Manor Lords Guide, Tips and Tricks ( 14 Smart Tips )

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  • เผยแพร่เมื่อ 28 พ.ย. 2024

ความคิดเห็น • 60

  • @solhoot
    @solhoot  หลายเดือนก่อน +2

    Feel free to add your tips or tricks or tell me what you can add to this 14 tips i in this video. No one is perfect ;) But we all love this game :)

    • @brandenwaite
      @brandenwaite 14 วันที่ผ่านมา

      The game says adding more than two Apiary buildings doesn't increase yield. ?

    • @solhoot
      @solhoot  13 วันที่ผ่านมา +1

      @brandenwaite the game is wrong. 😅 The tool tip is wrong.

    • @brandenwaite
      @brandenwaite 13 วันที่ผ่านมา

      @@solhoot I figured it wasn't changed from previous patch, was worded wrong or something. 👍🏼

    • @brandenwaite
      @brandenwaite 13 วันที่ผ่านมา

      Thanks for the tips, I read on Reddit that sheep didn't give meat, but they clearly didn't check the butcher house addition, I wouldn't have known for a long time... May still be more worth the money to sell the sheep, not sure till I see sausage and salt prices.

    • @solhoot
      @solhoot  13 วันที่ผ่านมา

      @@brandenwaite yeah, you butcher the sheeps :) I tryed selling sheep. It was slow and painful. Better to sell other stuff if you want money ;)

  • @mathiaslachmann1230
    @mathiaslachmann1230 18 วันที่ผ่านมา +2

    Your city ist absolutely not sexy, but the Video is full of mindblowing knowledge, you saved my day 👍

    • @solhoot
      @solhoot  18 วันที่ผ่านมา

      Thank you, glad i helped :)

    • @brandenwaite
      @brandenwaite 13 วันที่ผ่านมา

      It's what is on the inside that counts. Brains over brawn and beauty.

  • @rambo.69
    @rambo.69 15 วันที่ผ่านมา +1

    I do like watching your videos, you are better than a lot of the players doing tutorials.
    Does each apiary need to have a family constantly assigned? Seems like a lot of population used up for it.

    • @solhoot
      @solhoot  15 วันที่ผ่านมา

      Well im not 100% sure, But i believe you need one in each apiary. But they do help other places when not producing. Usually you dont need more that 12 apiarys for a large town. So add when you spare ppl.

  • @BiglerSakura
    @BiglerSakura หลายเดือนก่อน +2

    1:02 - I'm stating it again :) The minimal burgage depth to acquire a backyard extension is the length of a forager hut, which is a bit shorter than the side of a pit.

    • @blablubb4553
      @blablubb4553 หลายเดือนก่อน

      You can also use the length of a tavern.

    • @solhoot
      @solhoot  หลายเดือนก่อน +3

      yeah, but I use corpes pit, is much more easy to plan, because its free, and its kinda small enough for most people i would believe :)

    • @BiglerSakura
      @BiglerSakura หลายเดือนก่อน

      @@blablubb4553 The depth of a tavern, to be precise. But L of forager hut is a little shorter anyway :)

  • @J3ianca
    @J3ianca หลายเดือนก่อน +1

    Thank to you I got a lot of new ideas to build my town. Love it!

    • @solhoot
      @solhoot  หลายเดือนก่อน

      @@J3ianca Good luck with your town 🙂

  • @Sabanata99
    @Sabanata99 19 วันที่ผ่านมา

    You have reserve numbers for the fish. Are there reserve numbers for hunting as well? Also how many sheep can one sheep shearer realistically look after? can one guy deal with the 25-30 sheep?

    • @solhoot
      @solhoot  19 วันที่ผ่านมา +1

      There ar no need to reserve on the hunting, and i pretty sure you only need that for 25-30 sheeps :)

  • @TheLordDynamic
    @TheLordDynamic หลายเดือนก่อน

    Love the lay out. My question is regarding the orchards: Are the sizes too small for efficiency over manpower needed? each hexagonal straight be better with 2 burgages with orchards with smaller burgages along the line with eggs perhaps?

    • @solhoot
      @solhoot  หลายเดือนก่อน

      orchard burgage plot, should have around the same size as vegggis plots. You maybe right, but i had no problem with food. actually to much apples. Did this just for design :)

  • @qwe5qwe566
    @qwe5qwe566 หลายเดือนก่อน +6

    Finally game where you can make naturally looking organic village without being forced to grid and 90/45 angles. TH-camrs build layout in 90/45 grids.

    • @solhoot
      @solhoot  หลายเดือนก่อน

      Tns :) Yeah i try avoiding that. You really dont need to :)

    • @larrote6467
      @larrote6467 หลายเดือนก่อน +1

      Yet people like him insist on creating ugly towns based on cheesing the very lax game. Meta gamers are noy very strategic or creative. They just memorize something and do it over and over again.

    • @solhoot
      @solhoot  หลายเดือนก่อน

      @@larrote6467 Hehe thats very true. There is math and numbers for everything. i dont always do the math, but know enought to get the stuff i needed. I dont need everything to be 100% perfect with the numbers..

  • @baf_mcnab3065
    @baf_mcnab3065 หลายเดือนก่อน +3

    Interesting tip,s but your Hexagon has 8 sides, not 6 ;)

    • @solhoot
      @solhoot  หลายเดือนก่อน +1

      @@baf_mcnab3065 if you watch again, I say that with text ✌️ I just call it that

  • @juicebox6581
    @juicebox6581 6 ชั่วโมงที่ผ่านมา

    Arent the apiary capped at 2 per region? The tool tip says so atleast

    • @solhoot
      @solhoot  2 ชั่วโมงที่ผ่านมา

      Tooltip is wrong :)

    • @juicebox6581
      @juicebox6581 2 ชั่วโมงที่ผ่านมา

      @@solhoot nice. Gotta try it out now

  • @simgrino675
    @simgrino675 หลายเดือนก่อน

    Thanks for this video! I tried making sausages but my villagers just wont make them. I have an excess of 30 meat but my butcher refuses to make sausages. I also have around 300 salt also. Not sure if im doing something wrong or if a glitch?

    • @solhoot
      @solhoot  หลายเดือนก่อน

      maybe that meat is already in a marked stall or something? Just try produce more meat :) And remember to put people on granneries, so they can move food around.

    • @simgrino675
      @simgrino675 หลายเดือนก่อน

      @@solhoot ok yeahh thanks this actually worked! I capped my profuction to 10meat and when i turned that off and my meat surplus doubled it started to produce sausages. Haha thanks again!

  • @infomolerat
    @infomolerat 23 วันที่ผ่านมา

    How do you make a proper hexagon, but with equal sides and 5 corpse pits wide..

    • @solhoot
      @solhoot  22 วันที่ผ่านมา

      @@infomolerat hmmm maybe I try 👌

  • @BiglerSakura
    @BiglerSakura หลายเดือนก่อน

    What's the actual production rate at an apiary? Is it 5 honey pots per month, that's why you are saying that 12 apiaries would be enough to provide 730 honey a year?
    And BTW, is wax production capped too? If not, it's very good for trade money making.

    • @solhoot
      @solhoot  หลายเดือนก่อน +1

      I have been talking to several people thats have been testing. So they think it could be possible with perfect logstic, that you only need 12 apiaries to reach cap of 2 each day and 730 each year. But thats hard and others have been needed like 21-22 apis to reach that number. So be safe, i said min 12 and max 30. And what i have heard, if you choose wax, the honey production almost stops, because they produce wax instead of Honey. Cap on wax i think its the same, but not shure.

  • @gutso3373
    @gutso3373 หลายเดือนก่อน

    You just put 1 family in the apiaries ? Or you put 4?

    • @solhoot
      @solhoot  หลายเดือนก่อน

      @@gutso3373 only one 👌

  • @YDreams93
    @YDreams93 หลายเดือนก่อน +1

    Thansk for the tips really helpful for me asa new player Like and sub

    • @solhoot
      @solhoot  หลายเดือนก่อน

      @@YDreams93 I'm happy to help 😃👌

  • @j.elizabeth4621
    @j.elizabeth4621 หลายเดือนก่อน

    Can’t you only harvest from two apiaries?

    • @solhoot
      @solhoot  หลายเดือนก่อน

      @@j.elizabeth4621 region cap is 2 each day, but it take some time to produce, so that why you need more than 2 apiaries.

  • @madrico123
    @madrico123 หลายเดือนก่อน

    Genious.

  • @EqualKinks
    @EqualKinks 8 วันที่ผ่านมา

    he called the bender method boring🤣

  • @scorpion217-ly
    @scorpion217-ly หลายเดือนก่อน

    Tnx

  • @ThePetrofan
    @ThePetrofan หลายเดือนก่อน

    Wery nice

    • @solhoot
      @solhoot  หลายเดือนก่อน

      thanks :)

  • @lukagie
    @lukagie 7 วันที่ผ่านมา

    Unfortunately, mines rich in deposits are depleted to 0, unfortunately this is an option in the future. For now, in the game it is inactive.

    • @solhoot
      @solhoot  7 วันที่ผ่านมา

      @@lukagie well you can just upgrade to deep mine and it will still run

    • @lukagie
      @lukagie 6 วันที่ผ่านมา

      @@solhoot no in the building description there is information that it is not active yet.

    • @solhoot
      @solhoot  6 วันที่ผ่านมา

      @lukagie I know ppl have tested that it works. Have you tested it?

  • @johnwarren6110
    @johnwarren6110 หลายเดือนก่อน

    It is an Octagon.

  • @medicann_coping
    @medicann_coping หลายเดือนก่อน

    my workers are stuck at building granary, there is no progress. idk why this game is so glitched
    ostriv had this all back in 2014 without bugs

    • @solhoot
      @solhoot  หลายเดือนก่อน

      Maybe you dont have enough oxes, or they are stuck in logging camps. So order a aoxe , or remove one from logging camp.

  • @jeremibergeron4415
    @jeremibergeron4415 หลายเดือนก่อน

    🥳

  • @twobucksnetwork
    @twobucksnetwork หลายเดือนก่อน

    genius

    • @solhoot
      @solhoot  หลายเดือนก่อน

      @@twobucksnetwork Hope it helped you 👌

    • @twobucksnetwork
      @twobucksnetwork หลายเดือนก่อน

      @@solhoot immensely. i suck at circles. got alot more out of my residentials.

    • @solhoot
      @solhoot  หลายเดือนก่อน

      @@twobucksnetwork just practice more circles. Just need to angle the camera and try 👌