Manor Lords Guide, Tips and Tricks ( 14 Smart Tips )

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  • เผยแพร่เมื่อ 3 ม.ค. 2025

ความคิดเห็น • 70

  • @solhoot
    @solhoot  3 หลายเดือนก่อน +3

    Feel free to add your tips or tricks or tell me what you can add to this 14 tips i in this video. No one is perfect ;) But we all love this game :)

    • @brandenwaite
      @brandenwaite หลายเดือนก่อน

      The game says adding more than two Apiary buildings doesn't increase yield. ?

    • @solhoot
      @solhoot  หลายเดือนก่อน +1

      @brandenwaite the game is wrong. 😅 The tool tip is wrong.

    • @brandenwaite
      @brandenwaite หลายเดือนก่อน

      @@solhoot I figured it wasn't changed from previous patch, was worded wrong or something. 👍🏼

    • @brandenwaite
      @brandenwaite หลายเดือนก่อน

      Thanks for the tips, I read on Reddit that sheep didn't give meat, but they clearly didn't check the butcher house addition, I wouldn't have known for a long time... May still be more worth the money to sell the sheep, not sure till I see sausage and salt prices.

    • @solhoot
      @solhoot  หลายเดือนก่อน

      @@brandenwaite yeah, you butcher the sheeps :) I tryed selling sheep. It was slow and painful. Better to sell other stuff if you want money ;)

  • @falcon6164
    @falcon6164 หลายเดือนก่อน +3

    just started the game and I find funny how everyone use corpse pits as standard measurement units

    • @solhoot
      @solhoot  หลายเดือนก่อน

      True true. I have tryed using farms fields using dots on map and other stuffs. I always ending back to the good old corpse pit :P

  • @mathiaslachmann1230
    @mathiaslachmann1230 หลายเดือนก่อน +3

    Your city ist absolutely not sexy, but the Video is full of mindblowing knowledge, you saved my day 👍

    • @solhoot
      @solhoot  หลายเดือนก่อน

      Thank you, glad i helped :)

    • @brandenwaite
      @brandenwaite หลายเดือนก่อน

      It's what is on the inside that counts. Brains over brawn and beauty.

  • @J3ianca
    @J3ianca 3 หลายเดือนก่อน +2

    Thank to you I got a lot of new ideas to build my town. Love it!

    • @solhoot
      @solhoot  3 หลายเดือนก่อน

      @@J3ianca Good luck with your town 🙂

  • @BiglerSakura
    @BiglerSakura 3 หลายเดือนก่อน +3

    1:02 - I'm stating it again :) The minimal burgage depth to acquire a backyard extension is the length of a forager hut, which is a bit shorter than the side of a pit.

    • @blablubb4553
      @blablubb4553 3 หลายเดือนก่อน

      You can also use the length of a tavern.

    • @solhoot
      @solhoot  3 หลายเดือนก่อน +3

      yeah, but I use corpes pit, is much more easy to plan, because its free, and its kinda small enough for most people i would believe :)

    • @BiglerSakura
      @BiglerSakura 3 หลายเดือนก่อน

      @@blablubb4553 The depth of a tavern, to be precise. But L of forager hut is a little shorter anyway :)

  • @rambo.69
    @rambo.69 หลายเดือนก่อน +2

    I do like watching your videos, you are better than a lot of the players doing tutorials.
    Does each apiary need to have a family constantly assigned? Seems like a lot of population used up for it.

    • @solhoot
      @solhoot  หลายเดือนก่อน

      Well im not 100% sure, But i believe you need one in each apiary. But they do help other places when not producing. Usually you dont need more that 12 apiarys for a large town. So add when you spare ppl.

  • @qwe5qwe566
    @qwe5qwe566 3 หลายเดือนก่อน +10

    Finally game where you can make naturally looking organic village without being forced to grid and 90/45 angles. TH-camrs build layout in 90/45 grids.

    • @solhoot
      @solhoot  3 หลายเดือนก่อน

      Tns :) Yeah i try avoiding that. You really dont need to :)

    • @larrote6467
      @larrote6467 2 หลายเดือนก่อน +1

      Yet people like him insist on creating ugly towns based on cheesing the very lax game. Meta gamers are noy very strategic or creative. They just memorize something and do it over and over again.

    • @solhoot
      @solhoot  2 หลายเดือนก่อน +1

      @@larrote6467 Hehe thats very true. There is math and numbers for everything. i dont always do the math, but know enought to get the stuff i needed. I dont need everything to be 100% perfect with the numbers..

  • @baf_mcnab3065
    @baf_mcnab3065 2 หลายเดือนก่อน +4

    Interesting tip,s but your Hexagon has 8 sides, not 6 ;)

    • @solhoot
      @solhoot  2 หลายเดือนก่อน +1

      @@baf_mcnab3065 if you watch again, I say that with text ✌️ I just call it that

  • @felipetorres9154
    @felipetorres9154 หลายเดือนก่อน

    Great video! I really liked it a lot, full of pure usefulness and game knowledge. I'm just starting to play my first few matches and felt like I wasn't progressing... now I know there are so many more things I can do.

    • @solhoot
      @solhoot  หลายเดือนก่อน

      Thank you! Im happy i have helped :) Its more fun to play when you understand more ;)

  • @brandenwaite
    @brandenwaite 28 วันที่ผ่านมา

    10:48 you say you don't need Fallow... How much does fertility go up roughly per year after without Fallow?

    • @solhoot
      @solhoot  28 วันที่ผ่านมา

      They dont go up, they stay the same as what ever barley, wheat or flax was. The "down side" is that you have to rotate on 3 different, and can focus on only one type.

  • @Sabanata99
    @Sabanata99 หลายเดือนก่อน

    You have reserve numbers for the fish. Are there reserve numbers for hunting as well? Also how many sheep can one sheep shearer realistically look after? can one guy deal with the 25-30 sheep?

    • @solhoot
      @solhoot  หลายเดือนก่อน +1

      There ar no need to reserve on the hunting, and i pretty sure you only need that for 25-30 sheeps :)

  • @TheLordDynamic
    @TheLordDynamic 2 หลายเดือนก่อน

    Love the lay out. My question is regarding the orchards: Are the sizes too small for efficiency over manpower needed? each hexagonal straight be better with 2 burgages with orchards with smaller burgages along the line with eggs perhaps?

    • @solhoot
      @solhoot  2 หลายเดือนก่อน

      orchard burgage plot, should have around the same size as vegggis plots. You maybe right, but i had no problem with food. actually to much apples. Did this just for design :)

  • @juicebox6581
    @juicebox6581 หลายเดือนก่อน

    Arent the apiary capped at 2 per region? The tool tip says so atleast

    • @solhoot
      @solhoot  หลายเดือนก่อน

      Tooltip is wrong :)

    • @juicebox6581
      @juicebox6581 หลายเดือนก่อน

      @@solhoot nice. Gotta try it out now

  • @madrico123
    @madrico123 3 หลายเดือนก่อน

    Genious.

  • @ErniePantuso
    @ErniePantuso หลายเดือนก่อน

    for the 30 apiary that means we would need 30 families as well. How do you deal with this? Or am I missing something?

    • @solhoot
      @solhoot  หลายเดือนก่อน

      Well, ofc you dont need 30 with a small village. But if you go big, you dont need more than 30. Its all about where you want to put your ppl. You want more farmworkers or more on honey? With large town you can do both :)

  • @Spot-0n
    @Spot-0n 2 วันที่ผ่านมา

    Octogone 😉

    • @solhoot
      @solhoot  2 วันที่ผ่านมา

      mhm

  • @YDreams93
    @YDreams93 2 หลายเดือนก่อน +1

    Thansk for the tips really helpful for me asa new player Like and sub

    • @solhoot
      @solhoot  2 หลายเดือนก่อน

      @@YDreams93 I'm happy to help 😃👌

  • @scorpion217-ly
    @scorpion217-ly 3 หลายเดือนก่อน

    Tnx

  • @simgrino675
    @simgrino675 3 หลายเดือนก่อน

    Thanks for this video! I tried making sausages but my villagers just wont make them. I have an excess of 30 meat but my butcher refuses to make sausages. I also have around 300 salt also. Not sure if im doing something wrong or if a glitch?

    • @solhoot
      @solhoot  3 หลายเดือนก่อน

      maybe that meat is already in a marked stall or something? Just try produce more meat :) And remember to put people on granneries, so they can move food around.

    • @simgrino675
      @simgrino675 2 หลายเดือนก่อน

      @@solhoot ok yeahh thanks this actually worked! I capped my profuction to 10meat and when i turned that off and my meat surplus doubled it started to produce sausages. Haha thanks again!

  • @infomolerat
    @infomolerat หลายเดือนก่อน

    How do you make a proper hexagon, but with equal sides and 5 corpse pits wide..

    • @solhoot
      @solhoot  หลายเดือนก่อน

      @@infomolerat hmmm maybe I try 👌

  • @gutso3373
    @gutso3373 2 หลายเดือนก่อน

    You just put 1 family in the apiaries ? Or you put 4?

    • @solhoot
      @solhoot  2 หลายเดือนก่อน

      @@gutso3373 only one 👌

  • @twobucksnetwork
    @twobucksnetwork 2 หลายเดือนก่อน

    genius

    • @solhoot
      @solhoot  2 หลายเดือนก่อน

      @@twobucksnetwork Hope it helped you 👌

    • @twobucksnetwork
      @twobucksnetwork 2 หลายเดือนก่อน

      @@solhoot immensely. i suck at circles. got alot more out of my residentials.

    • @solhoot
      @solhoot  2 หลายเดือนก่อน

      @@twobucksnetwork just practice more circles. Just need to angle the camera and try 👌

  • @ThePetrofan
    @ThePetrofan 3 หลายเดือนก่อน

    Wery nice

    • @solhoot
      @solhoot  3 หลายเดือนก่อน

      thanks :)

  • @EqualKinks
    @EqualKinks หลายเดือนก่อน

    he called the bender method boring🤣

  • @BiglerSakura
    @BiglerSakura 3 หลายเดือนก่อน

    What's the actual production rate at an apiary? Is it 5 honey pots per month, that's why you are saying that 12 apiaries would be enough to provide 730 honey a year?
    And BTW, is wax production capped too? If not, it's very good for trade money making.

    • @solhoot
      @solhoot  3 หลายเดือนก่อน +1

      I have been talking to several people thats have been testing. So they think it could be possible with perfect logstic, that you only need 12 apiaries to reach cap of 2 each day and 730 each year. But thats hard and others have been needed like 21-22 apis to reach that number. So be safe, i said min 12 and max 30. And what i have heard, if you choose wax, the honey production almost stops, because they produce wax instead of Honey. Cap on wax i think its the same, but not shure.

  • @lukagie
    @lukagie หลายเดือนก่อน

    Unfortunately, mines rich in deposits are depleted to 0, unfortunately this is an option in the future. For now, in the game it is inactive.

    • @solhoot
      @solhoot  หลายเดือนก่อน

      @@lukagie well you can just upgrade to deep mine and it will still run

    • @lukagie
      @lukagie หลายเดือนก่อน

      @@solhoot no in the building description there is information that it is not active yet.

    • @solhoot
      @solhoot  หลายเดือนก่อน

      @lukagie I know ppl have tested that it works. Have you tested it?

  • @medicann_coping
    @medicann_coping 3 หลายเดือนก่อน

    my workers are stuck at building granary, there is no progress. idk why this game is so glitched
    ostriv had this all back in 2014 without bugs

    • @solhoot
      @solhoot  3 หลายเดือนก่อน

      Maybe you dont have enough oxes, or they are stuck in logging camps. So order a aoxe , or remove one from logging camp.

  • @j.elizabeth4621
    @j.elizabeth4621 3 หลายเดือนก่อน

    Can’t you only harvest from two apiaries?

    • @solhoot
      @solhoot  3 หลายเดือนก่อน

      @@j.elizabeth4621 region cap is 2 each day, but it take some time to produce, so that why you need more than 2 apiaries.

  • @johnwarren6110
    @johnwarren6110 2 หลายเดือนก่อน

    It is an Octagon.

  • @jeremibergeron4415
    @jeremibergeron4415 3 หลายเดือนก่อน

    🥳