Black Orcs are such a chad pick. By far my favorite unit on the Greenskin roster. Same with Grimgor. He's just Da Best. Awesome to see them both do well.
Wish Black Orcs could come in different variety like Chaos Warriors or in Tabletop - 2-hander, 2 1-one handed weapons or one weapon and shield. That would be awesome!
@@MrJamesRye That would be really dope. Something like non AP - shielded, and non AP - anti infantry bonus: like a weaker version of Da Krimson Killerz. Maybe with the upcoming Khorne DLC! (copium)
What happens when you barely use any mobility on counts (dogs, bats, and ghouls), let the enemy shoot all of the ammo on their archer line, and then spend 1500 points on a mortis engine only to drive in right into 5 archer units.
Why call off the Boar Boys at 8:10? Manfred was isolated, grounded, and at low HP and you had fire support from your skirmishers, that would have been a winning engagement in my estimation
Kinda wish they could add healing done or damage taken stats together with the damage value stats, although the Sternmen didn't get much value in damage, I felt like they were just tanking constantly since the initial engagement. Would be interesting and more stats is always fun :)
Grimgor really needs some kind of healing ability, it's not like it'd make him OP with how slow he is :P Maybe something thematic like him healing when being attacked by spells and missiles and other cowardly tactics like that! His contempt for non-melee fighting sustaining him etc.
For dealing with physical resistance focused units like cairn wraiths, wouldn't Fists of Gork be a good option? 7 WOM 35 seconds of magical attacks with +24 MA and MD would let a number of units on their roster wreck them hard.
I wish multiplayer items would give magic damage. For example tormentor sword is used by a few races, goblin warboss and dark elf beastmaster but doesnt give magic damage. Sword of anti heroes is used by a few lords, like blood dragon lord and doesn't give magic damage. Maybe give it a small coat increase and allow for magic damage on certain items
I think some of the ROR's might have magic attacks and some characters definitely have them. Greenskins also have easy access to Aspect of the Dread Knight through Troll Hags and I believe some lord-specific WAAAGH's also provide magic attacks. Not sure how much of that applies in multiplayer, however.
What happened to point 1 at 7:22? It went from full red to instant green capture, was that always a feature when an unclaimed point no longer had enemy units on it that the enemy could instantly get it?
Goblin shamans should have a 1 time mushroom that heals a character for 1% for 25seconds ^^ mostly to see more fighting characters :P GGWP cool orc built, doom divers if they can ever work would be cool :D
VC could really use buffs on their mobile pieces that aren't vargheists. For a faction that doesn't have any ranged their mobility game is on such a sad state at the moment.
Krimson Killerz would have been even more insane here, given their splash attacks (and dual wielding great weapons is cool, why can't Khorne get a chosen/aspiring champ unit like that)
Is there any application for the orc shaman with his 'ere we go-spell in matchups like these? It's abit pricy at 11 wom but it's 40 ma for 30+ seconds in an aoe...
He's a decent - if not good - generalist, but he's vulnerable to sniping and has other drawbacks compared to other lords. He hits fairly hard against other lords, but other lords can generally pick and choose whether to engage with him. Meanwhile Grom has a chariot and regeneration, making him stronger versus infantry, while Wurrzag brings strong army buffs and big spells. Azhag brings terror, leadership buffs and attack buffs, and Skarsnik brings rampage.
7k hp, 70 melee attack, 55 melee defense while near enemies, 70 charge bonus and 500 weapon strength. I think maybe you could maybe lower his splash attack max from 6 to 5 or 4 to pretty much guarantee him killing high tier infantry in a single hit, but such a change would make him worse at fighting mid-tier units. I don't think he should have healing either, nor do I think he should have more movement speed because I think it might risk making him oppressive. He's the strongest Greenskins lord in melee, but that needs to come with certain drawbacks so you don't just bring him every game and sic him on the enemy lord with no counterplay.
A day with a Turin WH3 replay is a good day.
I had my grandmother's funeral today and I really needed a good Turin WH3 cast, it makes any day just a little better.
@@DrakeofEarth My condolences my friend, we're here for ya
"If we have to use guns, let's use proper guns" Thomas Shelby, 1920. "If we have to use boyz, let's use proper boyz" Turin 2024.
Black Orcs are such a chad pick. By far my favorite unit on the Greenskin roster. Same with Grimgor. He's just Da Best. Awesome to see them both do well.
Wish Black Orcs could come in different variety like Chaos Warriors or in Tabletop - 2-hander, 2 1-one handed weapons or one weapon and shield. That would be awesome!
@@MrJamesRye That would be really dope. Something like non AP - shielded, and non AP - anti infantry bonus: like a weaker version of Da Krimson Killerz. Maybe with the upcoming Khorne DLC! (copium)
One of the most one-sided wins I’ve seen in a while
Yeah, what a beat down.😂
What happens when you barely use any mobility on counts (dogs, bats, and ghouls), let the enemy shoot all of the ammo on their archer line, and then spend 1500 points on a mortis engine only to drive in right into 5 archer units.
Id really like to see Grimgor just be more survivable. Not Vlad or Sigvald levels. But he could use more HP.
No. Go test him 1v1 on flat ground vs pretty much any character in the game, he wins most matchups
Hahaha that angry pigs charge sending ghosts flying got me sooo badly!
A rare interesting fight to watch with GS.. Love the build experiments :)
What a dominant performance. Black orcs are so cool and love Grimgor!
Why call off the Boar Boys at 8:10? Manfred was isolated, grounded, and at low HP and you had fire support from your skirmishers, that would have been a winning engagement in my estimation
He rerouted them against the mortis engine I think.
Kinda wish they could add healing done or damage taken stats together with the damage value stats, although the Sternmen didn't get much value in damage, I felt like they were just tanking constantly since the initial engagement. Would be interesting and more stats is always fun :)
great when people dont expect the black orc picks and they can just rampage on the frontline such a fun unit
What can counts even do against those?
That Mortis Engine died so easy, just melted like a buttery dog crap on a hot summers day!
black orcs are such a cool unit, thanks for this one!
Grimgor really needs some kind of healing ability, it's not like it'd make him OP with how slow he is :P Maybe something thematic like him healing when being attacked by spells and missiles and other cowardly tactics like that! His contempt for non-melee fighting sustaining him etc.
No, he doesn't. Make his "yer next" ability a targetable rampage that only affects single entities. Make those cowards come to you instead.
@@johndane9754 Also a good suggestion! Basically, he needs some milk, regardless of what kind :D
Magic resistance should be enough
For dealing with physical resistance focused units like cairn wraiths, wouldn't Fists of Gork be a good option? 7 WOM 35 seconds of magical attacks with +24 MA and MD would let a number of units on their roster wreck them hard.
"A day without blood, is like a day without sunshine!"
THEY ARE THE GRIMGOR ELITE, BORN TO COMPETE, NEVER RETREAT *ORC DIVISION*
LIVING OR DEAD, ALWAYS AHEAD, FED BY YOUR DREAD
Cool to see a couple of classic armies fighting.
'eavy metal! A proper boyz crumpin'
I wish multiplayer items would give magic damage. For example tormentor sword is used by a few races, goblin warboss and dark elf beastmaster but doesnt give magic damage. Sword of anti heroes is used by a few lords, like blood dragon lord and doesn't give magic damage. Maybe give it a small coat increase and allow for magic damage on certain items
Huh, I haven't considered that Greenskins don't have magic damage on any unit at all. I should try Hexwraiths against them.
I think some of the ROR's might have magic attacks and some characters definitely have them. Greenskins also have easy access to Aspect of the Dread Knight through Troll Hags and I believe some lord-specific WAAAGH's also provide magic attacks. Not sure how much of that applies in multiplayer, however.
Fists of Gork provides magic attacks and huge MA buff, and is cheap.
I check TH-cam every day for a new Turin video. If it’s not there I die a little inside.
Nothing makes me smile wider than elite orcs
What happened to point 1 at 7:22? It went from full red to instant green capture, was that always a feature when an unclaimed point no longer had enemy units on it that the enemy could instantly get it?
08:40 fists of gork also grant magic attacks
Goblin shamans should have a 1 time mushroom that heals a character for 1% for 25seconds ^^
mostly to see more fighting characters :P
GGWP cool orc built, doom divers if they can ever work would be cool :D
🎶I’m lookin’ for the Manfred in the middle!
VC could really use buffs on their mobile pieces that aren't vargheists. For a faction that doesn't have any ranged their mobility game is on such a sad state at the moment.
Wow, vampires barely getting on the board! Da Greentide iz ere
Awesome going off meta with the chad Black orks!
Its a good day for da boyz
This is the good stuff, the best stuff
I feel like Grimgor should receive some healing when he activates his waaaagh.
Girl and Mork are proud
man the vamp chaff has absolutely no chance against the greenskins lol
Krimson Killerz would have been even more insane here, given their splash attacks (and dual wielding great weapons is cool, why can't Khorne get a chosen/aspiring champ unit like that)
Is there any application for the orc shaman with his 'ere we go-spell in matchups like these? It's abit pricy at 11 wom but it's 40 ma for 30+ seconds in an aoe...
I love the Vampire gameplay!!!
Love the ole school factions.
Anyone els watch these more than playing the game anymore lol
This one was especially fun :)
Guys remember when grimgor was the biggest meme in the game 😂
The top left where it shows players, damage value and units what's the name of the mod?
How can we share replays with Turin?
On Turin's discord server
Dang we didnt get to see the Black Orcs' value 😢
Grimgor can 1v1 basically any lord in the game rn from what all ive been testing.
He's a decent - if not good - generalist, but he's vulnerable to sniping and has other drawbacks compared to other lords.
He hits fairly hard against other lords, but other lords can generally pick and choose whether to engage with him. Meanwhile Grom has a chariot and regeneration, making him stronger versus infantry, while Wurrzag brings strong army buffs and big spells. Azhag brings terror, leadership buffs and attack buffs, and Skarsnik brings rampage.
very nice crumpin
What would be a good way to buff Grimgor?
7k hp, 70 melee attack, 55 melee defense while near enemies, 70 charge bonus and 500 weapon strength.
I think maybe you could maybe lower his splash attack max from 6 to 5 or 4 to pretty much guarantee him killing high tier infantry in a single hit, but such a change would make him worse at fighting mid-tier units.
I don't think he should have healing either, nor do I think he should have more movement speed because I think it might risk making him oppressive. He's the strongest Greenskins lord in melee, but that needs to come with certain drawbacks so you don't just bring him every game and sic him on the enemy lord with no counterplay.
Ple CA give some magic resistance to Grimgor ^^
WAAAGH
GRIMGOOOOOOR
DA WORLD IZ GREEN! GREEN IZ BEST!
good stuff
I feel after the many videos I've seen across multiple channels, the vampires dont win. Maybe i just haven't seen the right videos
Grimgor!!!!!!!!!!!!!!!!
Where are the inmortals 😢
Wwaaaaaah!!!!
WAAAAAAAAAAAAAAGH
Classic scrap
Fate of boring, leech, melkoths why are there so many lame spells in this game