Tips & Tricks On Using All 7 Koopalings In Super Mario Maker 2

แชร์
ฝัง
  • เผยแพร่เมื่อ 27 พ.ย. 2024

ความคิดเห็น • 608

  • @Odyssey_Central
    @Odyssey_Central  3 ปีที่แล้ว +335

    Monday upload, gonna perform badly let’s GOOOOOOOOOO 😎😎😎

    • @Wyatt516
      @Wyatt516 3 ปีที่แล้ว +6

      😎

    • @talkalexis
      @talkalexis 3 ปีที่แล้ว +3

      Here before its pinned

    • @talkalexis
      @talkalexis 3 ปีที่แล้ว +3

      Also here before "😎" by Wyatt516 is hearted

    • @sirscribblton6113
      @sirscribblton6113 3 ปีที่แล้ว +2

      If you could make a boss fight idea where Luigi enters first and gets it wrong then toadette the smartest toad comes and gets it right

    • @w4976.
      @w4976. 3 ปีที่แล้ว +3

      @@Wyatt516 how about this
      “😎😎”
      1up haha

  • @BronzeSpaceComet
    @BronzeSpaceComet 3 ปีที่แล้ว +631

    I think it’s also important to mention that Iggy’s magic moves faster than all the other Koopalings, making it a bit tougher to dodge

    • @stevenschuitemaker8438
      @stevenschuitemaker8438 3 ปีที่แล้ว +18

      Yea

    • @solelak
      @solelak 3 ปีที่แล้ว +41

      FINALLY! Somebody actually knows he shoots faster! ReVeLaTiOn!

    • @Perfection-given-form
      @Perfection-given-form 2 ปีที่แล้ว +8

      That’s probably his best unique feature

    • @somethingname9951
      @somethingname9951 2 ปีที่แล้ว +4

      @@MageOfDarkness69 what is the code for it

    • @aithrasherboi
      @aithrasherboi 2 ปีที่แล้ว +8

      Holy shit, FINALLY! Somebody pointed it out that Iggy's projectiles move faster! I'm not the only one who actually cares about that!

  • @davidpacifico1019
    @davidpacifico1019 3 ปีที่แล้ว +340

    Some further tips:
    Iggy Never leaves the ground in most cases, so he’ll stay on platforms instead of jumping to another one, meaning he can be easily contained.
    Ludwig (when winged) shoots out two sets of projectiles while in the air, increasing the number of projectiles further, Ludwig also will stay in the air until he finds a Plattform, he will shoot more projectiles if he is in the air for long enough.
    Ludwig also has the fastest time for casting magic, meaning that if he’s in a small space where he can’t jump, he will constantly fire projectiles. If he jumps of a sideways spring, he’ll immediately shoot projectiles after landing, meaning that Ludwig can use sideways-springs to shoot more projectiles.

    • @RGC_animation
      @RGC_animation 3 ปีที่แล้ว +21

      Ah yes, Ludwig, the bullet spammer

    • @ayo.2022
      @ayo.2022 3 ปีที่แล้ว +17

      One that you missed: If Lemmy is placed 3 blocks (6 in Giant Lemmy's case) or less below a ceiling, he won't spawn his balancing ball and instead run up and down like Iggy due to not being able to fit otherwise

    • @darthtroller
      @darthtroller 2 ปีที่แล้ว +2

      @@ayo.2022 either way Lemmy also doesn't leave his platform

    • @aithrasherboi
      @aithrasherboi 2 ปีที่แล้ว +7

      Ludwig be like:
      Haha bullets go brrrrrrrrrrrrrrrrrrrrrrr

    • @waicheng1227
      @waicheng1227 ปีที่แล้ว +1

      @@ayo.2022 yeah I know

  • @ruben._._34577
    @ruben._._34577 3 ปีที่แล้ว +170

    4:20 Larry is foolish for jumping
    *1 minute, thirty four seconds later*
    5:51Larry’s ai is very smart

    • @Mr.Scrible
      @Mr.Scrible 3 ปีที่แล้ว +4

      420 nice

    • @ruben._._34577
      @ruben._._34577 3 ปีที่แล้ว +4

      @@Mr.Scrible yes

    • @w4976.
      @w4976. 3 ปีที่แล้ว +4

      *1 minute, thirty one

    • @StoMoComedoPro
      @StoMoComedoPro 3 ปีที่แล้ว +2

      @@w4976. Yeah, that is sus, some dude must have obviously spam liked in a few hundred account and then clicked removed them all. So yeah cool, I was really confused when Hecking Play Bot said 420 and then now it has 28, inlcuding my like, I mean likes go up way more then they suddenly go down.

    • @w4976.
      @w4976. 3 ปีที่แล้ว +3

      @@StoMoComedoPro what?

  • @clutchathan1476
    @clutchathan1476 3 ปีที่แล้ว +185

    Larry Gimmick: Basic projectile
    Iggy Gimmick: Basic projectiles but fast
    Wendy Gimmick: DVD logo that never hits the corner
    Lemmy Gimmick: BaLLs
    Roy Gimmick: Burrowing😎
    Morton Gimmick: Thicc makes Mario Shake and stunned, also fire
    Ludwig Gimmick: Flying and multiple projectiles
    Odyssey Central Gimmick: *stealing ideas from older videos*

    • @FlashGlove
      @FlashGlove 2 ปีที่แล้ว +2

      *Larry Gimmick 2: FiRe😎*

    • @SuperDZ555
      @SuperDZ555 2 ปีที่แล้ว +2

      @@FlashGlove
      Larry Gimmick 3: epic dj in electrodrome

    • @FlashGlove
      @FlashGlove 2 ปีที่แล้ว

      *Ludwig Gimmick 2: SPAMMING PROJECTILES.* *Ludwig Gimmick 3: SPAMMING PROJECTILES WITH SIDEWAY SPRINGS*

    • @gameswithpeachcord7498
      @gameswithpeachcord7498 2 ปีที่แล้ว

      Iggy stays on platforms mostly unless she jump to another one

    • @MageOfDarkness69
      @MageOfDarkness69 2 ปีที่แล้ว +1

      @@SuperDZ555 no he's not!

  • @legendaryfella3236
    @legendaryfella3236 3 ปีที่แล้ว +57

    What a lot of people don’t notice is the different speed of magic attacks, While most are the same, Ludwig’s attacks move slightly slower while Iggy’s move slightly faster.

  • @Timster_07
    @Timster_07 3 ปีที่แล้ว +77

    23:23 Mario just saw Ludwig attack and said "Aight,Imma head out.:

    • @OnlyJadi
      @OnlyJadi 8 หลายเดือนก่อน +2

      I thought he was gonna say “Luigi Do This For Me

  • @ade1174
    @ade1174 3 ปีที่แล้ว +144

    You can jump on Wendy's rings with a dry bones shell. You could make a boss idea where you have to climb up to hit an on off switch using her rings.

    • @deleted1727
      @deleted1727 2 ปีที่แล้ว +21

      Dry Bones For Smash

    • @hivijivi
      @hivijivi ปีที่แล้ว +6

      Dry Bones For Smash

    • @alexcatyt4764
      @alexcatyt4764 ปีที่แล้ว +5

      Dry Bones For Smash

    • @nandito3287
      @nandito3287 ปีที่แล้ว +3

      Dry Bones For Smash

    • @rafansyed8420
      @rafansyed8420 7 หลายเดือนก่อน +3

      Dry Bones For Smash

  • @wahbro3380
    @wahbro3380 3 ปีที่แล้ว +96

    Every boss in SMM2 actually gets a unique move when given wings, and some of them when in clown cars too; I think, since you didn't cover any of the winged attacks in this video, having a seperate one for all of the bosses would be very interesting.

    • @StoMoComedoPro
      @StoMoComedoPro 3 ปีที่แล้ว +15

      Yes, great idea! I can't beleive Oddysey Central didn't heart this comment. Mainly, I can't beleive that Oddysey Central forgot about the whole "Wings" and "Clown Car" mechanic!

    • @swaggasaurus4837
      @swaggasaurus4837 3 ปีที่แล้ว +20

      Winged Bowser Jr. is probably the most unique as it renders him unable to fall to his death plus swaps his fireball attack for hammers. I've yet to come up with an interesting use for him, I just thought it was a really cool gimmick

    • @boobyegg2135
      @boobyegg2135 2 ปีที่แล้ว +4

      @@swaggasaurus4837 winged bowser junior is actually really good to use as a sidescrolling boss

    • @AshenDust_
      @AshenDust_ 2 ปีที่แล้ว +2

      @@boobyegg2135 as opposed to all the 3 dimensional bosses in Mario Maker?

    • @darthtroller
      @darthtroller 2 ปีที่แล้ว +1

      @@swaggasaurus4837 I got a very challenging battle against giant Morton Jr and winged Bowser Jr, it's on treadmills with some death pits, when Morton ground pounds, you'll get paralyzed probably fall down meanwhile Bowser Jr can fall and fly back, he can ground pound too which will also paralyzes you, however he stays in this position for some time, allowing you to hit him

  • @sirscribblton6113
    @sirscribblton6113 3 ปีที่แล้ว +41

    I love the creativity the koopalings add for level ideas and boss fight ideas great addition honestly

  • @Folutu
    @Folutu 3 ปีที่แล้ว +38

    I kinda like that Larry's basicness makes him extremely versatile to build around.
    And in almost any idea where I can use Larry, I can use Ludwig to up the difficulty since he's Larry but more of everything.

    • @MattyStarX64
      @MattyStarX64 7 หลายเดือนก่อน +2

      I just realized this is where Larry from Scarlet and Violet got his name from!

  • @TheWispGuy
    @TheWispGuy 3 ปีที่แล้ว +39

    Here's a fun fact for Morton: his Fire Spells will go flying off in the direction they were traveling upon reaching a ledge, but only if they're traveling on a Mushroom Platform or a One-Way Wall.
    To give an example, have the main platform be a Mushroom platform, but don't have it touch the walls so that you can have a pit - or some lava - you don't want Mario to fall into. The Fire Spells will climb up the wall, and unto the ceiling. (if you have one) Now, put two One-Way Walls on the ceiling. (having one face left, and the other facing right) Now when the Fire Balls slide along it and reach the edge, they'll fly back to the battle arena.
    If properly placed, this can make a classic boss fight against Morton a bit more challenging. (I hope I explained this well!)

    • @darthtroller
      @darthtroller 2 ปีที่แล้ว +6

      I managed to use the one way walls to repurpose Morton into a Sumo Bro, he shoots his fire downwards now

    • @zombiechicken1530
      @zombiechicken1530 2 ปีที่แล้ว

      also clouds

  • @AZlumpbox
    @AZlumpbox 2 ปีที่แล้ว +8

    Every koopaling with wings explained
    Larry: he jumps higher into the air.
    Iggy: he will hop instead of run in the same pattern
    Wendy: jumps higher
    Lemmy: will hop towards you
    Roy: will pop his head out multiple times, if popping out of the floor he will be in the air and shoot magic at you before landing
    Morton: will cancel his ground pound if you are in the air and resume when you are on the ground.
    He will do this up to two times before pounding.
    Ludwig: will fire, jump into the air and will shoot two more times before landing down.

  • @Arrowstotle
    @Arrowstotle 3 ปีที่แล้ว +51

    I love the Iggy mole and chomp idea! Never seen that before!

    • @Goofyman318
      @Goofyman318 ปีที่แล้ว +1

      ARROWSTOTLE

    • @Minepro616
      @Minepro616 8 หลายเดือนก่อน +1

      I subscribed to you

  • @bloxxer717
    @bloxxer717 2 ปีที่แล้ว +21

    Ludwig is in your walls.

  • @the1stwing
    @the1stwing 2 ปีที่แล้ว +27

    Whenever Roy digs into the ground, he goes into the Backrooms and, since he has mastered this realm, he is able to enter and exit it at whim, and uses it to quickly get around (1 ft in Backrooms = 10 ft in our world)

    • @nategwright
      @nategwright ปีที่แล้ว +3

      Roy has a Nether ice road

    • @ChristyLiddell
      @ChristyLiddell 8 หลายเดือนก่อน

      Similar to Minecraft. 1 block in the Nether = 8 blocks in the Overworld!

  • @ade1174
    @ade1174 3 ปีที่แล้ว +13

    Yeah, I definitely feeling like making a level with lots of Lemmy's and Morton's eventually as creative roadblocks along the way.

  • @Theshyguy48
    @Theshyguy48 5 หลายเดือนก่อน +2

    did you know that if you add wings to koopalings they get harder. This is what each koopaling does.
    Larry: Jumps super high
    Wendy: Same as Larry
    Iggy: hops around
    Morton: Tricks Mario by doing fake ground-pounds
    Lemmy: Jumps around on his ball
    Roy: When he pokes his head out he has a chance to choose a different spot
    Ludwig: Flies in the air and shoots magic down on Mario

  • @hagollow
    @hagollow 2 ปีที่แล้ว +29

    0:56-Larry
    6:40-Iggy
    10:00-Wendy
    12:51-Lemmy
    16:02-Roy
    20:14-Mortan
    23:11-Ludwing

  • @edex59
    @edex59 ปีที่แล้ว +2

    6:31 Larry saying the 21 used in the “what’s 9 + 10?” Meme is something I never expected I needed in my life.

  • @supermaximglitchy1
    @supermaximglitchy1 2 หลายเดือนก่อน +2

    Whenever you mention the fact we aren’t able to place the bouncy balls makes me think of that one castle level in New Super Mario Bros 2 where that is the case

  • @Loskythecopydog77
    @Loskythecopydog77 3 ปีที่แล้ว +11

    Mario begins to realize, this might be the end. All the experiences he had, all the places he has gone, all the people he loved. This is what it's led to. Mario just sits there as the ring rises up. Mario just says that this is going to be the last thing he ever-- 11:30
    Anyways Toad is smart and decides to hit the switch before the ring got to him. 😎

  • @ammondmilk5567
    @ammondmilk5567 3 ปีที่แล้ว +10

    To be honest, I'm surprised Odyssey didn't upload a Tips and Tricks video on Dry Bones yet. Dry Bones for Smash

  • @clefairyfan333
    @clefairyfan333 3 ปีที่แล้ว +19

    I find it interesting how they seem to be based more on NSMBW than NSMBU. I'm not complaining though, considering it's my favorite game of all time lol

    • @Elfilinfan
      @Elfilinfan 3 ปีที่แล้ว +3

      Sad NSMB2 fan noises

    • @darthtroller
      @darthtroller 3 ปีที่แล้ว +6

      NSMBW introduces them performing basic moves in the tower fights (even in the castles too they're kinda basic), that's why, Iggy however was based a bit of NSMBU due to how he never jumps at all in that game, NSMBU shows all of them using special gimmicks adapted to the environments (except Larry who still behaved the same), but imo Lemmy should've thrown a few bombs among his balloons, otherwise he's completely harmless

  • @paddymcguire7457
    @paddymcguire7457 3 ปีที่แล้ว +5

    Because Wendy's projectiles bounce off of ceilings and walls and the others won't, I think she can be really useful. I also find the fact that she jumps around useful. Iggy would probably the most difficult one to use making his boss fight different from Larry's.

  • @syrusgrove8682
    @syrusgrove8682 3 ปีที่แล้ว +7

    I feel like Larry is the All rounder Koopaling he could be the actual boss while the others use their gimmicks to make the boss more fun but the only person you have to kill is Larry.

  • @joeyfarino6560
    @joeyfarino6560 3 ปีที่แล้ว +12

    Wendy is my favorite in terms of gameplay. However, she needs to be paired with either Ludwig, Morton or lemmy to make her fights interesting. Her rings have a unique route depending on where it’s fired from which makes her unique compared to other koopalings

    • @darthtroller
      @darthtroller 3 ปีที่แล้ว +3

      I made a fight where Wendy and Roy work together, the arena is filled with vines and spikes which means you can only climb, Roy digs through different platforms of spikes so you gotta be quick to find him, and there's also Wendy's rings that bounce between these platforms (and a winged lava bubble too to make it worse)

    • @joeyfarino6560
      @joeyfarino6560 3 ปีที่แล้ว +2

      I might actually try something like this

    • @darthtroller
      @darthtroller 3 ปีที่แล้ว +3

      @@joeyfarino6560 yeah, I'm basing the Koopaling teamups in Paper Jam, except that instead of leaving Morton Jr. with Lemmy and Iggy, he's with Bowser Jr. (Team Junior)

    • @joeyfarino6560
      @joeyfarino6560 3 ปีที่แล้ว +2

      Weren’t those the same team ups in paper jam too?? And then with ludwig and Larry and take away bowser jr

    • @darthtroller
      @darthtroller 3 ปีที่แล้ว +1

      @@joeyfarino6560 yeah, that's what I said, unless you read my initial comment where I actually said Dream Team

  • @TheEPICMarioBros2
    @TheEPICMarioBros2 3 ปีที่แล้ว +4

    this is legit one of the 3 channels that keep SMM2 alive, nintendo dosent even do that anymore

    • @chowcow5297
      @chowcow5297 3 ปีที่แล้ว +1

      Well there’s also cleave, smashy, dark, pangaeapanga, raysfire, and red falcon, but odyssey is really good

    • @SerialDesignationR814
      @SerialDesignationR814 2 ปีที่แล้ว +1

      ​@@chowcow5297 dgr

  • @devilbowser253
    @devilbowser253 2 ปีที่แล้ว +3

    if i remember, wendy's projectile lasts much longer underwater but slows down so do with that what you will

  • @jamiesnow8190
    @jamiesnow8190 3 ปีที่แล้ว +3

    Love the Iggy minion fight! Super clever

  • @Tyboose
    @Tyboose 3 ปีที่แล้ว +12

    What about tips and tricks for clouds , or how to make actual good levels with lakitu

  • @panosmosproductions3230
    @panosmosproductions3230 3 ปีที่แล้ว +3

    Also for your first Larry idea you can also put a shellmet in a hole in a set of 9 ground blocks above the entrance to the boss fight. And also put a pipe with shell Mets coming out in case the player lost their shellmet.

  • @EEE.654
    @EEE.654 3 ปีที่แล้ว +11

    Odyssey Central: So let's take a look at a few ways Larry can be use him
    **TikTok add shows up**
    Me: *Oh no.. HE HAS THE POWER OF TIKTOK!*

    • @kjrayofficial
      @kjrayofficial 3 ปีที่แล้ว

      I don’t think he can control that

    • @EEE.654
      @EEE.654 3 ปีที่แล้ว +3

      @@kjrayofficial It was a joke -_-

  • @iggystrawco.4646
    @iggystrawco.4646 3 ปีที่แล้ว +3

    I'm happy someone else wants more justice for Iggy!

  • @idk_iwantfood
    @idk_iwantfood 3 ปีที่แล้ว +2

    You dont know how much ive been waiting for another tips and tricks video

  • @MarcoCafagna-s6v
    @MarcoCafagna-s6v 4 หลายเดือนก่อน +1

    Tip: don't use the basic jump gimmick, put a pipe that vomit mechakoppa and use them for defeat the koppaling. You can use a monchies and you should use this also with boom boom, poom poom, bowser jr and bowser, sadly roy don't use is gimmich when something is on is head, so he became even more BASIC than larry

  • @sledgen.
    @sledgen. 2 ปีที่แล้ว +1

    4:02 the transition syncs to the music and I love it

  • @frogmouth2
    @frogmouth2 2 ปีที่แล้ว +1

    One of the reasons I’m really hoping for Mario maker 3 is cuz the Mario maker guys have VERY clearly shown they take feedback. Look at any list from 2015 called “10 things that should be in Mario maker” or the like and you’ll find all of those things are probably in the game by now. The koopalings are a prime example

  • @The-EJ-Factor
    @The-EJ-Factor 2 ปีที่แล้ว +3

    I think Lenny’s ball should be a variant of the spike ball

  • @milkshakedraws6944
    @milkshakedraws6944 ปีที่แล้ว +1

    Not sure if the A.I. is smart enough to use them properly, but Larry is the DJ in Mario Kart 8 Electrodrome. Using the music blocks in his boss fight could be a very cool way to make the fight more interesting.

  • @Zero-111
    @Zero-111 2 ปีที่แล้ว +2

    Another idea for wendy: you have to fight Wendy, but if you take too long, the room starts shrinking

  • @JefferysRefrigerator
    @JefferysRefrigerator 3 ปีที่แล้ว +4

    You can do a Wendy fight by having a Wendy at the top on top of on off switches and 2 other Wendy’s on the side so Mario will have to doge 4 rings and a few magic spells then you try to hit it on off switches to damage the main Wendy on the top:)

  • @BigCheezy42069
    @BigCheezy42069 3 ปีที่แล้ว +12

    I lost my shit when Larry said 21

  • @JohnySkyBlue
    @JohnySkyBlue ปีที่แล้ว +1

    6:40 how come literally NOBODY I have ever seen talk about him in this game mention ONCE the fact that his magic balls go faster than every other koopalings

  • @LeSpearow
    @LeSpearow 2 ปีที่แล้ว +1

    Before I lost the game itself, I made a level based on swinging claws and inside the arena, it had Larry and also had platforms going up and down, and I implemented a swinging claw in the middle. Larry had a muncher on, though, and you had a fire flower. The idea was to time it right to get Larry stuck inside the swinging claws to then blast him with fire balls. There are moving saws horizontally going around the arena, too. If only I remembered where it was...

  • @thatrandomgwmain
    @thatrandomgwmain 2 ปีที่แล้ว +1

    Points missed for a few after my experience
    You can create parkour levels with Wendy rings using a dry bones shell
    Larry with wings Jumps higher for maybe a vertical parkour stage
    Iggy never jumps or leaves ground with can be used for so much mechanics like platforms coming up from the ground and you have to time your jump on Iggy before he goes back down
    Personally I think Iggy is a bit looked down on in this game for how much bosses can be created

  • @animal1nstinct394
    @animal1nstinct394 3 ปีที่แล้ว +2

    The Koopalings are my favorite Nintendo characters hands down. I love these bratty kids.

  • @jacobthemousy
    @jacobthemousy 2 ปีที่แล้ว +1

    I love your good use of comedic timing and good jokes lmao

  • @RHVGamer
    @RHVGamer 3 ปีที่แล้ว +7

    somehow the random sound effects keep making me laugh

    • @Odyssey_Central
      @Odyssey_Central  3 ปีที่แล้ว +6

      Random = funny (it’s the law)

    • @dragon-du6ew
      @dragon-du6ew 3 ปีที่แล้ว +1

      @@Odyssey_Central like you saying you have a girlfriend

    • @SomeoneWeird-vx5jx
      @SomeoneWeird-vx5jx 3 ปีที่แล้ว +1

      @@Odyssey_Central The Patrick Star show:

    • @Elfilinfan
      @Elfilinfan 3 ปีที่แล้ว +1

      Gen z in a nutshell

  • @evansagaa
    @evansagaa 2 ปีที่แล้ว +2

    for morton i usually use a brick floor with lava bubbles in a small space so when he ground pounds he releases one

  • @whitepumpkinenthusiast27
    @whitepumpkinenthusiast27 2 ปีที่แล้ว +2

    2:21 This Toad abuse has gone on for too long! We need to start a revolution and save the Toads!

  • @NewSnoop2
    @NewSnoop2 2 ปีที่แล้ว +2

    You didn't mention how they can be damaged by ground-pounding near them with a show, lava, poison, and the void!

  • @Mike14264
    @Mike14264 2 ปีที่แล้ว

    One setup that I found in a video was the use of fast, sideways moving platforms. Since Iggy moves left and right, having him stand on platforms that move left and right make him even tougher to avoid.
    Wendy's setups really don't deviate much from what you suggested: smaller and narrower rooms, slippery floor, some icicles and other hazards, the works. Some people add water to make it tougher, as you'd have to swim around the rings, but that also makes both her and her rings move slower, so it's a double edged sword.
    Ah, and another ability of Morton that has to be mentioned! His ground pound can break brick blocks, so one could either make a setup where they have to trick him into ground pounding himself through a platform of bricks into oblivion, SMB3 Bowser style, or make him get rid of the safe flooring you have left the more he attacks you.
    Finally, wings. These add another layer to their moveset in interesting ways, some more, some less. Larry jumps higher, and I think he falls slower too; Iggy now leaps sideways quite fast, instead of just sidestepping; Wendy also jumps higher I think (yeah, she really got the short end of the stick, huh?); Roy now fakes out his peek outs, tricking you into following him when he'll actually appear somewhere else; Lemmy, uh, I actually can't remember, I think he bounces around more, making him tougher to hit; Morton also does fake outs, in the way that, when he goes for the pound, he'll actually fake some of them before doing it for real; and Ludwig, instead of flutter jumping like Yoshi, he just flat out flies around, not exactly like how he did it in Wii, in there he looked more like a powerful warlock doing it, while here, he does it more like he has a pair of wings and knows how to use them (unlike the rest of the lot, aside from Morton who's probably just either too heavy or lazy and doesn't feel like flying around all the time).

  • @HyperCrystal
    @HyperCrystal 3 ปีที่แล้ว +13

    whenever I make bosses, I either use boom boom or a simple POW life meter, the koopalings are too much for me personally

  • @gribblegrape6496
    @gribblegrape6496 3 ปีที่แล้ว +6

    Do a custom spirit battle video for smash ultimate. Just make some spirit battle ideas for popular characters that didn’t make it in smash. That would be cool

  • @how-togaming
    @how-togaming 2 ปีที่แล้ว +2

    gotta admit, the Morton Koopa jr. fight looks pretty good. fight in mario bros.

  • @njgamerer7053
    @njgamerer7053 3 ปีที่แล้ว +3

    You could do a video where you explain how to make our own boss fight, instead of giving us your specific ideas because it feels cheap to use them in our levels.

  • @thegreatpapyrus7319
    @thegreatpapyrus7319 2 ปีที่แล้ว +2

    I reccomend in the NSMBU style, place a one way for the koopalings therfore mario can't spawn camp then and they can still move out to arena. Only exception I can think of is non-NSMBU Lemmy as he wont run from side to side and same with older Wendy's as they dont do the same *I think* but for Larry, Iggy, Roy, Morton and Ludwig this should work I believe
    Also can we get some love for Iggy? Best Koopaling done dirty

  • @kygigni
    @kygigni 2 ปีที่แล้ว +1

    My favourite boss fight is a boss fight, that I created by myself. You fight all koopalings in the same room. With a spikeball launcher clock, you can drop 2 koopalings into the arena at the same time by triggering an on-off switch with the spikeball. If you are fast enough, you can beat them before the next drop in. But if you spend too much time, the next drop in and you'll fight 4 koopalings and you'll probably loose. The timer can be made slower by adding conveyorbelts to make the fight easier. The clock has to be at the bottom and the Koopalings get dropped from the top. Larry is allready in the room at the beginning so there is barely enough space for the offscreen koopalings. Make sure you drop 2-3 fire flowers to restore health with each koopaling drop. Even Roy doesn't come out, if he is offscreen waiting to be dropped. The last koopaling, that drops in has the key. My arena is very varried with Conveyorbelts, claws and note blocks. Try it out. It's really the best bossfight I came up with by now.

    • @kygigni
      @kygigni 2 ปีที่แล้ว

      @estebanco Here is the code, if you are interested: C6K-FMG-WPG

  • @-Hamza
    @-Hamza 3 ปีที่แล้ว +4

    Ludwig is the best koopaling, change my mind.

  • @UltimateFunBilly
    @UltimateFunBilly 3 ปีที่แล้ว +1

    Maybe tips and tricks on Dry Bones and Fish Bones + answering a common question: “Why Dry Bones for Smash?”

  • @labproductions06
    @labproductions06 3 ปีที่แล้ว +2

    Roy “Stinky Roy” Koopa is the greatest character of the Nintendo game company.

    • @MageOfDarkness69
      @MageOfDarkness69 2 ปีที่แล้ว +1

      To me it's Iggy because of his green color

  • @nadavloss1103
    @nadavloss1103 3 ปีที่แล้ว +1

    just finished making a level with your ludwig tip, thank you

  • @KaijiKey1
    @KaijiKey1 3 ปีที่แล้ว +3

    STOP MAKING SO MANY GOOD VIDEOS I NEED TO DO SCHOOOOOOLL

  • @toxicjoshua7934
    @toxicjoshua7934 3 ปีที่แล้ว +3

    Thank you so much because I’m struggling right now for my world maker because my boss fights aren’t the best in the castle levels, when it’s done I’ll send you a code but you don’t have to stream it

  • @psychic79
    @psychic79 2 ปีที่แล้ว +2

    I feel like iggy could be fixed by giving him an extra style that puts his chain chomp carriage

  • @thatoneperson650
    @thatoneperson650 2 ปีที่แล้ว +2

    I’ll just stack all of them cause that’s also a difficult boss fight, thank for the tips anyways

  • @jtharrison5672
    @jtharrison5672 2 ปีที่แล้ว +1

    10:50 lmaoooo the sound effect when Mario looks at me

  • @ryannakao7265
    @ryannakao7265 3 ปีที่แล้ว +2

    some of the koopalings are very effective when using wings

  • @terrancelemione2224
    @terrancelemione2224 2 ปีที่แล้ว +1

    Did you know? Lemmys ball can be destroyed by a koopa shell. It comes back after he is hit

  • @oj2368
    @oj2368 2 ปีที่แล้ว +1

    Pairing Roy with Blasta-Koopas is gourmet

  • @autismandgaming4532
    @autismandgaming4532 3 ปีที่แล้ว +8

    Do you still hate lemmy after he ruined your speedrun?

  • @edex59
    @edex59 ปีที่แล้ว +1

    2:35 “All the people he’s loved” **puts picture of toadette plush**

  • @derpduck99
    @derpduck99 2 ปีที่แล้ว +1

    An idea for Wendy (if it's possible) could be to have a room ceiling go down every say 10-15 seconds. So that it get's more harder to kill her as time goes on

  • @gribblegrape6496
    @gribblegrape6496 3 ปีที่แล้ว +5

    19:31 call it the Bob-omb switch

  • @KingTicTacFish
    @KingTicTacFish 3 หลายเดือนก่อน

    Personally a way I like to use Wendy is by adding moving platforms/objects to bounce the rings around more sporadically. Which makes them harder to avoid since it’ll be harder to predict there movement and such. Plus the platforms or objects (based on whatever you choose) could get in the way of the player. And I also like to add a separate Wendy on a track out of reach that can shoot down rings so there’s always a constant supply of rings being shot out. Since you can kind of jump on Wendy before she gets out of her shell and such.

  • @CooISkeleton96
    @CooISkeleton96 6 หลายเดือนก่อน

    Mario maker is just such a good game. I love making boss fights (especially will the koopalongs as they work really well as mini bosses for worlds or just unique mechanics) I really hope they make a MM3, that’s probably my most anticipated Nintendo game

  • @giselletambajong564
    @giselletambajong564 2 ปีที่แล้ว +1

    🤣🤣🤣🤣 The toadette plushie ay 02:35 🤣🤣🤣

  • @CrackHeadGaming1029
    @CrackHeadGaming1029 6 หลายเดือนก่อน

    6:31 thanks for making Larry pop up in my head whenever I hear the 21 kid

  • @o-kapo
    @o-kapo 2 ปีที่แล้ว +1

    Heres an idea for wendy that i thought of:
    4 wendys stack on boos, with the stack slowly getting shorter at the side facing mario, the boo stacks are on goombas that go towards mario. The 4 wendys will make a snake out of magic.

  • @thatcasualgamer1936
    @thatcasualgamer1936 3 ปีที่แล้ว

    I like that he says that we can subscribe if we want to instead of other youtubers who basically force you to.

  • @gooseminecraft2499
    @gooseminecraft2499 2 ปีที่แล้ว +2

    im upset you didnt mention the best part of Morton's gimmick: the ground pound activates on/off switches

  • @animating_pains
    @animating_pains 3 หลายเดือนก่อน

    i have another idea for roy, you can have a castle leading up to the boss fight, and when you get there, there's a cannon on a track pushing you back. roy will dig to you and you have to defeat him to get the key to the end.

  • @sephserrano5194
    @sephserrano5194 3 หลายเดือนก่อน

    I just realized something about the Wendy idea. I know odyssey hasn’t played it, but in Mario and Luigi superstar saga, Wendy clones herself, and in this boss idea, you get attacked by multiple Wendy’s.

  • @clefairyfan333
    @clefairyfan333 3 ปีที่แล้ว +1

    I was gonna do something, but that funny Peepa video made me forget.

  • @Tacocat2469
    @Tacocat2469 3 ปีที่แล้ว +3

    I think you should do a video all about bumpers or maybe munchers, as I see you use those a lot in your ideas :)

    • @ammondmilk5567
      @ammondmilk5567 3 ปีที่แล้ว +1

      Good idea! They are definitely useful when it comes to making levels.

  • @SirHusky
    @SirHusky 3 ปีที่แล้ว

    You should make a video about utilizing snake blocks, If you haven’t already. Or utilizing ice blocks. These are very underrated blocks that deserve more attention.

  • @Perfection-given-form
    @Perfection-given-form 2 ปีที่แล้ว +1

    So I recently made a koopaling boss rush level (I don’t have Nintendo online so I can’t upload it) and had an idea I wanted to share
    Lemmy:For this one I put a checkpoint before it because it was easily one of the hardest ones then a one way door as a gate, it had hyper speed conveyor belts as a floor pointing to the left and Lemmy as far right as possible, as for walls, the right one was bumpers and the left one was sideways springs bouncing on springs, this unintentionally made Lemmy fire out like a cannon occasionally, including his bouncy balls you really get tossed around (do you get why this one’s so hard).

  • @Firestar35YT
    @Firestar35YT 3 ปีที่แล้ว

    Kinda surprised how long it took for this video to exist. Whatever, doesn't change the fact that it's really good.

  • @proplem-i-dont-think-so
    @proplem-i-dont-think-so 4 หลายเดือนก่อน

    central: they aren't really useful for that much
    what mario heard:mario aren't really useful for that much
    mario:what did you just say you liter- *cuts the video*

  • @Tricky_Nick
    @Tricky_Nick 3 ปีที่แล้ว +1

    It’s about time

  • @petterporker5827
    @petterporker5827 2 ปีที่แล้ว

    in 2021: odyssey: "please dont dislike this video for me reusing this idea of mine..."
    in 2022: me: "it doesnt matter anymore lol"

  • @Tricky_Nick
    @Tricky_Nick 3 ปีที่แล้ว +2

    (Commenting for the algorithm)

  • @Xabdi.
    @Xabdi. 2 ปีที่แล้ว

    larry saying 21 is the most random and funny thing i saw today

  • @noobstertheguy13
    @noobstertheguy13 ปีที่แล้ว

    Here's an idea for iggy: when exiting shell mode for the first time, iggy would hop over Mario at a height where Mario cannot reach him, when passing Mario, iggy casts a single projectile at Mario before landing. the amount of hits adds up to the number of hops he does (EX: 1st hit = 1 hop, 2nd hit = 2 hops, 3rd hit = 3 hops.). I personally think this is a really bad idea but idk.

  • @hemarisam
    @hemarisam 3 ปีที่แล้ว +1

    1:30 Yoshi vid flashbacks

  • @kellykindler3492
    @kellykindler3492 2 ปีที่แล้ว

    YOU MONSTER! Toad had an amazing life

  • @joaquinnovoa2386
    @joaquinnovoa2386 ปีที่แล้ว

    I feel like Larry’s mechanics is that he jumps the highest out out everyone while most don’t jump other than Ludwig and Wendy as well

  • @Sp3ctralI
    @Sp3ctralI 3 ปีที่แล้ว

    I love the sarcasm when he talked about Larry

  • @StoMoComedoPro
    @StoMoComedoPro 3 ปีที่แล้ว +1

    9:18 I at first thought you said "Blue Lips"