Zbrush Hard Surface Sculpting Tutorial II Beginner to Advanced II
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- เผยแพร่เมื่อ 3 พ.ค. 2024
- Zbrush Hard Surface Sculpting Tutorial II Beginner to Advanced II
Real-time Video here:- • WARRIOR Armor/Hard sur...
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Hi, I am going to show my ZBrush skill. hope you will find it helpful.
Feel free to ask anything, if you have any doubts.
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Concept art by www.artstation.com/user-4611
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Copyright Disclaimer under section 107 of the Copyright Act of 1976, allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, education, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing.
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#pankart #zbrush #zbrush character #Zbrushsculpt #zbrushhardsurface #zbrushmetal #3dprinting #3dmodeling #tutorial #3d #sculpting #zbrushtutorial #3dart #zbrushhardsurfacesculpting
#zbrushsculpting
00:00 Workflow.1- Sculpt basic shape with dynamesh
03:42 Workflow.2-mask,new polygroup & split groups
05:00 Workflow.3- Zremesher and polish all parts
07:41 Workflow.4- Thickness,Edge Bevel with Dynamic sub and Crease
10:55 Workflow.5- Mask and Extrude Carving details
14:10 Workflow.6- High Detail within layers
20:31 Final Output
This channel has more educational knowledge than 99% of all 3d schools lol. Good stuff
wow.. thanks for your kind word..you made my day...Big Hugs❤❤
@@PankArts thank u for this channel, its so helpful for everyone. :)
i feel the same ,many of those just tedious long with limited information.
@@Monster01D thanks❤
@@Monster01D stateed learning 3d in an academt for 4 months now and i get more knowledge from artstation and youtube than the actual academy lmao
Thank you so much for this. I had a blast watching the stream. I'm by no means a professional and strive to make models as high in quality as you 🙏
thanks a lot.. you will do better than me.. I believe
Nice concept, good technic, gr8 work.
you should definately keep up with these highlights of your streams, this content is just gold! Keep up the good work mate
Glad you like them.....I am trying my best..thanks
Great video a thank you for sharing. Just a question. Where I can get the brushes? Amazing work!
Skillful use of ZBrush functions. Well done!!!
thanks
very good video
most helpful video I've watched on this topic.
Glad to hear that..thanks a lot❤❤
really helpfull, thanks for this
welcome ..glad to hear that its helpful
impresionante, suscrito a tu canal por genio!
Thanks a lot❤❤
Really explained in details is a treasure because there a bunch tutorials with 500x speed noisy music and I dont care if understand or not performance, thank a lot for this tutorial and keep it up🎉🎉🎉🎉
wow..thanks great....glad to hear that my video is helpfull
Awesome !
Thanks❤
👍
Amazing!!!
thanks
Much obliged for technics and all step description provided.
thanks a lot❤
Amazing work!
thanks a lot
Hooray!
😀😀
This is great keep us in touch
thanks I will upload multiple video soon
This was seriously epic poggers my dude
thanks a lot😁
Great job. Thanks for this video. Subscribed to your channel :3
Thanks a lot
Great Content!
thanks✌
hardsurface in zbrush only like a chad, liked
thanks😀
thank you so much
welcome.. and my pleasure❤❤
Best lecture I have had in while, thank you. Please where can I get the detailing brushes you used?
thanks...I can`t remember, where I downloaded or bought them. i think you can try to find them by typing these brush name on google.
but most of them are purchased from artstation and gumroad. hope it will help.
i wish i could find the same exact tutorial for blender, as a beginner i'm wondering if polygroup are more like face sets, or vertex group, and how to manage them, and remesh them properly, i heard i should get quadremesher because blender quadriflow and classic remesh doesnt do a great job giving you good topology for this sort of work, if anyone can pin point me to the right direction it would be amazing
for me this is pure hard surface, i.e. a more organic and not so symmetrical design
Who knows, maybe a new course will emerge, right.....
thanks...I have multiple plans for make tutorial about anatomy, hardsurface, stylized and more but bcoz of clients work I don`t get enough time for them.
Sorry but now this will be my favorite channel.
Hahahaah.... glad to hear that.. Thanks❤❤❤❤
Beautiful work, really curious how you sculpted the fur on his right shoulder?
many thanks..you can find all process on my channel Live category...I created this character while doing live stream.
Amazing work! can u share the brushes u use for High Details?
thanks,
I can share brushes, those are purchased...sorry
Btw how can he see in this armor btw great work and keep it up 👍🏼
Hi,
Glad you like this work.
good question. Actually, I made this 3D model by following a great artist`s concept art.
Let's say this warrior was blind from his birth then he struggles a lot and learns many things in hard and impossible ways so he can sense everything. That is why now he is a hero and savior of their own people.😅😅
Amazing work, how long did it take you to master this program? i have traditional sculpting skills and im learning zbrush, its challenging and i hope to achieve such a smooth workflow :)
thanks a lot..❤
I am doing zbrush from 6 years. you will achieve this workflow,I believe u. it not that hard. just go with step by step.
so good explaint keep going, bdw could work if you mask borders automaticly with the tool instead of masking by hand? i don´t know if its important to mask just some areas
thanks a lot...yes we can mask the border with a tool also...
you can send some screenshots on my discord so I could understand your doubt better.
@@PankArts i can´t find your discord but i mean when you mask some out areas to smooth the piece 6:45
@@mementomori9391 you can find my discord in description
@@mementomori9391 I masked some part bcoz I want them as sharp corner or edges.
so after smooth the unmasked area, it does`nt affect the corner,which already masked. hope I explained well..sorry my english is bad😅😅
Hello, excellent timelapse, can you please tell me how to customize the floating menu that appears at min 11:05
Thanks..th-cam.com/video/skzyDSil904/w-d-xo.html this will help you
@@PankArts thanks :)
Amazing art of yours 😍, But why did you use Maya to make this cylinder, is it not possible in Zbrush?🤔
thanks a lot..yes it is possible in ZBrush but sometimes I like to work in Maya also.
Where can i find those armor detail brushed or stencils? Thanks!!
I can`t tell remember,, actually some of them I got as free and some of them are purchased
Best tutorials ever... And i used yo pay Udemy for them, do you have basics functions to start modeling warriors like this. I can pay for lessons. 😊
thanks a lot. you can this tutorial's real-time video on my channel live section.
actually, I did this while doing live stream
How do you stop holes from forming when you do this? I see that the head is filled and not hollowed when extracting, how do you do that? When masking and extracting I get a hollowed mesh with a thickness that becomes Swiss cheese after just a little bit of sculpting.
Hi, Please share some screenshots on my Discord channel.
15:25 WoW¡ So advance
thanks.❤
That User Interface is excellent. Would that it were the default one than Zbrush’s otherwise confusing one. Do you have a file of it anywhere you might share?
Hi..Glad you like the user interface..its already on my Discord`s help community. link in my description
@@PankArts
Thank you, but the link to your discord says it’s expired.🤣 they’re goofy like that.
@@jlb32168 check this plz....
discord.gg/vEh3DM66EF
unbelievable work! did you make your own male base mesh or did you buy it?
Thanks a lot..for this project I bought the base mesh from Flippednormal.
@@PankArts cool but ive never heard of it, i´ll check it out, i love those base mesh that have very common proportions, appreciate your answer!
where can i find dan-metal brushes?
I bought them on artstation
Well done, you did everything so that your knight could never open his visor, and one good spear strike, absolutely and absolutely certainly broke his face and neck.
Damn it, "that's how I see it," each of you should be locked up in an armory museum for a week and only then allowed to create armor and weapons for games, movies or cartoons.
thanks a lot
whats your computer spec? running 34M polygon count?
PC spec are in Live stream video description
What is that tablet your using?
Huion Gt 221 pro
Amazing ! All that I was curious about in one single video! the technique about masking the vretex is golden, thanks for sharing. One quick question this is the video related to your short here th-cam.com/users/shortsRZILrPDs-PE? I as curious about how you cleaned up that helmet and I´ve ended up here
Thank a lot. Glad you like the video.
I did this character while live streaming.
full video here
th-cam.com/video/kX2M_nxSzOk/w-d-xo.html&ab_channel=PankArts
yes I did that mask clean also..on live stream. please check live category on yt channel
@@PankArts thanks ! You hero!
@@gabocavallaro 😄
Device?
sorry..what do you mean by Device?
Which tablet or device you are using?
@@PawanKumar-wp8ix Its Huion GT 221 pro
90 Mil points??😮
😅This much detailing need lot for polygons.
Poor knight can't see shit.
hahahaha...He sees with his demon power..lol
base mesh lol
HI, sorry I don`t understand ..something wrong with base mesh??
@@PankArts if you don’t show your artistic paw,
If it's your base mesh an't that of someone else no mistake.
Conversely, Base mesh are used by people who aren't able to make a head from a sphere...
This concerns many people but by addressing professionals you are more legitimate by using your personal work than that of someone else.
I know the theme is hard surface but
It is only for information purposes that I answer you this.
but that’s no reason.
Then as if it’s your own creations, there’s nothing to worry about ^^
@@empGaming_Music_Movies I use mesh when I work for client or don`t feel to fully focused on anatomy.
Its save some time. many artist do that.Its not a bad things..
I create base mesh from a sphere or scratch when I work on my personal project.
so according to you if I use base mesh that means I am fake artist and other artist also???
I don`t mind what you said..just want to know your thought!!
@@PankArts "base mesh that means I am fake artist and other artist also"
No,
I just said, when you published tuto or something not only for you. it's more professionnal to do all with your own hand.
I understand what you mean, you can create characters with spherical tool your tuto looks legitime and thanks to share them with us.
@@empGaming_Music_Movies thanks.....I will try my best to to do all by my hand...
sorry if I was rude. It was not my intention.
Awesome work man, this will help me so much, do you have a discord for questions ?
Thanks a lot man....you can find my discord link in recent livestream video description
link invalid to join :(@@PankArts
i love challenging myself
thats great. me too.