To be honest - too simple model is taken as an example. You dont have problems with boarding the crew. No any problem with armor config. Not touched the issue of creating new sets for weapons, ammo, etc. Most of the time, so simple ctrl+c-ctrl+v action probably will crush the game when you trying to spawn vehicles in editor.
Does this method work with modern CtA vehicles? I'd like to transfer vehicles from CtA to GoH. Also do I have to transfer munition items too? Shells etc?
Thank you for tutorial, pal. One question about models from Battle of Empires, can be model from this game import in Gates of hell? P.s sorry for my bad English
@@SturmFuhrerPK I mean I want to reskin the tanks in GOH. I extracted the PAK file in the texture folder. and edit the texture, once finished can I make it a PAK again? Or do I just drag and drop the edited texture into the PAK file that has been opened using 7zip/winrar?
Hey man, first off thanks for the guide. It’s been great adding better models to GoH than using the older VALOUR or MOWAS ones. One problem is that the armour scheme on any of the imported vehicles in nonexistent. Is there a possibility of a guide to help fix this?
@@SturmFuhrerPK never mind i recently found out how to do it, can you do a tutor on how to add the vehicles from 3ds max to gem editor? Found other tutor on moddb but it so outdated and it doesn't work for now
I renew my thanks for these video tutorials, they are very useful to me 😁 If I may ask, would you make a video showing the reverse process to this? Basically, I'd like to transfer Russian vehicles from gates of hell to mowas2 but I'm missing something in the process. Thanks again, keep it up 👍
@@SturmFuhrerPK Im using Valour as a base mod. Im porting coldwar models from MoW2 which has different code pattern, upon testing. The AI doesn't respond unlike on your video.
Nice giude but some tanks have problems with the armor for example the tank has armor in the front plate but not the engine . I tried to mess with the mdl file and make it work but I don't know if it is the correct way
Hello. The tutorial is well explained and the quality is 10 out of 10. But I did the whole process more than five times, I used the same tanks as in the video and I followed the instructions to the letter. but the editor closed as soon as I tried to spawn the vehicle.
"How to add sounds to the vehicles", a tutorial will be available soon. Thank you.
Hi, thx i import my first tank to my mod. Can you tell me how import weapons from mow as2?
Wait for a video. Or use same concept.
But i have a crash. Gun not shoot and freezing model in move animation
@@marcopolo2848 Then please wait for a tutorial.
@@SturmFuhrerPK ok, thx
To be honest - too simple model is taken as an example.
You dont have problems with boarding the crew.
No any problem with armor config.
Not touched the issue of creating new sets for weapons, ammo, etc.
Most of the time, so simple ctrl+c-ctrl+v action probably will crush the game when you trying to spawn vehicles in editor.
Does this method work with modern CtA vehicles? I'd like to transfer vehicles from CtA to GoH. Also do I have to transfer munition items too? Shells etc?
Great Tutorial, Men! Its possible to use this Tank in Dynamic Campagne (USA Doctrine) and to buy it ?
I have no idea. Sorry.
So the tank ported ok. but it dosen't look like the track textures ported over with the model...any ideas/ suggestions?
Do you know how to set animations for hatches and backdoors work properly for imported vehicles from AS2?
please tell me, I did everything like you, but my tank sounds do not work
That is different. Someone did it for me. Once I figure it out. I will make tutorial about it.
@@SturmFuhrerPK thank you. If you find out, write to me?
Same thing happens to me - no engine sounds at all.
Is this how i can Port units from another mod to customice another mod
Thank you for tutorial, pal. One question about models from Battle of Empires, can be model from this game import in Gates of hell?
P.s sorry for my bad English
Tank hides the body after killing it!
😅
hello, hope you answer it.
i have texture file, and all in one folder. how to i make this folder become .PAK?
thank you.
I never make .PAK so no idea
@@SturmFuhrerPK I mean I want to reskin the tanks in GOH. I extracted the PAK file in the texture folder. and edit the texture, once finished can I make it a PAK again? Or do I just drag and drop the edited texture into the PAK file that has been opened using 7zip/winrar?
Hey man, first off thanks for the guide. It’s been great adding better models to GoH than using the older VALOUR or MOWAS ones. One problem is that the armour scheme on any of the imported vehicles in nonexistent. Is there a possibility of a guide to help fix this?
That's out of my knowledge
Hey did you some how find a solution for this? I have same issue and coudnt figure out where the UI of the tanks are stored
Can we do the same for CTA? I would like to have modern units for GOH.
Try mods. Check out the hot mod 1985 realism mod.
does this work with bmps and apcs?
how would one port over the boats?
This tutorial saved my life👌XD very good the truth, one question can you pass FX effects From mowas 2 to Gates of hell?
You can try
@@SturmFuhrerPK ok I'm going to try it, I want to change the effects of the gates of hell for the effects of the robz
Sturmfuhrer do you know how to import WoT model to 3ds max? because i want to learn on putting WoT models to gem editor
Nope sorry
@@SturmFuhrerPK never mind i recently found out how to do it, can you do a tutor on how to add the vehicles from 3ds max to gem editor? Found other tutor on moddb but it so outdated and it doesn't work for now
Hi @@dronn_, can you send me that info too, please. I mean how to port wot models to 3ds max and then to AS1.
Thanks mate!
is there a way to port tank shell from mowas2 to gates of hell? i'm trying to add smoke shells
Yes but I don't know if they will work properly
Hello, how are you? How are you? How do I do this? But in men of war assault squad 1 I want to pass vehicles of the men of war assault squad 2
Same
I renew my thanks for these video tutorials, they are very useful to me 😁 If I may ask, would you make a video showing the reverse process to this? Basically, I'd like to transfer Russian vehicles from gates of hell to mowas2 but I'm missing something in the process. Thanks again, keep it up 👍
hi, i tried your method and it worked, its just that when I use the main gun, the turret isnt rotating but if I use the coax then it started rotating
This is an irritating issue. But it does not happen to all tanks. But if I use the valour models as examples then they work. Valour must be activated.
@@SturmFuhrerPK Im using Valour as a base mod. Im porting coldwar models from MoW2 which has different code pattern, upon testing. The AI doesn't respond unlike on your video.
I want to know how to port vehicle for GoH back to the Mow As2, please make the clip about it.
Do the exact same thing
alright thx for tutorial, i can finally make american ss legion
Nice giude but some tanks have problems with the armor for example the tank has armor in the front plate but not the engine .
I tried to mess with the mdl file and make it work but I don't know if it is the correct way
Yes it is if you know how to.
Hello. The tutorial is well explained and the quality is 10 out of 10. But I did the whole process more than five times, I used the same tanks as in the video and I followed the instructions to the letter. but the editor closed as soon as I tried to spawn the vehicle.
And how to add sound?
Is this the same for structures like bunkers and other stuff?
Thanks great video's for editors
Bunkers and structures are just copy-paste.
Can you port MOWA2 Vietnam mod aircraft to CTA gates of hell ?
Haven't tried aircraft properly yet so cannot answer that.
So We can port any tank from ww1 to ww2 to WW3? :)
you can try
sure because i tried and i can't get it crashe, plisss make a video tutorial plisssss orr xplain me
OOOH MY GOD
THANKS A LOT!
*Pls explain how to port buildings from CTA Gates of Hell to CTA
does this work on cannon and artilery well?
Yeah
@@SturmFuhrerPK hey how to fix artillery or cannon which only operated by 1 crew after ported?
@@ranggaaditya2141 I haven't figured that one
Dang thx dude for the toturial
Next video makes how scripting convoy and flying planes over the map please
Ok
11:16 11:00 war crime
F
PAIN 😲
That was totally unexpected.
@@SturmFuhrerPK I like how the tank stopped right on his body 😂
@@PershingOfficial At least it didn't get squashed😅
Thank you ❤️❤️❤️❤️❤️❤️❤️ very very much 🥰🇪🇬
Thanks dude
Nice video