My mate brought this round back in the day and I found it fascinating. The opening is so strong and intriguing. Sadly it's downhill from there LOL. Another great video mate!
I actually worked on this game back when I was employed by Atari and thought it was one of the more interesting games the company published. It was just so different and wacky!
@@ScottsGameAsylum haha No I didn't even know who he was to he honest, I worked in the California office doing mostly quality testing. I also compiled the english subtitles for the game. That video of Cage cracked me up!
That's bad ass. I have beaten this game on every console its been on. I think this game was way ahead of its time, and doesn't get the love it deserves.
Omg that ending speech sounds like it was written by a 7 year old.. "The oracle and the orange clan went back to their places of power as the secret governments of the world, and the purple clan went back to haunting us on the net" And also .. "Carla is pregnant and our child has the same power as I do. I'm the keeper of the greatest secret in the universe, what should I do with all that power"
For what it's worth, this game always interests me as an early example of it's style. Heavy Rain would only come out 5 years later and The Walking Dead a whole 7 years after Fahrenheit, sure it's surpassed by both of them, but it's still always interesting. Besides, this is to David Cage what Death Stranding is to Kojima.
Not too sure about the Death Stranding comparison. But I do agree that this was a stepping stone from traditional adventure games to the big budget cinematic games.
Well fucking said man. This game has always stuck with me throughout the years -- it is legitimately entertaining. I don't think I've ever laughed so hard playing a video game before. I think it's my favorite David Cage game because of how unhinged it is even for his standards.
I loved this game because of the concept that you play someone who commit a crime and then someone who is inspecting that crime. Also, the atmosphere was spot on, in the begin it was really heavy stuff, how Lucas was mentally suffering from something he didnt even commit himself. The game was wacky, sure but at the same time it delivered some feelings, an interesting concept and i liked the variety of the gameplay too.
Aw I loved this game, and it led me to a bunch of interesting studying. Esotericism/occultism, ancient cultures and their religions, conspiracies involving the government, aliens, and the paranormal.
Just picked up & rapidly played through this game recently-- what a trip. I first heard of this game in Computer Gaming World magazine where it received great reviews. I had such a crystal clear recollection of playing through the opening diner sequence from the magazine's demo disc that when I replayed it, 16 years later, I was able to glide through the crime scene cleanup without missing an interactable. Whether I'm clouded by nostalgia or not, the rest of the game failed to hold up to that opening sequence (except for when I saw Angelo Badalamenti's name in the opening credits), but was still interesting and enjoyable enough to warrant a playthrough. This game has always held a unique place in my head; I had such vivid memories of the game even though my experience was limited to a review and a demo. No one I know had heard of this game either, it has been an exclusive memory dwelling in my mind for over half my life at this point. It was definitely an interesting experience to finally jump into the game. Thanks for the video, cheers!
I "have this" but never got around to playing it. I played Heavy Rain when it came out, even though it had multiple endings I only played through it once as that was my story. Random game is random. Good review.
Furthest I ever got in this game was waking up in the apartment after the opening diner murder scene, where I wandered around in my underwear and proceeded to interact with literally everything- as you do in an adventure game- until I took the antidepressants and then drank wine and died fucking immediately, at which point I was so bored that I accepted that as my canon ending and haven't played or thought about the game once since then.
Just got hold of the remastered version having played the original 10 years ago.I really liked this game with all its stupid moments.One could say it,s a guilty pleasure.Then came across your video.Really entertaining review and definitely spot on.
What the hell did I just watch it's 3am and I have never been more confused lmao, I gotta give this game a try!! Thank you for this video Scott, great work! I am very tired and sleepy, but I've been sitting on the edge of my seat throughout.
I have a friend who loves this game. He described it as feeling like having a stroke once the plot twist happens. And that was him trying to sell me on it.
Oh boy, I thought you were kidding when you compared it to Simon says, and then I saw the QTE's. This definitely looks like an...inspired game, maybe I'll have to go back and play it
The fact that you made this video, with the background music from Deadly Premonition, proves how closely both these games are correlated, both being highly divisive in the community.
You never forget the first time you take pills and accidentally drinks whisky and you'll get the dumbest game over which makes you hate yourself for not making basic racional thinking. But in all seriousness, i love this game, and i knew when i was a kid, and i know now how bad it is. Me and my friend like to say there's the Fahrenheit part, with the supernatural murder investigation, and the Indigo Prophecy, that's the second half when the game and story goes absolutely fucking insane. But the first thing that comes in mind when i remember this game, it's gotta be the soundtrack. Both the OST with Angelo fucking Badalamenti (Composer of Twin Peaks and most of Lynch's films, also R.I.P), but the licensed songs are so great. The mix of soul music with mid-2000s hard rock is something that only David Cage(and a lot of drugs) could come out. Also, thanks for this game introducing me to Theory of a Deadman, a great band to listen while studying or working.
Indigo Prophecy is legit amazing... in the same way that Mystery Science Theater 3000's Manos and The Hands of Fate, Brute Man, or Gamora vs Guiron is amazing. It is a timeless classic of terrible cinema in game form, best enjoyed by watching others mock it mercilessly. It's the closest thing to "The Room" of the video game world. Omikron The Nomad Soul is the closest David Cage ever got to Indigo stupid in any of his other work, but Indigo Prophecy was definitely his magnum opus.
It's dumb, but I enjoyed Heavy rain and Fahrenheit at release. You are 100% right on both of your videos tho but, at launch, without thinking too much about it and going blind, it was a wild experience. I was also way younger and Cage was doing something few games did before.
"Who likes this shit?" - I liked it when it came out. Genuinely. I had never seen QTEs before. They made me think that you could start putting much more complex stuff into games than conventional control allowed. I loved the mystery at the start, the cleaning up of the crime scene just to then play as the investigators and analyse the same crime scene. I liked the Matrix parts too because I was a huge fan of the Matrix. I was a young teenager. Looking back today, I agree with everything people say about it. It did not age well. But I appreciate they were trying something new, even if it fell short. Plus, it's so insane, it's fun.
The first third of this game is unironically great, and then the story takes a nosedive into being a rushed mess that plays out like a bad LSD trip. I still love the game, despite its many flaws, but I can't help and imagine an alternate reality where the story was consistently great from start to finish.
I like this one, has its... issues in more than one way but I was never bored playing it, to me that was good enough. "Amusing", int that David Cage way which not all he's done appeals to me either.
You called Lucas a "frozen tit"! haha! I may need to use that one in my day to day! I'm watching these vids for a second time because nothing is better than hearing Cage get reamed to shreads. Plus, I'm' learning about what these strange things called "emotions" truly are.
I love this game. I think it's completely and utterly mental, but a great journey. From an artistic standpoint: Awesome, clearly David Cages pure vision, pure creativity. From a human standpoint: Mental, insane, bad gameplay but can't help but love the journey. Almost so bad it's great? Great video, although I don't think you like the game as much as I do, I still think you're points were well crafted and perfectly valid! Going to check out your other David Cage game videos.
It's easily my favourite due to how batshit the game gets. It's bad but kind of adorable in it's shortcomings That cannot be said post this game though!
@@ScottsGameAsylum I still get a lot of enjoyment from Heavy Rain, Beyond and Detroit BUT without being rude it reminds me of someone teaching script writing to a mentally unbalanced, hormonal 13/14 year old kid with limited real life experience and then developing that into a high budget feature film. Althought they're all a bit bat shit crazy, the world wouldn't be the same without Quantic Dream / David Cage games... not sure if that's for better or for worse, but just not the same 🤣
@@ScottsGameAsylum Haha, to be fair.. my real job is a content writer, but definitely happy to feed you lines for future David Cage projects, I don't have any video game knowledge outside of his games whatsoever 🤣
I'll always have great respect for this game too, it rather stylishly (for the time) reinvented the point and click epic. Cage has good ideas but he just can't write competently half the time. He needs to hire an English or American writing team so that his ideas don't get lost in translation ✍📝
I actually love this game in terms of story , the way it was told and some of it's mechanics. While I do agree with you on those QTEs being way too overused in some areas, my only other criticism of this game is the romance between Carla and Lucas. It did seem forced but it could've been delivered better if given more time. But it might've been better to just have them like Carla and Tyler's relationship. Where there's no romance but partners in crime. And I do like David Cage and his games despite the feedback he gets. Sure, he has done some bad things or weird things but you gotta respect the effort he tried to put into his games. Yeah, Telltale has made better games but David's feel so personal and odd. They're also one massive story as opposed to an episodic format.
Lucas Kane feels like creepier and shittier version of Neo from The Matrix. Sure, it could be argued that Neo doesn't have much of personality either, but he does have real struggles and actual character development in the first movie at least, whereas Lucas gets almost everything handed to him in silver platter. We later learn that Lucas always had these premonition powers ever since he was a child, but somehow forgot he had powers during adulthood. He acts all "OMG! I didn't know i could that" even though Lucas by this point should've gotten used to having these powers. What's worse is that there are moments where Lucas could use his powers to solve any situation, but doesn't because only excuse they give is "Noo, i can't do it. I am too weak and tired", but after that scene he uses his powers no problem(similar crap happens in Beyond Two Souls as well, when Jodie is completely helpless against fat creeper, but then takes on 3 baseball bat wielding cronies with ease). Then it occurred to me that David Cage doesn't know how to write compelling arcs nor character development(if at all). In Heavy Rain, Ethan has to learn to risk his life to save his son, even though he already did at the beginning. Sure, he failed, but he tried, but Killer puts him through trials if he can prove to be good dad. In Beyond Two Souls, good old David Cage thought that putting Jodie through many tragic and sexual assault scenarios would make her compelling as a character, but he is dead wrong. As much as i trash Fahrenheit aka Indigo Prophecy for its story, i personally find it entertaining, how the story falls apart dramatically. I know its late, but your videos of David Cage games are joy to watch, Scott. Keep up with amazing content😁🙏👍
This is one of the most BS games I have ever had the displeasure to play. You want your movie like experience so badly? Then make a frickin movie! This design decision just conflicts with everything else. It might be an interesting concept piece, but playing it is a nightmare. The horrendous camera and controls still give me shivers. And about this whole idea of player choices: it doesn't work. It mostly just creates a lot of lose ends to fix, resulting in an incoherent mess. We have seen this all the time by now. They still don't get it.
"The one anime fans are familar with, plot armor" Or you could just say bad writing but since when did anime fans ever display a monicrum of intelligence. Also, I am pretty sure Superman only got himself captured in Man of Steel so he could possibly get humanity's trust, if he breaks from the cuffs that's just one less reason for the latter to trust him. Clark is a boy scout, he isn't a blood thirsty psycho, so he isn't going to break out of the chains anyway. I swear, Zack Snyder haters or almost as bad as Redlettermedia with the Star Wars Prequels.
@@ScottsGameAsylum You are just as vapid as David Cage is. And unlike you, Cage is actually successful. Snyder is also successful. By all means keep making Plinkett style humor, he's one of the reasons why the Star Wars Sequels exist since Abrams directing an SW movie was his idea. Also, going to mute you by the time I post this and got to say, you are a loser as well as a hypocrite.
8:14 wait that's the actual music? I thought that was something you just added in. Btw I just found out about this games existence and looked it up. Found this video. Great thus far.
Yeah that news broke like a month ago. Well, lets just say that SW has been on a hot streak of stinking up the place so DC can only do better than the last few movies. Shit, a Jawa on a pogo stick could write a better SW thing!
The first half of the game was quite interesting and I was so curious to see where they'd take the story. That said, I've never seen a game crash so hard though, I was laughing my ass off for the entirety of the second half.
Just beat this game tonight and this is the same impression I have. QTE's usually tense me up but I was laughing throughout the Dragonball/Matrix fights. Was really taken with the winter murder mystery vibe at first - was feeling a little like Max Payne meets Second Sight, then it just became a Neil Breen film with the Mayan Illuminati and a walking embodiment of Artificial Intelligence competing to overthrow humanity, never how - just is. What in the hell was this?
same, enjoyed it despite it's flaws, it's a memorable game. feel similarly regarding Omikron.. a flawed mess, but fascinating in what it was aiming for...
For me back in about 2008-2011 the ending was a bugged quicktime event that for one reason or another was buggy, forced a failure even with trainer cheats so definitely bugged if you could not even cheat through it successfully, leaving me say "what a crappy game" probably for not the first time but for that gameplay run, the last time, saw rest of it from youtube, thought "well I guess I did not miss anything I wanted to play" which was a laugh and my current theory about this "Remastered" release is that it is just a bugfix for this bug in particular among others with a twitter blue checkmark pricetag because F U if you think you are entitled to a free upgrade for broken product you paid for. I actually own the original Indigo Prophecy (and indigo prophesy so maybe it had the smeks I cannot be arsed to remember nor manually remember) and I do not have the remaster. What I can tell from the footage the remaster is not really much of anything aside "Meticulously AI upscaled textures" because the very crappy PS2 era PC UI for controllers that were in no way standardized at the time has been ported to "Remaster" boasting modern xbox and playstation controller support yet did nothing to the UI to accomidate them. I know I am getting pissed off at a david cage's worst if that even can be a competition, but it looks very much the same as I remember it which is very bad for something touting "Modern controller support" - they could not even dig and artificial intelligence up old xbox and PS2 assets. OK I actually made extra sure how the prompts looked across all versions and I could not get over the fact that simon says in stereo is in every version but somehow "Remaster" made them look more fisher price and jarring.
If David Cage directed the last 3 Star Wars films, the world would be a better place. Not because they'd be good, but because we'd love to see how hard he jumps the shark, never once letting off the gas.
Man I love Heavy Rain. Not because it's good or anything, I actually think every game Quantic Dream has put out has been varying levels of mediocre. It's just a really fun guilty pleasure to laugh at. I even nabbed the PC version when that came out to see how it held up. Luckily it didn't disappoint! Great review as always dude. I've always been interested in this game but never got around to playing it. Glad I didn't waste my time lmao. I will have to disagree with you on the voice actor part though. If a voice fits a character, be they the same race or not, then they should be the voice of said character. Same with gender since there are plenty of women who tend to play male roles such as Timmy Turner, Dexter, and even Bart Simpson. Their voices work for the character they play.
Ahh don't worry about guilty pleasures. I enjoy dumb shit. I used to get very embarrassed by it. But now it's just fun to embrace it. I hear you on the voice actor bit and perhaps I should have expanded on the reason why it annoys me in that game. Especially when the theme throughout is to embrace change and inclusionary with openly gay characters etc. So to employ an actor to play a character of colour that isn't his own goes against the entire message of the game. It's a lack of self awareness from the creatives behind it that pisses me off. I hope that makes sense.
@@ScottsGameAsylum Ah I see your point now. I'll say that is certainly ironic that they never picked up on that, but it's hard to know if that was the team's fault for doing that. After all, the team behind it is French and we don't actually know if they were the ones who localized the game into English. I can see and agree with you to a certain extent though.
You just got done talking about the literal computer bugs, yet say the AIs came out of nowhere? Cage thinks "foreshadowing" means telegraphing with light brighter than the sun since the start of his games each and every plot element. I can understand being so bored you didn't think of the bugs as virtual world whatever, but you just commented they were and still say the AIs came out of nowhere? Computer bugs crawling out of the phone, computer bugs attacking, computer bugs screwing with him when the cops stop by, computers flashing "cryptic" warnings- there is no way to miss the giant "computers are also a faction" written in giant blinking neon lights from the moon this was telegraphed so hard.
bro why u hate this game so much they make best game at that time don't compare to recentent .you should not find the small error and make fun of them😡
I always loved that game and I played Heavy Rain and 1st part was so colorful I almost stop playing it. thankfully game became better when Jason died and Ethan and his wife separated. For me Fahrenheit is awesome game with great story. Sure story goes wild in some places, but just last 3rd goes very fast although when you see dates when some event happens, it show some time has passed. And Carla had reason to trust Lucas because she went to find evidences about other same murders where guy who did murder was caught or killed himself. And no one should criticize authorship of something. if you don' like it, don't play it but original creators must exist because only they are brave enough to tell new story unlike big corporations who always have calculations how much it will made from something and most of time they just remake-reboot things we already saw before. OG authors should be left to do what they want. Reception Aggregate scores Aggregator Score GameRankings 85% (PC 86% (XBOX)[43] 84% (PS2)[44] Metacritic 85/100 (PC) 84/100 (XBOX) 83/100 (PS2) Review scores Publication Score 1Up.com B+ GameSpot 8.4/10 GameSpy 3.5/5 stars GameZone 9/10 IGN 8.3/10 According to Metacritic, Fahrenheit received generally favourable reviews by critics
Here is a playlist of the entire saga. David Cage Games: th-cam.com/play/PLT-0oblQWHVtp_B6eAtusxX55e3LCRe8i.html
Thanks for not spoiling the game with your review
Awesome review no BS just slapped with the truth great job..I really look forward to many more Thanks for NOT being a scared pathetic little BIT#*.
OH SHIT
CAGE GO UP?
My mate brought this round back in the day and I found it fascinating. The opening is so strong and intriguing. Sadly it's downhill from there LOL. Another great video mate!
Thanks Pete
I actually worked on this game back when I was employed by Atari and thought it was one of the more interesting games the company published. It was just so different and wacky!
Really? did you have to answer to Cage?
@@ScottsGameAsylum haha No I didn't even know who he was to he honest, I worked in the California office doing mostly quality testing. I also compiled the english subtitles for the game. That video of Cage cracked me up!
Sorry, I will reply to this sick burn after I regain conscious from laughing so hard.
@@ScottsGameAsylumHe never did recover. Did you?
That's bad ass. I have beaten this game on every console its been on. I think this game was way ahead of its time, and doesn't get the love it deserves.
Oh god, Angelo Badalamenti doing the soundtrack hurts my heart. I love Twin Peaks so it's sad to see him involved in a David Cage project.
The irony is the soundtrack is fucking amazing! Check it out!
And why it's a sad thing? It's a great soundtrack.
David Cage should always merit a content warning.
Multiple ones!
Omg that ending speech sounds like it was written by a 7 year old..
"The oracle and the orange clan went back to their places of power as the secret governments of the world, and the purple clan went back to haunting us on the net"
And also ..
"Carla is pregnant and our child has the same power as I do. I'm the keeper of the greatest secret in the universe, what should I do with all that power"
Carla is pregnant of an undead baby
For what it's worth, this game always interests me as an early example of it's style. Heavy Rain would only come out 5 years later and The Walking Dead a whole 7 years after Fahrenheit, sure it's surpassed by both of them, but it's still always interesting. Besides, this is to David Cage what Death Stranding is to Kojima.
Not too sure about the Death Stranding comparison. But I do agree that this was a stepping stone from traditional adventure games to the big budget cinematic games.
I loved this game as a kid. but now it feels like a Neil Breen movie which makes it even better.
#eyesonbreen
Do you think we could convince David Cage to let Breen to direct an adaptation of his games? Imagine the possibilities.
My dude, this and your other videos are the greatest deconstruction of David Cage's madness. Hilarious, too. Top work.
Well fucking said man. This game has always stuck with me throughout the years -- it is legitimately entertaining. I don't think I've ever laughed so hard playing a video game before. I think it's my favorite David Cage game because of how unhinged it is even for his standards.
Testify!
I loved this game because of the concept that you play someone who commit a crime and then someone who is inspecting that crime. Also, the atmosphere was spot on, in the begin it was really heavy stuff, how Lucas was mentally suffering from something he didnt even commit himself. The game was wacky, sure but at the same time it delivered some feelings, an interesting concept and i liked the variety of the gameplay too.
What is Cage’s deal with weather?!?? He is obsessed with weather.
"But when I left that park, I knew I could look myself in the mirror without cringing" Lmaoooooooo
Aw I loved this game, and it led me to a bunch of interesting studying. Esotericism/occultism, ancient cultures and their religions, conspiracies involving the government, aliens, and the paranormal.
Thats what attracted me to it too. It's like tripping on acid while on an Xfiles marathon
Just picked up & rapidly played through this game recently-- what a trip.
I first heard of this game in Computer Gaming World magazine where it received great reviews. I had such a crystal clear recollection of playing through the opening diner sequence from the magazine's demo disc that when I replayed it, 16 years later, I was able to glide through the crime scene cleanup without missing an interactable. Whether I'm clouded by nostalgia or not, the rest of the game failed to hold up to that opening sequence (except for when I saw Angelo Badalamenti's name in the opening credits), but was still interesting and enjoyable enough to warrant a playthrough.
This game has always held a unique place in my head; I had such vivid memories of the game even though my experience was limited to a review and a demo. No one I know had heard of this game either, it has been an exclusive memory dwelling in my mind for over half my life at this point. It was definitely an interesting experience to finally jump into the game.
Thanks for the video, cheers!
I "have this" but never got around to playing it. I played Heavy Rain when it came out, even though it had multiple endings I only played through it once as that was my story. Random game is random. Good review.
Furthest I ever got in this game was waking up in the apartment after the opening diner murder scene, where I wandered around in my underwear and proceeded to interact with literally everything- as you do in an adventure game- until I took the antidepressants and then drank wine and died fucking immediately, at which point I was so bored that I accepted that as my canon ending and haven't played or thought about the game once since then.
Meh, watch a let's play!
Oh my God that Drowning Pool reference! Killing it dude, this was fantastic. What a mental game!
Place a nu-metal reference here.
@@ScottsGameAsylum yeah that was p good haha
This game needs a remake urgently. Good review!
Nah, DC cannot perfect this masterpiece lololololol
Just got hold of the remastered version having played the original 10 years ago.I really liked this game with all its stupid moments.One could say it,s a guilty pleasure.Then came across your video.Really entertaining review and definitely spot on.
What the hell did I just watch it's 3am and I have never been more confused lmao, I gotta give this game a try!! Thank you for this video Scott, great work! I am very tired and sleepy, but I've been sitting on the edge of my seat throughout.
Lol I'm glad you enjoyed it. Now that you mention it, the game is a "3am WTF" meme made 15 years before they were a thing.
My friend gave the kid to the old lady that turned out to be the ai and the game ended in a nuclear winter
still better than detroit
@@ScottsGameAsylum say might say nuclear winter would be preferable
The algorithm gets it right for once. This game brings me back! Subbed, and my commute home will be spent on the rest of your David Cage reviews.
I have a friend who loves this game. He described it as feeling like having a stroke once the plot twist happens. And that was him trying to sell me on it.
Your pain was my gain haha great video!
Thanks mate. I feel like this is going to be a great series.........
Oh boy, I thought you were kidding when you compared it to Simon says, and then I saw the QTE's. This definitely looks like an...inspired game, maybe I'll have to go back and play it
You should. Revel in the madness.
3:15 always nice to see a Red Dwarf reference in the wild!
The fact that you made this video, with the background music from Deadly Premonition, proves how closely both these games are correlated, both being highly divisive in the community.
I love this game! Even with its flaws, it is fascinating!
The best thing to come out of this game is the AdumPlaze let's play series
and this video!
David Cage as warning is hilarious. xD
You never forget the first time you take pills and accidentally drinks whisky and you'll get the dumbest game over which makes you hate yourself for not making basic racional thinking.
But in all seriousness, i love this game, and i knew when i was a kid, and i know now how bad it is. Me and my friend like to say there's the Fahrenheit part, with the supernatural murder investigation, and the Indigo Prophecy, that's the second half when the game and story goes absolutely fucking insane.
But the first thing that comes in mind when i remember this game, it's gotta be the soundtrack. Both the OST with Angelo fucking Badalamenti (Composer of Twin Peaks and most of Lynch's films, also R.I.P), but the licensed songs are so great. The mix of soul music with mid-2000s hard rock is something that only David Cage(and a lot of drugs) could come out. Also, thanks for this game introducing me to Theory of a Deadman, a great band to listen while studying or working.
Indigo Prophecy is legit amazing... in the same way that Mystery Science Theater 3000's Manos and The Hands of Fate, Brute Man, or Gamora vs Guiron is amazing. It is a timeless classic of terrible cinema in game form, best enjoyed by watching others mock it mercilessly.
It's the closest thing to "The Room" of the video game world.
Omikron The Nomad Soul is the closest David Cage ever got to Indigo stupid in any of his other work, but Indigo Prophecy was definitely his magnum opus.
It's dumb, but I enjoyed Heavy rain and Fahrenheit at release. You are 100% right on both of your videos tho but, at launch, without thinking too much about it and going blind, it was a wild experience. I was also way younger and Cage was doing something few games did before.
Loved this video and a lot of what you said resonated with how I felt after I finished it tonight
I just beat this game and the all of the endings were fucking hilarious, I loved it 😂
"Who likes this shit?" - I liked it when it came out. Genuinely. I had never seen QTEs before. They made me think that you could start putting much more complex stuff into games than conventional control allowed. I loved the mystery at the start, the cleaning up of the crime scene just to then play as the investigators and analyse the same crime scene. I liked the Matrix parts too because I was a huge fan of the Matrix. I was a young teenager.
Looking back today, I agree with everything people say about it. It did not age well. But I appreciate they were trying something new, even if it fell short. Plus, it's so insane, it's fun.
I forgot about this game! Well done thanks. Enjoyed your video very much.
Thank you for watching!
The first third of this game is unironically great, and then the story takes a nosedive into being a rushed mess that plays out like a bad LSD trip. I still love the game, despite its many flaws, but I can't help and imagine an alternate reality where the story was consistently great from start to finish.
Saaame
I like this one, has its... issues in more than one way but I was never bored playing it, to me that was good enough. "Amusing", int that David Cage way which not all he's done appeals to me either.
It's like watching a car crash in slow motion. It's horrible but you can't look away.
@@ScottsGameAsylum Exactly it, but its not a painful boring one, there's ones like that. Kind of what put me off Beyond Two Souls honestly...
You called Lucas a "frozen tit"! haha! I may need to use that one in my day to day! I'm watching these vids for a second time because nothing is better than hearing Cage get reamed to shreads. Plus, I'm' learning about what these strange things called "emotions" truly are.
i retried the apartement hallucination qte for like 20 time until i finally got it and the same happened for the other qtes
*Content Warning:*
- _unfiltered auteurism_
lmao that killed me
I love this game. I think it's completely and utterly mental, but a great journey.
From an artistic standpoint: Awesome, clearly David Cages pure vision, pure creativity.
From a human standpoint: Mental, insane, bad gameplay but can't help but love the journey. Almost so bad it's great?
Great video, although I don't think you like the game as much as I do, I still think you're points were well crafted and perfectly valid! Going to check out your other David Cage game videos.
It's easily my favourite due to how batshit the game gets. It's bad but kind of adorable in it's shortcomings
That cannot be said post this game though!
@@ScottsGameAsylum I still get a lot of enjoyment from Heavy Rain, Beyond and Detroit BUT without being rude it reminds me of someone teaching script writing to a mentally unbalanced, hormonal 13/14 year old kid with limited real life experience and then developing that into a high budget feature film. Althought they're all a bit bat shit crazy, the world wouldn't be the same without Quantic Dream / David Cage games... not sure if that's for better or for worse, but just not the same 🤣
Can i employ as a script writer? That shit is gold! Lol
@@ScottsGameAsylum Haha, to be fair.. my real job is a content writer, but definitely happy to feed you lines for future David Cage projects, I don't have any video game knowledge outside of his games whatsoever 🤣
I still love this game. Yes, it's insane and makes very little sense, but I just get sucked in
One of my favourite game of all time.
I'll always have great respect for this game too, it rather stylishly (for the time) reinvented the point and click epic. Cage has good ideas but he just can't write competently half the time. He needs to hire an English or American writing team so that his ideas don't get lost in translation ✍📝
Was the chilli chutney sandwich a red dwarf reference?
Be good if they made another one of these but so it can still be played on the older consoles
I actually love this game in terms of story , the way it was told and some of it's mechanics. While I do agree with you on those QTEs being way too overused in some areas, my only other criticism of this game is the romance between Carla and Lucas. It did seem forced but it could've been delivered better if given more time. But it might've been better to just have them like Carla and Tyler's relationship. Where there's no romance but partners in crime. And I do like David Cage and his games despite the feedback he gets. Sure, he has done some bad things or weird things but you gotta respect the effort he tried to put into his games. Yeah, Telltale has made better games but David's feel so personal and odd. They're also one massive story as opposed to an episodic format.
Angelo Badalamenti worked extensively with David Lynch and this is still the most nonsensical thing he was ever involved with.
Lucas Kane feels like creepier and shittier version of Neo from The Matrix. Sure, it could be argued that Neo doesn't have much of personality either, but he does have real struggles and actual character development in the first movie at least, whereas Lucas gets almost everything handed to him in silver platter. We later learn that Lucas always had these premonition powers ever since he was a child, but somehow forgot he had powers during adulthood. He acts all "OMG! I didn't know i could that" even though Lucas by this point should've gotten used to having these powers. What's worse is that there are moments where Lucas could use his powers to solve any situation, but doesn't because only excuse they give is "Noo, i can't do it. I am too weak and tired", but after that scene he uses his powers no problem(similar crap happens in Beyond Two Souls as well, when Jodie is completely helpless against fat creeper, but then takes on 3 baseball bat wielding cronies with ease). Then it occurred to me that David Cage doesn't know how to write compelling arcs nor character development(if at all).
In Heavy Rain, Ethan has to learn to risk his life to save his son, even though he already did at the beginning. Sure, he failed, but he tried, but Killer puts him through trials if he can prove to be good dad.
In Beyond Two Souls, good old David Cage thought that putting Jodie through many tragic and sexual assault scenarios would make her compelling as a character, but he is dead wrong.
As much as i trash Fahrenheit aka Indigo Prophecy for its story, i personally find it entertaining, how the story falls apart dramatically.
I know its late, but your videos of David Cage games are joy to watch, Scott. Keep up with amazing content😁🙏👍
This is one of the most BS games I have ever had the displeasure to play. You want your movie like experience so badly? Then make a frickin movie! This design decision just conflicts with everything else. It might be an interesting concept piece, but playing it is a nightmare. The horrendous camera and controls still give me shivers.
And about this whole idea of player choices: it doesn't work. It mostly just creates a lot of lose ends to fix, resulting in an incoherent mess. We have seen this all the time by now. They still don't get it.
"When Auteurism Goes Unchecked"
So this was the first Strand type game, huh.
Nah, unless it's a strand of toilet paper stuck to David's shoe.
"The one anime fans are familar with, plot armor"
Or you could just say bad writing but since when did anime fans ever display a monicrum of intelligence.
Also, I am pretty sure Superman only got himself captured in Man of Steel so he could possibly get humanity's trust, if he breaks from the cuffs that's just one less reason for the latter to trust him. Clark is a boy scout, he isn't a blood thirsty psycho, so he isn't going to break out of the chains anyway. I swear, Zack Snyder haters or almost as bad as Redlettermedia with the Star Wars Prequels.
All I hear is white noise! I guess my tinnitus is acting up again.
@@ScottsGameAsylum
What?
Can't you hear that? It's like a symphony of bees buzzing!
@@ScottsGameAsylum
You are just as vapid as David Cage is. And unlike you, Cage is actually successful. Snyder is also successful.
By all means keep making Plinkett style humor, he's one of the reasons why the Star Wars Sequels exist since Abrams directing an SW movie was his idea.
Also, going to mute you by the time I post this and got to say, you are a loser as well as a hypocrite.
8:14 wait that's the actual music? I thought that was something you just added in.
Btw I just found out about this games existence and looked it up. Found this video. Great thus far.
Yup
@@ScottsGameAsylum did you hear that Quantic Dream is apparently working on a star wars game? Just found out and thought WTF.
Yeah that news broke like a month ago. Well, lets just say that SW has been on a hot streak of stinking up the place so DC can only do better than the last few movies. Shit, a Jawa on a pogo stick could write a better SW thing!
The first half of the game was quite interesting and I was so curious to see where they'd take the story. That said, I've never seen a game crash so hard though, I was laughing my ass off for the entirety of the second half.
Just beat this game tonight and this is the same impression I have. QTE's usually tense me up but I was laughing throughout the Dragonball/Matrix fights. Was really taken with the winter murder mystery vibe at first - was feeling a little like Max Payne meets Second Sight, then it just became a Neil Breen film with the Mayan Illuminati and a walking embodiment of Artificial Intelligence competing to overthrow humanity, never how - just is. What in the hell was this?
same, enjoyed it despite it's flaws, it's a memorable game. feel similarly regarding Omikron.. a flawed mess, but fascinating in what it was aiming for...
lol those trigger warnings in the beginning are funny
its strange to see this getting covered, i remeber watching the trailer for this on x-play
I just got done beating it, I have to admit kinda fun, despite it being an old title and a bit wonky
For me back in about 2008-2011 the ending was a bugged quicktime event that for one reason or another was buggy, forced a failure even with trainer cheats so definitely bugged if you could not even cheat through it successfully, leaving me say "what a crappy game" probably for not the first time but for that gameplay run, the last time, saw rest of it from youtube, thought "well I guess I did not miss anything I wanted to play" which was a laugh and my current theory about this "Remastered" release is that it is just a bugfix for this bug in particular among others with a twitter blue checkmark pricetag because F U if you think you are entitled to a free upgrade for broken product you paid for.
I actually own the original Indigo Prophecy (and indigo prophesy so maybe it had the smeks I cannot be arsed to remember nor manually remember) and I do not have the remaster.
What I can tell from the footage the remaster is not really much of anything aside "Meticulously AI upscaled textures" because the very crappy PS2 era PC UI for controllers that were in no way standardized at the time has been ported to "Remaster" boasting modern xbox and playstation controller support yet did nothing to the UI to accomidate them.
I know I am getting pissed off at a david cage's worst if that even can be a competition, but it looks very much the same as I remember it which is very bad for something touting "Modern controller support" - they could not even dig and artificial intelligence up old xbox and PS2 assets. OK I actually made extra sure how the prompts looked across all versions and I could not get over the fact that simon says in stereo is in every version but somehow "Remaster" made them look more fisher price and jarring.
Should add necrophilia to the content warning
Omg, you are so right.
Hahaha this game was great going back after heavy rain and beyond 2 souls
Yeah, that quality takes a piledriver into a toilet very quickly.
still more interesting than last of us 2 lol
Yup
How would you fix the plot of Fahrenheit to make it a better story?
Edit: What music did you use for this video? It sounds good.
nothing, also deadly premonition
If David Cage directed the last 3 Star Wars films, the world would be a better place. Not because they'd be good, but because we'd love to see how hard he jumps the shark, never once letting off the gas.
8:26 this rules
Don't be a hater, in the original version the camera was moved using r1 and l1, really weird in fact, plus nobody forces you to do the tutorial...
Lol
Well I hear indigo children is now a thing. A small thing in the whole world. But still a thing. Not my thing but still a thing :/
They couldn’t give Tyler the luxury of being voiced by an actual black guy either.
What's the point? It doesn't matter as long as he is authentic but he isn't even essential to the story. Why is he even in the game?
to be the token black guy of course. Because our writer is stuck in a 70s cop drama.
better than detroit: become homeless IMO
Damn,.. i just bought this on psn and after seeing this video im definitely regretting the 16$ i spent on it 😂
Meh, it's dumb fun
Man I love Heavy Rain. Not because it's good or anything, I actually think every game Quantic Dream has put out has been varying levels of mediocre. It's just a really fun guilty pleasure to laugh at. I even nabbed the PC version when that came out to see how it held up. Luckily it didn't disappoint! Great review as always dude. I've always been interested in this game but never got around to playing it. Glad I didn't waste my time lmao.
I will have to disagree with you on the voice actor part though. If a voice fits a character, be they the same race or not, then they should be the voice of said character. Same with gender since there are plenty of women who tend to play male roles such as Timmy Turner, Dexter, and even Bart Simpson. Their voices work for the character they play.
Ahh don't worry about guilty pleasures. I enjoy dumb shit. I used to get very embarrassed by it. But now it's just fun to embrace it.
I hear you on the voice actor bit and perhaps I should have expanded on the reason why it annoys me in that game. Especially when the theme throughout is to embrace change and inclusionary with openly gay characters etc.
So to employ an actor to play a character of colour that isn't his own goes against the entire message of the game. It's a lack of self awareness from the creatives behind it that pisses me off.
I hope that makes sense.
@@ScottsGameAsylum Ah I see your point now. I'll say that is certainly ironic that they never picked up on that, but it's hard to know if that was the team's fault for doing that. After all, the team behind it is French and we don't actually know if they were the ones who localized the game into English. I can see and agree with you to a certain extent though.
should i get this game i can pick it up for $2
Yes
you laugh at basic tutorial, but how else should I know I have to setup my gamepad to play this?
Just reading this has given me brain rot
what even hahah
i liked the game tho
This game is almost 20 years old 😳
aye
It's so stupid and funny
Meh I actually like this game
Please play Omikron
Please, no. Anything but that!
This game is dogshit but its so ironically bad and fun in the best way
You just got done talking about the literal computer bugs, yet say the AIs came out of nowhere? Cage thinks "foreshadowing" means telegraphing with light brighter than the sun since the start of his games each and every plot element. I can understand being so bored you didn't think of the bugs as virtual world whatever, but you just commented they were and still say the AIs came out of nowhere? Computer bugs crawling out of the phone, computer bugs attacking, computer bugs screwing with him when the cops stop by, computers flashing "cryptic" warnings- there is no way to miss the giant "computers are also a faction" written in giant blinking neon lights from the moon this was telegraphed so hard.
TL:DR good point I should of paid for Norton AntiVirus
@@ScottsGameAsylum Yes, well they didn't have a PS2 anti-virus at the time.
Racist!? Lol 😆
Context? Rofl!
lol its a garbage game and only works because people have low standards
bro why u hate this game so much
they make best game at that time don't compare to recentent .you should not find the small error and make fun of them😡
lol
I always loved that game and I played Heavy Rain and 1st part was so colorful I almost stop playing it. thankfully game became better when Jason died and Ethan and his wife separated.
For me Fahrenheit is awesome game with great story. Sure story goes wild in some places, but just last 3rd goes very fast although when you see dates when some event happens, it show some time has passed.
And Carla had reason to trust Lucas because she went to find evidences about other same murders where guy who did murder was caught or killed himself.
And no one should criticize authorship of something. if you don' like it, don't play it but original creators must exist because only they are brave enough to tell new story unlike big corporations who always have calculations how much it will made from something and most of time they just remake-reboot things we already saw before. OG authors should be left to do what they want.
Reception
Aggregate scores
Aggregator Score
GameRankings 85% (PC
86% (XBOX)[43]
84% (PS2)[44]
Metacritic 85/100 (PC)
84/100 (XBOX)
83/100 (PS2)
Review scores
Publication Score
1Up.com B+
GameSpot 8.4/10
GameSpy 3.5/5 stars
GameZone 9/10
IGN 8.3/10
According to Metacritic, Fahrenheit received generally favourable reviews by critics
TL:DR
great analysis, not sure why there are so many dislikes
Meh, it's probably David Cage sock puppet accounts lol