zr and zi are the real and imaginary parts of the usual Z JuliaR and JuliaI are the real and imaginary parts of the starting point, can be changed to an arbitrary complex point for julia set change T continuously from 1 to 0 (making T greater than 1 or less than 0 leads to some weird stuff) code below. for use in uf6, put this in the loop section zisqr = zi * zi zrsqr = zr * zr zi = zr * zi * 2.0 + JuliaI zr = (T*((zrsqr - zisqr) + JuliaR)) + ((1-T)*(abs(zrsqr - zisqr) + JuliaR))
Celtic🥰
Airplanebrot set!
I like to call the celtic fractal that
Why arent you posting anymore videos?
When It Morphs To 2.1 Powered Burning Ship
please learn proper grammar
Celtbrot 0:01
Mandelbrot to what is a Celtic?
its a burning ship fractal variant i think
@@JarekHardysz I mean there is many celtics, burning ship, madnelbrot, mandelbar, other 2.
@@lukatolstov5598 it morphed to the mandelbrot one its the most common
?
WoW cool|Who formula?
zr and zi are the real and imaginary parts of the usual Z
JuliaR and JuliaI are the real and imaginary parts of the starting point, can be changed to an arbitrary complex point for julia set
change T continuously from 1 to 0 (making T greater than 1 or less than 0 leads to some weird stuff)
code below. for use in uf6, put this in the loop section
zisqr = zi * zi
zrsqr = zr * zr
zi = zr * zi * 2.0 + JuliaI
zr = (T*((zrsqr - zisqr) + JuliaR)) + ((1-T)*(abs(zrsqr - zisqr) + JuliaR))