Looks like a great game and i put my name in for the pre order a while ago because i was so excited! Has the link to the pre order gone out yet? I'm always afraid I'll miss it because I'm not often on my private inbox.
I've been wanting a boss battler board game that doesn't eat my wallet, and voila.. thank you so much for this. now i just need to figure out international shipping because i am from 3rd world lol
@@icalculi Vagrantsong is one of my most anticipated board game of 2022. I wasn’t able to preorder a copy but hopefully I can find one. Hopefully you find yourself a copy, too!
Acrylic Standees should be the golden standard ! Perfect middle of the road solution, more durable than the paper ones but still retaining the gorgeous artwork instead of the ugly, bloated and overproduced 3D miniatures every company wants to sell you that make a game jump from 60 to 200 just because "look at dem miniatures ! They might be bulky and impractical but they are half a meter tall each !". Thanks for the video Zee ! PS. Minis can be gorgeous too but for better detail you pay more and you end up with too much invested in one game. Still there are games that are better with minis instead of standees, this isn't black or white.
Rarely have I ever disagreed with Zee, and the depth and enthusiasm with which he does his reviews really give you a sense of whether or not I will like a game. I preordered this a couple months ago and can’t want to get this in the mail!
This looks fantastic. One question that came up: How does the game handle failure? Is the campaign progressing nonetheless, do you have to replay the scenario oder do you have different outcomes according to your performance?
This game seems similar to Horrified. Is that an accurate perception? Also, I know it’s a campaign game, but is it considered a legacy game? Unclear about the difference. I love the theme and art!
"Legacy" games are campaign games, not the other way around. A campaign game is a game that has scenarios that are played separately but in order. As you progress you'll gain access to more stories and abilities and other things like mechanics. You can't skip ahead because the game is designed with that progression in mind. A Legacy game is a more specific type of game (usually campaign like just based on the style) where components are altered as you play. These alterations to components are supposed to be permanent. That gives you the feel of a unique product that you play through once and you are left with something that shows the story of your decisions. Some "Legacy" come with packs to let you go through the story again, replacing the components needed. But these are not made for every game.
This game desperately needs a FFG-like rules reference, trying to find odd pieces of information (like where does it actually say you cannot use the same skill two turns in a row) is crazy frustrating. Also, I think the Haint "AI" is extremely messy, and could definitely use some streamlining. Other than that, I simply adore the setting and theme, really a breath of fresh air. Looking forward to playing this to completion.
Game theme looks good, but for the little components it comes with, $75 plus additional shipping cost seems pretty high. At that price, the game could at least come with minis or clay chips. At the very least, throw in more than 1 player aid. Compare this game to The Adventures of Robin Hood which has similar components; that game is only $59.95 and comes with a hard bound narrative book!
This game shares similarities with Townsfolk Tussle, which was a KS project from November 2020. It has the same artstyle and is also a campaign/dungeon/boss-battler, with minis instead of standees.
I'm pretty certain Townsfolk Tussle isn't campaign. It's just the fights. The bgg page doesn't say anything about campaign and neither does the KS page. Only reason i was pretty certain is I backed it and pretty much zero chance I backed a campaign game lol
@@cartergreen2309 Pretty sure the fact that you have to play through several consecutive boss fights while completing quests and unlocking skills and gear makes Townsfolk Tussle a campaign game... It's also a legacy game because completing objectives unlocks content for subsequent playthroughs.
@@ccggenius thats not what campaign means at all. The fights you have all take place in one session and there is no overall storyline to follow between game to game. In order to be a campaign game it needs to be played in a certain order and you follow a story from game to game until you've completed it all. From everything they've said this is just a scenario based boss battler. I don't know if you could call it legacy either. Yeah you unlock stuff for future games but a legacy game is defined as making permanent changes to the game board, components and/or rulebook and you do none of that here. It just has unlockables
Whenever they say "This is not a comprehensive explanation of how the game plays..." I know the game has more rules than I can manage and wont be able to play it, skip. Sad as this game looks beautiful. Just in case how can I buy this game?
The game itself is very simple, it's just that each Haint has it's own rules to govern how it plays, but they all follow the same general formula(draw token, perform associated action)
@@pillowtalk7460 same can be said about Townsfolk Tussle if comparing with Cuphead, who is the reason why this artstyle is resurrected at all in public eye
@@kombainasable Townsfolk Tussle incorporates rubber hose elements into its game mechanics and theming. Both, TT and Cuphead literally play into the art style they are developed within. Vagrant Song does nothing enough to excuse having a rubber hose art style.
Wow. Thank you for the kind words, Zee. We really put our hearts into this one.
Well done, Kyle!
Looks like a great game and i put my name in for the pre order a while ago because i was so excited! Has the link to the pre order gone out yet? I'm always afraid I'll miss it because I'm not often on my private inbox.
I’m keeping an eye out for this one. It hasn’t arrived at my local store yet but I keep checking in. Any idea on when it may arrive?
I've been wanting a boss battler board game that doesn't eat my wallet, and voila.. thank you so much for this.
now i just need to figure out international shipping because i am from 3rd world lol
@@icalculi Vagrantsong is one of my most anticipated board game of 2022. I wasn’t able to preorder a copy but hopefully I can find one. Hopefully you find yourself a copy, too!
Acrylic Standees should be the golden standard ! Perfect middle of the road solution, more durable than the paper ones but still retaining the gorgeous artwork instead of the ugly, bloated and overproduced 3D miniatures every company wants to sell you that make a game jump from 60 to 200 just because "look at dem miniatures ! They might be bulky and impractical but they are half a meter tall each !". Thanks for the video Zee ! PS. Minis can be gorgeous too but for better detail you pay more and you end up with too much invested in one game. Still there are games that are better with minis instead of standees, this isn't black or white.
acrylic or wood is good too
Rarely have I ever disagreed with Zee, and the depth and enthusiasm with which he does his reviews really give you a sense of whether or not I will like a game. I preordered this a couple months ago and can’t want to get this in the mail!
Zeevil loving them dark themed games :-) Great review. This game caught my eye a while back. Definitely looks solid.
Fantastic review as always, Zee, thank you.
the visuals of this game had me very curious. For once I decided to wait and this sounds solid. Will definitely look into getting it soon.
"You punch the heint to remind it of its humanity" :D
Super excited for this game. Between this and Townsfolk Tussle, I am LOVING the new wave of vintage rubber tube boss battlers! :D
Can't wait for this one to arrive!
Zee, you are one of my favorite reviewers! Keep up the great work!
This looks fantastic. One question that came up:
How does the game handle failure? Is the campaign progressing nonetheless, do you have to replay the scenario oder do you have different outcomes according to your performance?
Final got my copy and I have no idea how to start playing. I have so many questions after reading the rulebook. Wish there was an easier to learn it
16:43 I have a rule for those rules: Attack the character who's next to play the turn.
Lighting and background look amazing!
great review as always zee!
This game seems similar to Horrified. Is that an accurate perception? Also, I know it’s a campaign game, but is it considered a legacy game? Unclear about the difference. I love the theme and art!
"Legacy" games are campaign games, not the other way around. A campaign game is a game that has scenarios that are played separately but in order. As you progress you'll gain access to more stories and abilities and other things like mechanics. You can't skip ahead because the game is designed with that progression in mind.
A Legacy game is a more specific type of game (usually campaign like just based on the style) where components are altered as you play. These alterations to components are supposed to be permanent. That gives you the feel of a unique product that you play through once and you are left with something that shows the story of your decisions. Some "Legacy" come with packs to let you go through the story again, replacing the components needed. But these are not made for every game.
@@gotrek987 Thanks for the clarification!
It seems to have a similar look to Townsfolk Tussle. That 1920's animation, Cuphead style.
I'd say it looks suspiciously similar to TT.
Is this the KDM experience that is affordable :o
Hain’t no sunshine when she’s gone. 😉
When is the retail release of this game?
This game desperately needs a FFG-like rules reference, trying to find odd pieces of information (like where does it actually say you cannot use the same skill two turns in a row) is crazy frustrating. Also, I think the Haint "AI" is extremely messy, and could definitely use some streamlining.
Other than that, I simply adore the setting and theme, really a breath of fresh air. Looking forward to playing this to completion.
This game looks pretty cool. I'll likely pick it up when it hits my flgs
"Haint Your Wagon".
Game theme looks good, but for the little components it comes with, $75 plus additional shipping cost seems pretty high. At that price, the game could at least come with minis or clay chips. At the very least, throw in more than 1 player aid. Compare this game to The Adventures of Robin Hood which has similar components; that game is only $59.95 and comes with a hard bound narrative book!
where can you buy?
If you get it at one of the big online retailers ie Miniature Market it's cheaper. I got it for 59.43 shipped. Used a 5% off deal for first order.
It sounfs as if Replay Value should be a blank gray circle, and not a plus one...
(Maybe even... a minus!?)
Thanks anyway.
This game shares similarities with Townsfolk Tussle, which was a KS project from November 2020. It has the same artstyle and is also a campaign/dungeon/boss-battler, with minis instead of standees.
I'm pretty certain Townsfolk Tussle isn't campaign. It's just the fights. The bgg page doesn't say anything about campaign and neither does the KS page. Only reason i was pretty certain is I backed it and pretty much zero chance I backed a campaign game lol
@@cartergreen2309 Pretty sure the fact that you have to play through several consecutive boss fights while completing quests and unlocking skills and gear makes Townsfolk Tussle a campaign game... It's also a legacy game because completing objectives unlocks content for subsequent playthroughs.
@@ccggenius thats not what campaign means at all. The fights you have all take place in one session and there is no overall storyline to follow between game to game. In order to be a campaign game it needs to be played in a certain order and you follow a story from game to game until you've completed it all. From everything they've said this is just a scenario based boss battler. I don't know if you could call it legacy either. Yeah you unlock stuff for future games but a legacy game is defined as making permanent changes to the game board, components and/or rulebook and you do none of that here. It just has unlockables
NOoooo!!!! The first EASILY visible gray in Z's beard!!!!! Make it stop!
(also, thanks for the review. Added to this to my must-buy list)
Vague-rantsong
A little too much noise on the background this time. Anything else a great review as always, thanks!
I didn't hear any background noise at all.
Whenever they say "This is not a comprehensive explanation of how the game plays..." I know the game has more rules than I can manage and wont be able to play it, skip. Sad as this game looks beautiful.
Just in case how can I buy this game?
The game itself is very simple, it's just that each Haint has it's own rules to govern how it plays, but they all follow the same general formula(draw token, perform associated action)
Lol
LOL
The game itself doesn’t take advantage of the cartoony art style. One could easily swap it for another art style and nothing would change.
Can’t that be said of any game
*cough* Townsfolk Tussle
@@pillowtalk7460 same can be said about Townsfolk Tussle if comparing with Cuphead, who is the reason why this artstyle is resurrected at all in public eye
@@kombainasable Townsfolk Tussle incorporates rubber hose elements into its game mechanics and theming. Both, TT and Cuphead literally play into the art style they are developed within. Vagrant Song does nothing enough to excuse having a rubber hose art style.
This is just like Townfolks Tussle