given that if people who still habitually play this game were born 30 years earlier; they would have been building giant model train sets in their basements; seems CO knows their customers. This game isnt a Sim City replacement, its just a model play set for adults.
@@WiseG33k I really like CS, but i do that because to me its a traffic/public&private transport network simulator. Especially with Traffic Manager President Edition, you get complete control over the streets, including customizing the individual lanes turning rules, junction rules, and add the requirement for realistic parking spot zone planning. Its just neat to build a giant city/industrial area and then plan out a street network that wont produce traffic jams. From individual junctions with pedestrian bridges to the big highways and their off- and on-ramps, its just fun to build roads in the game. So less of a city builder and more of a traffic planning simulator for me, but thats exactly why i love it.
Yeah... I was going to comment about the clipping issue too! Buses driving through cars, boats just peeling away from one 'big' boat at the harbour, and passengers walking through the walls of the bus to board it!! :-D I know it's nit-picky stuff, but it does look rather funny!! :-D
I feel like this pack fell short and feels more like a Mass Transit/Industry expansion pack. I wished they added beaches, beach fronts and more harbor touristy related stuff. So we may create Miami styled cities.
I also wanted more new buildings. Like futuristic buildings and etc. Wouldve been nice to see more taller buildings added to the game as well (besides IT)
This DLC would have been the opportunity to remake the crusie ships and harbors in general, like only a single ships docks at a time, industry specilized harbors, dedicated to only ship forestry goods or oil, with a new ship model. Reducing the amount of imported post, the current amount is crazy. A large crusie ship terminal, allowing two or three ships to dock at the same time, for increased upkeep of course. There simply aren't a lot of harbor related things in the DLC, but it maybe was made this way to appeal to more people at the same time, those who don't like spending time with public transport might like the fishing industry and so on.
It feels like this pack was just left over or cut content from all the other expansion packs (maybe there working on something bigger than this and just wanted to add some additional content to the game till what ever they announce comes out)
I thought so to, which I dont mind the concept of leftover variety packs. However the price and the lack of content like beaches or as he pointed out little boats and Jetskis and just falls short
@@yesn95 I desperately hope so and I really hope it's built on a much more solid simulation of the things that matter. This game has a pointlessly detailed and manual transit simulation that never feels rewarding, and almost everything else feels very surface level.
Was going to say the same thing. It feels like a mish-mash of content that would have fit in various other packs. As much as I like Cities Skylines, I personally hope this is the final DLC for the game and that all their efforts will be spent working on CS2, CIM3 or whatever they must inevitably have been working on for the past 2+ years. CO are a much larger company with a much bigger potential now than when CS was released in 2015.
Considering how many clips shown here had boats driving straight through docks, fish farms and other boats, I'm guessing that anti-collision logic wasn't very high priority for the developers lol
To be fair with how the boats move in the base game im kinda glad they didn't put in full collision. Road collision is already a pain in the ass, I don't need it but on water
If I was to guess, the mish-mash of things in the DLC that don't seem related to the theme are down to the Skylines team having a single backlog of features that they prioritise, work on the top priority things first, then attempt to put a theme around the package once they've decided what they can deliver in the release cycle.
The Paradox monetization model involves releasing a really solid base product, and then DLC for years and years and years to continue keeping the game fresh. Honestly, less offensive than the "cosmetic all the things!" approach if you ask me.
@@willpreston6881 I totally agree with everything this person said. I prefer these DLC-types of monetization to the microtransation-types. Sure, I'm putting down $15 dollars at once but if this was a micro-transation, each larger thing would be $5 and small cosmetic change would be $1 - and from my estimation, this would be $32 total for the content here. Keep the DLC coming, Paradox. Just ... create 'collection' of them for new players every so often that's not as pricey as the $100 price tag on HOI4.
@@siskavard It would be very difficult to support the development of all the Cities: Skylines DLC without charging. Sales of the base game aren't high enough.
6:55 to be fair, I'm guessing fans were requesting that one for their desert cities. It's a pain in the ass to manage waste when you have no rivers or lakes.
@@EPMTUNES i'm late but i instantly knew because his older dlc reviews for this game weren't 100% praise and i'm glad they are, lgr probably makes back more than enough in youtube revenue by being honest, buying these games for honest reviews can't hurt
this is the only thing i dont like about LGR he makes it look so easy then when i do it my city just looks like crap then i get sad and uninstall for game for a few months just to get a false hope that next time i'll be good only to remember that iam not
@Impromptu then what? It takes 2 days at most to get to a max-level city. If you're That attached to the saves and the game wouldnt you have fun at least faithfully recreating ur previous saves? Seriously, what is there to do in this game once your city is complete? Start over.
I was thinking for seasons they would do something like, the sims 4: spring, the sims 4: winter, the sims 4: autumn. Each of those packs will be costing $30 each too
Ahh, yeah, that's what this is. They not only took from SimCity ideas, but they took from the sims marketing & money making. at least their packs are affordable
Real Clint: *places aviation club* Virtual Clint: *in his house, restoring a Packard Bell* "Gaah! Did that guy just get his pilots license or something!?"
I think ultimately.. I like how Cities: Skylines does their business model. There are always a bunch of new stuff they did in a big update, and at the same time they release a pack of themed content (usually not *that* impressive, but still good enough) to help fund the development of the previous/next big update. At least, that's what I think they're doing and I can respect that approach.
Just at the beginning of March I went to Varna, Bulgaria, and they had these trolley buses there, which I had never seen before other than old photos, and I thought, wouldn't it be cool if these were in Skylines. 1 month later, they are in Skylines.
I remember when CK2 came out and was getting all this substantial DLC, I thought it was great... but they never stopped.... They never stop... Paradox really changed when they went public on the stock market.
Wait, you don't like that an older game continuously received substantial DLC up until the next game was announced? I would rather have that than not getting anything or having yearly updates.
This could be called the "DLC" DLC. If you have other ones it's pretty handy by adding stuff to them, but if you don't it's a bit of a jumbled mess extra random stuff
I like to think its called Sunset Harbor due to it being the last expansion for CS. Just seems like leftover ideas. Sun is setting on CS and I cant wait for CS2.
It's either that or Colossal Order is going the Mac OS naming route and expansions are no longer named after a theme. Having the expansion named after a place allows them to throw in random stuff together instead of trying to find enough items to fit in one themed expansion.
Kinda reminds me of Apartment Life for The Sims 2, where it did indeed have apartments but it was otherwise a big hodgepodge of fan-requested features, like ceilings, helicopters and magic. EAxis probably did that for the same reasons you alluded to.
What new things would CS2 bring to the table that all these DLC packs haven't already? Will it just be like the Sims? Better graphics, tweaked physics, new textures for cars and buildings, a different looking menu screen and tabs with another cycle of periodic DLC adding the same "new" features as before like disasters and trams and snow plows and universities?
@@Foxfire_forty-nine: It would probably fix some under-the-hood stuff too, that can't easily be addressed in an expansion pack as it requires ripping up the base code. Stuff like vehicle logic, for instance, or how buildings attach to roads. There's also plenty of other stuff a sequel could add, such as interaction with other cities, multi-use zones, more options for shorelines, or buildings adapting to lots that aren't square or level.
@@Foxfire_forty-nine Number one priority for a sequel is multi-thread support so this game doesn't shit itself at 100k+ population even with 9900K/32GB 3200MHz RAM/2080 Ti computers.
I'd love an expansion that would let you drive various vehicles. It could be like a mayor publicity stunt, where you do various jobs to gain rep with the population, or lose rep if you screw up. Different people could react differently to your actions too. Another mode could be where you assume the life of a person in the city, like a getaway driver, a cop, or some other pretty intense job. A third mode could just be a free drive, you turn into an "out of town" person and just walk and drive around with no objectives given. It could be like Driver, where you can't run over and kill anyone, they just jump out of the way.
The sad thing is that there was a mod called CitiCopter that was supposed to accomplish this, but it got discontinued and taken off the steam workshop. SAD! I'd pay a full price game to play missions on a city I created.
the MTG cardgame just launched an expansion with a card named: Spacegodzilla, Death Corona. This is not a joke. They quickly renamed it , but it is out in the first print run of that set.....
these are my favourite videos from you, all game reviews but sims or cities skylines and simulators reviews are sooo good, like so chilled and nice. KEEP THEM COMING PLEASE!
The bit about elder care reducing the workforce reminded me of the thing in SimCity 3000 where the retirement age never changed, so if you let your average lifespan get too high, your economy would collapse under the weight of so many people not working.
It is kind of cool to see trolley buses in the game, that’s something I thought I’d never see in CS since it’s kind of a dwindling mode of transportation (at least in North America). Many trolley buses replaced tracked trolleys as cities began removing or abandoning those lines and except for a few cities (Boston, Philly, San Francisco, etc), the trolley buses would eventually be replaced by standard diesel buses. Still really cool to see them in CS without mods though! Also really happy to finally see above-ground metro’s, while the Metro Overhaul mod took care of this I’m happy to see it now implemented in the vanilla game. Intercity buses will be fun to implement too. While I wish they discounted this expansion pack for the time being like they did with the base game, I think there’s enough new “things” in the game to warrant a $15 purchase from me.
I would guess that intercity system is easy to turn into a crude multiplayer -- have the cities of all players link up together and play as off-screen neighbours. You don't know which player is playing right next to you, but his game decisions will be influencing your play and vice versa, just by exchanging sets of stats much like neighbour "AI cities" right now.
@@Stoney3K That would be pretty cool to implement. First though, I want them to fix the *m a j o r* optimization issues the game has. My game should not be slowing to a crawl when it's only using 30% of my CPU and 40% of my GPU.
RE: 4:19 "The fish market gives the surrounding area a health benefit for some reason" - eating fish instead of meat is extremely good for cholesterol levels, thereby preventing heart disease which is the #1 killer of North Americans. Cholesterol gums up your arteries which leads to high BP, heart attacks and strokes, killing 40% of people in real life. Therefore eating fish is much healthier and can add years to your life, hence the health benefit for the surrounding area.
Bought the game on day 1, created a new city, have trolley busses in my university area now, making good profit of fishes yet i was waiting for your review for so so so long!!!
The 10 month gap between Campus and Sunset Harbor really shows to me that Cities Skylines has hit the end of its life. Especially considering how little SH added compare to the 3 DLCs that came before it. The game was built on a sub-par engine (No multithreading on a game like this is suicide), and they're clearly tapped out on ideas. IF they make a Cities Skylines 2, hopefully they fix some of their mistakes here, and build it on a new engine. Imagine the Districts system already in place WITH inter-city play like Simcity 4. THAT would be insanely cool.
Man, thank you so much for doing these Cities and Sims DLC reviews. No one else really seems to be tackling them and the quality and depth you go into them really effect whether or not I buy them.
I just wanted to tell you that my daughter and I are big fans. We are both big Sims fans and I'm a huge Cities Skyline fan. She just told me that she uses your videos to fall asleep to. Something about your voice puts her to sleep I guess! Thank you for everything!
i find your reviews extremely useful, cause you realy care about what you reviewing and you give the most important information and transmit vivid impression. easy sub
@LGR Clint I would totally love an "LGR plays" Cities: Skylines episode while we are all dealing with this "no contact" thing. I've been playing for years but still haven't unlocked all the secrets to playing this game and would love to see you play with these new expansion packs and such
Just had this background download for free as part of my Mayor's edition, and wondered whether to quit playing Witcher 3 DLC in favour of this because this update is so fantastic. Based on your review I'll wait until I finish before firing up Cities again, although the desert map looked interesting. Thanks again for yet another of your informative reviews delivered in that lovely welcoming toned voice of yours. I imagine that even if you shouted at someone they'd think you're complimenting them, lol. Thanks again.
I love playing this game and when after many many many hours i finally get bored, it doesn't hurt throwing a few asteroids on top of my city for some extra spice :P
Hey handsome! I just wanted to say thank you for still posting during all this drama. You really are one of my favorite channels. I sincerely appreciate your hard work. Thanks again man, and have a beautiful weekend!!! ♥️
I bought it to support the devs, but it really is time for Cities Skylines 2. Regions with multiple cities, local trade, and potentially the ability for multiplayer, really would add a whole layer of depth that CS currently misses.
Trolley buses are great for realism if you build former Soviet cities. Almost any town had a trolley bus or tram system, even small ones of a few 10,000 people
Fair enough review. Thanks. To bee honest I was waiting for you and Biffa to review it. But since Biffa is sponsored, one has to take it with some salt. I like your point regarding water scooters and marina. Really true. Also working on some out of the city boundary interaction would have been nice as well. And trolly bus as aesthetic thing is also quite true. Perhaps less noise pollution, but that's all.
I want a VR city-building game where you get to assume the role of a kaiju and stomp on your city after you build it. Oh, and you'd be able to reach down, pick up sim-civilians with your motion controllers/tracked hands, and eat the civilians.
In Indonesia, this pack costs IDR 95 999. That's around USD 5,77. The equation for the Trolleybus wires are also complicated for the game maker because the trolley have to stay with the wire. Currently, the modders weren't able to make a articulated trolleybus because of the wires.
Sunset Harbor is a misnomer at first but...it basically means the Sun is “setting” on C:S and they’re moving on with the second C:S game or something else.
Yeah, I felt similar, it is nice, but not needed in the end so, yeah if you get it for 50% off, go and buy it, for 25% off, think wether you want it or not but don't buy for full price. An interesting thing I noticed, is that workshop inland watertreatment counted towards the achievement of treating 20 million cubicmeters of sewage in inland water tretment, which was a little weird to have that pop up. So after 20 weeks ingame I got an achievement I shouldn't be able to posses normally.
What Cities skylines need are trade with other regions or Cities... Like to Buy or Sell energy.. water garbage.. and resources.. that would be a great addition to the game..
Ah... the overhead cable busses. The Seattle area has used them for years because the older battery vehicles couldn't handle stop-and-go on the crazy hills here.
LOL. A review from a guy who never lived in a huge megapolis that relies hugely on trolleybuses. Those are awesome! Clumsy, yes, but awesome. First and foremost because they don't smell exhaust fumes on the inside.
I gotta agree with you on the trolley buses. They looks nice aesthetically, but they're basically lower capacity trams. I tried using them in one of my newer cities, but they just didn't work for me. But if you're looking to add a bit of character to your city, then go for it.
I think this will be the last pack for the game. When you describe something as being in its sunset, it means it's in its final era. I think this means we'll get a C:S2 announcement later this year.
not for people who wanted a sim city, if you think Cities Skyline is great now; you would have been building model train sets if you were born 30 years older. It's still as boring, all for show shallow as ever. Props if you enjoy that, I just like like aesthetics and challenge beyond traffic flow.
I wonder if the name "Sunset Harbour" is there way of saying this is the last expansion. Traveling off in to the sunset etc... It feels like an expansion to round things off.
01:50 If someone yelled "FRESH FISH" and put a wet fish in my face like that, I'd snatch it out of their hand and shove it so far up somewhere they would taste the effin "fresh fish"...
It kinda feels like this pack was all the random ideas they didn’t know where to put anywhere else
It kinda feels like Paradox sold another patch as a DLC instead of just fix the game.
@@BrasilGT to be fair, they added the important stuff in a free patch.
it's mass transit 2 basically
given that if people who still habitually play this game were born 30 years earlier; they would have been building giant model train sets in their basements; seems CO knows their customers. This game isnt a Sim City replacement, its just a model play set for adults.
@@WiseG33k I really like CS, but i do that because to me its a traffic/public&private transport network simulator.
Especially with Traffic Manager President Edition, you get complete control over the streets, including customizing the individual lanes turning rules, junction rules, and add the requirement for realistic parking spot zone planning. Its just neat to build a giant city/industrial area and then plan out a street network that wont produce traffic jams. From individual junctions with pedestrian bridges to the big highways and their off- and on-ramps, its just fun to build roads in the game.
So less of a city builder and more of a traffic planning simulator for me, but thats exactly why i love it.
There is nothing like sitting down and listening to LGR's dulcet tones in these uncertain times.
Ideally with a freshly made coffee in hand ☕️
I'm here for it LGR fam!
13:20 .... Löök Clöse
doesn't it hurt using stock phrases like that?
Literally the reason I clicked on an LGR video.
i see they perfected the object collision detection for the boats. driving straight through each other and piers.
Lol it's sorta always been like that
its like minecraft, a stack of 64 boats
Yeah... I was going to comment about the clipping issue too! Buses driving through cars, boats just peeling away from one 'big' boat at the harbour, and passengers walking through the walls of the bus to board it!! :-D
I know it's nit-picky stuff, but it does look rather funny!! :-D
@El Jay gosh wait until my good friend Ryo hears about this
@El Jay Sounds mighty tasty!
I feel like this pack fell short and feels more like a Mass Transit/Industry expansion pack. I wished they added beaches, beach fronts and more harbor touristy related stuff. So we may create Miami styled cities.
And boardwalks
I also wanted more new buildings. Like futuristic buildings and etc. Wouldve been nice to see more taller buildings added to the game as well (besides IT)
This DLC would have been the opportunity to remake the crusie ships and harbors in general, like only a single ships docks at a time, industry specilized harbors, dedicated to only ship forestry goods or oil, with a new ship model. Reducing the amount of imported post, the current amount is crazy. A large crusie ship terminal, allowing two or three ships to dock at the same time, for increased upkeep of course. There simply aren't a lot of harbor related things in the DLC, but it maybe was made this way to appeal to more people at the same time, those who don't like spending time with public transport might like the fishing industry and so on.
It feels like this pack was just left over or cut content from all the other expansion packs (maybe there working on something bigger than this and just wanted to add some additional content to the game till what ever they announce comes out)
I thought so to, which I dont mind the concept of leftover variety packs. However the price and the lack of content like beaches or as he pointed out little boats and Jetskis and just falls short
I don't expect much in the future.
I imagine we will see cities skylines 2 sooner than later. It's been 5 years since the original game came out so it wouldn't surprise me.
@@yesn95 I desperately hope so and I really hope it's built on a much more solid simulation of the things that matter. This game has a pointlessly detailed and manual transit simulation that never feels rewarding, and almost everything else feels very surface level.
Was going to say the same thing. It feels like a mish-mash of content that would have fit in various other packs. As much as I like Cities Skylines, I personally hope this is the final DLC for the game and that all their efforts will be spent working on CS2, CIM3 or whatever they must inevitably have been working on for the past 2+ years. CO are a much larger company with a much bigger potential now than when CS was released in 2015.
Considering how many clips shown here had boats driving straight through docks, fish farms and other boats, I'm guessing that anti-collision logic wasn't very high priority for the developers lol
Don’t worry it’s fine
Username checks out
To be fair with how the boats move in the base game im kinda glad they didn't put in full collision. Road collision is already a pain in the ass, I don't need it but on water
@@cherrypopscile3385 hard disagree. It looks awful.
0:20 why dock just 1 cruise ship when you can dock 3 at once (in the same spot)
It looks kind-of cool - at first I thought it was some stylized trailer effect to punctuate the sped-up tile lapse.
They are four dimensional, so they can exist in the same space sort of ^^
xD
they were not practicing proper social distancing
Its timelord technology - bigger in the inside
RIP to those on the little boat at 5:14
Brutality!
I saw that too!
Just a normal day crashing into each orher
It was absorbed. The crew and boat are now merged with the bigger ship.
*Peace was never an option* XD
I don't even play this, just needed the soothing tones of an LGR review to relax a little.
If I was to guess, the mish-mash of things in the DLC that don't seem related to the theme are down to the Skylines team having a single backlog of features that they prioritise, work on the top priority things first, then attempt to put a theme around the package once they've decided what they can deliver in the release cycle.
I understand that they need to make money with DLC but... seriously all of this stuff could have been just free updates.
@@siskavard it's to pay for continued development, the other solution is moving on to Cities Skylines 2: Electric Boogaloo
The Paradox monetization model involves releasing a really solid base product, and then DLC for years and years and years to continue keeping the game fresh. Honestly, less offensive than the "cosmetic all the things!" approach if you ask me.
@@willpreston6881 I totally agree with everything this person said. I prefer these DLC-types of monetization to the microtransation-types. Sure, I'm putting down $15 dollars at once but if this was a micro-transation, each larger thing would be $5 and small cosmetic change would be $1 - and from my estimation, this would be $32 total for the content here.
Keep the DLC coming, Paradox. Just ... create 'collection' of them for new players every so often that's not as pricey as the $100 price tag on HOI4.
@@siskavard It would be very difficult to support the development of all the Cities: Skylines DLC without charging. Sales of the base game aren't high enough.
6:55 to be fair, I'm guessing fans were requesting that one for their desert cities. It's a pain in the ass to manage waste when you have no rivers or lakes.
“There was no code provided to me”. I’m offended.
Haha 🍄
yeah what did he say? hes always been so supportive of them.
I feel like the devs saw how truthful he is for games despite getting them for free. He doesn’t kiss their ass even if he receives it for free.
@@EPMTUNES i'm late but i instantly knew because his older dlc reviews for this game weren't 100% praise
and i'm glad they are, lgr probably makes back more than enough in youtube revenue by being honest, buying these games for honest reviews can't hurt
LGR flexing his mad city-building skills again =P The review is just a front.
Right my cities never have this much of a “skyline”
this is the only thing i dont like about LGR he makes it look so easy then when i do it my city just looks like crap then i get sad and uninstall for game for a few months just to get a false hope that next time i'll be good only to remember that iam not
@@ryouma1717 lol happens to me too
i’m pretty sure he was just joking
agreed. I don't sense any malice in his reply, and certainly no hate.
13:19 You ain't sneaking that one past me, Clint!
When I saw they were coming with another pack, I went: "Oh yeah, an LGR review. Perfect!" Thanks for these man.
I really hope Paradox watches your content because you just have some of the most apt general suggestions in regards to function and aesthetics
I'm worried we're going to get Sims 4 levels of piecemeal content.
@Impromptu then what? It takes 2 days at most to get to a max-level city. If you're That attached to the saves and the game wouldnt you have fun at least faithfully recreating ur previous saves? Seriously, what is there to do in this game once your city is complete? Start over.
@Impromptu in that case, finish your city in cs1 one, and move on to cs2, not a big deal i guess
I was thinking for seasons they would do something like, the sims 4: spring, the sims 4: winter, the sims 4: autumn. Each of those packs will be costing $30 each too
Ahh, yeah, that's what this is. They not only took from SimCity ideas, but they took from the sims marketing & money making. at least their packs are affordable
Real Clint: *places aviation club*
Virtual Clint: *in his house, restoring a Packard Bell*
"Gaah! Did that guy just get his pilots license or something!?"
Meanwhile in an alternate universe, someone mutters at Clint and questions his pilot's license
I think ultimately.. I like how Cities: Skylines does their business model. There are always a bunch of new stuff they did in a big update, and at the same time they release a pack of themed content (usually not *that* impressive, but still good enough) to help fund the development of the previous/next big update. At least, that's what I think they're doing and I can respect that approach.
Just at the beginning of March I went to Varna, Bulgaria, and they had these trolley buses there, which I had never seen before other than old photos, and I thought, wouldn't it be cool if these were in Skylines. 1 month later, they are in Skylines.
If you ever go to San Francisco, they've got them there too! I really like the way they look
Yep, they're here in Sofia as well. Pretty cool to see them in Skylines.
In Sao Paulo, Brazil, you can see them too. In fact I use one to get to work
They exist in Dayton, Ohio also.
We still have in Sao Paulo Brazil and mate, they suck sometimes
Love how ships just ride right through fish farms and each other.
I remember when CK2 came out and was getting all this substantial DLC, I thought it was great... but they never stopped....
They never stop... Paradox really changed when they went public on the stock market.
I think they do it well. Makes the game be continuously be developed as we play.
Personally I can't wait for the eventual Cities Skylines too, hopefully something that is a bit better optimized
Wait, you don't like that an older game continuously received substantial DLC up until the next game was announced? I would rather have that than not getting anything or having yearly updates.
This could be called the "DLC" DLC. If you have other ones it's pretty handy by adding stuff to them, but if you don't it's a bit of a jumbled mess extra random stuff
I like to think its called Sunset Harbor due to it being the last expansion for CS. Just seems like leftover ideas. Sun is setting on CS and I cant wait for CS2.
It's either that or Colossal Order is going the Mac OS naming route and expansions are no longer named after a theme. Having the expansion named after a place allows them to throw in random stuff together instead of trying to find enough items to fit in one themed expansion.
Kinda reminds me of Apartment Life for The Sims 2, where it did indeed have apartments but it was otherwise a big hodgepodge of fan-requested features, like ceilings, helicopters and magic. EAxis probably did that for the same reasons you alluded to.
What new things would CS2 bring to the table that all these DLC packs haven't already? Will it just be like the Sims? Better graphics, tweaked physics, new textures for cars and buildings, a different looking menu screen and tabs with another cycle of periodic DLC adding the same "new" features as before like disasters and trams and snow plows and universities?
@@Foxfire_forty-nine: It would probably fix some under-the-hood stuff too, that can't easily be addressed in an expansion pack as it requires ripping up the base code. Stuff like vehicle logic, for instance, or how buildings attach to roads. There's also plenty of other stuff a sequel could add, such as interaction with other cities, multi-use zones, more options for shorelines, or buildings adapting to lots that aren't square or level.
@@Foxfire_forty-nine Number one priority for a sequel is multi-thread support so this game doesn't shit itself at 100k+ population even with 9900K/32GB 3200MHz RAM/2080 Ti computers.
Where is my SimCopter for Cities Skylines?
I'd love an expansion that would let you drive various vehicles. It could be like a mayor publicity stunt, where you do various jobs to gain rep with the population, or lose rep if you screw up. Different people could react differently to your actions too.
Another mode could be where you assume the life of a person in the city, like a getaway driver, a cop, or some other pretty intense job.
A third mode could just be a free drive, you turn into an "out of town" person and just walk and drive around with no objectives given.
It could be like Driver, where you can't run over and kill anyone, they just jump out of the way.
The sad thing is that there was a mod called CitiCopter that was supposed to accomplish this, but it got discontinued and taken off the steam workshop. SAD! I'd pay a full price game to play missions on a city I created.
@@astralpowers Ahh that sucks. Yeah it's always unfortunate when a promising mod gets abandoned.
If it has a GTA mod, I'll buy it🤣
Nothing better than early friday LGR uploads! :D
seeing asthough the world has nothing to do so i think we will see more of this
@@RavenDaSergalOwO Yep :) The more LGR the better! :D
the electric buses and that underground light rail in your video, makes me want to make a Seattle map! nice.
FINALLY the review I was waiting for. Nothing like LGR reviews.
They should add a troll that randomly attacks your fishing boats.
"Dem fishies be mine. Leave dem fishies."
Sleep with the fishes
0:17 Panning down onto....... a Corona Extra sign and a fairly empty game street.
also 13:21
the MTG cardgame just launched an expansion with a card named: Spacegodzilla, Death Corona. This is not a joke. They quickly renamed it , but it is out in the first print run of that set.....
epidemic DLC when
Just plop your sewage outlets upstream and watch the fun begin. ^_^
Coffee and LGR in the morning. What a great way to start the day.
these are my favourite videos from you, all game reviews but sims or cities skylines and simulators reviews are sooo good, like so chilled and nice. KEEP THEM COMING PLEASE!
The bit about elder care reducing the workforce reminded me of the thing in SimCity 3000 where the retirement age never changed, so if you let your average lifespan get too high, your economy would collapse under the weight of so many people not working.
Well at least that's modeled pretty good from real-life
It is kind of cool to see trolley buses in the game, that’s something I thought I’d never see in CS since it’s kind of a dwindling mode of transportation (at least in North America). Many trolley buses replaced tracked trolleys as cities began removing or abandoning those lines and except for a few cities (Boston, Philly, San Francisco, etc), the trolley buses would eventually be replaced by standard diesel buses. Still really cool to see them in CS without mods though! Also really happy to finally see above-ground metro’s, while the Metro Overhaul mod took care of this I’m happy to see it now implemented in the vanilla game. Intercity buses will be fun to implement too. While I wish they discounted this expansion pack for the time being like they did with the base game, I think there’s enough new “things” in the game to warrant a $15 purchase from me.
I would guess that intercity system is easy to turn into a crude multiplayer -- have the cities of all players link up together and play as off-screen neighbours. You don't know which player is playing right next to you, but his game decisions will be influencing your play and vice versa, just by exchanging sets of stats much like neighbour "AI cities" right now.
@@Stoney3K That would be pretty cool to implement. First though, I want them to fix the *m a j o r* optimization issues the game has. My game should not be slowing to a crawl when it's only using 30% of my CPU and 40% of my GPU.
5:14 RIP Forrest and Lieutenant Dan
they gone
RE: 4:19 "The fish market gives the surrounding area a health benefit for some reason" - eating fish instead of meat is extremely good for cholesterol levels, thereby preventing heart disease which is the #1 killer of North Americans. Cholesterol gums up your arteries which leads to high BP, heart attacks and strokes, killing 40% of people in real life. Therefore eating fish is much healthier and can add years to your life, hence the health benefit for the surrounding area.
very comforting to hear your voice and your thoughts right now. thank you so much
4:25 no one wants to talk about that person with a cane walking over the food trailers???
Great review, would really love to hear your thoughts on Planet Zoo
Colossal Order: "Oh shit we haven't put anything out in a year. What didn't make it off the cutting floor last time?"
Guess who's not getting another early release code for future reviews!
I feel like the devs saw how truthful he is for games despite getting them for free. He doesn’t kiss their ass even if he receives it for free.
Bought the game on day 1, created a new city, have trolley busses in my university area now, making good profit of fishes yet i was waiting for your review for so so so long!!!
I would have thought the name "Flying Toasters" more appropriate for the "After Dark" expansion haha
It was. He's re-used cities from older reviews in all of his CS DLCs reviews
Sim copter one reporting heavy traffic!
I love all the crazy hi-jinx that happens in the video of an LGR review. Like that poor fishing boat at 5:15.
The 10 month gap between Campus and Sunset Harbor really shows to me that Cities Skylines has hit the end of its life. Especially considering how little SH added compare to the 3 DLCs that came before it. The game was built on a sub-par engine (No multithreading on a game like this is suicide), and they're clearly tapped out on ideas. IF they make a Cities Skylines 2, hopefully they fix some of their mistakes here, and build it on a new engine. Imagine the Districts system already in place WITH inter-city play like Simcity 4. THAT would be insanely cool.
Man, thank you so much for doing these Cities and Sims DLC reviews. No one else really seems to be tackling them and the quality and depth you go into them really effect whether or not I buy them.
If EA owned this game- this dlc pack costs $14.99 but you have to have mass transit and green cities dlc in order to use this dlc.
Clint I love you my boy your reviews and oddware are what's keeping me sane under this ungodly quarantine
I just wanted to tell you that my daughter and I are big fans. We are both big Sims fans and I'm a huge Cities Skyline fan. She just told me that she uses your videos to fall asleep to. Something about your voice puts her to sleep I guess! Thank you for everything!
7:16 "retro future funky looking"
Guess Finland has been retro-future-funky since 1960 or so
That's exactly what I thought 😄
Was thinking - both my current and previous UK universities have similar buildings
It almost sounds like a Sims 4 expansion pack. "Here's some new stuff that's not really new and still lacks substance but it's still okay I guess."
Yeah, but oh, I can't wait for that new knitting pack to come out [sarcasm]
i find your reviews extremely useful, cause you realy care about what you reviewing and you give the most important information and transmit vivid impression. easy sub
Thank you!
13:19 - Ok, that's what I call a proper up to date reference.
Oh boy can't wait to farm some fish in the latest Cities Skylines expansion!
(looks at pollution level that I've been ignoring for years)
Oh...
@LGR Clint I would totally love an "LGR plays" Cities: Skylines episode while we are all dealing with this "no contact" thing. I've been playing for years but still haven't unlocked all the secrets to playing this game and would love to see you play with these new expansion packs and such
Just had this background download for free as part of my Mayor's edition, and wondered whether to quit playing Witcher 3 DLC in favour of this because this update is so fantastic. Based on your review I'll wait until I finish before firing up Cities again, although the desert map looked interesting. Thanks again for yet another of your informative reviews delivered in that lovely welcoming toned voice of yours. I imagine that even if you shouted at someone they'd think you're complimenting them, lol. Thanks again.
Most water towers here in Sweden (where the game is made) does actually look like that :)
@@LeafTheWitch I can confirm pretty similar water towers in Jarvenpaa.
I’m from Finland and was about to say the same thing, my nearest water tower very much looks like that 😄
Awesome video Clint. Please keep making content during this time...you are helping me stay sane.
I love playing this game and when after many many many hours i finally get bored, it doesn't hurt throwing a few asteroids on top of my city for some extra spice :P
Hey handsome! I just wanted to say thank you for still posting during all this drama. You really are one of my favorite channels. I sincerely appreciate your hard work. Thanks again man, and have a beautiful weekend!!! ♥️
Always loved your content, dude. First time I saw your vids you havent gotten to a million subscribers yet. Very proud of your work
I bought it to support the devs, but it really is time for Cities Skylines 2. Regions with multiple cities, local trade, and potentially the ability for multiplayer, really would add a whole layer of depth that CS currently misses.
Not to mention, better optimisation for less RAM usage and better water physics.
How would you do multi-player in a game like this?
Thank You LGR i always enjoy watching your vids and even more when they are about a new DLC of Cites Skylines..
Great review. Good to see an unbiased one. I had my doubts on the value of this pack but no other review really addressed the concerns I had.
Another fantastic video thank you Clint, you put out such high quality material and it's a pleasure for all of us!
Awesome, I was waiting for your review, yours is basically the only one that I really trust both in terms of your honesty and in your sensibilities
Trolley buses are great for realism if you build former Soviet cities. Almost any town had a trolley bus or tram system, even small ones of a few 10,000 people
Fair enough review. Thanks. To bee honest I was waiting for you and Biffa to review it. But since Biffa is sponsored, one has to take it with some salt.
I like your point regarding water scooters and marina. Really true. Also working on some out of the city boundary interaction would have been nice as well. And trolly bus as aesthetic thing is also quite true. Perhaps less noise pollution, but that's all.
Your channel is one of my favorite on TH-cam!
Ahh yes just what I need in the morning. Another LGR video. Thank you Clint.
I wondered why the camera stopped for so long at 13:19... Love that beer advertisement!
I want a VR city-building game where you get to assume the role of a kaiju and stomp on your city after you build it. Oh, and you'd be able to reach down, pick up sim-civilians with your motion controllers/tracked hands, and eat the civilians.
Is this some sort of a fetish thing again?
@@geemcspankinson So when you watch a Godzilla movie, your first thought is, "This is hot."? Okay, guy.
@@StratumPress
Yes, I have PTSD from fetish art, literally can't look at feet without trying to choke them because they may have a foot fetish.
Yeah, they should make a VR version/game of Black & White
Gotta be real man, I both respect and am perplexed by how much you like the sim games.
MR PIB yah I agree. I’ve been skipping them all lol
That jump scare at 1:50 tho 😂😂
Seems like a left over bucket list pack befor they decide to move on with either a full sequel or some other game.
Gotta love how models go through each other and such 😂😂😂
In Indonesia, this pack costs IDR 95 999. That's around USD 5,77. The equation for the Trolleybus wires are also complicated for the game maker because the trolley have to stay with the wire. Currently, the modders weren't able to make a articulated trolleybus because of the wires.
Sunset Harbor is a misnomer at first but...it basically means the Sun is “setting” on C:S and they’re moving on with the second C:S game or something else.
Ooooo. I got to this one early. I love LGR and always look forward to his video releases. I hope everyone is staying safe. Wash your hands!!!
Ah man, the blackhawk shadow (0:46) of the free camera really makes me wish for another SIMCOPTER!
No matter what you are reviewing, your channel is a lovely and nostalgia filled escape! Thank you good sir.
Yeah, I felt similar, it is nice, but not needed in the end so, yeah if you get it for 50% off, go and buy it, for 25% off, think wether you want it or not but don't buy for full price.
An interesting thing I noticed, is that workshop inland watertreatment counted towards the achievement of treating 20 million cubicmeters of sewage in inland water tretment, which was a little weird to have that pop up. So after 20 weeks ingame I got an achievement I shouldn't be able to posses normally.
What Cities skylines need are trade with other regions or Cities... Like to Buy or Sell energy.. water garbage.. and resources.. that would be a great addition to the game..
Finally, I can listen to the somewhat relaxing tone of Clint's voice in the midst of quarantine
I would love to see a Planet Zoo review if you have the time - always great to hear your thoughts!
Ah... the overhead cable busses. The Seattle area has used them for years because the older battery vehicles couldn't handle stop-and-go on the crazy hills here.
LOL. A review from a guy who never lived in a huge megapolis that relies hugely on trolleybuses. Those are awesome! Clumsy, yes, but awesome. First and foremost because they don't smell exhaust fumes on the inside.
Don’t even play this much anymore but I still love your reviews :)
You should do more game reviews! I think you do a great job with those LGR!
It’s not what’s on the outside it’s what’s under the.hood.
Our smooth on the mic host delivers all the tea on this one, LGR makes it clear.
I gotta agree with you on the trolley buses. They looks nice aesthetically, but they're basically lower capacity trams. I tried using them in one of my newer cities, but they just didn't work for me. But if you're looking to add a bit of character to your city, then go for it.
I think this will be the last pack for the game. When you describe something as being in its sunset, it means it's in its final era.
I think this means we'll get a C:S2 announcement later this year.
Yeah sunset could be like a subtle hint and announcement of the sequel will be coming some time soon.
Dude I've been self isolating too long apparently. I'd normally pass on this type of video but..here we are!
Great review as always LGR!
Question:
Will you review Planet Zoo any time soon? Since you reviewed Planet Coaster.
It was very nice to hear you talk about the fish population in the game. Dare I say, it was very un-shellfish.
This game just keeps looking better and better! Also, Make sure to stay healthy man!
not for people who wanted a sim city, if you think Cities Skyline is great now; you would have been building model train sets if you were born 30 years older.
It's still as boring, all for show shallow as ever. Props if you enjoy that, I just like like aesthetics and challenge beyond traffic flow.
I wonder if the name "Sunset Harbour" is there way of saying this is the last expansion. Traveling off in to the sunset etc...
It feels like an expansion to round things off.
You're probably overthinking it but let's also hope you're right :) They need to focus on a new Cities Skylines instead of expantions.
I think yes, it could be a subtle hint in the name.
01:50 If someone yelled "FRESH FISH" and put a wet fish in my face like that, I'd snatch it out of their hand and shove it so far up somewhere they would taste the effin "fresh fish"...
It's great you got so much footage of boats driving straight through docks.
Thanks for the review. Had thought about getting it during the Steam sale, but now, not so much.