This QP Hacked is just another example of the devs wasting their time and resources and shows they have no idea what direction to take the game in. It feels like they just throw random shit at the wall to see what sticks, much like the balance patches.
They wasted so much time already, what they need right now is to do what is actually good for game fast and bring back the better 6v6 format back. Instead they waste time coping and developing this useless passive stuff full of delusions . Playerbase won't stick around for long and all they will get is a temporary spike in player numbers for a season like se9 with this route
Balancing the game will be an absolute nightmare if they put that in the game, but the players wants PVE and they want their skill trees. This is the closest to it so I know why people like it.
But why must they be trying stuff though? Why must we be happy only when when they try new things but be upset at the core gameplay? Not trying to be negative, I've had plenty fun with this qp hacked, but to me they're just throwing things at the wall to see if it sticks. When it sticks it's fine sure, but most times the ideas slowly slide off that wall and when it gets to the floor they dont want to pick it up and fix it. They dont want to throw it away either, so they just leave it andthrow something new at the wall and let that also fall.
@@Mikuroko69 yeah I also think they testing the wrong stuff lol. If I recall correctly, none of the qp hacked where pointing in the right direction. And as a developer, I think they are just trying to brainstorm "disruptive innovation to our product" and failing.
Would you like to see pickable passives in competitive in the future?
This QP Hacked is just another example of the devs wasting their time and resources and shows they have no idea what direction to take the game in. It feels like they just throw random shit at the wall to see what sticks, much like the balance patches.
They wasted so much time already, what they need right now is to do what is actually good for game fast and bring back the better 6v6 format back. Instead they waste time coping and developing this useless passive stuff full of delusions . Playerbase won't stick around for long and all they will get is a temporary spike in player numbers for a season like se9 with this route
@@rogue4340 well said!
why is blizzard trying so hard to turn overwatch into paladins
Balancing the game will be an absolute nightmare if they put that in the game, but the players wants PVE and they want their skill trees. This is the closest to it so I know why people like it.
@@sataniaterumi9122 Blizzard do like to create problems for themselves. Good on paper( strategic options), broken in reality (balance nightmare)
Idk I think they need to experiment maybe it is maybe it isn't I just think it's good there trying stuff
But why must they be trying stuff though? Why must we be happy only when when they try new things but be upset at the core gameplay? Not trying to be negative, I've had plenty fun with this qp hacked, but to me they're just throwing things at the wall to see if it sticks. When it sticks it's fine sure, but most times the ideas slowly slide off that wall and when it gets to the floor they dont want to pick it up and fix it. They dont want to throw it away either, so they just leave it andthrow something new at the wall and let that also fall.
@@Mikuroko69 yeah I also think they testing the wrong stuff lol. If I recall correctly, none of the qp hacked where pointing in the right direction. And as a developer, I think they are just trying to brainstorm "disruptive innovation to our product" and failing.
@@Mikuroko69because big changes are what the playerbase of an aging hero shooter needs
Nah, passives are great.
Guy who knows nothing about game design rants about game design
@@duvvly Are you a game designer of any sort? Please share your knowledge