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How Much CON Would Juggernaut Have? | Baldur's Gate 3
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- เผยแพร่เมื่อ 11 ก.ค. 2024
- Welcome back, Travelers! Today we're going to take a look at how survivable a character with a very high CON score would be! Let us know in the comments who else is a good representation of the stat!
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Considering his “can’t be stopped unless he wants to” gimmick he probably has the spell Freedom of Movement on him constantly for free whenever he’s moving.
You're right! That's a perfect passive to give him. Maybe as an effect of his Pact Armor, since he isn't at full power without it most of the time.
@@PanicRolling 😁😁😁
I think of 20 CON being like Peter Griffon and the Chicken. The both of them have enough stamina to fight for long periods of time and take a world of abuse, but aren't invincible.
Lol awesome example! Those guys are both tanks for sure.
I would think John Wick relevant to this topic. Takes all those hits, even falls off a hotel roof, and just keeps going. Also has some decent armor as well
Yep, definitely a good representative for CON. That dude should've died like 2000 times in those movies.
@@PanicRollinggiven the first 3 John Wick movies are set in a few days maybe a week he definitely has a 20 con
@@shadowhell8378I think John Wick would have more than 20 Constitution with how inhuman his toughness is.
@@swxqt6826 I think he, deathstroke and batman would be the 20 con with others like captain America and black panther being just above that with the 24 con barbarian's get at level 20.
And wolverine, Colossus, Bane and killer croc being above that with around 30 con.
John Wick has plot armor, not high constitution.
Juggernaut would not just have hundreds of Con but his strongest form would have Immunity to All Non Magical Physical Damage
Yeh in his strongest form he's full-on God-tier. In most other forms, he's still almost there.
So tarrasque
@djmewtwo6981 worst breaks D&D systems. Most marvel characters do. The only things that start to come close are entities that appear in 3.5's deities and demigods creature sections which have immunity usually to almost everything except a few things so facing them is about finding the weakness and then it's still a hell of a fight.
For things that aren't so much raw power it's going to be in the range of divine salient powers and portfolios, this is particularly true for speed based characters. Marvel characters are truly God tier by the standards of D&D, where the stats are now meaningless and the only way to make it work is to create new tiers of abilities (Epic feats, immunities, portfolios, and divine salient powers).
Juggernaught is Immune to everything but psychic damage.
@@TheTerrainWizard I don’t think he would be immune to necrotic damage, poison damage or other things
I feel like Raven from Teen Titans cant have higher than 10 MAYBE 12 Con. She's not sickly, she's fit and athletic, but she's not tanking any hits, struggles to maintain concentration, and is a glass cannon. Very powerful, but easy to take out of a fight.
As a counter point: she has to maintain Concentration on her emotions at all times, so an argument could be made that she's actually Concentrating on multiple things at once...which is pretty cool.
Also it is probably very hard for everyone around her to maintain Concentration as well.
@PanicRolling spells that alter emotional states typically require wisdom saves, although sometimes it calls for Charisma saves. In the episode Car Trouble she even says "you guys are making it really hard for me to concentrate" in response to Cyborg and Gizmo shouting and trying to bump each other off the road. But, it's a great example of her casting Telekinesis on a normal car to keep up with Gizmo in the stolen suped-up T-Car. Raven also doesn't take getting hit well, and often drops her spells when hit. In the new 52 movie universe, it's also shown that prolonged use of her powers drains her, as she collapses after fighting off Trigons demons at the carnival. Though she's a great example of a high wisdom character when you get to it. As an empath who can sense people and their emotions, she's a prime example of a character with very good perception and insight, especially in her comic version. She could sense how many people were in a city on the other side of a lake or river, I forget the details. Even the show version gets insights into Terra's true nature just from an accidental shoulder bump.
Raven doesn't need a lot of constitution to be the best waifu!
@@PanicRolling That's more Wisdom than Constitution
I wonder if high level adventurers that have super high constitution end up having to take tactical piss breaks in the heat of battle so they can continue chigging potions of healing?
Nope. They roll a CON save and pee it straight into their own mouth for extra energy.
Considering almost no fights last even 10 rounds which would be 1 minute… no. They can pee after the fight.
@@PanicRolling makes sense bear grylls is a martial class
You could probably get a pretty decent representation of juggernaut by just reskinning the tarrasque
This is the conclusion I came to while making the video also. They really are similar!
He should also be a large creature since he is 9 feet 5 inches when transformed, especially with how wide he is, which gives him bonus to strength, and has equipped knuckledusters at all times
the crimson bands of citorak are also a spell doctor strange uses, and it's considered an indestructible binding, so it's likely a high level spell given how often he casts alongside stuff like astral projection
so effectively one of those items that are a permanent version of a 9th level spell as an item, most likely a version or homebrew of the kung fu iron rings
plus some ridiculous regeneration that would make a troll blush
It'd give a bonus to carry capacity, but changes in size don't effect ability scores themselves in 5e. Enlarge/reduce does give advantage on strength checks and saving throws, but I think it's safe to say he'd already have those benefits, if he has to roll for those things at all.
I thought for sure Wolverine was gonna be the guy you use for this video.
He's definitely in there!
Wolverine has regeneration, he’d be great for a video about that topic.
Wolverine would make more sense if we were using BG1/2 as you used to get ho Regen from high con.
Another example of high of decent con would be a poison master, not externally strong, but internally strong. Overclocked organs due to partial training or chemical tinctures, high resistances to poison, venom, and disease. They could have high situational constitution rolls with these but not a necessarily good con stat
High or* typo XD
Geralt of Rivia, racial Witcher ability to use a lethal amount of potions, good way to worldbuild healing potions so that they aren't spanned by the thousands by every single civilian and there isn't a massive industry for them
similarly, max paine has very high constitution as he can take a lot of punishment and is immune to painkiller overdoses
Kind of like Ryuukou Yanagi from Baki- a man who has developed a poison tolerance to the extent where he can absorb them into his hand to use at will, but no more resistance to physical damage than any other trained fighter in the Bakiverse.
so like, these would be situational con boost in cases of poison and toxins. This would fit well wit a pathfiner1e and dnd3.5 systems
You don’t need to always say “and Baldur’s Gate 3” since the game is based on the rules of DnD 5e
That's for luring audience.
Based on but not a direct adaptation in a few key areas
That's how the algorithm works bro.
Auto transcript, analyze for keywords, test on audiences that enjoy said keywords.
The more you know 👍🏻
so far we have how much you can move, how fast you can move, and now is how much you can be moved,
next is knowing WHAT moving is, understanding WHY moving is, and last the Art of Moving attractively.
13:14
I would argue he's more of a hexblade than a fiendlock (hexblades can use charisma in place of the normal stuff for their attack and damage rolls with a weapon of their choice), which would get him shield from his expanded spell list.
You could even, if you wanted to, do 2 levels of hexblade and 18 levels of swords bard specifically to get magical secrets to grab the Invulnerability spell which makes you immune to all damage for 10 minutes. Reflavor his fists as a warhammer, focus on Dex and Cha followed by Con, then by Str. Make up for your lowish Strength score with the bard's expertise in athletics.
Grab the Armor of Shadows invocation for his summoned armor, Hex warrior to make a warhammer your 'fist' without actually needing raw mechanical strength, and use defensive flourish as much as possible. At 16th level (14th level of bard) you got the ability to use a d6 instead of your d12 bardic inspiration, so can at the very least bump your AC to an average of 21 or 26 with shield (baring in mind most skilled individuals have a +5 to hit, making a crit their only chance to hit you which is a 5% chance).
You can grab a combination of absorb elements and stone skin for his damage resistances, and the Regenerate spell for his healing factor plus healing word.
As constitution is a measure of how much you can take when you get hit, and the majority of the time he doesn't get hit, so that would mean when he does go down its from the little bits of chip damage he has taken- I would argue his con would actually be one of his lower stats. Above average for sure, but his tankiness is more coming from a high health pool and damage mitigation, once you actually start getting hits in to his health pool it doesn't take much to get him on the ground.
But in reality, he's not really a PC, he's an antagonist so he'd have an NPC statsheet where you could give him whatever abilities you wanted.
And for reference, when you show the temperature Collosus has survived, in DnD that would be less than 24d10 damage. In Spelljammer we got the Solar Dragon, which lairs in stars, and we get told that entering a star or starting your turn inside one deals 24d10 radiant damage. Our sun's surface temperature is around 10k degrees fahrenheit and it's one of the smaller stars around.
So if Collossus is a bear totem barbarian (which he probably is), he only has to survive 66 radiant damage per turn. Your average level 15 barbarian with 20 con and the tough feat will have 215 hp, allowing them to survive for 18 seconds in the **heart of a star**
I hope this puts into perspective how much consideration goes into accurately translating a character into DnD. Even a level 5 bear totem barbarian with the tough feat from a background and bumping their con to 18 at level 4 would not instantly die upon *touching the surface of the fucking sun*
Yet science shows that if the stick of dynamite is accurate, we can easily outlaw the sun in damage by orders of magnitude.
Or if Wall Of Stone is accurate, you could put a mountain on the surface of the sun for days on end, and it won’t be destroyed.
One character I'm surprised you skipped is pre-idle transfiguration Mechamaru, an example of someone with a low constitution. He's sickly, burns in the sun, and is basically bedridden in a tub. I'm aware he has extreme focus; however, I think he still fits.
I had to go look that name up. I hadn't heard of him until now, and I haven't seen Jujutsu Kaisen.
Mechamaru does seem like a perfect example of low CON though, from what I'm seeing. Good call!
For someone with a legitimately low CON who still manages to rank in with heavy hitters, you could look at John Constantine, who is terminally ill and visibly has trouble with endurance related to it, but also is able to compensate by using his arcane skills to keep himself in combat with significantly tougher opponents.
Obviously hulk would be interesting to discuss as a character who not only has an insane amount of constitution and damage mitigation, but apparently that increases over the course of an encounter, which would be an interesting thing to try and mechanically replicate.
I did think about Constantine, but I recently used him as an example in another video (my Sorcerer guide I believe?)
Excellent example! Also he's awesome.
Your example of Darth Vader couldn't be more spot on. He is the perfect example of low CON stat. I love this Stat series, by the way.
I'm not sure you can say that white beard has low con I know he was sick at the end but his hit point total was still crazy "He sustained 267 sword wounds, 152 gunshot wounds, and 46 wounds from cannonballs, and got half of his head blasted off, resulting in 465 injuries in total."
Yeh I know but let me counter that with this: he's awesome and I love talking about him.
I'm a fraud, sure. But you can't say I have bad taste.
@@PanicRolling Gurararara!
So nerding out a bit here, you were spot on about the warlock pact of the blade bit, but it's not the armor but literally "the crimson gem of cyttorak" and is the source of both his constitution and his strength, and also why he's a villain- when colossus temporarily becomes juggernaut, it's because he bonded with the gem; 'juggernaut' is the title for humans who act as cyttorak's avatars. Anybody could become juggernaut if they have the gem and contract to become the next juggernaut, but because a cyttorak is an eldritch god of fear and chaos, the gem also causes madness and boodlust. So maybe a cursed magical amulet situation, with mandatory will saves every turn?
A perfect 20 con example would be Ivan Drago from Rocky IV.
the juggernauts helmet doesnt allow his neck free movement, can you imagine how stiff his neck must feel?
It's impossible for him to get stiff, because that implies a hindrance of movement.
Maybe this is why he's always so mad?
Have you ever seen a bodybuilder try to touch his own back? With all that muscle he probably could barely move his neck even without the obstruction of the helmet lol
This series has made me imagine dnd one shots where the parties one goal is to kill the super hero.
Is there any actual hope for a regular DnD character to fight these behemoths? I'd assumefpr there to be any hope the party would have to be ahown the stat block beforehand and build a strategy around something the hero isn't practically immune to.
I think it's a great idea for a fun game. I think the Suicide Squad game could've been really cool if it hadn't been a looter shooter...
The idea of fighting against the Justice League or their villains as bosses...sounds amazing to me.
Just found you, but really liking these videos.
Most people I've seen even briefly mention this kind of thing often forget that 10 in a stat is 50th percentile and so they normally say things like "you would only have 1 hp" that's not average...
I have a genetic 20% resistance to anesthesia.
And a very expensive resistence to alcohol.
4-8x what Google says is average.
I lived the other two videos
Hey thanks! I love them too haha 😄 😆
@@PanicRolling that typo I’ll keep it lol
You've probably seen that modding for this game is on the way. This means for future videos, you'll be able to actually make these builds via class and race options.
Imagine seeing your Superman, with the strength you actually set for him. And seeing what that looks like in-game.
Mr Glass from Unbreakable is a huge layup for low CON. Spot on I think.
He's arguably the poster boy for low CON! I'm going to put him in the INT video for sure, to make up for leaving him out of this one.
@@PanicRolling Nice, thanks for the videos. Loving them so far.
I speed ran through this 17 min video even though it was posted 7 mins ago😮
New World Record!
Now I want to play in a lvl 20 one-shot where all the PCs are based on Marvel characters and they're taking on your version of Juggernaut with 30s in Strength and Con, sounds fun as hell! Maybe with those heroic rules for resting, too, so that hiding from Juggernaut for 10 minutes would count as a short rest, to accentuate the comic book-y vibes. My canonical Peter Quill build (11 levels Swashbuckler Rogue because duh, 8 levels Lore Bard for skill monkey purposes, plus some Bard spells represent Quill's gadgets well, 1 level Divine Soul Sorcerer for Master of the Sun-y stuff (and just... Flavor) from Ewing's run, Lucky feat, 20s in Charisma and Dexterity) would probably get OBLITIRATED, though (the build doesn't take magic items into account). Still, it would probably be really fun
I think it's perfect honestly. Juggernaut has just the right set of powers to be a tough-but-fair raid boss fight if it was tuned properly.
Force field could periodically negate ranged attacks on a cooldown, his Psychic weakness could be a boss mechanic. Maybe an NPC tells you about an item that would debuff him Psychically after you get his health low enough (helmet comes off at 30% or so)
I'd play it.
Honestly, I'm surprised you didn't just multiclass stallion aspect eagle barb with fighter and abjuration wizard.
I did think about Stallion as well! There are actually a pretty good number of ways to build Juggernaut in BG3, and I'm working on a video now to show off a few of them!
Awesome suggestion!
I’m running a 20 con fighter in 5e . Makes my spells learned from aberrant dragon mark very nice. It’s almost impossible to fail a concentration spell
I build my late game bg3 characters around being just massive Tanky spell casting sword slingers. I get the hill giant gauntlets for 23 strength, the amulet of health for 23 con, and my spellcasting and decided are usually set naturally to 18-20.
Those stat buff items are so outrageously powerful lol. You can enable a whole build with just one of them.
@@PanicRolling it’s ridiculous. Had my dark urge sorcerer feeling like the final boss of the game
Rick Sanchez for intelligence💀
Pickle Rick solos BG3
This feels like a mitten squad video and I’m all here for it
Ok I’m ten minutes into this video and I just want to say that I’m constantly laughing, smiling, and genuinely having a great time watching this it’s super interesting and fun
Hey, I'm glad you enjoyed it! I'd actually never heard of Mitten Squad before your comment, but I went and looked him up.
Now I'm sad because he died before I found out about him.
I feel white beard and Vader are both really bad example of low con, I'd argue they are examples of really high con.
Yeh I didn't actually talk about any low CON characters. But they do both have massive penalties to their CON at the end of their lives.
You're 100% right though, lol! I admit they were cop out answers, just so I could talk about 2 badasses I like 😁
Darth Vader actually has high constitution, until you hit his ass with lightning or damage his suit's life support systems. However, this will only just weakens him because he can just depend on the force to survive. He's a funky one to measure because his strength goes down to keep him alive and he is in theory just like Darth Sion who has ridiculous healing factor because he was literally too angry to die, but Sion was by no means a sith who was super strong in any way, just super relentless.
A character with negative CON is that guy from Logan who sizzles in the sun.
Caliban! He's a great example.
The juggernaut is literally indestructible in the what if comic where professor X became the juggernaut he is launched into the second nearest star because he will destroy it and potentially get sucked into the subsequentl black hole.
Not even through this but just saying best scene to represent con is the poison glass scene from the princess bride
Haha yeh the tiny doses of poison gave him a huge CON buff.
After the 12 million strength Superman, and the ridiculous Dex of Spiderman, i love this series. Can't wait to see who you tag for Int, Wis and Cha
I'm thinking Brainiac or Lex Luther for Int
@@sinned6us I was think Mr Fantastic perhaps for Int, but i agree that Brainiac is probably the best one. Lex is smart., but Int 20 smart? I have my doubts
Cha, well, there's so many charismatic characters. I think Gambit actually has low level charismas as part of his powerset.
Wis is going to be the hard one. There's really no hero i'd qualify as 'wise', so i'll be looking forward to see who you pick
@@StevenJQuinlan Oh, Lex is at least 20 INT.
@@Lordmewtwo151 Oh probably, but is he smarter than Brainiac? my vote is no
@@StevenJQuinlan Fair enough.
Great series...am looking forward to the charisma episode
Mr. Glass from the Unbreakable trilogy would definitely be scoring low here.
White beard I don't think counts as a negative con as he fought in a war for ace, took multiple hits that would kill a lesser person, took getting stabbed through his stomach by one of his sons, took a magma punch to the face, took 2 magma punches to his chest, took a barrage of gun shoots and explosions and didn't fall and after he died he was still standing up.
All of that definitely deserves a high con score.
And a fun fact white beard was based on a real Japanese soldier who would go to his local bar every day with his medical equipment attached to drink and tell war stories and Oda added him to the story.
I think to be fair though, that could (in DnD terms) be represented by a high level and feats giving him just a ton of HP, along with boosts from Haki. I think the larger point of him being incredibly sick giving him penalties makes sense. It may be more accurate to (in DnD terms) think of it as stacks of exhaustion or a curse which have artificially lowered his constitution.
Either way, Whitebeard is the Strongest Man and an absolute role model.
A normal human skilled in Greatsword fighting would defeat Nightcrawler.
Defeat him at what? "Who can get teleported 500 feet into the air and fall to their demise the fastest?"
@@PanicRolling Greatswords excell at rapidly attacking and defending everything around the user. So unless Nightcrawler can teleport into solid matter somehow, the best he could do is a suicide play where both combatants die. Because he is using fucking rapiers, which are really, really bad against real combat weapons.
He can teleport at will...so his choice of weapons doesn't really matter in a RL scenario. You would be dead before you even knew he was coming. He could be holding 3 #2 Pencils and this would still be true.
No normal human is beating Nightcrawler in a fight, unless there are other circumstances at play.
@@PanicRolling can he teleport into solid matter?
I wonder about the worst from ben 10 omniverse. The worst is an alien in the omnitrix, of the atrocian race. The atrocians have indestructible skin, nothing can penetrate or scartch it, nothing. It's indestructible. However, atrocians still feel pain. They can survive a nuke, but they'll feel it at full force. Atrocians can easily tank attacks from races such as appoplexians, but they'll feel all of it
Sounds like an argument for Psychic damage to me. If you're being forced to feel the pain of a nuke, your brain is likely going to be broken afterwards.
This sounds awesome and also horrifying.
its more con+ level.
But 20-30 con is meant to be godly levels, with 30 being the max in 5e, so 30 is like withstanding a planet explosion if ur level 20.
But 5e is kind of a failed ruleset, you'd be best to be doing this on 3.5e, which all the rules and lore are really based on.
It's fortitude, reflex and will saves in 3.5e.
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And the godliest beings have like +20 - 30 fortitude saves, even if they roll a 1 in the old edition it doesnt matter they can use their modifiers.
And almost is everything max is a 10-15 fort save, 20 fort save godly, 30 super godly max, with like 5 things in the entire multivese being a 40 fortitude save.
So yeah for all intensive purposes, these beings ARE immune to everything.
One of these 40 fort save things is a galaxy destroying spell, tanking the explosion requires a 40 fort save and 30 will save to not instnatly die.
Then after that, there is the damage which is a mix of loads of physical+elemental, averaging out to about 1200-1500.
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AC also means armour class, I know the system SAYS miss, but it doesn't mean, the character actually dodges, if you "miss" on the tarrasque, it's just withstanding your shit, not dodging it and ur not missing (they should really name it "failed")
In the actual gameplay, nightcrawler would get to use his teleport as his move action, maybe even a bonus action too, hell maybe even a reflexive action too, but after that, he'd be susceptible to his AC as anyone else.
(To be clear ur ac can be Roleplayed as anything, ur physical durability, your armour, ur shield, dodging, or even avoiding shit with teleportation, so his teleportation WOULD be his ac, so it'd belike +3 to ac or something in 5e.
Many dimensional teleporting creatures have this rp bonus AC or other avoidance bonuses like phase stalkers.
Wow thanks for this huge feast of info!
I think that's a great way to fit Nightcrawler's porting into actual gameplay! In the comics, his mobility is so busted that only Speedsters or other teleporters have a hope of keeping up, so the numbers would probably be nuts as a 1:1 AC bonus.
But I've said it before and I will say it plenty more times...putting limits on characters is perfectly fine, if that's what it takes to tell a better story or have more fun in a game.
Being able to teleport hundreds of miles in a matter of seconds is a bit hard to balance around.
Sorry to say this but your video again missed the mark.
Collossus mostly has a high Hardness/sturdyness so that's not constitution.
Deadpool and wolverine mostly have regeneration rather than constitution.
Jurggernaut mostly has hardness, resistances and immunities. Those are not constitution. So none of these abilities are explained by constituion very well.
That being said, it's hard to think of a guy who is a prime example of a high constitution. But I'd say it would be a guy who takes lots of hits the hurt him significantly yet he keeps getting back up for more without using any wierd regeneration or other perks. They're the guys who don't tire easiliy but they still keep going even when exhausted.
Somebody like Captain America shows those trait's pretty well. ("I can do this all day")
Or Rock Lee from Naruto (Naruto himself has the 9-tails regeneration so that's why I picked Lee).
Their ability to not give up defines them.
Oh fuck yeah it's that hot new PR vid on a Friday baybeeeee
Metabolism characters like Speedforce users might count, due to them processing poison so fast it has little to no effect on them
Jug would have 30 str 30 con if you are sticking to the max 30 stat.
with the stats at the end, Ironically... Juggernaut's AC would be very likely higher without armor, unless his dex mod is less than 2, or unarmored equal to armored at dex mod of +1. Assuming it's a +3 full plate armor that would be his 'pact armor', he'd have 21 AC. (18 from plate, +3 from magical). However, before dex, if unarmored He'd have a 20 AC. Because base 10 AC for no armor/dex. then +10 from his con of 30 because of barbarian unarmored defense.
And Barbarian rage would need to be changed to be allowed to be used in heavy armor as well, since only works with unarmored, medium and light armor, and shields. or his armor is 'raging armor' magic item that gives the effects of rage despite being heavy armor or something.
I know nothing about these stats, but this was still an enjoyable video to watch. I plan to watch more of your videos. Please keep making them
Juggernaut is a barbarian with an enchanted helmet. The barbarian rage gives him the resistance to bludgeoning, slashing and piercing The helmet is a variation of “Gloves of giant strength” but for constitution.
His con is 20 but helmet makes it 30. It also gives the wearer freedom of movement and the charge ability (move X amount of ft in a straight line and do X amount of damage to whatever you run across)
Without the helmet, Juggs is good, but nothing to special
I would argue that Deadpool and Wolverine do not count as that is healing, which is like the equivalent of cheating because that isn't Constitution. Saying wolverine and Deadpool have high Constitution is like saying a cleric has high Constitution because they can use healing spells to reverse any taken damage.
When it comes to spells or abilities using regeneration, you add your constitution modifier in addition to what the spell or ability heals, so Con is directly tied into regeneration
that the sweet thing with dark vador, everyone is on his bad side.
That's true. Being a Sith Lord is dangerous business...there isn't room for very many of them at a time...
Since you're doing this in order, I wonder who will be on the thumbnail for your Intelligence video next.
I'm voting Batman, because his level of knowledge is unreal. He knows more languages than is realistic, at one time he was a "Master" of all martial arts, that's on top of his keen analytical mind.
John wick tom Cruise in all the Mission impossible movies is 20 con
Your bard is kinda caked up
I couldn't help but note how many of the Juggernaut pictures you used were Colossus as the avatar of Cyttorak.
It's a sick combo! I couldn't resist haha!
I’d say yoda, Morty,lumpy space princess and gullum
Lumpy Space Princess! 😄😄😄
You wanna talk about a dude with more than 20 CON? Finn the Human. He's a friggin tank.
@@PanicRolling I mean they have negative constitution
Best example of a poor constitution in D&D would be Rastlin from the Dragonlance stories. The character literally started with a con score of 3.
I keep hearing about that series. I need to check it out.
Constitution is weird because it is a catch-all for attributes that aren't just unrelated, they are at odds with one another!
Consider the things constition governs! Illness and poison resistance, pain tolerance, ability to absorb physical trauma without taking injury, and aerobic endurance...
I was friends with an enormous lineman who made the NFL, when I was really involved in MMA. I knew guys at around 160lbs who could actually throw a strike harder than him, but with his physical ability to soak that damage combined with his strength and athleticism... it wouldn't be close! Even though the lighter fighters were faster, and had better cardio, *and* could hit harder-- their frames just wouldn't be able to eat that damage.
Now, I have also had friends that are marathoners, or can bring in a sub 40 minute 10k... their builds are vastly different and will not stand up to physical trauma anything like that NFL lineman! A few of those runners tried combat sports, and from their anecdotal testimony, the crossover between running and rounds in the ring aren't as strong as one might imagine, but I digress.
Then, there are the factors of immune response and poison resistance, and I really researched some medical text books for yhis part, so strap in! Wait!! Ahhh, just got a 1 on my con save vs adhd... can't keep writin..
In real D&D 20 constitution gave you limited passive regeneration and a natural ability to neutralize poison. Every stat used to have something special. Back in the day normal two leggers never had stats equal two much less above 20. 8-10 was considered normal person stats across the board.
Technically, Wolverine and Deadpool don’t necessarily have high Con because they take damage relatively normally (aside from Wolverine’s indestructible bones) because health regen doesn’t really come from Con, especially during a fight, in 5e at least. I know there’s “hit dice” and some options to use them mid-combat, but usually they’re used out of combat, during at least a short rest, right? Or spells can give regen, sometimes in combat. But regardless, I don’t think it’s really from Con.
That said, if we use S.P.E.C.I.A.L. from Fallout, I believe Endurance DOES affect HP regen, and it’s basically the Con equivalent, so it kinda works, just not in D&D.
Also, despite the inaccuracies in the previous videos, that I did point out… they were fun. 🤷♀️ I recommend them.
I know I said that if the JL was in DnD, they would be worshipped as a pantheon (which would also be true for many other super hero teams like the Avengers, X-men or Teen Titans) , but what about the villains ? Would they be seen as evil deities ? Demons ? Eldritch Nightmare in (more or less) human forms ? Cause I'm legit curious.
I would also say Gon Freecss in the aftermath of the chimera ant arc is sitting somewhere around 0-1 con. To be fair all his stats are probably sitting that low at that point.
Great vid!!
I appreciated the "it's me" joke, that was great, but son I am disappoint you're doing a D&D-based video and you couldn't think of Raistlin Majere for an example of a sub-10 Constitution character. That aside, I enjoy you mixing superheroes and D&D; two great tastes that taste great together. Keep it up.
If you're going to use DnD stats to describe comic characters, you can't use 5e stat blocks. You need, at minimum, 3.5e stats to even get close. For example,
in the Deities and Demigods book, the Norse god Thor has a 92 STR score. He, at medium size, can lift 8,519,680 lbs or 4,259.84 tons
Whitebeard and Vader arent examples of characters with low CON. They are characters with high CON but have heavy penalties placed on them (one due to age, and the other due to getting clapped so badly.)
Xavier is a more accurate depiction of having a low CON score.
Yeh I know, it was a cop out lol! But...I regret nothing. Xavier is a great example though! Would've fit great with Juggernaut too...pretty dumb that I didn't do that lol.
@@PanicRolling Not dumb, you just reaaaaaally wanted to talk about Whitebeard and Vader. Who can blame you? They're both GOATs.
Also got me thinking about creative ways to apply CON penalties, mechanically showing mortal degradation.
I’d have watched one piece but I’d definitely agree Vader is low CON or at the very least Vader has a lower CON than Anakin Skywalker. Not that he’s below 10 CON he’s just below his prime or below his potential prime
We need charisma and wisdom
For the Intelligence stat I foreshadow Alakazam \o/ :D
the idea of rolling is to add a "rng" levels of success and failure, the idea of giving a character converted to D&D such a modifer that they can never fail what they do in the show doesn't seem like the right way to go about it, sure it should probably be above 20 for some characters, but the whole point of rolling is self explanatory, if they roll a 1 with default nat 1 rules and not the homebrew rules they shouldn't suceed at anyhing they can do in the source material with whatever modifer you give them.
Yeh translating the characters directly into any game is tough, because they HAVE to have a chance of failure...otherwise you don't have a story to tell.
The problem with making comic characters is that most gaming systems are far too restrained. You can make a budget Batman or Nightcrawler, but champs like Juggy or Superman make you realize you don't have the right tools for the job unless you're creating epic level champs. Sure I can make Superman, but he'll need to be 20 Barbarian/20 Fighter/20 Sorcerer.
Yeh most of them work much better if you stat them as raid bosses. It's fine for Superman to be so powerful that it would take an entire team to even have a chance... because that's how it would go.
I'm just not sure I can really agree. Because DnD is incredibly abstract, you can't granularly define things like you'd want to sure, but to say it's impossible to do so is a bit of a stretch to me.
Like, DC 30 is the highest any DC can go. Throwing a moon? DC 30 provided you have 30 Strength.
And the highest amount of damage you can take at once is 24d10 for an average of 132. This is said by the DMG's "improvising damage" table as representing being thrown into a planar vortex or getting chomped on by a godlike creature the size of the moon. It is the amount of damage the core of a star deals, according to the Solar Dragon's Lair Actions.
What this means is:
If you can consistently meet DC 30s, get a 30 Strength, and tank a hit that deals 132 damage you are on your way to becoming supes. If you can do an attack that deals 133 damage or more, you are outdamaging the sun and on your way to becoming like supes.
Can you do this without breaking the rules of DnD 5e? *Yes*
Step 1 - Take aasimar for your lineage, because kryptonians are nothing if not space angels.
Step 2- Take 10 levels in bard, 2 level in paladin and 8 levels in warlock. Your two subclasses will be Dance Bard and Celestial Warlock.
This gives you an unarmored AC of 10+Dex+Cha, so most likely 20 AC, and lets you use a d10 for your unarmed strike damage rolls instead of a flat 1, and gets you Expertise in Athletics. 2 levels in paladin for Divine Smite. 8 levels in Celestial Warlock to heal yourself as a bonus action (rejuvinate from the sun), get a cold breath (cone of cold), lazer eyes (eldritch blast or sacred flame, take your pick) and X-Ray Vision (Ghostly Gaze invocation). If you're cool with re flavoring a maul as your punches instead, also take pact of the blade for the eldritch smite invocation (flavoring your pact as drawing power from the Sun like a Warlock does their patron).
Step 3 - Get manuals of gainful exercise, or blessings of gainful exercise, until you have 30 strength. Do the same with Manuals of Bodily Health, or blessings of health, until you have 30 con. Use your ABIs to max out Charisma and Dex. Get a blessing of flight for a flying speed equal to your walking speed (taking from the boots of flying, as blessings mimic magic items), and if your lucky a blessing of X-Ray vision so Ghostly Gaze becomes unnecessary and you can replace warlock with Divine Soul Sorcerer.
Step 4 - Now you're level 20, you can start picking up epic boons.
The Boon of Fortitude gives you +40 health, add that on top of the tough feat for another +40.
The Boon of Invincibility lets you reduce damage you take from something to 0 once per short rest.
The Boon of Recovery lets you recover half your health as a bonus action once per short rest (for a sun bath in the middle of a fight).
The Boon of Resilience for permanent resistance to nonmagical physical damage (because magic hurts him like everyone else).
The Boon of Speed to increase your base speed to 60 ft., and to dash or disengage as a bonus action once per short rest. Finally the Boon of Truesight to have a lesser version of your X-Ray vision always active.
The Boon of Quick Casting (unless you're a sorcerer) to cast Haste as a bonus action.
Step 5 - Cast Haste on yourself to double your speed again, get a free action every turn, a +2 bonus to AC and advantage on Dexterity saving throws. This allows you to consistently travel (in DnD terms) at the same speed as Quicklings, the fastest land creatures in the game.
All told this gets you:
A 22 base AC (almost as high as Adamantine, the toughest substance in the DnD multiverse and nearly indestructable)
A HP pool of around 240, the ability to heal 120 as a bonus action then up to 5d6 as a bonus action on your next turn then 3d6, resistance to most mundane attacks, resistance to radiant damage (which is what the sun does), the ability to autocast cure wounds at 4th level twice per short rest and the ability to reduce all the damage you take from one source to 0. All this allows you to survive 48 seconds *in the heart of a star*
A +22 to Athletics checks, almost guaranteeing your success on DC 30 checks.
The ability to do ~114 average damage on a single attack if you crit, almost outdamaging the core of a star, with the ability to at most do over 60 more damage than it!
And this is all using the current rules! This September we'll be getting an updated PHB with revised player options that allow you to get even closer to supes and where getting epic boons is considered the norm, not a rule hidden in the DMG.
Budget supes is more than doable in current 5e, and almost insulting easy in the revised rules.
@@The_Crimson_Witch I don't know about that, comic book characters are just broken. Like, superman moving at or faster than the speed of light is already enough to strain any kind of physical consistency and does not translate to D&D, no matter how abstract D&D is. It's almost like, comic book characters like Flash and Superman have reverse plot armor because if we took their powers at face value, there really should not be anything comprehensible to us that threatens them.
Part of it is continuation. Most adventures never exceed level 20 so there is no opportunity to continually scale upwards. With comics and anime, stories have been so long running you have characters trivially tanking energy outputs exceeding that of an entire galaxy.
@lucidjar Most characters don't, but they *can* advance infinitely after level 20 via Epic Boons.
And while yes, you cannot directly translate supes speed into DnD, in DnD the average person's top speed is 6 miles per hour- which is insanely slow. You cannot really translate anyone's speed into DnD because of how it handles movement. But you can translate being the fastest thing in the dnd multiverse.
My point wasn't neccisarily that these characters can be directly translated and more that characters of their calibre are far from impossible in DnD. Do you have 133 hit points? You can survive one instance of an impossible amount of damage. Can you do 133 damage or more in a single blow? You are dealing an impossible amount of damage.
Can you directly translate Superman or the Flash? No. Just like the TV Shows don't, and the movies don't, different scopes for different mediums. But you can make budget Flash and budget Supes, like you can make budget Batman and budget Nightcrawler, which OP claimed to be impossible. I do not agree.
@@The_Crimson_Witch I just don't think it can be done in a logically consistent manner when considering all other ways of dealing the average amount of hit points say, a typical level 20 barbarian might have and what level of terrain damage that would do. DnD is just not a setting capable of scaling to or consistently translating the top tier power levels of comic book heroes. And this has only gotten worse since third edition in the name of balance (similar happened with pathfinder 2e).
Even with epic boons, there's nothing comparable to being able to produce destructive force capable of taking out solar systems (which is still several orders of magnitude outside of what the heavy hitters of comics get up to).
"I'm the Juggernaut bisch!"
Heheheh
Am I leaving this comment to help boost engagement and because Panic Rolling used Colossus as their 1st example?
yes.
Am I thanking you and telling you I appreciate it?
Yes.
I feel we didn't answer the question on what character would be 20
8:18
Could be a bear totem barbarian, getting effectively double the hp despite having terrible con.
Surprised for negative constitution modifiers you didn't talk about Elijah Price! Huge intelligence, but ridiculously low (like Con 1 sort of low) constitution.
Oooooo Mr. Glass! Good call.
@@PanicRolling Yeah man! Keep up the good work!
Waiting for your Charisma videoooo!
All might would be good for a low con due to his wound maybe?
Definitely another candidate for "Massive CON penalties" like Whitebeard and Vader.
All Might is missing a huge chunk of his internal organs and is constantly coughing up blood, so you're 100% correct!
The Juggernaut's only weakness is time. His body still ages like a normal person's.
So just use the Time Stone to age him to death? Lol
@@Paradox-es3bl
Yup. He is also susceptible to teleportation magic. He may not be able to be stopped while moving but he can still be ported to somewhere else.
Ecco knight harigon can be a brutal nightmare nightcrawler build if done right.
I don't think Wolverine or Deadpool have high constitution scores at all. They have regeneration instead. Wolverine has Adamantium poisoning and Deadpool has metastatic cancer. Without regeneration power, they're both really sickly or dead.
it is very simple, 30 is a limit to D&D universe, it is not near close to the other character from others universes.
Would Juggernaut's magic of not being stopped overcome Mjolnir's magic of not being lifted?
Juggernaut cannot intentionally lift Mjolnir by force, but I'm not sure there's ever been an instance where he charged into it, and I'm honestly not sure how it would go.
I'd bet Mjolnir would win, but I'd understand anyone who thought the opposite.
12:54
Juggs stop mjol
Raistlin Majere is a great example of negative constitution
It is kind of difficult to determine how much hitpoints this Juggernaut build has, but assuming that he is a level 20 character and just focusing on his Con Modifier and tough Feat, he at minimum has 240 hitpoints, and that is not taking into consideration the average hitpoints for each classes he gets.
In all seriousness, I liked thuis video, but I kind of miss you making real life comparrisons between real world and DnD gameplay mechanics.
For exemple, you could comment on the logic that if the number of hitpoint a player or creature has translates to how tough they would be on real life, than even player characters with low constitution that reached level 20 would be very durable in real life.
For exemple, a Wizard that dumped Con would in average have 62 hitpoints, which may be feeble by such level, but in-game, a Polar Bear has around 42 hitpoints. If we are to assume that this number of hitpoints translate to how durable these characters are, than even a feeble wizard at level 20 is more durable than most real life bears.
The age old question: What does 1 hitpoint worth of damage look like?
@@PanicRolling Difficult do say. Depends on what in DnD tends to have 1 hitpoint.
@@LoboGuara5bruxaria A cat and a spider have 1 hit point. The idea being if you're really trying to kill both, you could do so with your bare hands in a matter of seconds.
The DMG actually has a section for improvising damage that's incredibly telling about how damage scales in DnD. The highest amount of damage a character should ever possibly receive at one time is 24d10 for an average of 132 damage. The examples given by the DMG for what 24d10 represents is "Tumbling into a vortex of fire on the Elemental Plane of Fire, being crushed in the jaws of a godlike creature or a moon-sized monster"
So, if a character can take 132 damage and survive, they can survive being atomized by a planar vortex and *eaten by the fucking moon*
This is reinforced by the Solar dragon, which lairs itself inside of stars. Any character entering the star or starting their turn inside it takes 24d10 radiant damage.
So a level 5 bear totem barbarian with tough from their background and an 18 con could survive a single turn inside a star. Which on the one hand doesn't seem all that impressive because you still die on your next turn anyway, but on the other hand you're literally only a quarter through the game and already a star wouldn't instantly kill you.
Whenever you're comparing a massive amount of damage taken that seems impossible for anything to survive (like skinny dipping in the sun), assume it deals 132 damage- either instantly or per round if it's a constant effect. This is a good measure of how many hit points you'd need to pull of the same feat. a 10th level bear totem barbarian with the tough feat and 20 con could survive 12 seconds in the heart of a star, only dying on the 3rd round.
Then you add in things like epic boons, and you'll see just how much a typical dnd character can survive. People tell me most marvel characters break the DnD scaling method, but I simply cannot agree. Most characters are incredibly scalable when you know being in the center of an exploding planet is roughly 24d10 damage.
EDIT: Y'know this makes me realise, a 15th level swords bard, 3 levels devotion paladin and 2 levels warlock using true strike (this is using the upcoming September rules updates and all the information we currently have on it as of writing this) could if they crit deal more damage than a star on a single attack.
Let me explain
We're using a d8 one handed weapon (presumably a longsword, but trident, warpick, or warhammer all work), and the number of dice we're rolling gets doubled on a crit, so that's 2d8 from the weapon. We have the dueling fighting style, so that's +2 damage.
We use the revised truestrike, which lets us use charisma instead of strength with out longsword, and adds an extra 3d6 radiant damage to the hit once we reach 17th level, so doubled to 6d6.
We use the revised Agonizing Blast on Truestrike, allowing us to add our charisma modifier twice to the damage rolls for a +10 to damage.
We expend a bardic die to do a flourish attack (any of them will do) to add a d12, doubled to 2d12.
We then cast Divine Smite at 9th level due to paladin being a halfcaster making us have the slots of a 17th level full caster despite only having 15 levels of bard (upcasting it this high because the cap on the number of d8s divine smite can have has been lifted), giving us 10d8 extra radiant damage doubled to 20d8.
Giving us an *average* damage roll of 145 radiant damage.
EDIT 2: I forgot completely about Holy Weapon! You could actually do this at 16th level (11 bard, 3 paladin, 2 warlock) if you have holy weapon already cast.
I think you can use Marvel's own tabletop rpg, Marvel Multiverse, for the characters you use from the franchise. It does a good job, in my opinion, about placing characters in power levels that are mostly coherent and understandable. Except Thor Odinson, he should be Rank 6. :D
So does ironman have high AC low con? Or is the armor some kind of resistance since he still takes some damage underneath when hit?
Mister House from new Vegas is the lowest con character I can think of
Just put on the ole classic plot armor. CON -> Inf.
wait so what would a lvl 20 character be able to do? you only mentioned people with far beyond 20 con state. DP and Wolverine are both beyond 20 con, and Juggernaut is pretty much a demon lord champion in D&D. So what would a human be able to take and handle with it. You did say so in you strength and DEX videos, ( I still liked them) you gave good examples of what it looks like for a human to have either 20 STR and DEX.
Those were great examples, though I feel a better demonstration of a -1 would be Mr burns from the Simpsons. I recall a scene where he was taken for a health check and was told he was so sick, that it was in perfect balance and somewhat beneficial even if the slightest breeze would kill him. Mr burns took away with this as being indestructible.
What about 23 constitution from the amulet 🤔
Here for the beer.
Don’t doubt darth vaders con, the things he walks through with sheer force of will are insane, remember how he threw palpating down the shaft while being blasted with lightning (oops spoilers)
Love your content. No notes
Just pointing this out, Arcane Ward doesn't have "stacks" as you put it. It straight up doesn't work that way. It's based off double wizard level + Intelligence modifier, which means he's need a reasonable Intelligence to get as much hit points on the ward as possible. And even then, he has to cast abjuration spells of 1st level or higher to have the ward regain hit points, which would mean he would need at most 9 warlock levels or more than that in wizard levels. I don't think that makes total sense for Juggernaut. Still an interesting video either way.
These are not supposed to be possible builds. These videos are just a thought exercise to see what it would take.
Realistically, you'd have to break soooo many rules to make Juggernaut unless you dumb him way down.
You're 100% correct though. It doesn't make actual sense as a build. It's more like a Frankenstein's monster of 4 things stapled together. 😁
@@PanicRolling Hm. But you DID say that you would make him a high CR monster if you were going to make him, right? So... why not make videos like that? Where you aren't trying to make a PC, but just make these characters within the mechanics of 5E. I would enjoy seeing Superman, Spider-Man, Juggernaut, Thor, Wolverine, Batman, Wonder Woman, etc all statted out like a monster entry. Just an idea.
Night Crawler has fairly high Dex
Love these series ❤❤❤
Hey just a heads up, your "links" to your previous two videos don't appear to be working in the doobleydoo.
Tyvm. Should be fixed now!