Corporations really want a Ready Player One future where most people are plugged into a subscription-based virtual reality while the real world falls to shambles.
@wwemusicfanC Thing is, even if that's the case...people can't do that with more than one game at a time. It's an inherently limited market, much like MMO's were.
@Kirbyoto2098 Exactly, but you dont understand...people only want to use those terms, because they want to fit in with the crowd. They use the "Live service is bad line" only on games that are socially hated, you dont see them mention helldivers because its socially accepted
You forgot to mention that the entire plot of Suicide Squad got leaked a few months before launch, causing a massive backlash and completely ruining expectations. In fact, the next three seasons of content all got leaked recently.
And on top of that, Deathstroke, the star of the fourth season, is already done and hackers are playing probably him as I type this. So really, what the hell does WB actually have Rocksteady doing over there? They can barely work out how to get the first three seasons out for consumption without glitching the damn thing to high holy heaven…..but the star of Season 4 is ALREADY FINISHED? MAKE IT MAKE SENSE WB.
@@DariusFrench6273 He's not actually finished. When the hacker on the leader board accessed him, he was only accessing the game file for him, which at this point only includes his emblem, not his player model, abilities, or weapons. Really though, I - like most people - hope this game lives long enough just for Deathstroke, nothing else.
That interview quote at the end is drug dealer logic. Game executives want to sell "games" that are just digital drugs, being both addictive and unsatisfying, so that people are constantly psychologically pressured to keep asking for more.
Free to Play games are the literal representation of "the first taste is free". You want the rest of the content? Gotta start forking out more than you ever would have for a finished, priced version.
@@magolor152 The publishers are clenched in the iron grip of the gambler’s fallacy. There are a few instances where live services have been massively profitable, so they will keep chasing the dream.
"Where people could work" ... I'm sorry , I will stop right there and say this: People who come home after work DON'T want to work in game, they want to sit down and relax and have fun. WB is out of their god damn mines.
Probably the craziest thing to me was how Rocksteady was required to put someone on payroll whose entire purpose was to shill the live service model. That'd be like me paying a guy to come to my house every day and say "You know what's great? Opioids."
You had live-service consultants pushing for a shitty gaming model, narrative consultants who were coercive, PC, and clearly didn't know much about the series lore (Arkham or DC as a whole), and all the original guys getting head-hunted and ultimately leaving the studio and industry as a whole.
@@bigbubble4282Narrative consultants barely did anything aside from making sure they got certain things about other cultures correctly, let’s not pretend they had any hand in the awful story we got
It was made in six years, are you stupid? Arkham VR released in 2016 and they started working on suicide squad, which was slated for a 2022 release after COVID, meaning that it was basically complete. The whole “9 years” thing is a myth and I don’t know where you’re getting 14 years from.
Everything the Warner Bros. Executives been doing for the past years feels like a joke, like they have been actively doing the worst and dumbest decisions they possibly could. The only part of that company that miraculously always worked quite well is their DC animation department.
Personally I could not care less about the Harry Potter game, but the fact their best selling game in years was a completely single player experience and WB have insisted "Well, that doesn't mean anything because something something market something something" is soul crushing. It's like how EA were completely caught off guard and surprised that a souls-like set in Star Wars with no multiplayer made by the Titanfall 2 people ended up doing good numbers... And failed to capitalise in any way or learn anything.
@@Joe90h thats because they do not want to learn, they want easy money after they saw how genshin adn similar games popped off, without understanding *why* it happened. similar to how same people do not understand why gacha/lootboxes work in asia, but are an absolute sh*tshow in the west.
To be certain, this doesn't just apply to WB execs, it applies to all upper-level management across many, many different industries. Oftentimes, CEOs, investors, and boards of directors are scant more than cancerous growths consuming all the resources that SHOULD be going to the people who do the ACTUAL work.
@@mimahakurei4430It does, but many of the most egregious examples like complete movies being shelved and lost and animation studios being gutted all came from WB. The Discovery merger is quite simply the worst thing to happen to them in a long time.
Cons: You have the entire DC universe at their finger tips, all the heroes and villains with their super powers, magic, technology, and you choose to make a generic looter shooter about four dudes with guns. Pros: This is probably the only video game where you'll ever get the chance to play as King Shark.
Imaging game like this, but characters are not just guys with guns, but they use their iconic powers and skills . Like in that Justice League Dark Apokolips War when during Suicide Squad's final stand King Shark was ripping, tearing and chomping the bad guys and Captain Boomerang was throwing his boomerangs and other shit at them (also Bane and Black Manta was there with their tricks). And the only guys with guns there were Lois, Harley and Lex.
Arkham-verse Harley was 1 of the few incarnations that was straight up evil, so her going full Margot Robbie in this game is just 1 of the many things that makes no sense about it.
Not only that, they treat it as some weird *good* thing when she kills Batman, even though Batman has literally always been the one character who has tried to redeem her whenever possible.
@@bubalackgaming8892 Even Harley in her DLC in Arkham Knight has a smidgen of redeemability that is implied to be possible (although yeah, she is pretty darn evil in the Arkham iteration, that has LAYERS), as it turns out Harley has 'Harleen's', voice in her head, pleading with her repeatedly that she can do good now that the Joker is gone-- she doesn't have to be worshipping someone that deep down, she knows never cared about her; only in how useful she was as a desperate underling. Something she has no response to other than literally telling herself to shut up, trying poorly to ignore her own pleading, eventually going 'lalalala I can't hear you' when she can't reply back. The inner feuds only pausing when she is distracted. Her special combat move, Mayhem Mode that allows her to takedown 4 people in quick succession when the meter is filled, also has a bunch of blaring red-on-red text with a faint effect layered across the background reading things like, "NEVER ALONE" "NO KILLING" "HE NEVER GAVE UP ON ME" "DON'T JUDGE ME" "LISTEN TO ME HARLEY" "DEAR GOD, I'M ALONE"
I'd chalk it up to either A) They were lazy and went with the version of Harley from Suicide Squad/HQ show or B) They wanted to make her as marketable to general audiences as possible (or both)
Harley Quinn is the only fictional character I know of that consistently gets away with her crimes. She does the most heinous stuff, but people just say "it was the joker that made her freely choose to do it!" and so she just gets away with it.
@@dylansharp8471 I was pointed out the irony that the “what happened” came so quickly while the game itself faced delays in its release. And now you’ve killed my joke by making me explain it. 😭
That was one of my biggest gripes out of many with this game. This game was clearly made by people that hate superheroes. And people try to defend the "writing" of this game lol
I'm kinda happy that there's a trend in memes currently about optimistic, hopeful and inspiring Superman. You've probably seen a clip of David Bowie's song "Starman" with shots of panels from different Superman comics. I missed that rendition of Supes ^_^
Putting that aside, even with a shallow concept as "Kill The League", you'd think Rocksteady would come up with more creative ways to fight against them than "put more bullets into them".
After they got rid of Paul Dini, it became apparent that Rocksteady had no idea how to write. It's baffling why they got rid of him after Arkham City, and AK and now this game have suffered for it.
What killed me is they marketed it as Kevin conroy’s last performance and when the game bombed they were like calm down nerds he’s in a couple other things. It’s like no YOU DID THAT.
I've never seen a game so fragrantly display that it is a live service with MTX, Battle Passes, Shops, RPG stats, Gear rarity, pre-order exclusives, Road Maps. It's like they made a list of everything players hate and worked down the list
Yeah I can't find anything saying its reused audio. I'm certainly hoping its not at the very least!! I doubt Mark Hamill would've come back if it were just reused audio.
They will write papers based on that last interview to show how disconnected the average executive is from reality, and how far they will go to ignore basic concepts if it means admitting their plan is flawed
Its clearly theyre trying to park in an office they don't understand, service games arent just money printers, theyre even more competitive than regular games, require a lot more investment and brand recognition, because when you make an online game you aren't just competing for sales but also time. Right now the brand is on the mud, the market has chosen their champions already and they don't have the right talent to even build the next gotham battle royale.
I would love a Justice League game. I think lots of people would. Instead, WB said, "no, we're not going to make that. I'm fact, we're going to make you kill them, because we hate you."
To kind of reverse this, I really don't understand the obsession with making Suicide Squad content. Clearly it's a difficult genre to make a compelling story out of, so why do these game companies and movie studios keep crapping out terrible content? It's like hubris jacked up to 11, thinking they can do it better than the last company. Not to mention the insistence on sticking with the Snyderverse-like content despite it being uh... divisive to say the least. DC really REALLY needs an infusion of fresh ideas and talent, because their stuff is looking just about as stagnant, boring, and tired as Marvel's lately...
I mean I like the idea of a Suicide Squad game but I don't want to kill the Justice League. I'm not really sure how they could do it but maybe have superheroes not be involved at all and just play as the villains going on a crime spree.
What gets me is that you don't even really get to kill the Justice League. You kill their corpses after theyve had their brains replaced by Brainiac bio-brains through nanotechnology
"You know, that Arkhamverse everyone loved? Let's set it there" "But sir, there's a lot of conflicting issues mixing them both" "Nah, no one will notice it"
Watch Second Wind’s Cold Take on that. Corrupt executives reward each other’s incompetence with golden parachutes while purging employees, robbing them of promised benefits. It’s the Elon-Musk business plan, and it’s a societal cancer.
Seems like live service is doing worse and worse these days, I'm not sure how much longer companies will jump on the live service bandwagon considering how this game is doing
@@christiandauz3742 The difference between Hoyoverse & Epic Games (Fortnite) with the rest of the industry is that the game itself is Free. So people are more inclined to throw money in for Micro transaction, even if it's Gambling, because they tells themselves they didn't pay something from the start. I would be less inclined to throw money in the game to "make it better" if I already payed an initial fee. The only exception being Fighting Games because, (and that's the thing that make Hoyoverse at the top of the game too), the Live Service part is to obtain "New Characters". People are more interrested to get Characters than weapons / skins etc.
Didn't really help that Tara Strong decided to voice some very loud and very wrong opinions on the Gaza genocide and Muslims in general, so no one wants to touch her right now for fear of backlash and boycotting. Even Disney were very close to nuking her role in Loki, and have left it open ended for her to end up with a recast in future with her character being killed and rebooted. Plus, with how prolific she has been over the last 15+ years, her rate must be way more than it's worth to bring her in for actual cutscenes and character work, especially when they've already so obviously slashed the budget and gone for 2D Comic cutscenes for new content instead of mocapped or in-engine Keyframed stuff, just like what Avengers did with the release of Jane Foster, and what Activision forced upon Treyarch for Black Ops 4 Zombies' last 2 DLC maps
@@Whiteythereaper*Correct* opinions. Also it's Tara Strong. She could get her house destroyed and shit out money to buy another one in an instant. Super momma's got dough!
It's a multiverse Joker, and he just doesn't even feel like the Joker. Not even the saturday morning jokers!! Yeah he's worse then most of the cartoon versions!
From the Bad writing, to its bland graphics, to the bland gameplay, to its mandatory online connexion, to its tedious grinding for loot, this game went to Sushi very fast. As one clown prince of crime once said : "It would be funny if it wasnt so pathetic..."
@@19thunderchild sure. I'll not deny that. But in terms of presentation compared to Arkham Knight, it looks bleak and underwhelming. Also, Metropolis compared to Gotham looks empty.
@@19thunderchild The Arkham games had top notch art direction, even though the graphics were previous generation in comparison. Suicide Squad running on next generation hardware still can't make up for its inferior art direction. There is way too much in the way of gaudy colors and visual overload in the latter, and the enemies look decidedly uninspiring in their designs.
The funniest and saddest thing is Marvels Avengers superheroes had a diverse range of powers to use, and they had differing personalities rather then just bein quirky all the time. It did have issues but overall it was pretty fun to play, while suicide squad felt like a passionless cash grab
Avengers was the weirdest experience. I got in on Game Pass, so I had zero investment. The entire lead up to where it became a live service game, you know, the actual STORY, was kino. It could snap between genuinely excellent and a bit cringe, but that's just comics.
As pointless and frustrating the Avengers game was, at least it gave the player a little bit more freedom in how they wanted to play. Characters mostly played differently enough, the story had a few seeds planted of being a decent narrative on responsibility and Christ almighty, it didn’t actively feel like it was purposely trying to waste your time…..at first.
The gaming community actually praised the campaign mode for it. The only problem was lack of enemies and villains (being saved for future content no doubt).
The head of WB games saying they are going to be focusing more on live service games a month after this game bombed into the core of the Earth is a good example of how shareholder focused business is often stupid and self-destructive.
This is really unique for "What Happened" considering Matt usually sifts through the remains of an old fire long ago to figure out what started it and in this case the fires are still blazing hot as we speak.
I think he did the same for Fallout 76. It's the only one to get a revisit as well. Maybe this one will get the same treatment if things somehow keep getting worse.
What this and Avengers have in common is that they are popular comic book IPs that went live service and were a downpoint in the careers of very beloved studios.
@@judgedrekk2981 Helldivers is a solidly good 3rd choice so far - but the fact the list of "good live service games" is about three doesn't really paint live service in a good light.
Oh! Weirdly on topic for me, I just started playing Chrono Trigger for the first time! It’s my first “classic” RPG and I’m pretty bad at the active mode but it’s fun lol. I know next to nothing (something about dinosaurs?? I didn’t even know it was Sci-Fi until I just got to the future section) and I’m looking forward to experiencing such an influential game! Sorry random, just happy to see other people mention the game haha
Avengers also has more characters and more movesets and weapons. Not just: Gun. Also, they made MODOK actually work as the main villain! And I think that’s the project that got me warmed up to Ms Marvel too. She was great in that.
@@judgedrekk2981antman was being set up to make Ultron for a future story expansion, and Scarlet Witch was planned alongside Captain Marvel, Doctor Strange and She Hulk. Of course, all of that got nuked by the non-response to War for Wakanda.
What is JB Perette even talking about? Do they not see that it is literally impossible for gamers to buy a game every few months that demands years and years of engagement and, more importantly, investment?
Literal spin for Investors. Their constant lying in the hopes investors will buy stock and fund the future projects based on their scam vision of the future of gaming
He's cut from the same cloth as the entertainment execs who felt that everyone would adopt the cable-with-extra-steps-and-costs model that was streaming services. It's all about turning on the firehose of "content" and letting it run, that will always lead to more customer engagement and more money.
I find it fascinating that this game retroactively made Arkham Knight more well-received. There was not a lot of love for that game when it released haha
Arkham Knight is one of those games I can acknowledge as genuinely a great AAA game, probably a 9/10 game, but it's not one that I love. And I'm a massive fan of the Arkham games, even Origins. The combat and stealth were developed even further to create the ultimate Batman experience, but I felt the writing in general took a nosedive. Shoehorning in Joker once again for a 4th time, even after his death, and making him overshadow one of the main villains was a letdown. I'm not gonna talk about The Knight's identity because I feel we kinda already know why it's not liked generally. Outside the story itself, the pacing and bosses are also rather messy. The Batmobile was a heavily requested vehicle before release, but it ended up being used too frequently.
Imagine a heist game set in the DC Universe. You can go in stealthy with Deadshot or Black Mask, bring henchmen and Luthor gadgets or just smash down walls with Grundy. Then have the response escalate appropriately where you start out with GCPD and gradually raises with heroes showing up to fight you. If you take it easy it's just lower tier heroes like Teen Titans then going all the way up to Superman impossible levels
@@gsesquire3441 Maybe but I think it could be something neat. Stealing cash and gold, spending it on your lair, expanding your arsenal, recruiting henchmen. Teaming up with other villains to do crazier missions. Balance how much havoc you cause so you don't bring Batman or Superman down on your head immediately. Maybe heisting kryptonite so you can make a tool to neutralize Superman if he shows up.
@@tanrata8658 Intriguing. I wonder how that will work? I also wonder if adding into that equation having a rival super villain interfere with a heist instead of a superhero from time to time. Like a rival group also hitting the same bank on the same day, complicating things, or the mission of a heist is a front for another supervillain and they aren't going to call the cops, but their own henchmen to deal with you and they are better equipped and more aggressive than the local PD. Maybe the target will give you a better deal than the original if you betray your original employer. Who knows, maybe you pissed off someone important and a job is really a trap.
I'm on Josh Keaton's side here. It seems like an omen to come with Discovery's acquisition of WB(not helping AT&T's buyout turning out to be disastrous post-2018), but Suicide Squad Kill The Justice League's development was made worse by Darth Zaslav and WBD breathing on Rocksteady's neck, only to fumble hard after reaching the finish line when Helldivers 2 released the same week and succeeded with flying colors(an example of live-service games done right). It's honestly sad how Warner Bros Discovery is now using Rocksteady as a pawn for more live-service games that would most likely fail. A disgrace towards the studio's effort on the beloved Arkham series. And a nasty stain on Warner Bros' film division regarding the Coyote Vs Acme debacle(which I still support in hopes of the movie finally getting released, albeit by a distributer other than WBD).
WB Film Division intern, if you see this, leak that movie if all hope is lost. Also, it's kind of funny how James Gunn's The Suicide Squad (which came out 5 years after the 2016 misfire), Assault on Arkham and Isekai Suicide Squad are the better adaptations/interpretations of Suicide Squad when compared to this game. As for KTJL's future as someone who never played live service games and has no desire to do so, I honestly think it's gonna be yet another addition to the "Dead Live Service Games" graveyard in about 8 or 10 months from now.
27:40 To be fair, you can dump a turd in the middle of the street and it would still be the #1 game in the UK. It happens so much that i'm not amused at this point.
British children really will play anything for FOMO. They must be playing the new hot new game or they're not cool and they're poor and have no rizz. They have to buy the new skins day 1 or they're wasters to their friends.
It's like they took a list of everything gamers hated about live service and said "let's do all that again, gamers will surely like it this time". Utter insanity.
What busts my balls is that WB has a proven track record of this executive meddling, they pulled the same stupid meddling with Superman 64! And they still did it anyway and torched Rocksteady's reputation along with it
@@jbktpl1245they deliberately made sure the devs had a horrid time making the game. Which is why it sucked so much and they never made the ps1 port that looked CONSIDERABLY more playable.
That statement at the end from whoever proves that the decision to create games and their business models does not contain a single person that is passionate about video games in general, and is instead lorded over by a bunch of corporate number-crunching, boardroom-meeting, getting-high-off-their-own-farts suits who have no idea what video games are all about & only want teh moniez.
Well, yeah. And there's good reason for that. Video games as an entertainment medium weren't accepted by the general public for a long time, attacked by TV media moguls and angry suburban conservative houswives fearing whatever new media their kids enjoyed. There's also the counter-culture aspect, as it was usually "nerds" and "geeks" who enjoyed video games. It was only as video games started to go more mainstream that it attracted corporate interests. Most of the execs at the very top of the biggest "AAA" game companies like Bobby Kotick were already executives of companies in completely unrelated industries who then swooped into the video game industry once they saw it was becoming a viable business model. Most people forget, but EA for example was genuinely a company that treated its game developers like artists and their games like art until executives from other industries took over the company and turn it into what it is today.
I can't wait for a few years from now when Games As A Service finally dies off and Matt is still doing Wha Happun and refers to GAAS as "the style at the time"
Online Only and GAAS games are far more unsustainable than offline games. They'll eventually have to shut the servers down, making the games impossible to play, and making all the discs wasted money and shelf space
Every developer wants the "games as a service" model because it stands to make them the most money. If your game as a service catches on, you can lay off everyone that was needed for the original development, keep on a skeleton crew and pull in all that money with minimal salaries to pay out to employees. The money a company can make (from reoccurring in-game spending) AND save on employee salaries with this business model is worth the possibility of failing miserably in the short term.
Interesting point. I guess they're thinking 'Who cares if everything hated this live service game? Maybe they'll hate the next one too. But we'll try again and again until it pays off.'
The end interview quote about them making live service games where people can live and work and play sounds like they wanna make a Final Fantasy 14 or World of Warcraft style MMORPG.... but no one there has ever heard of MMORPGs, FF14, or WoW, so instead they just "copy the fortnites and add new cosmetics... that's what kids are into right? Paying us 50 dollars a week for character skins?"
What really makes WB's statement about making more live service games despite Suicide Squad's failure especially moronic and out of touch is that Hogwart's Legacy-a single player game also published by WB-wound up being a massive commercial hit, having sold 24 million copies by early 2024. With a highly successful single player game and a live service game that's become one of 2024's most infamous games so far, one would think that WB would want to focus more on single player experiences and stay FAR away from live service games, but alas, that does not appear to be the case.
Lesson they appear to have drawn--"The Harry Potter game was a huge success, so what we need to do is release a Harry Potter live-service game. Yeah, that's the ticket!"
Because they don't want just a lot of money, they want ALL the money. Corporate is obsessed with finding the next cash cow to milk dry. They want the next Fortnite, Apex, LoL, where they can keep squeezing money out of the players with cosmetics, lootboxes exp boosters, etc. And they'll keep trying until someone invents the next scummier monetization model.
They are willing to take the gamble, multiple times it seems to get the whales, the people who will spend hundreds if not thousands of dollars on MTs. This really seems like the audience they want with these games.
I mean they weren't wrong when saying ""market volatility". If a single player game isn't a hit at launch it becomes a financial failure. Imo it seems like they are expecting WW to be a financial failure which part of the reasons they decided to move away from triple a games. Almost every superhero game has failed financially in the past few years. Batman and Spiderman have been the only profitable heroes in gaming currently. Something I noticed in general is superhero games don't really sell well on Steam. The highest player population I saw in the ones I looked at was Spiderman remaster which had a peak of 66k. Most other games have under 20k peak population. Playstation seems to be the platform where they sell the most. A lot of you single player gamer only are just not paying attention to the facts and will do every possible to push that they are always successful Single player games are a hit or miss. It’s either hit at launch and is successful or it releases and no one pays any attention to it and bombs financially due insanely high budgets.
I don't understand how games like this keep getting made, like, I know game company executives are completely out of touch with the current market but surely at some point they look at the NUMEROUS failed attempts at this type of game and think "Maybe no one wants a Live Service game anymore." So much money pissed away over stubbornness.
All there needs to be is one major success and it ends up being worth it for a studio/company to continue trying to hit up the GaaS trend. I think the out of no where success of Helldivers 2 probably invigorated a lot of companies to keep on trying until they get their golden goose.
It isn't that people don't want live service games, they just need to be made by people that know what they're doing (Helldivers 2) and not by single player studios who've never made a MP game before.
The reason the publishers are so adamant about doubling down on the live service bullshit is because, while, yes, the failures are everywhere the prospect of it being THE ONE, that generates billions on a constant basis, clouds their judgment. Was the same with MMO rush after WoW success and the same with battle royale rush after PUBG and Fortnite success.
WB: You know those incredible Batman Arkham games people love? Let's the do the opposite and, the cherry on top, lets disrespect our legendary characters. It'll print money.
Not wonder woman though, she was the only hero that the squad gathered around and cried when she was killed by Superman, while she never cared nor helped the squad, while the flash saves them twice and boomerang proceeds to piss over him, because ew man
Yeah they have Boomerang literally pee on the corpse of The Flash and a useless villian that Batman has always been able to take down mocks him while he's tied up and shoots him in the head. I'm surprised they didn't have Boomerang and Deadshot SA Wonder Woman or Hawkgirl in a dumpster with how much disrespect they treat the other characters
"And lets have our new Super Hero movie star someone who is a criminal and not fire them for their scandals. Oh and maybe digitally recreate died actors without permission from their respective estates". Speaking of which, Matt should do a What Happened on The Flash(2023).
I know there’s a lot that goes into these videos- research, scriptwriting, art, etc.- but I truly appreciate the storytelling that goes on in them, especially in the narration. Thank you for what you do.
@@ComicWriter-ml3qt I was watching Degenerate Jay’s video on the Damian Wayne game and it sounded amazing. It will go down along with Prey 2 and Silent Hills as one of the greatest games we will never get.
The really bizarre thing about the whole concept of "kill the JL" is that DC have had the Crime Syndicate (evil alt-universe version of the League) for decades. There was even a quite recent DC comic crossover where the Syndicate invade and quickly take out the heroes, so the villains have to band together to fight them.
I mean hell, that's basically the entire premise of the Injustice series, save that some of the heroes join in to fight against the JL members who have become corrupt. So this CAN work as a general concept. It's absolutely the execution that's the problem here.
Superman would be a legitimately hard character to design a game around if you're being faithful to his powerset. You can kind of handwave his invulnerability and superspeed in a fighting game or beat-em-up, but for a single-player action game focused on Superman fans would expect a more faithful rendition.
@@JWonn it's not really hard at all, that's just a complete lack of vision and creativity, i mean just look at DBZ Kakarot an adventure game filled with OP characters it works fine, same with the transformers games of the 2000s and many others
@ironmaster6496 That's a fighting game, though like I mentioned. So yeah, one solution is to simply have all his foes amped/powered but that's going to feel like a copout. The genre fiction surrounding Superman often has him making chumps out of regular guys with guns rescuing a hostage or something. That's part of the power fantasy that's essential for a character like Superman.
Perhaps they should follow GT Sport's way of ending service: Make it playable offline after service ends if there's single-player content, and not follow Ubisoft's method of making it unplayable, hack-proof, and ineligible for refunds.
while watching this i constantly ask "why not just make this f2p?" i feel like people wouldve been way less harsher with the game if it was just f2p to begin with u wanna make a shitty live service game that tries to take my money at every step? fine make it free to download then casinos also dont ask me to pay 50 bucks before i get to even bet any money
JB Perette sounds like the kind of person who believes that throwing more money at a problem will fix it. GEE-ZEUS Christ. It sounds like a plan to self bankrupt.
Worked in games for over a decade, and most people (NDA or not), when at the pub will dilvulge a little bit here and there if they trust you'll keep quiet... I knew 3 Rocksteady devs, one of them I'd consider a good mate, and none of them would even hint at what they've been working on... They seem to have everyone well trained... So it stands to reason not being able to get any decent quotes.
32:23 It bears mentioning that when the spokesperson for a publicly traded company says something like this, they're not trying to predict the future, or even make a statement of observable fact, they're trying to appeal to potential investors in their stock. Obviously, WBD's stock chart shows this isn't working very well. But if WB's spokesperson is pushing games-as-a-service, I guarantee you it's not because they're ignorant, on the contrary it's because they have market resesarch indicating that games-as-a-service draws people to invest in them more than anything else they could be doing.
I just don't think that Suicide Squad lends itself to that sort of thing. They should be on specific deadly missions. Narrow in scope and dark in tone.
(15:55) To add on to that, the biggest issue with that (especially regarding live-service games) is that if you have a thousand different games following that formula like fortnite, you have to give people a reason to stick with that game because it's not exactly possible to keep pace with thousands of games constantly updating with new perks and rewards. And in a game like Suicide Squad that never breaks up its gameplay into something interesting, or requires far too much effort to get your rewards without wringing out a few bucks, (or, you know, in the grand scheme of things is just a sh*t game) then that game is pretty much doomed to fail because you don't have a reason for players to come back.
I already play Warframe, so I don't intend to ever get into Final Fantasy 14 or Path Of Exile, both extremely good games that have been chugging along for years. And a lot of these games launch with the belief that promising future content IS the content, rather than... you know, having content. Even a free to play game can't get away with that these days.
The inevitable failure of the Live Service model in a nutshell, right here. I don't have infinite time, nor infinite income, but that's what these games seem to demand. Each of them, individually.
Thanks for unintentionally lining up the TH-cam upload with my blood donation appointment. Nothing distracts you from getting drained like hearing game development mishaps.
One thing I’ve noticed too about these games coming out is that they’re starting to adopt the mobile gaming business model of flooding the game with a shit ton of micro transactions, and making their game so grindy until it frustrates people into buying their MT’s
It blows my mind that they looked at the most recent spiderman game that absolute smashed sales and looked at the most recent games as a live service games and how they flop and went "yes, thats what we want to do" even worse that their single olayer flagship, batman, has consistently sold well. They must have all groaned so powerfully when MCU flopped.
Why are people saying this was so fast? This game has been out for months when stuff like Cooking Mama got the Wha Happun treatment while the controversy was still ongoing
Anyone else think Gotham Knights originally was meant to be part of the Arkhamverse, given the heavy focus on the Court of Owls and the Court of Owls easter egg in Arkham Origins?
Oh my gosh using the poster/cover of the 'Patrick Stewart as Scrooge' version of A Christmas Carol to represent miserliness? That movie is an annual tradition in my house right behind The Muppets! Probably my favourite live action, non-musical version of the story
Man, gotta understand what was all that 2010's obsession with Harley Quinn. Like everyone tried soooo hard to make her happen, to become an icon like Batman and we had an overload of content about her at every corner. But still, it was content. Soulless, corporate, cash grab content that will make that character and the whole "Suicide Squad" concept fade into obscurity.
Back in the 2000s I didn't mind Harley Quinn but now I absolutely loathe the character. I keep hoping DC Comics will kill her off by having Black Adam throw into the sun or something like that. She'd eventually be brought back of course, but 2 to 3 years without her would be refreshing.
still so confused that WB decided to make 2 high budget co-op superhero games at the same time, like what did they genuinely think would happen. that we would be raving over gotham knights for months on end, then dump another 300 hours into the exact same kinda game?
This might be the angriest I’ve seen Matt cover a What Happen, and honestly I don’t blame him the whole debacle is just greedy decision after greedy decision from WB and failure to understand the gaming landscape and audience interest.
The promise of a massive insurance payout on the investment and the massive tax break on future profits, on top of government subsidies, usually outweighs the money pit. Their stocks tank, board members get to buy more stocks at a discount in expectation of the bounce back, and their contracts allow them to ditch their previously held stock for the original value before it dropped if things continue to decline, meaning they end up with a golden parachute and a massive payout for this massive failure, while the lowly grunts get dismissed immediately with no severance pay, immediate loss of benefits and insurance/healthcare plans, losing their company pension if they had one, and watching as their bosses keep donating 6 figure sums to politicians that promise to never change labour laws & worker's rights unless it's taking away rights and giving higher ups more freedom.
13:20 it still baffles me that missing stuff this obvious doesn't get a bunch of the top brass at WB Games fired. They pissed away a 100+ million $ and a decade on something that was pretty much destined to fail.
It lacked way too much polish, when I finally beat Deathstroke Batman knee dropped him through the floor and I couldn't trigger the next cutscene. I quit and uninstalled the game (I also had a bunch of crashes which didn't help its case)
Anyone think they're gonna stick it out 6 seasons so the story can actually be finished, or are they gonna stop after season 3 leaving it completely unsatisfactory for the 200 people still playing
It's a shame the property has been ruined due to both that 2016 shitstain and this game. It's a shame too because the idea of a crack team of supervillains carrying out shady government operations is a lot of fun, but it's held back by two horrible releases (the 2016 film and this game) and a seeming aversion to ever seriously switching up the team's roster.
The Suicide squad itself is pretty cool. This game is just lame excuse for a shooter. I doubt they even cared about the squad like they did with Batman
A well researched video. Last August I went to London to see 'AEW: All In - London' at Wembley Stadium. Over the weekend I met up with a friend who lives there and works for the BBC. His wife works in the video game industry and he told me a lot of the dev team had left 'Suicide Squad: Kill the Justice League' to go and work with the London team of 'Grand Theft Auto 6'.
They made a game where Superman and Batman got unceremoniously gunned down by a bunch of obnoxious jobbers that Batman could've taken out in his sleep...and Harley gave Batman a tone-deaf lecture on how he caused emotional and mental damage to his enemies before blowing his head off. That's what happened.
if they went with the crime syndicate as their justice league equivilent they could have had been lectured all the writers wanted while fitting. owlman could not be lecutured enough about emotional and mental damage enough.
If not for the admittely solid 2021 James Gunn movie, I'd say Suicide Squad is an irreparably cursed IP that should stay in comic books going forward. In all seriousness though it's done poorly enough that WB should really stop trying to make it a thing in other media.
I really miss the BTAS version of Harley Quinn. She had a fun personality, a great voice actress, and genuinely touching and sad moments where a little of her sanity poked through. And Bruce truly wanted to help her. The version of Harley in Suicide Squad and onwards just feels so hollow and flat in comparison.
Why do corporations keep saying “live,WORK, & play” in video games? Who wants to have a virtual job in a GAME?
Corporations really want a Ready Player One future where most people are plugged into a subscription-based virtual reality while the real world falls to shambles.
[Farming/Truck Simulator players chuckling profusely]
They saw Fortnite and OW gain success and sought to do the same. Simply greed and out of touch corporate suits.
@wwemusicfanC Thing is, even if that's the case...people can't do that with more than one game at a time. It's an inherently limited market, much like MMO's were.
Moonlighter in a nutshell:
There are no greater red flags in the gaming industry than “online only” and “live service.”
Don't Forget " lead developers leaving" and " back to the roots "
Also "updated for modern audiances" but that doesn't really apply to a new game like this. But 4/5 of the great Red flags is enough
Helldivers 2 is both of those things and is widely beloved.
@Kirbyoto2098 Exactly, but you dont understand...people only want to use those terms, because they want to fit in with the crowd.
They use the "Live service is bad line" only on games that are socially hated, you dont see them mention helldivers because its socially accepted
@@Kirbyoto2098 the exception which proves the rule
You forgot to mention that the entire plot of Suicide Squad got leaked a few months before launch, causing a massive backlash and completely ruining expectations. In fact, the next three seasons of content all got leaked recently.
Blaming on the writing consultant, sweet baby Inc.
And on top of that, Deathstroke, the star of the fourth season, is already done and hackers are playing probably him as I type this.
So really, what the hell does WB actually have Rocksteady doing over there? They can barely work out how to get the first three seasons out for consumption without glitching the damn thing to high holy heaven…..but the star of Season 4 is ALREADY FINISHED? MAKE IT MAKE SENSE WB.
@@DariusFrench6273 He's not actually finished. When the hacker on the leader board accessed him, he was only accessing the game file for him, which at this point only includes his emblem, not his player model, abilities, or weapons. Really though, I - like most people - hope this game lives long enough just for Deathstroke, nothing else.
if i remember alot didnt believe it at the time as it was so bad.
"Next three seasons of content got leaked" Wow, the whole napkin?
That interview quote at the end is drug dealer logic. Game executives want to sell "games" that are just digital drugs, being both addictive and unsatisfying, so that people are constantly psychologically pressured to keep asking for more.
So..... most live service games???????
Free to Play games are the literal representation of "the first taste is free". You want the rest of the content? Gotta start forking out more than you ever would have for a finished, priced version.
It’s almost the perfect product, minimal investment for maximum profit. The dream of every company is to have customers who can’t say no.
@@Circuitssmithit doesn't seem very successful though in this case
@@magolor152
The publishers are clenched in the iron grip of the gambler’s fallacy. There are a few instances where live services have been massively profitable, so they will keep chasing the dream.
"Where people could work" ... I'm sorry , I will stop right there and say this: People who come home after work DON'T want to work in game, they want to sit down and relax and have fun. WB is out of their god damn mines.
Farming and trucking simulator players would disagree 😅 but I get what ur saying
@@MrClarkworldTrue, but thats not working. Its more relaxing
Probably the craziest thing to me was how Rocksteady was required to put someone on payroll whose entire purpose was to shill the live service model. That'd be like me paying a guy to come to my house every day and say "You know what's great? Opioids."
Opioid are great, until they arent
Less likely to kill you than actually playing Suicide Squad.
You had live-service consultants pushing for a shitty gaming model, narrative consultants who were coercive, PC, and clearly didn't know much about the series lore (Arkham or DC as a whole), and all the original guys getting head-hunted and ultimately leaving the studio and industry as a whole.
This is what caused the opioid crisis except they went to doctors
@@bigbubble4282Narrative consultants barely did anything aside from making sure they got certain things about other cultures correctly, let’s not pretend they had any hand in the awful story we got
14 years. The same amount of time spent on making Duke Nukem Forever, to the same result. Sometimes, you've just gotta pull the plug.
There's such a thing as leaving your work in the oven too long tbh.
Gotham Impostors was developed, came out, and failed, all while this was apparently still in development
Not surprised
Honestly I'd rather play DNF a 2nd time then this pile of p
It was made in six years, are you stupid?
Arkham VR released in 2016 and they started working on suicide squad, which was slated for a 2022 release after COVID, meaning that it was basically complete. The whole “9 years” thing is a myth and I don’t know where you’re getting 14 years from.
Everything the Warner Bros. Executives been doing for the past years feels like a joke, like they have been actively doing the worst and dumbest decisions they possibly could. The only part of that company that miraculously always worked quite well is their DC animation department.
Personally I could not care less about the Harry Potter game, but the fact their best selling game in years was a completely single player experience and WB have insisted "Well, that doesn't mean anything because something something market something something" is soul crushing.
It's like how EA were completely caught off guard and surprised that a souls-like set in Star Wars with no multiplayer made by the Titanfall 2 people ended up doing good numbers... And failed to capitalise in any way or learn anything.
@@Joe90h thats because they do not want to learn, they want easy money after they saw how genshin adn similar games popped off, without understanding *why* it happened. similar to how same people do not understand why gacha/lootboxes work in asia, but are an absolute sh*tshow in the west.
To be certain, this doesn't just apply to WB execs, it applies to all upper-level management across many, many different industries. Oftentimes, CEOs, investors, and boards of directors are scant more than cancerous growths consuming all the resources that SHOULD be going to the people who do the ACTUAL work.
You can likely blame David Zaslav for that.
@@mimahakurei4430It does, but many of the most egregious examples like complete movies being shelved and lost and animation studios being gutted all came from WB. The Discovery merger is quite simply the worst thing to happen to them in a long time.
Cons: You have the entire DC universe at their finger tips, all the heroes and villains with their super powers, magic, technology, and you choose to make a generic looter shooter about four dudes with guns.
Pros: This is probably the only video game where you'll ever get the chance to play as King Shark.
Hey, LEGO DC Super-Villains has King Shark. I’d say that counts for something.
@@SandwitchZebra A lego game does a better job with the IP. Fantastic.
Maybe King Shark will show up in Injustice?
Imaging game like this, but characters are not just guys with guns, but they use their iconic powers and skills . Like in that Justice League Dark Apokolips War when during Suicide Squad's final stand King Shark was ripping, tearing and chomping the bad guys and Captain Boomerang was throwing his boomerangs and other shit at them (also Bane and Black Manta was there with their tricks). And the only guys with guns there were Lois, Harley and Lex.
@@Deliveredmean42 Yes. And funnily enough, those are also published by WB
Arkham-verse Harley was 1 of the few incarnations that was straight up evil, so her going full Margot Robbie in this game is just 1 of the many things that makes no sense about it.
Not only that, they treat it as some weird *good* thing when she kills Batman, even though Batman has literally always been the one character who has tried to redeem her whenever possible.
@@bubalackgaming8892it’s because the writers never did homework on the last games. Because they hate the old things.
@@bubalackgaming8892 Even Harley in her DLC in Arkham Knight has a smidgen of redeemability that is implied to be possible (although yeah, she is pretty darn evil in the Arkham iteration, that has LAYERS), as it turns out Harley has 'Harleen's', voice in her head, pleading with her repeatedly that she can do good now that the Joker is gone-- she doesn't have to be worshipping someone that deep down, she knows never cared about her; only in how useful she was as a desperate underling. Something she has no response to other than literally telling herself to shut up, trying poorly to ignore her own pleading, eventually going 'lalalala I can't hear you' when she can't reply back. The inner feuds only pausing when she is distracted.
Her special combat move, Mayhem Mode that allows her to takedown 4 people in quick succession when the meter is filled, also has a bunch of blaring red-on-red text with a faint effect layered across the background reading things like, "NEVER ALONE" "NO KILLING" "HE NEVER GAVE UP ON ME" "DON'T JUDGE ME" "LISTEN TO ME HARLEY" "DEAR GOD, I'M ALONE"
I'd chalk it up to either A) They were lazy and went with the version of Harley from Suicide Squad/HQ show or B) They wanted to make her as marketable to general audiences as possible (or both)
Harley Quinn is the only fictional character I know of that consistently gets away with her crimes. She does the most heinous stuff, but people just say "it was the joker that made her freely choose to do it!" and so she just gets away with it.
"What happened" for a 2024 game is soo crazy. They fumbled hard
Well at least their "What Happened" wasn't delayed! LOL.
Did you play it?
@@jayb8934
Huh?
@@dylansharp8471 I was pointed out the irony that the “what happened” came so quickly while the game itself faced delays in its release. And now you’ve killed my joke by making me explain it. 😭
That fact Superman is written so stupidly I’m not sure if rocksteady’s version is dumber than bearded idiot Superman at earths end.
That was one of my biggest gripes out of many with this game. This game was clearly made by people that hate superheroes. And people try to defend the "writing" of this game lol
Ah, yes, I remember bearded idiot. And his iconic catchphrase, which goes like, "I AM A MAN!"
I'm kinda happy that there's a trend in memes currently about optimistic, hopeful and inspiring Superman. You've probably seen a clip of David Bowie's song "Starman" with shots of panels from different Superman comics.
I missed that rendition of Supes ^_^
Putting that aside, even with a shallow concept as "Kill The League", you'd think Rocksteady would come up with more creative ways to fight against them than "put more bullets into them".
After they got rid of Paul Dini, it became apparent that Rocksteady had no idea how to write. It's baffling why they got rid of him after Arkham City, and AK and now this game have suffered for it.
One of the fastest What Happened to..happen
This or GTA Trilogy have to be one of the fastest episodes out.
Pretty sure the Day Before was pretty damn fast
For real b
Either GTA Trilogy or Bayonetta 3 are faster IIRC, but this is still up there…
Cooking Mama Cookstar got a video within less than a month of release
What killed me is they marketed it as Kevin conroy’s last performance and when the game bombed they were like calm down nerds he’s in a couple other things. It’s like no YOU DID THAT.
I don’t remember them doing that. I think fans just assumed
@@inshal6420 nah man it was a selling point
@@jasonmurdoc9533 Exactly. Then the reveal of his other last performances were revealed after the backlash. Did people forget that?
@@Saltedroastedcaramelthat doesn't....that doesn't negate the original point. Why are you defending horrible business practices?
I've never seen a game so fragrantly display that it is a live service with MTX, Battle Passes, Shops, RPG stats, Gear rarity, pre-order exclusives, Road Maps.
It's like they made a list of everything players hate and worked down the list
It’s actually not Conroy’s final performance as Batman. He’ll be in Justice League: Crisis on Infinite Earths Part 3 as his BTAS version. Fitting.
Good
Reused audio doesn't count
@@christophernear6990 It sounds like it isn't reused though. Kevin Conroy recorded lines for the movie before he died.
Yeah I can't find anything saying its reused audio. I'm certainly hoping its not at the very least!! I doubt Mark Hamill would've come back if it were just reused audio.
Yeah but it’s his last performance in a video game
They will write papers based on that last interview to show how disconnected the average executive is from reality, and how far they will go to ignore basic concepts if it means admitting their plan is flawed
It's called a copium addiction and unfortunately many Executives overdose everyday.
Please donate to their battle passes and 70$ price tags 🥺
Its clearly theyre trying to park in an office they don't understand, service games arent just money printers, theyre even more competitive than regular games, require a lot more investment and brand recognition, because when you make an online game you aren't just competing for sales but also time.
Right now the brand is on the mud, the market has chosen their champions already and they don't have the right talent to even build the next gotham battle royale.
I would love a Justice League game. I think lots of people would. Instead, WB said, "no, we're not going to make that. I'm fact, we're going to make you kill them, because we hate you."
To kind of reverse this, I really don't understand the obsession with making Suicide Squad content. Clearly it's a difficult genre to make a compelling story out of, so why do these game companies and movie studios keep crapping out terrible content? It's like hubris jacked up to 11, thinking they can do it better than the last company. Not to mention the insistence on sticking with the Snyderverse-like content despite it being uh... divisive to say the least.
DC really REALLY needs an infusion of fresh ideas and talent, because their stuff is looking just about as stagnant, boring, and tired as Marvel's lately...
I mean I like the idea of a Suicide Squad game but I don't want to kill the Justice League. I'm not really sure how they could do it but maybe have superheroes not be involved at all and just play as the villains going on a crime spree.
@@dark_side_cookiesSnyder ruined everything since 300: he has the reverse Midas touch.
What gets me is that you don't even really get to kill the Justice League. You kill their corpses after theyve had their brains replaced by Brainiac bio-brains through nanotechnology
"You know, that Arkhamverse everyone loved? Let's set it there"
"But sir, there's a lot of conflicting issues mixing them both"
"Nah, no one will notice it"
When you burn your hand from touching the stove, so you crank up the heat rather than move your hand. That's the gaming industry today.
Watch Second Wind’s Cold Take on that. Corrupt executives reward each other’s incompetence with golden parachutes while purging employees, robbing them of promised benefits. It’s the Elon-Musk business plan, and it’s a societal cancer.
Seems like live service is doing worse and worse these days, I'm not sure how much longer companies will jump on the live service bandwagon considering how this game is doing
Hoyoverse is the exception to the rule
@@christiandauz3742just give em a minute…
@@christiandauz3742 The difference between Hoyoverse & Epic Games (Fortnite) with the rest of the industry is that the game itself is Free. So people are more inclined to throw money in for Micro transaction, even if it's Gambling, because they tells themselves they didn't pay something from the start.
I would be less inclined to throw money in the game to "make it better" if I already payed an initial fee. The only exception being Fighting Games because, (and that's the thing that make Hoyoverse at the top of the game too), the Live Service part is to obtain "New Characters". People are more interrested to get Characters than weapons / skins etc.
It's funny how the Joker and Harley Qunn don't have any dialog with each other but yet they want people to spend 70$ on that game. 😂
Didn't really help that Tara Strong decided to voice some very loud and very wrong opinions on the Gaza genocide and Muslims in general, so no one wants to touch her right now for fear of backlash and boycotting.
Even Disney were very close to nuking her role in Loki, and have left it open ended for her to end up with a recast in future with her character being killed and rebooted. Plus, with how prolific she has been over the last 15+ years, her rate must be way more than it's worth to bring her in for actual cutscenes and character work, especially when they've already so obviously slashed the budget and gone for 2D Comic cutscenes for new content instead of mocapped or in-engine Keyframed stuff, just like what Avengers did with the release of Jane Foster, and what Activision forced upon Treyarch for Black Ops 4 Zombies' last 2 DLC maps
@@Whiteythereaper*Correct* opinions. Also it's Tara Strong. She could get her house destroyed and shit out money to buy another one in an instant. Super momma's got dough!
It's a multiverse Joker, and he just doesn't even feel like the Joker. Not even the saturday morning jokers!! Yeah he's worse then most of the cartoon versions!
@@Whiteythereaper Tara Strong is right and you don't know shit about what you're talking about.
@donaldduck5358 what's correct about Collective Punishment and Ethnic Cleansing?
Stupidity and greed happened.
Big time.
Bad writing and disrespect should added too.
@@bearerofbadnews1375 if the game was good, bad writing could've been forgiven.
Live service and SBI happened.
Sweet baby inc. happened
From the Bad writing, to its bland graphics, to the bland gameplay, to its mandatory online connexion, to its tedious grinding for loot, this game went to Sushi very fast.
As one clown prince of crime once said : "It would be funny if it wasnt so pathetic..."
Ah what the heck, I'll laugh anyway! 🤣
Oh how we laughed and laughed,
except I wasnt laughing.
Under the circumstances I've been shockingly nice. 🎶🎶
I don't know about "bland" graphics at least when it comes to the facial animations; they have got to be some of, if not the best in the industry.
@@19thunderchild sure. I'll not deny that. But in terms of presentation compared to Arkham Knight, it looks bleak and underwhelming. Also, Metropolis compared to Gotham looks empty.
@@19thunderchild The Arkham games had top notch art direction, even though the graphics were previous generation in comparison. Suicide Squad running on next generation hardware still can't make up for its inferior art direction. There is way too much in the way of gaudy colors and visual overload in the latter, and the enemies look decidedly uninspiring in their designs.
The funniest and saddest thing is Marvels Avengers superheroes had a diverse range of powers to use, and they had differing personalities rather then just bein quirky all the time.
It did have issues but overall it was pretty fun to play, while suicide squad felt like a passionless cash grab
I can agree with that
Avengers was the weirdest experience.
I got in on Game Pass, so I had zero investment. The entire lead up to where it became a live service game, you know, the actual STORY, was kino. It could snap between genuinely excellent and a bit cringe, but that's just comics.
As pointless and frustrating the Avengers game was, at least it gave the player a little bit more freedom in how they wanted to play. Characters mostly played differently enough, the story had a few seeds planted of being a decent narrative on responsibility and Christ almighty, it didn’t actively feel like it was purposely trying to waste your time…..at first.
@@DariusFrench6273 sure
The gaming community actually praised the campaign mode for it. The only problem was lack of enemies and villains (being saved for future content no doubt).
The head of WB games saying they are going to be focusing more on live service games a month after this game bombed into the core of the Earth is a good example of how shareholder focused business is often stupid and self-destructive.
That statement alone is the epitome of out of touch delusion. Makes you wonder if that statement came out of ChatGPT.
Perette's statement was like an on-the-nose parody of the out-of-touch corporate stooge archetype.
Sadly it's likely 100% true.
This is really unique for "What Happened" considering Matt usually sifts through the remains of an old fire long ago to figure out what started it and in this case the fires are still blazing hot as we speak.
I feel there have been a couple of hot off the presses disasters in this series, but nothing comes to mind. But my memory is pretty abyssmal.
Yeah, there was the Day Before, Bayonetta 3, Cooking Mama Cookstar (I think that's what it was called), GTA Trilogy Definitive AIdition...
I think he did the same for Fallout 76. It's the only one to get a revisit as well. Maybe this one will get the same treatment if things somehow keep getting worse.
That's probably why he couldn't get many of the people involved to comment, the NDAs are likely still solidly in place.
That at this moment there are 93 people worldwide playing this game indicates that this is already an extinguished fire.
What this and Avengers have in common is that they are popular comic book IPs that went live service and were a downpoint in the careers of very beloved studios.
After the Avengers failure, Square sold Eidos. Seeing how cancel heavy WB have been lately, Rocksteady might not be so lucky
But even then Avengers still has more players
@@goosegas2087 the game was shut down, so it has 0 players
@@undeadinside3571 No actually, it was just removed from steam, which just means you can't buy it.
@@undeadinside3571 What? You can still see player count on steam charts
They made the Rocksteady game a live service, and Gotham Knights a 1-2 player game instead of the other way around.
That’s a good point. IIRC I heard that there might have been live service elements removed from Gotham Knights.
@@thelittleredhairedgirlfrom6527 yea gotham knights knew the game would bomb if they kept it live service so changed it
@@judgedrekk2981 Helldivers is a solidly good 3rd choice so far - but the fact the list of "good live service games" is about three doesn't really paint live service in a good light.
Wait, Gotham Knights is only 2 players max?
@@PotatoBruh64 main story is 2 player only
The fact that there is less than 200 players online to this day should be very telling that this game cannot be saved at this point
32:23 The final quote… oof. All I can think of is the bad ending to Chrono Trigger:
“But…
The future refused to change.”
Only a collapse of the industry will make things change.
Oh! Weirdly on topic for me, I just started playing Chrono Trigger for the first time! It’s my first “classic” RPG and I’m pretty bad at the active mode but it’s fun lol. I know next to nothing (something about dinosaurs?? I didn’t even know it was Sci-Fi until I just got to the future section) and I’m looking forward to experiencing such an influential game! Sorry random, just happy to see other people mention the game haha
@@maiam388Chrono Trigger is basedAF. Have fun lol
Truly a relic from when games weren’t ruined by blood sucking corporate parasites.
In the end…
The future tefused to change.
Lower player count than the literally dead Avengers game.
At least Avengers has Ms. Marvel. She's a treasure no matter what she's in.
Avengers also has more characters and more movesets and weapons.
Not just:
Gun.
Also, they made MODOK actually work as the main villain!
And I think that’s the project that got me warmed up to Ms Marvel too. She was great in that.
They also have lower player numbers than all the other Arkham games. Even Origins has more players than SSKTJL. Let that sink in.
@@judgedrekk2981antman was being set up to make Ultron for a future story expansion, and Scarlet Witch was planned alongside Captain Marvel, Doctor Strange and She Hulk. Of course, all of that got nuked by the non-response to War for Wakanda.
@@LammasuRexI agree 💯
What is JB Perette even talking about? Do they not see that it is literally impossible for gamers to buy a game every few months that demands years and years of engagement and, more importantly, investment?
Probably not. Remember how for years and years we had one "World of Warcraft Killer" after another and most of them sank into oblivion in short order?
Literal spin for Investors. Their constant lying in the hopes investors will buy stock and fund the future projects based on their scam vision of the future of gaming
They want us to stop time so we can play their games forever
He's cut from the same cloth as the entertainment execs who felt that everyone would adopt the cable-with-extra-steps-and-costs model that was streaming services. It's all about turning on the firehose of "content" and letting it run, that will always lead to more customer engagement and more money.
I find it fascinating that this game retroactively made Arkham Knight more well-received. There was not a lot of love for that game when it released haha
Well yeah, dumb twist and an awful PC port would do that to you lol.
It is the cycle of so many AAA franchises at this point.
@@vcom741Didn't help that they kept trying to sell the Arkham Knight as a completely new and original character when he was really just Red Hood 3.0.
AK was pretty well received at launch. I think it's a good game, just with awful writing.
Arkham Knight is one of those games I can acknowledge as genuinely a great AAA game, probably a 9/10 game, but it's not one that I love. And I'm a massive fan of the Arkham games, even Origins.
The combat and stealth were developed even further to create the ultimate Batman experience, but I felt the writing in general took a nosedive. Shoehorning in Joker once again for a 4th time, even after his death, and making him overshadow one of the main villains was a letdown.
I'm not gonna talk about The Knight's identity because I feel we kinda already know why it's not liked generally. Outside the story itself, the pacing and bosses are also rather messy. The Batmobile was a heavily requested vehicle before release, but it ended up being used too frequently.
Imagine a heist game set in the DC Universe. You can go in stealthy with Deadshot or Black Mask, bring henchmen and Luthor gadgets or just smash down walls with Grundy.
Then have the response escalate appropriately where you start out with GCPD and gradually raises with heroes showing up to fight you. If you take it easy it's just lower tier heroes like Teen Titans then going all the way up to Superman impossible levels
Like a DC version of Payday?
@@lmno567 Like if Payday and Hitman had a kid
Sounds like a mess.
@@gsesquire3441 Maybe but I think it could be something neat. Stealing cash and gold, spending it on your lair, expanding your arsenal, recruiting henchmen. Teaming up with other villains to do crazier missions. Balance how much havoc you cause so you don't bring Batman or Superman down on your head immediately. Maybe heisting kryptonite so you can make a tool to neutralize Superman if he shows up.
@@tanrata8658 Intriguing. I wonder how that will work? I also wonder if adding into that equation having a rival super villain interfere with a heist instead of a superhero from time to time. Like a rival group also hitting the same bank on the same day, complicating things, or the mission of a heist is a front for another supervillain and they aren't going to call the cops, but their own henchmen to deal with you and they are better equipped and more aggressive than the local PD. Maybe the target will give you a better deal than the original if you betray your original employer. Who knows, maybe you pissed off someone important and a job is really a trap.
I'm on Josh Keaton's side here. It seems like an omen to come with Discovery's acquisition of WB(not helping AT&T's buyout turning out to be disastrous post-2018), but Suicide Squad Kill The Justice League's development was made worse by Darth Zaslav and WBD breathing on Rocksteady's neck, only to fumble hard after reaching the finish line when Helldivers 2 released the same week and succeeded with flying colors(an example of live-service games done right). It's honestly sad how Warner Bros Discovery is now using Rocksteady as a pawn for more live-service games that would most likely fail. A disgrace towards the studio's effort on the beloved Arkham series. And a nasty stain on Warner Bros' film division regarding the Coyote Vs Acme debacle(which I still support in hopes of the movie finally getting released, albeit by a distributer other than WBD).
WB Film Division intern, if you see this, leak that movie if all hope is lost.
Also, it's kind of funny how James Gunn's The Suicide Squad (which came out 5 years after the 2016 misfire), Assault on Arkham and Isekai Suicide Squad are the better adaptations/interpretations of Suicide Squad when compared to this game. As for KTJL's future as someone who never played live service games and has no desire to do so, I honestly think it's gonna be yet another addition to the "Dead Live Service Games" graveyard in about 8 or 10 months from now.
Oh you know its a bad situation when there's a what happened about a current game
Western gaming studios are all going down the shitter this year
The day before was a quick what happened video turn out like the game came and went like that from existence.
@@anantrawat2311western game studios have been going down the shitter for a loooooooong while now.
This game mentioned that the Justice League fought against the Sinestro Corps once. Imagine if we got that game instead.
Oh, freak it did? That sounds sounds awesome!
That would've been LOADS more fun!
@@casanovafunkenstein5090 This game does that anyway
I would have loooved to see that game developed as an extensive primarily single-player game by rocksteady in their prime.
Not gonna lie, I would have bought it then 😂 I want a lantern game so badly.
27:40 To be fair, you can dump a turd in the middle of the street and it would still be the #1 game in the UK. It happens so much that i'm not amused at this point.
British children really will play anything for FOMO. They must be playing the new hot new game or they're not cool and they're poor and have no rizz. They have to buy the new skins day 1 or they're wasters to their friends.
True saint row was another example of getting top sale in the UK, its such a worthless title nowadays.
It's like they took a list of everything gamers hated about live service and said "let's do all that again, gamers will surely like it this time". Utter insanity.
They decided to commit to the Suicide Squad model of business, but without the Squad.
What busts my balls is that WB has a proven track record of this executive meddling, they pulled the same stupid meddling with Superman 64! And they still did it anyway and torched Rocksteady's reputation along with it
Warner Bros is a monster of their own making. The company doesn't deserve DC.
Really as far back as that game?!
@@jbktpl1245Yes. Watch Protonjon's Superman 64 LP.
@@jbktpl1245they deliberately made sure the devs had a horrid time making the game. Which is why it sucked so much and they never made the ps1 port that looked CONSIDERABLY more playable.
@@ComicWriter-ml3qt Good Lord, does upper management just enjoy screwing with people or something?
That statement at the end from whoever proves that the decision to create games and their business models does not contain a single person that is passionate about video games in general, and is instead lorded over by a bunch of corporate number-crunching, boardroom-meeting, getting-high-off-their-own-farts suits who have no idea what video games are all about & only want teh moniez.
Well, yeah. And there's good reason for that. Video games as an entertainment medium weren't accepted by the general public for a long time, attacked by TV media moguls and angry suburban conservative houswives fearing whatever new media their kids enjoyed. There's also the counter-culture aspect, as it was usually "nerds" and "geeks" who enjoyed video games. It was only as video games started to go more mainstream that it attracted corporate interests. Most of the execs at the very top of the biggest "AAA" game companies like Bobby Kotick were already executives of companies in completely unrelated industries who then swooped into the video game industry once they saw it was becoming a viable business model. Most people forget, but EA for example was genuinely a company that treated its game developers like artists and their games like art until executives from other industries took over the company and turn it into what it is today.
I can't wait for a few years from now when Games As A Service finally dies off and Matt is still doing Wha Happun and refers to GAAS as "the style at the time"
It won't die, publishers will just get a lot smarter about consolidating their efforts into fewer.
Which will then die, because online only games, including and especially GAAS projects, WILL die, and often die within at most a few years.
Online Only and GAAS games are far more unsustainable than offline games. They'll eventually have to shut the servers down, making the games impossible to play, and making all the discs wasted money and shelf space
@@galaxycameratagaming will suffer a crash like Atari before GaaS ends.
It works for some games, like Fortnite. Forcing it into a series that's historically single player is what's the problem.
I was hoping the former heads of Rocksteady created a studio called Bebop.
Every developer wants the "games as a service" model because it stands to make them the most money. If your game as a service catches on, you can lay off everyone that was needed for the original development, keep on a skeleton crew and pull in all that money with minimal salaries to pay out to employees.
The money a company can make (from reoccurring in-game spending) AND save on employee salaries with this business model is worth the possibility of failing miserably in the short term.
Interesting point. I guess they're thinking 'Who cares if everything hated this live service game? Maybe they'll hate the next one too. But we'll try again and again until it pays off.'
The end interview quote about them making live service games where people can live and work and play sounds like they wanna make a Final Fantasy 14 or World of Warcraft style MMORPG.... but no one there has ever heard of MMORPGs, FF14, or WoW, so instead they just "copy the fortnites and add new cosmetics... that's what kids are into right? Paying us 50 dollars a week for character skins?"
It's funny because dc universe online is a good game.
Sure if you wanna get past the pay walls....
What really makes WB's statement about making more live service games despite Suicide Squad's failure especially moronic and out of touch is that Hogwart's Legacy-a single player game also published by WB-wound up being a massive commercial hit, having sold 24 million copies by early 2024. With a highly successful single player game and a live service game that's become one of 2024's most infamous games so far, one would think that WB would want to focus more on single player experiences and stay FAR away from live service games, but alas, that does not appear to be the case.
"Man, this stove is hot. Maybe I should touch it again to make sure."
Lesson they appear to have drawn--"The Harry Potter game was a huge success, so what we need to do is release a Harry Potter live-service game. Yeah, that's the ticket!"
Because they don't want just a lot of money, they want ALL the money.
Corporate is obsessed with finding the next cash cow to milk dry.
They want the next Fortnite, Apex, LoL, where they can keep squeezing money out of the players with cosmetics, lootboxes exp boosters, etc.
And they'll keep trying until someone invents the next scummier monetization model.
They are willing to take the gamble, multiple times it seems to get the whales, the people who will spend hundreds if not thousands of dollars on MTs. This really seems like the audience they want with these games.
I mean they weren't wrong when saying ""market volatility". If a single player game isn't a hit at launch it becomes a financial failure. Imo it seems like they are expecting WW to be a financial failure which part of the reasons they decided to move away from triple a games. Almost every superhero game has failed financially in the past few years. Batman and Spiderman have been the only profitable heroes in gaming currently. Something I noticed in general is superhero games don't really sell well on Steam. The highest player population I saw in the ones I looked at was Spiderman remaster which had a peak of 66k. Most other games have under 20k peak population. Playstation seems to be the platform where they sell the most. A lot of you single player gamer only are just not paying attention to the facts and will do every possible to push that they are always successful
Single player games are a hit or miss. It’s either hit at launch and is successful or it releases and no one pays any attention to it and bombs financially due insanely high budgets.
I don't understand how games like this keep getting made, like, I know game company executives are completely out of touch with the current market but surely at some point they look at the NUMEROUS failed attempts at this type of game and think "Maybe no one wants a Live Service game anymore."
So much money pissed away over stubbornness.
All there needs to be is one major success and it ends up being worth it for a studio/company to continue trying to hit up the GaaS trend. I think the out of no where success of Helldivers 2 probably invigorated a lot of companies to keep on trying until they get their golden goose.
It isn't that people don't want live service games, they just need to be made by people that know what they're doing (Helldivers 2) and not by single player studios who've never made a MP game before.
It's not just stubbornness it's delusion and hatred towards gamers they don't make AAA games for gamers anymore.
Games as a live service = games as a scam.
And nothing of value was lost.
The reason the publishers are so adamant about doubling down on the live service bullshit is because, while, yes, the failures are everywhere the prospect of it being THE ONE, that generates billions on a constant basis, clouds their judgment. Was the same with MMO rush after WoW success and the same with battle royale rush after PUBG and Fortnite success.
WB: You know those incredible Batman Arkham games people love? Let's the do the opposite and, the cherry on top, lets disrespect our legendary characters. It'll print money.
Not wonder woman though, she was the only hero that the squad gathered around and cried when she was killed by Superman, while she never cared nor helped the squad, while the flash saves them twice and boomerang proceeds to piss over him, because ew man
"And while we're at it, greenlight another season of Velma."
Yeah they have Boomerang literally pee on the corpse of The Flash and a useless villian that Batman has always been able to take down mocks him while he's tied up and shoots him in the head. I'm surprised they didn't have Boomerang and Deadshot SA Wonder Woman or Hawkgirl in a dumpster with how much disrespect they treat the other characters
"And lets have our new Super Hero movie star someone who is a criminal and not fire them for their scandals. Oh and maybe digitally recreate died actors without permission from their respective estates".
Speaking of which, Matt should do a What Happened on The Flash(2023).
All people with check marks should be perma banned from commenting lol
I know there’s a lot that goes into these videos- research, scriptwriting, art, etc.- but I truly appreciate the storytelling that goes on in them, especially in the narration.
Thank you for what you do.
It’s just baffling that they passed on so many potentially great ideas to make this game instead
The Damian Wayne game sounded interesting
@@ComicWriter-ml3qt I was watching Degenerate Jay’s video on the Damian Wayne game and it sounded amazing. It will go down along with Prey 2 and Silent Hills as one of the greatest games we will never get.
The really bizarre thing about the whole concept of "kill the JL" is that DC have had the Crime Syndicate (evil alt-universe version of the League) for decades. There was even a quite recent DC comic crossover where the Syndicate invade and quickly take out the heroes, so the villains have to band together to fight them.
I mean hell, that's basically the entire premise of the Injustice series, save that some of the heroes join in to fight against the JL members who have become corrupt. So this CAN work as a general concept. It's absolutely the execution that's the problem here.
Isn't that just the lego DC villain game?
@@AwesomeMooseSmileThe OP is talking about the _Forever Evil_ storyline.
We need a follow up now we've heard more about how Sefton Hill basically doomed this game to fail before jumping ship.
Anything to NOT make a Superman game.
we need superman 64 2
Just give my boy Kal a decent game!
Superman would be a legitimately hard character to design a game around if you're being faithful to his powerset. You can kind of handwave his invulnerability and superspeed in a fighting game or beat-em-up, but for a single-player action game focused on Superman fans would expect a more faithful rendition.
@@JWonn it's not really hard at all, that's just a complete lack of vision and creativity, i mean just look at DBZ Kakarot an adventure game filled with OP characters it works fine, same with the transformers games of the 2000s and many others
@ironmaster6496 That's a fighting game, though like I mentioned. So yeah, one solution is to simply have all his foes amped/powered but that's going to feel like a copout. The genre fiction surrounding Superman often has him making chumps out of regular guys with guns rescuing a hostage or something. That's part of the power fantasy that's essential for a character like Superman.
25:03 they had a 25% chance at best to succeed, then they added live service to the mix so their chances of winning drastically went down.
"The risks I took were calculated but man, am I bad at math"
King Shark is FAT!- Scott Steiner, probably
Because WB KNOW they can't make a good game, and they're not even gonna try!
I never had any faith in the "Live Service" model for games anyway, and I fear it will continue to bottleneck the industry.
Perhaps they should follow GT Sport's way of ending service: Make it playable offline after service ends if there's single-player content, and not follow Ubisoft's method of making it unplayable, hack-proof, and ineligible for refunds.
@@X2011racer YEP!! Offline playable is the way it needs to be as a standard these days!
I’m just happy to ignore this game’s existence within the Arkhamverse
while watching this i constantly ask "why not just make this f2p?" i feel like people wouldve been way less harsher with the game if it was just f2p to begin with
u wanna make a shitty live service game that tries to take my money at every step? fine make it free to download then
casinos also dont ask me to pay 50 bucks before i get to even bet any money
JB Perette sounds like the kind of person who believes that throwing more money at a problem will fix it. GEE-ZEUS Christ. It sounds like a plan to self bankrupt.
Worked in games for over a decade, and most people (NDA or not), when at the pub will dilvulge a little bit here and there if they trust you'll keep quiet... I knew 3 Rocksteady devs, one of them I'd consider a good mate, and none of them would even hint at what they've been working on... They seem to have everyone well trained... So it stands to reason not being able to get any decent quotes.
MK1 got pushed out the door undercooked for THIS. 💀
Ouch, that stinks. I like MK1 despite the greedy store
As if the animations would have gotten better with more time.
bruh thats two different developers 💀ROCKSTEADY AND NETHERREALM STUDIOS 💀
32:23 It bears mentioning that when the spokesperson for a publicly traded company says something like this, they're not trying to predict the future, or even make a statement of observable fact, they're trying to appeal to potential investors in their stock. Obviously, WBD's stock chart shows this isn't working very well. But if WB's spokesperson is pushing games-as-a-service, I guarantee you it's not because they're ignorant, on the contrary it's because they have market resesarch indicating that games-as-a-service draws people to invest in them more than anything else they could be doing.
A Suicide Squad game in the style of Hitman, where you have a bunch of open maps and different ways to approach the goals could have been good.
I just don't think that Suicide Squad lends itself to that sort of thing. They should be on specific deadly missions. Narrow in scope and dark in tone.
(15:55)
To add on to that, the biggest issue with that (especially regarding live-service games) is that if you have a thousand different games following that formula like fortnite, you have to give people a reason to stick with that game because it's not exactly possible to keep pace with thousands of games constantly updating with new perks and rewards. And in a game like Suicide Squad that never breaks up its gameplay into something interesting, or requires far too much effort to get your rewards without wringing out a few bucks, (or, you know, in the grand scheme of things is just a sh*t game) then that game is pretty much doomed to fail because you don't have a reason for players to come back.
I already play Warframe, so I don't intend to ever get into Final Fantasy 14 or Path Of Exile, both extremely good games that have been chugging along for years.
And a lot of these games launch with the belief that promising future content IS the content, rather than... you know, having content. Even a free to play game can't get away with that these days.
The inevitable failure of the Live Service model in a nutshell, right here. I don't have infinite time, nor infinite income, but that's what these games seem to demand. Each of them, individually.
The Injustice games did a far better job with the concept of an "evil" Justice League.
And Brainiac
Also Lego games
I'd argue the elseworld story for JLA was far better written that this peice of shit game
Disagree on that but I think a game like this would probably make more sense for the Injustice universe
even then it still sucked . Just better
Thanks for unintentionally lining up the TH-cam upload with my blood donation appointment. Nothing distracts you from getting drained like hearing game development mishaps.
Thank you for donating blood.
We all know if these publishers could drain you of your blood too, they'd do it in a heartbeat. Pun unintended.
I wish I could give blood. I’m type O positive. 😢
o7
@@backpackingtony1779 Literally same, and the American Red Cross loves hitting up my phone every 2 to 4 months asking for another appointment. Lol
One thing I’ve noticed too about these games coming out is that they’re starting to adopt the mobile gaming business model of flooding the game with a shit ton of micro transactions, and making their game so grindy until it frustrates people into buying their MT’s
It blows my mind that they looked at the most recent spiderman game that absolute smashed sales and looked at the most recent games as a live service games and how they flop and went "yes, thats what we want to do" even worse that their single olayer flagship, batman, has consistently sold well. They must have all groaned so powerfully when MCU flopped.
5:35 “crazier shit will continue”
(Me watching this on the toilet)
“You got that right…”
@@judgedrekk2981 Not sure how that got onto Money for Nothing, but I dig it
Quickest launch to WHA HAPPUN to date I think, even faster than bayonetta 3.
Are we sure it was faster than the GTA definitive edition? I feel like that came out within a couple of weeks of that games release.
I though it was Anthem (remember that? I do) and the double part of Fallout 76
Why are people saying this was so fast? This game has been out for months when stuff like Cooking Mama got the Wha Happun treatment while the controversy was still ongoing
Let's not forget that The Day Before episode came out less than a month after that game's Early Access release.
Balan Wonderworld has entered the chat.
Much like Suicide Squad (2016) it was a project where NOBODY lived happily ever after.
Dunno man the second one did well and got a spin off show
Y'know what was a really good game where you play as a team of batman villains committing villainy? The first Lego Batman.
Anyone else think Gotham Knights originally was meant to be part of the Arkhamverse, given the heavy focus on the Court of Owls and the Court of Owls easter egg in Arkham Origins?
I thought that the title was supposed to indicate that, and that the premise, after hearing how it went, seemed like it'd somewhat fit.
You know a game is an absolute disaster in every way possible when it gets a what happened just 3 months after its release.
Oh my gosh using the poster/cover of the 'Patrick Stewart as Scrooge' version of A Christmas Carol to represent miserliness? That movie is an annual tradition in my house right behind The Muppets! Probably my favourite live action, non-musical version of the story
Didn't all the talent at Rocksteady leave to form their own studio anyway? The Rocksteady as we knew them is gone either way.
Man, gotta understand what was all that 2010's obsession with Harley Quinn. Like everyone tried soooo hard to make her happen, to become an icon like Batman and we had an overload of content about her at every corner. But still, it was content. Soulless, corporate, cash grab content that will make that character and the whole "Suicide Squad" concept fade into obscurity.
Except for maybe the Harley Quinn show, which I hear is good.
But also to me, it feels like they tried that with the Suicide Squad in general
@FlyingFocs it is pretty good. Poison Ivy and Kite Man in it rule.
Back in the 2000s I didn't mind Harley Quinn but now I absolutely loathe the character. I keep hoping DC Comics will kill her off by having Black Adam throw into the sun or something like that. She'd eventually be brought back of course, but 2 to 3 years without her would be refreshing.
@Eamonshort1 I saw a trailer for that Kite Man show, and thought “yeah, I’d watch it.”
Because there are female characters people like? She happened dude don't be an incel.
still so confused that WB decided to make 2 high budget co-op superhero games at the same time, like what did they genuinely think would happen. that we would be raving over gotham knights for months on end, then dump another 300 hours into the exact same kinda game?
This might be the angriest I’ve seen Matt cover a What Happen, and honestly I don’t blame him the whole debacle is just greedy decision after greedy decision from WB and failure to understand the gaming landscape and audience interest.
I have to believe his “NO YOU DONT” outburst at the end was unscripted
Sunk cost fallacy is one hell of a drug
The promise of a massive insurance payout on the investment and the massive tax break on future profits, on top of government subsidies, usually outweighs the money pit.
Their stocks tank, board members get to buy more stocks at a discount in expectation of the bounce back, and their contracts allow them to ditch their previously held stock for the original value before it dropped if things continue to decline, meaning they end up with a golden parachute and a massive payout for this massive failure, while the lowly grunts get dismissed immediately with no severance pay, immediate loss of benefits and insurance/healthcare plans, losing their company pension if they had one, and watching as their bosses keep donating 6 figure sums to politicians that promise to never change labour laws & worker's rights unless it's taking away rights and giving higher ups more freedom.
@@Whiteythereaperthey’re a UK a company so a lot of your points don’t apply
@@livwakeWarner brothers is based in the uk?
34:26 I forgot just how good the NES Batman game's soundtrack was
13:20 it still baffles me that missing stuff this obvious doesn't get a bunch of the top brass at WB Games fired. They pissed away a 100+ million $ and a decade on something that was pretty much destined to fail.
Wait, they're doubling down on live service games?! And here I thought 2024 could possibly be the last year of these types of AAA games.
Arkham Origins is underrated, the brutality is delicious
The story might not have been as good but I loved the combat in that one. Those electric gauntlets were awesome.
I spent quite a lot of time in that one just doing different challenge rooms, the way the combat flowed was pretty satisfying.
Currently playing it and it's so good. I should have bought it on 360 on release
It lacked way too much polish, when I finally beat Deathstroke Batman knee dropped him through the floor and I couldn't trigger the next cutscene. I quit and uninstalled the game (I also had a bunch of crashes which didn't help its case)
The Death of the Arkhamverse should have been the title for this one here Matt.
Was dead from the start poor Rocksteady
I can't believe they cancelled a Damien Wayne Arkham style game that takes place in a Dystopian Gotham for this. What were they thinking?
It's mindblowing so much time and energy was put into a bad idea for over a decade.
The quickest modern Wha Happun episode I've been waiting for.
Anyone think they're gonna stick it out 6 seasons so the story can actually be finished, or are they gonna stop after season 3 leaving it completely unsatisfactory for the 200 people still playing
Anyone who thinks the story will eventually be finished is deluding themselves.
Season 3?! You have high hopes for this game. If it gets to season 2, I'll be shocked.
@@BeeIzebub. Hi. I’m here from the future. It did. Didn’t quite improve things.
I dont think im excited for a suicide squad Anything, because of this game.
It's a shame the property has been ruined due to both that 2016 shitstain and this game. It's a shame too because the idea of a crack team of supervillains carrying out shady government operations is a lot of fun, but it's held back by two horrible releases (the 2016 film and this game) and a seeming aversion to ever seriously switching up the team's roster.
The Suicide squad itself is pretty cool. This game is just lame excuse for a shooter. I doubt they even cared about the squad like they did with Batman
A well researched video. Last August I went to London to see 'AEW: All In - London' at Wembley Stadium. Over the weekend I met up with a friend who lives there and works for the BBC. His wife works in the video game industry and he told me a lot of the dev team had left 'Suicide Squad: Kill the Justice League' to go and work with the London team of 'Grand Theft Auto 6'.
They made a game where Superman and Batman got unceremoniously gunned down by a bunch of obnoxious jobbers that Batman could've taken out in his sleep...and Harley gave Batman a tone-deaf lecture on how he caused emotional and mental damage to his enemies before blowing his head off. That's what happened.
if they went with the crime syndicate as their justice league equivilent they could have had been lectured all the writers wanted while fitting. owlman could not be lecutured enough about emotional and mental damage enough.
WB/Rocksteady: What are we some kind of suicide squad?
Leave…now
If not for the admittely solid 2021 James Gunn movie, I'd say Suicide Squad is an irreparably cursed IP that should stay in comic books going forward. In all seriousness though it's done poorly enough that WB should really stop trying to make it a thing in other media.
They had some cool showings on TV. 🤷♀
Man! I saw this pop up on my feed and was like, "Babe, come see - this game is *dead* dead! Matty is already doing the autopsy!" XD
I really miss the BTAS version of Harley Quinn. She had a fun personality, a great voice actress, and genuinely touching and sad moments where a little of her sanity poked through. And Bruce truly wanted to help her. The version of Harley in Suicide Squad and onwards just feels so hollow and flat in comparison.
i wish Arleen Sorkin voiced Harley in this game. I main Harley, so hearing her voice instead of Tara's would've been better
Amazing how fast this game's death was publicly accepted. It's becoming a disturbing trend.