Wuthering Waves Dev Stream Blew Genshin's Out of the Water and it Was HILARIOUS

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  • เผยแพร่เมื่อ 18 ม.ค. 2024
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ความคิดเห็น • 193

  • @TheJelloShow
    @TheJelloShow  4 หลายเดือนก่อน +79

    I love this
    I’ve pissed off both the Genshin fans and the Genshin haters 😂

    • @keku52
      @keku52 4 หลายเดือนก่อน +4

      unfathomably based

    • @SypherSeven
      @SypherSeven 4 หลายเดือนก่อน +1

      Unfortunatly as history repeats itself we are at one of those times before a shift.
      Many characters need improvement but those with them are unwilling.
      Do what you enjoy doing.(as you mentioned toward the beginning of your video by not catering to what viewers say.)
      Creators/businessmen etc are great because they do whatever it is passionatly and well. Those that last anyway...
      Those that stand out always will because they don't do what anyone else tells them to. They do something bringing value to those that use whatevet it is.
      Stay awesome.
      Edit: p.s. too often those that complain are so selfish they put up with it and still support anyway.
      Look at how disney ruined starwars, how people complain about it, yet still watch, and support it even if only to criticize.
      It's like not understanding why some purchase overpriced things, complain about it, yet continue to purchase it.
      No shame or sin in it if someone wants to capitalize on someones choice of stupidity.
      Only need to ignore or be able to properly deal with the plethora of silly comments.

    • @JustLion890
      @JustLion890 4 หลายเดือนก่อน +7

      Like your take wuwa combat are same as genshin ? No bruh. Sh!t take. Elemental reaction make the combat are so casual , you just mashing around E and swap other E also burst, and just normal sttack of the reaction caused and ur done. While wuwa concerto effect has nothing like elemental reaction, it gave buff to respective element and qte to get different buff. And that it. While also add more to it beside E and burst, more depth and complex unlike xiao plunging to the death.

    • @nottyseel949
      @nottyseel949 4 หลายเดือนก่อน +8

      I liked your takes here. The only thing I would consider is the game may not need to capture the same market as Genshin. I do not think that's even possible because 60 million people play Genshin every month. Most of those people are very casual and align with "we already have Genshin at home" memes. That's just what happens when something hits mainstream to that extent, only the hardcore are actually eager for an improved option.
      That said it's very possible to be successful with a small niche as long as the game doesn't waste production on an off-market that isn't interested. For example, Genshin drowns Elden Ring in every economic sense, but Elden Ring is still massively successful.
      Genshin makes about $0.50 to $0.80 per month per player. PGR, microscopic in size to Genshin, makes roughly $3-$7, and it at least seems that for Kuro that's successful/profitable. I think Honkai Impact 3rd has similar to PGR, small, but very satisfied group. I want open-world anime Elden Ring/PGR and I think there's a very successful space for Kuro to fill that want if they stay in their lane rather than try to appeal to a massive audience.
      I do agree there is the room to serve both, Genshin always could have, for example, but that's another essay of points and counters.

    • @RejectedInch
      @RejectedInch 4 หลายเดือนก่อน +1

      is not like it takes a titanic effort to piss them off, lol.

  • @jonathanzy866
    @jonathanzy866 4 หลายเดือนก่อน +76

    Unless I wrong Echoes are both a pokemon you summon during exploration and combat, they are also artifacts sets. They drop from mobs and bosses in open world.

    • @vaibhavjoshi7049
      @vaibhavjoshi7049 4 หลายเดือนก่อน +32

      We can collect + use as artifacts + use in battle + buffs + use as small transportation (future is bright like flying echo to cross cliffs)

    • @Mikiiiiiiiiiip
      @Mikiiiiiiiiiip 4 หลายเดือนก่อน +22

      my favourite part in the whole dev talk tbh. As someone who just recently heard about the game, the fact they added shiny pokemon is gonna scratch that itch for me😂

  • @josephjoestar6958
    @josephjoestar6958 4 หลายเดือนก่อน +32

    The problem also comes from genshin players expecting another genshin rathor its own game I don't agree with u for saying they shouldn't hear their fans as their fans are actually giving great criticism from all the changes they made all of them are for the better , u should see the difference between cbt 1 and cbt 2 trailer there is a great amount of improvement bc they are taking feedbacks , the game is marketing itself for pgr players and open world players like genshin it doesn't need to go more like genshin to be successful as it will hurt it from pgr fans seeing how its just genshin and not great combat action open world game , they have standards unlike genshin fans sadly

    • @balzo_benevolo
      @balzo_benevolo 4 หลายเดือนก่อน +10

      YES, THIS COMMENT RIGHT HERE!
      We don't need another Genshin Impact! We need Wuthering Waves to have its own identity! We need an hardcore experience, not another Mickey Mouse game.
      Kuro should definitely listen to their players, look at what they have achieved thanks to constructive criticism: the game has been polished and now it's what Genshin could have been (once again, Genshin could never). Wuthering Waves would have failed if not for the feedback of the playerbase.

    • @Rick-hy6vh
      @Rick-hy6vh 4 หลายเดือนก่อน +5

      yes, this is how i exactly how i think. GI players craving for something better than GI itself. so the choices is either make the devs listened to the feedback and make GI better, or hoyo make GI2. but that's not the entire point. players knew GI has to be better for the players, but then again they can't leave GI because it feels like it's their hometown or something. that's why they always comparing other games with GI. but at the same time, they want what other games have to be added into GI.
      PGR itself has a rough start to begin with. they changed the characters design so many times, the gacha system, added more aspects into the combat system etc. kuro never had an easy way to build their game because of players feedbacks. but then again they never get tired to listen to what the players wanted in order to make everything better.

  • @anonys255
    @anonys255 4 หลายเดือนก่อน +26

    Actually the lion boy from wuwa coming first before gaming in genshin, lion boy already there on april last year while gaming's leaks out on june

    • @2yuthmey700
      @2yuthmey700 4 หลายเดือนก่อน

      don't tell me that genshin try to copy little bite of ww character design
      ww fan be like
      (ww fan) = bro that not gaming that design look little bit like ww lion boy
      (genshin player) = oh yeah you try to copy a little bit of xiao design too but remake from a kid in to a adult
      its like they are saying : oh you try copy me !!and he be like hey you try to copy me too

    • @anonys255
      @anonys255 4 หลายเดือนก่อน +13

      @@2yuthmey700 well the difference between these "certain ppl" is their minds and perspectives to something, for example even tho wuwa fans knew that lion boy came first than Gaming, but they understood that this things it's just a traditional Chinese culture thing that devs implementing into the game and never judging other games, they only acc offensive when those certain toxic ppl coming messing around.
      While as you see the other fans, (not all of them, but) when they watch for lion boy from wuwa for the first time, they literally judging it and don't even do research first 💀

    • @setovessalius
      @setovessalius 4 หลายเดือนก่อน

      @@2yuthmey700 not the bot account repeating the "xiao" design WHEN THE ONLY THING RELATED IS THE FCKING ASIAN THEME THAT ISN OT EVEN THE SAME FCKING ANIMAL, GO OUTSIDE, PLAY OTHER GAMES

    • @r.d.6290
      @r.d.6290 4 หลายเดือนก่อน

      I remember the old leak of Genshin's lion boy design concept, and he looked a lot like WuWa lion boy, not like Ga Min at all.

  • @dainikjagran6794
    @dainikjagran6794 4 หลายเดือนก่อน +73

    I'm seriously hoping that kuro games targets the hardcore playerbase more than the casual playerbase. It's a good thing that they took all the good aspects of combat such as QTE mechanic and parry system from PGR and on top of that breathtaking music .
    Knowing that its Kuro Games this game is bound to be successful

    • @MrBentalton777
      @MrBentalton777 4 หลายเดือนก่อน +15

      i mean based on cbt 1 bosses and requiring timing to not get wreked as well as the fact they are already adding more endgame in cbt2 says kuro is staying true to the get good mentality

    • @ichijouragslayer5035
      @ichijouragslayer5035 4 หลายเดือนก่อน

      hope they do

    • @sanadye1861
      @sanadye1861 4 หลายเดือนก่อน +1

      Installed pgr yesterday and if the combat in wuthering waves is just as good or better, yet not easier for the masses, this game will succeed just off that.

    • @dainikjagran6794
      @dainikjagran6794 4 หลายเดือนก่อน +1

      @@sanadye1861 that's what I really want kuro games to do target a relatively small amount of playerbase who want hardcore bossfights and combat. I don't want it to be like genshin who targets casuals more.

    • @sanadye1861
      @sanadye1861 4 หลายเดือนก่อน +5

      @@dainikjagran6794 Well of course everything’s not gonna be hardcore like a souls game but there will absolutely be breathtaking bosses with hard mechanics. Kuro games has shown that they have no problem making hard fights and mechanics. There will be easy and there will be hard. Everyone will be able to enjoy.

  • @0nepotential
    @0nepotential 4 หลายเดือนก่อน +16

    One thing a lot of people fail to realize is how important enemy ai plays into combat. Besides some world bosses, genshin has very simple enemy ai and attack patterns. Most enemy attacks are super obvious or completely pointless to even react to or dodge.
    WW seems to be implementing PGR’s “quick time event” and a “parrying” system, something which are common in most combat games but adds an extra layer of depth to the combat in itself. With that in mind, we can assume that enemy attack patterns will need to be sophisticated enough to put to good use of QTE and Parrying, making fighting enemies feel more challenging.

  • @_ViIe_
    @_ViIe_ 4 หลายเดือนก่อน +22

    They could also cater to the hardcore players who have made PGR what it is and gave them the funding and confidence to make this game, and throw the casuals a bone. "Hardcore" outside of it being used in a derogatory way most of the time, are also the most dedicated, die hard and consistent players; treating them like second rate citizens just cause "that's how it is in another successful name-drop game" is how you never shake up the paradigm.
    This is coming from a pretty casual gacha enjoyer btw. I don't often want a challenge, but when I do? I want it to be made by people who understand, live in and sweat for their art of making challenging content. I don't want a "tossed bone" or a "pity point gold star".

    • @hijodelsoldeoriente
      @hijodelsoldeoriente 4 หลายเดือนก่อน +4

      Absolutely agree. Kuro should balance that like they're able to in PGR.

    • @SavageRodent
      @SavageRodent 4 หลายเดือนก่อน +3

      When is "hardcore" used in a derogatory way? I see "casual" used in a derogatory way, but never "hardcore".

    • @_ViIe_
      @_ViIe_ 4 หลายเดือนก่อน +2

      @@SavageRodent If you've not seen that then it is perhaps telling that you may want to consider taking a larger step back from your comfort zone and look at the further ends of the spectrum of players. Both parties use both terms in a myriad of ways. But whenever I see individuals defending a casual stance, they otherize and alienate players who put in much more potent levels of effort and time as hardcore and unworthy cause they "don't make up the majority" or are "out of touch" and many other generalizations. Like I said, it goes both ways.
      Kuro and PGR have cultivated a community of players who are devoted and entrenched in tryharding, sweating and grinding because they just love doing that. Someone coming into that community and saying "um, they should actually cater to casuals cause there's more of them than hardcore players, they can just throw them a bone once in a while to keep them quiet" could stir up animosity.

    • @SavageRodent
      @SavageRodent 4 หลายเดือนก่อน +3

      @@_ViIe_ "telling that you may want to consider taking a larger step back from your comfort zone "
      Oh I'm fulling willing to do that, but again I don't see "hardcore" being used in a derogatory way. It sounds more like people use the term more so as a label to categorize players rather than something derogatory. They may discriminate against players who they put in the hardcore category, but they don't use the term to make a person feel upset. Like telling someone they're a "casual" is like saying they suck at the game. That is using a term in a derogatory way. So do people tell someone they're a "hardcore" player as another form of saying they have no life or something? I don't get it. And are you insinuating that casual players are toxic then too?

    • @_ViIe_
      @_ViIe_ 4 หลายเดือนก่อน

      @@SavageRodent
      "So do people tell someone they're a "hardcore" player as another form of saying they have no life or something? I don't get it."
      Yes, you just answered it yourself.
      "And are you insinuating that casual players are toxic then too?"
      Yes, because humans are toxic to each other, it's a human trait, not a casual/hardcore "gamer" trait.

  • @randomicplayerwei
    @randomicplayerwei 4 หลายเดือนก่อน +7

    4:42 WW combat style is pretty similar to Genshin's?????????????????????

    • @JustLion890
      @JustLion890 4 หลายเดือนก่อน +9

      So wrong about that take

    • @randomicplayerwei
      @randomicplayerwei 4 หลายเดือนก่อน +1

      @@JustLion890 ikr

  • @rockstrongo7205
    @rockstrongo7205 4 หลายเดือนก่อน +8

    Help me out with this, why would anyone want PVP in a gatcha game? Is it because people entertain a delusion of being champion over all challengers? But don't take in consideration that they in fact will be crushed by an army of whales?

    • @RealJayNice
      @RealJayNice 4 หลายเดือนก่อน +1

      Some people just like to experience pain.💯😎

    • @UMninja
      @UMninja 4 หลายเดือนก่อน

      Supposedly F2P accounts can stay in the top 100 in HI3.

  • @ryannayyar0052
    @ryannayyar0052 4 หลายเดือนก่อน +15

    floating car is the mvp of the vid

  • @thatokperson
    @thatokperson 4 หลายเดือนก่อน +15

    I think you're wrong when you say they need to appeal to a casual player. Plenty of successful games are entirely marketed to hardcore audiences. The flaw in your understanding is thinking meta is by definition hardcore. Some people just *casually* enjoy doing big numbers and having goals to work towards

    • @SwanPrncss
      @SwanPrncss 4 หลายเดือนก่อน

      That's cuz the top gachas are mostly casual play at least on mobile. PGR, one of the hardest combats in gacha, can't even break $1 million/month on revenue according to SensorTower. Wuthering Waves needs to make record sales or they don't have the money to keep up the quality of the game.

  • @eastonair
    @eastonair 4 หลายเดือนก่อน +11

    I am more excited for this than ZZZ.

  • @Benisbucker
    @Benisbucker 4 หลายเดือนก่อน +6

    Really, really appreciate you being very straight and honest with your thoughts. Most content creators skirt around things and are overly positive in a very fake way to not scare off an audience. Kudos dude, interesting thoughts.

  • @1vanDrago
    @1vanDrago 4 หลายเดือนก่อน +29

    Disagree with it targeting casuals. Prime examples of something staying with it's niche, but still being massively successful is Monster Hunter World, and Elden Ring. If they just focus on making their game with quality, and MARKET IT PROPERLY they'll be fine.

    • @DaddyAsh3r
      @DaddyAsh3r 4 หลายเดือนก่อน +7

      Elden ring and monster hunter world achieved more mainstream success than their predecessors precisely BECAUSE they had options that appealed to more casual players. Elden Ring in particular added options to help people who weren’t good at souls games by giving them a variety of builds and weapons, summons and being able to do other things when you hit a roadblock. You can appeal to casual players and make a game more welcoming without dumbing it down

    • @1vanDrago
      @1vanDrago 4 หลายเดือนก่อน +5

      @@DaddyAsh3r True, but the point still stands that they didn't actually go out of their way to "target" casuals. They just provided tools to allow casuals a way in as u said pretty much. What I infer from "targeting" is that they designed the game from the ground up to appeal to that particular base. Both games were designed with their original base in mind primarily. They just saw opportunities to make it more accessible for others outside of that base. MHW actually didn't have any of it's "casual" friendly elements until after they dropped Iceborne to allow for catch-up for newer players.

    • @av_kay5059
      @av_kay5059 4 หลายเดือนก่อน +4

      @@1vanDrago they target hardcore fans whilst appeasing casuals instead of the usual which is the vis versa
      WWs seems to be going for a balance and giving both the best of their worlds which is great cause I get what I want and the game pops off more
      I disagree with them targeting casuals but they most def should consider casuals
      I do agree that it’s not necessarily needed but it is good for the game
      IE DS vs ER, giving players more tools to be able to experience it as a casual was a huge factor to it doing so good, granted souls games do good regardless but still, helped boost it a ton

  • @MitikusM
    @MitikusM 4 หลายเดือนก่อน +22

    Can't wait for the game, it genuenly looks promising! Hoping for a CBT2 access. However the only thing I'm dreading is whether the shit-talking will be even worse then right now concerning Genshin. As someone who enjoys Genshin aswell there's nothing more disheatening when everywhere you go online people shit on the game you like. Not talking about constructive criticism (which it absolutely deserves) but straight up slander with no substance or what I'd like to call ''Hating something in order to enjoy another'' :/ I'd like to think a proper competition will force devs hands to make the game as good as it could be when WuWa comes out.

    • @darken6456
      @darken6456 4 หลายเดือนก่อน +1

      Let’s be honest with ourselves here, genshin has built that reputation which gets it so much hate, and the community is a really big reason for that, as for the game itself, it’s actually fairly enjoyable if the only thing you care about is story and exploration but if you’re like me who was looking for proper endgame content you wont really find that, obviously there is more content with more updates but you do reach a point where you’ve done the main story stuff and the only things to do is daily chores(commisions which are the most bothersome thing in existence) and go in domains a limited amount of times a day praying that you’re able to get a good artifact for your characters. I sincerely hope this game doesnt make the same mistake as genshin, the game can still be catered to casual players even if it has a grindy endgame or just content that actually allows you to keep playing and enjoying the game because the casual players dont need to care about that endgame, it’s not like there’s pvp or smthn, oh and i forgot, genshin combat is extremely boring to me and not difficult at all, it’s fun in a sense of built crafting but spamming elemental reaction while running around enemies isnt exactly my defintion of fun

    • @expressrobkill
      @expressrobkill 4 หลายเดือนก่อน +1

      The concern is as great as the combat and characters are starting to look (to much focus on monochrome though hsr has a more serious style than genchins but its still got allot of colour)
      The concerns are always boring open world, boring story, bullet sponge enemies unsatisfying rewards, overly complicated progression.
      Allot of things genchin does amazingly (resin is a pain but the overall system isn’t to bad to navigate)
      Yea hardcore gamers wont care but i and allot of people will loose interest if i need an excel document to keep track of my stuff, or if moving from A to B feels like more of a chore.
      Difficult combat is one thing but the gameplay needs to be satisfying and fun.

    • @nottyseel949
      @nottyseel949 4 หลายเดือนก่อน

      @@darken6456 I was stunned to learn recently that Genshin only makes $0.50 - $0.80 per player per MONTH. It's obviously successful, but it's not pulling money from players the way you would think from its popularity. I imagine that means that the overwhelming majority of its player base are grade schoolers. This would explain the overwhelming influence of toxicity as well as they literally lack the maturity AND have enough time on their hands to show everyone.
      This helped me not take the Genshin community insanity so seriously anymore. It's just unusual to expect that comments on social media are ACTUALLY from 12-year-olds. IRL you would never argue with someone that young no matter what they said, so it's easier to ignore for me now.

  • @SypherSeven
    @SypherSeven 4 หลายเดือนก่อน +5

    A creator is the creator. When I create something in business.... you can not please everyone.
    Let the haters keep their poor characters when they are unwilling to improve.
    Those with strong character get it, and will either enjoy the product or service you offer, or move on without a complaint.

  • @yuusenpai161
    @yuusenpai161 4 หลายเดือนก่อน +13

    i love genshin but i also love PGR. i hope Kuro dont fuck this up, im trusting so much

    • @nottyseel949
      @nottyseel949 4 หลายเดือนก่อน +5

      Yes. I think the best thing Kuro can do is ride alongside Genshin serving the people that specifically want what Genshin specifically refuses to be. Trying to replace it entirely, I think would be a mistake.

  • @josephjoestar6958
    @josephjoestar6958 4 หลายเดือนก่อน +7

    I hope its more for hardcore players rather than casuals , as the game has a great mechanics and great difficulty from the look of it , it shouldn't make it easier for players to defeat them just bc casuals can't play games , its like playing dark souls and complaining the game is too hard , genshin suffer from the appealing to casuals too much by not making more intersting fighting boss and not having enough content for the players who play it most of the times to do interesting stuff (shitty side quest where u just go a to b to a doesn't count as fun nor interesting)

  • @hijodelsoldeoriente
    @hijodelsoldeoriente 4 หลายเดือนก่อน +9

    0:43 Sorry but I disagree. Such an arbitrary thing to imply that casuals are the be all and all of a successful game. I think it's such a bad philosophy for a game developer's perspective. In fact, they need to stick to their primary audience and let the casuals follow. Just take Elden Ring, a hardcore game but often regarded as the easiest introduction in the series (which is debatable btw).
    The best way they could at least do this is follow PGR's model but never to pander on two different audience. I myself is a casual player who enjoys challenge. And they're able to give us the ability to go with our own pace in PGR through difficulty adjustments and a plethora of end-game content to choose from.
    But never to the point that the devs are afraid of players to get anxiety if they added another end-game content.
    18:04 also, this one was actually introduced first. He's in CBT1 and was a full-on furry.

    • @eleongo
      @eleongo 4 หลายเดือนก่อน

      Everyone should also check out "Why Wuthering Waves Will Flourish In The Gacha Space" by gacha smack, he mentioned how a game could cater both audience using MHW as example. Gacha or not its irrelevant, whats matter is how difficulty is designed for hardcore while tools in-game are provided to casuals assist them during boss fights.
      You mentioning Elden Ring is also a great example. While you can defeat Margit using traditional playstyle from Dark Souls, there is an item Margit's Shackles assist casual players, giving them a bit more room to breath without compromising difficulty of boss fight.

  • @crocworks
    @crocworks 4 หลายเดือนก่อน +7

    11:50 Dragonspine is still my favorite Genshin area, and is the reason why I still consider Mondstadt to be the best region overall.

  • @boomforever6112
    @boomforever6112 4 หลายเดือนก่อน +7

    Nah, the guy with shadow is the best design in this game

  • @KyHeartWill
    @KyHeartWill 4 หลายเดือนก่อน +2

    You also can catch rare creature like pokemon. Those creature can be use as gear. What a unique ways to grinding.

  • @trashbuilds8351
    @trashbuilds8351 4 หลายเดือนก่อน +5

    I agree that you can do both casual and hardcore at the same time. I actually think it's just what people assume "casual" means....casual is not about easy baby games, it is about time (most people are at work and at school and can't play 8 hours a day lol) and also good tutorials and UI that make the mechanics of the game less of an obstacle.
    as a newer player to Genshin, the thing that really frustrated me was the game not explaining in depth, how different aspects of a character's kit can synergize with other characters - like creating team building dungeons - all it gives is a generic elemental reaction tutorial. Veterans have years and started with a few characters to learn - new players have a ton to choose from it's overwhelming.
    So I think most "casual" players are only so because they don't have hours to spend watching youtube videos explaining how the game works. I think more people would dive into intense combat with confidence if they felt like the game shows you how to actually play it best.

    • @r.d.6290
      @r.d.6290 4 หลายเดือนก่อน +2

      Don't forget that Genshin devs are basically frauding new casual players by not including in game a theory of elemental gauge, internal cooldown, and real damage calculation (failing to state, for example, that Hydro resonance increase is 25% of base HP, not the total HP).
      I understand it is done that way to stimulate players spend money for constellations instead of figuring out the game.

    • @trashbuilds8351
      @trashbuilds8351 4 หลายเดือนก่อน +2

      @@r.d.6290 O wow I didn't realize that! It doesn't help that the little info they do give is often convoluted (talents).
      Sure, I could try to math everything out, and TC's enjoy that stuff, but I want to play the game, not spend hours outside the game figuring out how every character works
      Plus, with so much RNG on artifacts already, each artifact should have it's own domain.
      It's not fun having to farm for months just to make one character work at a decent level

  • @yktwo
    @yktwo 4 หลายเดือนก่อน +2

    I heard its like a more combat focussed game which is all i ask for, its the main thing i enjoy in genshin which isnt so focussed on combat tbh... im so exited for this genuinly cant wait 😭

  • @mcsmouche
    @mcsmouche 4 หลายเดือนก่อน +1

    Honestly when you touched on the genshin elemental reaction in hsr that could be so huge fr, especially if they made a mode for that in simulated universe since the devs have free will on their creative process on there

  • @adityad2280
    @adityad2280 4 หลายเดือนก่อน +3

    hope this ages well

  • @passwordyeah729
    @passwordyeah729 4 หลายเดือนก่อน

    It's been a while since Jello has been so excited for something lol. Now I'm hype for WW too

  • @yakimlukanov6964
    @yakimlukanov6964 4 หลายเดือนก่อน +1

    When its this game going to be released ? Looks absolutely stunning

  • @nara-yana
    @nara-yana 4 หลายเดือนก่อน +1

    *Jello Waves* incoming~ 🌊

    • @TheJelloShow
      @TheJelloShow  4 หลายเดือนก่อน +1

      Wuthering Jello

  • @primozpv
    @primozpv 4 หลายเดือนก่อน +2

    For genshin Just make open world bosses that spawn After you kill a horde mode enemys and that boss hes special drops and like 1% drop rate 5 star shards for crafting a weapon or for crafting to focus a main stat or rerolls relics

  • @hayneshvac2
    @hayneshvac2 4 หลายเดือนก่อน

    There are 4 enemies you can find randomly in Fontaine that are quite strong...look it up, they are stronger than many of the bosses.

  • @MikaaWoo
    @MikaaWoo 4 หลายเดือนก่อน +1

    Ok I’m on the hype train. Choo choo ~

  • @xiaoxingchen-pi4or
    @xiaoxingchen-pi4or 4 หลายเดือนก่อน

    Great commentary! Are you planning to join the CBT2?

  • @xenoreid
    @xenoreid 4 หลายเดือนก่อน +1

    I think the devs do a good job taking feedback. They already changed the environment to make it more appealing and less depressing. The characters also look less rough and have unique 3D models per character ( females had same face syndrome in CBT1). The story is rewritten, back then Chixia the redhaired gunslinger girl, points her gun front and center to the player which caused divisive opinions in the community . Most PGR players like myself like PGR for its gritty and dark story, but for a game like Wuthering Waves to succeed they need to cater to a bigger audience especially those outside the fandom. My worry for this game is exploration, they have to make something new and make the starting area fresh or at least at par with Inazuma in terms of exploration.

  • @kitsuchii6809
    @kitsuchii6809 4 หลายเดือนก่อน +1

    Game is either cashual login once a week or hardcore retrying 1mob 20 x no betwen 😂

  • @cesarignjas
    @cesarignjas 4 หลายเดือนก่อน

    6:30 I think that the devs in Genshin have done it in fontaine with the legendary enemies to fight, there are a bunch of them in the map and they give achivements so, for that I think they got you covered.

  • @asdfasdf11835
    @asdfasdf11835 4 หลายเดือนก่อน

    this will aged tike TOF 2.0

  • @rjacks3284
    @rjacks3284 4 หลายเดือนก่อน +1

    fact is wuwa has better combat, challenging content, an actual endgame, and better gacha rates. genshin is fine if you enjoy exploration and picking up berrys but if you want more wuwa has it

  • @fakelove1532
    @fakelove1532 4 หลายเดือนก่อน +5

    Its so cringe when you clickbait a title with "ww got genshin lmao" then go "LMAO GOT GENSHIN PLAYERS MAD" 1 hour later. Like this is some 10 year old mentally "gottem" and of course your similarly mentally aged audience agree.
    like you werent actively asking for it using genshin to clickbait.
    Im watching your video and you are being chill about it and i do even agree with your points about genshin. Its the intentional baiting of genshin fans that i find you are being immature about. i dont know why (i do cause you know baiting genshin players gets you views) you had to title your video like this. Also like it or not it says something when genshin is always the standard to compare it to.

    • @m.ridzwan99-26
      @m.ridzwan99-26 4 หลายเดือนก่อน

      Nah stop this upset clickbait bs, you gonna watch his contents anyway😂

    • @fakelove1532
      @fakelove1532 4 หลายเดือนก่อน

      @@m.ridzwan99-26 yeah and im also going to click do not recommend from now on when i see his content and additionally downvote his videos because if he wants to be petty and bait genshin players i can be too. Im sure that will help him get recommended in the future

  • @Necrochaosium
    @Necrochaosium 4 หลายเดือนก่อน

    The way I enjoy the open world of genshin is by using characters that arent fully artifact specced or even leveled. knowing that the game LETS you set the difficulty level, that way if I WANT something to be challenging I can make it so myself. If I run in with an OP build then really thats my fault for doing that and then expecting the game to adjust to it. I consistently run through the open world with level 70-80 characters with artifact levels from 12-16 with the world set to 8 which is max (lv 90+ creatures) but thats just me :)

    • @Prodigal450
      @Prodigal450 4 หลายเดือนก่อน

      That's how easy and boring it is. You gotta handicap yourself to make the game fun and even then it last for a few minutes

  • @yktwo
    @yktwo 4 หลายเดือนก่อน +1

    I know its better if they cater to casual players, but i just really really hope they make it genuinely challenging, high skill ceiling, and some really hard bosses with super fun and hard mechanics. Something akin to raid bosses which you can fight with your friends at high difficulties like in other certain pve games (THAT TAKE MULTIPLE TRIES TO DEFEAT) would genuinly make me burst with joy 😭😭
    If you can easily beat a boss first try it just isnt fun, maybe if they would add like an option to increase difficulty with like an extreme mode would be the best...

  • @masonalex4196
    @masonalex4196 4 หลายเดือนก่อน +1

    What I am hoping for this game is that it'll be less toxic because lets be real, there is no game that exist that has no toxic fanbase. So hoping for the best for this games success and keep those stinky casuals that impose unnecessary suggestions that would make the game easier or make the game that holds them back into creating more combat focus contents and not those Mickey mouse children games that genshin has for a event.

  • @MrSquishy0
    @MrSquishy0 4 หลายเดือนก่อน +1

    The genshin element combat system is a good concept but I just dont find it fun, it doesn't feel fluid and stylish and because its reaction based it is very formulaic and you have to do the same rotations over and over again.

  • @ChaosFlute
    @ChaosFlute 4 หลายเดือนก่อน +3

    I wish female MC had a more practical outfit like male MC. Really tired of all these games where male MC gets to wear real clothes and female MC has to strip half of it off. (At least Genshin's travelers were showing an equal amount!) That is NOT my power fantasy. But it's the norm in these games for everything to be designed for the male gaze I guess. Doesn't make me happy though.
    That aside, they've really improved their environments!

  • @flynnoflenniken7402
    @flynnoflenniken7402 4 หลายเดือนก่อน +1

    I like the character models a lot more. Yeah, the red hair girl is really sexy. Getting a feeling my current PC's not going to run the game very well though, and I'm not sure I like the look of the overworld as much as Genshin's, but I need to see more of the game to have a more objective opinion on that. And I'm fine ignoring hardcore content intended for more hardcore players, but I need a way to progress in the game in some way that doesn't require anything overly hardcore for me. Can be something as simple as just having lower level versions of a boss I can farm with less headache for less reward. I don't wanna have to think too hard for fighting like random mobs on the overworld or something.

    • @iruui2369
      @iruui2369 4 หลายเดือนก่อน

      If you can run genshin, you for sure will be able to run wuthering waves. Kuro is much better at optimizing games than Hoyo. I was able to run PGR on 60 fps on my old phone, no stutters, nothing, while Honkai Impact was running between 40-50 fps, with bunch of frame drops and both games are pretty much the same in terms of gameplay. There is even footage of people playing PGR on flip phones.

  • @midwestairway
    @midwestairway 4 หลายเดือนก่อน +4

    Genshin has millions of players downloading the game each month, but also there are millions more dropping the game, before I stopped playing 9 months ago, my friend list had no one active except my sister, so there is a danger from trying to cater to casuals because they seek comfort and familiarity, so they will never leave Genshin for another game "it's what they know" however the people who want a good challenging game that has actual combat content are up for grabs, it's better to have 30 million hard-core players locked in your game, than trying to get some of the 100 million who play genshin, as you could end up with just 10 million of those and lose the other tens of millions who didn't find what they wanted in genshin. Why compete, when there are other opportunities

  • @primozpv
    @primozpv 4 หลายเดือนก่อน

    Whens it coming out?

    • @MrBentalton777
      @MrBentalton777 4 หลายเดือนก่อน

      likely late this year

  • @nawu2024
    @nawu2024 4 หลายเดือนก่อน +3

    12:02 thats why.. skill issues man... Genshin wont develop any further [as an ARPG] because players have skill issues...
    24:32 true.. too bad they expand it on Card game...

  • @lucassatie
    @lucassatie 4 หลายเดือนก่อน

    For me, Genshin already has all the building blocks for end-game content. They've had so many events or one-time areas that they could revitalize in simple ways to give us new challenges, even if they aren't "hardcore" challenges. A lot of older RPGs had endless dungeon style content where maybe you're restricted in certain ways on each floor. Or maybe like Arknights where you've got the rogue-like content that forced players to start focusing their attention on less used characters. This content could even be puzzle based, where it requires using the player to use character abilities in weird ways to accomplish a task.
    It just sucks that it's all at odds with MiHoYo's approach to development, namely FOMO.

  • @primozpv
    @primozpv 4 หลายเดือนก่อน

    How many characters in 1 party can you Have?

    • @LunaWaves
      @LunaWaves 4 หลายเดือนก่อน

      3

  • @r.d.6290
    @r.d.6290 4 หลายเดือนก่อน

    Oh yes, the casual vs hardcore playerbase dillema.
    There are some examples already, like how Path of Exile devs are now in their "acceptance phase": they are making Path of Exile 2 more casual-friendly than the first game, which is notorious for its complexity.
    I don't think Kuro have another way, they need to make combat somewhat enjoyable for non-tryhards.

  • @Robinnxx93
    @Robinnxx93 4 หลายเดือนก่อน

    Wait we can catch pokemon

  • @masonalex4196
    @masonalex4196 4 หลายเดือนก่อน

    Combat is one of the main focus of the game and as someone who played genshin before, I think WuWa has better combat mechanics because of the aerial combat, parry, dodge, QTE, Echoes and other more now to compare it to genshin which only has its Elemental reaction system which I feel like its outdated, they could have added more something in the combat it it weren't for those player with anxiety issues gets anxiety everytime they play a kids game.........putting insults aside, the combat system is the heart of this game and hopefully they improve more upon it.

  • @edgardo7u759
    @edgardo7u759 4 หลายเดือนก่อน

    cada.dia mas cerca del lanzamiento global

  • @Matiel5836
    @Matiel5836 4 หลายเดือนก่อน

    14:06 I feel like he's going to soon be a Vera Dog after listening to what he said about this character. PGR players you know what I'm talking about 🐕‍🦺

  • @SypherSeven
    @SypherSeven 4 หลายเดือนก่อน

    Remember when games were created without feedback. Made with passion and artistry and the players either enjoyed it or not.
    I hate player feed back. Eventually ruins games or causes unecessary editions in order for profit.
    In any sport or expert field... the experts are always fewer. The professionals are always fewer in number. Pesants have always out numbered Kings.

  • @gachacaspa
    @gachacaspa 4 หลายเดือนก่อน

    I'm actually pretty hyped. I like genshin graphics more though personally. But maybe that will change.

  • @primozpv
    @primozpv 4 หลายเดือนก่อน

    Is it Gana be on mobile?

  • @MrSquishy0
    @MrSquishy0 4 หลายเดือนก่อน

    4:42 Nope ,just no. Besides Ults and skills they share no similarities, this is much more like DMC or Nier-Automata, games that have a fast paced fluid combat system

  • @XXTRAXZ
    @XXTRAXZ 4 หลายเดือนก่อน

    Genshin doesn't have hard combat to merge tho to be fair + Like you said it wouldn't cater to what they are going for a casuals since genshin wants a "stress free" environment 💀

  • @yolkyegg
    @yolkyegg 4 หลายเดือนก่อน +1

    Genshin's Spiral Abyss is more like a DPS check within a time challenge. It measures your character builds (artifacts: that are based on rng btw) which is why it's not a good "challenging" content. Let's be real, combat content/challenges in Genshin is very lacking. It doesn't feel engaging at all. I really love Genshin, I'm a day one player but my god, I have all these well built characters and I have nothing to do. Genshin does excel in character design and storytelling but Kuro Games have made one of if not the best combat system in the mobile rpg gacha scene. That's why I disagree on making this game being catered to casuals. Kuro Games is offering something alot of "hardcore" players are asking for years. All they can do is keep improving and I'm hoping they'll be THE competition Genshin needed so HYV can finally realize what they're lacking.

  • @putent9623
    @putent9623 4 หลายเดือนก่อน

    Is the game free 😅

  • @den4O4
    @den4O4 4 หลายเดือนก่อน +1

    no king rules forever, my son

  • @Gon-_-7
    @Gon-_-7 4 หลายเดือนก่อน +1

    29:00 it has auto clear 😴

    • @DAVFEARON
      @DAVFEARON 4 หลายเดือนก่อน +9

      Which is good. I've ran emblem domain over 5k times.. I'm dying for a autocomplete button in Genshin.

    • @hijodelsoldeoriente
      @hijodelsoldeoriente 4 หลายเดือนก่อน

      ​​@@DAVFEARONyes! I hope Genshin adds autoclear after the first try. Like seriously, it's a waste of time. Add autoclear on the chores for us to spend time on actual combat. But then again Genshin literally only has combat related content every 15 days.
      Maybe it's a bad idea in WW considering the combat is complex. But in Genshin where a turn-based game is more complicated, it's viable.

    • @HikaruYuun
      @HikaruYuun 4 หลายเดือนก่อน

      Im confused what you're talking about...@@hijodelsoldeoriente

  • @ValavValav
    @ValavValav 4 หลายเดือนก่อน

    They can't be doing worse than genshin now. Who didn't bother to understand players

  • @qiemyyshimee767
    @qiemyyshimee767 4 หลายเดือนก่อน

    bro imagane only shiny echo have different abilty and a rare 1 too 😂 lmao thats a sold hardcore for me 😂 i will grind that shit till 1 get 3 😂

  • @Mr_DE_0395
    @Mr_DE_0395 4 หลายเดือนก่อน +3

    This dev team is what genshin players wanted, but never have. Everybody saying how Goated they are but have forgotten one thing, they done all this 90% of game revamp, WITHIN 9 months, they even add QoL we don't even know we needed EVEN before the game release, and genshit can't improve for shit for 4 years, and with the recent loadout bullshit, they clearly don't know wtf they're doing. People are not buying this game because it's way better or anything, some aspect are way better sure, but players are gonna buy their attitude mainly.

    • @RealJayNice
      @RealJayNice 4 หลายเดือนก่อน

      Genshin literally made over 6-7 billion dollars they don’t care anymore they can invest there money and make millions a month to keep the servers up forever.

  • @Cmmmmo
    @Cmmmmo 4 หลายเดือนก่อน +1

    I already enjoy ToF more than Genshin. If WW just keeps going, I'm sure that I have a new main game right there
    (Just don't say anything about why I compare ToF with them. I know)

  • @zinkboltwanton8197
    @zinkboltwanton8197 4 หลายเดือนก่อน +3

    Sadly the game won’t be a strong Genshin rival, Kuro even copy pasted their user agreement from genshin cuz Mihoyo did a typo in their’s and Kuro copied the exact typo(mihoyo mistyped “Mihoy”) . I played the first beta and it was a meh experience just like Tower of Fantasy. It would be fun for the starting few days, the following experience is not very exciting.

    • @pivad1388
      @pivad1388 4 หลายเดือนก่อน +1

      Seeing how PGR evolved, I feel the opposite. Kuro listens to their playerbase.

    • @gumberry4325
      @gumberry4325 4 หลายเดือนก่อน +1

      ​@@pivad1388i mean it depends. But a dev team listen to their playerbase all they want but they still have to be the ones to figure out the details in what story designs etc work and still fail to deliver. Its one thing to go "story bad fix it" and another thing to actually put together a satisfying fixed story

    • @zinkboltwanton8197
      @zinkboltwanton8197 4 หลายเดือนก่อน +2

      @@pivad1388 PGR was pretty good, but never went big for the market, also the beta I played for WW was actually awful, I hope they made changes a lot, otherwise the game won’t work out.

    • @whynoneya6290
      @whynoneya6290 4 หลายเดือนก่อน +3

      More like you hope WuWa won’t be a strong competitor.

  • @harfi212
    @harfi212 4 หลายเดือนก่อน

    Doesnt explain much how the echo grinding gonna be, about the main stat or sub stat. Even the text on the video written in chinese 💀
    Doesnt even talk about the monetization in their game.

    • @shadowboi8620
      @shadowboi8620 4 หลายเดือนก่อน +10

      Bro, use google lens if you wanna read the chinese text. But if you wanna know, for elite and boss echoes, one main stat is always locked to flat attack, while normal echoes don't have any locked stats, but have less rng overall. There's also 5 substats, but none of them are upgradeble and aren't nearly as important as main stats. As for echo grinding, you have 2 options, either using stamina for 100% chance of dropping specific echoes you want, or you can farm them in the open world infinitely, although the max rate for boss's dropping echoes is 20%. Normal and elite echoes have a higher rate for dropping, but I'm not sure what the exact rate is.
      As for monetization, it's similar to genshin, except the rates are slightly higher, the pity is 80(soft pity is 60), and weapon banner is 100% rate up. There's also a shop which allows you to buy 2 extra copies of any character, although it'll take a while before you can get 5-stars with that method.
      Source: Cn NDA testers.

    • @DAVFEARON
      @DAVFEARON 4 หลายเดือนก่อน

      Fucking lazy.

    • @hijodelsoldeoriente
      @hijodelsoldeoriente 4 หลายเดือนก่อน +9

      Lol you again? I literally see you trashing on Kuro on so many posts. It's kinda sad.
      The details on the echoes were actually shown during the CBT1. Which means you just recently followed WW's development.

    • @Kramer8
      @Kramer8 4 หลายเดือนก่อน +7

      You don't listening anything blud, I bet you will keep repeating these answered question for sake of argument.

    • @M.sat03
      @M.sat03 4 หลายเดือนก่อน

      bro is flabbergasted that a chinese game was presented in chinese

  • @qizeaqfile
    @qizeaqfile 4 หลายเดือนก่อน +9

    As someone who love Genshin and will always love it, I'm hoping Wuthering Waves would be a great competitor but now people just constantly criticizing and downplaying Genshin without any constructive taught and I'm tired of it. I'm hoping when Wuthering Waves release, the people who constantly complaining on Genshin because the "lack of free stuff" just quit and play Wuthering Waves instead.
    Wuthering Waves look good but the art and world design is not blew Genshin's out of the water. The world still look too flat and most of the character look the same(need more color)
    I like the battle system but I'm hoping the pet system feel smooth integrating with the action and not feel too much of a chore.
    I heard that the story from CB1 is not good and it's so inconsistent with the pacing. I hope they able to improve it.
    I hope the game can release this year because ZZZ looks like it'll be more disappointing than HSR.

    • @spymadmax584
      @spymadmax584 4 หลายเดือนก่อน +3

      I've seen people shitting on genshin taking comparisons from multiple games,like play those games and all bUT why you gotta celebrate it by ranting on genshin

    • @Mikiiiiiiiiiip
      @Mikiiiiiiiiiip 4 หลายเดือนก่อน +8

      should take a look at the dev video yourself. They addressed the criticisms to the designs of characters and world and the story

    • @spymadmax584
      @spymadmax584 4 หลายเดือนก่อน

      @@Mikiiiiiiiiiip they'll change it if they're bad. Like you gotta make turn over to run an open world game else it'll be hard.
      But characters, world and story. The stuff you're mentioned are already really freakin good for genshin.

    • @fakelove1532
      @fakelove1532 4 หลายเดือนก่อน +2

      This is exactly my same problem. Like its so funny how people are so eager for something to pull down genshin but at the same time how genshin lives rent free in these peoples minds and cant admit what genshin does best which is what makes it succesful more than its flaws can pull it down. And wuthering waves art direction music and story and lore so far does not pose a threat to genshin. I agree the one upside it can have over genshin could be the combat and endgame. It depends how they handle that

  • @ameerr0812
    @ameerr0812 4 หลายเดือนก่อน +4

    ahhh another clickbait youtuber like clowntash,,,

    • @TheJelloShow
      @TheJelloShow  4 หลายเดือนก่อน

      what's the clickbait i think the title is objectively true xD

    • @mangshu21
      @mangshu21 4 หลายเดือนก่อน +1

      this is honestly pathetic, you are not wrong.

    • @rdxzero
      @rdxzero 4 หลายเดือนก่อน

      Clickbait title.
      Content creator who can't enjoy one game without dunking on another game.
      Kids these days HAVE to compare something to everything else instead of just enjoying the game.

  • @kaseyleaper5155
    @kaseyleaper5155 4 หลายเดือนก่อน +1

    The genshin cope lol

  • @ValOrant-mj1nr
    @ValOrant-mj1nr 4 หลายเดือนก่อน +1

    Ik genshin should wake up and starts listening to the community and i love this game so much it's my favorite game but i think at least they are doing a better job than Valorant yeah ik that genshin and valorant are a completely different genre but i just want to show that valorant treats their community way worse than how genshin treats it's community.
    I just hope that hoyo would wake up and start listening to the genshin community

    • @whynoneya6290
      @whynoneya6290 4 หลายเดือนก่อน

      Toxic positivity

  • @samkabir8501
    @samkabir8501 4 หลายเดือนก่อน +4

    This will top genshin for sure. Like litreally it will surpass genshin for sure. High hopes.

    • @spymadmax584
      @spymadmax584 4 หลายเดือนก่อน

      For real for real,we'll see ,literally we'll see,for real.

    • @ChrisUchiha7
      @ChrisUchiha7 4 หลายเดือนก่อน +2

      It won’t, not in terms of money They would have to make billions to surpass Genshin, and you have to judge the game after it’s released for about a month or 2 because the first month of release will be the peak of WW just like star rail. Then we will see if it tops genshin. Likeit or not Genshin is a titan in the gatcha genre.

    • @harfi212
      @harfi212 4 หลายเดือนก่อน

      Not even the biggest grifter like tactone and mtash believe its gonna happen 😂

    • @samkabir8501
      @samkabir8501 4 หลายเดือนก่อน

      @ChrisUchiha7 but there are a lot of people a who Have got bored of Genshin since it has no end game content. Only spiral abyss is there which is so easy and a repetitive content, other then that players have no reason to stick around. So if a better game which is a better version of genshin comes out , then there might be a case when Players actually shift their focus.
      I know the chances are very low But this Game (WW) actually looks promising that's why I have high expections.

    • @ChrisUchiha7
      @ChrisUchiha7 4 หลายเดือนก่อน +6

      @@samkabir8501 Even though genshin doesn’t have much endgame besides abyss, people stay because the story, regions, and The original characters that genshin creates i like WW but i don’t think the story and characters will be as good as genshins. Combat is what mostly matters in WW so story wise it might fall short, best thing that could happen is Hoyo has competition because the only game competing with genshin is star rail rn and they are siblings. Im not trying to be a White knight it’s better if we don’t compare look what happened to Tower of fantasy after being compared ti Genshin…

  • @exploreevery
    @exploreevery 4 หลายเดือนก่อน +3

    It's sad to see my favourite game genshin impact getting hate but anyway when Natlan comes i hope they should improve and listen to community

    • @TheJelloShow
      @TheJelloShow  4 หลายเดือนก่อน +10

      I’m not hating on it haha. It’s my favourite game too.
      But even people that are , it’s very popular. Popular things get a lot of hate.

    • @codeexmia4138
      @codeexmia4138 4 หลายเดือนก่อน +3

      They just need to listen to fans and less greedy i guess ? I still dont understand why HSR and Genshin has different free stuff. The game already good and has it owns identity but i feel the combat is just all around elemental reaction that makes me forced to play certain playstyle to deal more damage. Its just mu experience though i dont know bout other player

    • @longphan7656
      @longphan7656 4 หลายเดือนก่อน +2

      isnt that what you all say for, idk, the past 4 years?
      wait till the next one come, oh they will improve on the next one for sure, if not then the one after that

    • @exploreevery
      @exploreevery 4 หลายเดือนก่อน

      @@TheJelloShow no my comment on genshin community. your opinion always honest I'm also excited for this new game

    • @LunaWaves
      @LunaWaves 4 หลายเดือนก่อน

      ​@@codeexmia4138they're probably saving it for Genshin 2. if wuthering destroys Genshin, you can get we will get some big overhauls. they are joking around too much now at that studio

  • @babaseu
    @babaseu 4 หลายเดือนก่อน +18

    Please stop making titles that invite war like that, it feels disgusting. Wuwa has its own path, and they don't kill anyone. So stop making things too much

    • @brutalterminator3868
      @brutalterminator3868 4 หลายเดือนก่อน +2

      i think what he meant by title is how Wuwa devs care and listen to player's feedbacks compared to genshin's devs and how its a big slap in the face for genshin and its players

    • @Mariuslorca
      @Mariuslorca 4 หลายเดือนก่อน +2

      ​​​​@@brutalterminator3868Wuwa isnt even relased yet to say the devs are listening to the playerbase, its only CBT, ofcourse theyll take feedback lmao, god the whiteknights are forming, th...

    • @Benisbucker
      @Benisbucker 4 หลายเดือนก่อน +2

      DEFEND THAT BILLION DOLLAR COMPANY

    • @Prodigal450
      @Prodigal450 4 หลายเดือนก่อน +3

      ​@@Mariuslorcado you know anything at all about Kuro Games? Man, you better ask somebody

    • @babaseu
      @babaseu 4 หลายเดือนก่อน +2

      @Mariuslorca yes if you look at the previous game... players had a good time with kuro, they listened to all the feedback given in pgr and immediately implemented it into the next update. especially if you watch the recently released devtalk, it's enough to prove how Kuro treats players

  • @samarthnaik13
    @samarthnaik13 4 หลายเดือนก่อน +1

    First

  • @nick-il6tn
    @nick-il6tn 4 หลายเดือนก่อน +4

    Genshin hater?
    Genshin haters are Genshin players themselves. This is a simple fact. Who's going to consume Genshin content? People who play arknights? Of course, it's the Genshin player who will consume it. I can say you're a Zenless Zone Zero hater because you hate the TV navigation. But enough about Genshin.

  • @AevyCh
    @AevyCh 4 หลายเดือนก่อน +4

    Some of the character models are too flat in my opinion. They're missing depth (eg. male MC).

    • @MrBentalton777
      @MrBentalton777 4 หลายเดือนก่อน +1

      what do you mean by missing depth? i think they fit perfectly within their world

    • @KyHeartWill
      @KyHeartWill 4 หลายเดือนก่อน +2

      What kind "flat" part you talking about?

    • @mr.zhongli6886
      @mr.zhongli6886 4 หลายเดือนก่อน

      ​@@KyHeartWillmaybe color scheme 🤔 its little...idk

    • @hijodelsoldeoriente
      @hijodelsoldeoriente 4 หลายเดือนก่อน +8

      It's a matter of art direction. Kuro usually goes with Yoji Shinkawa-like character designs with pragmatic minimalism and realism taken into account. And they should stick with that cause literally most gachas have the same art direction of hoyo which makes them so generic and lack identity. Take a character in HSR for instance and put it in ToF world and the former will fit just fine. Or a ZZZ character in Project Mugen. So far, based in my experience. Only Kuro and Hypergryph are brave enough to not go with the very common colorful and bright maximalist character designs in gacha.

    • @mr.zhongli6886
      @mr.zhongli6886 4 หลายเดือนก่อน

      @@hijodelsoldeoriente But why WW characters are similar with many games idk which game bc I'm not fan of anime games but they looks same to me nothing new. As for the Zzz characters I hate those type model project mugan is ok ok but WW characters are well detailed that's I like the most

  • @TheSuriel
    @TheSuriel 4 หลายเดือนก่อน

    The game looks too serious. I love genshin for being bright and entertaining.
    This is why I dont play games like Nier