How to Design a Good Super Mario Maker Level!

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  • เผยแพร่เมื่อ 13 มิ.ย. 2019
  • Super Mario Maker 2 features a lot of stuff that wasn’t in the original Super Mario Maker. Claws, night themes, clear conditions, a super mario 3D world theme and much much more. Super Mario Maker 2 is going to allow us to build many different types of levels. But how do we build a good stage? What makes a Super Mario Maker level fun to play in the first place, and how are we able to replicate this? In this video we are going to investigate this eternal question. We will take a closer look at how the stages in traditional mario games are structured, we will try to replicate this structure by building our own small Super Mario Maker stage, and we will discuss tons of different facets of mario levels.
    ----------------------
    Link to Psycrows fantastic Super Mario Maker 2 discord server:
    discordapp.com/invite/UZTJxHM
    ----------------------
    The Super Mario Maker level shown in the video:
    8C53-0000-03EC-4367
    ------------Credits for the Music--------------
    ------Holfix
    / holfix
    HolFix - Beyond The Kingdom
    • [Free Music] HolFix - ...
    HolFix - Daily Adventures
    • [Free Music] HolFix - ...
    ------ Mario and Luigi: Superstar Saga OST
    Teehee Valley
    ------ Super Mario Sunshine OST
    Bianco Hills
    ------Kevin MacLeod
    "Adventure Meme", “The Builder”
    Kevin MacLeod incompetech.com
    Licensed under Creative Commons: By Attribution 3.0
    creativecommons.org/licenses/b...
  • เกม

ความคิดเห็น • 1.5K

  • @acblook
    @acblook 4 ปีที่แล้ว +1778

    10:53 "And then, it's time for the checkpoint."
    ~Skips checkpoint~

    • @robinberger208
      @robinberger208 4 ปีที่แล้ว +41

      20:00

    • @thezaerayashow
      @thezaerayashow 4 ปีที่แล้ว +7

      I subbed to yu

    • @acblook
      @acblook 4 ปีที่แล้ว +5

      @@thezaerayashow yay

    • @agamer6350
      @agamer6350 4 ปีที่แล้ว +3

      @@robinberger208 he jumped over the checkpoint in the footage

    • @tamertamertamer4874
      @tamertamertamer4874 4 ปีที่แล้ว +1

      The footage is from a small% casual run

  • @BabyRetardFish
    @BabyRetardFish 4 ปีที่แล้ว +1409

    this video is simply a long term plan to increase the overall quality of mario maker 2 levels

    • @WingsOfKarma
      @WingsOfKarma 4 ปีที่แล้ว +1

      Maxwell Van Gulik ty

    • @nodakamakadon
      @nodakamakadon 4 ปีที่แล้ว +31

      It won't work. Mario Maker 2 is going to be loaded with garbage. Even more so than the original due to the Switch's wider appeal. I wish Nintendo gave a damn about the huge problems with discovery and filtering.

    • @mayateeemm5728
      @mayateeemm5728 4 ปีที่แล้ว +4

      just play the good levels then lol

    • @SuppleAloe64
      @SuppleAloe64 4 ปีที่แล้ว +21

      stuntaneous That’s what the yay and boo buttons are for. There’s just way too much to not need the community’s help with weeding out the bad ones while remaining fair.

    • @DrPumpkinz
      @DrPumpkinz 4 ปีที่แล้ว +11

      @@TheBadElf Hey man. At least from a viewer standpoint, Troll Levels are hilarious. Other than Ceave, CarlSagan42 is the only Mario Maker content creator I'm subbed to.

  • @blorb6637
    @blorb6637 4 ปีที่แล้ว +674

    2:39 that was an insane jump.
    Hats off to you, sir! :)

    • @malbacato91
      @malbacato91 4 ปีที่แล้ว +37

      can't believe I've missed that

    • @theojadenb
      @theojadenb 4 ปีที่แล้ว +12

      Wow!

    • @theojadenb
      @theojadenb 4 ปีที่แล้ว +11

      He got skilz

    • @tamertamertamer4874
      @tamertamertamer4874 4 ปีที่แล้ว +10

      Nice

    • @dallinrichardson284
      @dallinrichardson284 4 ปีที่แล้ว +21

      I like when we get to see his platforming skills in conjunction with his big-brain level making skills. Get you a man who does both

  • @Gemarald
    @Gemarald 4 ปีที่แล้ว +132

    14:04 i love that ceeve even after his video’s still hates coins and calls them disgusting.
    It is absolutely hillbilly and honestly is great.

    • @Gemarald
      @Gemarald 4 ปีที่แล้ว +15

      I said hillbilly instead of hilarious...........................Brain broke
      Idk if I should be laughing at “it is absolutely hillbilly” or not.

    • @leo17921
      @leo17921 4 ปีที่แล้ว +2

      ceeve

    • @eeveemaster2206
      @eeveemaster2206 4 ปีที่แล้ว +4

      c *e e v e e*

    • @RainDrop121986
      @RainDrop121986 4 ปีที่แล้ว +2

      Congratulations you had a stroke

  • @redandpigradioshows
    @redandpigradioshows 4 ปีที่แล้ว +691

    "a walking sign post saying this stage features dead skeleton turtles" -ceave 2019

    • @thezaerayashow
      @thezaerayashow 4 ปีที่แล้ว +4

      red and pig radio shows i subbed t you

    • @redandpigradioshows
      @redandpigradioshows 4 ปีที่แล้ว +2

      @@thezaerayashow thanks

    • @arnoudh6203
      @arnoudh6203 4 ปีที่แล้ว +4

      Animals were hurt in the making of this level

    • @TS_Mind_Swept
      @TS_Mind_Swept 4 ปีที่แล้ว +2

      Arnoud H - they were already dead

    • @DatGamer56
      @DatGamer56 4 ปีที่แล้ว +1

      9:02

  • @orkesjay
    @orkesjay 4 ปีที่แล้ว +1368

    You should make a series of that, talking about puzzle levels, speedrun ones, etc...

    • @d_rock1535
      @d_rock1535 4 ปีที่แล้ว +55

      That would be great since this was just for traditional levels. For example, he could make a basic tutorial of all the ways to make timers and camera position and all that stuff he does in his challenge vids and put them in a single vid, along with the many other types of levels.

    • @napolpettone
      @napolpettone 4 ปีที่แล้ว +5

      Reply just to make this comment more visible

    • @justforlawlsandtrolls
      @justforlawlsandtrolls 4 ปีที่แล้ว +7

      Reply noise

    • @steel5897
      @steel5897 4 ปีที่แล้ว +1

      Those levels generally suck, stick with traditional levels until you have a very good understanding of Mario games.

    • @napolpettone
      @napolpettone 4 ปีที่แล้ว +12

      @@steel5897 true, but still if someone finds himself wanting to create something different with a well made guide he will not have the absolute truth but the level could suck less, or maybe even be decent.

  • @luminous6969
    @luminous6969 4 ปีที่แล้ว +918

    This should be required viewing before anyone can upload a level.

    • @zenuko620
      @zenuko620 4 ปีที่แล้ว +13

      And play the story

    • @captaintoad5539
      @captaintoad5539 4 ปีที่แล้ว +6

      What if someone made the best designed level in Mario Maker

    • @CratthewF
      @CratthewF 4 ปีที่แล้ว +29

      Honestly, I think the learning of creating levels is one of the most fun parts of the game

    • @Platinum_XYZ
      @Platinum_XYZ 4 ปีที่แล้ว +11

      There's just too many levels. It's our job to review and rate the levels ourselves

    • @CCelluloid26
      @CCelluloid26 4 ปีที่แล้ว +4

      Do you really think some 7-14 y/o kiddos could actually interpret this video;

  • @flipflop5951
    @flipflop5951 4 ปีที่แล้ว +216

    Me: How do I make a good Mario maker level?
    Ceave: It's actually surprisingly simple!

    • @some_cartoonist
      @some_cartoonist 4 ปีที่แล้ว +12

      Me: “I bet it’s gonna be hard to create a good Mario level.
      Ceave: “Actually, super easy! Barely an inconvenience!”

    • @catowong1387
      @catowong1387 4 ปีที่แล้ว +5

      Just copy the one that Nintendo made before and it is a good level. LOL

    • @dallinrichardson284
      @dallinrichardson284 4 ปีที่แล้ว +3

      @@catowong1387 Better yet, copy a Donkey Kong level

    • @catowong1387
      @catowong1387 4 ปีที่แล้ว +1

      @@dallinrichardson284
      You can't make a DK level from Mario Maker assets.
      However, I agreed that Dk levels are the best because of its unlimited gimmicks.

    • @dallinrichardson284
      @dallinrichardson284 4 ปีที่แล้ว +1

      @@catowong1387well, yeah. I was just making a comment that I personally prefer how the DK games handle platforming more than the Mario games. They're both good.

  • @cardboardwaffle1204
    @cardboardwaffle1204 4 ปีที่แล้ว +236

    This video was EXTREMELY helpful. I cannot wait to creat traditional levels in Mario maker 2.

    • @hr9467
      @hr9467 4 ปีที่แล้ว +10

      Sadly these will probably not get a lot of attention as a lot of people don't like these levels. At least that's how it felt in SMM1.

    • @albond
      @albond 4 ปีที่แล้ว +12

      @@hr9467 At least now we can search for traditional levels using the tag :)

    • @warmCabin
      @warmCabin 4 ปีที่แล้ว +3

      Did you know the game is going to feature a "Dojo" section with all kinds of little lessons like this? I'm super excited for it!

    • @hr9467
      @hr9467 4 ปีที่แล้ว +4

      @@albond Yeah that's very cool :)

    • @f.h.k6356
      @f.h.k6356 4 ปีที่แล้ว +1

      Creat

  • @derekmartin5340
    @derekmartin5340 4 ปีที่แล้ว +390

    "Make a level that you would want to play yourself"
    -Waluigi (Circa 1991)

    • @thezaerayashow
      @thezaerayashow 4 ปีที่แล้ว

      GamxrLee XAO i subbed to you

    • @illusionaryheart3325
      @illusionaryheart3325 4 ปีที่แล้ว +3

      theozone I keep seeing you, why sub to everyone?

    • @Blueybeak
      @Blueybeak 4 ปีที่แล้ว +10

      thats pretty good advice. Its the Golden Rule, but in Mario Maker

    • @KirbyMaster
      @KirbyMaster 4 ปีที่แล้ว

      *-Ceave Gaming, 2019

    • @derekmartin5340
      @derekmartin5340 4 ปีที่แล้ว +1

      @Mind Control Experiments I think you just need to be able to advertise it more, it needs to reach more people. Back in the original Mario maker days I also made traditional levels, but it didnt get that popular because MM was coming to an end (2018). It didnt reach anyone because nobody was on.
      Just dont spam level IDs everywhere, that can just make it worse and is annoying to some people.

  • @jacknation1141
    @jacknation1141 4 ปีที่แล้ว +307

    “This stage features
    dead skeleton turtles”
    *Subtle, yet effective.*
    -

    • @thereza3
      @thereza3 4 ปีที่แล้ว

      TwT

    • @soyokou.2810
      @soyokou.2810 4 ปีที่แล้ว

      Pizza?

    • @da1scorpio31
      @da1scorpio31 4 ปีที่แล้ว

      Jack Nation they are called dry bones

    • @facepalm6315
      @facepalm6315 4 ปีที่แล้ว +1

      r/woosh he was quoting Ceave.

  • @cubedude8690
    @cubedude8690 4 ปีที่แล้ว +33

    15:10 who else noticed the voice crack?
    "StArt to design it"
    s t *A* r t

  • @the_bowman_
    @the_bowman_ 4 ปีที่แล้ว +82

    0:42 We need the ICE FLOWER in SMM2!

    • @winnersduplicate554
      @winnersduplicate554 4 ปีที่แล้ว

      BOWMAN I can tell you there are

    • @the_bowman_
      @the_bowman_ 4 ปีที่แล้ว

      @@winnersduplicate554 Why do you think so? 🤔

    • @masonmaplecat
      @masonmaplecat 4 ปีที่แล้ว +1

      @@the_bowman_ I got SMM2. No ice flower

    • @the_bowman_
      @the_bowman_ 4 ปีที่แล้ว +2

      @@masonmaplecat it would be cool if nintendo would add the ice flower in an update

    • @Erik-zr6wy
      @Erik-zr6wy 4 ปีที่แล้ว

      BOWMAN yeah

  • @gallow_
    @gallow_ 4 ปีที่แล้ว +74

    This video actually has great advice for level design in general, it's always a good idea to let players know of a particular hazard or be able to mess around with central mechanics in a safe environment before progressing towards a more challenging area.

  • @awesium9218
    @awesium9218 4 ปีที่แล้ว +37

    just saying the third time I playtest my stages I will temporarily change to the ghost house night theme because that should remove all muscle memory I build while making the stage

    • @brownie2476
      @brownie2476 4 ปีที่แล้ว +6

      This trick is so underrated

  • @joshfield9617
    @joshfield9617 4 ปีที่แล้ว +545

    Ceave Gaming released a video?
    “Hooray”

    • @mostdefinitelynotaguineapi7566
      @mostdefinitelynotaguineapi7566 4 ปีที่แล้ว +60

      How do you make an original joke on Ceave's channel?
      It's actually surprisingly simple!

    • @haronka
      @haronka 4 ปีที่แล้ว +18

      But Holy Fuzzy, its about the beginning of the world

    • @jacobcaloway7101
      @jacobcaloway7101 4 ปีที่แล้ว +15

      "Lets do this"

    • @yartastic
      @yartastic 4 ปีที่แล้ว +10

      "Yum yum mushrooms"

    • @cambac-pro
      @cambac-pro 4 ปีที่แล้ว +9

      "Ouching spikes"

  • @catiosis
    @catiosis 4 ปีที่แล้ว +216

    >replays level without running
    >misses run jump
    damn I guess my level is just too hard.

  • @Icayy
    @Icayy 4 ปีที่แล้ว +194

    13:36 Did you really just say "Hooray!" right after killing a Yoshi? I thought you were nice to Yoshis :(

    • @Cr1ticA
      @Cr1ticA 3 ปีที่แล้ว +5

      IKR?!

    • @adachy
      @adachy 3 ปีที่แล้ว +1

      @Wheelchair Gaming lmfadfaomo

    • @Hyper_Italian
      @Hyper_Italian 3 ปีที่แล้ว +2

      icay

    • @sadloner4816
      @sadloner4816 3 ปีที่แล้ว +1

      Love you videos icay

    • @SuperDupTNT
      @SuperDupTNT 3 ปีที่แล้ว +1

      @Wheelchair Gaming Ceave was not the imposter. 2 remain

  • @erinkarp6317
    @erinkarp6317 4 ปีที่แล้ว +64

    So basically stick to a theme, don't spam, and give the player fair warning.

    • @iamjohnporter67
      @iamjohnporter67 4 ปีที่แล้ว +12

      Thats pretty much it. As long as there is no unfairness to the level like enemy spam, soft locks, dev exits, pick a door/pipe, and of course trolls.

    • @TwiliPaladin
      @TwiliPaladin 3 ปีที่แล้ว +4

      @@iamjohnporter67 Although trolls can be quite fun.

    • @iamjohnporter67
      @iamjohnporter67 3 ปีที่แล้ว +5

      @@TwiliPaladin If they are done in a funny and creative way.

    • @TwiliPaladin
      @TwiliPaladin 3 ปีที่แล้ว +2

      @@iamjohnporter67 I can think of a few examples, such as Mole Patrol, Crate Suc, and Why Are You Stealing From Ruins.

    • @puneetkaranth6133
      @puneetkaranth6133 3 ปีที่แล้ว +2

      @@iamjohnporter67 Troll levels are actually really fun to try and outsmart, but it is annoying when you get trolled out of nowhere in a level that wasn’t meant to be a troll level.

  • @nunyabizness8919
    @nunyabizness8919 4 ปีที่แล้ว +43

    Ceave: "A good way to find hiccups in the difficulty"
    Me: *Immediately starts hiccupping*

  • @TripleJump
    @TripleJump 4 ปีที่แล้ว +98

    Unfortunately, this video won't stop the best vast majority of levels from being totally unplayable, just like last time. But I appreciate the effort.

    • @adamadamm6996
      @adamadamm6996 4 ปีที่แล้ว +19

      You say it like it won't do anything
      I didn't know that stuff, so my level design will improve
      And probably a lot of people too

    • @justindubeau334
      @justindubeau334 4 ปีที่แล้ว +3

      @@adamadamm6996 I agree this will help me a lot

    • @honeyxilia3903
      @honeyxilia3903 4 ปีที่แล้ว +4

      There'll be interactive tutorials in the game itself made by a veteran level designer on Mario levels, so even if they don't see this video, they'll be helped

    • @justindubeau334
      @justindubeau334 4 ปีที่แล้ว +2

      @@honeyxilia3903 Good job to Nintendo - that's something people desperately need

    • @Isukatsmsh
      @Isukatsmsh 4 ปีที่แล้ว +8

      At least there’s a dislike button this time.

  • @Joshimuz
    @Joshimuz 4 ปีที่แล้ว +42

    As both a speedrunner, and a game designer, this video makes me very happy

    • @thedefault4121
      @thedefault4121 4 ปีที่แล้ว +2

      If you are a real "game designer" then answer this ,
      Why is my dad still getting milk after 4 years?

    • @tomate2626
      @tomate2626 4 ปีที่แล้ว +4

      @The Default Because he has got a cow?

    • @thedefault4121
      @thedefault4121 4 ปีที่แล้ว +1

      Yes.

  • @JonathanTash
    @JonathanTash 4 ปีที่แล้ว +49

    0:00 Yes, that is how the world began. Wait, were you talking about Mario Maker?
    Very good explanation of excellent level design! I thoroughly enjoyed it!

  • @tankxander127
    @tankxander127 4 ปีที่แล้ว +9

    I once actually made a level like this. It took me hours to clear, and it was deleted by Nintendo because of lack of stars weeks later. It’s still my favorite stage that I ever built.

  • @Jarnskii
    @Jarnskii 4 ปีที่แล้ว +8

    13:36
    Yoshi: dies
    Ceave: *HOORAY*

  • @thefan6151
    @thefan6151 4 ปีที่แล้ว +20

    7:06 that looks like the lava bubble from the blaster follows the tracks ^^

    • @tallywally162
      @tallywally162 4 ปีที่แล้ว

      I thought there was a spring or something!

  • @SeeTv.
    @SeeTv. 4 ปีที่แล้ว +39

    This is one of the best and maybe the most important videos you have ever made Ceave! Thumbs up!
    It seems so important to me that I even made German Subtitles (it took a few hours to translate...) so that more people can learn from the video.
    I edited the subtitles and now you just need to accept them before they can go online.
    Edit: Thank you for accepting them ;)

    • @somerandomguy-3102
      @somerandomguy-3102 10 หลายเดือนก่อน +1

      why did youtube remove community subtitles? it was such a dumb decision

    • @SeeTv.
      @SeeTv. 10 หลายเดือนก่อน

      @@somerandomguy-3102 ikr

    • @teathesilkwing7616
      @teathesilkwing7616 4 หลายเดือนก่อน

      @@somerandomguy-3102lots of people just put stuff like slurs and self promotion, and they weren’t all that reliable

  • @JayUpgraded
    @JayUpgraded 4 ปีที่แล้ว +80

    Omg, you just murdered that poor Yoshi for a hidden secret ;-;

  • @Loo-i-gii
    @Loo-i-gii 4 ปีที่แล้ว +185

    Thx ceave! Cause of this the average of good levels will grow!😅👍

    • @blazefox1045
      @blazefox1045 4 ปีที่แล้ว +3

      ..........Hopefully.

    • @blakeline1633
      @blakeline1633 4 ปีที่แล้ว +4

      It actually really help me to understand how surprisingly simple it is to make a good traditional mario stage !

    • @Loo-i-gii
      @Loo-i-gii 4 ปีที่แล้ว +3

      @@blakeline1633 like ceave would say: its actually surprisingly simple to understand😅👍

    • @yartastic
      @yartastic 4 ปีที่แล้ว +1

      @@Loo-i-gii "it's actually surprising simple" - Ceave

  • @SergeantSnivy_
    @SergeantSnivy_ 4 ปีที่แล้ว +44

    1. Don't spam enemies
    2. Don't add pick-a-path doors/pipes/warp boxes
    3. Don't put important stuff offscreen
    Good job, your level doesn't suck!

    • @jakehudson5095
      @jakehudson5095 4 ปีที่แล้ว

      by "important stuff", do you mean secrets or necessary stuff?

    • @Dinoman972
      @Dinoman972 4 ปีที่แล้ว +7

      Maybe pick-a-paths could be allowed if there's clues about the right answer around the stage and/or they don't immediately lead to an unfair death, though.

    • @SergeantSnivy_
      @SergeantSnivy_ 4 ปีที่แล้ว +3

      Jake Hudson: Stuff that you are trying to reach or that can impede your progress. If you want a player to jump to a certain platform to progress, make sure they can actually see that platform. If they can't, then they won't know where to go. Likewise, if you want a player to have to avoid a thwomp, make sure they can see the thwomp. Otherwise, they won't know to look out for it.
      Since secrets are supposed to be hidden, it's okay to put them offscreen. But it's good have some sort of indication that a secret is there. A hole in the ceiling, a far-off platform, a trail of coins, etc. would all be good ways to guide observant players to offscreen secrets.

    • @jakehudson5095
      @jakehudson5095 4 ปีที่แล้ว

      @@SergeantSnivy_ a lot of mario stages follow these rules

    • @metaltom2003
      @metaltom2003 4 ปีที่แล้ว

      I think pick-a-path levels would be okay if the wrong paths didn't immediately kill the player and there was a way to get back to the choices. Unfortunately most people just add death boxes and/or softlocks to all the wrong paths, which only leads to frustration.

  • @petelovagssecondaccount5291
    @petelovagssecondaccount5291 4 ปีที่แล้ว +29

    This doesnt only apply in mario maker, these tips can even be useful in game dev

    • @godoverlordquacken4003
      @godoverlordquacken4003 4 ปีที่แล้ว +4

      Agreed. I'm (kind of) a gamedev i guess? So i have experience designing platformers

  • @d1mensi0n70
    @d1mensi0n70 4 ปีที่แล้ว +19

    This is a very good guide for someone like me, who knows little about Mario, but wants to get into Mario Maker 2. Amazing as always!

  • @Kapin05
    @Kapin05 4 ปีที่แล้ว +20

    A general guideline: if your level has more enemies than tiles, chances are it's garbage.

    • @masonjones7777
      @masonjones7777 4 ปีที่แล้ว +3

      unless the enemies ARE the platforms!
      God I love buzzy beetles with wings

    • @Kapin05
      @Kapin05 4 ปีที่แล้ว +1

      @@masonjones7777 good point actually, but at that point they're not really "enemies" per say as they aren't intended to be dangerous

    • @Kapin05
      @Kapin05 4 ปีที่แล้ว +2

      @ROGAN I'm saying "enemy" as in an obstacle, koopa platforms are cool

  • @aaronjones6299
    @aaronjones6299 4 ปีที่แล้ว +135

    Mario maker trolls and lazy makers: *sees this*
    Also them: I going to pretend that I didn't see that.

    • @slovakthrowback3738
      @slovakthrowback3738 4 ปีที่แล้ว +17

      I feel like its the job of trolls to do the opposite of 80% of this video :p

    • @Jords250
      @Jords250 4 ปีที่แล้ว +2

      Nice pic of Gooigi 👍👍

    • @aaronjones6299
      @aaronjones6299 4 ปีที่แล้ว +1

      @@Jords250 thanks

    • @tronche2cake
      @tronche2cake 4 ปีที่แล้ว +17

      Some trolls are actually good and well designed!

    • @oledakaajel
      @oledakaajel 4 ปีที่แล้ว +10

      Good troll levels actually follow some of the guidelines in this video.

  • @FranXiT
    @FranXiT 4 ปีที่แล้ว +95

    10:54 "and then, it's time for the checkpoint"
    Everyone two seconds later: "they had us in the first half, not gonna lie"

  • @ethanotoroculus1060
    @ethanotoroculus1060 4 ปีที่แล้ว +14

    In the beginning, there was chaos.
    In the end, there was chaos.

  • @astralkitty_
    @astralkitty_ 4 ปีที่แล้ว +8

    Here something else that I think is really iconic to traditional stages:
    Add a progressive Power-Up at the beginning of the Level. To get to the Power-Up use the Core Element of the stage while not being in Danger. The progressive Power-Up should also be based around the Background, Elements and Theme.

  • @aiken1983
    @aiken1983 4 ปีที่แล้ว +18

    your "HURAY" is the best thing i've heard in my entire life

  • @coolkitty1654
    @coolkitty1654 4 ปีที่แล้ว +10

    Me : Eh, might come back to this later.
    Also me : I’M CRAVING MORRRRREE

  • @RetroBeetle
    @RetroBeetle 4 ปีที่แล้ว +2

    8:20
    To go along with this point, Red Hot Elevator Ride starts Mario in a small room where the lava begins to rise. It's not that hard to escape the lava and reach the pipe, but this room is useful for showing that rising lava will be a prominent feature in the rest of the level.
    Then, we enter the room with the hot and presumably red elevator. As there is no other platform in the area, we hop onto the device and get a quick explanation of how the elevator works (by tilting the controller). We're now given a small space to figure out how to handle the controls before moving on the the hazards.
    It's a simple concept, but it's rather effective at conveying level mechanics. Because of this, little introduction segments like these are strongly recommended to keep the player in the know.

    • @krenze1164
      @krenze1164 3 ปีที่แล้ว +2

      Actually it is called red, hot and presumably elevator

  • @sneeznoodle
    @sneeznoodle 4 ปีที่แล้ว +37

    My 3 tips:
    No troll invisible blocks
    No softlocks
    Don't just fart on the screen and call it a level (like spamming dirt and lakitus everywhere)

    • @d_rock1535
      @d_rock1535 4 ปีที่แล้ว +4

      Damn was that annoying back then. Hopefully people understand that this is not funny to anyone but them.

    • @justforlawlsandtrolls
      @justforlawlsandtrolls 4 ปีที่แล้ว

      Actually, speaking of kiazo blocks, I tried to turn this trope from an annoyance into an actual level. Plz tell me how it works.

    • @justforlawlsandtrolls
      @justforlawlsandtrolls 4 ปีที่แล้ว

      Speaking of the Kiazo block, I tried to actually make a real level out of them. Plz tell me how it plays. *AE50-0000-03EB-ACD0.*

    • @d_rock1535
      @d_rock1535 4 ปีที่แล้ว

      @@justforlawlsandtrolls I sadly can't play it but I can only recommend that you make it fair and not with very cheap/stupid deaths. I wish you luck in future level creations

    • @immortalsun
      @immortalsun 4 ปีที่แล้ว +1

      Soft-locks would no longer be a problem if they simply added a “Start over from checkpoint” button.

  • @vanelly5652
    @vanelly5652 4 ปีที่แล้ว +20

    The fact that this has to be a video makes me sad, however the fact that Mario maker 2 is so close makes me infinitely more happy

    • @Swagcom-kh7cu
      @Swagcom-kh7cu 4 ปีที่แล้ว

      What made you sad about it?

    • @vanelly5652
      @vanelly5652 4 ปีที่แล้ว +3

      The fact that that there are always going to be a lot of “trash” levels, especially considering there will be a lot more people playing, and therefore making levels in mario maker 2

    • @Swagcom-kh7cu
      @Swagcom-kh7cu 4 ปีที่แล้ว

      @@vanelly5652 Well, practice makes perfect in order to make a good level.

    • @robinberger208
      @robinberger208 4 ปีที่แล้ว +1

      Me too im sooo exited!!!

    • @Swagcom-kh7cu
      @Swagcom-kh7cu 4 ปีที่แล้ว

      @@robinberger208 That is awesome and cool to hear

  • @eliasstenman3710
    @eliasstenman3710 4 ปีที่แล้ว +3

    This was better advice than some channels focusing on this kinda thing gave.

  • @tctrainconstruct2592
    @tctrainconstruct2592 4 ปีที่แล้ว +2

    16:48 It is possible to approach it pretty accurately, you just need to give Mario a 1/5 chance of dropping on top of the goal, and 4/5 chance of dying. Before that, TONS of springs because the randomizer's seed will always be the same.

    • @ChordettesFan325
      @ChordettesFan325 ปีที่แล้ว

      What if people start over or quit before they reach the randomizer?

  • @orlyjavier6687
    @orlyjavier6687 4 ปีที่แล้ว +30

    I don’t think there is a definitive answer on building a good stage but I completely agree, nice video.
    I’m glad you have mentioned this

    • @hikariwuff
      @hikariwuff 4 ปีที่แล้ว +2

      It's basically how to build levels like in previous Mario games.

    • @TheTjerty
      @TheTjerty 4 ปีที่แล้ว

      Spotted the garbage heap creator.

    • @hikariwuff
      @hikariwuff 4 ปีที่แล้ว

      Huh?

    • @LauritzenLucas
      @LauritzenLucas 4 ปีที่แล้ว

      @@TheTjerty you make no sense lol

  • @happycamperds9917
    @happycamperds9917 4 ปีที่แล้ว +12

    Here’s how to make good levels:
    Lakitu spams
    Hidden Dev exits
    Kaizo blocks
    Pick-a-pipes
    Then put that all in an underwater autoscroller.

  • @David-gt8fe
    @David-gt8fe 4 ปีที่แล้ว +3

    Just saying, this actually REALLY helped me. I wouldn't consider myself a good creator, and I was always unsure how to build my levels. I am more of a traditional level kind of guy, so I am certainly glad that this video came out. Thanks!

  • @lieveserpieters9163
    @lieveserpieters9163 4 ปีที่แล้ว +4

    I was actually going to start my own platformer game, and this video will definitely help! The tip about speedrunning is really going to help because I want to make a focus on levels that are fun to speedrun but can be played through casually perfectly fine. Thank you in advance!

  • @nightowl3031
    @nightowl3031 4 ปีที่แล้ว +12

    I’ve been waiting for this one so much! Thank you ceave, i’m so excited for what you have in store for us after SMM2 drops.

  • @bonniesamuelson1952
    @bonniesamuelson1952 4 ปีที่แล้ว +3

    I will use this to make my traditional levels. I usually make traditional ones, so this is very helpful : )

  • @pallukun
    @pallukun 4 ปีที่แล้ว +1

    Please make more of these covering other kinds of levels, like speedruns and kaizos. This is a very high-quality and in-depth tutorial, and I would love to see more like it.

  • @newmayorluigi2120
    @newmayorluigi2120 4 ปีที่แล้ว +1

    Oh wow, you're really good at this.
    It's obvious you know a lot about what makes Mario levels good, as well as how to design a good one.
    I'm excited to play your levels in Mario Maker 2!

  • @axlel420
    @axlel420 4 ปีที่แล้ว +83

    I love your Mario Maker vids cause they are hypung my sooooo much😍

    • @nouche
      @nouche 4 ปีที่แล้ว +2

      Hype is dangerous.

    • @goingdiagonal6693
      @goingdiagonal6693 4 ปีที่แล้ว

      Hypung? Cause? My? This adds nothing to the video. We all know were hyped for Super Mario Maker 2.

    • @pixelatedaimer
      @pixelatedaimer 4 ปีที่แล้ว +8

      are you hyped for English class?

    • @1256936
      @1256936 4 ปีที่แล้ว

      for a ravenclaw you spell pretty badly

    • @thezaerayashow
      @thezaerayashow 4 ปีที่แล้ว

      Axlo Black LBH i sbbed to you

  • @khodibritton8368
    @khodibritton8368 4 ปีที่แล้ว +4

    This video: [exists]
    Troll level creators: *No*

  • @htg41
    @htg41 4 ปีที่แล้ว +1

    Really good overall info not only about how to make better Mario Maker 1 and 2 levels, but also how the official levels are structured. Thank you for this, makes me crave making good levels in MM2 :)

  • @Coffe789
    @Coffe789 4 ปีที่แล้ว

    This is by far the best level design video I've seen for MM. It describes almost everything I could've thought of, and explains it brilliantly.

  • @toadstar1004
    @toadstar1004 4 ปีที่แล้ว +2

    I liked the video before watching it because I knew the video would be amazing.
    I was not disappointed. Thanks for uploading this amazing guide!

  • @aloysiuskurnia7643
    @aloysiuskurnia7643 4 ปีที่แล้ว +5

    Dang
    This thing works for any platformer games in general
    Nice tips!

  • @skyversa3593
    @skyversa3593 4 ปีที่แล้ว +1

    We seriously need more videos like this that explain how to do a good level that isn't build around cheap deaths and challenges that are just not fun.
    Please do more!

  • @LiamWins
    @LiamWins 4 ปีที่แล้ว +2

    13:25 That's how you're meant to do that!?! I've been doing it the difficult way which is eating the top ones, freezing the bottom ones, and then jumping on them! And sometimes when I accidentally eat the piranha plant, I have to jump on them without ice!

  • @WolfOnRBX
    @WolfOnRBX 4 ปีที่แล้ว +43

    Your gonna have a lotta content for SMM2 lol

    • @albond
      @albond 4 ปีที่แล้ว +4

      *you're

    • @themusamachine6799
      @themusamachine6799 4 ปีที่แล้ว +3

      @@albond thx for making everyones lives so much better by pointing out a pointless mistake that could've easily just been a typo, wow ur so much smarter then everyone else

    • @lukeanderson6999
      @lukeanderson6999 4 ปีที่แล้ว +2

      @@albond oxford grad over here

    • @albond
      @albond 4 ปีที่แล้ว +2

      @@lukeanderson6999 Yeah, because you definitely need to graduate from Oxford to know the difference between "your" and "you're". That's literally primary school grammar. I actually don't know how people get it wrong 🤦‍♂️

    • @davidcook9875
      @davidcook9875 4 ปีที่แล้ว +2

      @@albond because no cares about adding two extra letters

  • @dirtgirling
    @dirtgirling 4 ปีที่แล้ว +12

    "WILLING to playtest your level."
    dang I wanted to abduct and force people to play my Mario Maker Levels

  • @ramensmoothie
    @ramensmoothie 4 ปีที่แล้ว

    This is one of the best informative/instructive videos on a video game I've ever seen. Keep up the good work, Ceave!

  • @thetrashtrain3774
    @thetrashtrain3774 4 ปีที่แล้ว +1

    This is really helpful! Usually i just decide on a theme, and then just slap on whatever and it’s pretty convoluted.

  • @veryfatweeb4507
    @veryfatweeb4507 4 ปีที่แล้ว +3

    a lot of weird shit in a level: *happens*
    Ceave: "It's suprisingly simple"

  • @jonnymallett4391
    @jonnymallett4391 4 ปีที่แล้ว +3

    This video was really helpful because I want to make lots of traditional levels

  • @IceMetalPunk
    @IceMetalPunk 4 ปีที่แล้ว

    This is perfect timing! I'm planning on trying to make a "full game" series of SMM2 levels when it comes out, and of course that means mostly traditional-style levels. These tips are quite helpful (and as always, actually surprisingly simple)! Thank you, Ceave :D

  • @denzelseaman7303
    @denzelseaman7303 4 ปีที่แล้ว +2

    Man, can't wait for the FIRST Mario Maker 2 Mushroom kingdom championship this year

  • @thedarkenedduck3178
    @thedarkenedduck3178 4 ปีที่แล้ว +8

    Ceave: and then there is something for those of you who uses discord
    Me: oh boy a ceave gaming discord server
    Ceave: MM2 discord is a thing

  • @paradoxx4546
    @paradoxx4546 4 ปีที่แล้ว +4

    I absolutely love your accent!

  • @shoofle
    @shoofle 4 ปีที่แล้ว

    this is an incredible treatise on the design of mario levels. thanks for writing this!

  • @QvsTheWorld
    @QvsTheWorld 4 ปีที่แล้ว +2

    Great video! It really opened up my eyes to the importance of breathing room in between challenges. Some of my level don't have any. Some on purpose because they are meant to be really hard, but some are just suppose to be of medium difficulty. So stoke for MM2!

  • @mohdadeeb1829
    @mohdadeeb1829 ปีที่แล้ว +3

    8:14 I object! Teaching Elements and Self Explanation don't always work. Sometimes there has to be a point where you have to react without learning.
    Take the very first Goomba for example. It was not a teaching element and it worked.

  • @applepieclub5012
    @applepieclub5012 4 ปีที่แล้ว +12

    *The world is about to get nuked*
    Crave Gaming: "Hoo-Ray!"

  • @immortalsun
    @immortalsun 4 ปีที่แล้ว +1

    4:29 “This stage, for example, uses those stone eye thingies, which are called stone eyes.”
    This genuinely made me laugh. I love your dry humour.

  • @MrAndyjobo
    @MrAndyjobo 4 ปีที่แล้ว

    You make some really great points! One point I liked specifically was regarding the creation of a stage with the perfect difficulty and how it may seem too easy as we build it because as the maker we are repeatedly playing the same elements and learning how to overcome our own challenges.

  • @Mr_Mimestamp
    @Mr_Mimestamp 4 ปีที่แล้ว +11

    Are you guys ready for the inevitable “Can you beat Story Mode without jumping/collecting coins/defeating enemies/pressing left/all that stuff”?

  • @damightydodo2308
    @damightydodo2308 4 ปีที่แล้ว +16

    Ceave: How to make a good Mario level
    Mario maker 2 guide: I’m about to end this man whole career

    • @Clorox_Gaming
      @Clorox_Gaming 2 ปีที่แล้ว

      That shit has crap advice. Ceave has good advice.

  • @MrFatboyRuns
    @MrFatboyRuns 4 ปีที่แล้ว +1

    Wow, this was actually a very well thought out tutorial. Bravo!

  • @gunhasirac
    @gunhasirac 4 ปีที่แล้ว

    I love this video. This is to me more interesting than most other type of videos, as it has the element that average viewers expect are nice gameplay, interesting contraption, or interesting level concept. This is the aspect of the game that not all player experience. Do more in different difficulty or types of levels if possible!

  • @levibryant7186
    @levibryant7186 4 ปีที่แล้ว +3

    I was about to start off my day... but I guess that can wait!

  • @christianloder8127
    @christianloder8127 4 ปีที่แล้ว +8

    Ceave, I´ve got a challange for you: Try to beat New super Mario bros. U while killing every enemy in the stages.

  • @iraidius3343
    @iraidius3343 4 ปีที่แล้ว

    Great video! I’ve been looking for more videos like this ever since I watched GMTK’s video on this topic.

  • @AlmightyMattie
    @AlmightyMattie 4 ปีที่แล้ว

    Man... This was super helpful! This video helps me have clearer ideas for future levels I plan to make.

  • @veggiet2009
    @veggiet2009 4 ปีที่แล้ว +5

    Ceave: Joins the Coinless craze
    Alse Ceave: Permanently scarred, hates coins.

  • @wil2209
    @wil2209 4 ปีที่แล้ว +23

    I normally kidnap people and ask them to play test my level, normally they do but halfway they start crying???
    Does this mean my level is too hard?

    • @frankiej3241
      @frankiej3241 4 ปีที่แล้ว +12

      Wilbo Baggins no there just jealous cause your level is great

    • @benshapiro4625
      @benshapiro4625 4 ปีที่แล้ว +1

      Kill the dumb bitches no one ever crys

    • @gameman3981
      @gameman3981 4 ปีที่แล้ว

      @@benshapiro4625 Woah there, calm down!

    • @gameman3981
      @gameman3981 4 ปีที่แล้ว

      @Mind Control Experiments Well look who's talking.

    • @gameman3981
      @gameman3981 4 ปีที่แล้ว

      @Mind Control Experiments Yeah, sure bud.

  • @ivory6738
    @ivory6738 4 ปีที่แล้ว

    This is fantastic Ceave and this helped me get into focus on my own levels. Thanks!

  • @victorbatchvarov8812
    @victorbatchvarov8812 9 หลายเดือนก่อน +1

    Can't wait to delve deeper into level design in mario maker 2!

  • @ichamsakkar4249
    @ichamsakkar4249 4 ปีที่แล้ว +5

    "Koopas are awesome!" - Ceave

  • @AmyTheMeower
    @AmyTheMeower 3 ปีที่แล้ว +5

    I'm the only weirdo who's watching this in May of 2020, doesn't have Mario Maker 2 and cries about not being able to put slopes.

  • @SirBanana1992
    @SirBanana1992 4 ปีที่แล้ว

    it's nice to know I was already applying most of these principles out of common sense (tutorial rooms and trying to keep the difficulty down a notch namely.) but it's also a new perspective to know about those 3 different playtest clear methods to accomodate all players, i'll try to think of those in the future.

  • @Kidusrox
    @Kidusrox 4 ปีที่แล้ว

    This is the video that I've been looking for. I really wanted to find a video to give me some ideas and tips before Mario Maker 2, and this is exactly what I wanted.

  • @toast9734
    @toast9734 4 ปีที่แล้ว +9

    Thank you for doing this! I felt the pain of being one of few good makers at the game's start
    8 year olds who spam bowsers and chain chomp throwing lakitus dont deserve to upload levels

    • @IceMetalPunk
      @IceMetalPunk 4 ปีที่แล้ว +2

      But without enemy spam, 90% of Super Expert wouldn't exist! :P

    • @edgarcayce7698
      @edgarcayce7698 4 ปีที่แล้ว

      @@IceMetalPunk Yes, super expert is really super kaizo/troll/spam enemy

    • @arkpolaris1055
      @arkpolaris1055 4 ปีที่แล้ว

      TRUE!

  • @bjornfelle
    @bjornfelle 4 ปีที่แล้ว +3

    I want to play the vault and factory levels you used as examples 😆

  • @a1b3a3c14nbcv
    @a1b3a3c14nbcv 4 ปีที่แล้ว

    extremely well put together video, thank you!

  • @JeY_k
    @JeY_k 4 ปีที่แล้ว

    I'm glad I definitely figured a lot of this out on my own in the first mario maker, good to see someone putting effort into broadcasting this!
    Keeping a tight focus is probably waht I tell myself most often when creating a stage.

    • @JeY_k
      @JeY_k 4 ปีที่แล้ว

      ALSO 1000 TIMES YES ON "Stage will always seem easier to the designer". Yes! While designing one of my more recent stages, I had the thought, "man if _I'm_ struggling this much, I can't imagine what it might be like for someone else!"

    • @JeY_k
      @JeY_k 4 ปีที่แล้ว

      A MILLION TIMES YES ON THE 'TWEAK FOR SPEEDRUNNERS'!!!! I thought I was the only one who did this!
      The testing without pressing run button is honestly some great advice, i'll have to keep that in mind!

  • @cvactive149
    @cvactive149 4 ปีที่แล้ว +3

    you should make “is it possible to upload an impossible level” but for the sequel

  • @Kapin05
    @Kapin05 4 ปีที่แล้ว +3

    Game Maker's Toolkit did a good episode about this, I'd recommend you check that out.

  • @Juli_is_Online
    @Juli_is_Online 4 ปีที่แล้ว

    Sometime I like to just mess around in the editor and see what Comes out of it, but I'm Always grateful for people who put the time in to try and educate people on actual good Level design, so thx Ceave :)

  • @pumpkinzz5728
    @pumpkinzz5728 4 ปีที่แล้ว +1

    A couple tips of my own:
    1: place the ground as rectangles, generally. It’s ok to add detail, but most Mario games do this to make platforming easier and more digestible.
    2: adding low ceilings makes players feel confined. It’s ok if that’s the intent, but do understand that even if it doesn’t actually affect gameplay, it subconsciously limits their decisions.
    3: check how easily you can backtrack in your level. If players can’t do this, then every decision is like burning a bridge.