Custom Weapon Demonstration - Mortar Combat

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  • เผยแพร่เมื่อ 28 ก.ค. 2024
  • Mortar Combat
    Shoots rockets in mortar-like pattern
    +35% damage bonus
    +25% explosion radius
    -
    +100% damage to self
    -75% clip size
    On Kill: Outline yourself through the walls for the enemy team for 5 seconds
    0:00 Video Start
    0:20 Weapon Demonstration
    1:30 +35% damage bonus
    1:38 On Kill: Outline yourself
    Thumbnail made by phosphorus ( steamcommunity.com/profiles/7... )
    rocket launcher: gamebanana.com/mods/511328
    songs:
    Team Fortress 2 Classic - Business Casual
  • เกม

ความคิดเห็น • 60

  • @l1ghtd3m0n3
    @l1ghtd3m0n3 21 วันที่ผ่านมา +96

    Probably needs custom animations as to show that the projectile is gonna arc

  • @TitanAEX4
    @TitanAEX4 18 วันที่ผ่านมา +7

    "MORTAAAAR COMBAAAAT!"
    "Where do ya want us?"
    "Come on, shorty." "On our way!"

  • @SilverusM4RK
    @SilverusM4RK 21 วันที่ผ่านมา +45

    Hidden stat:
    -50% reloading speed

    • @joltz..2042
      @joltz..2042 21 วันที่ผ่านมา +2

      Stupid stat tbh

    • @olivenunez7898
      @olivenunez7898 21 วันที่ผ่านมา +7

      Second hidden stat: +200% Rocket speed
      (Or even 300%/400%)

    • @Unsolver
      @Unsolver 12 วันที่ผ่านมา

      I think it's a bug, not actually slower reload speed. If you look at the clip on the HUD, it reloads the rocket about halfway into the animation.

    • @joltz..2042
      @joltz..2042 12 วันที่ผ่านมา

      @@Unsolver that's how that's intended.
      The reload animations for the rocket launcher, shotgun, grenade launcher, and stickybomb launcher have 3 different animations. A start, loop, and end. Each loop loads one ammunition, and the end animation can be skipped immediately once at least one ammo is loaded.
      So yeah you can spam fire your shotgun by just waiting for one loop to happen.

  • @DomSkippyVids
    @DomSkippyVids 21 วันที่ผ่านมา +51

    MORTAR KOMBAT!!!

    • @기라티나
      @기라티나 20 วันที่ผ่านมา +1

      TEST YOUR MIGHT

  • @user-zh5sf1rl5p
    @user-zh5sf1rl5p 21 วันที่ผ่านมา +31

    Would be very useful for trying to get rid of enemies on a control point or payload cart without being killed

  • @SurfbyShootin
    @SurfbyShootin 21 วันที่ผ่านมา +42

    I wonder how Pyro reflect would work.

    • @gormless-idiot
      @gormless-idiot 21 วันที่ผ่านมา

      Sends it straight back the way it came, or it makes it laser guided. Either one would be funny.

    • @blu3m0nkey
      @blu3m0nkey 21 วันที่ผ่านมา +8

      Maybe it would basically defuse all speed
      And leave it on the ground like a pipe bomb that can be exploded early with a bullet

    • @UH-60_Blackhawk
      @UH-60_Blackhawk 21 วันที่ผ่านมา +5

      ​@@blu3m0nkey
      how i imagine it is
      - MC soldier shoots mortar
      - enemy pyro reflects said mortar
      - mortar is redirected in direction of airblast with low speed
      - mortar is now on ground and doesnt explode
      - can be shot at by allies and enemies for an explosion

    • @blu3m0nkey
      @blu3m0nkey 21 วันที่ผ่านมา +1

      @@UH-60_Blackhawk sounds about right

  • @Trebronok
    @Trebronok 21 วันที่ผ่านมา +23

    Trickshots on this would be insane

  • @Jazz_Jackhammer
    @Jazz_Jackhammer 21 วันที่ผ่านมา +8

    I have no idea how difficult it would be to do this but if you could rig it so that soldier holds the mortar the same way he holds the shotgun. That way better indicates an upward firing angle than the way soldier carries it currently.

    • @SireForseti
      @SireForseti 20 วันที่ผ่านมา +1

      from what I've seen, you can't use custom animations for the mortar without affecting the other rocket launchers, you could probably make the weapon viewmodel shaped in a way where it looks angled, issue would be having the reload animation play into it

  • @ZzVinniezZ
    @ZzVinniezZ 21 วันที่ผ่านมา +8

    so this one is best for outdoor than indoor, ok that is actually balance tbh

  • @thelordofthelostbraincells
    @thelordofthelostbraincells 21 วันที่ผ่านมา +4

    This channel reminds me of karma charger.
    R.i.p to the goat
    (Ok maybe not r.i.p since hes probably still alive, but you know what i mean)

  • @Pygargue00fr
    @Pygargue00fr 18 วันที่ผ่านมา +2

    As cool as this is, not being able to dodge them rockets is gonna be a problem.

  • @rottenroads1982
    @rottenroads1982 21 วันที่ผ่านมา +27

    This weapon, along with all TF2C weapons, and the Civilian, and the GRN & YLW teams should all be added into TF2.

    • @onef1n1ty
      @onef1n1ty 21 วันที่ผ่านมา +7

      no offense to the creator but this weapon is terribly balanced xd

    • @giornogiovanna8476
      @giornogiovanna8476 21 วันที่ผ่านมา +23

      ​@@onef1n1ty don't worry about that offending him, since I'm pretty sure the guy said he's fully aware about the bad balance, since he isn't trying to make his weapons balanced, just wants them to be fun lol

    • @ryanthemostwantedfurry1281
      @ryanthemostwantedfurry1281 21 วันที่ผ่านมา +3

      ​@@giornogiovanna8476 I honestly prefer this. Weapons should be fun

    • @fugcat
      @fugcat 21 วันที่ผ่านมา

      ​@@ryanthemostwantedfurry1281fun (for me only)

    • @Sashimipommes
      @Sashimipommes 18 วันที่ผ่านมา

      I think only the normal tf2c weapons

  • @inductivegrunt94
    @inductivegrunt94 21 วันที่ผ่านมา +9

    Kinda reminds me of the Javalin missile launcher in how it fires up before dropping down rapidly.
    I honestly expected the rocket to fire in an arc like the TF2C RPG, but this works too as a rocket you can fire from behind cover without being shot at in return.

    • @spdfatomicstructure
      @spdfatomicstructure 15 วันที่ผ่านมา

      It’s probably more akin to the PIAT antitank grenade launcher from World War II - which makes more sense for a game set in the late 1960s and early ‘70s, as quite a considerable amount of World War II weaponry was still in use then

  • @cssib
    @cssib 21 วันที่ผ่านมา +5

    Wait I must have mispelled Tf2 Mortal Kombat

  • @IluminousOne-9.7.2
    @IluminousOne-9.7.2 20 วันที่ผ่านมา +2

    FATALITY
    Red Soldier wins!
    *Flawless victory!*

  • @LordBillison
    @LordBillison 21 วันที่ผ่านมา +1

    Nice weapon idea, buddy! :)

  • @docnathan3959
    @docnathan3959 20 วันที่ผ่านมา

    I was kinda thinking of a similar concept for heavy. A good alternative to the minigun, the ability to fire individual cannon shots at long range while having a very slow firing rate.

  • @Vitorioso007
    @Vitorioso007 21 วันที่ผ่านมา +1

    What happens if you shoot straight up? Your shot goes backwards?

  • @Big_RandyTM
    @Big_RandyTM 20 วันที่ผ่านมา

    I think you should have to aim it with the arc in mind, like the grande launcher, because it arcing on its own is weird

  • @virylanon8213
    @virylanon8213 21 วันที่ผ่านมา

    How do you actually aim this thing and know where the rocket will land?

  • @Ididitlikethis2079
    @Ididitlikethis2079 21 วันที่ผ่านมา +2

    Nice…

  • @SGTMajorMikeGodBlessAmerica
    @SGTMajorMikeGodBlessAmerica 18 วันที่ผ่านมา

    This shit would be evil on Dust Bowl

  • @Tucher97
    @Tucher97 6 วันที่ผ่านมา

    Heck yea the Piat, you know what the Piat stand for right? PHIX IT AGAIN TONY
    Jokes aside, for animation wise, it could be held upwards at an angle to show that it shoots at an angle, plus I can see this as a "Higher high, lower low" sort of weapon, great for outdoors, not so much for indoors yet the blast radius and damage can be great for possibly corner defenders.
    Though sort of wish it was "it will angle downwards so you will need to aim at the sky yourself to mortor it"

  • @k1ll3rzombii
    @k1ll3rzombii 21 วันที่ผ่านมา

    I think you should add; Can only be fired when crouched.

  • @rensilver3893
    @rensilver3893 20 วันที่ผ่านมา

    Where is the description of reduced reload time?

  • @FigureGunplaFan
    @FigureGunplaFan 21 วันที่ผ่านมา

    *_TEST YOUR MIGHT_*

  • @theploot8230
    @theploot8230 21 วันที่ผ่านมา

    It's gonna be weird to use indoors.

  • @blu3m0nkey
    @blu3m0nkey 21 วันที่ผ่านมา +1

    A little fast
    Slow down the projectile a little bit
    And maybe make the damage slightly weaker

  • @zimolist
    @zimolist 21 วันที่ผ่านมา

    Don't worry i've got lineups

  • @The_redcoats
    @The_redcoats 21 วันที่ผ่านมา

    Balance? What’s that?

  • @GamingSpider115
    @GamingSpider115 21 วันที่ผ่านมา

    Imagine this was in Official TF2. Completely P2W Weapon and most fun in KOTH/Payload

    • @dongjunleejuly13th
      @dongjunleejuly13th 21 วันที่ผ่านมา +2

      TF2 weapons are all able to be dropped (excluding some reskin)

    • @pacifistminigun3987
      @pacifistminigun3987 21 วันที่ผ่านมา

      i doubt anyone would use this beside people just trolling around and/or focusing only on defending the objective

  • @hector_campus
    @hector_campus 21 วันที่ผ่านมา

    Not too complex for tf2 vainilla..

  • @CowboyDude875
    @CowboyDude875 20 วันที่ผ่านมา

    HOW TO PLAY WITH THAT CRAP????????

  • @DUDEGUY266
    @DUDEGUY266 21 วันที่ผ่านมา

    jaja mortar combat o mortal kombat

  • @spdfatomicstructure
    @spdfatomicstructure 15 วันที่ผ่านมา

    PIAT

  • @kpophater
    @kpophater 21 วันที่ผ่านมา +1

    bison has a better ttk that this shit

  • @gormless-idiot
    @gormless-idiot 21 วันที่ผ่านมา

    What if it reloaded in the background like a flare gun? It could be a good combo tool with another shotgun (in my head it'd be the reserve shooter, but that's not in TF2 classic), but instead of doing as much bonus damage, it shoots players up into the air. That way you can send someone into the air then blast them in the face while your rocket launcher is reloading. I think that would be fun.