This is a great solution for many use-cases, let us know if you want to get your hands on TerraWorld and we will grant a license to test your system in a real detailed 3D environment with full biome elements 👍
Hey again! thanks for the kinda words. This sounds very interesting and great opportunity. Feel free to drop me a message or email so can discuss more details and see what is possible. Email can be found here: assetstore.unity.com/packages/vfx/shaders/fluid-frenzy-273366#publisher.
Hey! I have not tested VR/MR platforms yet as I do not have these devices. You can definitely use it to flood terrains and use obstacles to simulate a dam break. Don't use it to predict if your house will flood though.😁
Hi, you can simulate fairly large bodies of water (it's a size vs detail vs performance tradeoff) but there is no support for realistic ocean waves like for example Crest does. There is a modifier that will add some waves. I'm working on releasing a demo exe for people to try before they by so stay tuned for that.
Great job! The customization is super neat :)
Glad you like it!
This is a great solution for many use-cases, let us know if you want to get your hands on TerraWorld and we will grant a license to test your system in a real detailed 3D environment with full biome elements 👍
Hey again! thanks for the kinda words. This sounds very interesting and great opportunity. Feel free to drop me a message or email so can discuss more details and see what is possible. Email can be found here: assetstore.unity.com/packages/vfx/shaders/fluid-frenzy-273366#publisher.
Does it support VR/MR platforms and do you think it can be used for flood simulation scenarios?
Hey! I have not tested VR/MR platforms yet as I do not have these devices. You can definitely use it to flood terrains and use obstacles to simulate a dam break. Don't use it to predict if your house will flood though.😁
does this work for oceans??
Hi, you can simulate fairly large bodies of water (it's a size vs detail vs performance tradeoff) but there is no support for realistic ocean waves like for example Crest does. There is a modifier that will add some waves. I'm working on releasing a demo exe for people to try before they by so stay tuned for that.