Whenever I sculpt hair I feel like a pain in the ass but this tutorial really enlightened me! thanks for the brushes and thanks for the tutorial! Master! Orz
It is currently the best content about Zbrush in the world, thanks for sharing, it's a shame that the courses are so expensive in the Brazilian currency
getting stuck at the scalp stage, I seem to have a clean topology like you but my lasso, no matter how careful I cam, seems to take huge blocky chunks, frustrating, I can make a hair base with a sphere but I really want to follow your method
increible tutorial, but what should do in the back head? any recomendation?
5 หลายเดือนก่อน
look at your references and the process is the same for any part of the hair... is just about how you treat the blocking and polishing (smaller pieces or larger volumes)
in the standard blocking brush I can't draw voluminous like yours, even if I increase the intensity it doesn't work, how can I fix this situation, I hope I can explain it.
I downloaded these brushes from site. But unfortunately can't get same result. I picked up Surface Blocking brush and when I apply it I didn't get a smooth surface on hair like you did. Don't know why. Can't upload ss here to show it.
10 หลายเดือนก่อน
check the 'roll distance' in the stroke palette and make sure that is at 6.
Whenever I sculpt hair I feel like a pain in the ass but this tutorial really enlightened me! thanks for the brushes and thanks for the tutorial! Master! Orz
This is the best hair tutorial I’ve ever seen. Thank you so much for sharing!
You're always here just when I need it
Maaannnn this is incredible information. Absolutely leveled up my skills just from listening alone. Thank you so much for this!
My pleasure!
It is currently the best content about Zbrush in the world, thanks for sharing, it's a shame that the courses are so expensive in the Brazilian currency
Thanks for sharing the brushes and workflow. I am working on a character
project and this tutorial is what I needed!
You're very welcome!
Hi! Thank you very much for the information! I listened to your course "The Ultimate ZBrush Guide" - you are the best!
Awesome, thank you!
What a great tutorial. Thank you, thank you, thank you!
Very comprehensive tutorial mate. Thanks for the super useful tips. Cool stuff!
cheers! glad you like it
Please upload a video on model scooping with thickness and cover it with hexagonal hole cover
Thank you so much for always sharing !
No worries!
Excellent teqchniques!
Very helpful
Instead of squinting my eyes to find the general shape of the hair, I just take off my glasses.
10/10 technique
works too
fantastic tutorial. thank you!!
You're very welcome!
getting stuck at the scalp stage, I seem to have a clean topology like you but my lasso, no matter how careful I cam, seems to take huge blocky chunks, frustrating, I can make a hair base with a sphere but I really want to follow your method
Great tutorial!!
thank you!
Thank you so much!!
You're welcome!
increible tutorial, but what should do in the back head? any recomendation?
look at your references and the process is the same for any part of the hair... is just about how you treat the blocking and polishing (smaller pieces or larger volumes)
Great tutorial. Hair is not the easiest part for me, so every bit of advice helps;]
cheers! glad you like it.
AwesomeSauce!
Great hair tip thank-you you're-so awesome
Happy to help!
in the standard blocking brush I can't draw voluminous like yours, even if I increase the intensity it doesn't work, how can I fix this situation, I hope I can explain it.
Great, thank you so much!
Glad it was helpful!
Pablo, do you by any chance know what the circle option on CreaseLvl slider is for? I can't find anything about it.
you are the best
🙏
Una duda por curiosidad... Tú cómo le haces la retopo a eso?
Depende de lo que necesite. Puede ser con ZRmesher para algo rápido a con ZSpheres pars retopology manual
Claro. Incluso animándolo?
I downloaded these brushes from site. But unfortunately can't get same result. I picked up Surface Blocking brush and when I apply it I didn't get a smooth surface on hair like you did. Don't know why. Can't upload ss here to show it.
check the 'roll distance' in the stroke palette and make sure that is at 6.
hey, do i need to make the uv for texturing ?
no, you can just work with vertex colour / polypaint
but how i uv map this for maya?
How could you sculpt a buzz cut?
probably not with this technique... more like different 'noise brushes' at different sizes and intensities to create the gradient
dont understand how to use this for long hair...
exactly in the same way... just focus on setup the first steps and block out with larger volumes to cover the long hair
G.o.a.t
Why not extrude?
best!