The Witcher 3 Next-Gen - PS5 vs Xbox Series X - DF Tech Review - RT and Performance Modes Tested!

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  • เผยแพร่เมื่อ 20 ธ.ค. 2022
  • The verdict on this Complete Edition of The Witcher 3 - with a focus on the PlayStation 5 and Xbox Series X consoles. The ray tracing upgrades seriously impress here, as does the boosted foliage setting when compared to the last-gen PS4 Pro. And yet there are glaring issues with this release's frame-rate - which goes well under 30fps in the ray-tracing mode on PS5 especially. Add in the higher input latency and crashes on both premium consoles, and it's clearly a project with room to improve.
    Note: input lag results include display latency at 22ms. Factor that out and you have 70ms in performance mode, 135ms in RT mode.
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ความคิดเห็น • 2.4K

  • @orangorill
    @orangorill ปีที่แล้ว +1379

    Raytracing is nice I guess, but choosing between 30 and 60 fps is no choice at all.

    • @MarceloTaranto
      @MarceloTaranto ปีที่แล้ว +171

      It is for me. I would choose RT every time

    • @CoconutChriss
      @CoconutChriss ปีที่แล้ว +213

      @@MarceloTaranto I would like to agree with you. But performances way below 30fps and the constant frame stuttering destroys the RT mode for me right now. In some fights with big groups and effects this is near unplayable.

    • @slitherman7883
      @slitherman7883 ปีที่แล้ว +86

      Better luck next gen

    • @redsagexxv
      @redsagexxv ปีที่แล้ว +18

      Highest I can get on my 3060 is 45fps with raytracing. Haven’t tried with overclocking yet

    • @mroutcast8515
      @mroutcast8515 ปีที่แล้ว +75

      you mean sub 30.. If only it was 100% locked 30fps, but not even that. And since game is first and foremost is played rather than just watched - 60 should be always priority.

  • @XiLock_Alotx
    @XiLock_Alotx ปีที่แล้ว +375

    There is no amount of graphical features and new technology that could make me play in 25 FPS. Not happening anymore.

    • @deepblue8143
      @deepblue8143 ปีที่แล้ว +13

      How do you watch movies at 24fps?

    • @MrSancezzio
      @MrSancezzio ปีที่แล้ว +73

      @@deepblue8143 troll or...?

    • @IamThatChris
      @IamThatChris ปีที่แล้ว +8

      @@deepblue8143🤦‍♂️

    • @scottylans
      @scottylans ปีที่แล้ว +41

      Rock solid 30 with good motion blur in a single player game, yes. This mess? No chance.

    • @doctorsilva1345
      @doctorsilva1345 ปีที่แล้ว

      Welcome to 2000.

  • @KarlRock
    @KarlRock ปีที่แล้ว +56

    I’m half-way through it on Xbox Series X. RT mode is not smooth, but the graphics look far more realistic. I really like it, but it’s not smooth enough to play and enjoy. I wish I could play with RT… but performance mode will have to do. Incredible game though! I’m playing it for the first time 🥳

    • @whitepilledman
      @whitepilledman ปีที่แล้ว

      Namaste🙏

    • @noxuification
      @noxuification ปีที่แล้ว

      next gen consoles 😂😭

    • @weekendtrailerparksupervis3216
      @weekendtrailerparksupervis3216 ปีที่แล้ว

      You’re nitpicking

    • @TheLuckyShepherd
      @TheLuckyShepherd 2 หลายเดือนก่อน

      Just wait until next next gen mode 😅 finally we'll get what we were promised... 1440p at 40fps 😂. Shhh just take it.

  • @alanchampion2126
    @alanchampion2126 ปีที่แล้ว +65

    I’m about 40 hours in on ps5.
    Gotta say. It looks great. It’s one of my favourite ever games, so to finally replay it at 60fps, it is as good as I hoped it would be.

    • @crazy-nephew_5857
      @crazy-nephew_5857 ปีที่แล้ว

      @@SarahAlasiry Same here. I'm at 30 hours on ps5 performance mode and not a single crash. My only problem is when there's a Dialog option for Geralt he becomes blurry every 1-2 seconds and any other character on-screen. Only during Cutscenes.

    • @8Paul7
      @8Paul7 ปีที่แล้ว +1

      @@crazy-nephew_5857 the crashes probably only happen in RT mode. RT just absolutely hammers the CPU in these consoles and on PC too - in fact, it is the most demanding game on PC right now when standing in Novigrad. No CPU can do 60fps with RT enabled there.

    • @ThatOrangeJuice
      @ThatOrangeJuice ปีที่แล้ว

      I get crashes all the time and it usually happens if I die and the checkpoint reloads, I’m playing on death march so I die often
      :edit on performance mode

    • @crazy-nephew_5857
      @crazy-nephew_5857 ปีที่แล้ว

      @@8Paul7 Oh, yeah. True!

    • @deadlyydude5522
      @deadlyydude5522 ปีที่แล้ว

      @@8Paul7 it’s pretty insane. My 9900k can’t get the job done, and it doesn’t look like even better CPUs can do it. Really hoping we get a patch soon. The hotfix gave me maybe 2-3 more frames, but it’s just not enough. Also the frame pacing with RT enabled seems to be horrible

  • @digclo
    @digclo ปีที่แล้ว +150

    Prioritizing RT AO over RT reflections was the right call. Still it's a shame it can't even hit a consistent 30fps. Hopefully they can optimize it in a patch.

    • @theanimerapper6351
      @theanimerapper6351 ปีที่แล้ว +35

      It's a shame we have to wait on a patch for a patch lol

    • @tz5116
      @tz5116 ปีที่แล้ว +4

      ​@@theanimerapper6351 Not that surprising for a 7 years old game but still sad.

    • @promo130
      @promo130 ปีที่แล้ว +17

      Rt is a waste of time,
      Nobody plays 30 fps

    • @theanimerapper6351
      @theanimerapper6351 ปีที่แล้ว +24

      @@promo130 you'd be surprised how many people bought a next generation console just to play at 30fps lol

    • @tz5116
      @tz5116 ปีที่แล้ว +26

      @@promo130 Speak for yourself, some prefer optics over stability. Not for me but I don't get ppl who have to make those generalized statements, like who are you exactly?

  • @daking6361
    @daking6361 ปีที่แล้ว +142

    I played the game years ago on PS4 and have started a new run since the patch released. I am loving the game yet again and it's impressive how the game is still so good

    • @FreeAimDog
      @FreeAimDog ปีที่แล้ว +2

      i last left off where the king found his dead baby and it was a monster thing, i wonder if im far in the game.

    • @PrefoX
      @PrefoX ปีที่แล้ว +3

      its maybe an awesome game but the combat system is so shitty, I cannot play it more than an hour : / sad

    • @cidfacetious3722
      @cidfacetious3722 ปีที่แล้ว

      @@PrefoXwhat are you playing on? IT’s improved quite a bit from ps4 to ps5 at 60fps. Ya it’s no Arkham but it’s not bad at all atm

    • @1JetLeak
      @1JetLeak ปีที่แล้ว +4

      @@FreeAimDog earlyyyyyy

    • @jeremyphillips3087
      @jeremyphillips3087 ปีที่แล้ว

      I played it on the switch and was surprised with how good it looked. Looking forward to a playthrough on advanced hardware.

  • @KHII
    @KHII ปีที่แล้ว +35

    My Ps5 absolutely struggles in Ray Tracing mode, lack of vrr and other features on my tv might not help, but in locations like Novigrad it’s borderline unplayable with the drop in frame rate

    • @FussyPickles
      @FussyPickles ปีที่แล้ว +2

      um 60 hz means you're capped to 60 fps, rt mode is capped at 30 hz so you're good
      welcome to 1999 though

    • @mahmodkassem3105
      @mahmodkassem3105 ปีที่แล้ว

      all they have to do is match to the xbox settings because I noticed it run at higher settings on ps5 look at 17:21 look at the grass and compare

    • @SShambler
      @SShambler ปีที่แล้ว +1

      Well in 1994 we seen 60fps Tekken to it's going deeper than that.

    • @emperor719
      @emperor719 ปีที่แล้ว

      My RTX 3060 drops from 140fps to mid 40-50'S when turning on ray tracing it's too unoptimized compared to other games that also have RT

    • @daweimuwei5340
      @daweimuwei5340 ปีที่แล้ว

      @@FussyPickles its capped at 30fps, not 30hz tho...

  • @mattgreen753
    @mattgreen753 ปีที่แล้ว +12

    I really appreciate the time you spent investigating the input lag. That kind of information is super useful. Thank you!

  • @cole6383
    @cole6383 ปีที่แล้ว +226

    Sadly I start to appreciate when devs give us a 60fps option (it should be a non negotiable industry standard by now)

    • @eytbits
      @eytbits ปีที่แล้ว +37

      welcome to 2010 my console brother

    • @pistachiodisguisey911
      @pistachiodisguisey911 ปีที่แล้ว +14

      @@eytbits it’s been 30 fps for games like this since the dawn of 3d, we’re lucky to have stable 30 fps now lol gta v on 360 would tank to and below the 20’s and no one cared, n64 and ps1 you guys would of died major as mask was locked to like 24 or 20fps, developers for these exploration cinematic games are always gonna push for graphical fidelity first and foremost and worry about the people who need high frame rates on pc or remasters on later consoles

    • @june_o9
      @june_o9 ปีที่แล้ว +3

      Is it truth that new Harry Potter game will have only 30fps option on current gens? If yes, that would sucks so much :/

    • @jiyothanda5143
      @jiyothanda5143 ปีที่แล้ว +1

      Guys , please support me

    • @DBTHEPLUG
      @DBTHEPLUG ปีที่แล้ว +17

      @@pistachiodisguisey911 lucky to have stable 30 fps? wtf. glad im on pc...

  • @recordatron
    @recordatron ปีที่แล้ว +96

    The more I've learned about bounce lighting and how it colours the environement, the more I appreciate how effective it is at conveying an extra layer of realism to my brain in games. I think even in the outdoor shots the RT adds a lot in that respect. I think it's worth having on in this game if they can patch in a smooth 30fps personally especially given the nature of the gameplay.

    • @TFSned
      @TFSned ปีที่แล้ว +21

      Without RT, everything seems to have a blue hue since it uses the skybox as an approximation for indirect lighting.

    • @allansolano5587
      @allansolano5587 ปีที่แล้ว +15

      Also it gives a ton of shading to the grass and that makes it less plain but that performance needs a fix

    • @deadlyydude5522
      @deadlyydude5522 ปีที่แล้ว +14

      It’s a game changer, sure the ray traced reflections and shadows are nice. But the global illumination makes it feel like an entire new game

    • @thewhitewolf4968
      @thewhitewolf4968 ปีที่แล้ว +1

      Turning off motion blur helps a bit with the smoothness

    • @MorriganJade
      @MorriganJade ปีที่แล้ว +7

      Mhm! The more I see how much RT can improve a scene, no matter how subtle, the more I want to upgrade my "teaser card" (2060) to a card that can run RT full out.
      One thing I also notice a lot is the added perception of depth a scene gives with the more realistic way light, and more importantly, shadow works out.
      It feels like watching a photorealistic painting without reference image (just imaging where the light and shadow should be), vs a photograph of that exact same location.

  • @XGlite015
    @XGlite015 ปีที่แล้ว +34

    It would've been nice if Photo Mode automatically switches to Ray Tracing even if it is set to Performance mode. It's a hassle to go between menu just to toggle.

    • @huawafabe
      @huawafabe ปีที่แล้ว +1

      that's a brilliant idea haha, because I just thought i would just use RT mode for photo mode

    • @braedonlock3359
      @braedonlock3359 ปีที่แล้ว

      At least you don’t have to restart when changing like alot of games.

    • @taptoplayde
      @taptoplayde ปีที่แล้ว

      Would also be nice if fighting mode automatically switches to performance. They already have a setting which alters the viewing distance when a fight starts, so they could just add another toggle…

  • @snaek12
    @snaek12 ปีที่แล้ว +3

    Thank you! Great video! Hope there will be more paches for RT mode. Love to play it in RT

  • @tm0054
    @tm0054 ปีที่แล้ว +39

    After seeing the RT implementations in Witcher 3 and GTAV I'm blown away with what Insomniac was able to do with the RT Performance mode in Spiderman. All the games look amazing mind you but nailing RT reflections on full skyscrapers with 60fps is incredible. I wish all devs would have this mode at lower res.

    • @acurisur
      @acurisur ปีที่แล้ว +1

      It's not 60fps, it 30fps with RT enabled.

    • @tm0054
      @tm0054 ปีที่แล้ว +35

      @@acurisur Incorrect, Performance RT in Spiderman runs at 60 fps (on ps5)

    • @MRTOWELRACK
      @MRTOWELRACK ปีที่แล้ว +6

      Insomniac is insane. They're wizards

    • @petchenka7591
      @petchenka7591 ปีที่แล้ว +4

      @@acurisur insomniac games have 60 fps rt modes. These guys are beasts of engineering

    • @FJTabb
      @FJTabb ปีที่แล้ว

      @acurisur no its 60. It was 30 when it released but got the patch to run at 60.

  • @evildman00
    @evildman00 ปีที่แล้ว +141

    I noticed latency was pretty high in RT as I kept missing parrys but never did on Performance

    • @Nocc2991
      @Nocc2991 ปีที่แล้ว +17

      Thats because RT is at 30fps. It will have more latency regardless.

    • @Anemonea
      @Anemonea ปีที่แล้ว +11

      @@Nocc2991 honestly both witcher 3 and cyberpunk have an inherently high latency no matter what fps you are on. You can feel it even on pc that 60 fps do not feel responsive.

    • @cutiepieya6501
      @cutiepieya6501 ปีที่แล้ว +2

      @@Nocc2991 that's because Rt runs at 24 fps.

    • @alondite215
      @alondite215 ปีที่แล้ว +10

      @@Nocc2991 No, it's an issue with RedEngine. Cyberpunk had an _additional_ input delay on RT mode as well that was later fixed.

    • @DarkP1
      @DarkP1 ปีที่แล้ว +3

      I don't use RT even on high end PC games that I have locked to 60fps when I use RT even on the same 60fps it feels heavy af, honestly RT is a drawback for my gaming experience, I don't want games simulating real life, I want games fun to play and target visibility is a must for me, with all those RT shadows I can't see in many areas like indoor, that's stomach upsetting, really unpleasant to play

  • @TheBatosai
    @TheBatosai ปีที่แล้ว +2

    I really appreciate that they are giving us a follow-up review. I feel like a lot of reviews. Just do opening 10 hr and call it a day.

  • @asheleydavies
    @asheleydavies ปีที่แล้ว +142

    In performance mode the next gen versions often have worse shadows for things like fire, and Geralts hair loses physics in the performance mode too, which is present on old gen.

    • @weeaboojones2451
      @weeaboojones2451 ปีที่แล้ว +15

      You have to make sacrifices to hit 60fps, 1440p is still very demanding

    • @10whiten99
      @10whiten99 ปีที่แล้ว +26

      The hair physics were quite confusing. Why is Geralt’s hair THAT demanding that they have to reduce the quality of physics in the 60fps version.

    • @ogrimzyz8643
      @ogrimzyz8643 ปีที่แล้ว +5

      @@10whiten99 hair works or something like that. Demanding setting on pc too

    • @Phelaidar
      @Phelaidar ปีที่แล้ว +43

      @@10whiten99 My guess is that its not reduced, but the physics are tied to framerate, so it is bugged with 60fps.

    • @zdenekbywaj3005
      @zdenekbywaj3005 ปีที่แล้ว +18

      ​@@Phelaidar Correct. Its just a bug.

  • @Aristowi
    @Aristowi ปีที่แล้ว +8

    I will always go for performance over RT in any game if I can't get both, but it's good to have the option for those who choose different. It's weird to me that the performance mode has a higher resolution, which is another plus for the better framerate option. I would like to see a comparison between consoles and PC, especially performance mode on consoles and no RT on PC to even the odds. I think it's a huge upgrade, the 60 fps mode alone makes it a better game and a very attractive option even over the PC version for those who don't have the hardware to run it properly.

  • @TristanTheVRGamecat
    @TristanTheVRGamecat ปีที่แล้ว +70

    Playing in performance mode on ps5 , runs beautifully , had no crashes only real problem I've had was after saving frame rate in performance mode went terrible but a reload fixed that and haven't had it since

    • @bagelborrowing6085
      @bagelborrowing6085 ปีที่แล้ว +2

      Just because you are not personally having issues does not change the fact that there is a ton of problems with this update

    • @JustJro
      @JustJro ปีที่แล้ว +5

      @@bagelborrowing6085 not once did they say it didn’t have any problems.

    • @sane7527
      @sane7527 ปีที่แล้ว

      Pc has the most problems consoles are having significantly less

    • @TristanTheVRGamecat
      @TristanTheVRGamecat ปีที่แล้ว +2

      @@JustJro didn't say it didn't have problems , ray tracing mode is practically unplayable just saying performance mode seems to be way to go for best experience

    • @riefeio
      @riefeio ปีที่แล้ว

      @@TristanTheVRGamecat would be the way to go even if it was locked

  • @willimanga740
    @willimanga740 ปีที่แล้ว +32

    Ty tom, always a pleasure to watch your vids

    • @PickeringSamuel
      @PickeringSamuel ปีที่แล้ว +5

      All the hosts on this channel are absolute gems aren't they

  • @MorriganJade
    @MorriganJade ปีที่แล้ว +1

    What I can see in terms of what you tested in performance (second run having better FPS) and the foliage/shadow issue on Xbox, I think these are simply things that might get patched.
    Really awesome demonstration folks! =D

  • @WayStedYou
    @WayStedYou ปีที่แล้ว +39

    It now almost looks like the pre launch footage from 7 years ago

    • @FrankieKnowhere
      @FrankieKnowhere ปีที่แล้ว

      Noooo, no way it does, not a chance.

    • @MisterReen
      @MisterReen ปีที่แล้ว

      That’s true. I really like the new lighting and the slightly scaled back colours. It looks great.

    • @dumdum93
      @dumdum93 ปีที่แล้ว +1

      Gotta drop the nostalgia goggles my man, the E3 footages ain't got shit on this next gen update

    • @bitbat9
      @bitbat9 ปีที่แล้ว +5

      It looks far better than the pre launch footage

    • @jinmark9453
      @jinmark9453 ปีที่แล้ว +1

      I had that W3 lookin sik af with mods before the update running at 120 fps now it looks like someone smeared Vaseline all over the screen 80% mods don't work anymore and it runs at 45fps at times. Dx12 on that update is an absolute hack job.

  • @jamiepoirier1444
    @jamiepoirier1444 ปีที่แล้ว +5

    Tom your output has been stellar. Presentation, editing and all that. Great stuff man

  • @ryanschindler923
    @ryanschindler923 ปีที่แล้ว

    Great video guys, keep it up!
    From my time playing this on my Series S, it didn't feel like it was locking to 60. So i'll be sticking to pc for this playthrough

  • @e2zippo
    @e2zippo ปีที่แล้ว +1

    Awesome as usual! And I also hope the patch lands soon and that is fixes some of these issues! Do we know if the menu on PC runs in 60 now, or is it still locked at 30?

  • @YouTubeCensors
    @YouTubeCensors ปีที่แล้ว +122

    You can speed up loading as the game will load things slower IF you don't press a button to skip.
    Press X and it loads much faster than what DF says here.

    • @JerryFlowersIII
      @JerryFlowersIII ปีที่แล้ว +3

      I don't see how that's true.

    • @iHeartPixell
      @iHeartPixell ปีที่แล้ว

      @@JerryFlowersIII I believe he's taking the the activity cards that the pa5 offers. Letting basically just skip the loading part and just jump straight to the gameplay

    • @doctorsilva1345
      @doctorsilva1345 ปีที่แล้ว +5

      @@JerryFlowersIII When you start the game and the narrator is talking about what's happening you can spam the square button and it usually skips the dialogue before it gets to the end. It doesn't show to press any button to skip so not many people will know. I actually tried this myself 2 days ago or so and it worked.

    • @Dovahkiin978
      @Dovahkiin978 ปีที่แล้ว +1

      @@doctorsilva1345 they were talking about loading save not the intro clip.

    • @doctorsilva1345
      @doctorsilva1345 ปีที่แล้ว

      @@Dovahkiin978 That's what I was talking about. When you turn on the game it shows to press square to skip.

  • @YouTubeCensors
    @YouTubeCensors ปีที่แล้ว +5

    19:32 Damn PS4pro load times were crazy.
    On X1S load times were lowered to 36 iirc when using an external HDD.

    • @imadubsfan1
      @imadubsfan1 ปีที่แล้ว

      Yup. I remember playing on the PS4 regular and every time I died I automatically whipped out my phone cause it'd be like a 2 min wait lol

  • @IDPhotoMan
    @IDPhotoMan ปีที่แล้ว

    Great video, thanks. I've only had one crash on my PS5 thankfully. I tend to switch to RT if i know i'll be indoors for a while, but mostly just leave it on Performance.

  • @ApotheosisDivine69
    @ApotheosisDivine69 ปีที่แล้ว +2

    Tom is a great reviewer! Always enjoy his reviews best!

  • @justwray4251
    @justwray4251 ปีที่แล้ว +9

    Look on the bright side RT mode will only benefit Virtual Photographers and for someone who likes photography like myself this is definitely beneficial for those kinda people and they can switch back and fourth if they want to play the game or take an in game photo mode

    • @johnosterman494
      @johnosterman494 ปีที่แล้ว +2

      I take photos constantly but I never play in performance mode. It feels soooo much more immersive in RT mode, especially in the woods. The world just feels more real, framerate be damned.

  • @cabelhigh1261
    @cabelhigh1261 ปีที่แล้ว +69

    I dont get motion sickness from games often but the judder on PS5 really messed with me. I really hope they can fix it

    • @5733qadir
      @5733qadir ปีที่แล้ว +9

      Don't feel to bad It's happening on series x too

    • @sean7332
      @sean7332 ปีที่แล้ว +7

      Get it on Xbox too, it's really distracting when running

    • @Aribbonofsoundmen
      @Aribbonofsoundmen ปีที่แล้ว

      @@sean7332 show some respect, they're trying

    • @zackariasevertson7733
      @zackariasevertson7733 ปีที่แล้ว +12

      @@Aribbonofsoundmen respect? Bruh they have to earn it

    • @elche8461
      @elche8461 ปีที่แล้ว

      @@Aribbonofsoundmen another one of this stupid generation who think you are born with respect world doesnt owe you a thing

  • @johnodaz1273
    @johnodaz1273 ปีที่แล้ว

    Quality video DF.
    It's a decent start but tweaking is most definitely needed too get the Frames Running Smoother and get rid of those Crashes.

  • @Jerfish1
    @Jerfish1 ปีที่แล้ว +1

    That’s interesting on the draw distance and foliage density as another side by side said the opposite - more robust and more of it on Xbox series X. I wonder if it depends on what patch they were tested on?

  • @colinmunch
    @colinmunch ปีที่แล้ว +94

    They've added the option to pause during cutscenes, so I flip between RT and performance pretty often. I've played the game many times, if I know I'm about to settle in to a long story sequence, I flip RT on and keep it on for exploring or easy fights. In tougher encounters, I switch to 60fps. It would be great to have a quicker toggle but there's no loading or black screen to switch so it's not a big deal.

    • @milesl.194
      @milesl.194 ปีที่แล้ว +34

      I'm hoping console games sometime implement this as a toggled feature at some point. Give me them fancy 30 fps graphics when I'm not directly interacting with the game and then switch back to 60 fps for gameplay. It would be a nice touch.

    • @Panos_GRE
      @Panos_GRE ปีที่แล้ว +17

      I tried doing that but honestly the way the game feels at 60fps is too smooth to ignore.
      It looks beautiful on a big 4K screen and the higher refresh rate makes everything seem so alive and realistic.

    • @ka7al958
      @ka7al958 ปีที่แล้ว +2

      That would hurt my head

    • @ottolehto
      @ottolehto ปีที่แล้ว

      @@milesl.194 Avatar 2 does something similar, flipping between 24 and 48 fps. I find it very jarring. But more options would be nice.

    • @Bruno-qm2ft
      @Bruno-qm2ft ปีที่แล้ว +1

      I'm doing almost the same thing, all cutscenes i put in RT mode and performance mode in the rest of the game, particularly i prefer to watch the scenes at 30fps , and with the RT the scene become much more rich, play at 30? Definitely no.

  • @ItsAkile
    @ItsAkile ปีที่แล้ว +203

    Impressive to see them target the PS4/Xbox1 performance

    • @vinyminotaur2694
      @vinyminotaur2694 ปีที่แล้ว +27

      It's just bad optimisation

    • @sonnieslim5973
      @sonnieslim5973 ปีที่แล้ว +7

      Neither ps4 or Xbox one have ray tracing

    • @Saltermedia
      @Saltermedia ปีที่แล้ว +4

      @@sonnieslim5973 or high res textures or more dense foliage

    • @J0sna
      @J0sna ปีที่แล้ว +2

      You should watch again.

    • @sonnieslim5973
      @sonnieslim5973 ปีที่แล้ว +3

      @@Saltermedia or 60 fps modes lol

  • @Apoplectic_Spock
    @Apoplectic_Spock ปีที่แล้ว

    Great vid, Tom! Thanks!

  • @NocturneCesarito
    @NocturneCesarito ปีที่แล้ว +1

    I'm playing on ps5 with RT mode and I love it, but there's some minimal stutter here and there when updating quest status and some frame issues on dense forest locations. Still an amazing update!

  • @gatewayrealtor664
    @gatewayrealtor664 ปีที่แล้ว +21

    if Ray Tracing mode was a stable 30 at all times, that would be my easy go to. Too many dips right now but damn it looks so good on this mode. The grass generating their own RT shadows makes it looks so much more realistic! The shadows between the sword and the back in RT mode also just looks so much more natural in RT mode as well.
    Update: much smoother on my series x than the ps5.

    • @dexterousdeep
      @dexterousdeep ปีที่แล้ว

      Maybe the hardware is just too weak

    • @user-qg7oq6qw5c
      @user-qg7oq6qw5c ปีที่แล้ว +6

      Ideal will be 40+ fps mode with redused native or upsampling res.

    • @braedonlock3359
      @braedonlock3359 ปีที่แล้ว +10

      @@dexterousdeep considering the witcher is only using 2 cores it’s definitely just optimized poorly. Fortnite is 60 FPS ray traced. Metro Exodus,Rift apart,Miles Morales.
      Know the difference from cant vs poor optimization.

  • @PAXperMortem
    @PAXperMortem ปีที่แล้ว +5

    As much as I love the new update, I feel like it removed one of the most impressive grafics features od TW3, namely that amazing ripple effect that would appear in water when casting Aard

    • @christosLz
      @christosLz ปีที่แล้ว

      Upgrade Aard a bit and you'll see the ripple effects are actually upgraded! You can now see water splashes and not just water ripple effects!

  • @rasitsimsek9400
    @rasitsimsek9400 ปีที่แล้ว +1

    Older engines are coming to their limits to squeeze out more performance. It seems not easy changing the game code base to improve the visual effects like ray tracing. It must also be possible to make comparisons with first-party studios how do they handle such improvements.

  • @amnril
    @amnril ปีที่แล้ว +2

    Thanks Tom. I’ll wait till after the inevitable patches to smooth out that RT mode which has been explained in depth by NX gamer. In it he explains the possible reasons why the RT mode has issues.

    • @dk06ctr
      @dk06ctr ปีที่แล้ว +2

      He also said the exact opposite about settings To this video he says the series X runs higher settings than PS5, series X has ultra+ settings including ultra+ shadows and ps5 high especially to do with vegetation and grass 🤷 something wrong about this video I think he's got them wrong way round.

    • @Igolorbr
      @Igolorbr ปีที่แล้ว

      O saw videos of PS5 with lower draw distance.

  • @MrInuhanyou123
    @MrInuhanyou123 ปีที่แล้ว +81

    The graphics and visuals look good! And VRR can smooth out those small drops in 60fps mode. Hopefully they can optimize the 30fps RT mode better in future patch

    • @vaguedreams
      @vaguedreams ปีที่แล้ว +1

      The screen tearing confused me. I mean, shouldn't the VRR avoid that?

    • @deadlyydude5522
      @deadlyydude5522 ปีที่แล้ว +4

      @@vaguedreams it looks like they have vsync enabled, which can cause screen tearing on VRR displays. Wish they would just add an option to turn it off on console

    • @Cogglesz
      @Cogglesz ปีที่แล้ว

      @@deadlyydude5522 it’s kind of surprised me never seeing more options like v-sync on consoles. I think the only one I can ever recall of was outer wilds on ps5, which unfortunately had that double buffer style so it’d drop to 30’s if it sustained any fps loss.
      It’d be nice to have resolution options too for some gains instead of it always down sampling. This game would probably really benefit from these two options alone!

    • @guipierre3741
      @guipierre3741 ปีที่แล้ว +7

      Sadly no, a VRR screen cannot help for stuttering. It only helps for screen tearing and latency (because you can play without v-sync).

    • @vaguedreams
      @vaguedreams ปีที่แล้ว

      @@deadlyydude5522 Thank you, wasn't sure what was going on there.

  • @Danger0use
    @Danger0use ปีที่แล้ว +14

    I think I'd take 60 fps over ray tracing any day. In these examples you provided I thought the improvements ray tracing provided weren't enough to warrant using it. Especially since texture quality seemingly took a dip on RT mode.

    • @r3tr4d
      @r3tr4d ปีที่แล้ว +1

      You have to restart the game after toggling RT. Otherwise textures look like crap and the overall stability is even worse.

  • @meshuggaho7
    @meshuggaho7 ปีที่แล้ว

    You know it's a Tom Morgan joint when a top-notch intro sequence kicks off the vid!

  • @BurN79
    @BurN79 ปีที่แล้ว +1

    Trouble started from Velen! I was amazed at the beginning of the game how well it moved with RT ON and I left it like that because I liked it, but when I got to Velen they dropped drastically I think somewhere below 25fps, I switched to performance mode but there were big drops of fps and here in some areas and for a few seconds the game freezes!

  • @usafballer79
    @usafballer79 ปีที่แล้ว +123

    I would trade the SSR water reflections for a stable 30FPS RT mode with the RTGI and RTAO since they are the most impactful - water looks in some ways better on the performance mode. I think they should offer some RT toggles like this. The textures, and foliage density are significant, and seeing XSX having pathetic LOD is really strange...because the world fills very dense on PS5 even in performance mode with lots of grass, and vegetation, but the RTGI/AO is hard to give up since it makes everything feel so much more rich.

    • @PookaBot
      @PookaBot ปีที่แล้ว +8

      It's possible removing SSR on console wouldn't improve framerates at all if the CPU is the bottleneck as it usually is on PC.

    • @dk06ctr
      @dk06ctr ปีที่แล้ว +22

      That's footage is wrong series X does not look like that on either mode looks exactly the same as ps5 in actual fact better as series X is running higher settings.

    • @PookaBot
      @PookaBot ปีที่แล้ว +21

      @@dk06ctr okay fanboy

    • @dk06ctr
      @dk06ctr ปีที่แล้ว +20

      @@PookaBot no fanboy facts go watch NXG gamer video DF messed up here suspect series s footage used for X as I cannot get my game to look like that in either mode on series X 🤷

    • @Solidsnake724
      @Solidsnake724 ปีที่แล้ว +6

      He only noticed it one time on series X. The pS5 overall has better draw distance.

  • @ardasevmis7583
    @ardasevmis7583 ปีที่แล้ว +12

    RT mode needs some work to be stable 30 fps. Game drops way too much fps

  • @RobbieB2606
    @RobbieB2606 ปีที่แล้ว +1

    Thanks Tom - tried it out on PS5 yesterday - RT felt rough, especially the input lag as you described. Really hoping they can patch to a locked 30 fps

    • @RobbieB2606
      @RobbieB2606 ปีที่แล้ว +3

      @@runningbear6391 Is it wrong to want shipped features to work properly? Just because you're not interesting in RT, doesn't mean no one else is.

  • @ivann7214
    @ivann7214 ปีที่แล้ว +2

    The issue I had with draw distance was torches. I can literally see the torch isn't lit like 30ft away then I watch it light up the closer I get then go out once I pass it another 30ft like it's so noticable I'm getting frustrated seeing it while I explore. I want to see the fire in the distance. I don't want to see it go out or light up after 30ft of distance from it like seriously breaks immersion. Same thing with foliage pop ins I see it a lot in this update. Another gripe I have is why they never changed the way roach spawns. He spawns way too far away if you're by water he won't spawn sometimes until you move away and if you are even close to a building most likely he's gunna spawn behind the entire building and kind of just sit there waiting for you to run all the way around. Roach should just spawn like right behind you and walk up to you and you should be able to hold the call button like assassin's Creed and automatically jump on and go. I find myself having to spend extra time just trying to get to roach after calling him

  • @ranran2218
    @ranran2218 ปีที่แล้ว +4

    Looks great. Based on the performance issues with ps5 and series x in different areas and just inconsistent performance in the same area when attempting to go through it different times the game really needs another patch.

    • @Hellraiser988
      @Hellraiser988 ปีที่แล้ว +1

      Randy it's been stated they are working on a patch for all platforms

  • @duncanself5111
    @duncanself5111 ปีที่แล้ว +103

    I've noticed more and more third party releases recently that have higher resolution on XSX but improved graphical settings on PS5

    • @_basedperry
      @_basedperry ปีที่แล้ว +73

      Because the SSD that everyone called a gimmick allows assets to be passed to the GPU for renders faster than XSX.

    • @mahmodkassem3105
      @mahmodkassem3105 ปีที่แล้ว +13

      and I noticed that the grass density is much higher on ps5 he didn’t mention it he only said the draw distance is better on the ps5 , i wonder why he left the grass density

    • @andrethevegan_
      @andrethevegan_ ปีที่แล้ว +28

      @@justsomeguy5513 LMAOOO you xbox stans are nuts. Exclusive optimization is hilarious

    • @PsychesGamingAddiction
      @PsychesGamingAddiction ปีที่แล้ว +40

      @@justsomeguy5513 more likely because the PS5 has better clockspeed on its CPU and GPU than the "strongest console on earth" the xbox X with its more powerful but Slower! CPU/GPU . All these moronic "sony paying devs to make the games better on ps5" statements are idiotic and have 0 proof.

    • @cdmanjak
      @cdmanjak ปีที่แล้ว

      @@justsomeguy5513 wow that's a stretch

  • @MrBungle222
    @MrBungle222 ปีที่แล้ว +1

    Finally we see what this latency is, thank you, its also on PC and its such a strange thing I've never really noticed before in any other game. It almost feels like i'm playing with a bad bluetooth connection with my controller or something.

  • @dodgykebaab
    @dodgykebaab ปีที่แล้ว

    Great video Tom

  • @fwrudiger
    @fwrudiger ปีที่แล้ว +4

    Great video Tom. Only one thing I would question is I’m playing it on Series x and the foliage is being rendered the same as you’re showing the ps5. It’s rendering all the way to the horizon pretty much? It’s definitely not cutting of as close as in your video.

    • @robr640
      @robr640 ปีที่แล้ว

      They had a quick patch on PC to fix some issues with the new update, I'd assume they pushed a similar patch out to the consoles.

    • @dk06ctr
      @dk06ctr ปีที่แล้ว +3

      I agree my game does not look like that series X footage on this video, nx gamer has said series X runs better settings than PS5 series X is using ultra+ settings for foliage and grass. Also no update has been pushed to consoles yet on Xbox.

    • @fwrudiger
      @fwrudiger ปีที่แล้ว +1

      @@dk06ctr I wonder if he mixed his footage up and that is series S footage and not X. Or maybe he was just getting a random bug.

    • @dk06ctr
      @dk06ctr ปีที่แล้ว +4

      @@fwrudiger I suspect he has used series s footage for series X or there the wrong way around as I carnt replicate it looking like that on my game there waaaaayyyy more foliage and grass into the distance literally into the horizon.

    • @fwrudiger
      @fwrudiger ปีที่แล้ว +1

      @@dk06ctr yea 109% same for me. I can’t replicate what he’s showing in the video.

  • @MrSancezzio
    @MrSancezzio ปีที่แล้ว +14

    Been playing this on Series X in mostly ray tracing mode. Switching between ray tracing and performance highlights just how bland the lighting was. It's an incredible difference to the experience in my opinion. Night time and Caves are actually dark. The torch is actually useful! The shadows the torch draws are very impressive also. Just a shame the performance is not quite there yet, and the latency issue....it's heavy to play for sure and has some weird camera stutter but it looks magnificent. It's just a shame that we get an amazing looking mode which just isn't where it should be.

    • @taptoplayde
      @taptoplayde ปีที่แล้ว

      Other games with no raytracing look way better in dark areas than Witcher 3. This reminds me of control which looks very good with RT but abysmal without RT. But control was created with RT in mind, Witcher 3 is just an old game with an old engine. Too bad that RT mode runs so badly on PS5. I play it in performance mode and outside it looks okay but once you enter a house the lighting is so bad 🙁.

    • @pr3287
      @pr3287 ปีที่แล้ว

      @@taptoplayde Well I'm wondering why...Maybe because this game is almost 8 years old?!

  • @princedizzy3506
    @princedizzy3506 ปีที่แล้ว

    Thanks Tom, your excellent console focused content is the reason why I stay subbed to this channel.

  • @Phil_529
    @Phil_529 ปีที่แล้ว

    Nice coverage, Tom.

  • @op1ekun81
    @op1ekun81 ปีที่แล้ว +42

    I see the differerence between RT off, and RT off, but it's not a staggering one. I'd would play in performance mode. Losing 60fps for a few small visuals updates is not worth it... I also prefer sharper image on a 65" screen.

    • @huawafabe
      @huawafabe ปีที่แล้ว +4

      Yeah i will use the RT mode for some photos and walking around enjoying the graphics, but not gameplay

    • @YouTubeCensors
      @YouTubeCensors ปีที่แล้ว +1

      RT is basically photo mode.
      Hard to play on Quicksand mode as that's how it feels in my XSX

    • @bombyo3634
      @bombyo3634 ปีที่แล้ว

      Exactly! I rather they made it a separate mode or an option to comepletely disable it

    • @braedonlock3359
      @braedonlock3359 ปีที่แล้ว

      @@TH-camCensors think it’s bad on xbox at least it hits 30 fps 99% besides big cities. It’s the latency that’s so bad. Ps5 is way worse at 25 fps.

  • @Epiousios18
    @Epiousios18 ปีที่แล้ว +4

    The draw distance on my series X is completely different than what is shown in the video. Must be a bug.

    • @Epiousios18
      @Epiousios18 ปีที่แล้ว

      @@runningbear6391 It 100% is. Went to the same locations as the video and the foliage draw distance was significantly further than what was shown here and looked pretty much the same as PS5.
      Don't really care if you believe me but that is the case for me.

    • @malazan6004
      @malazan6004 ปีที่แล้ว

      It's not a bug dude and it needs to be fixed it's unacceptable stop denying it to save face it's counter productive. I want it fixed so being vocal will help

    • @Epiousios18
      @Epiousios18 ปีที่แล้ว

      @@malazan6004 If it isn’t a bug why does the game on the Series X right now look better in the same exact locations?

  • @deschain1910
    @deschain1910 ปีที่แล้ว +1

    I'm playing on Series X and I really liked the look of the RT mode, but I just couldn't keep playing on that mode because of the frame rate inconsistency and input latency. It was giving me a headache and felt terrible to me just to walk around...
    So, I ended up in the same boat, playing on performance mode exclusively.
    I really hope they keep some people working on the performance issues and improve the performance in future patches. I'd be completely fine with 30 fps if it was consistent with less input lag.

  • @leonthesleepy
    @leonthesleepy ปีที่แล้ว +2

    Heres hoping they can fix the RT mode, because it looks gorgeous. I dont mind lowering the resolution more if it means a stable 30fps, or even 40fps like Spidermans RT Performance mode.

  • @Rocksteady72a
    @Rocksteady72a ปีที่แล้ว +5

    I didn't realize there was such a texture quality dropoff for Ray-Tracing mode here. I usually take 30fps for higher fidelity, but in this case it's actually a *downgrade* compared to the 60fps.

    • @chimnino
      @chimnino ปีที่แล้ว +1

      Normally it's performance vs resolution. Now its performance vs RT. They should've added that 3rd option. Insomniac has a bunch of options with Ratchet & Clank even a performance RT option which has fewer RT objects as full RT mode, but still hits 60fps

    • @Rocksteady72a
      @Rocksteady72a ปีที่แล้ว

      @@chimnino 40fps should be standard, not just for Sony's 1st parties. It's such a fantastic middle ground, with virtually no negative.

  • @lukasvoglhuber3501
    @lukasvoglhuber3501 ปีที่แล้ว +16

    I noticed the late draw in of the shadows also on Series X. Very strange. Especially when the resolution is so high on performance mode. It really drags the experience down. Once you see it you cannot unsee it. It is very destracting when you are on foot in Novigrad - on every building basically.

    • @xikaryo6735
      @xikaryo6735 ปีที่แล้ว +4

      Same, the Xbox version seems weirder than anything. The higher resolution is the only saving grace it has. I’ll stick with PS5 and PC.

    • @vaguedreams
      @vaguedreams ปีที่แล้ว +1

      does it? it's been that way on the XBox since it came out.

    • @lukasvoglhuber3501
      @lukasvoglhuber3501 ปีที่แล้ว +1

      @@xikaryo6735 if i had a ps5 i would also play it there in performance mode... still in no chance at getting one in my area for msrp.

    • @imo098765
      @imo098765 ปีที่แล้ว +5

      @@xikaryo6735 higher resolution and far more stable experience in RT mode and practically the same in performance mode
      I wouldnt want to play the PS5 RT mode, I could stand the Series X RT mode

    • @guipierre3741
      @guipierre3741 ปีที่แล้ว +2

      The same for me. This is really frustrating.

  • @fla3056
    @fla3056 ปีที่แล้ว

    Cool video, a small chapter about Series S would be nice.
    The 30 FPS mode has no RT, but it look far better than the best olden gen version. It seems to be the 60 FPS mode of the Series X running in dynamic 1440p and at 30 FPS.
    The 60 FPS mode has low detail, but the framerate is far better than the One performance mode.

  • @Crashed131963
    @Crashed131963 ปีที่แล้ว

    Glad you picked out the shadows and extra tree bush here and there because I sure could not ,especially while on the move.
    But performance mode is for me, 30 fps faster is something I can notice.

  • @10whiten99
    @10whiten99 ปีที่แล้ว +65

    Every issue I’ve had with the update on PS5 has been noted in this video. RT mode is basically unplayable, and the input lag is really unpleasant. Performance mode also doesn’t feel as responsive as it should.

    • @Clay3613
      @Clay3613 ปีที่แล้ว +22

      "UNPLAYABLE" This isn't the PS3 days dude.

    • @calebwhyte6957
      @calebwhyte6957 ปีที่แล้ว +5

      Its quite sad knowing that it feels better playing on One X performance mode over performance mode on ps5. The input lag is pretty bad

    • @10whiten99
      @10whiten99 ปีที่แล้ว +4

      @@calebwhyte6957 I tried out the PS4 version the other day, which is obviously just at 30fps, but even that felt as responsive as the performance mode, and way better than RT mode of course.

    • @braedonlock3359
      @braedonlock3359 ปีที่แล้ว

      @@Clay3613 it literally hits a constant 25 FPS in 2022. That feels terrible add on the terrible response times. You sound butthurt?

    • @johanbire3296
      @johanbire3296 ปีที่แล้ว +4

      u sound like gaybox fan

  • @modestyblaise4167
    @modestyblaise4167 ปีที่แล้ว +3

    Is this Groundhog Day? I swear I’ve already seen this.

  • @ENT931
    @ENT931 ปีที่แล้ว +2

    I wish I could play performance mode with just the global illumination part of ray tracing..they can disable reflections and all that…I just love the light system in Rt…makes the difference really sell it

  • @Astro_Gorilla
    @Astro_Gorilla ปีที่แล้ว

    I have no worries about the RT stuff - I really haven't noticed any loss while playing performance mode, it certainly hasn't affected my enjoyment of the game.
    I've not had any crashes either, although I do have a weird bug where the map just appears as a green screen.
    But my biggest problem is the auto-save stutter! The longer I play the longer the stutter and turning on the cross-progression cloud saves made the whole thing intolerable! I ended up turning it off and I will manually go back in when I want to transfer a save file.
    I hope that gets patched soon.

  • @jjsavior
    @jjsavior ปีที่แล้ว +3

    Not gonna lie, this is the first game where I'm really enjoying the ray tracing application. You can see the difference, I would suggest turning motion blur on.

  • @03chrisv
    @03chrisv ปีที่แล้ว +5

    The Series X might have a marginally more powerful GPU than the PS5 (on paper) but DX12 can sometimes get in the way and cause processing inefficiencies in certain workloads (just look at PC gaming). This is most likely why many third party games slightly favor the PS5 in performance (especially rasterization) as its API is probably a bit more efficient and utilizes the hardware a little better.

  • @djtomoy
    @djtomoy ปีที่แล้ว

    I remember back in the day every hardware review on DF had that horse riding bit from this game in it, oh those were the days

  • @RandomGamingMoments925
    @RandomGamingMoments925 ปีที่แล้ว +2

    3:34 I think the camera lens effect was already in the game to begin with, but I might be wrong.

    • @YouTubeCensors
      @YouTubeCensors ปีที่แล้ว +1

      Doubt it. Don't recall disabling that option as I did on the upgrade.

    • @IsidorTheNordicGuy
      @IsidorTheNordicGuy ปีที่แล้ว

      It was, the new thing is that you can disable it

  • @Kiwiiizzz
    @Kiwiiizzz ปีที่แล้ว +27

    Hopefully we get 40fps fidelity mode 🙏

    • @aVerySillyBilly
      @aVerySillyBilly ปีที่แล้ว +1

      yes i need this!!!!!

    • @ksks6802
      @ksks6802 ปีที่แล้ว +1

      Xbox and ps5....get a VRR tv or monitor.....
      Consoles: oh you wanna split between performance and visuals? 🤣🤣🤣🤣 you want us to implement a frame limiter in our OSes? 🤣🤣🤣🤣...and give you options?🤣🤣🤣

    • @Alltimefox
      @Alltimefox ปีที่แล้ว +2

      Don’t think it’s possible since it has trouble maintaining 30fps. Dips in 25fps constantly

  • @MaschinenKopf1998
    @MaschinenKopf1998 ปีที่แล้ว +11

    40 fps mode would be incredible!

  • @justinb4248
    @justinb4248 ปีที่แล้ว

    Does the forced VRR feature on PS5 help the RT mode hit 30FPS more often? Especially in the dense city sections of the game?

  • @CoconutChriss
    @CoconutChriss ปีที่แล้ว

    I really hope they fix the autosave stutter and the numerous crashes. Bonus: Making the RT mode have steady 30fps. It would be perfect for a console experience.

  • @Kiwiiizzz
    @Kiwiiizzz ปีที่แล้ว +6

    Anyone notice the frames cut in half during witcher vision

    • @boffa9999
      @boffa9999 ปีที่แล้ว +1

      Only inside buildings in cities it happens to me.

    • @caboose501
      @caboose501 ปีที่แล้ว

      Ye I was wondering if I was imagining things but I guess not.

  • @Dakingsnake
    @Dakingsnake ปีที่แล้ว +33

    I haven’t experienced any crashes on XSX after about 20 hours. I did have problems with it booting once but that was while my quick resume queue was full.

    • @69Mikou
      @69Mikou ปีที่แล้ว +3

      Consider yourself lucky, in 17h I have had more than 5 to 7 crashes...

    • @Titanicwasaninsidejob
      @Titanicwasaninsidejob ปีที่แล้ว +3

      My SeriesX powered itself down after overheating during RT Mode during the 1st chase sequence from the Wild Hunt- on horseback with Yennifer.
      Then proceeded to crash 2 more times while running RT Mode while Gerald was being shaved soon after.
      Performance mode was the only way I could avoid crashing in that section.

    • @Bateluer
      @Bateluer ปีที่แล้ว +2

      I've experienced a single crash on the PS5 in RT mode.

    • @Dakingsnake
      @Dakingsnake ปีที่แล้ว

      Wow. So it seems RT mode is problematic. I found RT mode unplayable. I wanted to mess around with it but having it on is hardly noticeable to me. So i stay in performance mode. Crazy theres so many problems.

    • @ricardojaye305
      @ricardojaye305 ปีที่แล้ว +1

      @@69Mikou Try Saints Row The Third Remastered on Series X/PS5 ....since the "next gen" patch of May last year.....the game crashes on average...every 10-15 minutes.

  • @Gwynbleidd_117
    @Gwynbleidd_117 ปีที่แล้ว

    I didn’t hear it mentioned but there’s a weird blurring effect on characters going on pretty distracting in cutscenes once you notice it. It’s like for a sec or 2 an entire character model like Geralt will blur like it’s out of focus then it goes back to normal then a few seconds later happens again. Over and over like a blur-flicker. It’s strange

  • @chrism8860
    @chrism8860 ปีที่แล้ว +2

    Looks like I'll wait a couple of patches to drop in before I play

  • @ioannisdenton
    @ioannisdenton ปีที่แล้ว +2

    god i love morgan's voice, delivery and accent XD

    • @jimmelton5846
      @jimmelton5846 ปีที่แล้ว

      @nelyl8943 he can't say albeit correctly for some reason.

  • @givemorexp
    @givemorexp ปีที่แล้ว +21

    I really wish devs stop prioritizing higher resolution over stable framerate. Do we really need a 4k in performance mode in both W3 and CP2077 when it's obvious red engine cannot maintain stable 60fps in both games? Lowering rez a bit and few settings might solve this, but now, basically you're screwed if you're sensitive to frame rate drops and don't have VRR capable display.

    • @MrInuhanyou123
      @MrInuhanyou123 ปีที่แล้ว +2

      With dynamic res this complaint doesn't have water. They are going from 1080p to higher res when the GPU can afford it. The issue is probably on CPU side not what the GPU is doing

    • @bombyo3634
      @bombyo3634 ปีที่แล้ว +1

      Exactly. This game hits 1500s at best. Lol your the only complaining about 4k60 performance mode. You probably wish it was a dynamic 1080p60 you u can feel justified

    • @givemorexp
      @givemorexp ปีที่แล้ว +1

      @@bombyo3634 Even 900p, don't care, as long as FPS is rock solid 60. But as you guys mentioned, in W3 case it might be CPU issue and that Red Engine is just very demanding.

    • @guipierre3741
      @guipierre3741 ปีที่แล้ว

      This is exactly what I send to their customer service. I hate this focus on 4K. I think a 1440p@60fps would be really nice for a performance mode.

  • @sirshmango
    @sirshmango ปีที่แล้ว +1

    As a PS5 player playing with performance mode, the updated version nearly feels like a new game. Since higher framerates have become the norm for consoles, spoiling me more and more, revisiting this game over the years got a lot harder to do. It's a night and day difference. I'm loving it

  • @jeffchan6607
    @jeffchan6607 ปีที่แล้ว

    I just discovered that for the PS4 Pro with this patch the draw distance is poor again like from the 1.6 patch I think that was the version. Forcing 1080p mode in system level the draw distance improvement is very evident. In addition to this the yellow/toxic fog is most of the time not visible. I hope CDPR would still fix these issues

  • @a9udn9u-vanced
    @a9udn9u-vanced ปีที่แล้ว +3

    PS5 surprisingly performs better than XSX in many games even though XSX has a slightly more powerful GPU, how come?

  • @pariahgaming365
    @pariahgaming365 ปีที่แล้ว +31

    I’m on vacation staying up late to 4am playing this game like it’s 2015 all over again! TW3 is my favorite game of all time (like many others) so I own it on every possible platform it exists. I go from my pc with a 3080 to/5900x to my series X a lot since we’re hosting family for the holidays. So far the cross-save works like a charm but I have yet to try it on my PS5 and switch. I just finished the Baron’s quest last night and it’s as impactful as it was all those years ago. When it comes to RT, I don’t think it’s worth using it on console as it’s just not worth loosing 30fps for it. On my Pc however, I’m able to squeeze about 80fps with RT on n Ultra+ settings at 1440P. It looks freaking amazing, but even with it off on console, it’s just a beautiful freaking game at 4K! Either way, I’m back hooked on it and this time I’m going for a 100% completion run!

    • @wanshurst2416
      @wanshurst2416 ปีที่แล้ว +4

      always nice to read when someone can enthuse himself for a game that much. i started the game three times xbox one, one s and one x, because i always wanted to wait for a better version. now i got a pc with a 3080/5600x. but i am now confused why you can play it that way on your pc. for 60 fps with RT i need to lower everything to medium and use DLSS balanced it think. a 3080 ti shouldn't be more than 10 % stronger than my 3080 non-ti?

  • @Jev55
    @Jev55 ปีที่แล้ว +1

    Will you be doing a Series S rundown? Thanks!

  • @juanpuertas8042
    @juanpuertas8042 ปีที่แล้ว

    For sure that ray tracing mode was not very pleasant to play on series x, although i loaded a save and went directly to novigrad to see how it run. The weird thing for me it was that there is some kind of bug with the clouds in ray tracing mode. When moving the camera they get distorted, specially on the sides of the screen. I think turning off motion blur gets rid of it, but it's not a nice option to get rid off playing at 30fps.

  • @cidfacetious3722
    @cidfacetious3722 ปีที่แล้ว +10

    Ray tracing was my biggest concern going into the next gen and so far I was right but we also don’t really have any next gen only games to see how these consoles can really perform and spider man did RT really well so hopefully we will start seeing games with RT at 60fps at 1440p. I’d be ok with that trade. My old eyes can barely tell the difference between 4K and 1440 lol

    • @DrJones20
      @DrJones20 ปีที่แล้ว +3

      1440p witrh 60 fps AND ray tracing? Forget it.

    • @griffgames9538
      @griffgames9538 ปีที่แล้ว

      Rift Apart.

    • @braedonlock3359
      @braedonlock3359 ปีที่แล้ว +10

      @@DrJones20 fortnite,rift apart,miles morales all 1440p with RT. Obviously you don’t know what you’re talking about.. with new lumen it’s going to be way less intensive and that’s without FSR 2.0…

    • @kevinhobson44
      @kevinhobson44 ปีที่แล้ว

      @@braedonlock3359 with quarter Resolution ray tracing or one sixteenth in the case of unreal 5.
      Looks garbage

    • @vinsta76
      @vinsta76 ปีที่แล้ว +1

      @@kevinhobson44 In Rift Apart reflections were 1/4 res but they improved them via checkerboarding so they look 1/2 res, they look good to my eyes and I game on a 3080ti PC. I'm not saying they look as good as RT on PC but they're not bad at all. The alternative, screen space reflections, are often blurry by nature anyway to help hide the artifacts found within them.
      Also worth noting Rift Apart on a VRR display you can have RT Performance mode on and get around 80-90 fps most of the time so there's some room for improvement when it comes to locking the game to 60fps with RT.

  • @Lordgorbon
    @Lordgorbon ปีที่แล้ว +21

    60 fps any day no matter the resolution

  • @user-fj9ye3xz6c
    @user-fj9ye3xz6c ปีที่แล้ว

    Hello, I have an important question ⁉️. In another video there was a conspt or term ( PC latency ) and now with consoles there is a nother one ( response time ). Is both of them a measurement of input lag or latency?

  • @dryricefields403
    @dryricefields403 ปีที่แล้ว

    I wish there was an option to turn off RT reflections but keep the AO, but don't know how much of an impact itd have

  • @69Mikou
    @69Mikou ปีที่แล้ว +4

    I would love to play in RT mode, but outside white orchard, it is barely playable... framerate is often below 25 FPS, sometimes 20 on XSX (without talking about the weird visual glitchs that happens only on RT mode).
    For now, performance mode is the only way to play the game...

  • @idkwhattohaveasausername5828
    @idkwhattohaveasausername5828 ปีที่แล้ว +4

    I wanna mess around with photo mode but can’t because whenever I use it, my screen turns red. Any other pc players find a fix for this?

  • @katzenjunge5869
    @katzenjunge5869 ปีที่แล้ว +1

    Loading times being around 10-15 seconds is actually pretty long on PS5. I immediately noticed the longer loading times compared to other PS5 titles which pretty much load in instantly or around 5 seconds tops.

  • @DaimlerStool
    @DaimlerStool ปีที่แล้ว +2

    I tried playing with the RTX mode first on PS5 but had to switch it out at the first ghoul fight to Performance mode.

  • @max_the_german4989
    @max_the_german4989 ปีที่แล้ว +4

    A DX11-to-DX12 wrapper seems to be in place, being the main reason for many of the issues. Watch the excellent analysis from NXGamer!

  • @skiedel14
    @skiedel14 ปีที่แล้ว +17

    Draw distance on Series X seems to be a bug as I can't recreate the same results as in the video on my Xbox, this is in both modes. My results are the same as the PS5.

    • @braedonlock3359
      @braedonlock3359 ปีที่แล้ว +2

      Same I think a patch has come or they’re getting a bug. I can’t recreate it on series x either it looks exactly like ps5 does for me. Needs upvotes so they can see and clarify.

    • @malazan6004
      @malazan6004 ปีที่แล้ว +1

      I read somewhere they traded draw distance for slightly higher resolution over the ps5 in certain areas. Makes sense they had to make a trade somewhere but that's a bad choice picking draw distance. Many people on twitter have the draw distance issue not sure if it's a bug but odd if you don't have it.

  • @barryherbers6090
    @barryherbers6090 ปีที่แล้ว

    silly suggestion, but evenly framepaced 24fps option for 120hz displays? Seems like it would actually help the RT modes

  • @99Vood99
    @99Vood99 ปีที่แล้ว +1

    DF, did they fix some of the gameplay/quest bugs though? I played the game on PS4 Pro about 2 years ago and there were quests that were completely broken. It also appeared that the developers had no intention to fix them as there hadn't been any patches in a very long time.

    • @griffgames9538
      @griffgames9538 ปีที่แล้ว +1

      It does include some quest fixes.