Citadels are NOT Random Spawns (POE 2)

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  • เผยแพร่เมื่อ 15 ม.ค. 2025

ความคิดเห็น • 265

  • @BehindEyesGamingPOE
    @BehindEyesGamingPOE  18 วันที่ผ่านมา +20

    I would like to point out, it seems like the corpse portion of this video is probably not accurate. I'm not fully sure that there is nothing to them still, but after testing the fact that they move when you reload the same tower as well as not being able to always consistently follow them in my further testing today I don't feel confident about their role anymore. I'll continue to look at it along with other details and encourage others to do the same but I don't feel confident in saying they are crucial at this point.

    • @Өнөболд-з5ъ
      @Өнөболд-з5ъ 18 วันที่ผ่านมา

      1st ez

    • @DevilSpawn1
      @DevilSpawn1 18 วันที่ผ่านมา +2

      someone at GGG who added the randomised bodies to the map is going to be loving the mummy chat

    • @eternallydottv
      @eternallydottv 18 วันที่ผ่านมา +1

      lol i just came to say, ive been following corpses for about 3 hours now and have yet to find a citadel D:

    • @polo2005
      @polo2005 18 วันที่ผ่านมา

      so conclusion is look for corrupted towers?

    • @Jonas-sg1eo
      @Jonas-sg1eo 17 วันที่ผ่านมา

      tower have corners at the top and there is angles at some of them . i think they point to something too

  • @scottfinlayson6012
    @scottfinlayson6012 18 วันที่ผ่านมา +337

    i cant tell if this is the ramblings of a mad man or a genius

    • @BehindEyesGamingPOE
      @BehindEyesGamingPOE  18 วันที่ผ่านมา +45

      Could be both

    • @vanadyan1674
      @vanadyan1674 18 วันที่ผ่านมา +35

      The difference between genius and madness is success.

    • @sungksy
      @sungksy 18 วันที่ผ่านมา

      😂

    • @sagi3933
      @sagi3933 18 วันที่ผ่านมา +3

      I think he is on to something, but I had trouble understanding the ramblings of a madmen, so guess I will just try out the broad idea of the method myself and see how it goes~

    • @DuelMp5
      @DuelMp5 18 วันที่ผ่านมา

      Yes.

  • @SofaKingWhat-bruv
    @SofaKingWhat-bruv 18 วันที่ผ่านมา +159

    Up til 1 minute in: "Okay sure, let em cook."
    Everything after 1 minute: *Starts adding aluminum foil, Legos, Bionicles, and UFO plushies to the stew.*

    • @RFlairPC
      @RFlairPC 18 วันที่ผ่านมา

      Did COVID not teach you to trust your local schizo. Some people never learn

    • @nickfish-y6i
      @nickfish-y6i 18 วันที่ผ่านมา

      at least he had fun figuring that out :D

    • @CitadeleTV
      @CitadeleTV 17 วันที่ผ่านมา

      Bro if hes going say stuff like that you must protect your head with a Aluminum Radiation Blocker 9000 aka tin foil. Then I would believe everything.

  • @Naro_kath
    @Naro_kath 18 วันที่ผ่านมา +61

    I posted about the mummies a couple weeks ago. They mean nothing. You can run the same tower multiple times and the configuration of the corpses are different every time.

    • @nenzonenzo
      @nenzonenzo 18 วันที่ผ่านมา +8

      Maybe the citadels location in the mist just changed then ?

    • @bawzzzz
      @bawzzzz 18 วันที่ผ่านมา +5

      bro you ruined my excitment

    • @matthiskalble3621
      @matthiskalble3621 18 วันที่ผ่านมา

      What if the gint is considered extra content and lost on death too?

    • @skrooz7864
      @skrooz7864 18 วันที่ผ่านมา +2

      That doesn't rule them out. The clearing configuration of the tower could still influence procgen.

    • @balazsfenyes3880
      @balazsfenyes3880 18 วันที่ผ่านมา +2

      When he started with the corpse location i was like hell noo these theories are so stupid it hurts.

  • @supercowgaming
    @supercowgaming 18 วันที่ผ่านมา +30

    Man I thought those dudes were just sunbathing for some reason lmao

    • @BehindEyesGamingPOE
      @BehindEyesGamingPOE  18 วันที่ผ่านมา +9

      @@supercowgaming That could be too haha. I guess I never checked for a pulse but I'd guess the skeletons at least are at best bleaching their bones

  • @happzy
    @happzy 18 วันที่ผ่านมา +40

    They really need to change something about that map, its so anoying and confusing especially if you've been progressing for a while

    • @BehindEyesGamingPOE
      @BehindEyesGamingPOE  18 วันที่ผ่านมา +6

      Yeah, it just keeps getting harder and harder to find stuff the more you play. I can't imagine what it would look like at the end of a league and thousands of maps.

    • @Saiperia
      @Saiperia 18 วันที่ผ่านมา

      yeah found like 4 citadells early on while still only running white maps but cant find them anymore because of the map not showing all the zones i encountered...

    • @darealrulezbreaker9493
      @darealrulezbreaker9493 18 วันที่ผ่านมา +3

      the easy way to do it would be to just *let us scroll out more* and when scrolling in, dont scroll into the center of the screen but on the cursor. This way it would be very intuitive to use and easy to get used to and i cant imagine it would be very hard to implement

  • @FerramusNL
    @FerramusNL 18 วันที่ผ่านมา +17

    Entered a random tower close to a citadel I had already discovered and look at that, there's a mummy pointing exactly towards it. But after more towers, the theory just falls apart.
    It might just be confirmation bias. The towers I've done after this have all had this specific corpse point in a completely random location. Either it's random, or it does work but only if a citadel is within 1-2 screens. I'm not even sure if the game would have this function because map generation and atlas generation are obviously different systems.

  • @G00R00
    @G00R00 18 วันที่ผ่านมา +70

    Just found my first citadel at lvl95, i think thanks to you. Went for a corrupted tower, cleared a tower on the way, revealed my first citadel. Mummies were indeed in the correct north/east position

    • @BehindEyesGamingPOE
      @BehindEyesGamingPOE  18 วันที่ผ่านมา +8

      Awesome, getting this a lot from people so it seems pretty clear it's not a fluke. I'm starting to screen shot every tower and compare it to the map now to see if I can pin down exactly the meanings of the corpses but I think I'm probably right with my first guess.

    • @exeedorbit
      @exeedorbit 18 วันที่ผ่านมา +1

      So I have to clear a tower that's NOT corrupted, and see where the bodies line up in relation to a corrupted tower?

  • @MrShouting
    @MrShouting 18 วันที่ผ่านมา +61

    4 minutes in and im still no closer to the answer

    • @egw1914
      @egw1914 18 วันที่ผ่านมา +30

      Tldr look for corrupted towers by zooming on the fog, citadel prob will be close to the corrupted towers.Saved you 10 minutes of ah and uhms

    • @hackdotx4060
      @hackdotx4060 18 วันที่ผ่านมา +5

      x2 speed, he talks a lot about nothing

  • @deadghost1189
    @deadghost1189 18 วันที่ผ่านมา +15

    Just a normal POE2 player explaining something...

    • @AlexLyubogor
      @AlexLyubogor 15 วันที่ผ่านมา

      Fishing with Krillson is hard btw

  • @JeremiasdeAlmeidaSantos
    @JeremiasdeAlmeidaSantos 18 วันที่ผ่านมา +2

    The only thing i could think about during this video is "still sane, exile?"

  • @sakezakk
    @sakezakk 18 วันที่ผ่านมา +36

    bro is the rainbolt of the poe 2 overworld map

    • @BehindEyesGamingPOE
      @BehindEyesGamingPOE  18 วันที่ผ่านมา +2

      I have no idea who that is, but if you say so

    • @obscurside3652
      @obscurside3652 18 วันที่ผ่านมา +4

      poeguesser when ?

    • @anondescript1134
      @anondescript1134 18 วันที่ผ่านมา

      @@BehindEyesGamingPOE An amazing geoguesser.

  • @efwsesdfsdf
    @efwsesdfsdf 18 วันที่ผ่านมา +24

    So much senselesss blathering, could be done in a quarter of the time...

  • @bhwung
    @bhwung 18 วันที่ผ่านมา +17

    illuminati confirmed.

  • @ufade2
    @ufade2 18 วันที่ผ่านมา +25

    Video is ultra padded try skip to about 6:30 for the point.

  • @breakthecode4634
    @breakthecode4634 18 วันที่ผ่านมา +21

    I dont think the corpses mean anything man. This is like gangstalking levels of conspiracy.

    • @BehindEyesGamingPOE
      @BehindEyesGamingPOE  18 วันที่ผ่านมา +15

      Those red cars do be driving by an awful lot though

    • @breakthecode4634
      @breakthecode4634 18 วันที่ผ่านมา

      @BehindEyesGamingPOE lmao

    • @iKnowMungFu
      @iKnowMungFu 18 วันที่ผ่านมา +1

      @@BehindEyesGamingPOE LOL

    • @breakthecode4634
      @breakthecode4634 18 วันที่ผ่านมา +1

      @BehindEyesGamingPOE holly shit dude I saw through the glasses. Your right about your theory. Been farming awhile now and I've found 3 citadel not even paying attention to corrupted towers just following the corpse compass. (What I'm calling it) and wow. Never saw one before this.

  • @halspace9605
    @halspace9605 18 วันที่ผ่านมา +2

    mumified corpse is pointing to corrupted tower.
    blood broom is where the corruption is
    the dead body is just pointing to tower.
    this is what i got

  • @Flosstradamuss
    @Flosstradamuss 18 วันที่ผ่านมา +13

    Wait, let bro cook

  • @bobbysnobby
    @bobbysnobby 18 วันที่ผ่านมา +9

    Well last comment was deleted assuming it was due to an imgur url.
    This to my mind has been disproven in that I ran the same tower twice by dying before completing it and running it again. It was the same tier quality and location, and the corpses were totally different in every way: number, orientation, and type.
    I think it functions like delve = further out more weird or unusual locations.
    if your interested "/a/CbJu9K6" is the imgur url to see the screen grabs just minutes apart from one another.

  • @maxmacleod8068
    @maxmacleod8068 17 วันที่ผ่านมา +3

    To watch this vid, pls slot the Alumininun foil rune into your helm

  • @alehut
    @alehut 18 วันที่ผ่านมา +5

    Your hypothesis is that the tower's corpses are placed deterministically according to the atlas state (we can safely assume, within some radius of the tower or other bounding method - since the atlas is generated infinitely and on-demand).
    It's possible to run the same tower more than once if you die without completing it.
    Therefore, this hypothesis is *probably* falsifiable by running a tower just to the point where you can observe the corpse layout, failing the run without completing the waystone, and putting in another waystone to run the tower again. The atlas state around the tower should not change when a node is failed, so the corpse layout should be consistent each time you re-run the tower.
    It's possible for a random corpse layout to be generated twice in the same or very similar way. The more times you run the tower, the less likely a random corpse layout is to be generated in the same or very similar way. You simply need to re-run the tower until you observe one of the following results:
    1. Two corpse layouts for the same tower are entirely different. This can potentially falsify the hypothesis with as few as of 2 waystones.
    2. Each of the corpse layouts for a tower are substantially similar, each time you re-run the tower, with a total sample of N > whatever threshold satisfies your skepticism. We would need to make some assumptions about the way the corpse layouts might be randomly generated to try to guesstimate confidence intervals here but IMHO that's not at all necessary since either: the layout algorithm is entirely deterministic, which would be trivial to discover via this sort of methodical testing; or it has a deterministic basis with some random elements sprinkled in to make it less obvious to a casual player, which is still highly vulnerable to this sort of methodical testing; or we don't observe a consistent trend and the hypothesis is falsified.
    There is another edge case where the layout is meaningful and has a deterministic basis but GGG added too much randomness for even a methodical examination to be sure. This is effectively similar to the corpse layout being completely random since it means you can't use the layout to make confident predictions about your atlas. But worth mentioning just for completeness.

    • @BehindEyesGamingPOE
      @BehindEyesGamingPOE  18 วันที่ผ่านมา +1

      Yeah testing the corpses isn't going well. I did try resetting towers and the corpses do change so that guess is probably out the window. Unless there is something I'm missing. The corruption idea still seems to be paying off though. Very consistently finding them near corrupted towers spawning in the fog, especially if the towers cluster

  • @MrScotteeh
    @MrScotteeh 18 วันที่ผ่านมา +5

    Kinda skeptical of this. I think this could just be confirmation bias as you're constantly going into the fog in the direction of these corpses, so when you then do find a citadel, you assume it was because of this.
    I just ran the same corrupted tower 10 times in a row (by not completing it and just putting a new map in) and could not see any pattern to the corpses or the brooms. Never the same, generally pointing in different directions, etc.
    I do think completing corrupted towers contributes to spawning them however.

    • @BehindEyesGamingPOE
      @BehindEyesGamingPOE  18 วันที่ผ่านมา +6

      This is really useful. I didn't even consider trying running the same tower a bunch. Maybe the corpses don't play into it. I will try that as well and see for myself. Thanks!

    • @MrScotteeh
      @MrScotteeh 18 วันที่ผ่านมา

      @@BehindEyesGamingPOE I'd be interested to be proven wrong! would be nice to know there's a somewhat deterministic way to find them.

    • @nehcky3487
      @nehcky3487 17 วันที่ผ่านมา

      issue is the tower is no longer corrupted if you open it again

  • @homotopf9461
    @homotopf9461 6 วันที่ผ่านมา

    when you find one, just move on and you will find a ton in that area, ignore corpses

  • @InvestorX-c8z
    @InvestorX-c8z 9 วันที่ผ่านมา +1

    repeat after me...... I DO NOT KNOW HOW TO FIND CITADELS, THEY ARE RANDOM, AND THAT IS OK.

  • @bawzzzz
    @bawzzzz 18 วันที่ผ่านมา +1

    I think you are a genius. Those corpses placed like that has also bugged me a bit after some time. They have to mean something.

  • @Drager00
    @Drager00 18 วันที่ผ่านมา +2

    The moving around the atlas map sucks so bad, jeez we need a search function or something real quick. And the sprawling natura of it is a problem.
    There needs to be way to like refresh it and go to fresh layer of atlas or something to that effect, and let players save like 3 layers if they really wanted to do more of old layer.
    Easy rec for "clearing a layer" could be exactly the citadels themselves, along with it'd allow for each layer to be finite before the players (exiles) have to "jump deeper into the corruption" or something like that for story rationale

  • @davidjustice5123
    @davidjustice5123 15 วันที่ผ่านมา

    My friends and I have been playing since launch and the citadels are literally random. We've compared them. I was the unlucky one that didn't see a citadel for three days whereas one of my guys found one within like an hour.
    Now that we all have uncovered 90% of the map, we can say for certain that they are random.

  • @austinstillwell
    @austinstillwell 15 วันที่ผ่านมา

    TLDR just go towards the towers with the weird vines wrapped around them.

  • @vincentnguyen4375
    @vincentnguyen4375 17 วันที่ผ่านมา +1

    This ia correct info i have found 8 citadel in 2 hours. The broom on the floor with a standing bloody broom is the direct to a citadel. The golden broom is the unique map like unstained paradise. GGG did say for atlas to clean corruption guess the broom is metaphor to clean corruption.

  • @ryanime20
    @ryanime20 18 วันที่ผ่านมา +4

    The orientation could come from the metal statues around the boarder. The 3 metal statues probably.

    • @BehindEyesGamingPOE
      @BehindEyesGamingPOE  18 วันที่ผ่านมา +1

      I'll look into that. I actually barely noticed them. There is also an etching on the center but I have to have my graphics way down so I can't see it clearly without losing frames. Not sure if those are anything though since they seem static but maybe they do help with orientation

    • @urgatorb8
      @urgatorb8 18 วันที่ผ่านมา

      I was thinking the same thing but can’t find a citadel to save my life.

    • @67awesomekid
      @67awesomekid 18 วันที่ผ่านมา

      makes since maps need a compass

  • @rommeltorres1765
    @rommeltorres1765 18 วันที่ผ่านมา +1

    Gonna try this out. Actually feels like an adventure.

  • @ScienceFictionGuy001
    @ScienceFictionGuy001 18 วันที่ผ่านมา +5

    I'm skeptical of the corpse placement theory. For one thing there will never be any corpses on the southern side because the stairwell is blocking it, and I have definitely been finding citadels while exploring in a southward direction.
    Hunting for corrupted towers has been working very well for me though. I am now up to 3 citadels found in about 60 maps since I started using this method.
    Edit: now 5 / 80

    • @BehindEyesGamingPOE
      @BehindEyesGamingPOE  18 วันที่ผ่านมา

      I see corpses facing south but never full south so I'm not sure, I'll keep an eye out. I just saw one that was almost nearly directly south but just a bit off to the east right next to the rails of the stairway.

  • @fearstreak7462
    @fearstreak7462 17 วันที่ผ่านมา

    truly some gigabrain discoveries you made to come up with this guide!

  • @TheMikeMassengale
    @TheMikeMassengale 18 วันที่ผ่านมา

    It sort of looks like there are marks on the chests of some of the bodies, but they are hard to see, it could just be visual details, blood and such. Also the brooms are likely a nothing burger, there are groups of them in stacks on each flat edge, mostly in the same configurations as well.

  • @Rooballeux
    @Rooballeux 18 วันที่ผ่านมา

    I want to believe, but I have to point out that because of the stairs, about 1/4 of the 'compass' can't ever have corpses on it. Since the stairs are always bottom left or right, this would imply that the citadel radar will always be biased toward 'up', which doesn't make any sense.

  • @Barewell
    @Barewell 12 วันที่ผ่านมา

    I didn’t really notice what you were saying, but I just did a corrupted tower an hour ago and found a citadel near that area shortly after.

  • @dylanstanfill2897
    @dylanstanfill2897 17 วันที่ผ่านมา +1

    Stay Sane exile

  • @numchux2
    @numchux2 18 วันที่ผ่านมา

    I wonder if the more decomposed the corpse, the closer you are to a citadel for instance....body - far, mummified - closer, decomposed - very close

  • @JokerLuk
    @JokerLuk 17 วันที่ผ่านมา

    I love the mummy theory, even though it's probably not true. Some players would like to know more precise directions to the citadels. I've also heard the suggestion of an arrow. That would be a really lame implementation. Mummy would be great, but it would probably be pretty hard to program.

  • @mikeb1596
    @mikeb1596 18 วันที่ผ่านมา +2

    Like trying to figure out who shot Mr. Burns

  • @DaIceCreamz
    @DaIceCreamz 18 วันที่ผ่านมา

    damn, not sure if hes cooking or not. but for some reason my gut feeling says hes onto something with the corpses

  • @ImSaixe
    @ImSaixe 17 วันที่ผ่านมา

    man i'd love to see jonathan reaction to this.

  • @DJcs187
    @DJcs187 17 วันที่ผ่านมา

    Duda has insane RNG luck for all of us who have played 200 hours and never seen a single one and thinks he has something figured out we don't.

  • @mathiasjacobsen8433
    @mathiasjacobsen8433 18 วันที่ผ่านมา

    The last 3 citadels i found had not towers with corruption on them. What's been working for me is staying near coasts and I keep finding them

  • @bawzzzz
    @bawzzzz 18 วันที่ผ่านมา

    Could the very weird layouts of inside the towers maps also mean something?

  • @CastleStrongGaming
    @CastleStrongGaming 18 วันที่ผ่านมา +3

    This is incredible, always wondered what the point of the corpses are, thank you for your insight bro 😁🤘

  • @billy-joestanton2663
    @billy-joestanton2663 18 วันที่ผ่านมา

    remember when people thought the rats led them to legendaries in d4, this is the same thing. the corpses are random set dressing nothing more unfortunately.

  • @mcdonaldslover52
    @mcdonaldslover52 18 วันที่ผ่านมา +4

    im still a bit confused - is it the corrupted tower that is always near a citadel or is it the direction of the corpses on any tower pointing towards a citadel?

    • @BehindEyesGamingPOE
      @BehindEyesGamingPOE  18 วันที่ผ่านมา +10

      From what I can tell there is pretty much always a corrupted tower leading towards a citadel but not necessarily right next to it (Although it usually is pretty much in range of it) and the corpses help keep you on track mostly but I think it will take a bit more testing and observation to get the full scope of the corpses.

    • @mcdonaldslover52
      @mcdonaldslover52 18 วันที่ผ่านมา +6

      @@BehindEyesGamingPOE to me it just looks like corrupted towers are just towers that have been randomly generated inside of corrupted zones. I have heaps of citadels on my maps that are no where near any corrupted towers at all

  • @draakisback
    @draakisback 17 วันที่ผ่านมา

    From a software perspective, this doesn’t really hold up. It wouldn’t make much sense for GGG to implement a feature like this. If there’s any hint about citadel locations, it’s likely something already present on the Atlas itself, not within individual maps. What you’re likely observing is that corrupted towers tend to appear closer to citadels, but that doesn’t mean they actively point to the citadels.
    Implementing a system like this would require the tower map generation to be directly tied to a shared state with the Atlas. That kind of connection would add significant complexity to the design. Additionally, consider that in the campaign, the overworld map has no connection to the RNG for zone entrances or exits. If GGG hasn’t implemented such a system for something as fundamental as the campaign, it’s highly unlikely they’d introduce it for something as niche as this citadel-related body spawn mechanic.

  • @nedal1alex123
    @nedal1alex123 18 วันที่ผ่านมา

    Are you trying to say that mummies on corrupted towers point towards citadels?

  • @quochiepkieu6110
    @quochiepkieu6110 18 วันที่ผ่านมา

    this is the most deperate conspiracy I ve seen in a while lmfaoooo

  • @adamgrabowski938
    @adamgrabowski938 17 วันที่ผ่านมา

    Ok so a very easy way to bust this theory is try clearning a tower go to the 2nd floor, look at corpses, dont complete the map, reset it and run it again. The latout of corpses will changed conpletely. What youre showing is pure coincidence since citadels appear pretty commonly after a certain distance from the start

  • @-__Shadow__-
    @-__Shadow__- 18 วันที่ผ่านมา

    I feel like we are supposed to go and hit every map in an area we use a tower in.. but we rather bounce from tower to tower and only fill it in when we get the tablets

  • @alvarinhos
    @alvarinhos 18 วันที่ผ่านมา

    Found my first citadel by going for corrupted towers, thanks G.

  • @wow6720
    @wow6720 18 วันที่ผ่านมา

    Although I do kinda wish GGG did something like this to make mapping quite engaging. Like make the citadel hunt a puzzle.

  • @kevinmann2154
    @kevinmann2154 18 วันที่ผ่านมา

    Shits crazy as the puzzle boxes ggg gave out before launch.

  • @dyanikoglu
    @dyanikoglu 18 วันที่ผ่านมา +1

    Instead of watching this 11 minute video, if you actually play the game, you can find a citadel for sure.

    • @Mike-Dynamike
      @Mike-Dynamike 18 วันที่ผ่านมา +3

      nope, i have over 100 hours in maps and still no citadel for me.

  • @Vezuls
    @Vezuls 18 วันที่ผ่านมา

    Ngl i was at my witt’s end so decided to try the corrupted tower following part. Small sample size, but at almost lvl 94, i found my first citadel

  • @mohsenmaj5262
    @mohsenmaj5262 18 วันที่ผ่านมา +1

    thought this was insane thinking and it worked first try lmao

  • @dritsy
    @dritsy 18 วันที่ผ่านมา

    so this has actualy worked 4 times in a row now, honestly shocked but so thankful. finaly managed to fight the last boss (although he killed me)

  • @Grekey.
    @Grekey. 18 วันที่ผ่านมา +12

    😂 GGG just give us a fking arrow like Darth is asking for, as if I try to explain this to any of my friends they will think I'm crazy

    • @monkeyjamzter
      @monkeyjamzter 18 วันที่ผ่านมา

      im saying lmfao

    • @hackdotx4060
      @hackdotx4060 18 วันที่ผ่านมา

      GGG doesn't want you to experience the full game they worked hard on.

  • @bawzzzz
    @bawzzzz 18 วันที่ผ่านมา +1

    Even if it's not real, I think ggg SHOULD implement that no joke lol
    Having it completely unguessable random is" bad.

  • @FatalisArx
    @FatalisArx 18 วันที่ผ่านมา

    Hi> can you please show your lates build plz? your evation rating 83% . thx in advance

  • @balazsfenyes3880
    @balazsfenyes3880 18 วันที่ผ่านมา

    So you have to farm T1 maps to get the towers, what a fantastic design. Reminds me of early PoE where all the rangers farmed T3 burial for Doctor cards all day every day every league with windripper tornado shot.

    • @BehindEyesGamingPOE
      @BehindEyesGamingPOE  18 วันที่ผ่านมา +1

      @@balazsfenyes3880 I just did that to show the concept faster. You can farm however you want. It's just faster and safer doing it with unrolled t1s. But the opportunity cost of losing tons of loot from high tier mapping is there

    • @balazsfenyes3880
      @balazsfenyes3880 18 วันที่ผ่านมา

      @@BehindEyesGamingPOE I see your point it's just boring grinding T1 maps with a 90+ character.

    • @BehindEyesGamingPOE
      @BehindEyesGamingPOE  18 วันที่ผ่านมา

      @balazsfenyes3880 Agreed, I wouldn't have done it that way if it wasn't to prove it works and for the content.

  • @jarag23
    @jarag23 18 วันที่ผ่านมา

    Even if I find a best route to check if a Citadel there or not .. Still I need to run 20+ maps around the cornor . Yet doing Breach is my main content so finding 1-2 citadel per day is absolutely cost shit ton of time . But nice to know its there on my way doing other thing . thanks

  • @SuperSherlock12
    @SuperSherlock12 18 วันที่ผ่านมา

    feels like most of citadel are within vicinity of waters. so what i do is just hog the water and find em that way.

  • @danielhd6719
    @danielhd6719 17 วันที่ผ่านมา

    Its mummies, skeletons and scortched burnt bodies

  • @frottery
    @frottery 17 วันที่ผ่านมา

    i've had good luck just following and going to the corrupted towers, but that might be RNG as well

  • @michaelk.8047
    @michaelk.8047 18 วันที่ผ่านมา

    Citadels might indeed be not random. But his thoughts definitely are :D

  • @tylicius4329
    @tylicius4329 18 วันที่ผ่านมา

    Looks like an interesting theory. Will try and will report back. As Ive been struggling to find a single citadel after days now..

  • @adamgrabowski938
    @adamgrabowski938 18 วันที่ผ่านมา

    I've ran well over 50 maps trying to follow your instructions with no luck of fidning a single citadel. im leaning towards thinking that what youre showing is coincidental but I'll keep trying for a longer period of time. Keep us updated

    • @adamgrabowski938
      @adamgrabowski938 18 วันที่ผ่านมา

      Ok Ive found my first citadel after clearing about 80-90 maps. There is probably something to it but we need to figure out exactly what different corpses at the towers mean. Sometimes i go in a direction of a mummified corpse, hit another tower and get no mummified corpse at that tower at all. Sometimes it gives contradicting information

  • @itzamedio5427
    @itzamedio5427 18 วันที่ผ่านมา

    Ill honestly try anything at this point. Two citadels at 100 hours mapping is ridiculous.

  • @seanrogers3389
    @seanrogers3389 18 วันที่ผ่านมา +2

    It makes sense because the corpses on the top never really fit in, like why would they be there all lined up like arrows pointing in directions. But if that's true it means it is 100% an intended design choice which is totally insane. Why the fuck would you do that and not tell anyone?

    • @HYPNO5E41
      @HYPNO5E41 18 วันที่ผ่านมา

      Because they trully intended their game to be an souls-like arpg with cryptic things like that.
      But that need to be prove more

  • @raphlecrabe8373
    @raphlecrabe8373 6 วันที่ผ่านมา

    Just so i give you more data on this half of my citadels don't have a single corrupted towers near then (2 screens almost). This does loook like a huge confirmation bias.

  • @privet_ya_denchik
    @privet_ya_denchik 18 วันที่ผ่านมา

    silver winged statues may also mean something

  • @Mmk-734
    @Mmk-734 18 วันที่ผ่านมา

    You never explained why corrupted towers matter, just that you can see them from the mist. So do they mean a citadel is close or what?

  • @WeCrackAllGames
    @WeCrackAllGames 18 วันที่ผ่านมา

    I think the corpses mean nothing, the random map generation will just "rotate" the tower which makes them lying in different positions.

  • @golden_velociraptor5479
    @golden_velociraptor5479 19 วันที่ผ่านมา +2

    After seeking the corrupted towers are you still clearing all the corrupted maps in it's area? I ask because i noticed that you are spawning the citadel but there are many maps still corrupted around the place

    • @BehindEyesGamingPOE
      @BehindEyesGamingPOE  19 วันที่ผ่านมา +2

      I have been trying it without, it's possible that I cleared so many before that I just have a bunch of built up citadels or it might not be necessary at all. Still not 100% sure. Sometimes I clear the ones right next to the towers just to be sure though. One of my theories is that basically every so many corrupted maps you do in general makes a citadel spawn but it would be difficult to test. What I could do is go on my SSF character and avoid all corrupted maps entirely and see if I can still find citadels.

    • @garhong9125
      @garhong9125 18 วันที่ผ่านมา +1

      @@BehindEyesGamingPOE If it helps you, I found my first citadel last night and did NOT clear any corruption on the way there.

  • @omegareduck
    @omegareduck 18 วันที่ผ่านมา

    @Behind Eyes Gaming notice that some of the statues are submerged and some are up that changes in every tower u can see them in the railing i think that helps u identify your orentation brother

    • @omegareduck
      @omegareduck 18 วันที่ผ่านมา

      based off my towers i think it means which one is discovered or not discovered then the corpses relate to the type of map

    • @omegareduck
      @omegareduck 18 วันที่ผ่านมา

      also i think brrom is hideout but thats jut a guess

  • @faiz697
    @faiz697 18 วันที่ผ่านมา

    Is there any power leveling in this game during campaign or any way to skip campaign??

    • @MegaBezveze
      @MegaBezveze 18 วันที่ผ่านมา +2

      Not really, uniques and strong leveling rares makes leveling much faster thou.

  • @tigerw222
    @tigerw222 17 วันที่ผ่านมา

    The level of hopium copium and just schizofrenic genius in this video is so wonderful =) they really have us chaseing ghosts at this point. Nice video man, i hope youre correct. Gonna try this for sure.

  • @Sebasq31
    @Sebasq31 17 วันที่ผ่านมา

    Как раз докачал нового перса до ендгейма, будем сегодня проверять и качаться, спасибо

  • @KarasawMoves
    @KarasawMoves 18 วันที่ผ่านมา +1

    Actual tip starts at 11:24 which is 20 seconds before the video ends. Everything before that is nothingness.

  • @matthieumolina5914
    @matthieumolina5914 18 วันที่ผ่านมา

    Im 200hr + in game and i only found 1 citadelle. Since i ran like 200 maps and never fond an other one... i tried your tips and nothing show up. But thank for your work keep helping peoples

  • @OverlyCriticalAnime
    @OverlyCriticalAnime 18 วันที่ผ่านมา +1

    Is this a bug? Its hard to tell with this game from what I have seen

    • @BehindEyesGamingPOE
      @BehindEyesGamingPOE  18 วันที่ผ่านมา +1

      I don't think so, I think it's just an upexplained mechanic that the devs expected people to figure out at some point.

  • @IPwnNewblets
    @IPwnNewblets 18 วันที่ผ่านมา

    BRO! If this is correct, thats wild fam! Im excited!

  • @urgatorb8
    @urgatorb8 18 วันที่ผ่านมา

    You got me excited but now I'm not so sure. Are you saying that once you clear a corrupted tower, you'll see the citadel nearby with the fog of war removed from around that tower? If so, that is not the case for one that I just did after watching your video. Please correct me if I misunderstood you. I've cleared between 250 and 300 waystones and have yet to find a citadel.

    • @urgatorb8
      @urgatorb8 18 วันที่ผ่านมา

      I cleared two more corrupted towers and no citadels were exposed on the map. I'm still perplexed.

  • @anguel87
    @anguel87 วันที่ผ่านมา

    idk who came up with the theory of corpse, or why, but it is such BS, how can ppl fall for this ... or still believe its true ...
    re-roll the same tower, and suddenly corpse point in different direction ...
    its just not true ...

  • @svenhund
    @svenhund 18 วันที่ผ่านมา +2

    still sane, exile? i really think ur grabbing at straws here man. i can pretty easily make a case for coincidence with the corpses.

  • @skevoid
    @skevoid 18 วันที่ผ่านมา +3

    You put a lot of emphasis on the corrupted towers but didn't say anything that indicated that they matter even slightly.

    • @SurF1Nyt
      @SurF1Nyt 18 วันที่ผ่านมา +2

      This is a classic case of “let me just make that video real quick” after a 16 hour grind session 😂

  • @humu1669
    @humu1669 18 วันที่ผ่านมา

    schizo take, waiting for slipperyjim to verify this by screenshotting 1000 tower mummies

  • @gabrho
    @gabrho 17 วันที่ผ่านมา

    Crescent quarterstaff, huh?

  • @abraxas521
    @abraxas521 18 วันที่ผ่านมา

    160 hours in, about 100 of that in mapping (2 mid-endgame characters), zero citadels found naturally. This system is straight ass and needs to be completely re-worked.

  • @prosamis
    @prosamis 18 วันที่ผ่านมา

    I love this conspiracy theory shit, hell yeah

  • @JohnDoe-sj5lv
    @JohnDoe-sj5lv 14 วันที่ผ่านมา

    Im 100 hrs in the maps never seen a single citidel everything he said is false..the RNG is so bad for some of us..this needs to be addressed by devs..

  • @dn3043
    @dn3043 18 วันที่ผ่านมา

    has anyone a coper citadell we can do together ? i cant find one in over 70hours

  • @kingstonhammerton8743
    @kingstonhammerton8743 18 วันที่ผ่านมา

    Bro is playing geoguesser in poe2 atlas

  • @Ccubed92
    @Ccubed92 16 วันที่ผ่านมา

    Crazy how content creators will make up anything and claim its real misinforming so many people on a fake theory to fish for views

  • @kidzesty6303
    @kidzesty6303 18 วันที่ผ่านมา

    LET HIM COOK

  • @TheArcsid
    @TheArcsid 17 วันที่ผ่านมา

    Nice man thank you a lot for the effort