I am missing a bit to be able to control the sizes of the components "holes" from top bigger to bottom smaller. To get a gradient from top to bottom, rather than randomly have wholes of different sizes along the surface. I miss this in Sketchup, I have manage to create those patterns manually, but it is a lot of work.
Je sais pas qui est derrière TutorialsUp mais je peut vous dire que vous êtes un champion
Thank you 😍
Your video always makes me motivate! Thanks a lot:)
Very nice and more educational video, thank you so much.
good job bro
Nice tutorial, can you show how you might use an attractor point to scale the perforations onto a curved surface?
Nice
Super!! As usual;)!
why do we have the step "outer shell"? what does it mean for?
Hi Mr. Ahmed, is there any alternative to Fredo Spline (convert to bezier spline)? Thanks.
Bezier Spline
Prima & Thanks! :)
😊 Thanks
I am missing a bit to be able to control the sizes of the components "holes" from top bigger to bottom smaller. To get a gradient from top to bottom, rather than randomly have wholes of different sizes along the surface. I miss this in Sketchup, I have manage to create those patterns manually, but it is a lot of work.
como se llama este pluging?
Please see the description.
Thanks
Think I skipped a step or something, cause all of my circles came out with the same size.
Yes! See 4:21
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