No lo sé, pero he notado que cuando el primer rayo sale del espectrómetro de antimateria y mata a los 4 científicos que supervisan el experimento de Gordon al instante aparecen 4 desconexiones, quizá el rayo explotó las PC que estaban conectadas al centro de comando central y comunicación
@@Neinfeld I do agree, however I simply do point out that the user is away from the computer when they automatically get disconnected. Disconnection can occur by computer damage, and if something/one is attacking someone then computers can be damaged as the user gets killed, signifying a possibility of death
I think my exact reaction would be doing what I was trained for, but under my breath I'd be saying things like "What the fucking shit, goddamit what the fuck..." the entire time lol
7:02 "Dr. G Ehrmantraut has connected [Research and Development: General Geoscience Lab]" "Dr. G Ehrmantraut has disconnected." "EXTENSIVE DETONATION DETECTED IN GENERAL GEOSCIENCE LAB" Big F.
Imagine being a resident of a town near the outskirts of Black Mesa and seeing that on your TV. Knowing absolutely nothing about the things that they do in the facility, maybe thinking it's some kind of fire or explosion and authorities are overreacting. Imagine getting out of your town safely, driving to a relative's house a state or two over, and thinking that it's over and you'll be able to go back home in a couple of weeks. And then the Combine come.
It's actually unknown how long did it took after black mesa incident before 7-hours war. Probably even few years of strange portal storms without major results…
What kinda gets me is how eerily "quiet" the logs or comms become after the military pulls out, by and large. When even the airstrikes become less and less and automated error messages about failing equipment or connections are what's in essence left.
yep definitely although I don't know why the airstrike orders suddenly stopped late into the video with no reason why. I really wanted some military transmission like "All Remaining Air Units Pull Out" since they were gonna nuke the facility. IDK that's just something that would have added to the eeriness.
@@UrbanProfessionalYT I am guessing that the Combine start to show up around that point in time so lot of the focus of the military started to get diverted, or atl they started to get sightings of them and withheld their munitions for potential new bogies
I mean, they did stay there for a few days, killing most of the scientists and aliens in the facility, the only factions left that weren't crushed by the HECU were the Black Ops and Race X, I guess it makes sense that it's quiet, the Black Ops operate in silence.
@@od4361 it appears to be the Black Mesa Facility's communications equipment logging here; while the HECU took control of it early in their arrival, the Black Ops wouldn't want anyone else to have a record of their existence, presence, or chatter, and probably never connected to it - hence the silence.
There is something really unnerving about the warning message near the end, about how there is only 10 logged in users remaining of what was once likely thousands.
@sYnC havent watched entire video but if you watch careful sometimes there are people that get disconnected and then reconnect, but its very hard to keep track of everyone.
I think that Adrian has the most horrifying story of them all. Just when all of his buddies bailed out or died, he was left alone in the facility without anyone coming to rescue him. Even Gordon and Barney are gone from BM. Adrian is the only guy left along with the other personnel. Eerie as hell.
@@hectorandres2921 True. In terms of gameplay, Half-Life provides an entirely different set of emotions compared to its lore. There's scientists and guards under life threatening dangers, some wounded, with literally nobody to help them in what definitely seems like imminent death, and there's a rabid orange popsicle transdimensionally bunnyhopping and swinging a crowbar at bassy military dudes.
@@Architector_4 When I first played it back then, I definitely felt some of the tension, but I was more blown away by how many different things were happening at once, as well as the sheer amount if exploration the game offers. Also, the tension kinda dissipates when Gordon literally fights a tank and wins.
Honestly even though it's a game, I feel bad for the employees of Black Mesa, like almost every disaster both real and fake, people get to work, clock in and expect another boring day, but by the end, they wish it had been another boring day
Imagine being late to work on top level and hearing everyone dying as you get your security equipment and realise “I should probably leave before I’m killed” and just get back in your car and go home.
@@EnclaveSOC-102To be fair he worked with the company forever and only has two credits to his name. What did they have him doing for the 10+ years between the last update and his retirement?
I love how the automated General Information subsystem is still eerily posting friendly reminders regularly like nothing's happened. Yeah, I'm sure workplace harassment matters when most of the personnel are dead or are about to be while the facility is in total disarray and moments before destruction.
@@lewdslurkeragent OK I'm glad I'm not the only one that noticed this. I was afraid I was wrong for a second. I'm pretty sure Adrian arrives with the first wave on the first day, but he's unconscious / incapacitated for most of the first day.
How and why hasn’t anyone called out the conversation at 43:51 yet? “I read you, are you sure it’s freeman?” “He looks like an orange ice-pop, sir” “Understood”
they thought freeman caused it all, from their perspective freeman was a giga murder god who planned the disaster and somehow outsmarted their every attempt at killing him
This and the other video from OWRING really puts in perspective how dire the situation is. Playing the game as a kid I never really took in just how desperate everybody is in this situation. But watching this and the disaster on one map video, it feels as if I am watching a historical documentary. Very eerie, and unnerving. Great stuff.
1. In the span of THREE fucking days, Black Mesa goes from a research facility to a war-torn battleground that even the military can't handle. 2. Holy shit Gordon Freeman went through 3 days without sleep. 3. Holy shit Gordon Freeman killed so many Marines and was a dangerous enough threat to them that he reclassified science personnel resistance as extreme and got designated as a primary target for literally everyone. 4. Shepard's journey both started and ended very late in relation to both Barney and Gordon. 5. Amusing how much a pain-in-the-ass Gordon was for the Military to use their radio system to specifically call him out and state that he won't survive them. 6. Damn, the Marines were so threatened by Gordon, they resorted to threatening the lives of his colleagues until he gives himself up. 7. Weird how none of the 2 Marines that ambushed Gordon reported that they "disposed" of him.
Damn. Anytime the Security Request messages popped up I got the chills even before reading them, knowing that those were probably the lasts words of the security officers before their deaths. Such harrowing feeling.
Some of them might not even be from the security officers, as they’re security _requests._ Those might just be some unlucky scientist who was able to put out a call for help, that’ll never be answered.
And whats even sadder is that hell, these might not even be scientists or any personnel at all, and instead be marines just trying to lure in anyone unfortunate to try assisting what they thought was a bleeding person.
38:05 My favorite log in this video is when the Military acknowledge that Gordon had an experimental weapon (the Tau Cannon) and was aproaching their position. That weapon could bring down helicopters with a charged shot, no wonder the soldiers where worried.
this makes me fantasize about a game where you play as some system engineer witnessing a catastrophic event, only able to witness it via camera feeds and error logs, having to guide the remaining survivors to safety via a text field and a simple computer UI. I think it'd be pretty cool
FIRE SUPPRESSION SYSTEMS: NOT RESPONSIVE. EXTENSIVE FIRE DETECTED IN ADVANCED BIOLOGICAL RESEARCH LABORATORY. .... General Information: Do you have a friend or relative who would make a valuable addition to the Black Mesa team?
@@Neinfeld the MW2 of your own accord audio was a pretty good idea but a bit awkward when someone told hunter 2-2 that there was a BTR-60 at 2 o clock them aliens be getting real scary with the russian tech
@@Neinfeld Wait a new version?!? Can't wait... I got some suggestions to improve the presentation a bit - If you willing to go the extra mile(s) for a mild added immersion.
4 things to make this better: 1. Decay 2. a real-time casualty counter 3. Reshoot the game from static, third person positions, like a security camera. 4. Add the other guy's map.
@@Neinfeld That's actually a really good compromise. I felt the casualty counter in the other video was often doing its own thing, like there were times when it would go up or the amount of saved people would go up and I'd be like "what happened? Who they?" - it seems like it's such a difficult thing to include and make it feel 'right' with the rest of the video. Like the three characters are doing things that could actually have those types of consequences.
And add a definitive model. Half-Life is LD while the others are HD. Choosing between one of them would be good enough. (I would choose HD for environment reality, they look more human and has a real employee look.)
I adore both this and the video by OWRING. Really puts into perspective how wrong it all went. I am a sucker for plots that revolve around normal situations suddenly falling into complete chaos and focusing on individual survivors' stories, such as Half-Life and the first Alien movie. I wish there was another game that attempted to replicate the intertwined narrative that Half-Life and its DLCs offer. It'd be bloody hard to pull off, but it makes a situation seem far more immersive and intense.
While you only play as one character in it, I feel SCP: Containment Breach shares a certain similarity with Half-Life in that aspect. Just a simple routine task suddenly goes completely backwards and all hell breaks loose and then you, the underdog, must do everything in your power to just get out of there and survive.
@@fagglebag That SCP game does fit the bill and I do have some interest in it. Never been that into the whole SCP thing really, but the game seems fun, if a bit hard.
Yeah, it’s a pretty big game now too. You should try read a few SCPs. It’s pretty amazing what the community has made over the years. I’ve read a fair few myself and they can be quite intriguing if you’re into that stuff. Sounds cliché and bland but I recommend looking up the scariest ones and, if you do end up playing CB, obviously some of the ones in the game.
This heavily reminds me of the Titanic text logs, where differing frequencies were representative of different ships and despite it being just a bunch of Morse Code followed with text that developed with each set of beeps, it was more gut-wrenching than most horror films I've watched in my life. The Titanic text logs is a video, by the way.
@@alphamoonman I don't know. I neved saw it before. Multiple replies in the comments are missing, I know that from multiple @'s for Neinfeld when the reply no longer exists.
I love how exactly when the resonance cascade starts every alarm went off at once, you can really feel how much of a disaster this was and how many things went wrong
It's not easy to read the messages from the security guards without feeling bad for them, even though the whole damn facility is being trashed they're still kicking ass and taking names. HUGE shoutout to security personnel, gotta love them.
10:02 The following message is transmitted at the request of local authorities. At 9:47 AM, Mountain Time, a disaster of unknown type has occurred at the Black Mesa Research Facility causing significant damage and failure to various power and communication systems in the surrounding areas. An immediate evacuation order has been issued for all residents within a 75 mile radius of the facility, and on-site military has been dispatched to provide assistance. Make sure to bring an emergency supply of food, water, clothing, first aid kit, flashlights with extra batteries, and battery powered radios. Follow local evacuation routes which have been marked by local authorities and only use one vehicle. Do not return to the warning area until the all clear has been given. If you are not in the evacuation zone stay where you are. If you are within the evacuation area and have no transportation locate your nearest police department or military officer. Do not use telephones or cell phones except in the case of emergencies. Stay tuned to local news media outlets for further details and information on this situation.
I love your use of other games' radio chatter. The one that stands out to me is hearing the HECU's use the term 'broken arrow'. In battlefield parlance, it means an artillery or air strike on your own position, and that's how the voice line was used in the first edition of Call of Duty: Modern Warfare. In the context of black mesa and the HECU's, it takes on its second definition. The term 'broken arrow' also refers to an event when the United States loses control of a nuclear device. Your usage implies that the black ops soldiers planted and then lost control of the demolition warhead we see in-game. That's utterly terrifying, and the voice lines honestly work for either scenario. Great work, man. That was creative and VERY realistic. This whole video is straight-up gold.
58:41 I'm getting vibes that this squad didn't know the rest of the army pulled out. Since they're calling for backup. Imagine that for a second. You and your squad stumble upon a giant worm in a waste sector of a facility you learned about a few days ago, you call for backup but it never comes.
Love this, the one gripe I had about that fantastic "Black Mesa Disaster on One Map" video is the lack of context towards the end regarding the military situation, you still hear scattered chatter but you never get a sense of what the broken remnants of the heckies, the black ops spooks, or the surviving BM personnel are doing. I really expected something like - "Unit so-and-so requesting air support/resupply/backup" coming up once the HECU arrive to clean up, and as the events unfold the requests for aid become more numerous from different units and more frantic until eventually you see something like this sometime after the order to evac comes through - "Unit X requesting CASEVAC/Exfil" "Unit Y requesting CASEVAC/Exfil" "Unit Z requesting CASEVAC/Exfil" etc, and then finally a response, "General Request: DENIED" There's also that weird mustache-twirling line that immediately took me out of it, it was like "We'll get you THIS TIME Gordon Freeman" - other than that though the map really blew me away and this looks like a fantastic companion piece to it. Do they go good together side-by-side? Like, if you have two monitors you can put this video on one and the map video on the other and feel like some random security guy located in a cave somewhere monitoring the situation from an external BM outpost, watching the beginning of the end of the world.
@@Neinfeld Neat! Funny they put that in but I guess in the context of a video game in 1998 it doesn't feel at all out of place - like Gordon's 1990's pony tail. lol Really do love this, though. I appreciate the hard work you put into it. I hope some of the folks at valve take some time away from rolling around in their piles of money to see it. Wonder if anyone's shown this to Valve via Twitter or something.
I noticed science personnel named Dr. Heisenberg, Dr. Ehrmantraut and Dr. Fring. Valve were fans of Breaking Bad a decade before it happened. EDIT: They must also be Doors fans, due to one Dr. J. Morrison
@@matthewgagnon9426 In Breaking Bad, Heisenberg is the street name that Walter White uses when selling meth. Other characters in the series are Mike Ehrmantraut and Gustavo "Gus" Fring. All three names are seen in this video as Black Mesa employees
49:39 "Dr. R. Pitchford has disconnected." He lost his flash drive in Black Mesa with the original 3DRealms Duke Nukem Forever game. Security staff also mentioned something about a "magic trick" before the incident.
Well, I'd say someone managed to take his flash drive with the 3D Realms DNF build and got out at the right moment to aid with the Restoration Project.
The BSOD at the end is that of a user initiated dump. Either through the Kernal Debugger or the keyboard 'kill' shortcut in early windows OS's (98, 95, etc.) Basicly the entire log that is saved is actually just the system dump being saved by an automated system crash.
It's so eerily quiet after the military pulls out. I know the black ops are still there, but it really paints a picture in your mind of a desolate Black Mesa, punctuated only by the bodies of its previous workers.
Love it. Only thing I might have done differently is when someone is in Xen, have the picture cut between "NO SIGNAL" and really grainy, spotty video of what's going on on the other side. What you did was great, but it might have been a little better towards the end when there's only Adrian's screen. Even Barney's could be a loop of the car driving.
The Security Requests are heartbreaking, knowing that these may just be their last words trying to communicate with their colleagues for help. It's saddening to think about.
I love communications logs like this. They're some of the most interesting things from disasters for me. There's an interesting video similar to this in regards to the Titanic, where the Marconi messages between the Titanic and other ships were compiled and you can watch them in real time as they happened. It's pretty amazing, if not a bit morbid given that it was real.
HOLY. MOLLY. This is absolutely awesome!! I went to watch the first minutes and watched the whole thing, it's so accurately well placed you got me smiling in various parts. If only you extended a little bit of the loading in Shepherd view, you could have fit he seeing Gordon entering lambda's portal to Xen but nevertheless this is a Master piece!! Very good job, I'm watching this again, and showing it to my friends! Edits: Just readed the description, but the messages really gives a idea of what happening. It completes the game footage perfectly!
I just freaking love the way you took these audios from BMS, etc and made this kickass scary background while the videos are running! And nice job uniting all the games and syncing, btw. Really nice!
Damn, those security messages asking for help because of gunshots... WE NEEDED MORE GAUZE. Who do ya'll reckon the 7 active users are as the facility is nuked? The whole event lasts like 2 days, so they would have to be online during.
I assume one is the 'viewer' - us, since we'd have to be logged into the system to get this sort of access, yeah? Or is it just a "suspend your disbelief" sorta thing? Maybe other off-site monitors.
6:58 **Dr. G. Ehrmantraut has joined the room Location: Geoscience** **Dr. G Ehrmantraut has left the room** **FIRE SUPPRESSION SYSTEMS FAILURE: DETONATION IN GEOSCIENCE** oof my man gg
I want this video as a movie. I want this, just this, being shown in cinemas. I want to watch this on a big screen, even if there is no much use of doing so. This is too good to be just on TH-cam.
Hans Zimmer's ominous and terrifying scores go so well with the atmosphere of the Half-Life universe... Also love the way people actually spend time in exploring the lore and connecting the dots for such compilations, there are so many yet its always interesting
You're not wrong! I had Bohren playing through big chunks of HL2. What a trip. If I'd had HL goin with this kinda Hanz Zimmer - I'd have been just as happy for sure
holy shit the first bits after it first happened reminded me of the first few minutes of SCP:CB. just chaos, people dying left, right, and center, having to stop to catch up with everything, just.... everything goes to shit _fast._
Blah Blah Yeah but it wasn’t a normal breach was it? This time it was an inside job and it was likely a breach of the magnitude the Foundation had never witnessed before. A whole facility of some pretty damn dangerous anomalies all let loose at once. They obviously had protocols in place to secure the safety of personnel if a breach happened but with this one, I’m sure they lost more than they would’ve imagined due to the seriousness of the breach.
You know... Both the Black Mesa incident and GlaDOS gassing Aperture Science could have been prevented if they didn't overcomplicate the shutdown procedure. Just use a switch, not a phone!
Gman definetely planned this out, he switched the crystal at the nick of time before Gordon could start the resonance cascade. But what im more curious about is since both Portal and Half Life are in the same universe, did Gman have anything to do with Glados killing the whole aperture staff so that the Borealis could mysteriously dissapear from its lower levels? Does Gman have anything planned for Chell? Was he scouting her out? If so then Chell could have an appereance in HL3 , then again it might just be so that the Borealis could dissapear off the facility, alot of these events have to be pre-planned by Gman and his employers.
@@greengarnish1711 He could do, but remember rhat the ship was stolen in the 80s while Cave Johnson was still alive which is why Kliner and Eli knew about it.
@@MrHatman26 You got a point there, but who's to say that Gman wasn't around at that time too, he probably convinced Cave Johnson to save his brain in a computer so that the events could play out in Portal, what if he's still the cause for the Borealis to dissapear in the 80s? This is speculation of course.
@@greengarnish1711 Again, that could be the case. But what would Gman gain from the Borialis? (Also, the most common theory I've seen regarding the boat is that it was stolen by Black Mesa which in turn could mean that yes, the Gman is up to something
@@MrHatman26 What if that boat had something to do with time and space technology not just teleportations,that also parallels that of Gman's time and space control, maybe that's why he made it dissappear. It can't be a coincidence. Afterall that kind of power in the wrong hands would be disastrous.
the military actually uses a chat system very similar to this to communicate between different bases and units. Crazy how close it is to the real thing.
Shephard and his squad were sent in around the "Office Complex" and "We've Got Hostiles!" chapters of HL, not during "Surface Tension". That still bugs me.
His squad may have been a bit late coming in. Remember the military start leaving pretty soon after Opposing Force starts. And the military didnt have too much trouble handling the Xen invaders until around the time gordon reaches the surface.
because the U.S. Military comes in and starts killing every scientist they find to try and cover up the incident. The scientists assumed the military was there to rescue them.
@@starchmonkey it doesn't really explain it though... there were dead silence in the chatroom after resonance cascade. I was expecting a mass spam in the chat saying "WHAT HAPPENED?! WHAT HAPPENED?!" or any desperate chats. But the rest were just announcements, connect/disconnect, warnings.
real eerie how the military pulls out and then it's replaced by silence, error logs and disconnections as the last survivors of black mesa are steadily thinned out by the encroaching invasion force. really good work of in-fiction recontextualisation, rewatch this video seemingly every month
If you have two monitors, you can put that video on one and this video on the other and shut the lights off and feel like some off-site security guard, sworn to secrecy, just watching all this shit go down and not being able to tell anyone.
Brilliant, I absolutely love it when fans manage to expand the backstory of a game much better than the actual creators. The parts that really got me were ones like the security guard/scientist who couldn't even type properly anymore because of his injuries, the futile cries for help presented in such a monotone and emotionless format (text-based messages obviously cannot convey the pain and fear of being hunted down by aliens and the military), or the eerie, lonely general announcements still telling the former workers about recruitment or harassment. And towards the end, it gets really, really quiet, that adds a lot to the experience. What you do is really unique and I personally can't think of a better Half Life fan creation than these detailed videos you make about surveillance and security systems in our favorite fictional multi-billion dollar research facility. This one might just be my favorite. Keep it up.
I love how the chat log is like - UNAUTHORIZED BIOLOGICAL FORCE DETECTED - ALL PERSONNEL EVACUATE IMMEDIATELY - REACTOR CORE MELTDOWN IMMINENT - Don’t forget to register for the annual company retreat to the Walt Disney World resort in Florida! Applications available through your employee portal. - I’VE BEEN SHOT IN THE SHOULDER, BLEEDING PROFUSELY, SEND HELP IMMEDIATELY!
It’s amazing. They are experiencing an incursion by a hostile extradimensional alien military force; but the priority target is one guy in an orange suit just trying to do his job.
17:48 the random announcement showing up is amazing, it shows something that will never be seen by anyone you play as, and you can imagine what this guy, whoever he is, must be thinking. After holding off aliens and military for nearly 8 hours, he gets hit and is probably alone. He makes his way to a terminal and he knows that it’s his last hope for survival, but help will probably never come…
5:17 I can imagine a scientist just sitting at his computer terminal, drinking some coffee, then feeling an earthquake, the lights flicker, and these messages start blasting from the screen.
I love those moments leading up to the procedure, things were destined to go wrong, but why? It just makes me so curious. Were greater powers involved? Was this all G-Man's doing? Such a beautiful presentation for the single most iconic video game disasters in history.
@@mintysurfer14 wdym? as a kid i saw the game as some casual shooter platformer, and ended up perceiving Half-Life not as something all that serious lol
I really appreciate the effort gone into this video. I noticed the bit from when the sniper sights freeman, which actually plays in the outdoor sniper section of the game. I also think the VOX lines are originally sequenced as well!
I love how the music builds up to the Cascade, and then the transition feels so... desolate. Very good, that's how Half-Life made me feel as a kid when I was completely immersed.
F. Gordon: "Don't worry guys, me and my 'friend' Gman got a plan" *F. Gordon has disconnected Black Mesa Server* *Gman has disconnected Black Mesa Server* . . . . . . . . . . *Combine Raid has entered Main Earth Server*
Imagine hoe much effort went into this video. Like goddamn, the amount of editing and making sure the gameplay of all 3 games match up, going through the game files and maing sure that you have each transmission in the correct order and timing. +rep
@@epsilonadept7301 US Military code phrase meaning an American unit has been overrun. It calls in every combat aircraft for support. When the Colonel realized the enemy had broken through his lines, he grabbed the radio and called "Broken Arrow!"
@ℕ𝔼𝕆ℕ ℂ𝕀𝕋𝕐 US Military code phrase meaning an American unit has been overrun. It calls in every combat aircraft for support. When the Colonel realized the enemy had broken through his lines, he grabbed the radio and called "Broken Arrow!" also it was shephard lol
It's so grim to hear HECU orders their soldiers to pull out, they realize that they are fighting an unwinnable battle against the Xen. This, combined with their repeated failures to incapacitate Freeman, leads them to give up and begin abandoning the facility while ordering air attacks and heavy artillery to cover their escape.
This isn't Neinfelds gameplay, it's taken from the video: "Black-mesa disaster on one map." And does it even matter that they died in the gameplay? The video itself is already extremely well made.
Imagine being one of the last few logged in users that day. Or just one of the last living personnel still alive in and around the facility. Horrifying. Can only imagine would that would be like
Very well done. My only criticism is that the 'instant message' alert sounds are very distracting and take away from the atmospheric music and speech. An alternate version without the message sound (or at 1/10th volume) would be far more dramatic and gripping, I think.
What were the connections/disconnections meant to mean? I noticed that Rosenberg and Smithers got logged out long after they left Black Mesa.
I dont know, maybe these were scientists who tried to connect to "Central command and communication center."
No lo sé, pero he notado que cuando el primer rayo sale del espectrómetro de antimateria y mata a los 4 científicos que supervisan el experimento de Gordon al instante aparecen 4 desconexiones, quizá el rayo explotó las PC que estaban conectadas al centro de comando central y comunicación
This could also mean maybe they were killed, since computer damage normally means something is attacking does it not?
@@Neinfeld I do agree, however I simply do point out that the user is away from the computer when they automatically get disconnected. Disconnection can occur by computer damage, and if something/one is attacking someone then computers can be damaged as the user gets killed, signifying a possibility of death
So that's why I haven't seen a single sergeant.
imagine you're a guard watching the logs like this and suddenly everyone auto-disconnects and the red announcement keeps coming up
"uh chief, we better bounce"
"Uh... why is everyone disconnecting...?"
*WARNING: UNAUTHORIZED DETONATION DETECTED- ANOMALOUS MATERIALS LABORATORY. EVACUATE IMMEDIATELY.*
"Wait... what?"
[tunes into Gordon]
"FUCK FUCK FUCK FUCK FUCK FUCK FUCK FU-" [Dies in the cascade]
“Well it’s time for my lunch brake anyway
I think my exact reaction would be doing what I was trained for, but under my breath I'd be saying things like "What the fucking shit, goddamit what the fuck..." the entire time lol
comrade berd I’d abandon the fuck out of my post.
Gordon and Adrian: fighting for their life inside the facility
Barney: "See ya maaaaate"
and suscribe for among us gaming if u want :|
as in i shouild suscribe to you becorse you will make mong us gaming vidio soon?
?
I mean, let's be real; if he didn't dip the fuck out as early as he did, we wouldn't have seen him in the sequel.
Also: Ohai Corey.
Was that a destink reference
7:02
"Dr. G Ehrmantraut has connected [Research and Development: General Geoscience Lab]"
"Dr. G Ehrmantraut has disconnected."
"EXTENSIVE DETONATION DETECTED IN GENERAL GEOSCIENCE LAB"
Big F.
F
*F*
F
F
F
24/7 lo-fi black mesa radio transmissions to study/relax to
With a cup of coffee, pen in mouth, and cat sitting on window sill waving tail. Raining, obviously
@@gimmedataids replace the cat with headcrab and you're set!
@Yung Colgate gettum, Mr. Toothpaste
@@gimmedataids That headcrab comes near me I'M CALLING THE PEST CONTROL PEOPLE!!
You have to debeak the headcrab first
Imagine being a resident of a town near the outskirts of Black Mesa and seeing that on your TV. Knowing absolutely nothing about the things that they do in the facility, maybe thinking it's some kind of fire or explosion and authorities are overreacting. Imagine getting out of your town safely, driving to a relative's house a state or two over, and thinking that it's over and you'll be able to go back home in a couple of weeks. And then the Combine come.
It's actually unknown how long did it took after black mesa incident before 7-hours war. Probably even few years of strange portal storms without major results…
chernobyl
@Jake the Astronaut Well, almost certainly yes.
My guess is within 2-3 days. The Nihilanth was basically all that was between us and them.
Well, we can use Alyx like a clock for the lore, because in Black Mesa incident, she was a kid, so we can say... About 10 years?
What kinda gets me is how eerily "quiet" the logs or comms become after the military pulls out, by and large. When even the airstrikes become less and less and automated error messages about failing equipment or connections are what's in essence left.
yep definitely although I don't know why the airstrike orders suddenly stopped late into the video with no reason why. I really wanted some military transmission like "All Remaining Air Units Pull Out" since they were gonna nuke the facility. IDK that's just something that would have added to the eeriness.
@@UrbanProfessionalYT I am guessing that the Combine start to show up around that point in time so lot of the focus of the military started to get diverted, or atl they started to get sightings of them and withheld their munitions for potential new bogies
@@Elmithian Nah, the Combine came later.
I mean, they did stay there for a few days, killing most of the scientists and aliens in the facility, the only factions left that weren't crushed by the HECU were the Black Ops and Race X, I guess it makes sense that it's quiet, the Black Ops operate in silence.
@@od4361 it appears to be the Black Mesa Facility's communications equipment logging here; while the HECU took control of it early in their arrival, the Black Ops wouldn't want anyone else to have a record of their existence, presence, or chatter, and probably never connected to it - hence the silence.
There is something really unnerving about the warning message near the end, about how there is only 10 logged in users remaining of what was once likely thousands.
There were 1500 people in the beginning
Ya no like YA IM BEING HARASSED...BY HECU AND B.O SOLDIERZ
@sYnC You can see who 3 of them were actually, dont know about the other 7
@sYnC havent watched entire video but if you watch careful sometimes there are people that get disconnected and then reconnect, but its very hard to keep track of everyone.
@Silver Probably the remnants of the Lambda Team
This just made Half Life more like a horror game. Which is exactly what everyone's supposed to feel when the invasion begins. Pure unfiltered horror.
weird to see you here, hope you do a song for this some day.
There's no horror when you get guns and a cool armor set, along with med packs and energy cells
I think that Adrian has the most horrifying story of them all. Just when all of his buddies bailed out or died, he was left alone in the facility without anyone coming to rescue him. Even Gordon and Barney are gone from BM. Adrian is the only guy left along with the other personnel. Eerie as hell.
@@hectorandres2921
True. In terms of gameplay, Half-Life provides an entirely different set of emotions compared to its lore. There's scientists and guards under life threatening dangers, some wounded, with literally nobody to help them in what definitely seems like imminent death, and there's a rabid orange popsicle transdimensionally bunnyhopping and swinging a crowbar at bassy military dudes.
@@Architector_4 When I first played it back then, I definitely felt some of the tension, but I was more blown away by how many different things were happening at once, as well as the sheer amount if exploration the game offers. Also, the tension kinda dissipates when Gordon literally fights a tank and wins.
Honestly even though it's a game, I feel bad for the employees of Black Mesa, like almost every disaster both real and fake, people get to work, clock in and expect another boring day, but by the end, they wish it had been another boring day
Imagine being late to work on top level and hearing everyone dying as you get your security equipment and realise
“I should probably leave before I’m killed” and just get back in your car and go home.
@@coppa2178 you cannot
black mesa has dorms
Una persona 100% real plot twist, it’s your first day and you are just starting to move in
@@coppa2178
Then get destroyed by the combine shortly after.
And even worse, the people that were supposed to rescue them only arrived to kill them...
5:19
"User Dr. M. Laidlaw has disconnected."
sad considering he did "disconnect" from Valve in real life.
@@EnclaveSOC-102To be fair he worked with the company forever and only has two credits to his name. What did they have him doing for the 10+ years between the last update and his retirement?
He’s back at valve what the fuck do you mean lmao
@@niftyboi9786 yeah, he is in artifact's credits
@@EnclaveSOC-102 He was told by gabe himself to release the script, gabe wanted to stop hearing about it.
Where did I hear this guy left Valve what the heck.
Well whatever. Could be my mistake at my part but at least we did get a part of Half Life 3.
I love how the automated General Information subsystem is still eerily posting friendly reminders regularly like nothing's happened. Yeah, I'm sure workplace harassment matters when most of the personnel are dead or are about to be while the facility is in total disarray and moments before destruction.
Well, they DO have a lot of openings now...
Well, if you are getting harassed by some aliens at work, better file a complaint.
They nuked the facility to deal with the perpetrators in response to the complaints.
That's the Zero-Tolerance policy at work.
*+//Axius27* Well, Black Ops aren't one to just fuck around and look cool in black.
Makes me think of corporations making COVUD ads TBH
6:21 aliens attacks and alot of people dies
system:do you have relatives that can be a valuable addition in the black mesa team?
dude
They gotta fill in those new job openings somehow.
it actually appears in beginning in the game, in tram
well i mean they do need more employees
they need to fill staff shortages
It always amuses me how incredibly late Shepard seems to arrive at the party.
He was actually one of the first waves of soldiers. Both of these "incident" videos got it wrong. Kinda annoying.
@@lewdslurkeragent OK I'm glad I'm not the only one that noticed this. I was afraid I was wrong for a second. I'm pretty sure Adrian arrives with the first wave on the first day, but he's unconscious / incapacitated for most of the first day.
@@CoreyMcD
Yeah, kinda annoying how people still mistake it...
@@lewdslurkeragent WRONG.
@@DerrickRG no u
How and why hasn’t anyone called out the conversation at 43:51 yet?
“I read you, are you sure it’s freeman?”
“He looks like an orange ice-pop, sir”
“Understood”
Treefrog 3 is sniper soldier in window gordon killed him
I laughed at that lol
thats real in game dialog
spongedog 001 nah that’s from black mesa
@@GambinoTheGoat it's from Half Life: Source I believe
"Renegade Freeman is now your primary target guys, not those aliens trying to kill you mmkay?"
@Ace Becks Well I feel the aliens as a whole have a higher military kill count, Gordon probably has the highest kill count of any one organism there.
they thought freeman caused it all, from their perspective freeman was a giga murder god who planned the disaster and somehow outsmarted their every attempt at killing him
This and the other video from OWRING really puts in perspective how dire the situation is. Playing the game as a kid I never really took in just how desperate everybody is in this situation. But watching this and the disaster on one map video, it feels as if I am watching a historical documentary. Very eerie, and unnerving. Great stuff.
- The anti-mass spectrometer is gone, I ran into it. There's a dimensional rift
- You're delusional, get him to the infirmary
Really sad how early on you see people transmitting help messages reporting how they’re just getting slaughtered by their saviours.
@@Cocc0nuttt0 now play both at the same time to get that authentic black mesa incident feelint
If only Half Life decay was included.
It's a shame Warner blocked that shit in Canada, probably the US too
1. In the span of THREE fucking days, Black Mesa goes from a research facility to a war-torn battleground that even the military can't handle.
2. Holy shit Gordon Freeman went through 3 days without sleep.
3. Holy shit Gordon Freeman killed so many Marines and was a dangerous enough threat to them that he reclassified science personnel resistance as extreme and got designated as a primary target for literally everyone.
4. Shepard's journey both started and ended very late in relation to both Barney and Gordon.
5. Amusing how much a pain-in-the-ass Gordon was for the Military to use their radio system to specifically call him out and state that he won't survive them.
6. Damn, the Marines were so threatened by Gordon, they resorted to threatening the lives of his colleagues until he gives himself up.
7. Weird how none of the 2 Marines that ambushed Gordon reported that they "disposed" of him.
I think Gordan might have taken a quick power nap in the trash compactor
The events of this game actually happened over the course of a single day.
@Jack Riley nah, you can see the sunrise and moonlit sky on multiple levels ie the one where you fire the rocket and surface tension,
@@JackRileyD probably during 3 or 4 days
7.in decay it's revealed they both got killed
Damn. Anytime the Security Request messages popped up I got the chills even before reading them, knowing that those were probably the lasts words of the security officers before their deaths. Such harrowing feeling.
@@Neinfeld jesus christ that last clip was one of the most unsettling and tragic things I've ever watched. Thank you for sharing.
Empieza a REZAR!!
Some of them might not even be from the security officers, as they’re security _requests._ Those might just be some unlucky scientist who was able to put out a call for help, that’ll never be answered.
And whats even sadder is that hell, these might not even be scientists or any personnel at all, and instead be marines just trying to lure in anyone unfortunate to try assisting what they thought was a bleeding person.
@@SomeGrunt_On_TH-cam That’s true, I didn’t think of that one. I still like to think it’s actual personnel though, or at least some of them are.
38:05
My favorite log in this video is when the Military acknowledge that Gordon had an experimental weapon (the Tau Cannon) and was aproaching their position. That weapon could bring down helicopters with a charged shot, no wonder the soldiers where worried.
this makes me fantasize about a game where you play as some system engineer witnessing a catastrophic event, only able to witness it via camera feeds and error logs, having to guide the remaining survivors to safety via a text field and a simple computer UI. I think it'd be pretty cool
The closest game to that I know of is alien blackout
This gives me vibes similar to Emergency 4, you oversee as central disaster response knowing the lives of people are in your hands
You just wanna give massive respect to the employees & security teams that did their best to survive & assist each other until the bitter end.
Truly admirable
"clearly I drew the short straw"
Kings
it was more every man for themselves... the invasion effectivly destroyed any communications between the secotors and for the BMRSF to organize
My favorite part is when the military take over the intercom and they're all like *"Attention, Gordon, **_come here"_*
Gordon: And get shot? Yeaaa, hard pass. By the way, just wiped out another squad of your murdering jarheads. That one was for my co-workers.
FIRE SUPPRESSION SYSTEMS: NOT RESPONSIVE. EXTENSIVE FIRE DETECTED IN ADVANCED BIOLOGICAL RESEARCH LABORATORY.
....
General Information: Do you have a friend or relative who would make a valuable addition to the Black Mesa team?
'cause there are lots of vacant jobs after recent events!
Y E S
"He looks like an orange ice-pop sir." Lol is that actually from the game?
@@Neinfeld Isn't that line from the Black Mesa Source remake? I still love that you put it in there, though.
43:50 jaja
@@Neinfeld the MW2 of your own accord audio was a pretty good idea but a bit awkward when someone told hunter 2-2 that there was a BTR-60 at 2 o clock
them aliens be getting real scary with the russian tech
@@Neinfeld Wait a new version?!?
Can't wait...
I got some suggestions to improve the presentation a bit - If you willing to go the extra mile(s) for a mild added immersion.
@@Neinfeld Dont forget the PS2 side story
4 things to make this better:
1. Decay
2. a real-time casualty counter
3. Reshoot the game from static, third person positions, like a security camera.
4. Add the other guy's map.
@@Neinfeld That's actually a really good compromise. I felt the casualty counter in the other video was often doing its own thing, like there were times when it would go up or the amount of saved people would go up and I'd be like "what happened? Who they?" - it seems like it's such a difficult thing to include and make it feel 'right' with the rest of the video. Like the three characters are doing things that could actually have those types of consequences.
God damnit man how do I keep bumping into you
There was referemces to decay. They both appeared to report to a arra at the start
no real need for decay but he put in references
And add a definitive model. Half-Life is LD while the others are HD. Choosing between one of them would be good enough. (I would choose HD for environment reality, they look more human and has a real employee look.)
I adore both this and the video by OWRING. Really puts into perspective how wrong it all went. I am a sucker for plots that revolve around normal situations suddenly falling into complete chaos and focusing on individual survivors' stories, such as Half-Life and the first Alien movie.
I wish there was another game that attempted to replicate the intertwined narrative that Half-Life and its DLCs offer. It'd be bloody hard to pull off, but it makes a situation seem far more immersive and intense.
Give System Shock 2 a try
@@ozozozozozozozozozozozozozozoz Funnily enough, I have. I have it installed right now in fact.
While you only play as one character in it, I feel SCP: Containment Breach shares a certain similarity with Half-Life in that aspect. Just a simple routine task suddenly goes completely backwards and all hell breaks loose and then you, the underdog, must do everything in your power to just get out of there and survive.
@@fagglebag That SCP game does fit the bill and I do have some interest in it. Never been that into the whole SCP thing really, but the game seems fun, if a bit hard.
Yeah, it’s a pretty big game now too. You should try read a few SCPs. It’s pretty amazing what the community has made over the years. I’ve read a fair few myself and they can be quite intriguing if you’re into that stuff. Sounds cliché and bland but I recommend looking up the scariest ones and, if you do end up playing CB, obviously some of the ones in the game.
This heavily reminds me of the Titanic text logs, where differing frequencies were representative of different ships and despite it being just a bunch of Morse Code followed with text that developed with each set of beeps, it was more gut-wrenching than most horror films I've watched in my life.
The Titanic text logs is a video, by the way.
@@Neinfeld Your inspiration has significant gut-wrenching similarity to this creation...
Neinfeld I thought you may have taken inspiration from the titanic communications! Brilliant idea man, quality stuff
Neinfeld's reply is gone. (23rd March, 2024.)
@@justhere4637 What was it?
@@alphamoonman I don't know. I neved saw it before. Multiple replies in the comments are missing, I know that from multiple @'s for Neinfeld when the reply no longer exists.
Those voice actors must be commended. The rising panic of the soldiers feels incredibly authentic
Dude, thats MW2 chatter
Danish Wolf Second verse, same as the first.
EDIT: With additional commendation to the uploader for editing the chatter to escalate in panic.
@@danishwolf8469 he talking about hecu radio chatter from black mesa and opfor, dumbass
I love how exactly when the resonance cascade starts every alarm went off at once, you can really feel how much of a disaster this was and how many things went wrong
1:03:15
'Experienced recent harassment from your fellow colleagues?'
Adrian: You could say that...
It's not easy to read the messages from the security guards without feeling bad for them, even though the whole damn facility is being trashed they're still kicking ass and taking names.
HUGE shoutout to security personnel, gotta love them.
10:02 The following message is transmitted at the request of local authorities. At 9:47 AM, Mountain Time, a disaster of unknown type has occurred at the Black Mesa Research Facility causing significant damage and failure to various power and communication systems in the surrounding areas. An immediate evacuation order has been issued for all residents within a 75 mile radius of the facility, and on-site military has been dispatched to provide assistance. Make sure to bring an emergency supply of food, water, clothing, first aid kit, flashlights with extra batteries, and battery powered radios. Follow local evacuation routes which have been marked by local authorities and only use one vehicle. Do not return to the warning area until the all clear has been given. If you are not in the evacuation zone stay where you are. If you are within the evacuation area and have no transportation locate your nearest police department or military officer. Do not use telephones or cell phones except in the case of emergencies. Stay tuned to local news media outlets for further details and information on this situation.
There is 2 more eas but they didn't add them to this video.
I love your use of other games' radio chatter. The one that stands out to me is hearing the HECU's use the term 'broken arrow'. In battlefield parlance, it means an artillery or air strike on your own position, and that's how the voice line was used in the first edition of Call of Duty: Modern Warfare. In the context of black mesa and the HECU's, it takes on its second definition. The term 'broken arrow' also refers to an event when the United States loses control of a nuclear device. Your usage implies that the black ops soldiers planted and then lost control of the demolition warhead we see in-game. That's utterly terrifying, and the voice lines honestly work for either scenario. Great work, man. That was creative and VERY realistic.
This whole video is straight-up gold.
36:48 _Look, Gordon! The Pita-cutter room!_
For just 3 play coins, I can give you 1 pita bread!
58:41 I'm getting vibes that this squad didn't know the rest of the army pulled out. Since they're calling for backup.
Imagine that for a second. You and your squad stumble upon a giant worm in a waste sector of a facility you learned about a few days ago, you call for backup but it never comes.
i mean...ik this is 3 years* ago but the team died,you can see them dead in-game.
I mean, Shepard came as backup... a little too late sadly
Love this, the one gripe I had about that fantastic "Black Mesa Disaster on One Map" video is the lack of context towards the end regarding the military situation, you still hear scattered chatter but you never get a sense of what the broken remnants of the heckies, the black ops spooks, or the surviving BM personnel are doing. I really expected something like - "Unit so-and-so requesting air support/resupply/backup" coming up once the HECU arrive to clean up, and as the events unfold the requests for aid become more numerous from different units and more frantic until eventually you see something like this sometime after the order to evac comes through -
"Unit X requesting CASEVAC/Exfil"
"Unit Y requesting CASEVAC/Exfil"
"Unit Z requesting CASEVAC/Exfil" etc,
and then finally a response,
"General Request: DENIED"
There's also that weird mustache-twirling line that immediately took me out of it, it was like "We'll get you THIS TIME Gordon Freeman" - other than that though the map really blew me away and this looks like a fantastic companion piece to it.
Do they go good together side-by-side? Like, if you have two monitors you can put this video on one and the map video on the other and feel like some random security guy located in a cave somewhere monitoring the situation from an external BM outpost, watching the beginning of the end of the world.
@@Neinfeld Neat! Funny they put that in but I guess in the context of a video game in 1998 it doesn't feel at all out of place - like Gordon's 1990's pony tail. lol Really do love this, though. I appreciate the hard work you put into it. I hope some of the folks at valve take some time away from rolling around in their piles of money to see it.
Wonder if anyone's shown this to Valve via Twitter or something.
I noticed science personnel named Dr. Heisenberg, Dr. Ehrmantraut and Dr. Fring.
Valve were fans of Breaking Bad a decade before it happened.
EDIT: They must also be Doors fans, due to one Dr. J. Morrison
What if it is the other way around? Vince Gilligan being a Half Life fan? Could be, right?
That J. Morrison makes me so happy hahahhaa
I don't know about the other two, but Dr. Heisenberg is a real person who came up with the Uncertainty Principle, and that's off the top of my head.
@@matthewgagnon9426
In Breaking Bad, Heisenberg is the street name that Walter White uses when selling meth.
Other characters in the series are Mike Ehrmantraut and Gustavo "Gus" Fring.
All three names are seen in this video as Black Mesa employees
Also an R. Hammond
49:39 "Dr. R. Pitchford has disconnected."
He lost his flash drive in Black Mesa with the original 3DRealms Duke Nukem Forever game. Security staff also mentioned something about a "magic trick" before the incident.
His death was followed by the removal of joy and happiness to the world.
loomhigh But atleast gearbox devs can now get a decent wage
@@lychy645 took him long enough
Well, I'd say someone managed to take his flash drive with the 3D Realms DNF build and got out at the right moment to aid with the Restoration Project.
@@EnclaveSOC-102 it was G-Man.
The BSOD at the end is that of a user initiated dump. Either through the Kernal Debugger or the keyboard 'kill' shortcut in early windows OS's (98, 95, etc.)
Basicly the entire log that is saved is actually just the system dump being saved by an automated system crash.
Which means?
@@DreddLypso That someone was trying to get rid of all the information present at the facility
@@fzzraptor Maybe it was Gman?
Its seems like xp bsod
@@teshaksnake783 I imagine it would've been the HECU or the Black Ops, since they where dispatched to do clean up and cover up work
It's so eerily quiet after the military pulls out. I know the black ops are still there, but it really paints a picture in your mind of a desolate Black Mesa, punctuated only by the bodies of its previous workers.
Its why opfor will always be better then blue shift in my mind
Love it. Only thing I might have done differently is when someone is in Xen, have the picture cut between "NO SIGNAL" and really grainy, spotty video of what's going on on the other side. What you did was great, but it might have been a little better towards the end when there's only Adrian's screen. Even Barney's could be a loop of the car driving.
I was never able to understand 90% of the announcements and radio chatter in the game, so THANK YOU for doing this.
The Security Requests are heartbreaking, knowing that these may just be their last words trying to communicate with their colleagues for help. It's saddening to think about.
I love communications logs like this. They're some of the most interesting things from disasters for me.
There's an interesting video similar to this in regards to the Titanic, where the Marconi messages between the Titanic and other ships were compiled and you can watch them in real time as they happened.
It's pretty amazing, if not a bit morbid given that it was real.
LackedPuppet 902 I read this in cave Johnson’s voice btw chariots chariots
@38:11
I.F.A.K = Individual First Aid Kit
I thought he was saying Isaac
HOLY. MOLLY. This is absolutely awesome!! I went to watch the first minutes and watched the whole thing, it's so accurately well placed you got me smiling in various parts. If only you extended a little bit of the loading in Shepherd view, you could have fit he seeing Gordon entering lambda's portal to Xen but nevertheless this is a Master piece!! Very good job, I'm watching this again, and showing it to my friends!
Edits: Just readed the description, but the messages really gives a idea of what happening. It completes the game footage perfectly!
I just freaking love the way you took these audios from BMS, etc and made this kickass scary background while the videos are running! And nice job uniting all the games and syncing, btw. Really nice!
Damn, those security messages asking for help because of gunshots... WE NEEDED MORE GAUZE. Who do ya'll reckon the 7 active users are as the facility is nuked? The whole event lasts like 2 days, so they would have to be online during.
I assume one is the 'viewer' - us, since we'd have to be logged into the system to get this sort of access, yeah? Or is it just a "suspend your disbelief" sorta thing? Maybe other off-site monitors.
1. G-Man
2. Dr. Breen
3. Dr. Judith Mossman
4. Dr. Vance
5. Dr. Kleiner
6. Dr. Magnusson.
7. Dr. Rosenberg
@@starchmonkey Wrong place to comment... don't comment in the reply... come on mate.
@@Raudent lol what
@@starchmonkey the dumb fuck thinks you're ranking the characters.
6:58
**Dr. G. Ehrmantraut has joined the room Location: Geoscience**
**Dr. G Ehrmantraut has left the room**
**FIRE SUPPRESSION SYSTEMS FAILURE: DETONATION IN GEOSCIENCE**
oof my man gg
Guess you could say he really had a blast
@@BIGGIANTSGUYLOL
I want this video as a movie. I want this, just this, being shown in cinemas. I want to watch this on a big screen, even if there is no much use of doing so. This is too good to be just on TH-cam.
It's too much content for a movie. A TV Series would be better from my point of view.
@@NathanieI87
This video is about 1 hour and 10 minutes long, I think that's a fine length for a film
The security requests after the military moves in are haunting.
Hans Zimmer's ominous and terrifying scores go so well with the atmosphere of the Half-Life universe...
Also love the way people actually spend time in exploring the lore and connecting the dots for such compilations, there are so many yet its always interesting
You're not wrong! I had Bohren playing through big chunks of HL2. What a trip.
If I'd had HL goin with this kinda Hanz Zimmer - I'd have been just as happy for sure
2:03 ah yes, the super cool laser lab.
At first I thought super cool meant super COLD
Cooled.
holy shit the first bits after it first happened reminded me of the first few minutes of SCP:CB.
just chaos, people dying left, right, and center, having to stop to catch up with everything, just.... everything goes to shit _fast._
Exactly my thoughts. Never found anyone else comparing the two games. They’ve always reminded me of each other.
there is half life mod for scp cb
No in cb, the foundation knew how to stop mass casualties, they don't loose many people during breaches, black mesa just wasn't ready
Blah Blah Yeah but it wasn’t a normal breach was it? This time it was an inside job and it was likely a breach of the magnitude the Foundation had never witnessed before. A whole facility of some pretty damn dangerous anomalies all let loose at once. They obviously had protocols in place to secure the safety of personnel if a breach happened but with this one, I’m sure they lost more than they would’ve imagined due to the seriousness of the breach.
@@fagglebag but not as extreme as black mesa, you find a lot of corpses in half life, but d9341 dosent come across that many
You know... Both the Black Mesa incident and GlaDOS gassing Aperture Science could have been prevented if they didn't overcomplicate the shutdown procedure.
Just use a switch, not a phone!
Gman definetely planned this out, he switched the crystal at the nick of time before Gordon could start the resonance cascade.
But what im more curious about is since both Portal and Half Life are in the same universe, did Gman have anything to do with Glados killing the whole aperture staff so that the Borealis could mysteriously dissapear from its lower levels? Does Gman have anything planned for Chell? Was he scouting her out? If so then Chell could have an appereance in HL3 , then again it might just be so that the Borealis could dissapear off the facility, alot of these events have to be pre-planned by Gman and his employers.
@@greengarnish1711 He could do, but remember rhat the ship was stolen in the 80s while Cave Johnson was still alive which is why Kliner and Eli knew about it.
@@MrHatman26 You got a point there, but who's to say that Gman wasn't around at that time too, he probably convinced Cave Johnson to save his brain in a computer so that the events could play out in Portal, what if he's still the cause for the Borealis to dissapear in the 80s? This is speculation of course.
@@greengarnish1711 Again, that could be the case. But what would Gman gain from the Borialis?
(Also, the most common theory I've seen regarding the boat is that it was stolen by Black Mesa which in turn could mean that yes, the Gman is up to something
@@MrHatman26 What if that boat had something to do with time and space technology not just teleportations,that also parallels that of Gman's time and space control, maybe that's why he made it dissappear. It can't be a coincidence.
Afterall that kind of power in the wrong hands would be disastrous.
I like how you kept the reference of having most of the science staff be named after members of the dev teams at Valve and Gearbox
the military actually uses a chat system very similar to this to communicate between different bases and units. Crazy how close it is to the real thing.
Shephard and his squad were sent in around the "Office Complex" and "We've Got Hostiles!" chapters of HL, not during "Surface Tension". That still bugs me.
His squad may have been a bit late coming in. Remember the military start leaving pretty soon after Opposing Force starts. And the military didnt have too much trouble handling the Xen invaders until around the time gordon reaches the surface.
@@TheWesternFountain Nope, Shephard was unconscious for half a day after his plane crashed.
you can get over it
He get knocked out
I’ve never played HL but god damn does this give off an awesome vibe.
If you enjoyed this video, please, PLEASE play HL1, it's personally my favorite game ever.
@Michael Mansouri
Play Black Mesa instead. Don't let those nostalgia freaks confuse you.
wait for project lambda
@@lewdslurkeragent you're alienating people, that's now how recommendation works
@@Spherehead123 no u
I just recommended him the better experience and warned about people who will say the original is better.
The Security requests for help made me really sad
The entire situation made me really sad.
“SHOT SEVERAL TIMES IN SHOULDER. LOSING BLOOD. COLLEAGUES EXECUTED. HELP COME FAST.”
How come no scientists left messages saying ITS NOT A RESCUE ITS NOT A RESCUE
because the U.S. Military comes in and starts killing every scientist they find to try and cover up the incident. The scientists assumed the military was there to rescue them.
The military quickly gained control of the communications system. They probably could have filtered any message coming through.
@@starchmonkey it doesn't really explain it though... there were dead silence in the chatroom after resonance cascade.
I was expecting a mass spam in the chat saying "WHAT HAPPENED?! WHAT HAPPENED?!" or any desperate chats.
But the rest were just announcements, connect/disconnect, warnings.
@@Raudent and security requests
@@gay_madilynn wasting securities time with their petty "lacerations" and "gunshot wounds". What even is gauze? Some kind of lube?
12:00 that voice change gives me chills. Every. Single. Time.
real eerie how the military pulls out and then it's replaced by silence, error logs and disconnections as the last survivors of black mesa are steadily thinned out by the encroaching invasion force. really good work of in-fiction recontextualisation, rewatch this video seemingly every month
Hazardous
Enviroment
Control
Unit
Communications
Personnel
Please
Report
In
To
Install
Advanced
Text
To
Speech
Pronounciation
Module
x')
Gives standing ovation. LOL
Get fucked
Jerry
Please
Report
In
To
Install
Advanced
Text to speech
Pronunciation
Module
Immediately
For
*BEEEEP*
SAKE
lol
It has something other incident video didn't had. And the other video has something this one misses/lacks. Both compensate each other.
it would probly be far to much info to really watch in a single video.
If you have two monitors, you can put that video on one and this video on the other and shut the lights off and feel like some off-site security guard, sworn to secrecy, just watching all this shit go down and not being able to tell anyone.
The horror in half life isn't from what we see, but from what we *don't* see.
Brilliant, I absolutely love it when fans manage to expand the backstory of a game much better than the actual creators. The parts that really got me were ones like the security guard/scientist who couldn't even type properly anymore because of his injuries, the futile cries for help presented in such a monotone and emotionless format (text-based messages obviously cannot convey the pain and fear of being hunted down by aliens and the military), or the eerie, lonely general announcements still telling the former workers about recruitment or harassment. And towards the end, it gets really, really quiet, that adds a lot to the experience. What you do is really unique and I personally can't think of a better Half Life fan creation than these detailed videos you make about surveillance and security systems in our favorite fictional multi-billion dollar research facility. This one might just be my favorite. Keep it up.
I like how you added a mix of MW2 and Black Mesa Source voice clips in to make it seem more realistic and immersive.
I love how the chat log is like
- UNAUTHORIZED BIOLOGICAL FORCE DETECTED
- ALL PERSONNEL EVACUATE IMMEDIATELY
- REACTOR CORE MELTDOWN IMMINENT
- Don’t forget to register for the annual company retreat to the Walt Disney World resort in Florida! Applications available through your employee portal.
- I’VE BEEN SHOT IN THE SHOULDER, BLEEDING PROFUSELY, SEND HELP IMMEDIATELY!
And that day the hazard marathon was about to commence, I'd say they overdid it with the hazards.
A little immersion breaking to hear Delta Force scream about how DC is 90% overrun (46:15).
Hacksaw606 imagine it’s the combine invasion going on?
@@Nzg41 That's difficult having played MW2. It's just one of those knitpicky things. Still an excellent video nonetheless.
Hacksaw606 yea both this and the one with the map are amazing
@@Nzg41 It couldn't have been the Combine yet, because they were being held at bay by the Nihhilanth's psychic powers.
PłaskiJakDeska true....timing was perfect though since the voice lines were around when the HECU bails,adds to the helpless
13:19 "BuT dO yOu HaVe YoUr PaSsPoRt?!"
It’s amazing. They are experiencing an incursion by a hostile extradimensional alien military force; but the priority target is one guy in an orange suit just trying to do his job.
And they only prioritize him because had had the nerve to actually fight back instead of stand there and get killed like a good sheep.
VOX: HSM Facility secured
Later: Medical team to HSM storage area, men down
Those teleportations will get you
Gordon, too ;3
17:48 the random announcement showing up is amazing, it shows something that will never be seen by anyone you play as, and you can imagine what this guy, whoever he is, must be thinking. After holding off aliens and military for nearly 8 hours, he gets hit and is probably alone. He makes his way to a terminal and he knows that it’s his last hope for survival, but help will probably never come…
5:17
I can imagine a scientist just sitting at his computer terminal, drinking some coffee, then feeling an earthquake, the lights flicker, and these messages start blasting from the screen.
Horrifying. Especially considering the scientists that disconnected suggesting their deaths.
I love those moments leading up to the procedure, things were destined to go wrong, but why? It just makes me so curious. Were greater powers involved? Was this all G-Man's doing? Such a beautiful presentation for the single most iconic video game disasters in history.
@@Neinfeld awesome. Keep up the good work.
Holy shit, you turned the game that originally was "haha gordon go brrrr" for me, into something that legitimately just made me cry.
Lmao wtf
@@mintysurfer14
wdym? as a kid i saw the game as some casual shooter platformer, and ended up perceiving Half-Life not as something all that serious lol
@@Architector_4 you cried is wtf
@@mintysurfer14
Yeah, why not? Turns out, people have feelings lol
@@Architector_4 lmao ok
I really appreciate the effort gone into this video. I noticed the bit from when the sniper sights freeman, which actually plays in the outdoor sniper section of the game. I also think the VOX lines are originally sequenced as well!
Ping Dr. G. Freeman
Pinging Dr. G. Freeman at IP address
Request timed out..
Request timed out..
The host unreachable
watched yours and OWRING's video at the same time on different screens, it was really scary! Nice work!
I love how the music builds up to the Cascade, and then the transition feels so... desolate. Very good, that's how Half-Life made me feel as a kid when I was completely immersed.
F. Gordon: "Don't worry guys, me and my 'friend' Gman got a plan"
*F. Gordon has disconnected Black Mesa Server*
*Gman has disconnected Black Mesa Server*
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*Combine Raid has entered Main Earth Server*
very unimpressed that the gordon cam doesnt show the "microwave cassarole" incident
Seeing the security notices regarding medical assistance and hearing the Echo-3-Juliette radio call made me really sad...
Imagine hoe much effort went into this video. Like goddamn, the amount of editing and making sure the gameplay of all 3 games match up, going through the game files and maing sure that you have each transmission in the correct order and timing. +rep
Dunkirk music was a stroke of genius
gordon entering lambda complex normaly while a fricking reactor meltdown is going on
46:04
"BROKEN ARROW! BROKEN ARROW!"
that line is scary considering what broken arrow really means
Someone saw the nuke before getting assasinated by black ops?
@@epsilonadept7301 US Military code phrase meaning an American unit has been overrun. It calls in every combat aircraft for support.
When the Colonel realized the enemy had broken through his lines, he grabbed the radio and called "Broken Arrow!"
@ℕ𝔼𝕆ℕ ℂ𝕀𝕋𝕐 US Military code phrase meaning an American unit has been overrun. It calls in every combat aircraft for support.
When the Colonel realized the enemy had broken through his lines, he grabbed the radio and called "Broken Arrow!" also it was shephard lol
It's amazing how much lore u can find with announcements alone
poor shepard.. he was alone.. abandoned... issolated... and that feeling while you are playing opposing force is... setting the mood
When the server admin has the worst connection
It's so grim to hear HECU orders their soldiers to pull out, they realize that they are fighting an unwinnable battle against the Xen. This, combined with their repeated failures to incapacitate Freeman, leads them to give up and begin abandoning the facility while ordering air attacks and heavy artillery to cover their escape.
24:11
You thought we wouldn't noticed that you died didn't you?
Noice
@Lλmp Boi *you're
This isn't Neinfelds gameplay, it's taken from the video: "Black-mesa disaster on one map." And does it even matter that they died in the gameplay? The video itself is already extremely well made.
Gordon should've been disconnected when he got teleported to zen.
He most likely left his computer in Black Mesa while he was in Zen.
@@BurritoLad Wasnt he wearing a COMPUTER?
@@The_Goose2 Id consider the HEV suit not a computer.
@@BurritoLad Hows it speak?
@@The_Goose2 While the HEV suit _could_ be a computer, id guess that Gordon has his own computer and thats what the system recognizes.
Imagine being one of the last few logged in users that day. Or just one of the last living personnel still alive in and around the facility. Horrifying. Can only imagine would that would be like
You made this more dramatic then the Black Mesa Source team. Good work!!!
Very well done. My only criticism is that the 'instant message' alert sounds are very distracting and take away from the atmospheric music and speech. An alternate version without the message sound (or at 1/10th volume) would be far more dramatic and gripping, I think.
I agree. I think the messages themselves are a key part of the video; it shows how many faces were involved in the incident.
I disagree, it should be like this cuz I love V0X!
They are from old Steam (2003-2009)
The steam mobile notification is kind of distracting. Should use another native Half Life, Source, or Steam instead.
i would like to know where are from all the notification sounds, i know one of them is from HalfLife2
5:20, i like how gordon’s video feed is no signal because he being thrown around dimensions