A game can be difficult and still be fair. Honestly Mega Man 1 wasn't hard if one figures out it's secrets. I beat it on a rental for the NES in my early teens before the days of save states and rewind.
@@jennjennjenn61992 Fair point. With the insane boundaries Mega Man Maker is giving us, the possibilities seem near endless. Even more so when you factor in the ability of text editing.
If you are interested in playing this stage, you should use the ID: 538587. It is an updated version with some sections improved, 1.8 editions and 2 new stages based on Time Man and Oil man from Mega Man Powered Up. Did not expect you to play my MM1 level. At least not so soon. This level has a lot less to say about this level compared to my MM2 level. One thing us that I was not sure how much space the level really needed, and because of that a lot of levels are very close to each other. (Except for Elecman, he is at the very right of the level map, and completely alone.) The best example is that the fire man boss room is the scree directly above the halfway checkpoint of Cutman's stage. I think the Wily machine is definitely to easy. Using Bubbleman crying is something that I use always after a final boss, since I had the idea to do that. It's definitely the best way of simulating Wily begging for forgiveness. I'm not sure if I'll make a MM3 level or not. MM3 would probably be split in two levels (level 1: Robot Masters Level 2: Doc & Wily stages) I will probably make the MM3 levels one day, but definitely not in the near future.
Your work on this and MM2 are incredible. I know it’s a LOT of work, but I truly hope you do MM3, and sooner than later. It would be incredible, even if it’s split up into two levels.
@@garvensman good news, Mega man 3 is currently being worked on. It's also coming close to being finished, with only the second half of 1 doc robot stage and wily stages 2 & 3 missing. I'm currently thinking if I should wait for the release of 1.8. But I would say that it will very likely release before December.
Question, for Wily Stage 2, how did they make it so Mega Man falls through the floor?? I've been trying to figure this out in level editor for the longest.
Cute MM1 remix. Good for new players and kids to get acquainted with the game. :)
Awesome! Mega Man 1 in a more fair difficulty
A game can be difficult and still be fair. Honestly Mega Man 1 wasn't hard if one figures out it's secrets. I beat it on a rental for the NES in my early teens before the days of save states and rewind.
The original super Mario was totally unfair and people loved it
I did not expect all 10 levels of Mega Man to fit into one level.
why would it not
@@jennjennjenn61992 Fair point. With the insane boundaries Mega Man Maker is giving us, the possibilities seem near endless. Even more so when you factor in the ability of text editing.
17:52
This part did not age well.
maybe becuase someone was using the old verison
That's what I believe. Yellow Devil's been introduced an actual fightable boss.
Mega Man 1 Abridged
Fantastic work here.
17:52 among
If you are interested in playing this stage, you should use the ID: 538587. It is an updated version with some sections improved, 1.8 editions and 2 new stages based on Time Man and Oil man from Mega Man Powered Up.
Did not expect you to play my MM1 level. At least not so soon. This level has a lot less to say about this level compared to my MM2 level.
One thing us that I was not sure how much space the level really needed, and because of that a lot of levels are very close to each other. (Except for Elecman, he is at the very right of the level map, and completely alone.) The best example is that the fire man boss room is the scree directly above the halfway checkpoint of Cutman's stage.
I think the Wily machine is definitely to easy.
Using Bubbleman crying is something that I use always after a final boss, since I had the idea to do that. It's definitely the best way of simulating Wily begging for forgiveness.
I'm not sure if I'll make a MM3 level or not. MM3 would probably be split in two levels (level 1: Robot Masters Level 2: Doc & Wily stages) I will probably make the MM3 levels one day, but definitely not in the near future.
I understand, probably creating MM3 in one level would probably let the game very slow.
Your work on this and MM2 are incredible. I know it’s a LOT of work, but I truly hope you do MM3, and sooner than later. It would be incredible, even if it’s split up into two levels.
@@garvensman good news, Mega man 3 is currently being worked on. It's also coming close to being finished, with only the second half of 1 doc robot stage and wily stages 2 & 3 missing. I'm currently thinking if I should wait for the release of 1.8. But I would say that it will very likely release before December.
@@jjr_the_tree Heck yeah! That’s great, thank you for your effort into making something so fun and unique!
18:42 Wily 2's Music is so... sad, melancholic...
Question, for Wily Stage 2, how did they make it so Mega Man falls through the floor?? I've been trying to figure this out in level editor for the longest.
I was wondering why the stuff in this was so basic, then I realized this was from 2 years ago.
Rip gutsman and elecman on mega man maker
Did you know that means... THEY REVEALED 1.8! An actual update coming soon!
Hmm...mega man maker is.....cool!!!!
How do they make this black screens before boss rooms?
How did you get these dark segments in boss corridors?
Gemini Man BG with shadows hiding the stars.
But that’s impossible, you only choose one background in one room, instead of two, believe me, I try
@@tylerwalters2224 then he probably did a text edit th-cam.com/video/3Zh21vE-naM/w-d-xo.html
Textedeting
@@jjr_the_tree really? How can that be done?
So...This Basically The ENTIRE Mega Man 1 Game In One Level?
Yes, but with only the content available in the game to replace MM1 content that is not in the game.
@@neocutman3030 how did you get the bloks that you can go through
@@jacob8263 do you mean Super Arm blocks? They are in MM1 objects table, these blocks can be lift by super arm.
@@neocutman3030 I'm talking about that one block in willy 2 when you go to cut man's room that block
oh ok, it was text edited to be intangible
What is the level code?
528727, but I'll upload an updated version with time man and oil man when 1.8 releases next week.
Here is the level code for the new 1.8 version. 538587
@@jjr_the_tree thanks bro
Ooooo
ID level pls