WoW Died Again… Not Really
ฝัง
- เผยแพร่เมื่อ 26 ส.ค. 2024
- Welcome back to MarcelianOnline! Today we’re going into the age old cycle of WoW is dead and check out the doomsayers warnings! In reality, this season WoW as way more numbers than it had in a long time and we have proof!
Many ask is wow dying? Is wow worth playing? Well it looks like a lot more players seem to think so, let’s find out which is actually the case here!
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stop clickbaiting.. if you dont like the game stop playing it..
Doing the same dungeons over and over for hardly any rewards doesn't exactly scream fun.
True, this is a huge problem as no “good” items are targetable, - unless you multirun and loot share w 4 other people, which to me does not count
Because you don't do it for rewards, you do it for score. At least, that's sort of the point, of course gearing is important but that's not the main focus of M+, it's getting the highest rio score.
Game is not dead, season is just too long, people get bored and wait for next season.
People sleep on how many casual players the game has. I think majority of the playerbase login lvling alts, collecting transmog, mounts, pets, achievement points etc. I personally only get Curve with my guild and keystone master every season, then I do other content. I feel like Dragonflight has to be the best expansion for casual players and collectors.... so much to do!
They have done a good job of merging instances making the world seem more populated. But its just the same couple thousand players with their 10/15 alts lol
Oh god I can't wait for another season to run same dungeons few times a few
i know right we had black rook hold 3 times, if the roster is bad in season 4 im not coming back @@daethmer7834
wow is a bad game, it not dieing is a miracle in my eyes.
how do you know there are more people playing Mythic+ and not just more people uploading their data to warcraft logs?
As a person who never touched m+ or raiding until this expansion, I can confirm personally that is has brought it more players. I'm sure there's a correlation between more people doing m+ and more logs being uploaded.
Blizz keeps trying to make WoW an esport and not a living breathing world mmo. Game is so boring atm
Always interesting to heal all sorts of opinions :D
I agree. I think they pushed a lot sooner than spread out with DF.. I'm bored until the next season and new expansion..
Cata classic should be a good relief
No they don't 😂 but to each their own
💯
and here i am, in a 45min LFR queue as a DPS :D
Literally just join a normal pug
it'll be full of people geared and just looking to 1 shot bosses
LFR died once they removed personal loot. Before full BiS toons would spam LFR for mog, now you can't need on pieces for mog so it's pointless to run. Literally just sign up to a normal pug and you'll have the raid done in 45 min
Just do normal
LFR is dead :)))
Theirs no healers Its not fun to heal. The only fun healer is fw and the pvp community already mad at it. They will destroy that too just wait till next season.
The issue is though, that WoW is designed only for people that raid or do M+. There is ZERO content for the casual player
are u high?
Hahahahahahaha there was never before more content for the casual Player.
Calm down game designer, don't have to bash so hard on a game. We appreciate your concern for the casual player base, it must keep you awake at night
You're 100% correct and these other clowns replying to you are short a few brain cells. WoW was born from being the most casual friendly MMO on the market. The dungeons were relatively easy and the raids were quite easy as well as long as you could get 40 people together. Another important detail is that the dungeons and raids were only 1 difficulty level, meaning no matter how long you had to spend taking down a boss fight, once it was down, that was it, you beat it, you joined the ranks of the top players even if it took you 3 more months to do it.
If WoW went back to single difficulty level dungeons and raids and just made them a challenge, but beatable without 30 add-ons, the game's popularity would skyrocket again. You've already seen it be successful with Season of Discovery. People just want to have fun and enjoy a little challenge with friends. Unfortunately WoW is now infested with gatekeepers who think they should have a steady flow of content that only they can defeat while more casual players clean up the scraps in lower difficulty levels.
News flash to all of you elitists, you're not some elite form of human who is able to conquer more difficult challenges in video games. You just have a TON of disposable time to keep up with this insane game. I know, I was once one of you when I was younger, but that mindset continues to make WoW the awful game that it is today.
solo shuffle if ur crazy lol
In my opinion, wow feels dead because they don't give a shit about casual players. Transmog with no dye ability sucks. No housing system, the story is very subpar. None of the characters feel relatable. WTF are some of these armor pieces made in 2024 that are still a texture on a flat plane. Its lazy and disrespectful. Crafting was revamped but it's still just gather the couple mats and press the one button. If you don't raid, m+ or pvp, there is very little to do. Or like me, I resub for the season, get KSM in 1-3 weeks, then log out again until next season. If you are a casual, you have absolutely no reason to log in day to day.
Pet battles are cool but underutilized. Dragon Races were cool but one time each. The outland cup was very fun to finish but that's maybe 2 hours of content? Community events sucks and are a laggy mess. Basically, if you want an mmo, WOW isn't it anymore.
It's a very good instance based content dungeon/raid crawler which is why there are so many people doing keys. But for the people that want something to do after they are done with the keys, I cannot think of a very good reason to log in.
Yup, every single other popular MMO out has content for casuals to do. I've been playing this game on and off since launch, lately I can't stay subbed for than a few months. I'm not paying $20 month to wait in queues. Blizzard wasted so much time and energy with borrowed power instead of evergreen content that the game has less content than games half it's age.
WoW is pretty much the only MMO I play ('cause god knows I cannot be arsed to get into another MMO, since that would be way too much of a time sink on top of WoW), so I'm genuinely asking this out of curiosity: what do these "every single other popular MMOs" do that gives casuals so much content to do compared to WoW?
@@Frawt The reason you listed is why most people play WoW, sunken time fallacy. I have a friend in the same boat who plays WoW simply because he's invested so much time into it.
Player housing, cosmetics, world exploration, guild events and hangout, playing instruments and the list goes on. Things not directly related to player power but made for fun. WoW has none of that, as the expansion zones get smaller and smaller in each expansion. The only thing Blizzard cares about is the gear treadmill, that's it. It's to the point where the story isn't even coherent anymore.
the game gives you more options as casual player than ever before. people complaing about literally nything
@alihorda There's nothing to do besides grind gear. That's literally what everyone is complaining about. No one cares that gear is easier to get when there's zero other content. If you like the gear treadmill that resets every 5 months, then modern WoW is perfect for you. One day, you'll tire of it, though, and you'll see what we're complaining about.
3:03 - I’m not sure if the data is processed correctly, there are more characters played, not necessarily more individual players and keep in mind it is more alt friendly than legion and bfa.
Casuals don’t do logs so this number only represents the people that are so dedicated that you might as well consider them worshiping wow like a religion. Also if someone has 10 alts for example this will pad the numbers like crazy. To me the last 3 expansions are mostly the same 3 pillars, world quests, weeklies, dailies. Useless quests in the different zones, reps and renown are the same thing just with a battle pass skin on top of it.
Raider IO and details log for you I believe. Does not require warcraft logs
WoW has died more times than Krillin at this point.
Correction, more people getting carried thru M+ for gold or money than ever before. Not sure I would consider that as more people playing through M+ tho. . .
Amount of M+ runs being done is not = to amount of WoW players.
Due to the gearing system there is a much bigger incentive to do many m+ runs on the same char now compared to Legion or BFA where many would just run a single key for weekly chest.
Also, there if you care about gear there is literally nothing else to do in the game than m+. M raiding is so hard no one does it, and it is a waste of time. Heroic raid? Just do M+ instead. Open world content? Absolutely no reason to engage in this content, unless you suffer from severe social anxiety and therefore do not m+ . SO what you are left with is M+ being all that matters in the game thus leading to more M+ runs compared to Legion where there was a reason to do a lot of different content in the game.
Lastly the success of S3 is rly sad because it shows how terrible DF dungeons are. Not a surprise that the season with only 2 DF dungeons is the most successful one. Honestly a really disappointing expansion when the most popular part of it, is everyone just running 5 year old dungeons from BFA (now without seasonal affixes).
Well thought out comment. I agree. I used to do 1 m+ per class then pick my favorite character that week and do other stuff.
Season is too long and as good as the gearing system is now for alts, its still too unrewarding. If they increased the crest and flightstone drop rate for alts by like triple then i could bother playing new characters but for now, I've gotten two characters to ksm, aotc, and ilvl 480 and have called it quits for now until next season. That being said, the first 2 months of the season were some of the most fun ive had in wow in YEARS.
Faster crests? Bad idea. Already u can make char, level in few hours and in 2(or 3 weeks if ur lazy) weeks gear up, up to 48X+
One of the biggest issues for me with wow as a long term player is how in each exspanion the world starts to become completely irrelevant as the the expac progresses, and eventually you just end up siting in the main city queing for things like a call of duty lobby, I wish they found a way to keep the world relevant, it seems a shame that they spend so much time designing zones and we only use them for the first season really.
Yeah same, used to do storyline and campaign w my wife, now, the story is so bad, i dont even think we finished it… or did we? I don’t remember (get it?)
Using M+ engagement is suchhhhhh a bad metric to measure, because Dragonflight is the only expansion that requires you to spam M+ to farm a currency to upgrade your gear. It’d be like using runs of torghast in shadowlands as an engagement metric, it wouldn’t work because you were required to do it for legendaries. A high level of engagement isn’t always indicative of the level of interest or enjoyment of a feature, just sayin. Nice vid tho 😅
It’s been extremely easy to find groups in all forms of content atm. It’s very active imo. But I do see the criticism of the open world content being pretty stale. I really think delves will be a huge hit
You are basing the premise on number of parses. More parses = more players. However that could have many more reasons apart from just "more players"
Maybe there is a new addon, that auto-uploads m+ parses from logs, or maybe just more people decided to livelog. I'm pretty sure the raider io desktop has a literal one click and forget option for immediately uploading your logs, called Live Tracking.
...Or maybe Blizzard introduces a certain spec that skyrockets into the meta, that can NOT RELY on details to check their performance, and instead has to upload their logs, and check how they did on the warcraftlogs website, and thus highly inflating the number of parses.
Just off the top of my head.
Trust me bro, it's not just nostalgia, most of those people moved to Classic :D I started playing WoW for the first time "kinda recently", in S4 Shadowlands, and the only break I took was the last month of S2 DF. WoW just has something special that keeps us playing, for me it's probably the lore, world and gameplay. and yes, I do M+ (close to 3k M+ score, I was a bit lazy tho') and M raids (trying to climb my way up there by pugging cuz my guild only clears HC every month and doesn't want to deal with the hassle of M raids, which is understandable xD).
Lok'tar!
4 times?! Fucking when?! The keys section are fucking dead right now.
For me lack of interesting story for years is the biggest minus for the game.
story dropped for us as well
Wow has been dying since 2004... prob sooner then that. Moral of the story? Wow will never die ... ever. People been saying this shit since the start. People called Rift the Wow killer .. so many games come and go - Wow will be here forever and that's just that. Get over it.
Those who want WoW to die are the ones who want games for free or they completely SUCKED at playing games. When ArchAge came out during the time of WOTLK people said it was going to be the mmo that killed WoW and lol look what happened instead of "killing" wow it killed itself with their P2W bs.
@Titan.Fox56 yup. Every wow killer is now dead.... ff14 died and had to.come back to be somewhat equal. GW2 is its own beast. But WoW is just a staple of life like pokemon. It has broken down walls of media and generations. People just need to accept it and move on.
It's content, it brought you here, no?
Ppl have been saying wow is dead for 12 years lol
Blizzard keep losing players every day it is sad Blizzard should do something
pretty much why i stopped playing until next season, i got so sick of constantly waiting just to play M+
game is dead af and saying that it isn't is a lie.
DH is to strong in pvp, that’s why I switched to M+ and blizzard doesn’t want to tone that class down
Bcuz somebody in blizzard likes DH and don't like get better at the game
I just switched to retail after getting bored with SoD. I hadn't played retail since WoTLK. Now I'm progging Mythic Smolderon with my friend's guild. Mythic+ is where I have to farm for gear every week which is probably why it's the highest it's ever been. Also your logic on logs is kind of flawed isn't it? If 5 people from the same group log their run thats really only one mythic+ that was done even though it contributes to 5 different solo class parses. Also there could be the same 1000 people parsing 10 runs every day which is 100,000 parses for one class that is a 10th of the population than previously imagined.
What the game needs is more and longer campaign content to be made available more frequently. It’s doesn’t always have to be raid and dungeon focused.
Absolutely not 😂😂
We need to stop playing the patch/ seasons and start playing the expansion again. TBC, Wotlk, cata, mop etc etc even vanilla every raid was always going and people were running them. Not anymore.
Catch up gear and seasons kill each raid once a new patch comes out. That should never happen.
they need to add more affixes AND suffixes to keys / randomize, switch things up and slow down gearing so that players can
-que a dungeon and not know exactly what to expect
-also not stop playing after 3 weeks.
that's just dungeons, which is a small part of the sweaty side of WoW, there are so many issues with the game it just needs a reset. A huge world revamp, make the whole world like 10 zones.
It makes sense... even though some people love to pretend otherwise, at the end of the day WoW is a casual game. As a competitive FPS player, WoW is a place for me to relax, even while pushing for KSH and doing mythic raids from time to time. Its pve content, its predictable and its always the same. There is no real competitiveness here. Its not like facing other players in duels that are always different and directly influence where you will end up on a leaderboard. Sure there is MDI, but yet again, this is learnable pve content where every situation will always look the same. An argument could be made for pvp, but pvp simply isn't popular... therefore its no surprise that content for this game is not that popular. People get their builds from icy veins or wowhead and spent the rest of their time playing the game, rather than watching the game.
Dragonflight is the first Xpac since Wrath that I've played the entire duration. I've backed off a bit after this tier due to no more raids being released before War Within, but I still log in a couple times a week. The seasons could be a little shorter to keep my attention even more and they could have another raid tier. My guild and I rush ahead of the curve and then we all play other games. This tier we cleared it in 3 or so weeks so it has made for a very boring season.
I hope WoW adds more systems that'll keep us invested even after clearing raids/M+. Hosing, farming, whatever.... Just more things to do outside of Dungeons, Raiding, Leveling and Xmogs.
I used to play back in the 2000s, so i feel like a new player now.
So a newbie insight:
The game feels lifeless. Its not about the journey anymore, its about hitting max lvl and play the new content. You could create a new character and start at lvl 60 and you missed nothing.
Its very hard to meet other players and if you really try they make fun of you because you‘re new and dont know everything.
I dont know whats happening storywise, not even youtube videos about the story help to understand it, because there is sooo much.
Not beginner friendly at all!
Why I still play and pay?
Nostalgia
And there must be something off if nostalgia is the only reason to play imo 🤔
is there ANY wow content-creator that does not clickbait?
Games not dead, but this might be of interest to you guys: I have ramped down my viewing of wow related content on youtube. It has to do a lot with wow content creator whiplash and fatigue. You guys and hazelnutty aside, so many content creators jumped on the wow hate train back during shadowlands, and they milked the blizzard lawsuit hate and rage clicks so much for views. Cut to blozzcon 2023, and a lot of the same content creators are jumping back in with tons of videos about wow being back etc etc. I don't respect content creators that are so obvious about following trends instead of believing the shit they put out.
That being said, I love you guys, keep up the great work.
I switched to Aion classic europe after years on WOW and i can assure you WOW is not gonna die anytime soon.
Why is nobody talking about how easy it is to have a character ready for m+ now than before? That's why number are going up I don't think there are more players doing m+ now than in bfa s4
Because retail is all about m+. Alot of people are tired of spamming the same 8 dungeons for 3-4 months with 20 addons.
Looking at logs is the dumbest possible thing you can do to gauge how much people are playing the game. There is so many people that dont engage in raid, m+ or pvp and still play the game. I havent raided since wod and im still active every day playing the game, and know many other people that are like that too.
Its more death then wod
Logs doesn't lie.
I loved seeing the horde emblem on a tombstone, FOR THE ALLIANCE
This obsession with M+ tho. Some people try to cover the sun with a finger.
Ive been running 18's- 20's with my main and healer alt from season 1 to the beginning of Patch 10.2.5. But i had enough, Shadowlands was the same shit.
Its just not fun running the same shit over and over man.... ITS THE SAME SHIT. I'm competitive but i honestly don't care if i'm top 1%. Not interesting in pushing more, who cares.
Plus my teamates are gone dude. They got tired and i refuse to pug. I tried joining a M guild and I finally found one. People there are full of 480+ IL and don't know mechanics. M+ made Heroic raiding like LFR for M+ geared people to the point that it trivializes it to oblivion making Mythic raiding even harder to get into because people lack the experience. Maybe its just me. Maybe i'm old i've been playing since day one.
If you think it's the same shit, maybe stop doing pisslow 18-20s...? You'll find your experiences and approach a bit different if you can't just Payphone 95% of the mechanics and facetank shit as a non-tank, and don't even have to heal half the time, and hey, you'll actually get to try and be slightly competitive for once in your life!
Or maybe, just maybe, Mythic+ just...isn't for you, and you have to accept that, and that is completely okay? Mythic+ isn't meant to be some exploratory adventure mode. People play the same fucking maps in CS, Valorant, Fortnite, Apex Legends, Warzone, League of Legends. People play on the same fucking table in Hearthstone and fuck about (or RP) in the same exact Los Santos that GTA V has had for 11 fucking years now.
That's the part of the discourse about Mythic+ I don't get. People moan and bitch about Mythic+ being "the same dungeons over and over again" (ignoring they change pretty much every season now). Yes, it's a timed competitive mode, meant to be the high-end end-game. It's not fucking story content. If you don't find getting good and conquering challenges fun...it's not for you, the same way a lot of games aren't for you. It doesn't mean they're bad, it doesn't mean there's anything wrong with them, it does not mean they need to be redesigned or revamped...they just aren't for you. Go do or play something else. That's fine.
Also, Mythic raiding has always been full of people who coast by on raid leaders calling and doing minimal prep themselves. Making Heroic raiding "mandatory" or having it be "mandatory" has never done much to help it.
Ever since Vanilla hit its third month people have been spamming barrens chat saying it's a dead game. That roadmap is looking good and DF was a good sign of things to come so im not concerned. Even when it does die, SWTOR still posts content for the 24 people buying their micro transactions, im sure the WoW fans will remain in the hundreds of thousands even in its "Death throw" state meaning this game will live on for years and years to come. Remember this comment when you are celebrating the 30th anniversary of World of Warcraft.
Imagine if m+ affixes were fun. M+ would be a thousand times better.
as a pug enjoyer since s1 SL. i feel like its easier to group for m+ nowadays at all key levels pretty much. people only start to get picky at above +22. a game made for everyone is a game for no one. at least wow is now good for a group of people. if you enjoy retail dont let asmon or anyone suck your enjoyment out of the game. imo, wow is far from being the perfect mmo or even worth its price tag, but its class design are the best. they just need to add more content for us to play the classes. i hope they are more serious in single player character progression, if the delves are fun and it gives you good gear, i bet many people will play it.
As long as Feral Druids are around, so will be WoW.
People just need to stop whining honestly. The game is better than it has been for many, many years. PvP seems to be suffering a little bit which is a shame, especially for someone like me who prefers that. But the game is very good right now.
My usual play: I do 2-3 M+ with my druid, after my shaman, after my priest. Wait for next week. Repeat.
PvP feels so bad because there is a crazy entry barrier, nobody wants to be farmed as hell. In past expansions I used to do random BGs, just for fun. Also World PvP, but nobody does world PvP now, world feels empty.
I want all the dungeons in the game available all the time for m+.
Having only 8 or so is never enough i don't understand how you can say it's fun when you spam the same dungeon 1000 times, it's just less bad!
Even with seasonal rotation it's still not enough.
All the dungeons and all the raids should be available and relevant at all times.
I was trying to find stuff to do and then I found this video. Guess I'm not the only one who is bored right now. I did M+ until get my mount using a new class I haven't played before. Collect all mounts possible with my main. Done Rep with Emerald dream. Got the collecting from the Archives.
I feel like the main casual stuff is done. I'm so bored right now. I feel nothing is worth doing before the next season and the next expasion.
who cares how many people are playing mythic+? It's just instanced dungeons you get teleported to, running the same content over and over again.
mythic+ having players doesn't mean WoW isn't dead. The opposite. The fact the game is just mythic+ now is proof the game is dead.
9:39 I disagree. I think the story of dragonflight is still terrbile, just not on the same absurdly shitty level as shadowlands. BfA had a MUCH better story, and it's story sucked. The damage to the lore of the game in shadowlands also means that future stories will be garbage by extension.
As a lore fan, it's really, really hard to care anymore. I use WoW's setting in DnD campaigns, and basically ignore any plot developments that came after Cataclysm as a result. That having been said, while MoP and Legion were nosedives for the lore, Shadowlands was the lore in freefall.
I really miss WoW's brutalist tones. Perfect example is WoD and TBC, everything is so hyper masculine and I love it. Like the road in hellfire penninsula is paved with the bones of dead draenei, that shit is cool. Garrosh beating the shit out of that stupid panda before SOO was also cool
WOW Legion was dark as hell. hell even shadowlands was actually dark but still trash tho.
@@jointser1008Yeah the plot of shadowlands was kinda corny but it was the vibes and tones I like
It's dead in terms of content for those who engage in endgame content. 5 months of the exact same thing is like beating a dead horse...
It feels like M+ is really the only repeatable daily content now. You can only raid once a week on each difficulty and raid hardly drops any fligtstones and crests world quest aren't an effect way to get flight stones ether
Less people are playing casually, more people are playing REAL GAMER HOURS.
This is overall bad for the game. You want a big casual audience to support the game so the company can make content for the hardcore players.
This will change with War Within. A lot of people will come back to see the continuation of the story from Legion, because the expansions in between have been nothing more than a bad shounen anime filler.
People need to honestly stop looking at Retail as a game you play 24/7 with fresh new content every week.
We're at the tail end of an expansion, the current content is months old. Realistically, adjust your expectations and either do other content or play another game. However, to come into WoW expecting fresh new content every week is just setting yourself up for disappointment. This patch has been amazing (Aside from PVP balance being the worst).
Mythic + is where its at now, of course most people will tend towards it, as likely a large part or majority of player base are older… such as myself. And since these people have jobs and lives outside of gaming, yet these people do enjoy the game, a competitive solution is needed, one that raids no longer fill due to time commitment. Well M+ is the solution.
Man I like your content but if your opinion is just based on warcraftlogs you're wrong, it's not difficult to login and go to Valdrakken or Orgrimmar and see an empty world, at least on the realms I have toons.
I see a WoW is dead video went massive.. time to hope the WoW isnt dead video hits just as hard.
The real reason why WoW feels so dead is because the entire game is stretch thin between retail,classic,classic sod, classic wotlk. And let's not forget all phased areas raiding,mythic, chromie time walking etc also WoW universe is so big it makes player base feel smaller and smaller cause we're all spread out.
People sleep on how many casual players the game has. I think majority of the playerbase login lvling alts, collecting transmog, mounts, pets, achievement points etc. I personally only get Curve with my guild and keystone master every season, then I do other content. I feel like Dragonflight has to be the best expansion for casual players and collectors.... so much to do!
I would also say it is hard tell about the players base, do to some money issue too. i mean, i had times where i play for a whole year then stop for 2 to 3 year cause i couldn't keep up with real world. i miss out in a lot of legion, BFA, shadow lands, and now till last week. i got to rejoin and get the 12 months again. only to try to find good ways to get gold to play the game or see how i can afford another year or so see how can i get another month . or if I can even play the next release one. I remember when CATA came out and I was the only one that couldn't get it. after the year passed, a friend of mine felt sorry for me and helped, by paying for it. only so i can stop play 4 months after lol. since i could afford the sub any more lol. Also the part about gold for BFA was cause they wanted to make sure the most amount of players would be under the gold cap. so everyone would have to grim for the AH mount that they release and took out. 3 months after I finally rejoin . only to not have the chance to get it my self 😩
So my take on this: i like new expansions. I like to casually enjoy the quest lines, unlock some transmog, play a season of mythic plus, then level cap every class.
Then i take a break. The game really gets boring to me repeating the same 8 dungeons over and over, just it get gear to do them again.i dont have time to raid so why bother.
I agree. Doing the same thing over and over and over again just to get really good gear to do the same thing over and over again, but faster, just... doesn't appeal to me. Who am I impressing? Myself? I get no sense of achievement from it. I get relief when it's done. It's not fun doing it, and there's no dopamine when it's done. It's just 'Do this and get it over with so you can do it again next patch'.
I love/hate Mythic+. I love it because it's quick, challenging content to get quality gear where I don't have to burn an entire afternoon raiding, but... It just kills dungeons. They feel like race tracks, not accessories to an adventure. On top of that, like... People whine and complain that there's no tanks or healers for keys but have you seen how people froth at the mouth for one simple mistake these days? People have ADDONS that broadcast them too. No mercy from the sweat lords, I swear. It's second-hand embarrassing. I wouldn't want to be a healer for an M+ pug. Hell no.
Cause there is nothing else to do than mythic+. Every other content is dead.
Huh, im not doin mythics at all over last 5-6yrs and still playing, im not pvper either and raider also not :-) Mythics are 4 me complete useles content, why doin it, only to be pride i did m25+ or what lol? Fuck that wasted time.
@@danielstormy3660 m+ is fun, thats why we play
@@danielstormy3660 not doing any endgame content is a waste of time😅 having all mounts, pets or transmogs, nobody care a damn and don't require and skill but time
@@danielstormy3660 What else are you doing? Mount farming? World Quests? Rep farming? Those are all mindless drone activities that are just plain boring trash in a completely empty world devoid of human interaction. M+ and Raiding is at least a skill check. I'm driven by the sense of improvement or overcoming challenges. Look at raiding right now: Every boss is pretty much the same. Dodge swirlies, Soak mechanic, spread, dodge laser. You can describe 90% of bosses just with these 4 mechanics. Also the fact that Heroics are piss easy and you can pretty much outscale the raid with M+ gear. My guild is done progressing Heroic after 2 weeks new patch releases, then it's impossible to build a 20 man raid anyways for Mythic cause noone wants to raid. We've been trying to build a Mythic team for 4 seasons straight on our server. No chance at all. So raiding is pretty much dead, what does it leave us with? M+.... That's the only activity that's left and I'm not playing MMO games for 5 man dungeons. That's not what MMO was meant to be. Where is the Multi Massive component of it? It's dead. Left in the dust to rot. I don't get all this praise for Dragonflight. I think the state of the game is pathetic. A waste of time.
@@danielstormy3660 Oh, and did I mention how fucking annoying playing M+ is anyways? Waiting 45-60 minutes for people to join. Cause there are no tanks and healers in this game. Noone want's to play as them. Me neither. You build a team of bunch of randoos that will probably suck ass. They do suck ass. Your key is ruined. Start all over again. There you go. 2 hours wasted. And if you somehow manage to make it happen? The key goes well, the team was fine? There it is! Waiting for you! The chest full of fucking nothing at all and you're left with thoughts: "Why am I even playing this piece of shit?"
it depens. WoW went thru a lot of story changes and new directions in this 20 years :D So if someone says WoW is dead it depens of his view of the story/game. For me story is the most important part of WoW and I really hope TWW is brnging back a bit of the old style of storytelling. I really disliked the end of bfa and I hated SL, and even DF was not really good... So yeah we will see how it goes with WW
the best thing about wow is at worst parts it was always love and hate relationship
hell we also miss noobs who even fck up mechs or those toxic chatters in global chats or even those gold goblins flipping the whole auction house over the night. so no wow isnt dead.
I met my wife in this game back in early BFA. We both are not huge fans of retail now of days but we do play classic and now SoD. We take breaks from time to time but we always end up back in this game and will always love it.
some casuals want to play more and do more but the Toxic community prevents them from doing anything but follower dungeons. Even if you sign up for NORMAL dungeons, but get pissed if you don't know every single fight in every single dungeon. The community is the reason the game suffers so much. You only have yourselves to blame for not having more people to play with and group with. Maybe take time to help scubs get better. Half the battle is not having 35 addons set up with 900 weak auras
No mid-season/ expac DRAGON BOSS (ONYXIA, ETC) during a dragon based kind of hurts lol
Just wanted to say Joerougen mog is sick!!!
Edit: I want it!
Edit 2: I need it!
I will honestly say that I enjoy DF mechanics, but the overal state of love&peace world, where you do everything with the power of friendship and you hear such boring cliches like 'LETS DO IT TOGETHER' literally everywhere pushes me out of this game. I just can't get in without epicness and this epic feeling that I fight for something. Like before we had alliance vs horde, even allying in every expansion with was bad for some people, it was in the middle of constant fighting and created a cause for me to stand for. Now I just don't care about lore and just can't get connected to this game anymore so I don't play even if I love mechanics.
Also love amount of open world activities with cosmetics and stuff, everyone engages where they want and you have people literally on every activity which is great. But again, it's just too candy world fueled with THE POWER OF FRIENDSHIP AND LOVE.
I just get AOTC every raid tier then keystone master then do Alta and whatnot … there’s tons of content. I mean we COULD deff use player housing and new professions to go along with it like carpentry or something .
wow has no content outside raid and M+ and that's the issue.. not everyone and their mother wants to spam m+24/7 till next reset for raid.. like give us content outside m+. Seriously.. its raid 2days a week then M+ till reset... its boring!
well.. that ending was abrupt :D
Alts, because people are maxed or bored.
Old players are loyal. Some even make WOW a profession like you. They are competitive players and upload their logs repeatly. WOW won't be dead because of these people but I wouldn't say WOW is alive because for brand new players this game isn't friendly at all. I think WOW will hang in there between life and death for a very long time.
I love wow but holy shit is it boring rn. The zones are boring the armor/weapons are boring. I could care less about the story, we literally just killed Satan and im supposed to care aboit some angry dragons? The new class looks idiotic. Balance is as bad as usual the only saving grace has been the talent tree which is a soft w.
The dead game meme people never stop with that junk. They think any game not top 3 on Steam is dead. Thumbs up!
This seasons mdi was a banger. Not a fan of 4 dps but with all the matches being really good helped out
How to get a wallpaper like those 😮
watch the vid lol
Yeah tiers are fine as long as well designed and does not force capstones (as currently). The RNG is a massive problem, as is poor class identity, but other than that the direction is pretty good imo. Aside from the absolute dog-Ssss storyline.
On the SL note, honestly one of the better expansions to me, the covenant was conceptually way better than current tier as it gave some classes more than 1 build option and play style, the switching was bad design simple, which they corrected last week before new xpac… (oki joke, sorta). But story had huge potential, torghast could also have been cool (except bad implementation again)… man i need to do a post on the forums, to much to say, long story short, i actually was much a fan of some lf the least liked xpacs like SL and MoP
The game is dead to me... As a player since first xpac, i cannot relate with today's community where everyone is so childish and obsessed with anime. Nothing wrong with that, i just don't relate, and honestly, too much immaturity.
Of course, that's on top of all the issues the game also has, and how i feel is just more of the same.
Could this data simply not be indicative of a larger % of the playerbase logging runs than in legion/bfa rather than in increase in number of players?
It could be, but the difference is so large, it cannot be just because of a player behaviour change
@@MarcelianOnline I definitely hope that's the case! The WoW team has been working so hard to meet player requests. It would be nice for them to see tangible results in player reception to reinforce their efforts to consider player feedback.
If wow dies for 24 times per year every other games should learn how it revives
It's dead for me now... for good. I came back to Dragonflight after a 2-3 year hiatus to give it one more shot because I heard the game was actually good again. Boy was I bamboozled yet again. I played since Vanilla and have multiple characters with over 2 years of /played on each of them (I used to be chronically on this game) but the game is just not fun anymore. It's all color by numbers garbage. If you're thinking about picking the game back up to try again... don't.
0:07 what's that cinematic?
BFA: Saurfang cinematic. ^^
"Old Soldier", BFA with our dearest Mr Zappy boi!!!
Your math is not adding up, you assume more people "want" to do keys more than ever and don't realize there's not much else to do. This game is dead. Unless you are dedicated to strive for CE with a dedicated group or have a solid group to do keys with there's not much keeping the game interesting. Aside from the Elitists pushing high end keys with others, things have gotten very boring and working on 3rd 4th 5th alts seems more and more like a waste of time between waiting to get into groups and seldom is that a solid group. I probably won't sub again until a new season or possibly closer to when some of the War with in features get implemented, if and when they roll out pre launch
More people using certain addons and sites to get groups and such is not more people playing the game. Insert annoying clap emoji between each word.
i cant just see mythics anymore in any dress up it is basically the same. The same goes for raids. There are just too many months in between a new raid. The game needs a big overhaul in my opinion. The last big meaningful content addition to the game were mythics in fact and that was back in legion. Everything in between was stuff which was removed after every expansion.
wow will never die, get over it
Bellular having lower views is probably due to how much negative content they keep putting out. Their podcasts are filled with complaining that just gets tiring to listen to.
Something elder scrolls online does good imo is the amount of side content aside from veteran dungeons and raids. Theres just a lot to do and playing wow for the first time ever this year makes me want to play eso instead. Theyre essentially the same base mmo. Also questing in wow is just meeh, i feel like i accomplish nothing by exploring the land and most ppl arent doing the same. The only thing i liked from wow is the fact that it has a huge community. Also other than getting max level idk what to do lol
Mythic is just such an easy way to gear up. No reason to do anything else, except if you find other content particularly more enjoyable.
If I had a dollar for everytime a neckbeard had the take that "Wow is dying!", I'd be able to buy a 10 year sub.
how could you possible say that the WoW is dead when your whole channel is based on WoW. Since tokens was introduced and all the servers swarmed with hordes of bots without bannning, - yeah, WoW got so much better...
i wish you guys did pvp content but i still watch. i have kids pvp is the only game which suits me howling blast is my favorite ability lol
i wis hthe game play goes back to a simpler time
Because they are playing mythic +, they are not playing the game, as the game is World of Warcraft, not World of Mythic + is it?
ps. maybe this is not the players fault, because other stuff are neglected, but it is not the devs fault either as they work on stuff what people play, it is evolution of some kind?
Flame, my boi, I love you but while this game is not dead, it barely has a pulse and at times it almost fades away. There is simply no demand for this game. Wowcrack is out of style and all kids want these days is Fortanyl. Its over. WoW is now a niche game like Everquest or other once big mmos. It's time to move on to greener pastures or simply diversify our content creation efforts, Wow just doesn't pay the bills. It's time to put the copium and hopium down.