How to use Blender New Hair System with No Geometry Node Knowledge

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  • เผยแพร่เมื่อ 29 ก.ย. 2024

ความคิดเห็น • 91

  • @PixelicaCG
    @PixelicaCG  ปีที่แล้ว +21

    **Denisty "Shift + R" Changed To "R" in Blender 3.5**

    • @nobledisfigurement9071
      @nobledisfigurement9071 9 หลายเดือนก่อน

      Im very Interested in using this. However im not sure about it working with blender 4.0X release. Am i missing something because when i loaded up the .Blend file i arrived to an empty Editor

  • @ranceren76
    @ranceren76 ปีที่แล้ว

    Ur tutorials are honestly the best

  • @JC-ov8ko
    @JC-ov8ko ปีที่แล้ว +5

    My strands are super thick and long (pause). What size does the model need to be for the hair to accurately look like yours in the tutorial?

    • @soundsbeard
      @soundsbeard ปีที่แล้ว +5

      i think i got the same issue

  • @BrianLife
    @BrianLife ปีที่แล้ว

    Hi, I do not see the second version on your Gumroad. the one with all the parameters in the modifier stack? The was only the main node...?

  • @Elyasdollverse
    @Elyasdollverse 11 หลายเดือนก่อน

    When I use it my hair turns really bad, it get off the heads and become very long and weird

  • @masterod1
    @masterod1 ปีที่แล้ว

    Question. Now that I have a hair style, When I pose the head right or Left. the hair does not follow the Mesh. is there a way to fix this? or am I doing something wrong? thank you.

  • @Arnov618
    @Arnov618 5 หลายเดือนก่อน +1

    When I go into modfiers it says "no group output attributes connected" and when I switch to "MainHair" in geometry node editor all my hair starts snapping to pivot and stretching. help?

  • @stylie473joker5
    @stylie473joker5 ปีที่แล้ว +8

    Would love a practical way to export the hair to use with a game Engine efficiently

    • @PixelicaCG
      @PixelicaCG  ปีที่แล้ว +5

      I'm not an expert in that field but i guess one way is to lower the hair amount and replace some of the nodes with hair cards ( there are some tutorials about it ) that containts hair textures then convert all of it to mesh so it would be usable in games, i might look into it later and make a video about it :)

    • @Blue_snapdragons
      @Blue_snapdragons ปีที่แล้ว +2

      You might be able to export it as an alembic to use as a groom in Unreal engine specifically. But If you’re going for something game-ready that’ll work in any engine, you’ll definitely want to use hair cards. The blender Hair Tools plugin makes placing and texturing hair cards suuuuper convenient, I love it.

  • @spittingame4241
    @spittingame4241 8 หลายเดือนก่อน +2

    @7:54 when i get to this step, it have a node system called "SURFACE DEFORM".
    When I switch it to "MAIN HAIR" all of the geometry of the hair sags the the WORLD ORIGIN. Does anyone know how to fix this problem?

    • @romanikay
      @romanikay 8 หลายเดือนก่อน +2

      The same problem. If you find out how to fix this, please tell me! )

    • @Kyncaid84
      @Kyncaid84 7 หลายเดือนก่อน

      same problem. any news?

    • @romanikay
      @romanikay 7 หลายเดือนก่อน +1

      ​@@Kyncaid84I'm afraid there is only one solution now. Don't use this method

    • @spittingame4241
      @spittingame4241 7 หลายเดือนก่อน +1

      @@Kyncaid84 Nope because these people that make these tutorials don't answer and they don't test out the different variables on what works and what doesn't and they don't explain everything right and they skip over steps they don't think are important.

    • @Kyncaid84
      @Kyncaid84 7 หลายเดือนก่อน

      @@spittingame4241 well, they do this for free so I can't complain.

  • @juanp.5364
    @juanp.5364 ปีที่แล้ว +1

    It's a very powerful system but way too complex. Now, not only do you have to learn about hair, which is a very complicated topic by itself, but also about Geometry nodes. Technology should become less difficult as time passes by, in my opinion. I Love Blender, but I'm slightly disappointed about this hair system, maybe because I don't fully understand it yet.

  • @pruephillip1338
    @pruephillip1338 10 หลายเดือนก่อน

    This free file came up and expected a credit card (no Pay Pal) and membership.

  • @jonos138
    @jonos138 8 หลายเดือนก่อน

    Will this new hair system export into UE5?

  • @baykus790
    @baykus790 ปีที่แล้ว +3

    "like these balls"

    • @TrucProduction
      @TrucProduction ปีที่แล้ว

      i was looking for that comment ahahah

  • @dat.guy_nitin5
    @dat.guy_nitin5 8 หลายเดือนก่อน

    can hair simulate with these geometry nodes?

  • @asgharalishakir3980
    @asgharalishakir3980 ปีที่แล้ว +1

    Sir I have a question.Curves vs Mesh which will take longer time to render?

  • @Omnivoid22
    @Omnivoid22 7 หลายเดือนก่อน

    What if im creatin facial hair for a character im using in my game?

  • @jamesyo93
    @jamesyo93 5 หลายเดือนก่อน

    Downloaded it, can't see any nodes

  • @Thelegendraghav
    @Thelegendraghav 10 หลายเดือนก่อน

    How can I export it as fbx..

  • @mushluvdbyjah9202
    @mushluvdbyjah9202 ปีที่แล้ว +1

    Can this be turned into a mesh for use in CC4 or Iclone8?

  • @caseyforster4613
    @caseyforster4613 ปีที่แล้ว +1

    Thank you very much for taking the time to explain, really appreciate it.

  • @JRHainsworth
    @JRHainsworth ปีที่แล้ว

    The "Hair Amount" doesn't seem to be working. I'm trying to make a moustache, and the duplicate hairs are going off in a random other direction (all together, not spread out)

  • @claroisbhaskoro3941
    @claroisbhaskoro3941 ปีที่แล้ว +1

    i've been trying to create a hair groom for metahuman using almost the same method as you. but as for the hair guide, i use a Curve object because it's so easy to deform with curve handles. then i can convert it to hair curve to give the children node. i find the grooming using brush is too hard for me

  • @Omnivoid22
    @Omnivoid22 7 หลายเดือนก่อน

    "these balls" hahahhahahahha

  • @imtiazali6980
    @imtiazali6980 ปีที่แล้ว +1

    Boss make a tutorial on hair simulation

  • @spittingame4241
    @spittingame4241 ปีที่แล้ว

    *REAL QUESTION*
    *QUESTION 1*
    Can this be transferred to a game engine?
    *QUESTION 2*
    If you have hair on a hair cap, can this node system be applied to it?

  • @Vishnu97here
    @Vishnu97here ปีที่แล้ว

    After rigging, the hair not moving along with model.. Any solution??

  • @krysidian
    @krysidian ปีที่แล้ว +1

    Great setup for using GN with the new hair system! Also something I'm looking forward too are the new Hair presets in 3.5. There will be quite a lot of great hair modifiers that are prebuilt hair GNs that you can just drag and drop. Will make the whole workflow so much faster and easier.

  • @RogerHazelwood
    @RogerHazelwood ปีที่แล้ว

    cool thank you for this! liked and followed :)) is this practicable for games?? always used stylized sculpted hair

  • @jeffg4686
    @jeffg4686 9 หลายเดือนก่อน

    There should be a "Gravity hair brush" or operation actually to automatically get it to sit down if it's past a certain length rather than having to comb it down which is a pain.
    Maybe a good idea for an add-on.

  • @ppaayyaamm2
    @ppaayyaamm2 ปีที่แล้ว

    Thank you for great tutorials you made , is it possible to make a video about converting new hair system in blender to ( hair card for game ) or Do you know good addon to introduce us in this field? , so much appreciated 🙏

  • @kakarotleo.3D
    @kakarotleo.3D ปีที่แล้ว

    when the sculpt collision is on, it won't go through the head as expected but goes through the body.. how do we stop that?
    they are 2 different meshes

  • @bryarshapur3031
    @bryarshapur3031 ปีที่แล้ว

    Problem !, first thank you for your tutorials and help , but how u have nothing in your modifying tab on that object when u have hair , when u try to apply the nodes it gives me error that i can only apply on curve but i cant im so confused

  • @sanjeewa3d211
    @sanjeewa3d211 ปีที่แล้ว

    Blender Ready Hair System + Practice Object Files not to free

  • @marcus_ohreallyus
    @marcus_ohreallyus ปีที่แล้ว

    animation?

  • @nswij123
    @nswij123 ปีที่แล้ว +1

    Awesome tutorial!

  • @ISLANDGAMERx
    @ISLANDGAMERx ปีที่แล้ว

    I select mesh and when i cllck and hold, it says uv is missing etc.

  • @prabathkarunathilaka808
    @prabathkarunathilaka808 ปีที่แล้ว

    How can we change the surface(object interior to object exterior surface) of the hair forming?

  • @Slxdouu
    @Slxdouu ปีที่แล้ว

    Hey, nice video, but i was asking my self : How can we export it to maya ?

  • @domin6168
    @domin6168 ปีที่แล้ว +1

    Looks Interesting

  • @harnaz_nerville1181
    @harnaz_nerville1181 ปีที่แล้ว +1

    Great setup! Thanks! :D

  • @jonathancamarena3117
    @jonathancamarena3117 ปีที่แล้ว

    dang, I thought this was about how to get facial hair in real life... rip

  • @BrianLife
    @BrianLife ปีที่แล้ว

    Your hair.. is it done with Geo nodes? Kidding. Thanks.

  • @sk.mahdeemahbubsamy2857
    @sk.mahdeemahbubsamy2857 ปีที่แล้ว +2

    Can you show us Hair Cards?

    • @PixelicaCG
      @PixelicaCG  ปีที่แล้ว

      i might make a video about it later on :)

    • @Blue_snapdragons
      @Blue_snapdragons ปีที่แล้ว

      The blender hair tools addon is really really good for hair cards

  • @loverrlee
    @loverrlee ปีที่แล้ว

    Thank you for explaining the points! That's what I was messing up on my first hair! xD

  • @juanfran392
    @juanfran392 ปีที่แล้ว

    Can you prevent the hair shaft going through the mesh while combing it?

  • @bcrbdb
    @bcrbdb ปีที่แล้ว

    Hi, can you create curly hair with this? Thanks

  • @prokrastnt_
    @prokrastnt_ ปีที่แล้ว +1

    can you apply animation in this one? like lattice or physics?

    • @DaddyRedBoneXii
      @DaddyRedBoneXii ปีที่แล้ว

      I was about to ask the same thing

    • @PixelicaCG
      @PixelicaCG  ปีที่แล้ว

      i think it's better to convert it to particle hair first then take it from there, there are some tutorials about it

    • @prokrastnt_
      @prokrastnt_ ปีที่แล้ว

      @@PixelicaCG Oh ok thanks, been wondering cuz i only have a potato laptop and particles are kinda painful to run.

    • @Geometrynode
      @Geometrynode 11 หลายเดือนก่อน

      @@PixelicaCGbut when you convert to particles then I lose the affect from the grooming nodes such as the braid or curl node. Is there another solution for simulating geonode hair?

  • @squareiz7879
    @squareiz7879 ปีที่แล้ว

    Could you then load these hairstyles in to a redm server?

  • @gut4rcr3ep76
    @gut4rcr3ep76 ปีที่แล้ว

    How do i do hair shader like the old tutorial? I cant find hairinfo or mixrgb. I would appreciate if you could help, ty!

    • @redphantom2670
      @redphantom2670 ปีที่แล้ว +1

      All changed now thanks to blender, Hair info is Curves Info now, and MixRGB is Mix Color (and for somereason it doesnt find it with search u need to go to Color>Mix Color)

  • @biggestonee
    @biggestonee ปีที่แล้ว

    Thank you very much for sharing this.

  • @NicholasMarshall
    @NicholasMarshall ปีที่แล้ว

    How do these compare to the new hair nodes in 3.5?

  • @PhantomCarnivalArt
    @PhantomCarnivalArt ปีที่แล้ว

    when I add a hair , the rendered hair is extremely long and all over the place, even after shortening and combing it does nothing to it. Is there something Im doing wrong?

    • @PhantomCarnivalArt
      @PhantomCarnivalArt ปีที่แล้ว

      Figured out I was missing a couple base geometry nodes. However, the hair is still unruly even with combing.

  • @ievgeniipolozov3818
    @ievgeniipolozov3818 9 หลายเดือนก่อน

    man, you're amazing!

  • @omiorahman6283
    @omiorahman6283 ปีที่แล้ว

    Is that Gerald in the 3d model

  • @mathieu499
    @mathieu499 ปีที่แล้ว

  • @guillermofleitaspulido
    @guillermofleitaspulido ปีที่แล้ว

    thanks so much for this tool ! :D

  • @manuelhofmann1950
    @manuelhofmann1950 ปีที่แล้ว

    Shift+R does nothing for me. Any idea?

    • @redphantom2670
      @redphantom2670 ปีที่แล้ว

      They changed it to R without the shift in 3.5 for somereason :|

  • @Kim-uu8fc
    @Kim-uu8fc ปีที่แล้ว

    Good tutorial but how do you make the hair move with the character it is currently static.

    • @Omnivoid22
      @Omnivoid22 7 หลายเดือนก่อน

      hello Ki,, did you figure it out?

    • @Kim-uu8fc
      @Kim-uu8fc 7 หลายเดือนก่อน

      @@Omnivoid22 No unfortunately not.

    • @Omnivoid22
      @Omnivoid22 7 หลายเดือนก่อน

      @@Kim-uu8fc is it an object, yes? If so you'd need to parent it to the head(if head is own object) or you can parent it to the head bone. If using particle system they curves aren't meshes right?

  • @李樱络
    @李樱络 ปีที่แล้ว

    感谢您无私的分享和教导!!!

  • @gabriel-xh8uo
    @gabriel-xh8uo ปีที่แล้ว

    tnx bro

  • @jasminecaulden1089
    @jasminecaulden1089 ปีที่แล้ว

    Great video, learned so much. Would love to know how to make braids, a lower poly version, so I can export them out of blender and not have them too heavy for anyone's computer. I like to have several formats saved so when I share, more people can use what I make.

    • @Blue_snapdragons
      @Blue_snapdragons ปีที่แล้ว

      You might benefit from the hairnet addon? It allows you to create hair particles that conform to a mesh (so if you model a braid, it will create particles that conform to the braid shape). I belieeeeve it uses the old particle system though. So if you need it to be in the format of this new set of blender hair tools, you might wanna see if you can convert them.

    • @jasminecaulden1089
      @jasminecaulden1089 ปีที่แล้ว

      @@Blue_snapdragons Thanks for the info, haven't heard of the hairnet addon, will look into that. I was under the impression you could not convert particles to obj or it makes the item too heavy (lots of polygons) to use in some programs.

    • @Blue_snapdragons
      @Blue_snapdragons ปีที่แล้ว

      @@jasminecaulden1089 Ahh well if you’re going to make something that will be more optimized for real-time (as particles are better used in renders and cinematics as opposed to regular products) you’ll want to look into the “hair card” workflow (in which case I highly recommend the blender Hair Tools addon)

  • @RahzZalinto
    @RahzZalinto ปีที่แล้ว

    thank you for the balls joke

  • @demhendor
    @demhendor ปีที่แล้ว

    Stand with Ukraine 🇺🇦🇺🇦🇺🇦

    • @sm71485
      @sm71485 ปีที่แล้ว +2

      Stand with Palestine too 🇵🇸🇵🇸🇵🇸