the Mario VS. Donkey Kong sub-series, which those games were released years after Mario Kart 64, the Donkey Kong that kidnapped Pauline in the arcade original, is actually Cranky Kong, whose not in Mario Kart 64.
I honestly hope Kamek gets his time to shine in Mario Kart at some point.
That skipped stage mentioned at 10:18 makes me wonder if the battle stage Double Deck is a leftover or a rework of that idea, as Double Deck's multi-level layout with its ramps and slopes look like a parking garage.
Mario Kart 64 is that one Nintendo 64 game everyone had.
Mario kart 64’s battle mode will always be the best.
I remember crying in the back seat of my car while this game sat on the floor where my feet were and I was like “I want it!” Thinking it was for someone’s birthday. And my parents were like “it’s yours.” And I played the shit out of it! Good memories!
I hope we get to have Kamek as a playable character one of these days.
I'd welcome a course that's set in a multi-floor parking garage in the next MK game. It could be one of those courses where's there checkpoint-like lines vs laps similar to Maka Wuhu or something, but without glitched shortcuts.
You guys went all out with this video!
At 9:30, I wonder if the track Y scaling was added for the PAL release? Usually the extra 100 lines of vertical resolution (576 vs 480) ends up vertically squashing the image. Maybe this was added to be used in the PAL release to compensate?
Donkey Kong did not kidnap Pauline, it was a young Cranky Kong. A fact channel should know this.
Man, that’s such a small fact, that’s easy to look over. Especially since he kidnapped Pauline in the recenter games
It's a pretty well known fact honestly, they definitely should have known that.
Got em!
On the contrary, he kidnapped Pauline more times than young Cranky Kong did.
Young Cranky only kidnapped Pauline in the original Donkey Kong arcade, whereas the Donkey Kong we know kidnapped her in the Game Boy Donkey Kong and nearly all the "March of the Minis" games.
Mario canon is very inconsistent tho.
So a French Translator playing Magic the Gathering led to Wario's voiceline in Mario Party 1 being German? In turn leading to TH-camr Chuggaaconry shouting "doh I missed!" a lot? Wild.
One of my favorite N64 games to play with my family as a child, though it did provide almost as much strain as a Monopoly/Scrabble session when we'd get competitive (ok, that's not fair, I was the one who always his cool first).
I'm trying to program this on the Game Boy Advance!! I would like to make you guys a custom GBA game? How can I reach you? :)
We need a Mario Kart 64 remaster
10:45 , a track that took place in a city was scraped because it took too long.... Rainbow road takes a good 6 minutes to complete :/
3:25 I guess this is why he didn't reprise his role in Waverace Blue Storm.
Sunk many hours into MK64 20~ years ago. Best time I ever got on Wario Stadium was a 4.5~ second lap, and 18~ second race.
I wish that Nintendo would release prototype versions of these games with cut content. I really want a mission mode in MK Wii
"Mario Kart 64's race tracks have more unintended shortcuts than any other Mario Kart"
*Mario Kart Wii would like to know your location*