I Built a HUGE Space Fortress That Spawns an Endless Armada!

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  • เผยแพร่เมื่อ 19 ม.ค. 2025

ความคิดเห็น • 26

  • @Owlfeathers0117
    @Owlfeathers0117 4 ชั่วโมงที่ผ่านมา +7

    Thanks for covering our game! Nice fight there; looked like it was pretty close until the end. I think mixing in some of the tractor beam heavies would've been good there - they do a pretty good job of abducting the enemy's long-range units to force them into close combat and prevent them from building up too much.

  • @fcbmille
    @fcbmille 12 ชั่วโมงที่ผ่านมา +9

    I really wanna see you play more of this Orbital Potato

  • @Bandit2033
    @Bandit2033 3 ชั่วโมงที่ผ่านมา +2

    its definitely a _standalone_ game "like no other"
    but its a very popular game-type, in lots of custom games, like Starcraft Arcade Mode.
    it's style is called Tug-of-War.

  • @Jeff_Enjoyer
    @Jeff_Enjoyer 13 ชั่วโมงที่ผ่านมา +8

    Extra point defense and more powerful ships for the frontline would have been the way to win.

    • @mortexia
      @mortexia 12 ชั่วโมงที่ผ่านมา +1

      While it is a solution, technically your suggestion is about the same level as flanking in effectiveness.
      Namely the issue is that Long Range ships will retreat , and although they are weaker over a couple of minutes they will outnumber the Most PD/Assault based strats since killing them is hard.

    • @Jeff_Enjoyer
      @Jeff_Enjoyer 7 ชั่วโมงที่ผ่านมา +1

      ​​@@mortexia While this is true in most other cases, you can see that the torpedo frigates were able to get past his defences due to the drones and masses of light fighters which were overwhelming his lacking point defence and low number of capable ships with a high number of small fire. This is the same situation the enemy was facing in their backlines due to his drone assaults.

    • @mortexia
      @mortexia 3 ชั่วโมงที่ผ่านมา

      @@Jeff_Enjoyer While i do agree that is what landed the finishing blow, most I think that the actual problem was that for 10 minutes or so those frigates just retreated way into the backlines since the flankers counts as assault ships to maintain distance from while engaging in them.
      At about the 30min mark you can see, way up at the top left most part , that there's a portion of the fleet that is autotargeting the flankers. I believe that near the end Potato got hit by about 4-~ waves of frigates once they massed enough to instantly kill the drones without needing to retreat. In that respect there's practically no way to build enough PD to not die unless you build them 10 minutes eaerlier

  • @RTKizzzle
    @RTKizzzle 11 ชั่วโมงที่ผ่านมา +4

    I feel like your ships you sent to the side stopped a few waves of their ships so they accumulated into that final big wave.

  • @nathannash7136
    @nathannash7136 15 ชั่วโมงที่ผ่านมา +14

    You tried to get too fancy with the flanking maneuvers when your enemy was focusing on bulldozing your frontline.

    • @mortexia
      @mortexia 12 ชั่วโมงที่ผ่านมา +5

      Strictly speaking the issue isn't the flank, but that there's 2 classes of ships AI
      Stronger Assault ships which ram into the enemy and die.
      Weaker Artillery/Sniper ships that will retreat to maintain maximum distance.
      Potato didn't realize that by unsuccessfully pushing in with Assault ships, the AI was pulling back some quantity of Artillery Ships until it hit some critical level

  • @zannanger8147
    @zannanger8147 9 ชั่วโมงที่ผ่านมา +3

    Picked this up about 10 mins into the video.

  • @giese39
    @giese39 15 ชั่วโมงที่ผ่านมา +4

    is it "A Matter of Time" if you get Matter over time?

  • @pete104242
    @pete104242 9 ชั่วโมงที่ผ่านมา +2

    i like the bit where he did the thing

  • @leexgx
    @leexgx 2 ชั่วโมงที่ผ่านมา

    Seen those artillery units massing up at the middle of the map

  • @kingdoram6974
    @kingdoram6974 11 ชั่วโมงที่ผ่านมา +1

    this looks a lot like an oldschols flash game obliterate everything, seems hella fun too

  • @leexgx
    @leexgx 2 ชั่วโมงที่ผ่านมา

    Seen those artillery units massing up at the middle of the map (guess they are going to be a problem)

  • @natanoj16
    @natanoj16 15 ชั่วโมงที่ผ่านมา +1

    Oh I just put this on my wishlist ^^ Time to see how it is :)

  • @paul44ur
    @paul44ur 10 ชั่วโมงที่ผ่านมา +1

    Nice mate

  • @nightstalqer661
    @nightstalqer661 15 ชั่วโมงที่ผ่านมา

    Don't forget the materbabie

  • @slaskos
    @slaskos 15 ชั่วโมงที่ผ่านมา

    so the game is basicaly Warcraft 3 Castle Fight in space. Might be interesting if they add multiplayer

  • @milad9482
    @milad9482 52 นาทีที่ผ่านมา

    With intention of helping you improve: i feel like you're repeating yourself way too often on small matters which makes it hard to fallow your train of thoughts

  • @jwickerszh
    @jwickerszh 6 ชั่วโมงที่ผ่านมา

    Feels like space TA.
    You lost that one by talking too much obviously 😅

  • @KingKrad
    @KingKrad 8 ชั่วโมงที่ผ่านมา

    I'm going to pass on this one, mostly because you can't control the units. What if I want to save up a bunch of units in reserve? There's no strategy in this except to throw numbers at the problem. Quantity over quality.

  • @justincoleman9946
    @justincoleman9946 6 ชั่วโมงที่ผ่านมา

    I'm unreasonably angry at the aesthetics of the word "spance". I want to like this game but now I can't.

    • @Owlfeathers0117
      @Owlfeathers0117 4 ชั่วโมงที่ผ่านมา

      It's meant to be pronounced "sponse" for what that's worth. I don't know if that's better or worse to you.