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Let's Learn Blender!: Top 10 Essential Camera Tips!
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- เผยแพร่เมื่อ 31 ก.ค. 2024
- Thanks for watching! In this Blender tutorial I cover: What you need to know to start using Blender's CAMERA!
Video Timecode Chapter Links:
- 0:00 - Video Intro & Welcome
- 0:23 - Video Overview
- 0:39 - #0: The Basics: 3D Camera Objects
- 3:04 - #1: Viewing through the Camera
- 5:25 - #2: Moving the Camera & 'Lock Camera to View'
- 10:43 - #3: Camera Size & Aspect Ratio
- 13:37 - #4: Multiple Cameras & Setting the Active Camera
- 16:19 - #5: Overlays & Guides
- 18:50 - #6: Clipping (near & far)
- 22:39 - #7: Focal Length
- 24:49 - #8: Perspective vs. Orthographic Camera
- 27:21 - #9: Camera Target (& the Track-To Constraint)
- 31:39 - #10: Align Active Camera to View
- 33:26 - Video Wrap-Up, Call-to-Action, & Video Outro.
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These videos are really good. As I get deeper into Blender, I'm constantly referencing them. They are very tuned to delivering instruction effectively. I endure so many poorly produced instructional vids, so that when I come across good ones they are very appreciated. Kudos to Collin!
😊
Thank you Colin for all your awesome tutorials. Your teaching skills surely come through in your presentations.
easy to understand for me. thanks for your tutorials
Fantastic tutorial! You answered most of my camera questions and helped me solve a few problems. Thanks!
Thanks! Great stuff. Awesome as always :D !
Please make a vid on how one can animate the camera, switching between cameras, switching smoothly between targets, following a path, and smoothly adjusting the camera's speed along the path.
Another AMAZING TUTORIAL! Thanks for everything you're doing on this channel, Colin.
Wonderful set of tips. Thanks. I keep forgetting a few of those, and a couple I didn't know existed. Very cool.
Changing the size is handy for framing. If you have a 1:1 aspect ratio the camera at its default size is 1 blender unit. With other ratios the larger value is one unit.
The depth is determined by the sensor size and focal length.
If you set the viewport size to the area you want to cover you can use the rectangle to set the right height and distance to ensure everything is in frame.
For some it's easier to do it that way and fine tune in the camera view than frame using the viewport or grabbing and rotating at the default size.
Honestly,i have nothing to say, just wanna promote this video
Gosh I miss this man...😩😩😩😩🥺🥺🥺🥺🥺🥺❤️❤️❤️
I’m still here! Just outputting tutorials more slowly in the midst of a full time job, and fatherhood.
Again wow!
This was really helpful
Useful, interesting and much appreciated!
Brilliant as per usual. Animated camera yes please.
I love your tutorial very mach
I love using the camera in 3d modeling
Animated camera yes please.
This is irrelevant but I really like the intro lol
Really enjoying your Blender vids Somehow my brain really clicks with your way of explaining things Thank you. Often wondered with cameras why there clipping at all ?? I dont see the purpose
Thanks! Cameras clip to save performance .. at least far clipping.. so they don’t have to draw items too far away. Video games often used to do this too.
@@BornCG Ah that makes absolute sense. Thanks
make video on how to switch between cameras in animation
Please Do make a tutorial on switching views between cameras
Tomorrow morning at 9am 😎
@@BornCG will be there
Would you be willing to do another series on VFX as well?
VFX in blender continues to be something I'm interested in... Though for the foreseeable future all my blender tutorials are going to be in my current 'let's learn blender' series, just that there might be a VFX tutorial thrown in every so often.
@@BornCG Thanks. I'm enjoying your tutorials, very in depth and easy to understand for a beginner like myself. Keep up the great content.
Uwu 3
Ah i see
When are you going to teach us how to add health in your 2d game
It's in the roadmap for that tutorial series. Next up: shooting fireballs. (just recorded! .. on to editing next..)
@@BornCG thank you so much if it wasn't for you I probably wouldnt have even got into game development and I've learned so much from your tuturials I cant wait to see your next video
Pls car game in godot
Is this channel somehow related to BoroCG?
Ha! Nope, never heard of it! .. Just checked them out. Great digital artist! 👍