whosMCCAFF Saying "Our eye don't work in frames, so estimating it as 10 FPS is okay" makes no sense, as we can see the difference between different amount of frames.
4:16 - Took me 9x to get the pause right. Glorious, PC gaming master race (Image of a strong hercules puppet) Dirty console peasant (Image of a small puppet covered in dirt)
actually I read the PC Master race thing within a second, didn't even go back and look at it. (though I guess it helps that I've seen it before so I knew what the whole thing was anyway) it gave me a :)
+=[Compuguy123]= He was saying it because information is usually transferred as binary, but at 1:12 there was a single 2 in the mass of 0's and 1's going across the screen. Of course, with that 2 there, it becomes trinary, but it was probably an Easter Egg or a mistake
I personally prefer 0-0.5 fps for my games. In fact, if they could just make every game a powerpoint presentation i'd be so happy. Anything above 1fps gives me headaches and hurts my brain, even though the human eye can't see above 1fps.
Jaba5567 Of course! I usually can't have my FOV any lower than 90-95 but as far as motion blur goes you're actually the first person i've seen say they like it. I will treasure this day for 30 seconds :')
They are really great when used to create an illusion that you are moving in high speed, which is why racing games use this effect more than any other genre.
As for the eyes, no they don't see in frames per second. They see a continuous stream of picture, but they also work similarly to a camera's shutter in that at any given moment, the image on the retina will contain visual information from the last several milliseconds. For most people this will be longer than 16ms, meaning frame rates higher than 60fps will offer no improved motion information for most human eyes, given that they have proper motion blur. If motion blur is disabled, then the human eye will see improvements potentially up to several thousand fps, but that's just because the eye is simulating that motion blur itself.
+Angry Dergon my first thought was like the crabs from Finding Nemo with my claws out going "hey ... HEeeeeeeeeeeYyyyyyyyyyyyyyyyyyy heyyyyyy!!!! NUMBER 2""!!""
I'm a PC gamer, I own consoles, I have fun with both. Would I like more frames for consoles? Hell yeah. Does it stop me from playing console games and put everyone else down? No. If FPS and graphics was everything, I would not pull out my NES (and pretty much every other console) once in a while and have hours of fun. It's great to push for more refresh rates, I just wish "those guys" (you guys know who I mean), didn't look down on everyone and shit on consoles. I love the ability to plug in two cords, shove a disk in, and play. That is what a console is good at. I don't have to update security, graphics drivers, error reports, compatibility problems, water cooling leaks etc... There is a reason why consoles are great. PC is my favorite, but not everyone has the know how or time to put a good rig together or how to keep a machine running smooth. Peace
This Name Was Available! It's not just NES though. I play ALL consoles AND PC. Also those older games are not fancy at all and are still playable. We are sooo focused on graphics today.
I think we always have been, no more than in the 80's and 90's, Obviously there are exceptions (like Tetris or something) but graphics sell games and systems.
This Name Was Available! I tend to disagree. Most indie games don't go for fancy graphics. They focus on unique gameplay, great story, art style, you name it. Many of my favorite games are indie games. Today people focus too much on "realistic" graphics, instead of story or an art style other than ultra realistic.
***** I think you misunderstood my original comment. I was saying that indie developers often take on a unique style of graphics other than the "realistic" route. Bastion is one of my favorite games. The other guy was arguing that "graphics sell games." I said I disagree. I understand the "epic" FPS market completely. I understand why and how it has taken the life out of innovative gaming for large developers. That was my point.
30 FPS to 60 FPS makes a damn lotta difference, Once I had this shit-tier GPU, 6670 dual graphics I was satisfied with high textures and 30 FPS Then I upgraded into 750 ti Now even 50 FPS is unacceptable
Wait, lemme explain, first, If i upgrade to a 390x, id need an upgrade to my power supply, and I'd better spend my money a large amount on one time than having my electric bill cutting off my vodka money, Amd is nice, but I'd rather not pick it till It have slight better performance per watt, If that doesn't happen, Id stick to AMD cpu and Nvidia gpu
I only play CoH in terms of Cpu hungry games, why should I buy An Intel Cpu? I don't edit videos except for some crappy ones, and I use Paint tool sai, so... why?
there is more than one way to pronounce "GIF"....just like how theres no right way to say route.. its all tomatoes and tom-ot-toes, now tell me how you pronounce caramel, because I guarantee someone here will tell you that you're wrong...
HeavenlyDemonicKid Acronyms are pronounced as words by themselves, not according to what they stand for. For example, GEM (Graphical Environment Manager) is pronounced like the word "gem" (soft G), not with a hard G.
I was a console gamer for many years growing up. I was used to not having options and with the 360 almost all games came in 30fps. I didn't complain because I never got to experience it at 60hz until I built my pc and had a 1080p monitor to play it with. True 1080 looked much better and felt very smooth in 60hz, same game, same engine. Then I got a 144hz monitor. Same game, same engine, but now I literally can not pick out a frame. I'm certain that if I actually turned motion blur on, it would feel like a higher hz rate but only just. After a few weeks with 144hz, I went back to 60 just to try it and it felt like 30hz back when I was used to 60hz. However, I can confirm that is not a bad thing. I had a friend who, at this point in time, just got the PS4. I had him do a blind test going between 30 to 60. Then from 60 to 90 to 120 to 144. He was able to clearly identify from 30 and 60 with zero mistakes. the 60, 90, 120, 144 test he only made a mistake with 120 saying it was 144. The rest was all on the spot. So do not say you can't tell the difference. As a matter of fact, math says that if our brains can process our fastest measuring rate (the millisecond, or ms) of 1ms, then we should be able to see a difference between 144hz and 480hz. However, this is no monitor that is 480hz for someone to test this theory. I do believe though that 144hz is a good refresh rate as it is very hard to render past this with good image quality. Right now, the most I can get on a game in 4K resolution is 78fps average in CS:GO on my GTX970 with Core i7-4770k (not sure the Ghz anymore, I need to check my bios settings). 60fps is playable for me but I really struggle to play more than 20 minutes at 30fps. So in conclusion, 60hz is minimal, 120-144hz is optimal, 480hz+ is tits P.S. They ruined battlefield!
Yes, I hate it so much when people claim that the human eye can't notice anything higher than 30 fps or 60 fps. I personally own an Asus 120 hz monitor and there is a massive difference between 60 hz and 120 hz. Just moving windows around feels more responsive and smoother with a 120 hz monitor. There's also a very noticeable difference in games.
I've played on a 120Hz monitor maybe only twice, but not too long ago i saw a 120Hz monitor by a identical one at 60Hz both showing a moving picture, and the difference in the clarity of moving things was absolutely mind blowing. In the picture was some dude, and on the 120Hz monitor his face was completely clear as i followed it with my eyes. At 60 there's much much more blur and stuff like that.
Leonardo de Carvalho Prozczinski I'd say it's along the lines with this whole FPS thing. As FPS or PPI goes higher, the difference to a lower FPS or PPI is less noticeable.
I love this channel! I always learn something, even with topics I’m familiar with, and they do such a great job taking complex topics and subjects and making them understandable for the layperson. Bravo!
Higher is definitely better, and this is a severe drawback and disadvantage with current consoles. I am curious as to what the "upper limit" is in gaming applications though. I can't bare less than 60fps now that I'm used to it, and 120fps is glorious with a matching 120Hz monitor (wish I owned that kind of setup myself). But I know that 144Hz is popular too. So.. how much further can it go?
That's interesting, do you know what they use the additional frames for? I can't think of much that would require a display to update more than 144 times a second xD
Thomas The Fap Engine Fuck man I can't wait to play on a military grade monitor When are they giving that tech to the public away like they did with the internet
I'm pretty much used to a 60hz monitor so I probably wouldn't be able to notice the difference of a 144Hz+ one. Or it would just give me a splitting headache ;) As for why they'd need the faster display time/extra frames, I wouldn't have a clue. But, it's the military, they obviously made them for a reason.
Console Peasant Human Eyes can see 48fps compare the Camera to your eyes when you use a smartphone Camera record 30fps hold the smartphone camera in front in your face in distance 25cm-30cm start record and wave your hand look which faster your the hand wave in your camera screen or your natural eye Tell me When you Done.
It's quite a misconception to think that 24FPS is the _maximum_ that the human eye/brain can distinguish because that's the standard movie framerate. 24FPS is not a maximum anything. It's a _minimum_. More precisely, it's a minimum framerate that, for a film, is not annoying. In other words, it's right in the lower limit of where the brain "fills the gaps" and gives (barely) the illusion of smooth movement. (Even then it requires for the film to have motion blur, which standard film naturally has.) This minimum does not mean that the human brain cannot distinguish higher framerates from 24FPS. Of course it can, and it can do so quite easily. The reason why they originally chose this minimum is because film was very expensive, so they wanted to get the minimum framerate they could use so that they could fit as much movie per feet of film they could. (If the cost of film had been a non-issue, we would probably have much higher frame rates in movies today.)
In mine opinion, people who say "30 fps is enough" are usually "afraid" that their preferred gaming platform is not "strong enough" so they are settling down with lower frame rate and making excuses to justify that decision. But, doing that you are just making things worse! Instead of pushing developers to make better optimized games that will have good graphics but still be able to run on 60 FPS, you are just giving them excuse to keep things as they are and most likely to later on charge you in some way for "better" gaming experience. Always demand more and never settle for less, or you will only get less!!
Kristóf Sándor Yes he can because higher fps decrease the input lag which makes the game more "responsive". Also high fps removes tearing, so one can notice that too
EDIT: Thanks for all the helpful comments! I'm a film/tv junkie, and am very particular about how my shows and movies look. I love higher FPS and refresh rate for games, but every 120hz television I've seen has made me want to vomit. But maybe all those televisions were running motion flow or something? Adding in extra frames instead of just refreshing the same frame 4 times in a row? I'm afraid that if I get a 120hz monitor all the movies I watch on it are going to look like garbage...
not quite how it works friend. otherwise, people with 60Hz monitors (most people) wouldn't be able to manage either. Having a higher refresh rate display will not affect lower fps content such as 24fps movies.
Yes I know what you mean and yes it usually is the interpolating of the TV's that are vomit inducing if you still have one of those 120Hz TV's around try going in to the setup menu and turning it off Different companies call it different things so I can't help you there I did this on my TV and it improved how watch-able the TV was for me, also don't worry about monitors they normally don't come with the interpolate features of TV's plus if you have a good GFX card it will output 120FPS and so will sync up with the monitor
Im guessing you are talking about the soap opera effects when a 120hz or 240hz TV uses motion interpolation. Well, yes it makes movies look unrealistically smooth (I personally like it for some movies. ie action) but these TVs should also have the ability to turn it off. Picking a TV with higher refresh rate is better as it will result in less jitter and better motion resolution.
I've got 2 monitors at 120hz and 2 at 60hz unless the content is actually exceeding 60 there is no difference between the two. You were probably looking at a motionflow TV. I had to disable it on mine because it made all the movies look like cheap digital video.
Matt Michael The Settings gear that's on the Video Player Bar, it has a Speed drop down box. It gives you the option of viewing the video in 2x the speed, 1.5x the speed, normal speed, half the speed, or a quarter the speed. Couple that with using the space bar on the video, you can catch it.
Alex Mackay The PC and Console war I can understand in a sense, it's just annoying. While PCs are able to render games better, games that require intense button usage are on Consoles for a reason. While I know there are PC Game Controllers, you have to buy them separately. I even admit there's a few accessories I'd like to have like CH Products Multi-Function Panel and an additional 25 Buttons for it. Said panel works great for games and other programs like Photoshop.
Alex Mackay PCs have to be more powerful, seeing they are used for Video Games, Video Editing/Recording, CGI Animations(2D or 3D), Digital Painting, Writing, Music and Audio, Internet capability, and many other things. In some cases they have to work multiple programs at once. It's why Consoles are useful because they mostly focus more on games. Heck, I play both PC and Console Games, so I kind of stay out of this war.
This was great, only thing id add is that even on a 60Hz display more frames per second is still better. The difference in responsiveness between 60FPS and 120 is staggering. Even the difference between 120-200 is noticeable in many games.
that tends to be what happens with badly optimised games though, some games get input lag at 60fps and thats why running 100fps on a 60hz screen can seem smoother in some games. for example i play the game project cars a lot and it hovers 30-40fps and its perfectly smooth whereas GTA IV looks like crap even at 40-60fps lol
megaspeed2v2 I wouldn't argue that some games handle lower frame rates better. However I play mostly FPS games and honestly 60 does not feel playable in anything. Crysis 3 is a perfect example of this. It looks amazing on Ultra, 1080p (I have GTX 780 Ti, however I never play like that because playing at or below 60FPS is just horrible, and id say that's one title actually made for PC hardware. Anything less than 120 I find I'm constantly waiting for my inputs to affect the game. EDIT: Maybe I'm just a PC gaming purist but that's my take.
Lonewolf On a 60Hz monitor? If it's true that you can tell the difference between 60 and 120 on a monitor that only shows 60 per second, I really can't understand why :D (other than what megaspeed2v2 said, but if you say it happens on every game it is very weird)
Lonewolf the issue you're running into is frame time variance. You're getting a different amount of time between frames because some frames are tougher to render. This explains why when you're getting above displayable frame rates you have a smoother experience. Because the difference between frames is closer to being the exact same every time because as a whole the frames are easier to render. Vsync would fix this issue in the sense that all frames would have the same amount of time between them and your input lag would be consistent. The only problem is you'll get even more input lag so it actually sucks more. Gsync and Adaptive Sync (display port) will fix this without forcing adding to your input lag.
i agree 120 hz + is better for gaming 100% but it doesnt mean you cant be good at a game. if it`s to costly to upgrade honestly don`t worry about it most games you cant run at 120 FPS on max settings regardless which is why CS GO players player with everything on low to make sure they are always at 200-300 fps+
Wanna see the hidden image that Linus flashes? Set the video to .25x speed (Next to fullscreen mode) Set buffer to 4:12 Linus makes 3 pointing gestures towards the camera,then a 4th he slight points to the side with a flick, start spamming pause/unpause until you get it. You're welcome.
Meh. I guess technically after 60fps you won't notice a difference. If FRAPS tells you 120fps, then your system is throwing 120 frames at your monitor per second and it's trying to cram that into just 60 frames, which could cause visual tearing. I typically don't notice the tearing on the games i play so I just leave V-Sync off
Richard Soloman You wouldn't and you shouldn't notice difference - if you have regular 60Hz monitor. You have to buy monitor that supports 120Hz to see those 120 FPS. However as someone who owns 144Hz monitor I can say that there are much more things that are better than just that smoothness when getting over 100 FPS in game. Yaranaika Hatsune Yes. Actually if nothing is bottlecapping the system GTX 770 should be enough to get greatly over 60 FPS in almost every game to this day. Tanilazation Not cap, Vsync. Those are two differend things even if they seem like at first sight. With capping frames are limited to certain amount but there are still possibility for tearing. With Vsync frames are then synced to refresh rate which does cap the frame rate but also syncs them so there's zero tearing.
Once you go to a 120hz from 60hz you WILL feel a difference. Also once you go 120hz you never go back to 60hz, in fact you might even start saying 60hz screens lag because you are used to play on a 120hz. I would definitely recommend a 120hz monitor. I play a lot of cs:go and once I went from 60hz to 120hz... Best feeling ever
I think you've got "30 fps it the max the eye can see." confused with "24/30 is enough for the eye to see fluid motion" I think people are confusing it
***** Okay "fluid" motion, but not really. Games at 30 fps don't look very fluid to me at all, I suppose movies do but that's explained in this video. And btw, I'm not confused I remember what he said.
YayItsScarlett You say not really but it would apply to games, film and cartoons (Particularly disney features animated on 1's) ect, why? because they're all moving images at the end of the day, the only effect with games would be because of the interactivity, if it doesn't look fluid to you either it's because of frame drops or your nitpicks, I often go between 30/60 and some games on my PC 90/100, there's a difference but it's heavily exaggerated by (PC only) gamers
***** No, there's a difference. Motion blur is a natural effect in how cameras capture light, it's not natural to games and makes it look choppy. Plenty of gamers, myself included, can easily tell the difference between 30 and 60 fps, and 60 and 120fps.
its because a game is interactive and a video isnt, its sorta like when you are in a game controlling what is happening you can "feel" it and your physical senses other than sight are a LOT faster than your eyes so it registers in your brain "hey i moved the hand, why didn't i see anything happen?" videos on the other hand since they aren't interactive means your brain has nothing to get confused by.
FyWhy Yeah I used to be the same, I played on an old laptop that struggled to get 25fps in most games. I was fine with it at the time since it's all I was used to. After playing with gaming PCs for about 10 years I now get headaches if a game regularly drops below 30fps, and I often don't really feel comfortable unless I'm getting around 45+ fps at least.
Typically youtube videos run at 30 FPS, I find nothing too bad about 15-30 FPS in some games, though I do prefer 60+ FPS, sometimes you just don't have enough power to get it.
Dammit, Linus! You have no idea how much time I spent on refreshing the page and seeing if anything was robbing resources when I got around the 1-minute mark. You're explaining refresh rates... you're using them as examples... I'm embarrassed how long it took me to figure that out, lol.
DUUUUUUUUUUUUUUUUUUUDE... MAKE ONE OF THIS BUT ABOUT DEFRAGMENTATION.... you would not believe the number of people that dont know why they have to do it
"having" to do it is a little extreme. I haven't noticed much of a performance difference between my defragged and fragmented hard drives, and with SSDs becoming so popular defragging won't be necessary soon.
To the two who told me not to defrag an SSD, please read one of the last lines I said. "with SSDs becoming so popular defragging won't be necessary soon."
Another thing to consider is streaking/tracers. Your eyes always have a bit of latency behind them, where an image will stick around depending on the brightness and duration. In real life, this is the cause for motion blur. On games without motion blur, you can see the separation of the images. If a lightsaber was to whiz across the screen, you would see multiple lightsabers. It doesn't matter if the frame rate is really high, this pattern occurs in objects moving with sufficient speed. In real life, this does not happen. Instead, the lightsaber would be brightest in its current location, and simply have a streak behind it. This is what motion blur tries to correct. The higher the refresh rate, the less motion blur you need to alleviate this effect. I would say that by the time you are getting 120FPS with proper, full frame-to-frame blurring, you won't be able to discern much more, at least at common monitor brightnesses. In many cases, 60 already gets you there, but current motion blur techniques aren't quite there, so you get other weird effects like your gun blurring or even the HUD blurring. With actual film, 48FPS was very nearly there already. I could only imagine 60FPS movies.
+Dominick Buffaline u wanna put a titan in your tv?? yes it will definitely work. Also, if you buy a Titan X you will receive the extra "Netflix" feature on your TV. How the fuck do you think your grandma has Netflix features on her TV? The woman has dual Titan X's inside her fucking custom watercooled MONSTER of a TV.
Dominick Buffaline Lol, I know. I was being sarcastic. Simply put, your GPU produces frames per second (FPS). Your monitor then in turn displays those FPS. If you monitor can only display 32Hz of data (or 32FPS, even though they're not the same thing) that means that no matter how many FPS your GPU can spit out, you will only physically and technologically possibly only see 32 of those images per second. It is completely impossible to see past your refresh rate. HOWEVER, you can FEEL difference. So for example, if you have a 60Hz display, and your GPU spits of let's say 144FPS, you can only SEE 60FPS, but it will be "smoother", not because your EYE is physically seeing the picture more smoothly or your monitor physically outputting more than 60 FPS (because it can't), it's because there's less input lag. This is noticeable when you move up to 144Hz or 120Hz monitors and pull frames of 200+, it's buttery smooth. By the way, you'd be an idiot if you use a Titan on a 32Hz display. That's like buying a ferrari and keeping it in your garage forever, without using it.
not as much as you would if it dropped to something like 30, but if you are used to 60 you might notice (I myself know there's a diference but can't percieve it very well)
***** well that really depends, if vsync is on it shouldnt be too much of a bother but if you keep vsync off(cuz srsly who has it on?) then it would cause some screen tearing, there are ppl who can tell the difference between 50 and 60 fps but im not among those ppl, but I can tell something is 30 fps easily without a framerate counter
Zyad48 - The Warrior of Evil I do, adaptive Vsync... keps at 60 and if it lower than 60 it turns off(then back on when over). Really useful for someone with a 60Hz monitor playing FP games.
Th3Haxor well other than adaptive v-sync i mean, i meant the original non-adaptive vsync which as well all know, sucks ass, input lag and worse performance, but adaptive v-sync works much better
Zyad48 - The Warrior of Evil Adaptive and regular Vsync has the same amount of input lag so to call one better than the other is dumb. It's all down to personal preference
Linus , you have done already a video about anti aliasing and one about anisotropic filtering . Now i would like to see one explaining ambient occlusion.
Ambient Occlusion such nVidia's HBAO+ is a filter method for determining shadow and sub surface scattering without the full ray tracing overhead and multiple pixel depth renders from many angles to complete each frame. This results in a more realistic soft and hard light, local and global shadow map with minimal GPU effort... There... But yeah... Probably one to do Linus.
Hz and FPS directly correlate. If your PC runs Counter Strike at exactly 144fps, and you run it on a 144Hz monitor, you'll see 144fps. But, your PC can't display more than your monitor can, so if you run said game at 200fps on a 144Hz monitor, you'll still only see 144Hz.
He Who Judges Well, say you can run a game on High at 75 frames, but Ultra on 60. If your monitor can only push 60Hz, then you should crank it to Ultra because you're not going to notice the extra frames. I just have the highest graphics settings I can while achieving the maximum Hz/FPS the monitor is capable of.
at 4:16 it says GLORIOUS PC GAMING MASTER RACE (with a guy with nice hair as the pc guy) and then it says in small text pointing at a dirty guy (dirty console peasant) (go on super slow motion if you wanna see it
It's from a video by Ben 'Yahtzee' Croshaw, who does has a series of cynical, fast-paced video game reviews called Zero Punctuation (www.escapistmagazine.com/videos/view/zero-punctuation).
When I game on PC I usually aim for 30 fps if it means shinier graphics. I prefer the shinyness to 60 fps every time. But yeah 60 is better, just not enough to justify lower graphics. And even the best PC can pull off better graphics at 30 than at 60.
Now you're talking shit. The best pc possible to build would run anything you throw at it at atlaset 150fps. (Assuming it's running at 1080p ((still higher than next gen consoles))) You're either a butthurt console gamer, or you've got no idea of what technology is capable of doing today.
PcKaffe The awesome thing about this, is that you have a choice on PC. You can up graphics, resolution, and mod in 4k textures or ENB's to get an amazing look. Sure, your framerate might be 20 FPS, but if you're honestly fine with that nobody can judge you. Higher framerate = better. This is obvious. But a gamer should be able to choose what they want.
+ComicPunch Yes... is even bad for your health... or it can be for your eyes. Is not a rule, but to some people less than 60Hz can cause negative effects, that's why 60Hz is consider now the minimum in monitors and TV.
I was running CS:GO on my laptop with a crappy Geforce 710M capped at 60fps because that is my monitor refresh rate, and it was dipping as low as 30 fps in crowded situations. However I did lower the graphics settings to 800x600 on 3:4 and removed the cap to check things out, and running at 80-120 fps has greatly improved my gameplay even though the monitor is 60Hz only, and this is due to FRAME LATENCY. If my monitor can only display 1 frame per sec, it is better off having to choose between several frames picking up the latest, rather than having to (in some cases) wait for a frame to be generated by the GPU as it is only providing 60 frames as well when capped. Game runs smoother, does not stutter and aiming becomes a bit easier when always staying at that 80+ fps rate.
endie endermann True, it felt outstanding, even better than games at over 2x the frame rate. 48fps seems to be just perfect for films, but some people dislikes it.
***** That is a common misconception. Having smooth gameplay doesn't prevent you from enjoying a good story. Why can't we have both? You can argue that you prefer to savour a small portion of a fancy dish over a kilo of mac 'n cheese, and I'll tell you that I don't want either, what I want is a 1 pound tenderloin teak. I want flavour and quantity. I want good gameplay, a good story, and a smooth experience.
***** 30 is easier for the developper, just that. Film in 48 fps is a bliss to watch if you have a good cinema nearby. I don't ask for more than that, for me 48 does it for films, now and always.
Bartoc Absolutely, I'm getting the WiiU for Smash and MK8. As those are extremely fun and long lasting games. And he PS4 for Killzone, I've always been a fan of KZ. But for anything else, its PC.
Only an idiot would believe 24 fps is the most a human could see.
Some say its 10 fps, the eye doesn't work in frames, any estimation can be right
I wish to hit every person who actually thinks this...
If the eye worked in frames, than our reactions wouldn't b good
24 fps isn't the MAXIMUM the human eye can see, but the MINIMUM refreshrate the human eye needs to be able to see a fluid image.
whosMCCAFF Saying "Our eye don't work in frames, so estimating it as 10 FPS is okay" makes no sense, as we can see the difference between different amount of frames.
4:16 - Took me 9x to get the pause right.
Glorious, PC gaming master race (Image of a strong hercules puppet)
Dirty console peasant (Image of a small puppet covered in dirt)
I wonder if downloading the YT video and opening it in a software that can go forward frame by frame could help you pause and see it.
It's from a reviewer called Yahtzee that makes a show called Zero Punctuation on The Escapist.
The video where the "PC GAMING MASTERACE" began is called "THE WITCHER (Zero Punctuation)" by the channel "The Escapist"
actually I read the PC Master race thing within a second, didn't even go back and look at it. (though I guess it helps that I've seen it before so I knew what the whole thing was anyway) it gave me a :)
i got it on the second try, pretty proud, praise the lord GabeN!
Did I see a 2 in the binary code.... Wtf
+Adrian Çınar +SabrBlu damn you two xD
+SabrBlu i saw it i was like wtf
+SabrBlu *trinary
+=[Compuguy123]= He was saying it because information is usually transferred as binary, but at 1:12 there was a single 2 in the mass of 0's and 1's going across the screen. Of course, with that 2 there, it becomes trinary, but it was probably an Easter Egg or a mistake
+SabrBlu That's a Soviet Binary code
That quick frame was "Glorious PC Gaming Master Race, Dirty console peasant".
SOURAV BANDYOPADHYAY it took me 30 min to stop at the frame but then I found your comment
:(
Luckily I stopped at that frame on my 5th try! So can read it and post the comment. It's a tough work indeed. Happy to help you . :)
i stopped at that frame on first try
It takes like 10 secs. All you had to do was to set the speed at 0.25x and keep pausing/resuming between 4:15 and 4:16.
Pause, then use comma and space to move forward or backward a frame works too... at least on the PC Master Race! (j/k, I like consoles too)
1:15 HOLD ON !! Is that a 2 as a data ?!?
Saw that too xD I died a little inside haha
it is indeed
Ternary Master Race FTW!
No one said that data was strictly binary.
oh dear lord its a conspiracy.....
I personally prefer 0-0.5 fps for my games. In fact, if they could just make every game a powerpoint presentation i'd be so happy. Anything above 1fps gives me headaches and hurts my brain, even though the human eye can't see above 1fps.
Oh, dolphinately.
Idk why but i found this way more funny than i should have
Oh hey, isn't that an Xbox one?
Why use power point when you can use a slide projector, or better yet, paint on walls...
In games motion blur is usually fucking nauseating unless done well enough.
idk its more of a personal preference, like fov, i like it
Jaba5567 Of course! I usually can't have my FOV any lower than 90-95 but as far as motion blur goes you're actually the first person i've seen say they like it. I will treasure this day for 30 seconds :')
YES! I always turn that crap off... ever since I started playing PC games, always turn that crap off.
Jaba5567 i think u meant depht of field?
They are really great when used to create an illusion that you are moving in high speed, which is why racing games use this effect more than any other genre.
Motion blur in gaming is terrible
in racing games is cool though
debatable
always disable MotionBlur, not only is it retarded, it doesn't add anything but performance draw.
Without motion blur I get dizzy
Hamza Aman Are you playing with low frame-rates? I typically hear the opposite from most people.
As for the eyes, no they don't see in frames per second. They see a continuous stream of picture, but they also work similarly to a camera's shutter in that at any given moment, the image on the retina will contain visual information from the last several milliseconds. For most people this will be longer than 16ms, meaning frame rates higher than 60fps will offer no improved motion information for most human eyes, given that they have proper motion blur. If motion blur is disabled, then the human eye will see improvements potentially up to several thousand fps, but that's just because the eye is simulating that motion blur itself.
I saw that mysterious number 2 in that binary linus.
#gloriouspcmasterrace
+Angelo Jamil Don't worry, there's no such thing as two.
+CaptainSnuggleButt Lol I get that reference.
same
I managed to pause the video at the exact point of the image. it said "Glorious PC gaming master race" I couldn't see any number to on it...
I'm pretty sure no one would get offended by that image since most people who watch this stuff are pc gamers.
Took me forever to stop the video at right moment
didn't even need to pause.
just *that* shade of yellow and the context is enugh to make it clear that it's a master race joke
TOOOOOOOOOOOOOOOOOOOOORGUE
eeexactly xD
I was triggered by the image.
Why did the peasant look up into the sky?
To achieve a stable 30fps!
+C.D'Angelo Who is the peasant? You? Certainly and idiot.
LOL
+Red Phoenix What made you jump to such an idiotic conclusion? It's a fucking joke! But now you're the joke...
you edited your comment and it's still broken english, you have been defeated
+CriticalX not sure if a joke or you really got butthurt as fuck lol
HAH i saw the 2 in your binary.
+Angry Dergon my first thought was like the crabs from Finding Nemo with my claws out going "hey ... HEeeeeeeeeeeYyyyyyyyyyyyyyyyyyy heyyyyyy!!!! NUMBER 2""!!""
+Angry Dergon same
I thought I was the only one who saw it... :(
me to
It's not binary if there is anything other than 1 and 0
I'm a PC gamer, I own consoles, I have fun with both. Would I like more frames for consoles? Hell yeah. Does it stop me from playing console games and put everyone else down? No. If FPS and graphics was everything, I would not pull out my NES (and pretty much every other console) once in a while and have hours of fun.
It's great to push for more refresh rates, I just wish "those guys" (you guys know who I mean), didn't look down on everyone and shit on consoles.
I love the ability to plug in two cords, shove a disk in, and play. That is what a console is good at. I don't have to update security, graphics drivers, error reports, compatibility problems, water cooling leaks etc...
There is a reason why consoles are great. PC is my favorite, but not everyone has the know how or time to put a good rig together or how to keep a machine running smooth.
Peace
NES does 60fps in most games so your NES point is moot.
This Name Was Available! It's not just NES though. I play ALL consoles AND PC. Also those older games are not fancy at all and are still playable. We are sooo focused on graphics today.
I think we always have been, no more than in the 80's and 90's, Obviously there are exceptions (like Tetris or something) but graphics sell games and systems.
This Name Was Available! I tend to disagree. Most indie games don't go for fancy graphics. They focus on unique gameplay, great story, art style, you name it. Many of my favorite games are indie games.
Today people focus too much on "realistic" graphics, instead of story or an art style other than ultra realistic.
***** I think you misunderstood my original comment. I was saying that indie developers often take on a unique style of graphics other than the "realistic" route. Bastion is one of my favorite games.
The other guy was arguing that "graphics sell games." I said I disagree.
I understand the "epic" FPS market completely. I understand why and how it has taken the life out of innovative gaming for large developers. That was my point.
30 FPS to 60 FPS makes a damn lotta difference,
Once I had this shit-tier GPU, 6670 dual graphics
I was satisfied with high textures and 30 FPS
Then I upgraded into 750 ti
Now even 50 FPS is unacceptable
uh what
Fuck no, Electric bill in my country is skyrocketing, I'll wait for 1070 gtx
Wait, lemme explain, first, If i upgrade to a 390x, id need an upgrade to my power supply, and I'd better spend my money a large amount on one time than having my electric bill cutting off my vodka money, Amd is nice, but I'd rather not pick it till It have slight better performance per watt, If that doesn't happen, Id stick to AMD cpu and Nvidia gpu
That might work, my my point still stands
I only play CoH in terms of Cpu hungry games, why should I buy An Intel Cpu? I don't edit videos except for some crappy ones, and I use Paint tool sai, so... why?
"The human eye can only see 24 FPS" that's one of the biggest peasantries ever> XD
no i see a difference between 60Hz to 90Hz
Look at 60 and 144
(It doesn’t work online, because most things don’t upload that fast.) I have two monitors, one is 60 and one 144 hz.
@@potatoboys7915 its a huge difference
Not the human eye, only the nin switch eye.
What I learned from this video: Linus pronounces "GIF" wrong, and likes Kraft Dinner.
there is more than one way to pronounce "GIF"....just like how theres no right way to say route.. its all tomatoes and tom-ot-toes, now tell me how you pronounce caramel, because I guarantee someone here will tell you that you're wrong...
vgamesx1 Well the creator of gif came out and said it, and no one followed suit XD
***** Canadians don't even pronounce "about" and "against" correctly, so expecting them to say "GIF" correctly is hoping too much!
GIF: Graphics Interface Format.. Now tell me how you say jraphics instead of graphics
HeavenlyDemonicKid Acronyms are pronounced as words by themselves, not according to what they stand for. For example, GEM (Graphical Environment Manager) is pronounced like the word "gem" (soft G), not with a hard G.
theres a perceivable difference between 30fps and 60fps so I dunno why people are bitching about 24 being the max the eye can perceive
IKR what weirdos lol
Same amereekkaan ignorant fool konsol3 peasants who are in DEBT
GLORIOUS PC GAMING MASTER RACE!
why have a 144hz monitor when we only have 2 eyes
ThIs iS Ridiculous
but how can mirrors be real if our eyes aren't real?
+Trap RELOADED dafuq?
+Bass RELOADED You just went full jaden! Never go full jaden!
Bboy RagnarouS lol
GD -EXO- console peasant.
Wow i noticed the 2 in the binary at 1:15.. Maybe everyone already saw it...
Yep
Linus has invented a ternary computer!
My ocd just kicked in as fast as I saw it...
OMG saw that too
yeah
me too XD
I was a console gamer for many years growing up. I was used to not having options and with the 360 almost all games came in 30fps. I didn't complain because I never got to experience it at 60hz until I built my pc and had a 1080p monitor to play it with. True 1080 looked much better and felt very smooth in 60hz, same game, same engine. Then I got a 144hz monitor. Same game, same engine, but now I literally can not pick out a frame. I'm certain that if I actually turned motion blur on, it would feel like a higher hz rate but only just. After a few weeks with 144hz, I went back to 60 just to try it and it felt like 30hz back when I was used to 60hz. However, I can confirm that is not a bad thing.
I had a friend who, at this point in time, just got the PS4. I had him do a blind test going between 30 to 60. Then from 60 to 90 to 120 to 144. He was able to clearly identify from 30 and 60 with zero mistakes. the 60, 90, 120, 144 test he only made a mistake with 120 saying it was 144. The rest was all on the spot. So do not say you can't tell the difference.
As a matter of fact, math says that if our brains can process our fastest measuring rate (the millisecond, or ms) of 1ms, then we should be able to see a difference between 144hz and 480hz. However, this is no monitor that is 480hz for someone to test this theory. I do believe though that 144hz is a good refresh rate as it is very hard to render past this with good image quality. Right now, the most I can get on a game in 4K resolution is 78fps average in CS:GO on my GTX970 with Core i7-4770k (not sure the Ghz anymore, I need to check my bios settings). 60fps is playable for me but I really struggle to play more than 20 minutes at 30fps.
So in conclusion, 60hz is minimal, 120-144hz is optimal, 480hz+ is tits
P.S. They ruined battlefield!
Yes, I hate it so much when people claim that the human eye can't notice anything higher than 30 fps or 60 fps. I personally own an Asus 120 hz monitor and there is a massive difference between 60 hz and 120 hz. Just moving windows around feels more responsive and smoother with a 120 hz monitor. There's also a very noticeable difference in games.
I've played on a 120Hz monitor maybe only twice, but not too long ago i saw a 120Hz monitor by a identical one at 60Hz both showing a moving picture, and the difference in the clarity of moving things was absolutely mind blowing.
In the picture was some dude, and on the 120Hz monitor his face was completely clear as i followed it with my eyes.
At 60 there's much much more blur and stuff like that.
Its also nothing you must watch for. You will notice it at first fucking glance.
Is tha same as saying that the human eye can't see more than X ppi (I'm looking at you, Steve Jobs).
Leonardo de Carvalho Prozczinski I'd say it's along the lines with this whole FPS thing.
As FPS or PPI goes higher, the difference to a lower FPS or PPI is less noticeable.
Leonardo de Carvalho Prozczinski yeh but at some point you gotta say: do we want more performance or more ppi ;)
4:16 - 4:16 Glorious PC Gaming Master Race. gotcha you!
but console peasants won't see it because the eye sees at "24fps"
This is ofensive, please remove. XD
*****
I dont get it. That was a joke or are you serious?
Never met someone that thought that 😂 Not even a "console peasant" lol
Gz for getting linked by Totalbiscuit! :) Now that you've got his attention, maybe try bugging him to come on to the WAN-show as a guest? ;)
I've had him on before.
I feel stupid now... I've got no idea how I had forgotten about that, I even watched the show he was on.
Everybody trying to stop the video at the right time 2 see the 'offensive' thing
+Corey Fretwell Done!
+Corey Fretwell i wanted 2 but i guess dat it would b hard and didn't
totalbiscuit must agree with you.
Correct! TotalBiscuit linked this video in his most recent.
Yea, that's why I said what I did, I came here from totalbiscuit's video.
Tim Irvine Link please?
Glorious Pc Master Race.. That was the pic
dirty console peasant... below
That wasn't the point. The point was that there was so many ignoramuses in the thread for the pic.
*glorious pc gaming master race*
I love this channel! I always learn something, even with topics I’m familiar with, and they do such a great job taking complex topics and subjects and making them understandable for the layperson. Bravo!
at 1:15 , WHY IS THERE A 2 IN THE BINARY? IT HURTS MY EYES :D
Can't unseen
its the new trinary system bro
J.D. Holland There could not possibly ever be a better moment to use that video.
scrolled down to say that... then I saw yours lol.
BiggBenn Don't worry bender, there's no such thing as two.
Higher is definitely better, and this is a severe drawback and disadvantage with current consoles. I am curious as to what the "upper limit" is in gaming applications though. I can't bare less than 60fps now that I'm used to it, and 120fps is glorious with a matching 120Hz monitor (wish I owned that kind of setup myself). But I know that 144Hz is popular too. So.. how much further can it go?
Military grade monitors far exceed the 144Hz barrier. Not sure by how much though.
That's interesting, do you know what they use the additional frames for? I can't think of much that would require a display to update more than 144 times a second xD
***** Well the human eye doesn't work in refresh rates obviously, but it's estimated that we see things at about 1000Hz.
Thomas The Fap Engine
Fuck man I can't wait to play on a military grade monitor
When are they giving that tech to the public away like they did with the internet
I'm pretty much used to a 60hz monitor so I probably wouldn't be able to notice the difference of a 144Hz+ one. Or it would just give me a splitting headache ;)
As for why they'd need the faster display time/extra frames, I wouldn't have a clue. But, it's the military, they obviously made them for a reason.
say glorious pc gaming master race...
ty
or dirty console peasant :))
just mising s the small dirty console peasant part
glorious pc gaming master race!!!
SomeDudeinChirons I am both the console peasant and the glorious PC gaming master race.
That cheeky 2 at 1:16
4:16
GLORIOUS
PC GAMING
MASTER
RACE
dirty console
peasant
***** I Got it :D
Have a Nice day my friend! :)
I can confirm that as true.
Wait I couldn't see it! Liar the human eye can only see 24fps!
Console Peasant Human Eyes can see 48fps compare the Camera to your eyes
when you use a smartphone Camera record 30fps hold the smartphone camera in front in your face in distance 25cm-30cm start record and wave your hand look which faster your the hand wave in your camera screen or your natural eye
Tell me When you Done.
I was attempting to make a joke (username). It seems I failed like a true peasant :(
Dude, TH-cam! We need 120fps clips!
So TH-cam user need 120Hz monitor.
***** I just wanted to say if youtube uses 120 fps video we'd need 120 hz monitors
***** And 120 fps video wouldn't be very usefull
Hefyx
You know that there actually are 120hz monitors, right? I'm using one right now actually.
Killer.exe what he meant is that it still isnt common among PC users...
It's quite a misconception to think that 24FPS is the _maximum_ that the human eye/brain can distinguish because that's the standard movie framerate.
24FPS is not a maximum anything. It's a _minimum_. More precisely, it's a minimum framerate that, for a film, is not annoying. In other words, it's right in the lower limit of where the brain "fills the gaps" and gives (barely) the illusion of smooth movement. (Even then it requires for the film to have motion blur, which standard film naturally has.)
This minimum does not mean that the human brain cannot distinguish higher framerates from 24FPS. Of course it can, and it can do so quite easily.
The reason why they originally chose this minimum is because film was very expensive, so they wanted to get the minimum framerate they could use so that they could fit as much movie per feet of film they could. (If the cost of film had been a non-issue, we would probably have much higher frame rates in movies today.)
You guys are totally the Glorious pc master race. This video is very refreshing.
In mine opinion, people who say "30 fps is enough" are usually "afraid" that their preferred gaming platform is not "strong enough" so they are settling down with lower frame rate and making excuses to justify that decision.
But, doing that you are just making things worse! Instead of pushing developers to make better optimized games that will have good graphics but still be able to run on 60 FPS, you are just giving them excuse to keep things as they are and most likely to later on charge you in some way for "better" gaming experience.
Always demand more and never settle for less, or you will only get less!!
did you also pause at 4:16 to see 'this image' ?
+nikolai ganovski yep
+nikolai ganovski PC master race in all of its glory, console peasant in the background
+nikolai ganovski I couldn't stop on it sa hard as I tried until I saw your comment. I think you're cool.
+nikolai ganovski It took me like 5 mins to get it but ya :) PC MASTER RACE!
+nikolai ganovski needed to slow the speed of the video to 0.25 to be able to pause it :))
my friend told me he can see the difference between 60 fps and 100 fps, i checked his monitor 60 Hz lol
Kristóf Sándor Yes he can because higher fps decrease the input lag which makes the game more "responsive". Also high fps removes tearing, so one can notice that too
+Hitesh Aggarwal sorry guys i forgot to mention his pc can't handle 100 fps
+Hitesh Aggarwal sorry guys i forgot to mention his pc can't handle 100 fps
+Hitesh Aggarwal sorry guys i forgot to mention his pc can't handle 100 fps
+Hitesh Aggarwal sorry guys i forgot to mention his pc can't handle 100 fps
I like getting back to these videos every now and then, even tho i already know what's it about, it's just entertaining
Linus is always dropping that in-depth, accurate, real shit so concisely. Awesome video.
EDIT: Thanks for all the helpful comments!
I'm a film/tv junkie, and am very particular about how my shows and movies look. I love higher FPS and refresh rate for games, but every 120hz television I've seen has made me want to vomit. But maybe all those televisions were running motion flow or something? Adding in extra frames instead of just refreshing the same frame 4 times in a row? I'm afraid that if I get a 120hz monitor all the movies I watch on it are going to look like garbage...
not quite how it works friend.
otherwise, people with 60Hz monitors (most people) wouldn't be able to manage either.
Having a higher refresh rate display will not affect lower fps content such as 24fps movies.
Yes I know what you mean and yes it usually is the interpolating of the TV's that are vomit inducing if you still have one of those 120Hz TV's around try going in to the setup menu and turning it off
Different companies call it different things so I can't help you there I did this on my TV and it improved how watch-able the TV was for me, also don't worry about monitors they normally don't come with the interpolate features of TV's plus if you have a good GFX card it will output 120FPS and so will sync up with the monitor
There's usually a setting on the tv where you can turn that sort of "frame filling" off.
Im guessing you are talking about the soap opera effects when a 120hz or 240hz TV uses motion interpolation. Well, yes it makes movies look unrealistically smooth (I personally like it for some movies. ie action) but these TVs should also have the ability to turn it off. Picking a TV with higher refresh rate is better as it will result in less jitter and better motion resolution.
I've got 2 monitors at 120hz and 2 at 60hz unless the content is actually exceeding 60 there is no difference between the two. You were probably looking at a motionflow TV. I had to disable it on mine because it made all the movies look like cheap digital video.
IT TOOK ME SO LONG TO PAUSE THE VIDEO ON THAT EXACT FRAME, BUT I DID IT. I DID IT, LINUS.
How long did it take and were you playing it at normal speed?
Artistic Kamen Rider So, is there a short cut we should know about then to slow down the play speed or something?
Matt Michael The Settings gear that's on the Video Player Bar, it has a Speed drop down box. It gives you the option of viewing the video in 2x the speed, 1.5x the speed, normal speed, half the speed, or a quarter the speed.
Couple that with using the space bar on the video, you can catch it.
Alex Mackay The PC and Console war I can understand in a sense, it's just annoying. While PCs are able to render games better, games that require intense button usage are on Consoles for a reason.
While I know there are PC Game Controllers, you have to buy them separately.
I even admit there's a few accessories I'd like to have like CH Products Multi-Function Panel and an additional 25 Buttons for it. Said panel works great for games and other programs like Photoshop.
Alex Mackay PCs have to be more powerful, seeing they are used for Video Games, Video Editing/Recording, CGI Animations(2D or 3D), Digital Painting, Writing, Music and Audio, Internet capability, and many other things.
In some cases they have to work multiple programs at once. It's why Consoles are useful because they mostly focus more on games.
Heck, I play both PC and Console Games, so I kind of stay out of this war.
There shouldn't be a 2 in the binary code.
+BRANJO you know its a joke?
yeah, I do. I wasn't being serious, I was just being funny too.
+BRANJO not quite funny, you simply ruined the original joke
+unknown error no you ruined the joke by continuing a year old conversation.
+BRANJO 2 months
Did anyone catch the image?
***** Nice xD
ComicPunch use .25 speed
ComicPunch prntscr.com/7w5jht pro reflex
Yeah, who didn't?
RandomPerson2546 Same xD
04:16 the picture says: glorious pc gaming master race, dirty console peasant
Yey now I can see it longer than a frame.
4:16 I managed to time that pause perfectly :P PC MASTER RACE FOR THE WIN!!!
That was pretty clever of Linus and his video team to ensure that clip was 15 frames in to illustrate the point.
Bravo.
I was about to grab a can of Coke when I paused it
1:12
One's and Zeros everywhere! And I think I saw a TWO!
+Matthew Schuman it was 1:15 there was a 2
+Matthew Schuman There is no such thing as 2 bender
there's no such thing as 2
Actually it's at 1:16
DAMN YOU LINUS YOU MADE ME PAUSE 200 TIMES SO I CAN SEE THAT IMAGE
This was great, only thing id add is that even on a 60Hz display more frames per second is still better. The difference in responsiveness between 60FPS and 120 is staggering. Even the difference between 120-200 is noticeable in many games.
that tends to be what happens with badly optimised games though, some games get input lag at 60fps and thats why running 100fps on a 60hz screen can seem smoother in some games. for example i play the game project cars a lot and it hovers 30-40fps and its perfectly smooth whereas GTA IV looks like crap even at 40-60fps lol
megaspeed2v2 I wouldn't argue that some games handle lower frame rates better. However I play mostly FPS games and honestly 60 does not feel playable in anything. Crysis 3 is a perfect example of this. It looks amazing on Ultra, 1080p (I have GTX 780 Ti, however I never play like that because playing at or below 60FPS is just horrible, and id say that's one title actually made for PC hardware. Anything less than 120 I find I'm constantly waiting for my inputs to affect the game.
EDIT: Maybe I'm just a PC gaming purist but that's my take.
Lonewolf
On a 60Hz monitor? If it's true that you can tell the difference between 60 and 120 on a monitor that only shows 60 per second, I really can't understand why :D (other than what megaspeed2v2 said, but if you say it happens on every game it is very weird)
Lonewolf
the issue you're running into is frame time variance. You're getting a different amount of time between frames because some frames are tougher to render. This explains why when you're getting above displayable frame rates you have a smoother experience. Because the difference between frames is closer to being the exact same every time because as a whole the frames are easier to render. Vsync would fix this issue in the sense that all frames would have the same amount of time between them and your input lag would be consistent. The only problem is you'll get even more input lag so it actually sucks more. Gsync and Adaptive Sync (display port) will fix this without forcing adding to your input lag.
John Gorby
Ah, that explains it, yeah
Anyone who thinks 30fps or even 60fps is the ceiling for smooth gameplay hasn't seen a 120 or 144hz monitor running a game at 120fps or higher.
you are right, I think 60 fps is already smooth, and I hasn't play game on 120hz monitor XD
CK Gamer That's the huge misconception. 60fps IS smooth. What people don't understand is that it just keeps getting even smoother :P
Garth S Wish I had a 120hz monitor.
i agree 120 hz + is better for gaming 100% but it doesnt mean you cant be good at a game. if it`s to costly to upgrade honestly don`t worry about it most games you cant run at 120 FPS on max settings regardless which is why CS GO players player with everything on low to make sure they are always at 200-300 fps+
Thanks for this, Im one of those masses that need educating about this subject and it can be difficult to sort the hearsay from the facts!
Wanna see the hidden image that Linus flashes?
Set the video to .25x speed (Next to fullscreen mode)
Set buffer to 4:12
Linus makes 3 pointing gestures towards the camera,then a 4th he slight points to the side with a flick, start spamming pause/unpause until you get it.
You're welcome.
you are genius
Whats the reference with the fingers and such :S ?
That is awesome
Lol i done without any advices from you
Hey, console peasants!
Watch this and see all your arguments becoming invalid.
D13H4RD2L1V3 Look at you, fixing the internet with your opinions
lee is that you xD
Mocha_Top Who's that?
nvrmnd
and pcc noice
D13H4RD2L1V3 We didnt buy consoles to play 4k at 60fps. We buy it because we dont waste our life trying to buy a $2,000 computer.
So if i want to play at 120 fps, and i have a 60hz monitor, i'll be seeing 60 fps and not the actual 120 fps?
Meh. I guess technically after 60fps you won't notice a difference. If FRAPS tells you 120fps, then your system is throwing 120 frames at your monitor per second and it's trying to cram that into just 60 frames, which could cause visual tearing. I typically don't notice the tearing on the games i play so I just leave V-Sync off
If you have a 60hz monitor you should probably just cap it at 60 to try to alleviate tearing
I'm willing to buy a gtx 770 and it will hit 60+ fps on games, with that in mind, i should get a 120hz monitor?
Richard Soloman You wouldn't and you shouldn't notice difference - if you have regular 60Hz monitor. You have to buy monitor that supports 120Hz to see those 120 FPS. However as someone who owns 144Hz monitor I can say that there are much more things that are better than just that smoothness when getting over 100 FPS in game.
Yaranaika Hatsune Yes. Actually if nothing is bottlecapping the system GTX 770 should be enough to get greatly over 60 FPS in almost every game to this day.
Tanilazation Not cap, Vsync. Those are two differend things even if they seem like at first sight. With capping frames are limited to certain amount but there are still possibility for tearing. With Vsync frames are then synced to refresh rate which does cap the frame rate but also syncs them so there's zero tearing.
Once you go to a 120hz from 60hz you WILL feel a difference. Also once you go 120hz you never go back to 60hz, in fact you might even start saying 60hz screens lag because you are used to play on a 120hz. I would definitely recommend a 120hz monitor. I play a lot of cs:go and once I went from 60hz to 120hz... Best feeling ever
that was some dope explaining of something that has bothered me for a long time!
congrats!
I've heard game devs say "30 fps it the max the eye can see." and even before I knew that wasn't true, it seemed dubious.
What an inane thing to say. Perhaps a way to pass off their poorly optimized junk as "the best the industry has to offer" lol
I think you've got "30 fps it the max the eye can see." confused with "24/30 is enough for the eye to see fluid motion" I think people are confusing it
***** Okay "fluid" motion, but not really. Games at 30 fps don't look very fluid to me at all, I suppose movies do but that's explained in this video. And btw, I'm not confused I remember what he said.
YayItsScarlett
You say not really but it would apply to games, film and cartoons (Particularly disney features animated on 1's) ect, why? because they're all moving images at the end of the day, the only effect with games would be because of the interactivity, if it doesn't look fluid to you either it's because of frame drops or your nitpicks, I often go between 30/60 and some games on my PC 90/100, there's a difference but it's heavily exaggerated by (PC only) gamers
***** No, there's a difference. Motion blur is a natural effect in how cameras capture light, it's not natural to games and makes it look choppy. Plenty of gamers, myself included, can easily tell the difference between 30 and 60 fps, and 60 and 120fps.
So that WAN show question was actually made into a tech quickie? Cool
That's how we roll around here. We pay attention to our viewers and make they content they ask for (as long as the suggestions are good)
Linus needs to explain shutter speed vs fps differences
Techquickie
Calvin C For monitors ? :P
Gladix Calvin C Now monitors have shutter speed? LOL
i can't play games at 30 FPS. not smooth
but funny part, TH-cam is smooth for me
Exactly. 50FPS is the bare minimum for smooth gaming. 60 is optimal.
***** For me the 20-30 fps is playable because i'm used to it :D
its because a game is interactive and a video isnt, its sorta like when you are in a game controlling what is happening you can "feel" it and your physical senses other than sight are a LOT faster than your eyes so it registers in your brain "hey i moved the hand, why didn't i see anything happen?" videos on the other hand since they aren't interactive means your brain has nothing to get confused by.
FyWhy Yeah I used to be the same, I played on an old laptop that struggled to get 25fps in most games. I was fine with it at the time since it's all I was used to.
After playing with gaming PCs for about 10 years I now get headaches if a game regularly drops below 30fps, and I often don't really feel comfortable unless I'm getting around 45+ fps at least.
Typically youtube videos run at 30 FPS, I find nothing too bad about 15-30 FPS in some games, though I do prefer 60+ FPS, sometimes you just don't have enough power to get it.
This video is still helpful after 7 years.
1:15 Silly Linus! “2” isn’t a binary digit!
1:15 actually there's a "2"
Excellent vid, Linus. Maybe we can quash the whole debate with this video alone?
Nah. Sadly, that will never happen.
Dammit, Linus! You have no idea how much time I spent on refreshing the page and seeing if anything was robbing resources when I got around the 1-minute mark.
You're explaining refresh rates... you're using them as examples... I'm embarrassed how long it took me to figure that out, lol.
All I saw was a yellow background with some figure that appeared to have long white hair and I was like 'yeah it's a PC master race joke'.
Did anyone else notice the 2 in the binary code :p
***** me too
it's not binary if it has a 2 in it :P
DUUUUUUUUUUUUUUUUUUUDE... MAKE ONE OF THIS BUT ABOUT DEFRAGMENTATION.... you would not believe the number of people that dont know why they have to do it
"having" to do it is a little extreme. I haven't noticed much of a performance difference between my defragged and fragmented hard drives, and with SSDs becoming so popular defragging won't be necessary soon.
MarioDragon I seriously hope people don't try defragging an SSD.
lets just pretend for one second that not all people use ssd as their hard drive and repeat my same question
To the two who told me not to defrag an SSD, please read one of the last lines I said. "with SSDs becoming so popular defragging won't be necessary soon."
"Have to"? LOL
Another thing to consider is streaking/tracers.
Your eyes always have a bit of latency behind them, where an image will stick around depending on the brightness and duration. In real life, this is the cause for motion blur.
On games without motion blur, you can see the separation of the images. If a lightsaber was to whiz across the screen, you would see multiple lightsabers. It doesn't matter if the frame rate is really high, this pattern occurs in objects moving with sufficient speed.
In real life, this does not happen. Instead, the lightsaber would be brightest in its current location, and simply have a streak behind it. This is what motion blur tries to correct. The higher the refresh rate, the less motion blur you need to alleviate this effect.
I would say that by the time you are getting 120FPS with proper, full frame-to-frame blurring, you won't be able to discern much more, at least at common monitor brightnesses. In many cases, 60 already gets you there, but current motion blur techniques aren't quite there, so you get other weird effects like your gun blurring or even the HUD blurring.
With actual film, 48FPS was very nearly there already. I could only imagine 60FPS movies.
my tv does 32 fps max will this work if I put a titan in it? not saying I already bought one or anything lol
+Dominick Buffaline u wanna put a titan in your tv?? yes it will definitely work.
Also, if you buy a Titan X you will receive the extra "Netflix" feature on your TV.
How the fuck do you think your grandma has Netflix features on her TV? The woman has dual Titan X's inside her fucking custom watercooled MONSTER of a TV.
+OVO MobZai lol u know what I mean I'm talking about will it b good for gaming?
Dominick Buffaline Lol, I know. I was being sarcastic.
Simply put, your GPU produces frames per second (FPS). Your monitor then in turn displays those FPS. If you monitor can only display 32Hz of data (or 32FPS, even though they're not the same thing) that means that no matter how many FPS your GPU can spit out, you will only physically and technologically possibly only see 32 of those images per second. It is completely impossible to see past your refresh rate. HOWEVER, you can FEEL difference. So for example, if you have a 60Hz display, and your GPU spits of let's say 144FPS, you can only SEE 60FPS, but it will be "smoother", not because your EYE is physically seeing the picture more smoothly or your monitor physically outputting more than 60 FPS (because it can't), it's because there's less input lag. This is noticeable when you move up to 144Hz or 120Hz monitors and pull frames of 200+, it's buttery smooth.
By the way, you'd be an idiot if you use a Titan on a 32Hz display. That's like buying a ferrari and keeping it in your garage forever, without using it.
+OVO MobZai so what's a good display for about 200$ I can use my build with?
Dominick Buffaline the BenQ RL2455HM monitor is a great 1080p 60Hz monitor with 1ms response time. It's about $209 Canadian. Which is $150 or so USD.
With how fast you move your hands Linus you need to record your video at 120 FPS or higher.
wouldn't matter much what it is recorded at, youtube hard caps the fps to 30 for all videos
Which is all getting cap at 30 for youtube. Counter productive, isnt it ?
*****
for bandwidth and server load
The FPS doesn't matter, shutter-speed however does. You reduce motion blur by increasing the shutter speed.
*Flies off*
So if I have a 60hz refresh rate monitor and in game the fps drops to 50, would i notice it?
not as much as you would if it dropped to something like 30, but if you are used to 60 you might notice (I myself know there's a diference but can't percieve it very well)
***** well that really depends, if vsync is on it shouldnt be too much of a bother but if you keep vsync off(cuz srsly who has it on?) then it would cause some screen tearing, there are ppl who can tell the difference between 50 and 60 fps but im not among those ppl, but I can tell something is 30 fps easily without a framerate counter
Zyad48 - The Warrior of Evil I do, adaptive Vsync... keps at 60 and if it lower than 60 it turns off(then back on when over). Really useful for someone with a 60Hz monitor playing FP games.
Th3Haxor well other than adaptive v-sync i mean, i meant the original non-adaptive vsync which as well all know, sucks ass, input lag and worse performance, but adaptive v-sync works much better
Zyad48 - The Warrior of Evil Adaptive and regular Vsync has the same amount of input lag so to call one better than the other is dumb. It's all down to personal preference
1:20 haha I love how a picture of a 780ti comes up when Linus says "much much faster"
Linus , you have done already a video about anti aliasing and one about anisotropic filtering . Now i would like to see one explaining ambient occlusion.
Ambient Occlusion such nVidia's HBAO+ is a filter method for determining shadow and sub surface scattering without the full ray tracing overhead and multiple pixel depth renders from many angles to complete each frame. This results in a more realistic soft and hard light, local and global shadow map with minimal GPU effort... There... But yeah... Probably one to do Linus.
Thanks for the answer !
When you have a 60hz monitor and 200fps, would i have 200 fps on a 144hz monitor ?
Hz and FPS directly correlate. If your PC runs Counter Strike at exactly 144fps, and you run it on a 144Hz monitor, you'll see 144fps. But, your PC can't display more than your monitor can, so if you run said game at 200fps on a 144Hz monitor, you'll still only see 144Hz.
Thx bro
+Cody Grounds Basically, you should then put on a frame limiter to not exceed the refresh rate of a monitor and not waste processing power, right?
He Who Judges Well, say you can run a game on High at 75 frames, but Ultra on 60. If your monitor can only push 60Hz, then you should crank it to Ultra because you're not going to notice the extra frames. I just have the highest graphics settings I can while achieving the maximum Hz/FPS the monitor is capable of.
I think when you have a 60hz monitor and 120 fps it is smoother than with 60. Maybe the 60fps are not systematic ?
at 4:16 it says GLORIOUS PC GAMING MASTER RACE (with a guy with nice hair as the pc guy) and then it says in small text pointing at a dirty guy (dirty console peasant) (go on super slow motion if you wanna see it
also this is what it looked like www.xup.to/dl,20374750/2014-06-04_190934.jpg/
It's from a video by Ben 'Yahtzee' Croshaw, who does has a series of cynical, fast-paced video game reviews called Zero Punctuation (www.escapistmagazine.com/videos/view/zero-punctuation).
www.google.com/search?q=pc+master+race&safe=active&source=lnms&tbm=isch&sa=X&ei=_UjSU7X5J9DxoAT4u4KgCg&ved=0CAgQ_AUoAQ
It's a pretty common picture.
Wamesy But I was under the impression it was originally from his video - all the art he uses is of that style.
***** knowyourmeme.com/memes/the-glorious-pc-gaming-master-race
Pretty sure Yahtzee originated the meme.
You are doing so much for the IT community with these videos. Thx alot Linus, your'e tha real mvp. 😎👑
1:14 Lol there is a 2 wtf?
Heavy 0: that 2 is a spy!!!!
AHAAAAA IT HURTS MY EYES THE WORLD IS GONA END
Jose Perez D: IT'S THE BINARY SPY 002. lol
Joaco Remis it was edzil trolling
When I game on PC I usually aim for 30 fps if it means shinier graphics. I prefer the shinyness to 60 fps every time. But yeah 60 is better, just not enough to justify lower graphics. And even the best PC can pull off better graphics at 30 than at 60.
Now you're talking shit. The best pc possible to build would run anything you throw at it at atlaset 150fps. (Assuming it's running at 1080p ((still higher than next gen consoles)))
You're either a butthurt console gamer, or you've got no idea of what technology is capable of doing today.
Personally, I'd prefer framerate than graphics. However, your opinion is as solid as anyone's.
You missunderstood my comment. Try again.
MrThaiax You need to calm down, sir. He basically said that he prefers aesthetics to frame rate.
PcKaffe The awesome thing about this, is that you have a choice on PC. You can up graphics, resolution, and mod in 4k textures or ENB's to get an amazing look. Sure, your framerate might be 20 FPS, but if you're honestly fine with that nobody can judge you.
Higher framerate = better. This is obvious. But a gamer should be able to choose what they want.
tfw you play on a friends 120htz CRT and suddenly 60fps looks like 30fps
Doing a tech quickie marathon here! I love you Linus! and crew :)
Building my 5820k/gtx970 pc tomorrow
Is 50Htz a bit crap?
+ComicPunch yes
+ComicPunch Yes... is even bad for your health... or it can be for your eyes. Is not a rule, but to some people less than 60Hz can cause negative effects, that's why 60Hz is consider now the minimum in monitors and TV.
+Immortal Universe For cheap 50fps monitor you might also experience ghost due to low response time...
+Immortal Universe lol
+ComicPunch "Higher is better."
- Bill Gates
I fucking love my 144hz monitor
What did the "offensive" frame say? I got 120Hz monitors but how do u pause a youtube video frame by frame??
it was this
segabits.com/wp-content/uploads/2014/04/iconurl.png
about 5 tries spamming the k button I ended up getting the image
I used rowvid
Rory O'Connor Thanks brah.
it was the "PC master race" image. At least im pretty sure anyways, i didn't pause the video.
i watch all my youtube videos at 2x speed, and that FPS/HZ slowdown was trippy as hell. I had to slow down the video to watch haha
if anyone is having trouble seeing the image, here you go...
prntscr.com/3on8oq
PC Master Race Hype!
Higher=better
1:15
Bender: "What an awful dream! 1's and 0's everywhere! And I thought I saw a 2..."
Fry: "It was just a dream, Bender. There's no such thing as 2."
#PCMasterRace
Our eyes are real even if yours aren't.
Did I see a 2 in that binary code?!
who went back to 4:15 and tried pausing like a ninja?
I was running CS:GO on my laptop with a crappy Geforce 710M capped at 60fps because that is my monitor refresh rate, and it was dipping as low as 30 fps in crowded situations. However I did lower the graphics settings to 800x600 on 3:4 and removed the cap to check things out, and running at 80-120 fps has greatly improved my gameplay even though the monitor is 60Hz only, and this is due to FRAME LATENCY.
If my monitor can only display 1 frame per sec, it is better off having to choose between several frames picking up the latest, rather than having to (in some cases) wait for a frame to be generated by the GPU as it is only providing 60 frames as well when capped. Game runs smoother, does not stutter and aiming becomes a bit easier when always staying at that 80+ fps rate.
Movies don't look smooth.
+SalveMonesvol Exept for the Hobbit.
endie endermann True, it felt outstanding, even better than games at over 2x the frame rate. 48fps seems to be just perfect for films, but some people dislikes it.
***** Seriously? I tolerated dark souls at 30 fps, tolerate movies at 24 fps, but every time there's motion, paneos, etc, I blow a blood vessel.
***** That is a common misconception. Having smooth gameplay doesn't prevent you from enjoying a good story. Why can't we have both?
You can argue that you prefer to savour a small portion of a fancy dish over a kilo of mac 'n cheese, and I'll tell you that I don't want either, what I want is a 1 pound tenderloin teak. I want flavour and quantity.
I want good gameplay, a good story, and a smooth experience.
***** 30 is easier for the developper, just that.
Film in 48 fps is a bliss to watch if you have a good cinema nearby. I don't ask for more than that, for me 48 does it for films, now and always.
did anyone try to pause the video to read that pc is the master race image?
took a few goes but i game on pc and console so im conflicted
I tried pausing at when he showed that image...
but i couldn't after several tries
Try bringing down the playback speed to .25 and try again
You can use , and . to step through a frame at a time after pausing.
Short but detailed video, good explainations. Thumps up.
What was the image? I am to slow to stop the video :(
PC master race picture.
For some reason console players get mad at it...
Thank you ;) But I think both, PC and Console, has pro and con
Bartoc Absolutely, I'm getting the WiiU for Smash and MK8. As those are extremely fun and long lasting games. And he PS4 for Killzone, I've always been a fan of KZ.
But for anything else, its PC.
puu.sh/9iFDj/c1b7fd77be.jpg
To be honest, my newest cosole is the N64 :D But I like playing games with my friends and family on newer ones
i say "GIF" too, at least thats how we do it in germany.
Schmutz Lord been saying "GIF" since the bloody 90's, this whole "JIF" thing isn't that old.
what was the image wasnt able to pause it on time?
Glorious PC Gaming Master Race
Heisenberg heh thnx! how did u stop it at the right time?
xSheepz I got it by recording it with my iphone 5s in slow-mo :3
i spammed my space bar
lol thnx gona try that next time. if the opportunity even presents it self lol.
*Glorious PC gaming Master race* at 4:16