Yoooooo, tysm for this beautiful tutorial. This is by far the best and most easiest to understand tutorial about baking that I found, plus you've explained everything and even additional things very well. Tysm for man, have a good one!
guys inorder for the color to appear u need to connect the node of your texture to your principled bsdf and then material output if you need more help then just reply btw(if you don't have a principled bsdf then it won't work that was the problem for me but I think there is other solution out there too.)
You should select an object from the viewport or hierarchy of whom you want to bake the texture. And also you need to select the image texture that you want to bake it to
@nishantbista6353 Unfortunately, I cannot help atm. DM me on dc, not the group, and tell you are from youtube and ur username. I will reply when my laptop is fixed
Do you have a texture already before you uv unwrap? Also did you check if the texture coordinate node has it set to generated or object rather than uv?
Yoooooo, tysm for this beautiful tutorial. This is by far the best and most easiest to understand tutorial about baking that I found, plus you've explained everything and even additional things very well. Tysm for man, have a good one!
Hey np man. Always wanna help the community out there
guys inorder for the color to appear u need to connect the node of your texture to your principled bsdf and then material output if you need more help then just reply btw(if you don't have a principled bsdf then it won't work that was the problem for me but I think there is other solution out there too.)
thanks! the only tutorial that solved my issue
TYSM THIS HELPED SM
When I press bake, the following message appears: "No valid selected objects", why?
You should select an object from the viewport or hierarchy of whom you want to bake the texture.
And also you need to select the image texture that you want to bake it to
@@ARKBlender It's work thx for your answer
when i unwrap it . the textures messes up
If you already have textures, then you should upload those
@@ARKBlenderwhat do you mean? Upload them on Roblox? The problem is the mesh uses multiple textures so I have to bake it but I can’t unwrap it
Reach out to me pn discord, I can't explain much from youtube
for some reasons the color won't appear when I bake it can you help me
I FIGURED IT OUT THE REASON
Oh yea btw I didn't see dc, my laptop has got some issues so I can't really help. But glad it worked
@@ARKBlender but I more issues tho
@@ARKBlender can u please help me when your pc is good noe
@nishantbista6353 Unfortunately, I cannot help atm. DM me on dc, not the group, and tell you are from youtube and ur username. I will reply when my laptop is fixed
Why when I create an UV Project the textures mess up?
Do you have a texture already before you uv unwrap?
Also did you check if the texture coordinate node has it set to generated or object rather than uv?