Hey Equinox Sorry about the unrelated question but Ive been wondering how you feel about Brewmasters independence as a tank in TWW as im thinking of maining one. Im not a very good brew player but had it as an alt in DF and found a lot of the time that brew relied heavily on a healer when compared to other tanks. I found this often frustrating as i generally pug so my experience playing the class varied heavily from group to group. Curious if you think the tww changes will change this much going into the next expac. Thank you
First W take from a top tier player, other high end players pretty much complain about the push week being permanent, and the fact that loosing affixes is a L, insane
idk i really dont like the +12 affix. i think the 2 new xalath affixes seem to be very nice and if they just bring more of those affixes i think it would be fine. i feel like +12 keys and higher just might be pretty boring at some point.
only 1-2% of player base does them, and most MDI level teams have asked for predictability and the elimination of push weeks. blizzard responded by giving them the exact same dungeons every week, keylevels only adding more hp and dmg.
So the issue was always having a limited window to actually push higher keys and now that is gone. Its a more consistent difficulty scaling at a higher level and still offers a challenge at
Exactly. Most people dont understand this. If a patch last 4-6 months you'll see them cry soon enough.. imo it's the worst changes ever. Imagine doing keys for 1 month and realising you can't do much better and you stop cause theres no point and it gets boring doing the same shit every time. They removed variety for M+
But if you are at your skill cap and then come up with a strategy that suddenly lets you move past then you aren’t waiting for the same week of affix combo to come back around. I can see your point though, I guess this lets us develop strategies around a controlled set of challenges. Not arguing the point but just sharing my thought.
@@guillaumelabonte2702 you don't do high enough keys. You obviously pug and you don't aspire to push your skill level and character. That's ok. These changes will allow people to push longer for extended durations rather than just 1 week a month. It also gives incentive to come back and push alts in the same way.
I think it's the worst changes tbh.. i like that they removed the new affixes but with that latest system i'll be forced to do the same dungeon with same affixes every single time for months... how is that variety.. and i do high keys i do push keys so i really dont get how people like this
Xpac actually saved.
Keep up the Good videos man, glad you’re posting more
Thanks for the content dude, you are making me a better tank and a better brewmaster everytime
This looks fantastic
The new take seems fun, and I actually feel excited to try and push beyond weekly vault keys.
This is the best news
Hey Equinox
Sorry about the unrelated question but Ive been wondering how you feel about Brewmasters independence as a tank in TWW as im thinking of maining one.
Im not a very good brew player but had it as an alt in DF and found a lot of the time that brew relied heavily on a healer when compared to other tanks. I found this often frustrating as i generally pug so my experience playing the class varied heavily from group to group.
Curious if you think the tww changes will change this much going into the next expac.
Thank you
First W take from a top tier player, other high end players pretty much complain about the push week being permanent, and the fact that loosing affixes is a L, insane
HUGE
Thank god
yes
Holy shit THIS is a cook
W
idk i really dont like the +12 affix. i think the 2 new xalath affixes seem to be very nice and if they just bring more of those affixes i think it would be fine. i feel like +12 keys and higher just might be pretty boring at some point.
only 1-2% of player base does them, and most MDI level teams have asked for predictability and the elimination of push weeks. blizzard responded by giving them the exact same dungeons every week, keylevels only adding more hp and dmg.
Ain’t it just gonna get boring for M+ pushers since it’s gonna be the same every week past +12?
So the issue was always having a limited window to actually push higher keys and now that is gone. Its a more consistent difficulty scaling at a higher level and still offers a challenge at
Exactly. Most people dont understand this. If a patch last 4-6 months you'll see them cry soon enough.. imo it's the worst changes ever. Imagine doing keys for 1 month and realising you can't do much better and you stop cause theres no point and it gets boring doing the same shit every time. They removed variety for M+
But if you are at your skill cap and then come up with a strategy that suddenly lets you move past then you aren’t waiting for the same week of affix combo to come back around. I can see your point though, I guess this lets us develop strategies around a controlled set of challenges. Not arguing the point but just sharing my thought.
@@guillaumelabonte2702 you don't do high enough keys. You obviously pug and you don't aspire to push your skill level and character. That's ok. These changes will allow people to push longer for extended durations rather than just 1 week a month. It also gives incentive to come back and push alts in the same way.
@@sps3r654 i did a 26 last season, how is that not pushing exactly? Top 5 tank on server when i stopped? Braindead comment on your part.
Great. I'm so tired of affixes
I think it's the worst changes tbh.. i like that they removed the new affixes but with that latest system i'll be forced to do the same dungeon with same affixes every single time for months... how is that variety.. and i do high keys i do push keys so i really dont get how people like this