I call MKII the GREATEST arcade cabinet ever made! The side art of Rayden with lightning, the SOUND this machine made in the arcades would tower everything else! Then it came out on SNES...shit!
this is still my favorite game on the super nes played other versions but neh. genesis version sounds like if someone does a move is farting. 2. no voice acting. no win or something only music tells things. no fatality screams never. thats why the snes does that sega dont. and actually yes. the snes does that sega doesnt. the super nes is mutch and mutch more powerful.
MKII made part of my childhood! Me and my friend used to rent this game every weekend!! So, I don't know if its nostalgia but this game has a very ominous atmosphere!!
I'm here because I prefer the SNES ones. Shame that the audio was compressed dur to using samples instead to fit on the cart. Would be best to hear these in an uncompressed quality.
Best version of this still ❤🎉 ty. ❤. Also worth noting mkII remaster is out by Dan and it's got some pretty sweet mixes but he got rid of the best parts of the sound on these tracks I don't understand how. Be curious what the difference is, the main songs sound way better in this version.
This is different to how I remembered it, I thought it was a lot closer to the arcade but the intro is in the wrong key and a lot of the instuments are very muffeled here. In some ways even the Genesis is closer to the arcadre in some of tracks.
Yea, they switched arround and spare out some tracks in all the other MK ports done by Probe, like Saturn, PS, PC and 32X. Probe is a lazy company, they screwed up their MKs. The only MK2 with the correct placed music tracks is the SNES port by Sculptured, it's the overall arcade closest and best MK2.
Ashame those tracks were never used on SNES. If this is arcade accurate does that mean those un used tracks are in the arcade rom being un used as well? Or where did they come from?
Dude I just looked up the arcade. The snes got this one wrong. Those are in the right spots on Genesis! That is the ending tune for Shao Kahn death. Snes forgot to put it in. Woops. Guess Snes has a defect after all. I always loved hearing that when beating the game on Genesis. I happily found the arcade is the same.
@@Lightblue2222 no. The SNES port is the ONLY port where the music tracks are matching to the stages, same like in the arcade original (different instrumentation because of different soundchip of course but some are sounding even better on SNES). On Genesis and 32X the "Kombat Tomb" track is complete missing for example, the others are switched arround and the synth sound just feels unnatural for this game. I've also heard the "unknown" jingles in the SNES game, you can hear some of them when you beat the hidden opponents like Jade, Smoke and Noob Saibot in Goro's lair and some other only in 2 player mode...
The tracks are complete and correct placed on SNES. The instrumentation is fitting perfectly to the MK2 theme, just like the arcade original. EVERY other port has wrong placed and missing tracks and SFX, the SNES-MK2 is the arcade closest port of this great game.
Somebody please make an extended version of 0:06. I need a snes version of this and the only one available is the arcade one. Reply to this message with the link when there is one. Thank you in advance.
I Like the SNES-Soundchip - it's able to replicate real Instruments. Megadrive's Synth-Style can't perform this - but, it depends on which Game you play what's fitting better... Some Games - Earthworm Jim for Example - sound better on the Megadrive. But MK2 sounds clearly better on the SNES, much more arcade-accurate too... Same with MK1. But, MK3 and UMK3 goes to SEGA. Or listen to the OST of Paprium in Megadrive - one of the best 16bit-Soundtracks ever...
Street Fighter 2 is another Example - it sounds uncompareable better and clearer on the SNES - just listen to Blanka's Theme - sounds so thin and hollow on SEGA. Music and SFX in SF2 very clear go to SNES... My Opinion
Snes's 22khz makes it rlly hard to listen to, mk1 and mk2 sound better on genesis for me because 44khz and its unique and in mk2's case, feels a lot darker, but the snes is pretty alright, wish there was a mod to make it also 44khz
@@yt_consistency it's good enough. The SNES' soundtrack fits much better to a game like Mortal Kombat than the Megadrive's FM-synth. Personal preferences!
Better audio quality, yes. I assume the Genesis sounds crisp because they were using instruments that were native to Genesis (similar to midi). SNES used samples it seems and as a result, was clearly compressed to fit on the cart. As for the song compositions themselves , I prefer the atmosphere from these tracks over the more arcade accurate Genesis ones. That's personally preference of course.
What a disgustingly sounding soundtrack, it sounds kind of out of tune, and many times it is! Can't believe some defend this. It sounds muffled and incomplete too. Like they wanted to emulate the arcade OST and this was the best they could do.
Oh god, even when SNES kinda superior on graphics, than Genesis version of MK II, music here pretty bad. Yeah, it sounds more simmilar to arcade version, but still, kinda bad
MK2 SNES audio weakness if in it's audio compression due to using samples instead of relying an Synth/midi instruments of Genesis. Grew up with the SNES one and when I heard the Genesis one a decade later, I felt it sounded like garbage. Crisp but still garbage. Like it was a generation behind in gaming audio. Like it was a Sega Master System.
It's not the compression that makes snes sound bad. It's that things aren't quite on beat. Though MK2 does better than MK3 with that. The timing with the samples has to be perfect on snes games "divisible by 16 or something like that" and it's not easy to do. Many snes games just lack being on point with rythm. Not all snes games have this issue. Nintendo, Capcom, Ocean, Konami, are brands that knew how to do snes well. Disney Lion King is really off, even though it's sounds are alot better than Genesis, the miss sync kills the mood. But I notice it in many snes games. The sounds are good but the sync is off a touch.
Audio quality, yes. Composition is down to preference. Grew up with the SNES one and when I heard the Genesis one, it sounded like crap to me. Genesis did have some amazing sounding games. The MKs aren't on my list of favourite Genesis music.
Still my favorite MK game from my childhood with a soundtrack that is absolutely awesome!
I call MKII the GREATEST arcade cabinet ever made! The side art of Rayden with lightning, the SOUND this machine made in the arcades would tower everything else! Then it came out on SNES...shit!
unknown song... shao kahn defeated.
this is still my favorite game on the super nes
played other versions but neh. genesis version sounds like if someone does a move is farting. 2. no voice acting. no win or something only music tells things. no fatality screams never.
thats why the snes does that sega dont. and actually yes. the snes does that sega doesnt. the super nes is mutch and mutch more powerful.
MKII made part of my childhood! Me and my friend used to rent this game every weekend!! So, I don't know if its nostalgia but this game has a very ominous atmosphere!!
@@SamirSiqueira 100% agree
The Tower is most memorable to me. Those opening notes.
Those notes that prepare you to death
The best soundtrack ever
I wish I could grow up in the 90s all over again 😢
The best mortal kombat soundtrack ever
the Armory de certeza é a melhor sound do jogo do mk2, na minha opiniao. musica bem misteriosa
that pit 2 match end has one hell of a punch coming out of the snes soundchip
7:13 surprisingly, the SNES version manages to be more tense than the Arcade
Yes. And even the trees grunt individually, unlike the arcade version
Needs moar trees 🤣
One on the best fight game ever
Prefer this to the arcade and so do you. After all, it's why we're all here!
Not really I just wanted to hear the difference
I'm here because I prefer the SNES ones. Shame that the audio was compressed dur to using samples instead to fit on the cart.
Would be best to hear these in an uncompressed quality.
@@metalninjajesus1580 but it's good enough. The SNES port has an awesome and atmospheric soundtrack imo.
Best version of this still ❤🎉 ty. ❤. Also worth noting mkII remaster is out by Dan and it's got some pretty sweet mixes but he got rid of the best parts of the sound on these tracks I don't understand how. Be curious what the difference is, the main songs sound way better in this version.
This is different to how I remembered it, I thought it was a lot closer to the arcade but the intro is in the wrong key and a lot of the instuments are very muffeled here. In some ways even the Genesis is closer to the arcadre in some of tracks.
The Kombat Tomb is the best
17:19 Soundtrack 36 and 37 in genesis is theme of end of Shao Kahn lol
Yea, they switched arround and spare out some tracks in all the other MK ports done by Probe, like Saturn, PS, PC and 32X. Probe is a lazy company, they screwed up their MKs. The only MK2 with the correct placed music tracks is the SNES port by Sculptured, it's the overall arcade closest and best MK2.
Ashame those tracks were never used on SNES. If this is arcade accurate does that mean those un used tracks are in the arcade rom being un used as well? Or where did they come from?
Dude I just looked up the arcade. The snes got this one wrong. Those are in the right spots on Genesis! That is the ending tune for Shao Kahn death. Snes forgot to put it in. Woops. Guess Snes has a defect after all. I always loved hearing that when beating the game on Genesis. I happily found the arcade is the same.
@@greensun1334 probe got the ending tune correct. Acclaim is the one who messed it up. "In this one instance"
@@Lightblue2222 no. The SNES port is the ONLY port where the music tracks are matching to the stages, same like in the arcade original (different instrumentation because of different soundchip of course but some are sounding even better on SNES). On Genesis and 32X the "Kombat Tomb" track is complete missing for example, the others are switched arround and the synth sound just feels unnatural for this game. I've also heard the "unknown" jingles in the SNES game, you can hear some of them when you beat the hidden opponents like Jade, Smoke and Noob Saibot in Goro's lair and some other only in 2 player mode...
5:27 best track
Cool awesome soundtrack love this version better than Genesis as it’s more tribal, dense and eerie
The tracks are complete and correct placed on SNES. The instrumentation is fitting perfectly to the MK2 theme, just like the arcade original. EVERY other port has wrong placed and missing tracks and SFX, the SNES-MK2 is the arcade closest port of this great game.
Shang Tsung!
Somebody please make an extended version of 0:06. I need a snes version of this and the only one available is the arcade one. Reply to this message with the link when there is one. Thank you in advance.
This is the wrong version of the arcade opening. The correct one is into the earth and ending with unknown jingle.
16:54. Best track on the game. ;)
1:18 - 1:34
1:00 - 1:18
Right 1:18- 1:34 Battle Plan Theme 🔥🔥🔥..whole snes soundtrack was dope
@@2KILLAVILLE 👌
Better than arcade
I Like the SNES-Soundchip - it's able to replicate real Instruments. Megadrive's Synth-Style can't perform this - but, it depends on which Game you play what's fitting better... Some Games - Earthworm Jim for Example - sound better on the Megadrive. But MK2 sounds clearly better on the SNES, much more arcade-accurate too... Same with MK1. But, MK3 and UMK3 goes to SEGA. Or listen to the OST of Paprium in Megadrive - one of the best 16bit-Soundtracks ever...
Street Fighter 2 is another Example - it sounds uncompareable better and clearer on the SNES - just listen to Blanka's Theme - sounds so thin and hollow on SEGA. Music and SFX in SF2 very clear go to SNES... My Opinion
Snes's 22khz makes it rlly hard to listen to, mk1 and mk2 sound better on genesis for me because 44khz and its unique and in mk2's case, feels a lot darker, but the snes is pretty alright, wish there was a mod to make it also 44khz
@@yt_consistency it's good enough. The SNES' soundtrack fits much better to a game like Mortal Kombat than the Megadrive's FM-synth. Personal preferences!
@@greensun1334 Indeed its personal, i am trying to like snes music more but its hard, even dkc i prefer gbc over snes for the *crispness*
@@yt_consistency GBC or GBA? Both are good but even the GBA's soundchip is an 8bit one. I still prefer the real 16bit SNES sound.
SNES did a great job of copying the Arcade and, in a way, making it unique as well. Way better than the trash music Sega put out.
The Sega version is better, more Techno and dark
@elsensei1234 Techno should have been nowhere near this dark and moody game lol. Doesn't fit the atmosphere.
The genesis version is better. Especially The Pit 2
p ironic how the genesis one sounds better, its not bad, but the genesis port gets the upper hand.
Better audio quality, yes. I assume the Genesis sounds crisp because they were using instruments that were native to Genesis (similar to midi). SNES used samples it seems and as a result, was clearly compressed to fit on the cart.
As for the song compositions themselves , I prefer the atmosphere from these tracks over the more arcade accurate Genesis ones. That's personally preference of course.
@@metalninjajesus1580 yes, but both games are pretty good.
Rs)
What a disgustingly sounding soundtrack, it sounds kind of out of tune, and many times it is!
Can't believe some defend this.
It sounds muffled and incomplete too.
Like they wanted to emulate the arcade OST and this was the best they could do.
megadrive music is better than snes OST
@@macsiart55 no
Oh god, even when SNES kinda superior on graphics, than Genesis version of MK II, music here pretty bad. Yeah, it sounds more simmilar to arcade version, but still, kinda bad
that literally makes no sense. so is the arcade versions music bad? cause this is literally the closest port of the arcade lol
MK2 SNES audio weakness if in it's audio compression due to using samples instead of relying an Synth/midi instruments of Genesis.
Grew up with the SNES one and when I heard the Genesis one a decade later, I felt it sounded like garbage. Crisp but still garbage. Like it was a generation behind in gaming audio. Like it was a Sega Master System.
It's not the compression that makes snes sound bad. It's that things aren't quite on beat. Though MK2 does better than MK3 with that. The timing with the samples has to be perfect on snes games "divisible by 16 or something like that" and it's not easy to do. Many snes games just lack being on point with rythm.
Not all snes games have this issue.
Nintendo, Capcom, Ocean, Konami, are brands that knew how to do snes well.
Disney Lion King is really off, even though it's sounds are alot better than Genesis, the miss sync kills the mood. But I notice it in many snes games. The sounds are good but the sync is off a touch.
What a mess, Genesis sounds a lot better
Audio quality, yes. Composition is down to preference.
Grew up with the SNES one and when I heard the Genesis one, it sounded like crap to me. Genesis did have some amazing sounding games. The MKs aren't on my list of favourite Genesis music.
Hell NAH. SNES soundtrack alot sharper
Genesis is snappier. SNES is kinda slushy and not perfectly on point. Though i do see the arcade darker sound trying to come through
The only thing the genesis has going for it, is its rendition of the wasteland.
I really do not agree. Snes soundtrack was clearly better
GAMER9PODEROSO 🕹️👾🎮 I LIKE MORTAL KOMBAT
GAMER9PODEROSO 🕹️👾🎮:JA JA JA JA JA JA JA JA JA JA JA JA JA