Great to see a new video/tutorial! i have a quick question tho, for the next episodes could u compress the files as zip and not rar, since everyone arent using winrar. (for me its find since i use a rar to zip converter but some others might not know how to use that) (great tutorial btw)
Its good to see you keeping up with the series another great video. Quick question I've noticed when I press the sprint button my character plays the sprint animations even if I'm not moving. Is that something that isn't meant to happen or maybe I missed something in the previous videos?
I know but I think that looks good. It shows that our character wants to sprint. If you don't want it in your game, send me a message in discord. I can help.
Hi man, loving the tutorials so happy you're back working on them. I've ran into an issue though while following along, when I first sprint it causes the first person arms to raise up above the camera; and the characters arms are visible from the camera too, is there a fix for this?
Hey! is there any way you'd be able to make a tutorial explaining how you made the procedurally animated spider mechanics? Or any documentation/videos you used to help you make it?
@@arcyys also do you have any tips/resources on how to make a proper rig in blender for procedural animation in UE? That the main step that I just can’t figure out how to get right
Your tutorials is the best I have looking for this kind of tutorials for long time just please add the weapon system and switch weapon and enemy npc system to your tutorial and sorry I can't talk English very well
Hey man. Haven't done this one yet but the last time i used a material shader to make the gun not clip any more if we hosted a lobby to add multiple players the characters would look really strange. Do you know of a way around this? Thanks
@@arcyys alright. Thanks though. I guess if we could just make it so your player uses the shader but any other player would just see the default material
I think you shouldn’t use this material on third person mesh ( the character that other players see) And the arms we use, are only vidible to the owner.
Oh wow even if you are still a small content creator you make videos very well made and very easy to understand.
I hope you can grow as a channel👍👍👍
Thank you so much. I hope so.
Loving it. I hope you wont abandoned the tutorial like some people
Thank you for the comment bro.
Man your tutorials are the best 💪💪
Thank you bro.
Great work as always 👑👑
Thank you.
Excellent, ur gonna get big pretty soon.
Thank you bro.
the best one so far !!!!!!
Thank you bro.
Freaking legend bro
Thank you bro.
Great tutorials 💪
Thank you.
Every video is amazing man great work. Btw you gonna show how trhow granades or other stuff like that in this series?
Maybe I can, its not that hard.
@@arcyys thanks you so much man you will help me a lot
when is part #7 going to come. I am very curious. Thank you for this fps videos😄
Today or tomorrow. Thank you for the comment.
@@arcyys No problem
Great to see a new video/tutorial! i have a quick question tho, for the next episodes could u compress the files as zip and not rar, since everyone arent using winrar. (for me its find since i use a rar to zip converter but some others might not know how to use that)
(great tutorial btw)
Thank you so much for the advice. I will.
Its good to see you keeping up with the series another great video. Quick question I've noticed when I press the sprint button my character plays the sprint animations even if I'm not moving. Is that something that isn't meant to happen or maybe I missed something in the previous videos?
I know but I think that looks good. It shows that our character wants to sprint. If you don't want it in your game, send me a message in discord. I can help.
no its fine just wanted to make sure @@arcyys
at the end of these videos can you show what changed in game in the outro for each episode
Ok I will. Thanks for advice.
which purpose of ANS in montages ? for what ?
Hi man, loving the tutorials so happy you're back working on them.
I've ran into an issue though while following along, when I first sprint it causes the first person arms to raise up above the camera; and the characters arms are visible from the camera too, is there a fix for this?
Can you dm me in discord ?
Hey! is there any way you'd be able to make a tutorial explaining how you made the procedurally animated spider mechanics? Or any documentation/videos you used to help you make it?
I can make a tutorial after this series. Thank you for the comment.
Thanks so much that would be awesome!!
@@arcyys also do you have any tips/resources on how to make a proper rig in blender for procedural animation in UE? That the main step that I just can’t figure out how to get right
@@fizzplosion8772 I don't have enough information about rigging sorry.
Your tutorials is the best I have looking for this kind of tutorials for long time just please add the weapon system and switch weapon and enemy npc system to your tutorial and sorry I can't talk English very well
No problem bro. I will go one by one in this series. Thank you for the comment
@@arcyyskeep going I want to create a AAA game whit your tutorial I just want to change the reloads and the fire animation you are the best
Too complicated for me.
Not sure what I did incorrectly but the reload animation only plays up to when the mag is re-inserted.
Come to our Discord server. We can help you to solve the problem.
the name of the video is wrong
I fixed it thanks.
4:05 How do I get an Anim Slot montage for 5.2
Click on the "window" and select the "AnimSlotManager" then you can continue watchin tthe tutorial. Thanks for the comment.
How many episodes does this tutorial have?
Max 10-12 I think.
Hey man. Haven't done this one yet but the last time i used a material shader to make the gun not clip any more if we hosted a lobby to add multiple players the characters would look really strange. Do you know of a way around this? Thanks
Sorry, I don't have information on that.
@@arcyys alright. Thanks though. I guess if we could just make it so your player uses the shader but any other player would just see the default material
I think you shouldn’t use this material on third person mesh ( the character that other players see) And the arms we use, are only vidible to the owner.
@@arcyys yeah, probably
what?