I only want to add, it is NOT advised to use power planes, it can easily give problems like short circuit on the board, especially when using only 2 layer PCB.
I found that if you are in OpenGL or Cairo view, you can not right click on the filled area. Took me a good 2 hours before I found this. I am bit slow, that is why.
Click on the "Add filled zones" toolbar button on the right-side tool bar, then click anywhere in your pcb outline, then the "Copper Zone Properties" window pops up.
I started watching this video with a lot of enthusiasm. However, with you making so many mistakes and the mouse going round so fast, you lost me completely. Would it not be a good idea to do a run through on your own before recording? that would ensure you made no mistakes when recording. Having said that, it looks good and so I have subscribed and will look at your other video tutorials
Great start on the video, a relevant and interesting topic. But its too messy for me to keep watching, some of the things you explain is of no interest to me. And your habit of moving your mouse up and down, left to right, moving the screen along with it is really bad for us youtube fans to watch 😊 Keep it up 👍
Describe what you are clicking on. That's not "ground plane" it's "add filled zones". Then choose a layer; what layer? Say it! "Don't say "click over here". In addition, screen is too small. Should have used a lower screen resolution so it is not blurred in the video. Don't move mouse for no reason; i.e., while you are talking don't shake the mouse. I see the "ad hoc stitch via" video uses a lower es screen; better, but still fuzzy at full screen.
A lot of the other tutorials I went through really glossed over the GND or PWR layers. This helped a lot. Thanks!
5:30 Thank you for this could have gone my whole life not knowing this was for thermal relief.
I only want to add, it is NOT advised to use power planes, it can easily give problems like short circuit on the board, especially when using only 2 layer PCB.
yup, typically I like my 4 layer boards to be top, signal, power, then ground
I need to do a polygon copper pour first but how do I do this?
Is there a way to blot out the ground ratsnest lines. It looks so complicated when designing the pcb looking at all the ground or chassis lines?
Then please show us
video for those who already know what is being explained
I found that if you are in OpenGL or Cairo view, you can not right click on the filled area. Took me a good 2 hours before I found this. I am bit slow, that is why.
"click over here on the ground plane" where?!?!
Click on the "Add filled zones" toolbar button on the right-side tool bar, then click anywhere in your pcb outline, then the "Copper Zone Properties" window pops up.
I started watching this video with a lot of enthusiasm. However, with you making so many mistakes and the mouse going round so fast, you lost me completely. Would it not be a good idea to do a run through on your own before recording? that would ensure you made no mistakes when recording. Having said that, it looks good and so I have subscribed and will look at your other video tutorials
Great start on the video, a relevant and interesting topic.
But its too messy for me to keep watching, some of the things you explain is of no interest to me.
And your habit of moving your mouse up and down, left to right, moving the screen along with it is really bad for us youtube fans to watch 😊
Keep it up 👍
Too hard to watch, poor planning.
Like your videos but I wish Americans could pronounce solder properly. Sod is another work for shit. Shitter? LOL Good videos though.
Describe what you are clicking on. That's not "ground plane" it's "add filled zones". Then choose a layer; what layer? Say it! "Don't say "click over here". In addition, screen is too small. Should have used a lower screen resolution so it is not blurred in the video. Don't move mouse for no reason; i.e., while you are talking don't shake the mouse. I see the "ad hoc stitch via" video uses a lower es screen; better, but still fuzzy at full screen.
...good tutorial besides the heavy breathing, that got annoying
bad explanation,
junk