The Void - Voice of Colour

แชร์
ฝัง
  • เผยแพร่เมื่อ 6 ก.ย. 2024
  • I found that the other video was either missing dialogue or looped in on itself, hence I recreated it here.

ความคิดเห็น • 6

  • @JedielDaniel
    @JedielDaniel 4 ปีที่แล้ว +6

    Thank You for uploading this. The Void is my favorite game ever, and most profound experience I had playing anything. And these dialogs reminded me of a lot of things I forgot about in this game, and in life. And some of these I never heard before, even after playing the game four times.

  • @relcluse
    @relcluse 4 ปีที่แล้ว +2

    Do you plan on doing the Birdmask dialogues from the theater scenes from Pathologic 2?

  • @madcat789
    @madcat789 4 ปีที่แล้ว +1

    Could you add the Prayers the Brothers make to Color?

  • @HorrorGameAnalysis
    @HorrorGameAnalysis 4 ปีที่แล้ว +1

    Thank you for uploading! May I ask how you managed to gather all of these in one place? Was it simply studious recording, or did you decrypt the files?

    • @rieux3470
      @rieux3470  4 ปีที่แล้ว +2

      The audio was unpacked from the "Sounds.vfs" file in the game's directory, using the QuickBMS program. The vfs file contains every audio piece in the game, from all of the dialogue to half-second sound effects. QuickBMS will export the files to anywhere of your choosing as .ogg (I can't recall if you can choose the file format or not)
      Every audio file is given an appropriate name, hence you can derive that the "colour_" prefix denotes that the dialogue is spoken by "colour". However, some audio doesn't follow this pattern. If Sister Death tells you something on the map screen, it's placed under the "automonolog_" prefix, since it is a piece of dialogue that occurs on the map, and not in a level. *(Addendum: I realized near instantly afterwards that "automonolog" can be considered any dialogue that "advances" the game's story. Really it's somewhat confusing, and I haven't laboriously played through the game to pinpoint every dialogue to a specific point)* This makes it somewhat confusing to compile some character's dialogue, as much of it won't actually be tagged under their name.

    • @HorrorGameAnalysis
      @HorrorGameAnalysis 4 ปีที่แล้ว +1

      @@rieux3470 Thank you, I had been searching for a program to unpack VFS files. Keep up the great content!