@@estellebright2579 no, that's not the reason, at least not all of it. The reason is that in a ffa, melee suffers as they get sandwitched. Terran, by virtue of being all ranged, have an inherent leg up, whereas zerg with one of its ultimate unit as melee, will fall first. terran might still win 1v1, i won't know for sure, but it would be a bigger struggle.
@@justanoman6497 However, Terran's army had far fewer resources than the other 2. So while they have a range advantage their army on equal resources would be a lot larger than it was here.
Yea because upgrade here or there, the drone attack is always 5, and the armor of the firebat if updaded is 4, while the armor of the bunker is always 1.
@@1q34w Unless the remaster changed some of the energy costs, energy matrix costs 100 energy to cast while irradiate costs 150 energy to cast, so again unless the cost values were changed with the remaster then none of those Science Vessels wouldn't have had enough energy to cast a second energy matrix at the point of contact with the Mutas.
If Terran has time to make BC’s, then Zerg should have defilers and Protoss should have arbiters with stasis. Both trash any air group, including battlecruiser fleets.
Maybe if Starcraft was all about throwing unrealistically large armies at each other without spells and tactics, then maybe. Fortunately this isn’t the case.
I find it amazing that in the last battle, the last 30 units remaining of Terrans still had some Marines in them. And once again, Goliath's AA and Battlecruisers in general carry them to victory. (And siege tanks I guess, even tho they weren't sieged due to no abilities rule.)
@@ChrisZukowski88 Well if the RoE were different to allow abilities, the three-way fight could have gone either way, because the A.I will always know the best use of the abilities, if a ghost sees a carrier it's going to lock it down, same goes for the queen seeing a siege tank, in fact I have to wonder how a FULL three-way fight with all units are on the table and the RoE is eased off to the point that it can resemble how crazy a match can go sometimes and see who would come out on top.
I love that you read through the comment sections and put Firebats infront of Marines this time. I'd love to see more of content like this, it's truly satisfying to see them duke it out!
@@skyvipers The only way Carryers would have a chanse is if they were microed only and the BCs were just set on auto attack move. And even then I'm 80% sure BCs would still have won.
Love how in the FFA fight, Protoss really wanted to kill Zerg, while Terran seemed to want to kill both. There was a book that mentioned a similar fight, but I forget which one. It was also mostly a space fight.
Gotta love how the 3-way ended up almost identical to the previous battle, with Battlecruisers versus Carriers. Funny how some things parallel each other eh? The three way was absolutely glorious, and totally awesome!
The first fight really shows how Firebats need Marine support to be effective, and the third fight shows how they're made obsolete by Tanks. The free for all really highlights how much Zerg benefits from good Dark Swarm and Plague use, how Protoss is mostly feared for Psi Storm and Stasis, and how much a different Charon Boosters does to the effectiveness of Goliaths.
I usually come close with my predictions and never fail, but woah, this time I actually failed on 3, no less, I expected the Firebats, the Zerglings, and the Protoss Army to win.
I think without Yamato, bcs win faster. Waste of time tonchargw that up. Especially when the ones coming in later that could have been killing interceptors ignore tham to yamato
I thought for sure Protoss had that last fight. Didn't look like Terran had enough to deal with the Carriers. But I guess I've forgotten how powerful BCs are in BW.
The Siege Tanks were nearly defeated by friendly fire. The Cruiser vs. Carrier battle was easy to predict. As soon, as the Cruisers shoot down all drones, the carriers were doomed. That's why i like the SC 2 ones. Automaticly production of drones :)
Another good video, always fun to watch there on a Saturday morning. I wouldn't like to be the janitor cleaning up. And it cute you added the carbot graphics
As a person who like Protoss the most, I feel heartbroken watching the expected result of the 4th battle with BCs. Who called the fleet to engage the enemy this way?! ;) I think it is possible to kite the carriers in such a way the interceptors would engage the targets at the leash range which is longer than the launch range. Also, they can attack when on the move.
Really liked fight 4, where the carriers went from having 150 units to having over 1000 in a couple seconds, and still getting wrecked. Also prefer the carbot animations, makes it way easier to tell what's going on sometimes.
I think there is too much random variance. The Protoss were exposed both to Zerg and Terran after a while in long lines, so it looked like ZvP and PvT, plus a small ZvT battle on the side.
0:00 - I did not expect the Firebats to get bodied so hard. Wow. 2:17 - This is the first time I've seen a set of player controlled units lose. 3:14 - wrong again. 0/3 4:49 - the Yamato Guns made this match up one-sided 6:38 - hooray! My first correct prediction in 2 episodes. And it was dope to watch too.
Yamato guns made the match closer. Instead of stopping to kill interceptor in range, they run up and Yamato. They would have killed interceptors faster if they didn't need to Yamato
Big reason they lost is the carriers ran out of interceptors before the last fight. Similar to what happened in the carrier v bc fight. The bcs killed the carriers interceptors. Thus nullifying their ability to do damage.
That's a great transition you did with Remastered and Cartooned. Great vids! New sub and a like is well deserved! Oh also I like that you put the mineral comparison in there too.
Battlecruisers are perfect vs carriers because they can destroy the interceptors really quickly. They have massive and rapid damage. But carriers are more versatile in game and have a little bit more usecases:) But both are great units in their own way
Nice, i was like, let's give it to the Drones, and they actually won pretty convincingly, aside from the crazy high number at the start. My gut said Mutalisks, but i decided Science Vessels, i should listen to my gut. I'm going to say Siege Tanks, but my gut says Zerglings, i should ignore my gut. Carriers should win this, based on my baseless statement that Protoss aerial units are stronger than the other 2, and i am proven wrong again. Always rooting for Protoss, again those darn Cruisers. 2-3 Score for me.
-thank you for your videos -im so happy you like warcraft 2 musics as me -i think taht the science vessel could win if they was waiting in a position for the mutalist stacking then use a lot of irradiate. But it was not player controlled
Man, Goliath OP. Somebody call for a walking Missile Turret that's also 2 Marines stacked on top of each other? Protoss be like, "what's that? It only cost 100/50? guess I'll die /shrug"
You're making ten year old me's dreams come true with this battles man. Love it.
Hahaha amen man XD
Lmao you ain't lying
Amen
10 year old self? Current 27 year old self lol trying to find what breaks first the wave or the rock.
The wc2 openings were always so hype because the huge battles
That 3 way army battle was so awesome.
Terran always OP tho. I find playing last Protoss mission in original Starcraft massing BC makes the mission like nothing.
They all shoot at the same time
Three way war was a bit imbalanced, and the units were poorly laid out.
@@estellebright2579 no, that's not the reason, at least not all of it. The reason is that in a ffa, melee suffers as they get sandwitched. Terran, by virtue of being all ranged, have an inherent leg up, whereas zerg with one of its ultimate unit as melee, will fall first.
terran might still win 1v1, i won't know for sure, but it would be a bigger struggle.
@@justanoman6497 However, Terran's army had far fewer resources than the other 2. So while they have a range advantage their army on equal resources would be a lot larger than it was here.
i love how in the first battle the firebats got stronger after the bunker died
The búnker wasn’t there to protect the fire bats, it was there to protect the drones
Yea because upgrade here or there, the drone attack is always 5, and the armor of the firebat if updaded is 4, while the armor of the bunker is always 1.
It looked like it was glitching and only one firebat inside the bunker was shooting at a time.
Splash damage got better
Give those bats a medic and they'd win the war for you lol.
Without friendly fire the siege tanks would have had like ten casualties
Did the Lings even kill any of them?
@@ltm277 maybe not, TBH
All that was blue on blue.
If they had mounted machine guns or flamethrowers (as they should have) than...
That was a really cool trick using Defensive Matrix and Irradiate against the Mutalisks!
Muta glaive bounce too much to overcome
Didn't they have enough energy for a second matrix?
It’s old trick ). Used to kill drones in PVP
Wow that freaking cool
@@1q34w Unless the remaster changed some of the energy costs, energy matrix costs 100 energy to cast while irradiate costs 150 energy to cast, so again unless the cost values were changed with the remaster then none of those Science Vessels wouldn't have had enough energy to cast a second energy matrix at the point of contact with the Mutas.
Someone needs to send this video to Artosis to show him that Terran is the most Overpowered race there is in BW.
Good race, bad player, ban inc monkaT
Blizzard’s Homo Sapien bias, bruh!
I dont think it's the race, I think it's just the battlecruiser is a broken unit
If Terran has time to make BC’s, then Zerg should have defilers and Protoss should have arbiters with stasis. Both trash any air group, including battlecruiser fleets.
Maybe if Starcraft was all about throwing unrealistically large armies at each other without spells and tactics, then maybe. Fortunately this isn’t the case.
That's why Terran battlecruisers are always being target 1st
Without control, they could be MVPs.
I don't think the zerglings killed even a single siege tank.
Terran Motto- "With friends like these, who needs enemies?"
I find it amazing that in the last battle, the last 30 units remaining of Terrans still had some Marines in them. And once again, Goliath's AA and Battlecruisers in general carry them to victory. (And siege tanks I guess, even tho they weren't sieged due to no abilities rule.)
And ghosts/eggs without using ability lol
Terran is 99% ranged so the units living isn't a surprise in a 3 way. Zerg has to get up close so they take most of the damage.
@@ChrisZukowski88 Well if the RoE were different to allow abilities, the three-way fight could have gone either way, because the A.I will always know the best use of the abilities, if a ghost sees a carrier it's going to lock it down, same goes for the queen seeing a siege tank, in fact I have to wonder how a FULL three-way fight with all units are on the table and the RoE is eased off to the point that it can resemble how crazy a match can go sometimes and see who would come out on top.
I've forgotten about the part where Carbot is finally canon in Starcraft
Check Heroes of The Storm. The are official spays of Carbot in store. Canon as it is.
Given the percentage surviving at the end, maybe we should put the word "win" in quotation marks after each battle.
Except for BCs vs Carriers. I mean they started with 150 and ended at around 130
I love that you read through the comment sections and put Firebats infront of Marines this time. I'd love to see more of content like this, it's truly satisfying to see them duke it out!
05:03 "No shields? Well then buckle up!"
I think the BC's still would've won that battle even without Yamato, we need another test! lol
@@skyvipers I also demand a retest of the SCV vs. Ultralisks battle.
See just how many SCV's you need to kill that many Ultralisks.
@@user-xu2pi6vx7o Hear hear! lol
@@skyvipers The only way Carryers would have a chanse is if they were microed only and the BCs were just set on auto attack move. And even then I'm 80% sure BCs would still have won.
The sound effects are a really well done. The voice lines give it that extra bit of entertainment. Nice video:)
7:32 Our lives have led up to this moment.
and just like every team game or other free-for-all in Brood War, they eliminate the Zerg first XD
Terrans havent lost a single massive battle up until now, which is good, cause i like my Terran lads
Terran was OP in Starcraft. Still the most OP race in Starcraft II.
@@estellebright2579 good, Terrans are the true big boys of Starcraft
LeT's face it, Zerg has no chance in mass engagements, it lacks any sort of capital unit or area of effect unit.
@@lanychabot-laroche135 I mean a few good Plague's would have helped out alot
@@estellebright2579 Terran had an advantage as an all range-units faction. [with Starcraft broken pathfinder]
That one goliath that survived!
Brave and honor.
The outer perimeter firebats after their bunkers break
"you don't understand, this bunker doesn't keep you from me...it keeps ME FROM YOU!"
That music makes me wanting to play Warcraft2 again :)
how FFA should work: 7:30
how they actually work: everyone turtles until someone attacks, the winner for that 1v1 will be backstabbed by the thrid
Terran OP confirmed...
"Apologize for playing that race!"
- Idra
In soviet starcraft, mineral line attacks you!
Love how in the FFA fight, Protoss really wanted to kill Zerg, while Terran seemed to want to kill both. There was a book that mentioned a similar fight, but I forget which one. It was also mostly a space fight.
That was an awesome video. You also reminded me how amazing the music of StarCraft is with those last several battles.
The music for some of the battles was actually substituted for Warcraft 2 (which is equally epic)
I think 1&2 are from SC, 3&4 from W2, and what is the music from fight 5?
@@pavel9652 Late reply - about 5th battle, this is "Card to Play" from "Starcraft 2"
I never expected terran to win in the last part. Thanks for this video Stu.
I expected that as well, until I noticed just how many Goliaths Terrans had left.
Gotta love how the 3-way ended up almost identical to the previous battle, with Battlecruisers versus Carriers. Funny how some things parallel each other eh? The three way was absolutely glorious, and totally awesome!
The first fight really shows how Firebats need Marine support to be effective, and the third fight shows how they're made obsolete by Tanks. The free for all really highlights how much Zerg benefits from good Dark Swarm and Plague use, how Protoss is mostly feared for Psi Storm and Stasis, and how much a different Charon Boosters does to the effectiveness of Goliaths.
You'd think that a bunker with a 360 degree field of fire and four soldiers inside it would be able to attack in more than one direction at a time.
that was sick bro. i haven't even played this game but this is more intense than any sport
Im dyin waiting for a kanes wrath version of this
Next: 1 million ultralisks vs 1 wraith, slow motion
Don't forget 3/3 on the ultras + plating
Lmfao, you'd die before it was over. In regular time, never mind slow motion. Hilarious.
1 million ultralisk vs 1 scout is even better. :p
@@hiyoritokisada594 the scout0s air to ground weapond sound is as badass as it can get, as a kid a couldn't get enough of it.
@@canobenitez but the time to even kill an Ultralisk....
"Please Sir may we have some more?"
I usually come close with my predictions and never fail, but woah, this time I actually failed on 3, no less, I expected the Firebats, the Zerglings, and the Protoss Army to win.
Wow, I didn't expect that you can mow down through the carrier's interceptors that easily. Took me by surprise.
I think without Yamato, bcs win faster. Waste of time tonchargw that up. Especially when the ones coming in later that could have been killing interceptors ignore tham to yamato
The fully upgraded battlecruisers are way too hard to be destroyed without deploying specialised tactics.
BCs vs corsairs would be an interesting fight.
06:49 Is.. is that... a battalion of giant croissants with eyes?
I basically hold my breath back in the final one, Awesome vid man.
That's it with the carriers and reapers, once they run out of "ammo" they're basically sitting ducks...
You mean Reaver?
I thought for sure Protoss had that last fight. Didn't look like Terran had enough to deal with the Carriers. But I guess I've forgotten how powerful BCs are in BW.
Epic video
My entire life ive been waiting to see 150 battlecruisers take on 150 carriers omfg
Holy shit, I really love your Fight Club videos, thanks!
love these switches between graphical styles and the timing of that :D
That was amazing, man. Thank you for making these!
Never thought I'd get so much entertainment out of StarCraft fight clubs
i love the fact that you have some old school warcraft and warcraft 2 music on here. man you gotta do those games aswell
The difference between the Battle Cruiser and the Carryer is quite insane...
Finally, Siege Tanks proved their true ability against zerglings. Nice one, mate!
Siege thanks almost killing themselves lmao didn't expected that.
Of course last fight Terran win. Because Zerg and toss are generally moving faster, so toss and Zerg encounter first.
As a fakeout, I was hoping you would leave the firebats out of the bunkers 🤣
Играя в эту игру, представлял себе такое финальное сражение. И вот увидел, спустя 20 лет, кто победил
That 1 last Goliath is legend!
gotta say, the BC vs Carrier fight was a WAY bigger stomp than i had thought it would be. and ive been playing this game since 98.
Welcome back! After 4 ep., it does bring me joy.
The sc1 terran music is like finally coming home after a long day of work
As a Korean I’m disturbed by Vultures not using spider mines in the last fight
No abilities rule.
The Siege Tanks were nearly defeated by friendly fire. The Cruiser vs. Carrier battle was easy to predict. As soon, as the Cruisers shoot down all drones, the carriers were doomed. That's why i like the SC 2 ones. Automaticly production of drones :)
And aus always: SICK WARCRAFT 2 MUSIC !!!
Keep going your great Work!
Never thought that human were the strongest of all living things at koprulu
I was very surprised by the first one. I expected the armour would make the drones almost completely ineffective.
The firebrats pushed out making it easier for them to be swarmed. If they stood their ground I'm sure they would've won.
Another good video, always fun to watch there on a Saturday morning. I wouldn't like to be the janitor cleaning up.
And it cute you added the carbot graphics
I love how the siege tank battle had the zerglings make none of the kills, just collateral by the tanks
As a person who like Protoss the most, I feel heartbroken watching the expected result of the 4th battle with BCs. Who called the fleet to engage the enemy this way?! ;) I think it is possible to kite the carriers in such a way the interceptors would engage the targets at the leash range which is longer than the launch range. Also, they can attack when on the move.
Really liked fight 4, where the carriers went from having 150 units to having over 1000 in a couple seconds, and still getting wrecked.
Also prefer the carbot animations, makes it way easier to tell what's going on sometimes.
I think there is too much random variance. The Protoss were exposed both to Zerg and Terran after a while in long lines, so it looked like ZvP and PvT, plus a small ZvT battle on the side.
That's cute--alternating it between Remastered and Cartooned. I've been binge watching your vids, good work.
I like it that when you switch to the Cartooned version, everything becomes more readable
That Last fight was the coolest and most epic battle ever.
That one lone Goliath aside, i was suprised those 4 Ghosts were able to fight that long (they were killed anyway, but still).
Your videos are always a treat and I adore the Warcraft II music
Goliath dude on the last one have a history to tale for sure. XD
0:00 - I did not expect the Firebats to get bodied so hard. Wow.
2:17 - This is the first time I've seen a set of player controlled units lose.
3:14 - wrong again. 0/3
4:49 - the Yamato Guns made this match up one-sided
6:38 - hooray! My first correct prediction in 2 episodes. And it was dope to watch too.
Yamato guns made the match closer. Instead of stopping to kill interceptor in range, they run up and Yamato. They would have killed interceptors faster if they didn't need to Yamato
@@marzix427 they finished with 134/150. It wasn't even close
Starcraft: Newgrounds flash art version. The final quote got me to chuckle. Good timing.
Dang I thought the 'Toss army was gonna win, cuz their lazy butts were kinda hanging back for a while while the zerg and terran were going at it lol.
Big reason they lost is the carriers ran out of interceptors before the last fight. Similar to what happened in the carrier v bc fight. The bcs killed the carriers interceptors. Thus nullifying their ability to do damage.
This is beautiful thank you for making these videos
Teran all unites fire. No close distance. Less exposed to risk. Many lines attack simultaneously.
It was awesome to see the Terrans take the battlefield from both those vile xeno filth! Terran might! Ftw
That's a great transition you did with Remastered and Cartooned. Great vids! New sub and a like is well deserved!
Oh also I like that you put the mineral comparison in there too.
Battlecruisers are so OP lord.
Dude, 3 unupgraded marines can beat a carrier qith no interceptors
How?
Seems like i have underestimated the battlecruisers and overestimated carriers
Also i never knew you can do that with science vessels
Battlecruisers are perfect vs carriers because they can destroy the interceptors really quickly. They have massive and rapid damage. But carriers are more versatile in game and have a little bit more usecases:)
But both are great units in their own way
@@CanariasCanariass Also battlecruisers have very high armor, practically nullifying interceptor damage.
@@CanariasCanariass i can clearly see that, i always thought that large mass of carriers are unstapable, shows what i know
*FIGHT CLUB has never been this CUTE!*
Battlecruisers: HOW THE TURNS HAVE TABLED!!
Nice, i was like, let's give it to the Drones, and they actually won pretty convincingly, aside from the crazy high number at the start.
My gut said Mutalisks, but i decided Science Vessels, i should listen to my gut.
I'm going to say Siege Tanks, but my gut says Zerglings, i should ignore my gut.
Carriers should win this, based on my baseless statement that Protoss aerial units are stronger than the other 2, and i am proven wrong again.
Always rooting for Protoss, again those darn Cruisers.
2-3 Score for me.
The siege tank vs zergling one was closer than I expected.
Siege tanks almost won if zerglings didn't interfere.
Still find it funny the Science Vessels are voiced by Mr. Burns, Harry Shearer.
Dragoons vs Goliaths and Firebats vs Ultralisks.
What can be said to protoss after final battle in the video? Duke has one:
- Where did you learn tactics, boy?
5:25 God damn mosquitos... xD
The final battle is simply epic. GG
Really enjoyed the Science Vessel vs Mutalisk fight. If the vessels hadn't lost the irradiate at the end I wonder if they would have had a chance!
7:54 The end of starcraft 3
This is absolutely beautiful.
That irradiate was JUICY.
Loving the Warcraft 2 music
-thank you for your videos
-im so happy you like warcraft 2 musics as me
-i think taht the science vessel could win if they was waiting in a position for the mutalist stacking then use a lot of irradiate. But it was not player controlled
Love the Warcraft 2 music!
Nawwwww that theme at the start of the last fight, rip dugalle
I only play this with the cartooned skin anymore. The Zelots are so cute!
Man, Goliath OP. Somebody call for a walking Missile Turret that's also 2 Marines stacked on top of each other? Protoss be like, "what's that? It only cost 100/50? guess I'll die /shrug"
UNLEASH THE DRONE SWARM! *Daredevil starts playing*
I bet on the fire bats, and then shortly after I started realizing how much 1500 drones actually is
I love the cartoon filter ,lol!