Black Mesa: Definitive Edition - 12a - Surface Tension [Hard]

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  • เผยแพร่เมื่อ 23 ก.ย. 2024
  • Chapter 12: Surface Tension - Part One
    After escaping from the Advanced Research Facility, Freeman finally re-emerges onto the surface on a hot and sunny mid-afternoon. To reach the Lambda Complex, he must first contend with the HECU, who has completely taken control of the various topside facilities, including the Black Mesa Hydroelectric Dam. His journey across the Black Mesa Desert eventually leads him to the side of a vast canyon, overlooking the mesa valley. There, he must scale the haphazard cliffs and contend with a relentless Apache helicopter.
    Playlist with all completed chapters:
    • Black Mesa: Definitive...
    Notes:
    - In the first Apache encounter, Gordon can run back to the generator room and fight it from there (3:20)
    - At the dam, the Apache can defeated with the .50 cal emplacements if Gordon manages to land enough hits on it before the nests are destroyed (3:26)
    - In addition to the Tau Cannon and RPG, the Apache is also vulnerable to explosives damage (e.g. SMG grenades)
    - The walkway to the dam's control tower will not crumble (3:38) if Gordon does not go near it
    - If Gordon jumps into the water, the Apache will get bugged and not attack him again when he re-emerges to the surface (3:38)
    - If Gordon escapes through the drain without defeating the Apache, it will fly over the Dam and disappear around the corner after being unable to find him (5:52)
    Trivia:
    - The Apache first appears at 0:08. This is the same Apache that eventually confronts Gordon at the cliffside (22:02). In HL1, there were multiple Apaches, as it was possible for Gordon to destroy one in every map
    - Surface Tension is one of the longest chapters in Black Mesa, tied with Lambda Core with a total of 9 maps, and only rivalled by Interloper (10 maps)
    - The title is both a scientific term (the physical property of a liquid that allows it to resist external forces) and a reference to the events of the chapter (on the surface, and "tension" due to the conflicts between the HECU and Gordon)
    - The gravel at 1:10 used to cause Gordon to slip and slide around in the mod version
    - The water at the bottom of the dam at 1:52 is glitchy; depending on the angle Gordon looks at it, it can reflect the skybox, resulting in a blue color rather than being clear all the way to the bottom of the riverbed
    - In HL1, the Dam is also guarded by a cannon on the far side of the bridge (1:56). This was removed in Black Mesa
    - In HL1, there is only 1 Ichthy in the Dam's reservoir, as opposed to 2 (3:45)
    - In HL1, the draincaps were opened by going to the bottom of the reservoir and manually operating a handwheel, as opposed to throwing a switch (5:21)
    - If the player was to use noclip to get past the blockade at 6:28, they will find a wrecked canoe at the end of the river
    - The map starting at 7:15 omits some of the areas from the HL1 version. For instance, there is no Tentacle in the Desert anymore, and not as many hidden crevasses with loot
    - As well, in HL1, the map at 7:15 would have an Apache dog Gordon the whole way if he doesn't destroy it. Aside from a brief cameo, the Apache in Black Mesa does not fight Gordon in that map
    - The landmines in Black Mesa are visible (13:27). In HL1, they were all hidden below the sand
    - The shape of the mesa at 15:02, centered within the drain opening, closely resembles the Black Mesa logo
    - The song at 15:02, "Surface Tension 2" by Joel Nielsen, is a direct callback to the song that plays in HL1's cliff sequence, "Hazardous Environments". Take a listen here, it's amazing how close they sound in tempo: • Half-Life/Black Mesa S...
    - In HL1, a single Harrier jet flies past Gordon at 15:13. In Half-Life: Source, there are 2. Black Mesa acknowledges this by having 3 of them fly by
    - For some reason, the turret at 15:42 is sometimes already destroyed by the time Gordon gets to it
    - As shown at 17:04, a secret area (17:58) can be unlocked by interacting with the panel. This shed belongs to Dr. Horn, who is also the main figurehead behind the game's Pizza ARG. This area also marks the first appearance of the portals that are later seen in Lambda Core
    - Some of the notes on the bulletin board at 18:30 include a hilarious plan from Dr. Breen to "take over the world", a reference to the events of HL2
    - In the original mod version, the RPG's rockets travelled much more quickly. This was changed to balance the game, especially for Gonarch's Lair in Xen (21:39)
    - The detonation at 24:37 occurs approximately 0.85 miles away (It takes 4 seconds for the sound of the explosion to reach the player. Sound travels at an approximate 343m/s. 343*4 = 1372m = 1.372km = 0.85 miles away), assuming ideal conditions at 20 degrees Celsius
    - The final headcrab at 25:11 is also in HL1, and is also referenced in HL2 in the chapter "Sandtraps", when a Fast Zombie jumps out of a pipe while assaulting Nova Prospekt along the cliffside

ความคิดเห็น • 421

  • @Sexy_Nutella
    @Sexy_Nutella  3 ปีที่แล้ว +336

    Surface Tension is my favourite chapter in the game. It's got it all: great pacing, huge variety in gameplay, fantastic art design and a killer soundtrack. It's one of the longest chapters, but it never feels like a drag because every moment of this chapter is exciting and new in terms of what the game introduces to the player. It also has the added benefit of being the only chapter exclusively set on the surface; after countless hours of running through the facility, being able to emerge topside to the piercing hot sun of the Black Mesa Desert is liberating.
    This video focuses on what I call "Act 1", where the HECU are clearly still in control (well, until a certain orange power armour wielding scientist shows up) and the Xen army hasn't begun arriving en masse just quite yet. What struck me as very memorable in this section is that the sky is still a clear blue, as opposed to the smoky grey of the latter maps. It wasn't until Black Mesa that I realized what mid-day would actually look like in a scenario like this (even the HL1 skybox was pretty drab looking in comparison). Obviously, the canyon sequence is amazing as well - I had forgotten just how incredibly detailed that environment is, from the rocks lining the cliffside, to the mesas on the other side of the river, to the various plants and foliage lining the trails. It actually felt as if I was going through an actual canyon, even compared to the earlier versions of this game. This extends to the entire level, really - Black Mesa does a great job at placing you right in the middle of a scorching hot desert in the middle of New Mexico.

    • @omarandresorellano4142
      @omarandresorellano4142 3 ปีที่แล้ว +7

      Mi fantasía fue Sufrace Tension....mi parte favorito jeje👍🏻

    • @sillyfella2009
      @sillyfella2009 3 ปีที่แล้ว +2

      Same

    • @uglies7056
      @uglies7056 3 ปีที่แล้ว +3

      Yeah more long than the original, I really love Surface Tension Chapter

    • @blueversace4447
      @blueversace4447 3 ปีที่แล้ว +3

      This. Was. Epic! I was like yes, another helicopter fight! I’d have to put this as a top 3 level with Questionable Ethics and Interloper. I really felt like this game had some length too, but it wasn’t like it was stretched out. The story requires it.

    • @Sexy_Nutella
      @Sexy_Nutella  2 ปีที่แล้ว +13

      @@blueversace4447 Totally. Surface Tension is an important chapter because it's the payoff to Gordon having to crawl around inside the facility for half the game. They needed to up the ante once he emerges onto the surface and I think the chapter delivered.

  • @someguyontheinternet68
    @someguyontheinternet68 3 ปีที่แล้ว +353

    Built like a early 2000s high budget action movie, love it

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +42

      Indeed - I tried to treat it as such too, diving into the water with the 2 icthys to escape the chopper. Love this chapter for all the high octane action.

    • @bearlover8500
      @bearlover8500 11 หลายเดือนก่อน +4

      It's a remake of a 1999 game

    • @teoborges3949
      @teoborges3949 10 หลายเดือนก่อน

      ​@@bearlover85001998*

    • @Browno747
      @Browno747 8 หลายเดือนก่อน +2

      Yeah I feel like the part from 2:30 is quite Brosnan-era bond inspired. Amazing

    • @Aha5653ch.
      @Aha5653ch. 6 หลายเดือนก่อน +1

      “Budget” “render with 6gb ram”

  • @Crydove18
    @Crydove18 3 ปีที่แล้ว +179

    1:40 perfect sync

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +39

      Before each combat encounter with music, I always ask myself, "How can I sync my gameplay to it". The timing of the magnum to those two repetitive beats was an idea I had from the start. Glad you liked it :)

    • @Lolzz_ya
      @Lolzz_ya 3 ปีที่แล้ว +24

      Also at 3:07

    • @Crydove18
      @Crydove18 3 ปีที่แล้ว +6

      @@Lolzz_ya awesome XD

    • @justinchan6594
      @justinchan6594 3 ปีที่แล้ว +4

      Hell yeah!

    • @grandmajenkins
      @grandmajenkins 3 ปีที่แล้ว +12

      2:32

  • @kilimenjiro3753
    @kilimenjiro3753 2 ปีที่แล้ว +80

    10:07 if I didn't know better I'd say that was Gordon sighing upon spotting more soldiers.

    • @Sexy_Nutella
      @Sexy_Nutella  2 ปีที่แล้ว +20

      It does sound like it's coming from him haha

    • @AndersonMallonyMALLONY-EricCF
      @AndersonMallonyMALLONY-EricCF ปีที่แล้ว +1

      Is it from Gordon? I prefer he stays completely silent.

    • @SixtyFourJr
      @SixtyFourJr ปีที่แล้ว +6

      It annoyed him so much, He spoke.

    • @CharaGonzalez-lt7yw
      @CharaGonzalez-lt7yw 5 หลายเดือนก่อน +4

      ​@@AndersonMallonyMALLONY-EricCF nah, it was a marine

    • @AndersonMallonyMALLONY-EricCF
      @AndersonMallonyMALLONY-EricCF 5 หลายเดือนก่อน +1

      ​@@CharaGonzalez-lt7yw the sound seemed so close and loud xD

  • @erikpng
    @erikpng 3 ปีที่แล้ว +109

    15:52 Look Gordon, an actual rope! We can use it for big canyons.

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +54

      "HELP ME GORDON!"

    • @vadimsharanda1052
      @vadimsharanda1052 3 ปีที่แล้ว +12

      God, help me... What's seen, can not be unseen. Let us never again discuss chairs. Or wiki...

    • @connorgolsong290
      @connorgolsong290 2 ปีที่แล้ว +16

      @@vadimsharanda1052 Do you mean Wikipedia, the free, online Encyclopedia that anyone can edit?

    • @rachelo_xuxu4592
      @rachelo_xuxu4592 2 ปีที่แล้ว +5

      @@connorgolsong290 Gordon, I'm full.

    • @vesnabernjak-ord8674
      @vesnabernjak-ord8674 7 หลายเดือนก่อน

      @@rachelo_xuxu4592Gordon, i need spices.

  • @kristianj.8798
    @kristianj.8798 3 ปีที่แล้ว +192

    2:32 Joel Nielsen absolutely _killed it_ with this soundtrack

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +45

      He did indeed. I believe that part is a remix/callback to Diabolical Adrenaline Guitar from HL1

    • @loginnathaneugh9412
      @loginnathaneugh9412 2 ปีที่แล้ว +10

      That timing too in this video! The moment the beat drops, so does the shotgun!

    • @Cpt_H00K911
      @Cpt_H00K911 10 หลายเดือนก่อน +1

      This is my most hated soundtrack in the game

    • @Cpt_H00K911
      @Cpt_H00K911 10 หลายเดือนก่อน

      ​@@Sexy_Nutella i believe it's nothing from the original game

    • @YourLocalSuppressor
      @YourLocalSuppressor 9 หลายเดือนก่อน +2

      ​@@Cpt_H00K911you've got to be kidding. Surface Tension 1 is Black Mesa's Adrenaline Horror.

  • @GeoStreber
    @GeoStreber 2 ปีที่แล้ว +127

    I just wanna point out that at 15:05, when you walk out that pipe, the background mountains looks like the Black Mesa icon. Obviously on purpose.

  • @blockoutenvycatt
    @blockoutenvycatt 3 ปีที่แล้ว +137

    Your vids feel like a movie,i love that.

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +26

      Thanks - one of my goals was to make the entire game feel like one seamless experience, free of any loading screens or jarring gameplay. I'm glad you think I've achieved this (so far)!

  • @naqib5031
    @naqib5031 3 ปีที่แล้ว +73

    the bombing scene is so good. the shockwave and everything is just *chef kiss* perfection

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +7

      Yeah. First time seeing that was awesome

  • @swatchbox6789
    @swatchbox6789 2 ปีที่แล้ว +69

    I really love how this video serves as not only as a walkthrough, but as a showcase of the game itself. Stopping to admire the details, whether it be environmental storytelling like the dead guard at the beginning or simply looking at a chopper fly overhead, reacting like a real physicist would. It’s great, and also somehow makes other walkthroughs of this game worse because of how they hastily run through the game, ignoring the details and just progressing the gameplay (Not to say that’s bad, or it doesn’t help whenever you’re stumped by where to go or something,) but you deserve so much more attention for changing the formula and making these videos so much more enjoyable.

    • @Sexy_Nutella
      @Sexy_Nutella  2 ปีที่แล้ว +10

      Thanks for noticing everything that I wanted this series to be! I would say my goal first and foremost is to retell the story of Half-Life and highlight the incredible work the devs put in, hence my efforts to showcase everything the game has to offer and pretend as though I'm Gordon reacting to events for the first time. Hence there are probably actual walkthroughs that are better for directing the player as I oftentimes do things that aren't really necessary if players are just looking to get through the level :P

    • @AndersonMallonyMALLONY-EricCF
      @AndersonMallonyMALLONY-EricCF ปีที่แล้ว +2

      Exactly, he managed to make this walkthrough both exceptionally entertaining and thoroughly informative.

  • @fuffilicious
    @fuffilicious 3 ปีที่แล้ว +87

    One of my favorite, yet simple parts I love here is 1:28. The way you just zoom in on the soldiers moving in on you and then quickly move behind cover feels really cinematic.
    It's the little things that matter, really.

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +13

      The soundtrack really helped me pace my gameplay, it was in a sense flowing through me as I recorded this haha. Down to those camera movements that you mentioned :)

  • @ConquerHell
    @ConquerHell 3 ปีที่แล้ว +60

    1:38 this guys death synchronized with the song quite well.
    I need a surface tension remix where that guy's pain is the song.

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +9

      Haha, those two repeating notes always sounded like magnum shots to me in the music, hence the timing :)

    • @jorgegames7066
      @jorgegames7066 3 หลายเดือนก่อน

      3:05

  • @gregorylumentut435
    @gregorylumentut435 3 ปีที่แล้ว +26

    Fun fact: when interviewed, one of the devs said that building that was bombed in the distance was a 'kitty orphanage' a clear reference to end of the line i tell you

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +7

      Haha, I understood that reference.

    • @iusproductions9050
      @iusproductions9050 2 ปีที่แล้ว +4

      So the BLU's DID successfully bombed RED's Base with that Bird Bomb at the end of "End of the Line", Eh?

    • @trainenthusiast5199
      @trainenthusiast5199 หลายเดือนก่อน +1

      ​@Sexy_Nutella great. I'm gonna have nightmares...cause the last time you tried *this,* Doc...
      We've made *major* strides since then, Barney. *major strides.*

  • @sarminder4357
    @sarminder4357 3 ปีที่แล้ว +42

    23:00 the timing with the song end was perfect

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +6

      Glad you liked it! Took a while to sync haha

  • @luckylarry71
    @luckylarry71 3 ปีที่แล้ว +85

    Massive improvement on the environment. The new cliff sides and plants are visibly pleasing and added much needed depth to this beautiful and largely vertical level. Also like the little adjustments to the dam fight, with marines running from the gate, rather than taking a walk back and the M2 nest which gets blown up by the chopper. Little thing I was really hoping to see, was perhaps also a new trigger for HECU, to start pushing again in mass once the player opens the drain cap - an APC along with a hopelessly large group of marines would prompt the player to take a dive in to the water and escape, making it more obvious, that it's the only way adding even more dynamic. Still, the pace will pickup from this point onward :) Great to see you "styling it out" with Snarks and grenades, while returning fire. This feels like what Gordon would've done being surrounded and outnumbered so fiercely.
    Looking forward to the airstrip part :)))

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +11

      I believe there is a tank on the dam in the chapter's menu background - would have been interesting to see it act like the cannon from HL1's map.
      Grenades are under-utilized in this game. The throwing arc is weird, but once yo get used to it it's very effective in flushing people out or just for spamming an area.

  • @yukikittyyy
    @yukikittyyy 3 ปีที่แล้ว +40

    nutella: *looks at soldier camps for freeman*
    nutella: *rapid spam throwing snorks*

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +15

      Snarks are the ultimate distraction. I love it when the game gives you ammo for it.

    • @uglies7056
      @uglies7056 3 ปีที่แล้ว +1

      @@Sexy_Nutella I only use snark at the:
      Hey, gunny, you hear that?

  • @ciberneticdumb5492
    @ciberneticdumb5492 2 ปีที่แล้ว +17

    22:19
    There's a feeling in this part, we finally get the gear and gut to say "Who's running now?"

    • @Sexy_Nutella
      @Sexy_Nutella  2 ปีที่แล้ว +7

      Yup. I love the feeling of empowerment whenever Freeman gets a new weapon

    • @cactusmangaming
      @cactusmangaming ปีที่แล้ว

      ON THE FUCKING BEATDROP!!!

  • @michaelferrigno2604
    @michaelferrigno2604 3 ปีที่แล้ว +56

    10:05 did Gordon just sigh?

    • @Stongg
      @Stongg 3 ปีที่แล้ว +18

      that was a soldier

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +28

      Yeah, it was an hgrunt. That timing was just a coincidence, but pretty hilarious lol

    • @connorgolsong290
      @connorgolsong290 3 ปีที่แล้ว +10

      Nah, it's one of the HECU Soldiers. You can see it's their distinct Grey font, as opposed to the White of scientists and security guards.

    • @andrewdeluca7352
      @andrewdeluca7352 5 หลายเดือนก่อน +1

      "Oh great more soldiers."

  • @AgentStamos
    @AgentStamos 3 ปีที่แล้ว +43

    Its finnaly here.
    With the ammount of effort you put into these videos...
    *You deserve more views and subscribers*

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +2

      Honestly, knowing that there is an audience out there, no matter how small, that is enjoying this content is all I need to hear :) thanks

  • @Apollo-vc6sc
    @Apollo-vc6sc 2 ปีที่แล้ว +49

    That part where the jets fly by is just legendary. Since Surface Tension 2 is CC's version of Hazardous Environments, I wonder if they'd use it for a valve-style intro for other games.

    • @Sexy_Nutella
      @Sexy_Nutella  2 ปีที่แล้ว +8

      Loved ST2 for that same reason (the callback to Hazardous Environments). Not sure if they'll incorporate it as an intro though

    • @cambridgebee3239
      @cambridgebee3239 ปีที่แล้ว +2

      People wonder if they’ll ever make another game. They do deserve the break though, and I actually think they won’t since Black Mesa was their magnum opus and reason for toiling away for 14 years. Maybe some will go on onto other things, but for now they’re relishing in the scale of their work

  • @hbsvictor
    @hbsvictor 3 ปีที่แล้ว +14

    Most gameplays are very annoying and disappointing. You do a very a good job and show respect to the game designers by playing properly. This is what people should look for on gameplay footage.

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +4

      Thanks a lot! I really didn't want this to be a gameplay video where I skip over important things or move my mouse all over the screen trying to figure out where to go. I started this series to hopefully provide a high quality showcase of the entire game and like you said, to pay respect to the dev team.

  • @nicosauseador
    @nicosauseador 3 ปีที่แล้ว +21

    I love black mesa, and this chapter, the game can be traspasing the feel of desesperation of the marines when combat with xen soldiers, really its amazing.

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +2

      Yeah! Surface Tension is my favourite chapter in the game :)

  • @west3783
    @west3783 3 ปีที่แล้ว +34

    The pacing of your videos is honestly beautiful, couldn't have asked for anything better than this, keep it up!

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +3

      Thank you for the kind words! Next vids coming up real soon!

  • @Sco3000
    @Sco3000 3 ปีที่แล้ว +15

    My favorite chapter as well.... CC did such an amazing job on this rebuild.

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +1

      Yup. This cliff sequence alone is just flat out amazing

  • @bryangoosmann198
    @bryangoosmann198 ปีที่แล้ว +7

    It is so cool seeing the inspiration this level took from the Hoover Dam.

    • @Sexy_Nutella
      @Sexy_Nutella  ปีที่แล้ว +1

      For sure. That dam looked great

  • @marekdvorak1533
    @marekdvorak1533 3 ปีที่แล้ว +17

    I love your playstyle, but what is the most impressive to me is the way you're able to time your actions with the music. Great job :)

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +2

      Thank you! I'm glad it's enjoyable to watch.

  • @ArghyadeepPal
    @ArghyadeepPal 3 ปีที่แล้ว +46

    15:07 Black Mesa logo

    • @LipticZone
      @LipticZone 3 ปีที่แล้ว +1

      same pfp gang

  • @0skar859
    @0skar859 2 ปีที่แล้ว +5

    1:54
    I thought “oh this is a pretty cool dam” then got a closer look and realized “oh it’s Just the Hoover dam.”

    • @Sexy_Nutella
      @Sexy_Nutella  2 ปีที่แล้ว +2

      The scale of it does look impressive compared to HL1 though! Love the shadows of the towers on the wall haha

  • @connorgolsong290
    @connorgolsong290 2 ปีที่แล้ว +5

    1:39 Holy shit I just realized how those Magnum shots were perfectly timed. Amazing.

    • @Sexy_Nutella
      @Sexy_Nutella  2 ปีที่แล้ว +4

      Haha yup, I was happy with how that turnes out in this section

  • @ConquerHell
    @ConquerHell 3 ปีที่แล้ว +9

    10:07 I always imagine that the sigh is freeman, even though it's a grunt. its just my headcannon that hes getting annoyed at constantly having to fight the military.

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +1

      Haha, it does sound like it came from him!

    • @YourLocalSuppressor
      @YourLocalSuppressor 6 หลายเดือนก่อน

      Perfect timing honestly.

  • @youmadbro9402
    @youmadbro9402 3 ปีที่แล้ว +14

    15:03 is my favourite part

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +1

      Yeah, it's a great moment. Seeing those three jets fly by, coupled with that vista of the mesa valley, is great.

    • @youmadbro9402
      @youmadbro9402 3 ปีที่แล้ว

      @@Sexy_Nutella don't forget the cool music

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +1

      @@youmadbro9402 Indeed. Surface Tension 2 is great.

  • @vadimsharanda1052
    @vadimsharanda1052 3 ปีที่แล้ว +12

    Poor guy on 00:34 is just scared of Freeman. O_o
    02:18 - Hurry up, close the gate! Maybe he'll get bored and go away!
    04:55 - Freeman shoots copter full of holes. 05:04 - Freeman makes selfie "Another chopper down. Also, cool view!" Everybody else: "OMG, Freeman shoots attack helicopters with CROWBARS!"
    06:36 - Freeman: "I don't have time for this pest..." Headcrab: "Fear me, pathetic being! Flee, coward, before I change my mind and turn you in my new skull-slave!"
    10:37 - Crate: "Handle me with care, please~" Freeman: "I'm out of care. Crowbar will suffice" Crate: "T_T"
    12:04 - Soldier (beats poor little snark): "I hit him! Yeah, I hit him!" 12:05 - Soldier: *dead*
    13:06 - Soldier (sees Freeman): "Run! RUN!" Freeman: shoots him in cold blood
    17:53 - Headcrab: "OK, so I jump on him, and he either stands, frozen with fear, so I get a new minion, or he stumbles back and falls off the cliff. Perfect plan!" Freeman: steps aside. Headcrab: "We should have never tried invading this cursed world... It isn't made for our kind. Tell Gonarch I lo..."
    25:11 - Headcrab: "I'm back, human! That fall was not enough to kill ME! You will not escape your fate again! Now stand still and I will..." Freeman: steps aside. Headcrab: "I hate you so much"

  • @blake7297
    @blake7297 2 ปีที่แล้ว +4

    Finally decided to watch a full playthrough of black mesa since I won't have the hardware to run it any time soon. Your videos have been everything I was looking for. Someone who can make it look organic and cinematic with minimal commentary and few failures and unnecessary backtracking. Excellent work sir, excellent work!

    • @Sexy_Nutella
      @Sexy_Nutella  ปีที่แล้ว

      Glad I'm able to create enjoyable content for you! The intent behind this series was indeed to make it seem like a movie, while playing somewhat competently.

  • @RealEggBeater
    @RealEggBeater ปีที่แล้ว +4

    3:05 that magnum sync was fucking AWESOME!

  • @RhaegarDefense
    @RhaegarDefense 2 ปีที่แล้ว +4

    18:34.. the drawings are a reference to the plot in HL2, how nice.
    Also 23:03 hot.. wonder if the jets going overhead thought about the downed chopper that they must have heard of

    • @Sexy_Nutella
      @Sexy_Nutella  2 ปีที่แล้ว +3

      Yeah, neat little easter egg to HL2. I'm assuming the jets have a higher priority on their agenda, even if they managed to notice the downed chopper

  • @sammystrawberry6341
    @sammystrawberry6341 3 ปีที่แล้ว +6

    This is the first video I’m seeing from you and I LOVE how you edited the music to make it fit the action scenes, it just makes this whole thing 1000 times better. Great job and keep doing whatever you’re doing.

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +5

      Thanks for the kind words! Though I didn't edit the music at all - the music plays independently of my action for the most part except that transition at around the 2:30 mark, which happens when Freeman jumps over the gate. It just seems like the music was edited because I have to match the shots, movements, etc to the track :P

    • @sammystrawberry6341
      @sammystrawberry6341 2 ปีที่แล้ว

      @@Sexy_Nutella still amazing :)

  • @HenrikKoh-sk1mm
    @HenrikKoh-sk1mm 3 ปีที่แล้ว +5

    Even though I don't have Black Mesa, this chapter seems a bit like a pain due to its length and such, but you did a good job playing cinematically and made it look much better:D

    • @atlev
      @atlev 3 ปีที่แล้ว +4

      This chapter is probably the most fun due to the HECU and outdoors.

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +4

      It is long but I love every second of it. It's my fave chapter :)

    • @HECU.Corpsman
      @HECU.Corpsman 3 ปีที่แล้ว +1

      nah fam, its the most fun. I LOVE the tank / T.O.W Encouter and the dynamic fights

  • @ArghyadeepPal
    @ArghyadeepPal 3 ปีที่แล้ว +7

    Surface Tension 2 is my favourite track from Black Mesa OST.

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +2

      One of mines as well :) Though I love FaF just a bit better

  • @bernhardjanssen9284
    @bernhardjanssen9284 3 ปีที่แล้ว +4

    You a true game master never seen some one play like you are doing in Half Life just amazing keep up the good work and thank you for share this with us !

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว

      I'm glad you found the way I play unique and satisfying! No problem at all, comments like yours keep me going :)

  • @the_kovic
    @the_kovic 3 ปีที่แล้ว +6

    This is my favorite part of Surface Tension - the natural environments, the rocks, the light, the blue sky, the exploration... The rest of the chapter doesn't come close with its grey bunkers and the grey skybox looks funny.

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +2

      I also love the blue sky. It's so strikingly unique, I haven't ever seen daytime like this in any other game (the unique New Mexico setting also helps). Although I personally am a fan of the smoky grey skies later on in the chapter, it adds to the sense of escalation that I think the devs were going for.

  • @the100radsstalker93
    @the100radsstalker93 3 ปีที่แล้ว +3

    The way you kited the Ichthyosaur.. Respect+

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +1

      There's a lot of luck involved too, sometimes the second Icthy would get me from behind.

  • @AndersonMallonyMALLONY-EricCF
    @AndersonMallonyMALLONY-EricCF ปีที่แล้ว +5

    Your gameplay style keep improving, the gameplay synced with the soundtrack is just kickass. I think no one mentioned yet how you killed the last enemy and jumped the bridge exactly at the last upbeat of the music 16:39

  • @_springs_8099
    @_springs_8099 3 ปีที่แล้ว +2

    Its amazing how good the flow of the soundtracks fit with the setting of the chapter

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว

      Yeah. And the tracks get more synth heavy too as the Xenians start to get the upper hand. It's great.

  • @alexsandroangel
    @alexsandroangel 3 ปีที่แล้ว +2

    Underrated content, but i'm glad you have your own public who is always thirsty to watch these sick high-skill leveled gameplay =)

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +1

      I'm glad as well - my goal has always been to make videos for Half-Life games that hopefully show them in the best possible way. It's nice to know that I've been accomplishing that for many people.

  • @yourfellowducky2712
    @yourfellowducky2712 2 ปีที่แล้ว +5

    23:02 Gordon must be thinking,
    “I am not in danger, *I am the danger.* ” -Walter Hartwell White from Breaking Bad

    • @Sexy_Nutella
      @Sexy_Nutella  ปีที่แล้ว

      This chapter does a really good job of showcasing how badass Freeman is and I love it

    • @epictrollmanmoment
      @epictrollmanmoment ปีที่แล้ว +1

      I AM THE ONE WHO KNOCKS

  • @ethoatom668
    @ethoatom668 9 หลายเดือนก่อน

    I never thought a walkthrough would be so entertaining. I only came to rewatch the jets & vista scene, but watching the rest of it was oddly engaging, the helicopter fight at the end felt almost choreographed like it was for a show or movie, incredibly satisfying.

  • @DarKKnightt07
    @DarKKnightt07 3 ปีที่แล้ว +4

    The area in this chapter is so damn beautiful.

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว

      I agree. That canyon looks spectacular in the definitive edition.

  • @MaximG.
    @MaximG. 3 ปีที่แล้ว +6

    20:45 - I wonder what's the point of these catwalks and ladders in this version of the map? Because that rock looks like it was there for a very long time, before the RC even happened.

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +7

      You know what, I wondered that myself. I guess that ladder does lead down to a service hatch right before the boulder, so maybe it was never intended for the two paths to connect. That, or maybe a mini boulder avalanche occurred, as the walkways above are in serious disrepair.

    • @HECU.Corpsman
      @HECU.Corpsman 3 ปีที่แล้ว

      @@Sexy_Nutella Could also have been a longer catwalk wrapping around the cliff that was destroyed, adding onto your avalanche theory.

  • @Larpr0
    @Larpr0 3 ปีที่แล้ว +5

    15:24 perfect sync

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +1

      You're the first to comment about that :) Glad you noticed!

  • @attractivegd9531
    @attractivegd9531 3 ปีที่แล้ว +2

    This is a weird experience for me, as these are the only videos in my life that I prefer to watch rather than play the game. Great content mate, thanks for sharing 🥰

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +1

      That means a lot, thank you - I'll definitely keep em coming!

  • @brandonb1681
    @brandonb1681 ปีที่แล้ว +2

    9:45 Those fire buckets are a nice touch. Haven't seen those since the 1960's. I may be wrong, but wasn't Black Mesa an old ICMB launch complex? Anyway, this is like watching a movie. TY for the movie.

    • @Sexy_Nutella
      @Sexy_Nutella  ปีที่แล้ว +1

      Yeah I believe you're correct - that missle complex in Blast Pit was supposively Cold-War era so it makes sense. Glad you found the video akin to a movie, that was my intent :)

  • @likopinina6803
    @likopinina6803 3 ปีที่แล้ว +8

    10:07 was that 'frustrated sigh' Gordon? xdd If not then wow, what a happy coincidence, perfect timing

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +3

      It's one of the marines, but it's hilarious that it seemed like it came from Gordon! lol

    • @likopinina6803
      @likopinina6803 3 ปีที่แล้ว +1

      Soldiers: shooting
      Gordon: UGH, disgusting

  • @hl2betafan
    @hl2betafan ปีที่แล้ว +1

    every sync you do satisfies me

  • @gregorylumentut435
    @gregorylumentut435 3 ปีที่แล้ว +2

    Man, surface tension 2 is my fav song of all time
    (Edit: the reason i love it is due to the strings and perfect line-up with hazardous environments)

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +1

      Yeah, I only recently discovered how the beats line up perfectly with Hazardous Environments. Super cool.

  • @vodkavecz
    @vodkavecz 3 ปีที่แล้ว +13

    Ah, my favourite chapter as well.
    I always loved the cliffside part of this, in the original and in Black Mesa too. More games should use such environment, it's great, atmospheric. The music they made for it makes it even better.
    Grats on syncing shots with the music. How many takes did you need? Be honest! :D
    I was surprised you used snarks, and quite well. I never used them, they felt like a gimmicky "weapon" with no real use, just to see them kill a grunt once. If only there was a part in the game where you needed to stay quiet, so no loud weapons, just the crowbar, crossbow and snarks. Then it would've had a real place. (kinda same with the hivehand. You never really run out of ammo, so it's a bit pointless)
    Was surprised you went to that easter egg place too. Will you "stumble into" the secret area on Xen too?
    And that last asshole of a headcrab in the final pipe of the cliffside, in the original on my first playthrough it completely surprised me, and I backed away, falling down the cliff. And also fell out of my chair in real life :D

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +3

      I honestly stopped counting the number of takes I do for each clip because I just end up deleting them off my external hard drive to make room for more. If QE's final lobby battle took me 500+, it's safe to say the first Dam fight took me just as many attempts. That single encounter took me two nights to get down the timing and what I wanted to show.
      I didn't use Snarks much as well when I played through this for the first time, but I realized that the devs added the nests to try to encourage players to utilize them more - I noticed how efective they are at distracting marines after that.
      I think I will show off the Gonarch's Lair easter egg area too, so long as it makes sense for Gordon to get there.

    • @crabulonbestgirl9130
      @crabulonbestgirl9130 3 ปีที่แล้ว +1

      Only use for the hive hand is the teleporting to xen skip and deleting the portals spawned by the nhilianth in the original. Hive hand is a weapon built off of jank

  • @brandonb1681
    @brandonb1681 3 ปีที่แล้ว +3

    24:33 That bombing run is epic. I love the shockwave.

    • @HECU.Corpsman
      @HECU.Corpsman 3 ปีที่แล้ว +2

      yeah look closely, see it?
      Its the Questionable Ethics Lab

    • @brandonb1681
      @brandonb1681 3 ปีที่แล้ว

      @@HECU.Corpsman Holy cow. Never realized that. TY.

    • @HECU.Corpsman
      @HECU.Corpsman 3 ปีที่แล้ว

      @@brandonb1681 yeah i was on my 7th playthrough/w buddha cuz lets face it ITS A HARD GAME and buddha is cool. When i looked closely and was like, wait a second...

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +3

      Yeah, I believe the devs actually calculated the distance the sound has to travel before it reaches the player too (0.85 miles). Though I don't think its the QE lab, the layout doesn't match up with Gordon's path once he exits the lab.

  • @user-xj5gs3zt6s
    @user-xj5gs3zt6s 6 หลายเดือนก่อน

    Surface Tension 2 sounds more like a frustrated lament at Gordon's current situation (and the ones to come very soon) than a fight-driven piece to me, which does a great job at foreshadowing the events to come in the chapter - specifically, how Gordon is almost abruptly placed at the helm of a war against Xen.

  • @laylover7621
    @laylover7621 2 ปีที่แล้ว

    This is a fantastic video. You did a great job making this feel very cinematic, great camera movement, timing everything to the soundtrack, it's all really neat

    • @Sexy_Nutella
      @Sexy_Nutella  2 ปีที่แล้ว +1

      Thanks - that was my main objective, to make it feel like a movie of Freeman's journey :)

  • @monofnk6581
    @monofnk6581 3 ปีที่แล้ว +1

    Even tho they die, holy shit HECU soldiers are badass with that music! good video

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +1

      Thanks! I agree, the soundtrack is kickass for them.

  • @ottaviosostero7267
    @ottaviosostero7267 ปีที่แล้ว +1

    this is how I imagined half life while playing as a kid, superb!

  • @capsuleofdoom6942
    @capsuleofdoom6942 3 ปีที่แล้ว +1

    Been gone for a few days and man how did I miss this I had notifications on

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว

      Least you still managed to find it! Haha

  • @connorgolsong290
    @connorgolsong290 2 ปีที่แล้ว +2

    22:18 Money Shot.

  • @Vhie05
    @Vhie05 ปีที่แล้ว

    I don't know if someone else has pointed out, but this kinda is the definitive "cliff-side sequence" in terms of visual level design
    GoldSrc's skybox, while very limited, used the perfect image to convey the feeling of vastness, and being actually in a cliff. A bit scary knowing a disaster is happening while the outside world is oblivious, not for long.
    Source's, does make the continuity and sense of height better than GoldSrc's, but lacks the impression GoldSrc's has. The river and pipes make more sense now.
    Black Mesa combined what both of HL1's iterations did best for Surface Tension, and created the definitive experience. GoldSrc by how you get to see the extreme vastness of the New Mexico desert, the sense of height and scale by how you can see a cohesive cliff-side when looking down which Source did, making the most believable use of Source to create an environment beyond the environment. Beautiful.

  • @MikMoen
    @MikMoen ปีที่แล้ว +2

    5:30 That is the most terrifying way to get to the other side of the dam.

    • @Sexy_Nutella
      @Sexy_Nutella  ปีที่แล้ว

      Yeah, I don't know what was going through Gordon's mind but I would be terrified

  • @KyJIaK71rus
    @KyJIaK71rus 3 ปีที่แล้ว +1

    More to Trivia:
    *10:59 - for me this is a great tragedy that BMS' devs don't added Tentacles to 'Surface Tencion', which shows start of Earth's ecosystem assimilation (which in next maps of 'ST' and 'FAF' are progressing more deep);
    *15:02 - if you look carefully, you can see Black Mesa logo ( th-cam.com/video/WIwYXTltbII/w-d-xo.html );
    *18:30 - this drawning with a man riding atomic bomb is a reference to the Stanley Kubrick's 1964 movie 'Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb'.

    • @KyJIaK71rus
      @KyJIaK71rus 3 ปีที่แล้ว

      @@KawaiianArgument I know, but mods can stop their proper working with BM updates.

  • @randomstranger9849
    @randomstranger9849 8 หลายเดือนก่อน +2

    10:08 DID GORDON JUST SIGH?

  • @kabeam5643
    @kabeam5643 2 ปีที่แล้ว +3

    3:06 was absolutely perfect timing

    • @kabeam5643
      @kabeam5643 2 ปีที่แล้ว

      i have no idea why noone is talking about that

    • @Sexy_Nutella
      @Sexy_Nutella  2 ปีที่แล้ว

      Glad you picked up on that! :)

    • @kabeam5643
      @kabeam5643 ปีที่แล้ว

      It's been a few months but I still love so much how you synchronized your gunshots with the music, Black Mesa is such a great game.

  • @Hqnmol-rt6lh
    @Hqnmol-rt6lh 2 หลายเดือนก่อน

    Crazy how some people think CC should have used the Valve theme song for the cliffside section. Like, thats basically Valve’s motif, the song that plays when you boot up a Valve game. Of course CC isn’t going to use it.

  • @YourLocalSuppressor
    @YourLocalSuppressor 7 หลายเดือนก่อน

    The love I have for this game is unbelievable.

  • @mikekomarinski
    @mikekomarinski 3 ปีที่แล้ว +4

    15:13 My favorite theme.😎

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +2

      It's one of my favourites too. Such a great tribute to Hazardous Environments

    • @mikekomarinski
      @mikekomarinski 3 ปีที่แล้ว +1

      @@Sexy_Nutella Yeah.

  • @kotikvtanke2349
    @kotikvtanke2349 8 หลายเดือนก่อน

    1:39 the .357 shots synced up perfectly with the music

  • @45hr52
    @45hr52 7 หลายเดือนก่อน +1

    19:53 foreshadowing at its finest

  • @Questionable10
    @Questionable10 หลายเดือนก่อน

    Freeman would finally arrive at the surface again during a hot and sunny mid-afternoon, as the military isnt dominating the surface as much anymore, the soldiers would try to continuously kill freeman, even bringing a apache, gordon temporarily draws the apache away from him, and would arrive at a vast canyon, gordon would traverse through the risky edges of the cliff, jets would fly through the canyon, eventually gordon would fight the apache head on, taking down the apache once and for all.

  • @AlpacaEmperor
    @AlpacaEmperor 3 ปีที่แล้ว +1

    Hey I really love your videos my man!!! Keep up the gr8 work

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +1

      Thanks dude. I'll definitely finish this game despite how slow I'm going haha

  • @mylonoceda
    @mylonoceda 2 ปีที่แล้ว +2

    0:31 That grunt was like "Ooh, I wonder what this does"

    • @Sexy_Nutella
      @Sexy_Nutella  2 ปีที่แล้ว

      Lmao, silly dude just walked right up to it

    • @worldsmostevilman
      @worldsmostevilman 2 ปีที่แล้ว +1

      combat training for years and months just to walk into a flaming barrel and die

  • @Andre-cx4ul
    @Andre-cx4ul 2 ปีที่แล้ว

    1:40 god that perfect timing with the song

  • @mannhouse8014
    @mannhouse8014 ปีที่แล้ว

    It’s my personal head canon that Gordon put himself through college on the G.I Bill and served in the Gulf War, which is why he’s so tactical and good at fighting the soldiers, also explains why he immediately leaps into action and starts cutting shit down with no fuss after the Cascade happens.

  • @Larpr0
    @Larpr0 2 ปีที่แล้ว +1

    3:06 I wonder what goes through an average HECU grunt's mind..
    The HECU Grunt : *"IM HIT! AUGH!"*
    (Also Perfect Sync)

  • @standardzombie3454
    @standardzombie3454 2 ปีที่แล้ว +2

    1:57
    Funny to think, Adrian technically visits the dam but in ruins from the war. Wonder what it would look like.

    • @Sexy_Nutella
      @Sexy_Nutella  2 ปีที่แล้ว +4

      Yeah, I'm excited for that part. I believe the chapter was "Foxtrot Uniform"?

    • @standardzombie3454
      @standardzombie3454 2 ปีที่แล้ว

      @@Sexy_Nutella Yes, it took place in Foxtrot Uniform. Poor place is damaged and infested with weird Alien infestation

    • @Larpr0
      @Larpr0 2 ปีที่แล้ว +2

      Man it would be really cool if Crowbar Collective created a role or chapter that you could play as one of the HECU grunts

  • @Nosgard
    @Nosgard 3 ปีที่แล้ว +2

    Wow, that fight scene at the start was really exciitng..well the whole thing was really exciting! but definetly that fight..shooting it out with the helicopter..than you jump in the water and I about die from fear as you get jumped by two demon-fish..whose real name eludes me, so i'm going with demon fish, and..ahh..great job! such good cinemotography by both the developers here and you presenting an exciting experience. The easter egg was pretty amusing too. Amazing work...I'm glad you put in the extra time to get this done right instead of just getting it done. It really shows :)

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว

      I'm glad you liked that dam fight. I wanted it to seem like an action movie where the stakes just keep getting higher and higher. I could have easily fought off the chopper ontop of the dam but I think what I did was more effective in racketing up the "surface tension".

    • @Nosgard
      @Nosgard 3 ปีที่แล้ว

      @@Sexy_Nutella Absolutely! that kind of cinematic approach is working wonders for you!

  • @regelsmah5248
    @regelsmah5248 2 ปีที่แล้ว +3

    Pretty sure you can find 2 Scenes from HL Opposing Force in this chapter

    • @Sexy_Nutella
      @Sexy_Nutella  2 ปีที่แล้ว +2

      One for sure - the Dam where they rig up the Garg in OpFor. Can't remember the other

  • @x84pav84x
    @x84pav84x 16 วันที่ผ่านมา +1

    14:01 мины легко заметить, это такие колючие полусферы, с шипами.

  • @fireblade7542
    @fireblade7542 ปีที่แล้ว +3

    The gunshots at 1:41 were on beat

    • @Sexy_Nutella
      @Sexy_Nutella  ปีที่แล้ว

      Glad you picked up on them :)

  • @Crowborn
    @Crowborn 3 ปีที่แล้ว +1

    Your timing is impressive!

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว

      Glad you think so! I spent a bunch of time to pace the action with the music. I treated this whole segment of the game as an action movie setpiece, particularly the first 5 minutes at the dam.

  • @apernatix
    @apernatix 8 หลายเดือนก่อน

    15:10 i remember doing that map with only 20 hp because of the bad save,it was really rewarding to later get to the point where you get the rocket launcher and finally can heal up

  • @ogristorid162
    @ogristorid162 2 ปีที่แล้ว +2

    17:52 to infinity
    AND BEYOND.

  • @uglies7056
    @uglies7056 3 ปีที่แล้ว +1

    Every chapter with Human Grunts are satisfying.

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +1

      I agree. The Earthbound chapters in Black Mesa are great. Xen is too but I always had a soft spot for the HECU encounters.

    • @uglies7056
      @uglies7056 3 ปีที่แล้ว

      @@Sexy_Nutella Hey, i working a black mesa fan made for Half-LIfe, but you have to use a application so called Xash3D for launch it. Do you want it?

  • @ReasonX3
    @ReasonX3 ปีที่แล้ว

    18:34 So this is how Dr. Breen came up with his plan to partnership with Combines.

  • @Dudusla
    @Dudusla 2 หลายเดือนก่อน

    Two perfect synchronies
    1:39
    3:06

  • @taboret3280
    @taboret3280 3 ปีที่แล้ว +1

    I really liked this chapter in HL1 and it looks way better than original in Black Mesa.

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +1

      Agreed - that canyon is gorgeous.

  • @Mrkabrat
    @Mrkabrat 2 ปีที่แล้ว +2

    10:50 Well, I missed this place during my playthroughs. Black Mesa sure added loads of details!
    Edit: 17:58 It continues!

    • @Sexy_Nutella
      @Sexy_Nutella  2 ปีที่แล้ว +1

      Loved these little easter egg areas as well. Always rewarding to find them

  • @CristySFM1234
    @CristySFM1234 8 หลายเดือนก่อน

    You make it look so easy, I had to carry a pizza with me during this

  • @noobgamersland6969
    @noobgamersland6969 ปีที่แล้ว +2

    1:38 guy's completely on beat..

  • @fabiofantini2759
    @fabiofantini2759 ปีที่แล้ว +1

    Great gameplay, Great level, wisely done

    • @Sexy_Nutella
      @Sexy_Nutella  ปีที่แล้ว

      Yeah, this chapter is amazing in terms of pacing. My favourite of the bunch!

  • @docta94
    @docta94 3 ปีที่แล้ว +2

    12:03 I hit him, yeah!I hit him! *Dies*

  • @miles4131
    @miles4131 9 หลายเดือนก่อน

    Oh god that mine on the bridge. Detonates plastic explosive on a rope bridge ... bridge shrugs it off like nothing.

  • @toainsully
    @toainsully 14 วันที่ผ่านมา

    15:10 "Valve theme" plays

  • @m16-a2
    @m16-a2 3 ปีที่แล้ว +3

    25:12 This headcrab went to Brazil
    So did this headcrab at 17:53

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +1

      Lmao.

    • @m16-a2
      @m16-a2 3 ปีที่แล้ว

      Lol

    • @m16-a2
      @m16-a2 3 ปีที่แล้ว

      I wonder if the 3 headcrabs will meet up I Brazil

    • @AndersonMallonyMALLONY-EricCF
      @AndersonMallonyMALLONY-EricCF ปีที่แล้ว +1

      Is this a meme? Hope no headcrab comes to my country, we have enough ticks and zombies in politics already lol

    • @m16-a2
      @m16-a2 ปีที่แล้ว +1

      @@AndersonMallonyMALLONY-EricCF yew

  • @gordonneverdies
    @gordonneverdies 3 ปีที่แล้ว

    Great video! I love the canyon section where you get the RPG. It reminds me of a place I go for rock climbing trips near Vegas. Red Rocks National Park. I love that section in the original as well. I wonder if Dr. C Horn survived.?

    • @Sexy_Nutella
      @Sexy_Nutella  3 ปีที่แล้ว +2

      I've actually been to Red Rock myself as well - I did think how closely it resembled the Black Mesa cliff sequence ;) small world!
      You do eventually find out what happened to Dr. Horn, but I will save that for the video :P

    • @gordonneverdies
      @gordonneverdies 3 ปีที่แล้ว

      @@Sexy_Nutella Oh cool!! Awesome place. I guess I'll probably find out what happens to the doctor soon. I actually just started playing this game but I've been watching your walkthroughs for a while. Just got a PC. I've been a console guy for a while. I've been playing the original like crazy up until recently, but for the PS2 port. I'm so obsessed with half-life games that I had to play this. I'm excited now too because I can play opposing force and blue shift again. I haven't played them since I was a little kid.

  • @ujmeadelostherliver
    @ujmeadelostherliver 10 หลายเดือนก่อน

    1:39 BRO THE TWO MAGNUM SHOTS WERE ON BEAT LMFAO