Hi Olexa! We're the developer of Grow the Seed. Thanks for taking the time to explore our demo on Steam. Hope you enjoyed it, and we look forward to having you try it once more when the full release is launched. Your coverage means a lot to us!
You got some cool idea game there sir/ma'am great job! I have an idea about the spawn food thingy because its so broken lmao. please make it that it requires a charge on the amount of pest that has been killed for it to be balanced and kinda realistic since its some sort of fertilizer from the decayed matyer and also add some thorns trait and even better, a sac feature like those in the African plants who bribe the ants for their delicious sap to protect them, it would be educational if its kinda grounded in reality. Godspeed on this game!
Note to Dev: 0 cost draw 1 card does nothing, it lets you replace itself which is the same as not having the card. If the goal is a free draw 1 more card this hand it needs to be a draw 2 cards; first card replaces the draw card and the second is the bonus card. You probably want 1 more draw on all your draw cards to replace the draw card.
@@Spikeba11What it does is keep your deck consistent. Let's say you get 2 options you don't like and this, you take this so you technically keeping only cards you really want in your deck.
@@OlexaYT they put in decent work, but this demo suffers from an unbalanced difficulty curve. Imo the wasp is the only one that does good damage, but the scarabs are more or less a bonus spray every few seconds in their range. Wild how little damage you deal though, gotta assume you get better weapons in the full game
I was more concerned with him ignoring all the food in the ground and trying to live off photosynthesis alone. He even accidentally tapped a bunch of food and saved himself and then said "I'm alive, somehow."
@@wroughtwithrat well, they do need those nutrients, same as we need vitamins, but the majority of the mass in plants comes from the photosyntheses process, i.e. the CO2 in the air.
I was silently screaming the whole time in the beginning. Brother was not paying attention to food and even when the realization that he was probably going to lose if he kept playing the way he did he continued... 😭😭
Thats extreeemely counter intuitive. My impression of this game continues to be kinda bleh, as you seem to be drowned in cards of dubious value with zero way to thin your deck in sight, however.
This game looks to be inspired by Mito, a free itch game with similar premise. However, it's much more advanced in terms of strategy an actual simulation, but lacks in graphics. You can develop your own singular cells with different functions and create working cellular system to automate resource transfer.
39:10 the game really said : Fuck you *takes your photosynthesis away* Oh man, this game is funny as fuck and needs so much polish, I hope the devs keep working on it tho
The photosynthesis hadn't even really disappeared; it was just a visual bug! It reappeared as soon as Taylor entered the battle and he could have played it afterwards if he'd not skipped to the following day straight after.
I remember I've played a flash game just like this on Kongregate years ago, which you can choose to be wild plants or farmed crops. Forgot its name though.
There was an old flash game that was kinda like the base concept of this game. I can't remember the name, but basically you had to grow a plant either in the wild or in a farm, and regulate your energy and growth to maximize your chances of either the farmer choosing to plant you again next year, or spreading enough fruits in the wild to grow more offspring for the next year. It was one of my favorite old games and I'm glad it's spirit lived on in newer games like this
I'm missing a fighting farming game and a strategy farming game, maybe a music farming game? Since it seems we are doing all genres mixed with farming (PD: I love it)
Rhythm fighting farming rogue like game Fuck it Mix it all You have to walk, plant, punch, collect on the beat, and the plants and fruits you grow are weapons to fight better and the drops of the monsters and pests give you more seeds and resources (so it's also a resource management game) You also get unique items on the end of certain checkpoints that change the pace of the beat, so you could get more beats to do more, or you could slow down your beats to get a huge increase in power, or even a double edged sword where if you keep your beat you get super powerful but losing it makes you extremely weak
On the first run, there's food under the ground. You grew a straight root in to nothing instead of food right before you lost... Because you ran out of food.
I played an educational game like this but it was all real time click on the bees click on worms grow the flower, dead simple. It's nice to see the idea spring into a proper game, even if it's not for me.
It's an interesting idea, but several problems. So little explanation, like what the stuff underground means. It's not too hard to figure it out, but it would be helpful to know stuff like how much water you absorb, the difference between water and the water with dirt, how much health each plant parts have during the invasions. Then there's the pest defense part. It's buggy and very one sided from my experience. Birds sometimes fall to the ground when sprayed and get stunned, sometimes they teleport. But the worms just have a massive health pool and chow through everything unless you have scarabs down there. It's crazy. The cards don't feel all that balanced, and you can be pretty screwed by the opening hand. And my god was the volume so loud for me, with the option to adjust it not working well enough to save my ears, had to manually turn it down with sound manager outside the game. But at least the demo is free.
Good concept, but it needs to be refined more. The "defense" doesn't do anything. Also, while deck builders require luck, this is insane. You get one specific card, and then you win, if you don't get that one card, you might as well just restart.
I suspect things will change as the game progresses. Remember: this game is in development and comments like yours are super important to improving it.
Most deckbuilders also give you stuff like rerolls or ways to thin your deck and get rid of useless cards. This game seemingly DROWNS you in nearly useless cards with zero recourse or way to get rid of unwanted cards that i can see so far. I can't say i approve of it in my impressions so far.
Starts with: That is how trees work! Middle: How do I get food without Photosynthesis?! Me: Wait... You just said you know how it works, but then you just fail at the basics of plants? XD (maybe the roots can absorb the minerals from the ground, like plants do? ;) ) End game: ROOTS SOLVES EVERYTHING! Me: Yeah... They do! XD
20 minutes in the video. Okay, okay, kind hard to a farming game, but it's reasonable 40 minutes in the video, laughing my ass off because the game became a fucking hardcore tower defense against't whole swarm of worms and murder of crows
its interesting how a misconception of a tree root system is depicted in books, that people make games like this.... making more people have even more misconceptions about the said theme.
🤦♀️ Why did you put a root in water, when you need food? Here's a good tip, grow 1 stem, decorate it, then grow another stem. But don't do more than 3 stems until you have over 20+ of each resource. You keep growing too big before creating a steady supply of food/water/sunlight. I imagine eventually you can ban cards or find more food cards to increase your odds of having useful things to do during your turn, then you can grow as big as you want. If you aren't producing, or decorating, I would just skip turn.
Brother, if rougelikes/lites are smth you want then you came to the right heccin' place the channel is practically only rougelites/likes (sometimes there are other games but it's a nice change of pace)
This game seems so unbalanced. Like there seems to only be one actually good strategy since fertile ground costs the same as both sun absorb and photosynthesize and only takes one card rather than 2 it is significantly more effective to use that for food than what should be the primary expected method of food production. Also the birds attacking above ground pretty much forces you to take caterpillar or wasp cards since that’s the only way to get more defence than the weak af spray bottle. Then there’s the miracles that just permanently give you more mana which also seem almost entirely necessary in order to grow enough to win. Also fruits seem relatively weak since they accomplish a similar effect to fertile ground but take multiple cards over multiple rounds which is the same problem as photosynthesize, and in the demo there doesn’t appear to be any benefit to harvesting fruits either so having that card even exist in the game further unbalances it. Balance isn’t super necessary if their goal is to just be funny but it looks like they want to make a serious game rather than a meme, so I hope they rebalance it as it progresses because it looks like it could be interesting if properly balanced.
Its a nice idea but there could have much more be done with it. Like a step by step tutorial, bette explenation what exactly you are looking for underground, chemical war against pests (instead of akwardly wielding a human tool around in a game about being a tree) and more organic growth )select what you want but it takes a few hours/days and you can see it growing.
Dont put the insects u spawn at the front lines put them at the center or smth so the tree will protect the root/branch its on so that the insect wont die
Olexa constantly making stupid decisions and then complaining when his own actions bite him in the ass is so infuriating. this game has a lot of cool potential so i’m still glad Olexa made the vid
I stopped watching halfway through to play and the goats were so op for me CX my roots were intact but the tree GONE in seconds almost and it was shocking because my wasps were acting like your beetles did at the beginning 🤭all that to say your tree turned out lovely
After just watching a report on seed lobbying and privatization, one I had opened beside this without even realizing, I don't think I can make it through this without my brain making washing machine noises... imma leave this tab open and hope I forget about world problems with time, sigh silly brain
Love these vids for showing mew new games, but holy it feels like this guy has never played videogames before. The GREEN TILES ARE FOOD. STOP AVOIDING THEM.
Stop building unnecessary branches and ficus on roots early. Be sure to balance the water and nutrients root paths. Just stop with the excessive stems.
No, I just don’t research the best strategies for games and play 20 runs before I record like a lot of other TH-camrs. I just play the game like an average normal person would.
@@OlexaYT pulling out both the (it's my first time), and the (let's see your videos). 1 I'm not an entertainer, nor do I have any desire to be. 2 I was being literal with the child being able to grasp the concepts you couldn't. It was my 12 year old nephew that wanted to watch the video in the first place. Lol man he was picking you apart.
Hi Olexa! We're the developer of Grow the Seed. Thanks for taking the time to explore our demo on Steam. Hope you enjoyed it, and we look forward to having you try it once more when the full release is launched. Your coverage means a lot to us!
You got some cool idea game there sir/ma'am great job!
I have an idea about the spawn food thingy because its so broken lmao.
please make it that it requires a charge on the amount of pest that has been killed for it to be balanced and kinda realistic since its some sort of fertilizer from the decayed matyer and also add some thorns trait and even better, a sac feature like those in the African plants who bribe the ants for their delicious sap to protect them, it would be educational if its kinda grounded in reality. Godspeed on this game!
@@Psychopatz Hi Psychopatz! Thanks for the feedback - we'll make sure to relay it to the development team!
Note to Dev: 0 cost draw 1 card does nothing, it lets you replace itself which is the same as not having the card. If the goal is a free draw 1 more card this hand it needs to be a draw 2 cards; first card replaces the draw card and the second is the bonus card. You probably want 1 more draw on all your draw cards to replace the draw card.
I really hope you guys add an endless mode I think it would be very fun
@@Spikeba11What it does is keep your deck consistent. Let's say you get 2 options you don't like and this, you take this so you technically keeping only cards you really want in your deck.
First run: "Displacement (move the bugs) is useless"
Every single time his scarab wasn't in range: *mad he can't move the scarab*
It doesn’t matter when the scarab also does no damage
@@OlexaYT they put in decent work, but this demo suffers from an unbalanced difficulty curve. Imo the wasp is the only one that does good damage, but the scarabs are more or less a bonus spray every few seconds in their range.
Wild how little damage you deal though, gotta assume you get better weapons in the full game
"Why am I getting double spray?"
I'm not seeing any double spray, but I am seeing the bugs doing damage.
I was more concerned with him ignoring all the food in the ground and trying to live off photosynthesis alone. He even accidentally tapped a bunch of food and saved himself and then said "I'm alive, somehow."
@@OlexaYT he was doing damage, you just didn't see it. Every time the scarab was moving it was hitting the enemy for decent damage
i'm only at half the video but i'm screaming cos he doesn't realize the green blocks in the soil give food, hopefully he will understand by the end
i didnt get that either because thats not how trees work
@@Paul-vi3onthen what do they do with the nutrients from the soil
@@wroughtwithrat well, they do need those nutrients, same as we need vitamins, but the majority of the mass in plants comes from the photosyntheses process, i.e. the CO2 in the air.
i'm screaming by the way he plays
SAME
Doesn’t play the card that gets you sun
Doesn’t take the card that gets you sun
“Sun is our biggest issue right now”
I wonder why
I was silently screaming the whole time in the beginning. Brother was not paying attention to food and even when the realization that he was probably going to lose if he kept playing the way he did he continued... 😭😭
The trick is to let the birds kill the top of the tree and protect the roots. Then you don’t need as much food afterwards.
Thats extreeemely counter intuitive.
My impression of this game continues to be kinda bleh, as you seem to be drowned in cards of dubious value with zero way to thin your deck in sight, however.
39:10 had me in stitches!! that bug and your reaction were too funny :D
yeah it's great he just sounds so sad
This game started so nice and then turned into a comedy
P.S: Still really cool idea and hopefully they make it great in the future
This game looks to be inspired by Mito, a free itch game with similar premise.
However, it's much more advanced in terms of strategy an actual simulation, but lacks in graphics. You can develop your own singular cells with different functions and create working cellular system to automate resource transfer.
@@dannadx3840 Sounds awesome!
@@dannadx3840do you have the name?
"We don't need sun, we don't need to relocate units"
Famous last words
39:10 the game really said : Fuck you *takes your photosynthesis away*
Oh man, this game is funny as fuck and needs so much polish, I hope the devs keep working on it tho
The photosynthesis hadn't even really disappeared; it was just a visual bug! It reappeared as soon as Taylor entered the battle and he could have played it afterwards if he'd not skipped to the following day straight after.
@@BeaDSM WAIT WHAT
I did not notice that! That's such a weird visual bug
I remember I've played a flash game just like this on Kongregate years ago, which you can choose to be wild plants or farmed crops. Forgot its name though.
The name was “Are you smarter than a plant?”
There was an old flash game that was kinda like the base concept of this game. I can't remember the name, but basically you had to grow a plant either in the wild or in a farm, and regulate your energy and growth to maximize your chances of either the farmer choosing to plant you again next year, or spreading enough fruits in the wild to grow more offspring for the next year. It was one of my favorite old games and I'm glad it's spirit lived on in newer games like this
I'm missing a fighting farming game and a strategy farming game, maybe a music farming game? Since it seems we are doing all genres mixed with farming (PD: I love it)
Rhythm fighting farming rogue like game
Fuck it
Mix it all
You have to walk, plant, punch, collect on the beat, and the plants and fruits you grow are weapons to fight better and the drops of the monsters and pests give you more seeds and resources (so it's also a resource management game)
You also get unique items on the end of certain checkpoints that change the pace of the beat, so you could get more beats to do more, or you could slow down your beats to get a huge increase in power, or even a double edged sword where if you keep your beat you get super powerful but losing it makes you extremely weak
@@bbittercoffeewe already have Atomicrops as a farming roguelike
@@arthurpprado but is it a rhythm game?
@@bbittercoffee not yet, at least
when i first clicked on the video, i thought it wouldnt be possible, but the seed is really growing. im surprised.
On the first run, there's food under the ground. You grew a straight root in to nothing instead of food right before you lost... Because you ran out of food.
To be fair, I didn’t fully understand how the resources underground worked until later in the run
@@OlexaYT that's how you grow, no pun intended
First time watching. This guy sounds like he watches alot of northern lion. He's got alot of his mannerisms, great video!
I played an educational game like this but it was all real time click on the bees click on worms grow the flower, dead simple. It's nice to see the idea spring into a proper game, even if it's not for me.
It's an interesting idea, but several problems.
So little explanation, like what the stuff underground means. It's not too hard to figure it out, but it would be helpful to know stuff like how much water you absorb, the difference between water and the water with dirt, how much health each plant parts have during the invasions.
Then there's the pest defense part. It's buggy and very one sided from my experience. Birds sometimes fall to the ground when sprayed and get stunned, sometimes they teleport. But the worms just have a massive health pool and chow through everything unless you have scarabs down there. It's crazy.
The cards don't feel all that balanced, and you can be pretty screwed by the opening hand.
And my god was the volume so loud for me, with the option to adjust it not working well enough to save my ears, had to manually turn it down with sound manager outside the game.
But at least the demo is free.
Tyler: The beetle is the worst!
Also Tyler: 🪲🪲🪲🪲🪲🪲🪲🪲🪲🪲🪲🪲🪲🪲🪲🪲🪲🪲🪲
I always imagined Olexa would make a good tree.
Thank you I did too 🙏
That fertile ground card saved his ass
Good concept, but it needs to be refined more. The "defense" doesn't do anything. Also, while deck builders require luck, this is insane. You get one specific card, and then you win, if you don't get that one card, you might as well just restart.
I suspect things will change as the game progresses. Remember: this game is in development and comments like yours are super important to improving it.
No you simply don't comprehend how to play the game.
Most deckbuilders also give you stuff like rerolls or ways to thin your deck and get rid of useless cards. This game seemingly DROWNS you in nearly useless cards with zero recourse or way to get rid of unwanted cards that i can see so far. I can't say i approve of it in my impressions so far.
I played it myself on seeing your video, I loved the beetle, but it needs to be near the end of the root to be effective
this one's interesting, might try it out some time
Starts with: That is how trees work!
Middle: How do I get food without Photosynthesis?!
Me: Wait... You just said you know how it works, but then you just fail at the basics of plants? XD
(maybe the roots can absorb the minerals from the ground, like plants do? ;) )
End game: ROOTS SOLVES EVERYTHING!
Me: Yeah... They do! XD
Even if it has an slow pacing, it seems kinda goated
Yeah. The tutorial seems to dump too much info at once. They should be spread out across the game instead all at the start. That was a rough read.
Damn fertile ground is so op, you basically need that card to survive
Honestly the best tech to protect the tree is to give the Scarab a MF BOOM SNIPER
Got a chuckle out of me
I'm still laughing about 43:34 definitely the GOAT moment
I’m so excited to see more of this game!!
20 minutes in the video. Okay, okay, kind hard to a farming game, but it's reasonable
40 minutes in the video, laughing my ass off because the game became a fucking hardcore tower defense against't whole swarm of worms and murder of crows
Never thought being a tree could be so entertaining😂
its interesting how a misconception of a tree root system is depicted in books, that people make games like this.... making more people have even more misconceptions about the said theme.
As a content creator you’re amazing. As a gamer?? Questionable choices xD
Starting with the y on the second run?? What monstrosity is this
“Harvest a ripping fruit” I’ve never heard anyone say ripe that way before, interesting. 7:05
Would watch more of this game for sure
This video was hilarious, thanks for that😂
🤦♀️ Why did you put a root in water, when you need food? Here's a good tip, grow 1 stem, decorate it, then grow another stem. But don't do more than 3 stems until you have over 20+ of each resource. You keep growing too big before creating a steady supply of food/water/sunlight. I imagine eventually you can ban cards or find more food cards to increase your odds of having useful things to do during your turn, then you can grow as big as you want. If you aren't producing, or decorating, I would just skip turn.
Don’t know this channel but rouge like is always a reason to klick a video
How I found half the people I watch XD
Brother, if rougelikes/lites are smth you want then you came to the right heccin' place the channel is practically only rougelites/likes (sometimes there are other games but it's a nice change of pace)
was it made at Global Game Jam? This year's theme was "Roots"
This game is giving competition to Isaac in making the player say strange things that they wouldn't say in any other context lol.
Ah yes. A wholesome break from the Ring of Pain comments section
Fertilise ground + double absorption is the mushrooms strategy... bro.
the battle of 35:00 killed me
Damn, being a tree is hard, huh?
yea
If there was a Wasp hive that made 2 wasps and decreased original bird number because scawy and a yellow yacket nest for the ground roots to rock
This game seems so unbalanced. Like there seems to only be one actually good strategy since fertile ground costs the same as both sun absorb and photosynthesize and only takes one card rather than 2 it is significantly more effective to use that for food than what should be the primary expected method of food production. Also the birds attacking above ground pretty much forces you to take caterpillar or wasp cards since that’s the only way to get more defence than the weak af spray bottle. Then there’s the miracles that just permanently give you more mana which also seem almost entirely necessary in order to grow enough to win. Also fruits seem relatively weak since they accomplish a similar effect to fertile ground but take multiple cards over multiple rounds which is the same problem as photosynthesize, and in the demo there doesn’t appear to be any benefit to harvesting fruits either so having that card even exist in the game further unbalances it. Balance isn’t super necessary if their goal is to just be funny but it looks like they want to make a serious game rather than a meme, so I hope they rebalance it as it progresses because it looks like it could be interesting if properly balanced.
Its a nice idea but there could have much more be done with it.
Like a step by step tutorial, bette explenation what exactly you are looking for underground, chemical war against pests (instead of akwardly wielding a human tool around in a game about being a tree) and more organic growth )select what you want but it takes a few hours/days and you can see it growing.
It’s just a demo haha
Those pests definitely need some balancing lmao
kinda reminds me of heliotropism
Dont put the insects u spawn at the front lines put them at the center or smth so the tree will protect the root/branch its on so that the insect wont die
Game that you are a plant and have to grow are my favorite type of games
How many of these games are there LOL
Olexa constantly making stupid decisions and then complaining when his own actions bite him in the ass is so infuriating. this game has a lot of cool potential so i’m still glad Olexa made the vid
This game was super unbalanced, but that’s fine bc it’s just a demo
@@OlexaYT yea that is true
Stop complaining even after you have read the tutorial and learn the mechanics of the game at least for the basics
Great videos by the way keep it up
This man watches way too much Northernlion. I can tell because I too watch way too much Northernlion.
Thank god someone else said it. He's got the cadence down. Even the chuckle and over-use of "frick" and "brother".
Definitely one of the games of all time
How long until he realizes what the green recourse is?
I swear to god, I had a game idea exactly like this one like 5 or more years ago, to bad I'm not a programmer
Now you're a branch manager.
Reminds me a lot of Heliotropism!
I do curious if this game made by the same dev?
great vid, but why do you sound so high?
That’s just my voice brother
Inspired by Heliotropism, nice
I stopped watching halfway through to play and the goats were so op for me CX my roots were intact but the tree GONE in seconds almost and it was shocking because my wasps were acting like your beetles did at the beginning 🤭all that to say your tree turned out lovely
grow-gue like
Goated pun, fam. Make more, bc I love to see them!
Hopefully this doesn't come across rude, but your speech mannerisms are 1-to-1 with NL. It's kinda crazy.
Given what we have seen so far, I have a lot of faith they will figure out any balancing issues before release.
This looks like super mother load but as a strategy/rogue like
I thought you played this like a month ago? or were that someone else-
Reto played it a while ago
@@vladdangel Hmm.. probably him then
I think you should play godlike burger
After just watching a report on seed lobbying and privatization, one I had opened beside this without even realizing, I don't think I can make it through this without my brain making washing machine noises... imma leave this tab open and hope I forget about world problems with time, sigh silly brain
Hmmm a game where you spread your seed
How did you not figure out you can root for food too not just photosynthesis for it halfway into the video lol
Because it’s not explained anywhere in the game
@@OlexaYT it was part of the tutorial you sped through lol, but its all good just makes the video entertaining lol
Life eh finds a way.
Love these vids for showing mew new games, but holy it feels like this guy has never played videogames before. The GREEN TILES ARE FOOD. STOP AVOIDING THEM.
Ah yes, green tile is food, how silly of me to not know that in the first 15 min of the first time I’ve ever played a game lol
Should i watch a TWO HOUR ad? Y/N
Stop building unnecessary branches and ficus on roots early. Be sure to balance the water and nutrients root paths. Just stop with the excessive stems.
Bro you get food from the yellow tiles, you are just avoiding them 🤦🏼
This is the WRONG way to do a Tutorial, why not have a more "on rails" pre-determined play-through that teaches you the mechanics by doing them...
FIRST, i love this videos
😒 Naah, I watched it for a minute and then I had to stop, because I did not want someone else to have all the fun playing it. Bye. I go to the Steam.
Your pest control is useless because you don’t use it right
No hate here but my man. The first 20 mins made me feel like u missed basic biology
It’s been like, 12 years since I took biology. I don’t remember any of that crap
I swear, this guy plays all these games wrong on purpose just so he can get rage replies for the algorithm
No, I just don’t research the best strategies for games and play 20 runs before I record like a lot of other TH-camrs. I just play the game like an average normal person would.
This guy is a bit slow isn't he.
My b for not annihilating an unbalanced demo the first time I’ve ever played it
@@OlexaYT you mean failing to grasp simple concepts that a child could. Perhaps it's simply not the type of game you're compatible with.
So true, I can’t wait to see your videos the first time you play games
@@OlexaYT pulling out both the (it's my first time), and the (let's see your videos). 1 I'm not an entertainer, nor do I have any desire to be. 2 I was being literal with the child being able to grasp the concepts you couldn't. It was my 12 year old nephew that wanted to watch the video in the first place. Lol man he was picking you apart.
That’s good! When he starts his channel I’ll come comment
Day 1 of thinking that he sucks but makes good content