5 RTS Fundamentals in WARNO you NEED to follow! WARNO Guide

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  • เผยแพร่เมื่อ 24 พ.ย. 2024

ความคิดเห็น • 26

  • @mastermanofjustice
    @mastermanofjustice 2 หลายเดือนก่อน +23

    This is a good overview for beginners. I think this could be primed for follow up videos where you explain each of these in a bit more detail with examples.

    • @sd_league
      @sd_league  2 หลายเดือนก่อน +6

      Yeah, Feeling Out in how deep I can go before it gets too specific and boring for viewers. As deep dives unfortunately often take more time then the general viewers Attention span / time + also my editing skills are still WIP. But yeah more deep dives are planned.

    • @mastermanofjustice
      @mastermanofjustice 2 หลายเดือนก่อน +4

      @@sd_league I understand you. Could keep it mid-level. Just the next step. Not the whole meta that might change from patch to patch.

  • @tristanhicks9824
    @tristanhicks9824 2 หลายเดือนก่อน +3

    I’m teaching my brother how to play rn, and I learned sm alongside him by watching videos similar to this

  • @mountaingoatgaminggg9395
    @mountaingoatgaminggg9395 2 หลายเดือนก่อน +6

    I was just talking in the discord about how discouraged I was getting learning this game, because either my pushes or defense are getting annihalted out of vision, my recon either doesnt see or gets sniped on my pushes. Then I see this vid, love it

    • @barybary42
      @barybary42 2 หลายเดือนก่อน

      use smoke a lot when you plan pushes. smoke any area you anticipate having atgms/tanks or any other support

    • @rzu1474
      @rzu1474 หลายเดือนก่อน

      ​@@barybary42
      With what? Most arty doesn't have smoke

    • @barybary42
      @barybary42 หลายเดือนก่อน

      @@rzu1474 most mortars do

    • @rzu1474
      @rzu1474 หลายเดือนก่อน

      @@barybary42
      So the things that are on foot, slow, got no range and die instantly to everything
      Cool

    • @barybary42
      @barybary42 หลายเดือนก่อน

      @@rzu1474 i like this passive aggressive tone, haha. Some mortars are not on foot, and the ones which are you have to keep their transport so you can move them around much faster by packing and unpacking. And 5k is not a small range
      and what do you mean "most arty doesnt have smoke"? dude, learn the game, lol. rocket ones ofc dont have - everything else should.

  • @100Kakdela
    @100Kakdela 2 หลายเดือนก่อน +4

    Very nice overview. I have almost 200hrs but didn't really understand the tick mechanic. Now its clear, thanks.

  • @sebastienwillmann4832
    @sebastienwillmann4832 23 วันที่ผ่านมา

    Thanks for the tips, I’m a noob and I get crushed in all my ranked games. I think the hardest thing for me is to remember to spend my points on time. I don’t hear this tip often, maybe because it’s so fundamental.

    • @sd_league
      @sd_league  21 วันที่ผ่านมา

      Yeah, its something us veterans forget about, but its key in every single RTS and it still holds up here, even with the simpler "economy".

  • @relaetsecyr
    @relaetsecyr 2 หลายเดือนก่อน +2

    I think in general, the praxis two is one, one is none really applies in Warno as having a single heavy tank or single AA piece for instance can be very impotent without support. Outside of things like snipers, you almost always want to have units together in such a way where they can mutually support each other and screen each other.
    Another tip I would have for newer players is keeping up the pressure on the enemy. First two minutes of the game is taking positions but if you don't put pressure on your opponent and push them out of staging areas behind points they will be able to punish you in the long run.

  • @VampiroGaming
    @VampiroGaming 2 หลายเดือนก่อน

    Very good guide, thanks.

  • @barybary42
    @barybary42 2 หลายเดือนก่อน

    I dont really understand hiding aas in forests. they will not shoot cuz their line of fire is blocked. same with having them in cities

  • @shootstackreload2823
    @shootstackreload2823 2 หลายเดือนก่อน

    Recon ACAV Isn’t real it can’t hurt you.😂

  • @rzu1474
    @rzu1474 หลายเดือนก่อน

    Games just to fast and Micro heavy.
    MP is waaaay to fast

    • @sd_league
      @sd_league  หลายเดือนก่อน +1

      I got to disagree, esp after the latest vehicle speed reduction.
      It is rather slow and low APM for an RTS even compared to previous Eugen games.

    • @rzu1474
      @rzu1474 หลายเดือนก่อน +1

      @@sd_league
      Haven't played in a while. So, maybe?
      Sounds utterly insane to call this game "slow" regardless.
      I couldn't hope to do a 1v1 keeping track of everything, all flanks, and micro everything at once
      Especially with how quickly everything dies.

    • @sd_league
      @sd_league  หลายเดือนก่อน +1

      @@rzu1474 as a multiplayer RTS compared to a company of Heroes, Steel Division 2 or Age of empires its rather slow. I usually only have 25-30 apm, compared to 100+ in AoE or 200 in a Starcraft 2.

    • @rzu1474
      @rzu1474 หลายเดือนก่อน

      @@sd_league
      Guess I just suck and should have refunded

    • @sd_league
      @sd_league  หลายเดือนก่อน

      @@rzu1474 I would recommend playing tactical 10v10s to get used to the speed with fewer units and then go into it bit by bit.
      The game has a lot of mechanics going on, which you got to get yourself familiar with, but the gameplay loop around it itself aint insanely fast.