Baking a Normal Maps in Blender is very easy || Quick Explanation

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  • เผยแพร่เมื่อ 20 ต.ค. 2024

ความคิดเห็น • 6

  • @narutardsquad9391
    @narutardsquad9391 3 ปีที่แล้ว

    Ok thanks yeah it really is cool thanks for sharing appreciated

  • @romain4520
    @romain4520 3 ปีที่แล้ว +1

    Thanks for this video! like all those you do you show us the details! even if your voice is fast. I don't know if you have already done it but in fact I am stuck on something that I want to do! it is making smoke / flame come out of an object through existing holes! like a house on fire and where flames and smoke escape through openings. So if sometimes you wanted to broach this subject !! (thank you) ! to the pleasure!

  • @hashimstutorial8395
    @hashimstutorial8395 3 ปีที่แล้ว +1

    Make a map of a whole character having different parts on one map and these maps should be baked to a retopologise model, then i will say u thought something

  • @_Faizansiddiqui
    @_Faizansiddiqui 3 ปีที่แล้ว

    Arey deepak sir ye bataye ki ek hi shape key me multiple bake sound of f curve kaise kare ya koi aur way
    Multiple sound ka way ho toh plz problem solve kare meri

  • @rogerdltj
    @rogerdltj 3 ปีที่แล้ว

    keep it up man!

  • @djkorou
    @djkorou 3 ปีที่แล้ว +1

    So many basically's