Yes! I agree! I am very curious how he will take vehicles redesign them to be more practical, but still make it look like it could fit into that universe. Hope to see more.
@@moardakka3002 Truth be told, it would be that the govt invested in a crap vehicle because of pressure from defence contractors, and it might just be a hunk of rubbish. It wouldn't be out of character for a military to put money into the wrong vehicle, and save face by backing it harder.
Christ, this is fantastic. I'm tempted to shove my own designs at you, just to get critiques now. Either way though, just seeing a variety of insights like this helps a lot, and it's always interesting to see your takes on what a tank should have for its role!
The T-51B, T-60 and X01 all used compostie armor to some degree, the T51B was made with a polyethylene like material to protect against intermediate caliber rifles and aluminum coating for laser and rad protection. I don't think we have any in-lore info on the T-60 and X01, both take ceramic and plastic to fix in fallout 4 so they most certainly use ceramic plating, we also have the ballistic weave mod that is probably super Kevlar. That's it lol
T-60(PA) is basically T-72(soviet tank genealogy) to T-51's T-64 ie cheaper mass produced version. Prewar T-60 is basically T-45 updated with T-51 tech, BoS T-60 is de facto upgraded T-45 with the use of captured Enclave tech. X-01 is the further developement of T-51. It gave birth to whole series of Enclave's Advanced Power Armors. Which includes - original APA(Fallout 2), APA Mk.2(Fallout 2), APA(mass produced, Fallout 3), Tesla PA(modification to previous one), Midwestern APA(developed from captured APA F2 and mixed with T-51 on hand), Hellfire(mass produced version that tried to reproduce results of Mk.2 programm) and Ganon Family APA(separate developement that resulted in the lightest and most comfortable PA in the setting). APA Mk.2 and Ganon Family APA are the top tier in tech, but different in application. One being focused on protection, the other on usability. Hellfire is second best. No idea what triggered me, sorry:(
@@Maximumdumb you plan to buy back the franchise and declare it not being canonical? When? Next week? Call me when you do and I'd gladly edit my comment. Until then keep up the fight, Captaion Obvious:\
TheArklyte i have fo1 and fo2. The enclave has logs where it describes the design trials where they went through to develop APA. The enclave president’s predecessor said t-51b wasn’t good enough for the enclave, if x-01 existed, then why didn’t they use any technology from it in their designs?
3:33 Multi-fuel Diesel are the way to go because they are more economical. 4:50 I would use an T29 hull, honestly the T30 looks like the most Fallout tank I have ever seen.
Well to be fair, the FO APC is frankly just a IFV, and if you are anticipating a nuclear war, IFVs are your next best option to radiation shielded Power Armor.
On the subject of Autoloaders, no reason the tanks couldn't have one while at the same time not compromising NBC capabilities. Since we're already talking about using the Abrams turbine power pack, then it's safe to say we could also use the experimental Meggitt autoloader that they were trying with the Abrams that was small enough to fit in the ammo compartment of the Abrams turret. The_Chieftain talked about it in his "Whither the Autoloader" video.
I would use your layout, as it did a great job and it makes lots of sense, but include a back up fussion battery, prototype energy shielding (power draining but increases protection), and weapon hard points for plasma cwis (anti air) and missiles
I'd argue that Fallout's version of the US has more advanced knowledge of materials/compressed matter physics based on their materials like Saturnite. Some form of composite/Chobham armor would be present
The 106 recoilless-armed vehicle ideas rarely took off because of the gigantic size of the ammunition, and that was when they were dedicated AT vehicles. The ammunition takes up roughly as much space as the ammunition used by 105 mm armed tanks. Since the main goal of an APC is to C P under A, you can't go down that route. The most compact large caliber rounds you'll find are mortar rounds, so a gun mortar similar to the 2B9 Vasilek, combined with a machine gun would be better for its intended role. If AT capability is important, you can pack a decent warhead into an 81/82 mm round. Going up from there, there's something like the various 90mm low pressure guns, the 100mm 2A70 or the 120 mm NEMO or older 2A60 (from the 2S9 Nona), which are still small enough to fit onto an APC. Going down in caliber, you have the 76 mm L5A1, which has ammunition compact enough that you could fit at least 40 of them inside the tiny FV101 Scorpion.
Fantastic idea for a serie. I, Cato Sicarius, look forward to future redesigns. Just before trying anything with 40k ones I, Cato Sicarius, suggest doing further videos on them, to try to find more sensible even if less famous designs. Also nice Mechanicus music in the background. Lately I, Cato Sicarius, have been hearing it in the weirdest of places, so it's nice for an Arch-Magos such as yourself to use it in a more fitting context.
@@nobleman9393 No meagre plague from this mortal realm can stop I, Cato Sicarius, ex-Captain of the second Ultramarine company, Master of the Watch, Knight Champion of Macragge, Grand Duke of Talassar, High Suzerain of Ultramar, Primaris Marine, commander of the Primarch Guilliman Victrix Guard, Guilliman student, possible next Chapter Master and possible heir to the title of Lord Regent (the last two are highly heretical speculations done by other people), who have fought in a thousand battles against the foul miasmas of Nurgle's curses.
2:22 Tallboys already exist, prob in the fallout universe too as they were used in WWII from the ol' trusty Wikipedia Tallboy, or Bomb, Medium Capacity, 12,000 lb, was an earthquake bomb developed by the British aeronautical engineer Barnes Wallis and used by the RAF during the Second World War. At 5 long tons (5.1 t), it could only be carried by the Avro Lancaster heavy bomber. It proved to be effective against massive and hardened structures against which conventional bombing had proved ineffective.
A note about composite armor- It does actually exist within Fallout canon, although it's generally reserved for very high-end equipment. T-51 power armor, most notably, employs a complex laminated ceramic armor both for its benefits against kinetic weapons and for added resistance against laser and plasma weaponry, and a number of combat robots also employ composite armor types iirc. It was, however, disgustingly expensive and the reason for the later introduction of much-simpler T-60 power armor (or at least the excuse bethesda used when they retconned T-60 into the lore anyway).
Fallout has fusion reactors... why not use one of those in place of the fission drive? Also, fallout has composite armor...its mentioned in the fluff lore
Because the "fusion reactors", if you dig into the lore, are in universe companies bullshitting the general populace (with the government in on the uptake) and they're actually still fission.
Actually, Fallout does know about Composite Armor, given that the T-51 series of power armor would be likely using it to ensure that energy weapons wouldn't be penetrating the armor as well.
@@ethandearman3965 Partially, but with lasers in fallout having such a wallop, it is likely that they have several layers of armor on the T-51s and later PA systems just to make sure that the user doesn't get spalling and proliferated by small arms. Remember that the armor makes one practically invulnerable to small arms outside of HMGs and RRs/RLs.
@@ethandearman3965 in the lore and in the older games, they are literally immune to small arms fire outside of the M72 Gauss rifles, plasma weapons, HMGs, and rocket launchers...
3:41 The T-51 power armor is made of a poly-laminate composite that, even in the thin layers present in the suit, could absorb a 7.62 fired by a standard issue AK-47 without a sweat (it could supposedly absorb up to 2.5 kJ without sustaining any damage). The T-60 which followed it replaced some of that composite with steel plating, but even then was still quite strong. Scaled up to the size and thickness of a tank, I wouldn't be surprised if either the composite or composite and steel plating mixture would be quite hefty. Granted, that's only what the US had access to. I'm not sure if the Chinese they were fighting had more or less advanced armor. Also, with all the nuclear technology, it's not unreasonable that they could have used depleted uranium as extra armor.
@@justiceforjoggers2897 I understand that much. I was more saying that I'm not sure if the Chinese had access to that same poly-laminate composite armor, and if they didn't, then the 105mm cannon probably would have been fine.
@0:25 Overlaying dark on dark is tricky. If you run an edge detect filter over the image you can then invert the colors for black lines on white schematic style or colorize for a blueprint look. It's not as good as having an actual schematic, but it's much faster than doing something freehand and with a little clever blending it can have a nice bold look.
Only downside with the turbine engine is that burns much, much, much more fuel when idling than a normal gas or diesel engine, a multi-fuel version of the last one will be more "optimal" (yes the chieftain at the time had it bad) but i haven't read about that problem on the t-72, or the leopard 1 or the amx 30, other than that good video..
Yup, The turbine engine has a litany of problems. Which is why virtually nobody uses them anymore in ground vehicles. Diesel engines sip fuel at idle. Turbine engines guzzle fuel even at idle, which is why many airlines shut down engines when taxing. Tanks spend most of their time idling or at low speed, where diesels have the advantage. Turbine engines don't like variable loads. They like to be ran at a constant speed. Diesel engines typically have lots of torque and generally work just fine under variable loads. Those are just a couple.
Chimeras are, basically, technicals - mobile drilling platforms with laser cannon stuck in place of the drilling equipment. And unimplemented voice clips suggest, that those are merely fantasy of general Chase, added to the simulation on his request.
The Chimeras are basically modified drilling rigs. Well, supposedly they are, in actuality they may have been a total fabrication by general Chase, he was constantly meddling with the simulation's development and I think was implied to be getting a bit loopy towards the end.
As mentioned above: 1)they might be faked in simulation to justify the american losses due to command mistakes. "But they had tanks!" 2)they're made on spot from american industrial equipement. From what we know, China realised it doesn't have resources to compete everywhere so it tried to concentrate on counters to american tech. Stealth suits were supposed to counter tanks, robots and (without chinese themselves knowing yet) power armor.
@@Spookston could u do vid on the Tau vehicles of 40k, since they are supposed to be more efficient tankers of the universe and often end up scoring high KDs compared to the guard.
@@battleoid2411 well they put railguns on anything, from battleships to even battlesuits (broadside being the most famous of which, as one of them was able to score a direct hit on a baneblade's reactor that predictably caused a mini nuke explosion).
I have one situation in which having two guns for a tanks would be beneficial, when your concern is based around total rate of fire, and weapon heating, but you don't have the room to put in an all out gatling-type weapon, or it would be to big to ever work. It would also work well for things which have a lot of barrel damage during operation, like railguns. I would also put a twin-gun as more a shoot-and-scoot artillery unit, similar to existing twin mortars. An SPG mounting two weapons can put a lot of fire down range, then run away to reload somewhere safe, particularly if barrel overheating is an issue. Twin-barrel raingun SPG has a decent bit of potential to fire over the horizon, lay down loads of firepower, and run off to reload capacitors and magazines, and let the barrels cool off, especially if you're using cryogenic magnets for your railgun, then you'd need a good bit of time to cool back off without damaging them after heavy fire, so double the barrel, is double the fire you can put down range before needing to wait on the cooldown.
Feel like the redesign series going along pretty well with Mechanicus OST. You're being a tech priest fixing and improving fictional tank design seem fitting.
Yes. A single shot from a tank cannon could kill a behemoth, while still being mostly invincible to it's attacks. The only weakness would be tipping, and a low profile vehicle would be an effective countermeasure to this.
Spookston is basically the epitome of Edna from The Incredibles, but only tank designs. But for real, this is a good video and hope to see more in the future
I had an Idea for a dual gun setup for a futuristic mbt. The things I considered in that idea are the following: -The penetration and damage caused by the gun are more then enough. -Thus an improvement in the rate of fire is needes -Autoloaders are already beeing used to their greatest extend. The idea baisicly is this: You have two guns using dedicated ammo. Anti tank in one gun, and anti infantery in the other. This would make it possible to use simpler belt fed mechanisms like the ones of machine guns, increasing rof and eventually ammuntion stowage.
Coax machineguns are incredible assets to have and can be the difference between life and death for tanks in certain situations (all while not being hard to implement at all).
I thought the tank ran off fusion cores because on the back it has a bunch of cylinder like canisters that look openable, not a built-in nuclear reactor.
Fun fact: There's a mod that replaces the tank with something similar to what you redesigned called "More Functional Tank": www.nexusmods.com/fallout4/mods/43195.
Eh, not really. I mean, it's definitely an improvement, with only one gun and two tracks, but it still has all the other problems. Though the modder clearly saw this video, as they linked it in the mod's description.
I'm digging the series so far, maybe a cool thing you could do is get an artist for the series that can draw the vehicle in-universe based on what you suggest? So the artist could make the tank look like Fallout-style art. I'm sure someone would be down to do that if their account gets mentioned for their work! Also, Valkyria Chronicles vehicles when? ;)
I should probably note that for the fuel/engine, they could use some form of electric engine such as what was used in Fallout 2's car, where they would have to use a recharging station, or use energy, and fusion cells to recharge the car.
About tank: I thing that as a model best will be M103. Its big, haevy, like this in the game. Two weapon turret its not that bad. But one will be main gun, second some kind of plasma or laser gun. Turbine engine is a bed choice. Dont use fuel eating engine in time of fuel crisis. Better option will be multi fuel disel engin, similar to this in Leopard 2. About APC, that creating new one not redesigning. Recoilless gun inside the turret? What could go wrong... Wheeled APC use less fuel and the are easyer to repair. For thus strange from game with lots of guns I would use standard APC hull like Stryker or Patria, and add russian turret from BMD-4 with 100mm and 30mm guns.
I just wish that in the next Fallout... We get to drive vehicles... And a tank being crewed by you and at least two recruitable companions. That'd be neat...
Amazing bid as always mate, love your work and always click when I see a new upload. You should branch out a bit into some things other than tanks if you felt ambitious and were up to it.
There's nothing wrong with having second cannon... if they're not of the same caliber:D If your main cannon is 150+mm cannon, cannon-howitzer or cannon-launcher then it's kind of logical to include as smaller coaxial cannon. 57mm or 75mm for example. You can use a railgun for it. As for machineguns, you have "automatic" pulse lasers. Why not use them? It'll make the ammunition problem simpler as they'd be able to get energy from the same source. While you're there, make the whole tank electric. Energy weapons in Fallout show that batteries have no problem with being there. And while Fallout uses more readily available(in setting) fusion power, you can always reserve it for support vehicles that might double as ammo carriers. This way single reactor can charge batteries of several tanks outside of combat and be far away from frontline. You can add a turbing too though and make it work to charge the batteries. And back on topic of robotics, you can use robot components to improve crew protection(remote controlled weapon stations) and visibility(sensors and camera on extendable manipulators). Robotic components don't have to be protected by heavy armor or NBC protection. Think of them as "nothing" in "All or Nothing" scheme for this tank. So you'd have a tank with nuclear launcher, smaller coaxial cannon used for most targets, coaxial pulse laser, commander pulse laser and 1-3 pulse lasers modules strapped outside of armor protection with only protection from small arms fire. Having extra -machineguns- laser aimed by robots would help to shoot down any infantry that tries to approach the tank from blind side. And Sentry Bots show that tank can have it's own AI in case crew will be knocked out. Just set it to fall back in that case instead of firing at everything as a mad robots do. You can also add some fancy stuff for PA infantry and robots running around you. Ability to charge from tank for example. After all active infantry is the first line of defense for a tank in urban enviroment.
I like this new series, you could also make one about the small arms, something like: "everything wrong with halo rifles", there is a lot to talk about it too.
The only way I would redesign the Tanks would be to remove the Human element & have them fully as an AI Robot or Robobrain operated, which would cut the space for needing a crew down to an extreme minimal, allowing for a more mechanized or cybernetic response unit.
It would be really awesome if you would make the blueprints for these vehicles too. I know it takes a lot (and maybe too much) work, but it would really be amazing and add a lot more visual connection to your redesigns
One thing about the APC though, you can't have a recoilless rifle in an enclosed turret or reload it while maintaining NBC protection as a recoilless rifle has a back blast of equal energy content to V⁰ of projectile+muzzle blast... With an enclosed turret, that back blast would have no where else to go but down into the APC = instant G.I. BBQ...
If you consider it or if some one Down in the comments mentioned it would the Tesla cannon from fallout 3 and new Vegas be in a future tank design I mean the ammo for those guns are electron charge packs or fusion cores which would cut back on the space needed for ammo storage and provide better forms for ways to protect the ammo if the tank was ever penetrated and it could free up a lot of room for the crew.
Sweet new series! Maybe its outside your area of expertise, but I was wondering if you'd be interested in doing a video analyzing the practicality of using gen 1 and gen 2 synths as autonomous soldiers in the real world?
I recognise that music, that's dance of the Criptek from Warhammer 40k Mechanicus! (brilliant soundtrack BTW, highly recommended listening to it yourself)
I'm afraid I simply don't understand... 4 tracks should mean that the tank can continue on with 2 broken/destroyed tracks and overall maintenance/repair/replacement of tracks would be easier. And in theory a 4 section track design can help with extending the ground pressure beyond the hull, as well as a possible way to get the main hull away from the ground while maintaining a good 4 point balance. Also in instances like the scorpion from Halo we could add to the idea that the tread sections point downwards when being dropped by a dropship to try and dampen the impact on the ground and use both the treads and axles to revert to their normal state.
If both side tracks are disabled you have the same problem Your ground pressure is worse because less contact area The tracks are weaker There is now a new weak spot, or two rather on both sides Your tank moves at half speed or less, likely less as it has to push or pull a lot of steel
For the record, National Guard receives the exact same training and equipment, and even the B2 bombers and their 1k+ thermonuclear bombs are Air National Guard units.
Don't forget that the APC needs to be able to fit Power Armor troopers in it. I'm pretty sure that's why it was so tall, and if the military had spent years perfecting the Power Armor, you can bet they would want as many of their vehicles to be capable of deploying it as possible.
I don't know if you'll ever revisit it, but I think the Scorpian can be fixed with minimal design changes with great changes to the lore, lighter mass, use HEAT, greater top speed etc.
I would think that a 14 cylinder multi-fuel deisel used by the leopard would be the way to go. The ability to use bio-fuel and fermented corn is a good look.
Props to that guy that properly predicted what this video's gonna be.
i was looking to see if he commented here lol
Let's go this new series seems lit already
EchoRogue31 I see this as the next big series on this channel
Yes! I agree! I am very curious how he will take vehicles redesign them to be more practical, but still make it look like it could fit into that universe. Hope to see more.
Ha
HA
I swear some modder is gonna see this and is gonna make it a thing.
I hope so.
They better
yet another example of modders fixing everything.
Good because I can't get over how many shot traps they have
@@moardakka3002 Truth be told, it would be that the govt invested in a crap vehicle because of pressure from defence contractors, and it might just be a hunk of rubbish. It wouldn't be out of character for a military to put money into the wrong vehicle, and save face by backing it harder.
That's very cash money of you.
Indeed
Can't wait for some nexus modders to redesign the Fallout 4 tank.
Already did dude check it out, on phone so hard to link but there's a mod which changes it to a single barrel and dual track system.
www.nexusmods.com/fallout4/mods/43195
@@radfoxuk8113 looks great man!!!
Christ, this is fantastic. I'm tempted to shove my own designs at you, just to get critiques now. Either way though, just seeing a variety of insights like this helps a lot, and it's always interesting to see your takes on what a tank should have for its role!
If you're in my discord, you could send them my way
Spookston which section in your discord would be appropriate for this
Now Spookston has to do a series where he roasts viewer's vehicle designs a la Gordon Ramsay's Twitter.
@@DerptekofGoochland Hey, I'd be up for that. Means I can get more advice on what to fix!
Praise the Omnissiah, your music choice was good.
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Mig31A i wonder if spookston's a fan of sseth-on-his-meds
[Greeting] Hey, hey people...
Thank the Omnissiah you noticed
1:25 It still takes me a second to remind myself that tank is an actual thing
The T-51B, T-60 and X01 all used compostie armor to some degree, the T51B was made with a polyethylene like material to protect against intermediate caliber rifles and aluminum coating for laser and rad protection.
I don't think we have any in-lore info on the T-60 and X01, both take ceramic and plastic to fix in fallout 4 so they most certainly use ceramic plating, we also have the ballistic weave mod that is probably super Kevlar.
That's it lol
T-60(PA) is basically T-72(soviet tank genealogy) to T-51's T-64 ie cheaper mass produced version. Prewar T-60 is basically T-45 updated with T-51 tech, BoS T-60 is de facto upgraded T-45 with the use of captured Enclave tech.
X-01 is the further developement of T-51. It gave birth to whole series of Enclave's Advanced Power Armors. Which includes - original APA(Fallout 2), APA Mk.2(Fallout 2), APA(mass produced, Fallout 3), Tesla PA(modification to previous one), Midwestern APA(developed from captured APA F2 and mixed with T-51 on hand), Hellfire(mass produced version that tried to reproduce results of Mk.2 programm) and Ganon Family APA(separate developement that resulted in the lightest and most comfortable PA in the setting). APA Mk.2 and Ganon Family APA are the top tier in tech, but different in application. One being focused on protection, the other on usability. Hellfire is second best.
No idea what triggered me, sorry:(
TheArklyte x-o1 is APA, bethesda just cocked up the lore again.
@@Maximumdumb you plan to buy back the franchise and declare it not being canonical? When? Next week? Call me when you do and I'd gladly edit my comment. Until then keep up the fight, Captaion Obvious:\
TheArklyte i have fo1 and fo2.
The enclave has logs where it describes the design trials where they went through to develop APA.
The enclave president’s predecessor said t-51b wasn’t good enough for the enclave, if x-01 existed, then why didn’t they use any technology from it in their designs?
@@Maximumdumb so, you've bought the franchise and declared F4 as non canon? No? Or are you just in a loop?:D
Damn dude, subscribed because of the 'everything wrong' series, really glad to see ya doing more.
3:33 Multi-fuel Diesel are the way to go because they are more economical.
4:50 I would use an T29 hull, honestly the T30 looks like the most Fallout tank I have ever seen.
That was a good video I'm glad we got it. I never did like how the tank looked in the game when I came across it. That redesign looks way better.
Spookston: *talks about giving a APC tank like qualities*
The entire history of the Bradley and how that is a bad idea: Am I a joke to you?
*[roll Pentagon Wars Bradley development sequence]*
Well to be fair, the FO APC is frankly just a IFV, and if you are anticipating a nuclear war, IFVs are your next best option to radiation shielded Power Armor.
Yeah, the Bradley is so bad that it has served in massive numbers since its inception...
@@ToshioThunder its not bad, its just kinda dumb. Its almost a jack of too many trades and in doing so has lost its purpose which is a APC
@@churchson1048 And thus the MRAP :D Thing is like a mobile castle.
For your first redesign here: Congratulations, you created a nuclear M60A2 Starship!
Problem with apc, is that it have to carry power armor troops. If it gets smaller, it can no longer do that
On the subject of Autoloaders, no reason the tanks couldn't have one while at the same time not compromising NBC capabilities. Since we're already talking about using the Abrams turbine power pack, then it's safe to say we could also use the experimental Meggitt autoloader that they were trying with the Abrams that was small enough to fit in the ammo compartment of the Abrams turret. The_Chieftain talked about it in his "Whither the Autoloader" video.
I would use your layout, as it did a great job and it makes lots of sense, but include a back up fussion battery, prototype energy shielding (power draining but increases protection), and weapon hard points for plasma cwis (anti air) and missiles
I'd argue that Fallout's version of the US has more advanced knowledge of materials/compressed matter physics based on their materials like Saturnite. Some form of composite/Chobham armor would be present
As mentioned the APC is most likely so tall to carry power armored troops to the battlefield.
Not just that, but considering the weapon bore size it probably uses laser cannons.
The 106 recoilless-armed vehicle ideas rarely took off because of the gigantic size of the ammunition, and that was when they were dedicated AT vehicles. The ammunition takes up roughly as much space as the ammunition used by 105 mm armed tanks. Since the main goal of an APC is to C P under A, you can't go down that route. The most compact large caliber rounds you'll find are mortar rounds, so a gun mortar similar to the 2B9 Vasilek, combined with a machine gun would be better for its intended role. If AT capability is important, you can pack a decent warhead into an 81/82 mm round. Going up from there, there's something like the various 90mm low pressure guns, the 100mm 2A70 or the 120 mm NEMO or older 2A60 (from the 2S9 Nona), which are still small enough to fit onto an APC. Going down in caliber, you have the 76 mm L5A1, which has ammunition compact enough that you could fit at least 40 of them inside the tiny FV101 Scorpion.
I approve of using the mechanicus soundtrack
Fun fact, the tall boy was a real bomb, it was a 6,000lb bomb used in world war two, mainly to destroy german missile sites and bridges!
Fantastic idea for a serie. I, Cato Sicarius, look forward to future redesigns. Just before trying anything with 40k ones I, Cato Sicarius, suggest doing further videos on them, to try to find more sensible even if less famous designs.
Also nice Mechanicus music in the background. Lately I, Cato Sicarius, have been hearing it in the weirdest of places, so it's nice for an Arch-Magos such as yourself to use it in a more fitting context.
Stay save Cato. These are dark times.
Emperor, keep me sane! I want to fucking slap you. Nice job, brother!
@@nobleman9393 No meagre plague from this mortal realm can stop I, Cato Sicarius, ex-Captain of the second Ultramarine company, Master of the Watch, Knight Champion of Macragge, Grand Duke of Talassar, High Suzerain of Ultramar, Primaris Marine, commander of the Primarch Guilliman Victrix Guard, Guilliman student, possible next Chapter Master and possible heir to the title of Lord Regent (the last two are highly heretical speculations done by other people), who have fought in a thousand battles against the foul miasmas of Nurgle's curses.
@@thefirstprimariscatosicari6870 Then pay with your blood!
Ooh! More schematics!
Can you do a video on the ground vehicles of the Rebels, Galactic Empire, and the Zann Consortium from Star Wars Empire at war Forces of Corruption?
2:22 Tallboys already exist, prob in the fallout universe too as they were used in WWII
from the ol' trusty Wikipedia
Tallboy, or Bomb, Medium Capacity, 12,000 lb, was an earthquake bomb developed by the British aeronautical engineer Barnes Wallis and used by the RAF during the Second World War.
At 5 long tons (5.1 t), it could only be carried by the Avro Lancaster heavy bomber. It proved to be effective against massive and hardened structures against which conventional bombing had proved ineffective.
A note about composite armor- It does actually exist within Fallout canon, although it's generally reserved for very high-end equipment. T-51 power armor, most notably, employs a complex laminated ceramic armor both for its benefits against kinetic weapons and for added resistance against laser and plasma weaponry, and a number of combat robots also employ composite armor types iirc. It was, however, disgustingly expensive and the reason for the later introduction of much-simpler T-60 power armor (or at least the excuse bethesda used when they retconned T-60 into the lore anyway).
Fallout has fusion reactors... why not use one of those in place of the fission drive?
Also, fallout has composite armor...its mentioned in the fluff lore
Because the "fusion reactors", if you dig into the lore, are in universe companies bullshitting the general populace (with the government in on the uptake) and they're actually still fission.
@@RedShocktrooperRST incorrect; look up "fusion cores" and "Microfusion Cells"
@@RedShocktrooperRST also, watch this -> th-cam.com/video/bA76-cixf-s/w-d-xo.html
The car you use in Fallout 2 for fast travel uses energy cells for power so maybe that could be an option too.
@@2Potates yeah, and it could also be recharged to full by using Microfusion cells....which are miniaturized fusion reactors!
Content Pitch: "Everything Wrong With Tanks & Vehicles From Mass Effect: M35 Mako, M29 Grizzly, M-44 Hammerhead, M-080, Atlas
Mech, YMIR Mech, Tomkah, Geth Armature/Colossus"
Had me up till "recoilless rilfe on apc" the backblast on that shit will just merc any supporting infantry and tell the enemy exacty where you are.
Unmanned turret
Idk how to feel about this vid. It is more suggestions than any actual redesigning. But the overall quality and research are quite nice.
now if only we could get some modders to make these concepts as replacements for the crappy vanilla tank and APC for Fo4 ..... sigh one can dream.
Actually, Fallout does know about Composite Armor, given that the T-51 series of power armor would be likely using it to ensure that energy weapons wouldn't be penetrating the armor as well.
They used a silver coating to reflect the energy off in the old lore
@@ethandearman3965 Partially, but with lasers in fallout having such a wallop, it is likely that they have several layers of armor on the T-51s and later PA systems just to make sure that the user doesn't get spalling and proliferated by small arms. Remember that the armor makes one practically invulnerable to small arms outside of HMGs and RRs/RLs.
@@TheTrueAdept It's a video game that's their description
@@ethandearman3965 in the lore and in the older games, they are literally immune to small arms fire outside of the M72 Gauss rifles, plasma weapons, HMGs, and rocket launchers...
@@TheTrueAdept I know that I'm talking about energy weapons. You're talking ballistic protection
What you suggested for the APC gave me M2 Bradley flashbacks, but with fallout in mind it would work out.
I love that he's analyzing the tank within its own setting with a sprinkle of real life stuff
3:41 The T-51 power armor is made of a poly-laminate composite that, even in the thin layers present in the suit, could absorb a 7.62 fired by a standard issue AK-47 without a sweat (it could supposedly absorb up to 2.5 kJ without sustaining any damage). The T-60 which followed it replaced some of that composite with steel plating, but even then was still quite strong. Scaled up to the size and thickness of a tank, I wouldn't be surprised if either the composite or composite and steel plating mixture would be quite hefty. Granted, that's only what the US had access to. I'm not sure if the Chinese they were fighting had more or less advanced armor. Also, with all the nuclear technology, it's not unreasonable that they could have used depleted uranium as extra armor.
As far as I know the Chinese didn't have access to power armor at all, as a division of Power Armor had wreaked havoc on Chinese soil
@@justiceforjoggers2897 I understand that much. I was more saying that I'm not sure if the Chinese had access to that same poly-laminate composite armor, and if they didn't, then the 105mm cannon probably would have been fine.
@0:25 Overlaying dark on dark is tricky. If you run an edge detect filter over the image you can then invert the colors for black lines on white schematic style or colorize for a blueprint look. It's not as good as having an actual schematic, but it's much faster than doing something freehand and with a little clever blending it can have a nice bold look.
Only downside with the turbine engine is that burns much, much, much more fuel when idling than a normal gas or diesel engine, a multi-fuel version of the last one will be more "optimal" (yes the chieftain at the time had it bad) but i haven't read about that problem on the t-72, or the leopard 1 or the amx 30, other than that good video..
Yup, The turbine engine has a litany of problems. Which is why virtually nobody uses them anymore in ground vehicles.
Diesel engines sip fuel at idle. Turbine engines guzzle fuel even at idle, which is why many airlines shut down engines when taxing. Tanks spend most of their time idling or at low speed, where diesels have the advantage.
Turbine engines don't like variable loads. They like to be ran at a constant speed. Diesel engines typically have lots of torque and generally work just fine under variable loads.
Those are just a couple.
The video on the Scorpion's the reason i subbed to this channel so i'm quite happy to see this new series.
YES!! I KNEW IT WOULD BE THIS
Good for you.
Ooh a channel that talks about tanks AND video games? Subscribed
But what about the Chinese tanks from operation Anchorage?
I plan on revisiting Fallout for EWW.
Chimeras are, basically, technicals - mobile drilling platforms with laser cannon stuck in place of the drilling equipment. And unimplemented voice clips suggest, that those are merely fantasy of general Chase, added to the simulation on his request.
@@caav56 Makes me wonder what the Chinese would've actually used then.
The Chimeras are basically modified drilling rigs. Well, supposedly they are, in actuality they may have been a total fabrication by general Chase, he was constantly meddling with the simulation's development and I think was implied to be getting a bit loopy towards the end.
As mentioned above:
1)they might be faked in simulation to justify the american losses due to command mistakes. "But they had tanks!"
2)they're made on spot from american industrial equipement. From what we know, China realised it doesn't have resources to compete everywhere so it tried to concentrate on counters to american tech. Stealth suits were supposed to counter tanks, robots and (without chinese themselves knowing yet) power armor.
Thank you for entertaining Fallout's wacky mentality alongside a possible real life variant.
Still waiting on the Scarab video... but im patient, I’ll wait
If by that you mean a video on Halo's Scarab, I already did one. "Everything Wrong with Halo's Vehicle Design."
Spookston so you did, must have missed that one!
@@Spookston could u do vid on the Tau vehicles of 40k, since they are supposed to be more efficient tankers of the universe and often end up scoring high KDs compared to the guard.
@@ALV694 "more efficient tankers" as they put a railgun on a hovering platform
@@battleoid2411 well they put railguns on anything, from battleships to even battlesuits (broadside being the most famous of which, as one of them was able to score a direct hit on a baneblade's reactor that predictably caused a mini nuke explosion).
I have one situation in which having two guns for a tanks would be beneficial, when your concern is based around total rate of fire, and weapon heating, but you don't have the room to put in an all out gatling-type weapon, or it would be to big to ever work. It would also work well for things which have a lot of barrel damage during operation, like railguns. I would also put a twin-gun as more a shoot-and-scoot artillery unit, similar to existing twin mortars. An SPG mounting two weapons can put a lot of fire down range, then run away to reload somewhere safe, particularly if barrel overheating is an issue. Twin-barrel raingun SPG has a decent bit of potential to fire over the horizon, lay down loads of firepower, and run off to reload capacitors and magazines, and let the barrels cool off, especially if you're using cryogenic magnets for your railgun, then you'd need a good bit of time to cool back off without damaging them after heavy fire, so double the barrel, is double the fire you can put down range before needing to wait on the cooldown.
Feel like the redesign series going along pretty well with Mechanicus OST. You're being a tech priest fixing and improving fictional tank design seem fitting.
In a war against massive giants that range from 15ft to 40ft tall with alot of muscle and unnatural strength are tanks a effective counter measure?
I don't see why not
Just knowing all the biological issues of giant Humanoids, most definitely.
Yes. A single shot from a tank cannon could kill a behemoth, while still being mostly invincible to it's attacks. The only weakness would be tipping, and a low profile vehicle would be an effective countermeasure to this.
A tank should ABSOLUTY DESTROY a giant Mech
Absolutely
Soon we'll have a redesign of the *BANEBLADE*
Spookston is basically the epitome of Edna from The Incredibles, but only tank designs. But for real, this is a good video and hope to see more in the future
Dance of the Cryptek has been on repeat on my spotify for like a week now.
I had an Idea for a dual gun setup for a futuristic mbt.
The things I considered in that idea are the following:
-The penetration and damage caused by the gun are more then enough.
-Thus an improvement in the rate of fire is needes
-Autoloaders are already beeing used to their greatest extend.
The idea baisicly is this: You have two guns using dedicated ammo. Anti tank in one gun, and anti infantery in the other. This would make it possible to use simpler belt fed mechanisms like the ones of machine guns, increasing rof and eventually ammuntion stowage.
The damn tank just looks like the damn apocalypse tank from Command And Conquer Red Alert 2.
I see you're a man of music, WH40k mechanicus soundtrack, good choice for this video.
The APC is tall to allow the transportation of manned power armored units, hence the interior signage "Power armored units must stand.".
Quad Treads: *exist*
Game Developers: *WRITE THAT DOWN*
Even more reasons to love your channel.
the Omnissiah approves of your music choice Magos Spookston
Loving the 40k Mechanicus music.
Man do I love the Mechanicus soundtrack in the background
Fuck yeah! "Mechanicus" soundtrack!
Al hail machine god!
For the nuclear tank, you could continue with the double barrel concept, except only one is still a real cannon, and the other is a mininuke launcher
This man and his hard sons for coaxial machine guns
Coax machineguns are incredible assets to have and can be the difference between life and death for tanks in certain situations (all while not being hard to implement at all).
Double track : exists
This guy: YOU DARE IMPOSE ME MORTAL
I thought the tank ran off fusion cores because on the back it has a bunch of cylinder like canisters that look openable, not a built-in nuclear reactor.
Fun fact: There's a mod that replaces the tank with something similar to what you redesigned called "More Functional Tank":
www.nexusmods.com/fallout4/mods/43195.
Eh, not really. I mean, it's definitely an improvement, with only one gun and two tracks, but it still has all the other problems. Though the modder clearly saw this video, as they linked it in the mod's description.
I'm digging the series so far, maybe a cool thing you could do is get an artist for the series that can draw the vehicle in-universe based on what you suggest? So the artist could make the tank look like Fallout-style art. I'm sure someone would be down to do that if their account gets mentioned for their work!
Also, Valkyria Chronicles vehicles when? ;)
Mechanicus OST in background - wise choice :D
I should probably note that for the fuel/engine, they could use some form of electric engine such as what was used in Fallout 2's car, where they would have to use a recharging station, or use energy, and fusion cells to recharge the car.
I was just about to say that the T114 BAT would fit in to this universe, then you go and do it before me. I applaud you
No running gear on failout 4 tonk was just about the most hilarious thing on found in this game
Dude, you have been squeezing out quality videos like mad!
Good video thnks spookston
I have to admit that first replacement tank really does look very Fallout.
About tank: I thing that as a model best will be M103. Its big, haevy, like this in the game. Two weapon turret its not that bad. But one will be main gun, second some kind of plasma or laser gun. Turbine engine is a bed choice. Dont use fuel eating engine in time of fuel crisis. Better option will be multi fuel disel engin, similar to this in Leopard 2.
About APC, that creating new one not redesigning. Recoilless gun inside the turret? What could go wrong...
Wheeled APC use less fuel and the are easyer to repair. For thus strange from game with lots of guns I would use standard APC hull like Stryker or Patria, and add russian turret from BMD-4 with 100mm and 30mm guns.
I just wish that in the next Fallout... We get to drive vehicles... And a tank being crewed by you and at least two recruitable companions. That'd be neat...
Yo is that some Warhammer 40k Mechanicus I hear in the background? That shit is lit fam!
I have an idea and I dont see why no one has done it but i like to see all the good mods and changes the Tanks and Vertibirds and APC.
The rigging alone will take months if you plan to yse a redesign.
The dual cannon can be useful in a sense of possible (if with a trained gunner and loader) could provide continuous fire
Amazing bid as always mate, love your work and always click when I see a new upload. You should branch out a bit into some things other than tanks if you felt ambitious and were up to it.
With that 106 recoiless, you might even be able to use the Davey Crockett tactical nuclear device as an area denial weapon/mid-range defense munition.
There's nothing wrong with having second cannon... if they're not of the same caliber:D
If your main cannon is 150+mm cannon, cannon-howitzer or cannon-launcher then it's kind of logical to include as smaller coaxial cannon. 57mm or 75mm for example. You can use a railgun for it. As for machineguns, you have "automatic" pulse lasers. Why not use them? It'll make the ammunition problem simpler as they'd be able to get energy from the same source. While you're there, make the whole tank electric. Energy weapons in Fallout show that batteries have no problem with being there. And while Fallout uses more readily available(in setting) fusion power, you can always reserve it for support vehicles that might double as ammo carriers. This way single reactor can charge batteries of several tanks outside of combat and be far away from frontline. You can add a turbing too though and make it work to charge the batteries. And back on topic of robotics, you can use robot components to improve crew protection(remote controlled weapon stations) and visibility(sensors and camera on extendable manipulators). Robotic components don't have to be protected by heavy armor or NBC protection. Think of them as "nothing" in "All or Nothing" scheme for this tank.
So you'd have a tank with nuclear launcher, smaller coaxial cannon used for most targets, coaxial pulse laser, commander pulse laser and 1-3 pulse lasers modules strapped outside of armor protection with only protection from small arms fire. Having extra -machineguns- laser aimed by robots would help to shoot down any infantry that tries to approach the tank from blind side. And Sentry Bots show that tank can have it's own AI in case crew will be knocked out. Just set it to fall back in that case instead of firing at everything as a mad robots do. You can also add some fancy stuff for PA infantry and robots running around you. Ability to charge from tank for example. After all active infantry is the first line of defense for a tank in urban enviroment.
I like this new series, you could also make one about the small arms, something like: "everything wrong with halo rifles", there is a lot to talk about it too.
I still can't get the Eric Andre clip out of my head when I look at Fallout 4 tanks now
The only way I would redesign the Tanks would be to remove the Human element & have them fully as an AI Robot or Robobrain operated, which would cut the space for needing a crew down to an extreme minimal, allowing for a more mechanized or cybernetic response unit.
It would be really awesome if you would make the blueprints for these vehicles too. I know it takes a lot (and maybe too much) work, but it would really be amazing and add a lot more visual connection to your redesigns
One thing about the APC though, you can't have a recoilless rifle in an enclosed turret or reload it while maintaining NBC protection as a recoilless rifle has a back blast of equal energy content to V⁰ of projectile+muzzle blast...
With an enclosed turret, that back blast would have no where else to go but down into the APC = instant G.I. BBQ...
Would it be a good idea if the track wheels could drive the tank with and without tracks so it still can drive it after getting hit by anything...
If you consider it or if some one Down in the comments mentioned it would the Tesla cannon from fallout 3 and new Vegas be in a future tank design I mean the ammo for those guns are electron charge packs or fusion cores which would cut back on the space needed for ammo storage and provide better forms for ways to protect the ammo if the tank was ever penetrated and it could free up a lot of room for the crew.
Sweet new series! Maybe its outside your area of expertise, but I was wondering if you'd be interested in doing a video analyzing the practicality of using gen 1 and gen 2 synths as autonomous soldiers in the real world?
i love this however the height of the APC was to account for the height of power armored infantry units the APC was designed to carry 2-3 units
FO actually has composites. They are used in the T-51b PA
Got to say I will probaly like this series a lot
I recognise that music, that's dance of the Criptek from Warhammer 40k Mechanicus! (brilliant soundtrack BTW, highly recommended listening to it yourself)
I'm afraid I simply don't understand... 4 tracks should mean that the tank can continue on with 2 broken/destroyed tracks and overall maintenance/repair/replacement of tracks would be easier. And in theory a 4 section track design can help with extending the ground pressure beyond the hull, as well as a possible way to get the main hull away from the ground while maintaining a good 4 point balance. Also in instances like the scorpion from Halo we could add to the idea that the tread sections point downwards when being dropped by a dropship to try and dampen the impact on the ground and use both the treads and axles to revert to their normal state.
If both side tracks are disabled you have the same problem
Your ground pressure is worse because less contact area
The tracks are weaker
There is now a new weak spot, or two rather on both sides
Your tank moves at half speed or less, likely less as it has to push or pull a lot of steel
For the record, National Guard receives the exact same training and equipment, and even the B2 bombers and their 1k+ thermonuclear bombs are Air National Guard units.
Me, after watching Spookston's video:
Smort
Don't forget that the APC needs to be able to fit Power Armor troopers in it. I'm pretty sure that's why it was so tall, and if the military had spent years perfecting the Power Armor, you can bet they would want as many of their vehicles to be capable of deploying it as possible.
I don't know if you'll ever revisit it, but I think the Scorpian can be fixed with minimal design changes with great changes to the lore, lighter mass, use HEAT, greater top speed etc.
Yeah this series is a good idea
I would think that a 14 cylinder multi-fuel deisel used by the leopard would be the way to go. The ability to use bio-fuel and fermented corn is a good look.