Chaos Dwarfs Economy Tips and Tricks - Total War: Warhammer 3

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  • เผยแพร่เมื่อ 1 ต.ค. 2024

ความคิดเห็น • 42

  • @Sagano96
    @Sagano96 ปีที่แล้ว +9

    that ending left me ... uncertain... "please feel..." PLEASE FEEL WHAT ?!! xD

    • @itsmehawkeyeg
      @itsmehawkeyeg  ปีที่แล้ว +3

      "Please feel free to give us your own advice or tips and tricks so you can let us know what works best for you!
      As always thanks for watching, Have a great day, and we'll see you on the next one!"
      Audio got a bit mixed up in this video, fixed one part but broke the ending I guess :(

    • @Sagano96
      @Sagano96 ปีที่แล้ว +2

      @@itsmehawkeyeg awesome content man. cant w8 to play them after skaven :3

  • @dragonfist
    @dragonfist ปีที่แล้ว +2

    you did not built the iron mine that would have made you the weapons you need instead of the factory province :(

    • @itsmehawkeyeg
      @itsmehawkeyeg  ปีที่แล้ว

      Yeah something I might have done differently on the next go-round. But in the long run (and given some more playtime since the release of this video) I'm finding Factory settlements to still be much more valuable. You really don't need that many Outposts - you only really need bare minimum Raw Materials income and then you want to try and stack bonuses and cost reductions to that in order to maximize the efficiency of your available Labor supply.

  • @captainchaos5922
    @captainchaos5922 ปีที่แล้ว +18

    I’ve heard 1 mine per province and the rest factories is better than having too many mines due to high labor costs.

    • @michaelpetrovich5353
      @michaelpetrovich5353 ปีที่แล้ว +1

      We will have to test ourselves.

    • @DireWilk
      @DireWilk ปีที่แล้ว +16

      After playing I'd say opposite is true. I had an abundance of armaments from few factories but raw materials and gold were always in demand to get buildings.
      Labor not hard to get at all. At some point you will send two to three convoys and you'll be getting enough laborers from them that even without battles you won't go under 100% productity.
      But keeping control sucks and there is nothing that clears out hostile corruption from your settlements. That's their weakness.

    • @itsmehawkeyeg
      @itsmehawkeyeg  ปีที่แล้ว +4

      Well every mine will cost the same amount of labor, regardless of how spread across provinces they are. You might be better off spreading out Mines to reduce the cumulative Control effects that all the Laborers will have. But the Outpost settlement has a Control building in it anyway. That combined with the one built at the Tower which can also affect adjacent provinces is how you offset that.
      I think for a 4-settlement province you probably want 2 Outpost 1 Factory though. Every Outpost with a Mine and enough laborers will generate more Control problems than their one Control building helps with - which means that 3 of them would be several steps above that. The Factory has the +30% Raw Materials building too. Which people have said they avoid - but with 2 Outposts with T3 mines that's an extra 300 Raw Materials you'd get *with no cost in Laborers*. Just as good as a T1 mine building in an Outpost there - but instead it's capable of turning that 300 free Raw Materials into 750 income or 150 armaments instead.

  • @donaldross6726
    @donaldross6726 ปีที่แล้ว +10

    Clear, concise, perfect. Thank you for this video. You understand the micro and macroeconomic issues of the Chaos Dwarf economy.

  • @_____billionaire______
    @_____billionaire______ ปีที่แล้ว +2

    It makes sense now when you explain it bro i’m playing the game as well and I’m getting jumped by almost 100 factions and I’m in turn 109 but thanks dude 🙏

  • @martinch.6257
    @martinch.6257 ปีที่แล้ว +3

    finally; explained clearly and concisely. Thank you!

  • @isfren5482
    @isfren5482 ปีที่แล้ว +2

    Hay just a question, if you hover over labour it has that tab which says what you gained and lost in labour, under gained there a thing labeled tower of zharr, what does that mean

    • @itsmehawkeyeg
      @itsmehawkeyeg  ปีที่แล้ว

      I'm not sure I see it for Labor - do you mean for Raw Materials or Armaments? In any case, the Tower of Zharr is that second to last menu on your dial in the bottom right. It's where you buy council seats with Conclave Influence. Some of them can give you a baseline Raw Materials or Armaments income. I checked and I don't see any bonuses in there that would give Laborers. But regardless that is what that part of your income/cost readouts means.

  • @devilsmessanger
    @devilsmessanger ปีที่แล้ว +1

    Confluence is great way to shorten the 2 words !

  • @cruffatinliveth
    @cruffatinliveth ปีที่แล้ว +1

    amazing video just what i was looking for

  • @thorrior1786
    @thorrior1786 ปีที่แล้ว +1

    Awesome! Looking forward for more guides.
    Btw, your voice is cut off at the end of the video.

  • @alexlawton133
    @alexlawton133 ปีที่แล้ว +1

    Great vid just what I needed

  • @TheDylanBE
    @TheDylanBE ปีที่แล้ว +1

    i had to click it away with the 94% xD jk good vid

  • @keithconnell8460
    @keithconnell8460 ปีที่แล้ว +1

    Thanks for the guide Hawkeye. Doing the Astrogoth campaign now.
    I think I might lean one the 1-1-1 format early on. Probably greatly expand outposts after. I’m still trying out different strats.

    • @itsmehawkeyeg
      @itsmehawkeyeg  ปีที่แล้ว +1

      I still feel like I'm trying to find the right balance with everything myself. If you have too many Raw Materials you can build up your settlements like crazy - but then you can't make very good use of it as your unit caps will lag behind. Too many Armaments however and you will be too slow on building up those provinces to get the various Income and Control and Military buildings!
      I think it's mostly about being flexible - you don't have to put a Mine in your Outpost right away, you can always save it for later. And you can convert Factories to Outposts or the reverse as well. Even demolishing something when you can't spare the Labor - though the income of it scales with your Labor supply so I don't find it all that bad when you run low.

  • @lgamradt
    @lgamradt ปีที่แล้ว +1

    How come your Uzkulak Province has 4 settlements? I only have 3

    • @fromthewreckage
      @fromthewreckage ปีที่แล้ว +2

      Are you playing realms of chaos or immortal empires? The maps and provinces are slightly different depending.

    • @lgamradt
      @lgamradt ปีที่แล้ว +1

      @@fromthewreckage that's actually it lol. Never thought about that, roc is dead for me

  • @choronos
    @choronos ปีที่แล้ว +1

    The video cuts off at the end before you were done talking, just letting you know in case you didn't notice.

    • @itsmehawkeyeg
      @itsmehawkeyeg  ปีที่แล้ว +1

      Dang! The audio was a little screwed up at a different part in this video, looks like I fixed the one part and broke the ending. Thanks for the heads up!

  • @ForeverTributesNL
    @ForeverTributesNL ปีที่แล้ว +2

    Don't know which Lord to play as first. They're all pretty cool in their own way. Anyone knows if you can vassalise Grimgor as Chaos Dwarfs? He seems to be the major problem for all three lords.

    • @guilliman1990
      @guilliman1990 ปีที่แล้ว

      No vassal at all from what I can see.

    • @TheTeodorsoldierabvb
      @TheTeodorsoldierabvb ปีที่แล้ว +1

      You can't vassalize him, and its extremely hard to deal with him, especially with Zhatan. Zhatan's starting position is something unbelievably fucked - you're stuck between Cathay, Vilitch and Grimgor, all of whom will surely declare war on you (not Vilitch, but in order to secure a power base, you gotta scrub him off, and his Northman allies). Grimgor snowballs like crazy.

    • @ForeverTributesNL
      @ForeverTributesNL ปีที่แล้ว

      @@TheTeodorsoldierabvb Thanks. I had a couple of good runs on hard/hard with all three lords now. You just have to preemptive strike the dude so he doesn't become a giant nuisance. But once it's done, it's pretty much open field.

    • @TheTeodorsoldierabvb
      @TheTeodorsoldierabvb ปีที่แล้ว

      @@ForeverTributesNL How do you even do that, I struggle. At turn 50 I have tons of resources except gold, and only one army. I mean, how? Did you beat Vilitch early? Or Grimgor? Or Cathay?

    • @ForeverTributesNL
      @ForeverTributesNL ปีที่แล้ว

      @@TheTeodorsoldierabvb It's a long story but 3000hrs in the game helps. Watch some LegendOfTotalWar for pro-tips. First run I actually got an alliance with Vilitch (2nd I killed him early). Just immediately go after Grimgor after you pacified your home territory, take the Cathay fortresses and from there onwards it's easy imo. Make every battle count, in fact make every move count, plan ahead but always focus down one target at a time. Sometimes throw some money at a guy to keep him friendly for a while.

  • @zacharyjackson1829
    @zacharyjackson1829 ปีที่แล้ว +4

    dont forget Conclave Influence can also be used for when you capture a province capital settlement you can make it higher tier kinda like the skaven food mechanic

    • @regalgiant1597
      @regalgiant1597 ปีที่แล้ว

      Ooh cool

    • @professoroat1310
      @professoroat1310 ปีที่แล้ว

      I found its really important to do this because its so expensive to upgrade a tower

    • @IceNinja18
      @IceNinja18 ปีที่แล้ว

      @@professoroat1310 Yep, I think it's really good early so you can get some higher tier tower buildings earlier.

    • @itsmehawkeyeg
      @itsmehawkeyeg  ปีที่แล้ว +1

      I don't really ever do this - the seats on the council are extremely competitive and it's easy to miss out on good ones if you don't prioritize it. Eventually you'd get them all by Confederation I suppose. But I find it's far, far easier to generate Raw Materials at a rapid rate than it is to generate Conclave Influence. Sounds like it's worked alright for some people though!

  • @phallocrat
    @phallocrat ปีที่แล้ว +1

    Great work, mate.
    You've definitely earned a subscription from me.

  • @Shane2020xxx
    @Shane2020xxx ปีที่แล้ว +2

    I haven’t gotten chaos dwarfs yet. Sounds like an interesting mix of Kislev supporters, the Skaven lab, Empire Elector counts, Dark Elf slaves, and Cathay caravans.

    • @itsmehawkeyeg
      @itsmehawkeyeg  ปีที่แล้ว

      They've got a lot of similar features but I do feel that they've got their own spin on it. Like the Tower of Zharr - reminds me of the Officer positions for Wood Elves or Vampire Coast. But there's quite a bit more too it. Even comparisons to Skaven laboratory mechanics - or the Beastmen unit caps - it's still conceptually similar in some ways but the implementation and features are different.