I enjoyed your animation! But wrist feels broken and shells better be attached to thumbs instead of hands, if you know what I mean Man, I guess I should make my gun animations slower
Yes, thats the price of using IK rigs exclusively. I was thinking about attaching the shell with the thumb too, but thanks to me being oddly cant actually do the thing which I figured out what I should've do in my mind, I "simplify" it instead... I made my animations slower cuz I want the animation to feel more like this is real life shooting at a range instead of just viewmodel animation for a game. Too many people doing the latter and I wanna do something different even if its looks rough. Also this is just something I do out of boredom and want to do something quick and dirty.
I do not intend to be like them fast animations out there. This instead trying to emulate the "realistic" way of shooting a gun in a range in real life.
@@idkwhyieventryanymore I kinda agree on the sound design I have to improve, though. I use MoHAA's shotgun firing sound effect instead of actual Team Fortress 2's which I should've used instead.
anybody to say "No TrIgGeR dIsCiPlInE" will be Ka-POW'ed by the Soldier.
They have more concerns of no shell ejection 😂
how did the trenchgun sound from medal of honor sound so high quality
Ask the devs lmao, like thats how bad the sfx of default TF2 😂
It looks so satisfying; that is what I need.❤
I enjoyed your animation!
But wrist feels broken and shells better be attached to thumbs instead of hands, if you know what I mean
Man, I guess I should make my gun animations slower
Yes, thats the price of using IK rigs exclusively. I was thinking about attaching the shell with the thumb too, but thanks to me being oddly cant actually do the thing which I figured out what I should've do in my mind, I "simplify" it instead...
I made my animations slower cuz I want the animation to feel more like this is real life shooting at a range instead of just viewmodel animation for a game. Too many people doing the latter and I wanna do something different even if its looks rough. Also this is just something I do out of boredom and want to do something quick and dirty.
I actually like the shotgun's fire sound, what's it from? Would definitely like it as a mod
Its from Medal of Honor: Allied Assault... A game 5 years older than TF2 😂
As I see you are a beginner in animation and I will say that you did very well
Use finger posing and remember Newton’s third law
Imagine if the TF2 Soldier had a faulty shotgun: th-cam.com/video/qRr0tewANRA/w-d-xo.html
Animation is smooth but slow. Sound design, not so good. Work on your sound design and animation, practice makes perfect.
I do not intend to be like them fast animations out there. This instead trying to emulate the "realistic" way of shooting a gun in a range in real life.
@@linkfreeman1998 Ah, okay, that makes sense. I hope you get better at your sound design though. You’ll be really good some day.
@@idkwhyieventryanymore I kinda agree on the sound design I have to improve, though. I use MoHAA's shotgun firing sound effect instead of actual Team Fortress 2's which I should've used instead.