Godot 4 - Tiled Dungeon Environment From Scratch

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  • เผยแพร่เมื่อ 21 ม.ค. 2025

ความคิดเห็น • 532

  • @Speed-TV
    @Speed-TV ปีที่แล้ว +790

    This guy is the software master, I almost forgot this was a Godot tutorial. Actually, it's less of a tutorial and more of entertainment.

    • @coolfool3000
      @coolfool3000 ปีที่แล้ว +49

      lol, half way through the video i was thinking why did i click a graphic design video but then one sec later "Glad i'm learning this skill."

    • @codesymphony
      @codesymphony ปีที่แล้ว +30

      so refreshing to see a youtuber who's not afraid of keyboard shortcuts

    • @petrus4
      @petrus4 11 หลายเดือนก่อน +5

      True. This feels more like a timelapse/speed draw with commentary. Not that that is a bad thing, though.

    • @dambubandofficial
      @dambubandofficial 3 หลายเดือนก่อน +2

      This is a piece of art

  • @akirasyco1115
    @akirasyco1115 ปีที่แล้ว +268

    Bro, I would pay just to watch a series where you make this into a game little by little, it's so calming and the results are so nostalgic and overall good!

  • @xanecosmo5061
    @xanecosmo5061 2 ปีที่แล้ว +221

    I usually model the environment normally and I've never seen a work flow like this.
    This looks so fun. It's like playing a game.

    • @RegularTetragon
      @RegularTetragon ปีที่แล้ว +11

      Godot works very similarly to Roblox in my opinion, just a *lot* less constrained

    • @ЕкатеринаМовсумова
      @ЕкатеринаМовсумова ปีที่แล้ว +7

      @@RegularTetragon In what way does it work similarly to Godot?

    • @RegularTetragon
      @RegularTetragon ปีที่แล้ว

      @@ЕкатеринаМовсумова the way nodes work, the event model, and the way scripts attach to objects is very similar

  • @myaseena
    @myaseena 2 ปีที่แล้ว +95

    That's a lot of excellent info condensed in 26mins!

    • @grilleFire
      @grilleFire ปีที่แล้ว +3

      pro tip: 13 minutes if you use 2x speed

    • @neogmz
      @neogmz ปีที่แล้ว +3

      26 minutes?! Wow. I really hooked into the video lol... It felt like 10 minutes to me

  • @Oblico1Morale
    @Oblico1Morale 2 ปีที่แล้ว +163

    Amazing tutorial - I really like the end-to-end approach and that you started from scratch and ended up with something good enough to continue toying around.

    • @DevLogLogan
      @DevLogLogan  2 ปีที่แล้ว +63

      Thank you! I always wished there were full-stack tutorials like this when I was starting out, I'm glad they've been useful to others.

  • @shaunpoore2356
    @shaunpoore2356 ปีที่แล้ว +103

    I’ve been coding for nearly 20 years professionally and consider myself quite good at it. And despite being new to Godot I get the feeling I’ll never be as good at this as you are now haha. Great stuff.

    • @DevLogLogan
      @DevLogLogan  ปีที่แล้ว +68

      You flatter me! It's easy to look like a wizard when I choose what gets to go in the video haha. Thanks for watching. :)

  • @epchain
    @epchain 2 ปีที่แล้ว +194

    A little trick for Krita's clone tool. It has settings accessible by going to Edit brush settigs (opens Brush Editor) -> Color -> Painting mode. There you have 'Source point move' option. If you uncheck this, source point won't move. It could be useful in scenarios like splitting large brick :)
    Don't forget to turn it back on!

    • @DevLogLogan
      @DevLogLogan  2 ปีที่แล้ว +55

      Was not aware of that option, thanks very much!

    • @magnusm4
      @magnusm4 ปีที่แล้ว +9

      99% of tutorials are the tutorial. And 1% are these random gems once in a while adding stuff nobody even knew.

  • @mr.mindor
    @mr.mindor ปีที่แล้ว +36

    Thanks for this quick tutorial, I really enjoyed the pacing and how you indicated which keystrokes you were using while editing really helped me follow along. I'm not quite a zero experience newbie with Blender or Godot, but I am close to it with the particular topics of this video, and it honestly felt like a zero experience newbie could have followed along for most of it. (I actually learned of some keyboard shortcuts for Blender that I feel I should have known for years.)
    The one place in the video that I feel could have been better was the initial moments in Godot. Jumping into an already set up project with existing nodes and just saying "All I've done is make this a super simple..." Here you broke what you had going up until this point in that a person with zero experience could follow along. Without prior knowledge of Godot I think I would have been completely lost.
    With the experience I have, it still took some time and a bit of trial and error to throw together something similar enough to your player scene to follow through the rest of your video. It wasn't a show stopper (for me) but it was a jarring departure from how you presented the rest of the video and a bit frustrating.
    After the fact I was able to reproduce my efforts in under 60 seconds while calling out my steps like you did elsewhere. This 60 seconds covered creating the new project and setting up world and player nodes with collision, camera, and the default controls from the template script)
    Overall I think the video would have been better had you included something similar. (you could even then comment you were switching to your other prebuilt player scene that had some refined movement.)

    • @TheCreydin
      @TheCreydin ปีที่แล้ว +12

      As someone who has zero experience with Godot, this hit hard. I was stopped dead in my tracks at this exact point. Already set up pre-existing fps controller? What? Completely lost.

  • @slundal
    @slundal 2 ปีที่แล้ว +108

    This was one of the best tutorials I've seen. Super easy to follow yet packed with excellent info!

    • @DevLogLogan
      @DevLogLogan  2 ปีที่แล้ว +18

      Thanks! Glad you found it useful. :)

  • @zm7160
    @zm7160 2 ปีที่แล้ว +86

    Blender tip: Instead of typing in the units to move the vertices, you can turn on Snapping: At the top of the 3D-view edit-mode area there is a magnet shaped icon (or use [Shift-Tab]); next to that magnet icon is a drop down you can select Snap-To Vertex instead of Increment (or user [Ctrl-Shift-Tab] to bring up the snap menu).
    These shortcuts are on main keys for a reason; if you are working with square/geometric models you will get a LOT of mileage out of this. Especially combined with Axis locking.
    The other buttons in the group are pretty helpful, like switching the Transformation Orientation between global and normal, in normal mod you change select and move a face, locking to Z axis and move the face back and forth in the direction of the face, like you would with extrude.
    Thanks for this video, I made a nearly identical setup to this in Godot 3.5 a couple weeks back, so it was really cool to see how someone else went about it!
    The other thing I did was create some basic maze generation ( a black and white bitmap) and processed it with a rule set to add the tiles to the grid map.

  • @SadFrogMemer
    @SadFrogMemer ปีที่แล้ว +13

    This video was amazing and extremely helpful for me. Thank you so much for making it. I was able to follow it perfectly until I got to the importing of the .glb file into Blender.
    For some reason, When I was importing the tileset.glb into Godot, it made the icon for it a red X and also imported the two textures as separate Texture2D assets. Because the scene was a red X, I wasn't able to right click it and select "New Inherited Scene".
    What I did to fix it was delete those two Texture2D resources it created and then clicked on the tileset.glb file in the "FileSystem" tab. After that, I went to my "Import" tab (next to the Scene tab for me) and scrolled down to the "glTF" section and changed "Embedded Image Handling" from "Extract Textures" to "Embed as Uncompressed". I'm not sure if this is the best option, but it worked for me. There was also a "Embed as Basic Universal", but I'm not sure what that means. I feel like that's also a good option. After that, I clicked the "Reimport" button and it fixed it for me and I was able to continue the steps in the video from there.
    Hope this helps someone else.

    • @condeisaias55
      @condeisaias55 ปีที่แล้ว +3

      I ran with the same issue. Thank you so much !!!!!!

    • @calvinheiser
      @calvinheiser ปีที่แล้ว +2

      Thanks a million for this!!!

    • @superzova
      @superzova 11 หลายเดือนก่อน +2

      THANK YOU!!! You just got me unstuck

    • @paroleiro5048
      @paroleiro5048 9 หลายเดือนก่อน +1

      THANK YOU, THIS FIXED MY TEXTURES!!!!

    • @faustierpazzo3502
      @faustierpazzo3502 4 หลายเดือนก่อน +1

      u saved my life

  • @alexorhuxley
    @alexorhuxley ปีที่แล้ว +15

    You have single-handedly given me the confidence to step into this whole side of design and technology. I've been savvy with everything from graphic design and video editing to CAD software like Vectorworks, but this stuff always intimidated the heck out of me. I followed along, I did the thing, it works, and I'm freaking thrilled.
    Thank you so much.

  • @StevePixelFace
    @StevePixelFace 2 ปีที่แล้ว +15

    This is a truly fab tutorial. Never really worked with 3D in Godot before. This video gave me a straight forward pipeline that I can work with. Thanks for the vid, awesome stuff!

    • @DevLogLogan
      @DevLogLogan  2 ปีที่แล้ว +6

      I'm so glad to hear that, I hope you'll be able to make some other cool stuff with the new knowledge!

  • @khazlol
    @khazlol ปีที่แล้ว +4

    This has single handedly put me onto my game dev journey after years of trying and failing with Unity / Unreal. With what you've taught us - I've done what you've done and then added an NPC that follows you in a certain radius. Working on adding line of sight & sight to the NPC so that you can hide / lose it! Thanks! Looking forward to the next one.

    • @DevLogLogan
      @DevLogLogan  ปีที่แล้ว

      Glad to have helped you! :)

  • @GalileoCap
    @GalileoCap 2 ปีที่แล้ว +14

    This is an amazingly good tutorial!
    I've always been intimidated by 3D (specifically Blender with that UI!), but your video gave me the tools to get started and dip into it!
    Thank you very much!

    • @Kholaslittlespot1
      @Kholaslittlespot1 ปีที่แล้ว

      Just learn one element at a time. Float from tutorial to tutorial. You'll be making your own stuff in no time!

  • @HonestGameDev
    @HonestGameDev 2 ปีที่แล้ว +13

    That was a lot of information in a short period, but well conveyed, thanks!

  • @DaVince21
    @DaVince21 ปีที่แล้ว +16

    What I really like is that you go through a LOT of material quickly and concretely, explaining all the keyboard shortcuts and menus. I leave with knowledge about all of these useful little bits I can slowly but surely start applying on my own stuff. :)

  • @davidmurphy563
    @davidmurphy563 2 ปีที่แล้ว +30

    The trick to tiling without seams is to duplicate the image twice and then to flip on the x and y. With something like wood you can just set the opacity but for best results use an opacity gradient. That way the edges match up perfectly.

    • @codesymphony
      @codesymphony ปีที่แล้ว +2

      I like his way, looks more organic

  • @ultra_kapiszon
    @ultra_kapiszon ปีที่แล้ว +6

    your videos are a godsend, hoping to see much more from you

  • @marius35mm
    @marius35mm 10 หลายเดือนก่อน +1

    This is absolutely fantastic! It's the best video I've seen that uses Godot, Blender, Krita, and Laigter. You have a real talent for explaining things clearly. I'd love to see more content!!! Your work is incredibly valuable, and I'd definitely consider supporting you on Patreon if that was available.

  • @IDSearcher
    @IDSearcher ปีที่แล้ว +2

    Fantastic tutorial. This probably saved me weeks of stumbling around the web for how to do simple steps shown in the video (or months of self teaching). Thank you. Liked and subscribed!

  • @ducc9816
    @ducc9816 2 ปีที่แล้ว +4

    This is an excellent video. I've been playing around with 3D tilesets in Godot myself, and you point out some things that would've saved me some confusion and headache if I had implemented them from the start.

    • @DevLogLogan
      @DevLogLogan  2 ปีที่แล้ว +1

      Saving people headaches like that was exactly my goal, glad to hear you got something out of it. :)

  • @fatuzi
    @fatuzi ปีที่แล้ว +2

    just finished doing this as one of my first godot projects and this tutorial super ruled. doesn't hold your hand too much but still so, so informative. super awesome

  • @bibbleskit
    @bibbleskit 8 หลายเดือนก่อน +1

    This was probably the most information dense tutorial I've ever seen. Amazing work, man.

  • @Arukajoe
    @Arukajoe 7 หลายเดือนก่อน +1

    This is probably the best tutorial I've ever watched. Concise, with simple explanations, every action is noted, no waffle. Thank you so much!

  • @wizardcoolio
    @wizardcoolio ปีที่แล้ว +1

    not gonna lie this was SUPER fast paced for me especially since I'm very new to game design, I had to go back and rewatch parts like 4 or 5 times since especially in blender it just felt like entering random code lol. however, this video is going to be super helpful to me because of the amount of information in it, and because I wanna make a game in this low poly/low resolution style. I learned a lot, thank you for making this.

  • @dusekdan
    @dusekdan ปีที่แล้ว +1

    This was really well made tutorial. A balance of not explaining everything, but covering the most crucial parts and providing keyboard shortcuts you are using. I am putting this into my watch later to revisit, when I get to the part where I am making graphics/models for my game - figured I will google the settings you are using when working in different tools and I will also be able to use these tools that always look scary when I open them and have absolutely no sense of what to do and where.

  • @JohnPallister
    @JohnPallister 2 ปีที่แล้ว +2

    Fantastic stuff, a cracking pace but still naming every command and keyboard shortcut. Thanks very much!

    • @DevLogLogan
      @DevLogLogan  2 ปีที่แล้ว +1

      You're welcome! Thanks for watching. :)

  • @UliTroyo
    @UliTroyo 2 ปีที่แล้ว +2

    Succinct! Banger tut, thanks a lot. I learned a bunch from your workflow, so I'm glad you took the time to show all the settings. Subbed.

  • @mikiqex
    @mikiqex ปีที่แล้ว +1

    This is excellent! I love the pace - with my short attention span I always get bored during dev tutorials 🙂 Exactly what I needed, especially the Blender part.

  • @zeddarain
    @zeddarain 2 ปีที่แล้ว +2

    Omg I’ve been looking for a full walkthrough. Great work.

  • @Mordrevious
    @Mordrevious 6 หลายเดือนก่อน

    This is genuinely one of the most useful compact tutorials I've watched on both Blender and Godot. The hotkeys alone for Blender are really useful. Excellent job dude.

  • @SpacyCatgirl
    @SpacyCatgirl 2 ปีที่แล้ว +7

    This is so insightful! Your content def deserves a lot more attention!

    • @DevLogLogan
      @DevLogLogan  2 ปีที่แล้ว +2

      Thank you! I'm sure with time it'll grow, just need to keep making them. :)

  • @kuroavuli3402
    @kuroavuli3402 ปีที่แล้ว +1

    This was an excellent video.
    I normally steer away from videos. Combination of bad communication and version mismatches (and a sprinkle of things happening behind the scenes they don't tell you)
    I can confidently say your video was nothing like that. Easy to follow along, fun to execute and an extremely reusable asset we have at our disposal after!
    I will certainly be checking back to what you have, before I go looking up random guides.
    Highly recommended. Watch, learn and expand yo miinndddd xD

  • @typic-al7360
    @typic-al7360 2 ปีที่แล้ว +5

    All of your tutorials are so good, you deserve more subs my guy.

    • @DevLogLogan
      @DevLogLogan  2 ปีที่แล้ว +3

      Thanks ^^ hopefully they come my way

    • @viperman33
      @viperman33 ปีที่แล้ว

      @@DevLogLogan The all mighty YT suggestions sent me here so that is one.

  • @mgrigajtis
    @mgrigajtis 2 ปีที่แล้ว +5

    I really love this workflow in Godot 4!

  • @Aye_Sid
    @Aye_Sid 2 ปีที่แล้ว +13

    Thanks for your contribution to the Godot community. 😇🙌🏻 U got a subscriber. 👍🏻

  • @VoylinsGamedevJourney
    @VoylinsGamedevJourney ปีที่แล้ว

    Really like how straight to the point this tutorial is, no 5 minutes intro but short and to the point intro followed by a tutorial with nice clear steps to follow along!

  • @GreySectoid
    @GreySectoid 2 ปีที่แล้ว +5

    Excellent workflow, thanks for sharing.

  • @craniummatter
    @craniummatter 2 ปีที่แล้ว +2

    thanks for sharing, definitely learned a few things. Love that Krita lets you edit the image while tiled, I've been wanting to check it out but keep going back to Photoshop out of laziness.

  • @razorbl8destudio
    @razorbl8destudio 11 หลายเดือนก่อน +1

    Even 1 year later this video is still great! For all people watching this now though, when you export the tilesets from blender, export them individually, otherwise when you go into godot and turn it into a mesh library, you will only have access to 1 tile.

  • @VsevolodPankratov
    @VsevolodPankratov 2 ปีที่แล้ว +7

    Hey, you have great tutorials! I love the graphics of the PS1 game console and the style of Quake and Doom!

    • @DevLogLogan
      @DevLogLogan  2 ปีที่แล้ว +1

      Thanks very much! Glad you enjoy them. :)

  • @mediocretes7667
    @mediocretes7667 10 หลายเดือนก่อน

    Dude! Thank you for this! I learned more in this video than from a week of watching other tutorials. I learned things I didn't even know I wanted to learn. Seriously, amazing and helped restore my excitement for my project.

  • @DatingTV
    @DatingTV 10 หลายเดือนก่อน

    This was fantastic, I love the pace. I'm extremely new to this but the only hiccup I had was finding an alternative texture source. I can't wait to go through your other videos now.

  • @daniellapain1576
    @daniellapain1576 ปีที่แล้ว +1

    This is amazing. I have always had that ache to make tile able maps and your method makes it extremely straightforward and simple. A tip for tiling textures, Gimp has a straightforward plugin that automates the task of making them. It tries it's best to approximate texture locations but sometimes does not work but makes it quicker in workflow regardless.

  • @nico-s5k
    @nico-s5k ปีที่แล้ว +1

    It's incredible how a simple setup like that can be so beautiful! Nice video bro, I've learned a lot with you!

  • @Tubulin_
    @Tubulin_ 7 หลายเดือนก่อน

    Great tutorial! Second one from you that I follow. I really like these short ones that are more straight to the point (although I usually have to playback parts and pause a lot so I still spend a few hours on them). I find myself not really needing full tutorials, but rather ones that cover specific topics such as this one. This is definitively an invaluable resource :)

  • @UberOfficer1
    @UberOfficer1 8 หลายเดือนก่อน

    This was thoroughly enjoyable. I’ve never even touched or seen any of these programs before but never felt lost through any of your steps!

  • @greggster990
    @greggster990 10 หลายเดือนก่อน

    Great tutorial. I like how this shows a little bit of everything and goes through the full process.

  • @TylerRamos-h2o
    @TylerRamos-h2o 7 หลายเดือนก่อน

    Bro you have got some serious skills. Thank you for teaching beginners like me I would be totally lost without all you guys making these tutorials

  • @Netherilt
    @Netherilt 8 หลายเดือนก่อน +1

    My god, you opened my eyes to a world of possibilites!

  • @Crowbar
    @Crowbar 2 ปีที่แล้ว +3

    One of the best tutorials on youtube on any topic

  • @shmegegge
    @shmegegge 10 หลายเดือนก่อน

    There are so many time saving shortcuts and techniques in here. This is fantastic.

  • @webofmanipulation6190
    @webofmanipulation6190 7 หลายเดือนก่อน

    Thanks for sharing this! I'm still fairly new to game development so its really amazing seeing an in depth and interesting tutorial that can easily be understood.

  • @Playeroth
    @Playeroth 4 หลายเดือนก่อน

    this video is fast but the guy knows how to explain, he is telling what buttons is being pressed and what they do. this video is incredible nice

  • @Ace_Tarkov
    @Ace_Tarkov ปีที่แล้ว +1

    I like this tutorial because instead of just you copy pasting code to make a game and not knowing where to go from there this tutorial tells you how to use the tools to make whatever you want.

    • @random.oddities
      @random.oddities ปีที่แล้ว +1

      I can't get my character controller to do anything but move with the arrow keys. No mouse moving or "head" turning functionality. Do you know if a more advanced controller/code was used?

  • @b4llistickgaming314
    @b4llistickgaming314 9 หลายเดือนก่อน

    This video is absolute gold! i was recently introduced to Godot and been experimenting with it and you've made it super easy and fun!

  • @mediocreatbest1269
    @mediocreatbest1269 8 หลายเดือนก่อน

    I've learned so much through this. I am beyond grateful. I hope to see you upload again in the near future! Until then, cheers

  • @LenteGameDev
    @LenteGameDev 2 ปีที่แล้ว +6

    Great and clear tutorial!

    • @DevLogLogan
      @DevLogLogan  2 ปีที่แล้ว +3

      Thanks very much, Lente :)

  • @jonathanbernardi4306
    @jonathanbernardi4306 ปีที่แล้ว +1

    Man, this was simply awesome, straight to the point, and crystal clear. Thanks a lot, really appreciated. You got a new sub. Amazing work really.

  • @BramwellWilliams
    @BramwellWilliams 2 ปีที่แล้ว +4

    Great video! Love a good gridmap ^^

    • @DevLogLogan
      @DevLogLogan  2 ปีที่แล้ว +1

      Don't we all? Thanks Bram :) love the content

  • @Gabirell
    @Gabirell 2 ปีที่แล้ว +2

    Wow! That was great! amazed how fast you create a "simple" scene... this tutorial is gold... thanks! another subscriber here!

  • @NoOne-ok4ys
    @NoOne-ok4ys 2 ปีที่แล้ว +5

    This is insanely cool and you're extremely efficient at explaining!

    • @DevLogLogan
      @DevLogLogan  2 ปีที่แล้ว +3

      Tried to make it as straightforward as possible! Thanks very much for watching!

  • @KevinNijmeijer
    @KevinNijmeijer 2 ปีที่แล้ว +2

    Another banger tutorial 👏 getting inspiration for some cool stuff!

    • @DevLogLogan
      @DevLogLogan  2 ปีที่แล้ว +1

      Glad you're enjoying them, thanks! :)

  • @screamlaps7857
    @screamlaps7857 19 วันที่ผ่านมา

    jesus christ THANK YOU awesome video, very good tutorial, some people make what you did in like 300 videos but you did it realy good, fast and awesome - thanks :D

  • @jameshastings765
    @jameshastings765 ปีที่แล้ว

    this was the most entertaining tutorial ive ever watched randomly in my life. This guy hits blender and is a full blown force of God lmao

  • @slachnahoff
    @slachnahoff ปีที่แล้ว +4

    my partner found this video and sent it to me and it kickstarted my gamedev brain into full gear lmao. i did a very quick test prototype following your instructions, and slowing adding more stuff, learning about all aspects of what i want in my final game as i go along. love your stuff. incredible. ive also started taking pictures of bricks and all for my future textures lmao

  • @Sponska
    @Sponska 5 หลายเดือนก่อน

    Thank you for showing and explaining this workflow, now I'm finally able to transition into 3D game making, even as a complete Blender beginner. One additional tip I just learned: if you mirror tiles in Blender and suddenly the collisions are broken when imported into Godot, check the normals of the mirrored objects in Blender, in my case I needed to flip them inside out to fix the collisions.

  • @rationalinsanity
    @rationalinsanity 10 หลายเดือนก่อน

    Not necessarily planning to use Godot, but have been looking for how to create low res environment textures for a while, this is perfect - thanks!

  • @aroymart
    @aroymart ปีที่แล้ว

    This is so much information in one video, brought me from nothing to *enough* on so many topics

  • @kmz8160
    @kmz8160 2 ปีที่แล้ว +2

    Thanks for a very useful tutorial. I learn this 3d workflow throught trial and error, and it would be much faster to learn if I found your video early.

  • @SytheluxRikd
    @SytheluxRikd ปีที่แล้ว

    I like the trick with the Gridmap and the Pixelation at the end. Thank you overall for the Video.

  • @takacsadam2850
    @takacsadam2850 2 ปีที่แล้ว +4

    in blender, you can use the UV snap where the UV's edges snap to pixels. this is crucial to pixel art graphics because there won't be clipping or cropping
    edit: also when working with tiling UV's... eyeballing the tiles is hard, select the separate objects, select the neighboring tiles so you can see them in the UV editor and align the UV with them, it's really easy and it makes things look better

  • @FencerDevLog
    @FencerDevLog ปีที่แล้ว

    This is one of the most comprehensive tutorials I have ever seen. Thank you for recording it. Please make more videos. 😎

  • @michalt74
    @michalt74 2 ปีที่แล้ว +2

    I learnt a lot, thank you for your effort and time. Great video.

    • @DevLogLogan
      @DevLogLogan  2 ปีที่แล้ว +1

      Happy to hear, thanks for watching! :)

  • @caveirainvocada9438
    @caveirainvocada9438 ปีที่แล้ว

    Bro this video is ridiculous good. I went from having no idea on how to implement 3D levels in Godot to ready to make some with some asset creation knowledge to boot!

  • @오진수-q6o
    @오진수-q6o 2 ปีที่แล้ว +2

    Clear tutorial. Thank you so much.

  • @bonsairobo
    @bonsairobo ปีที่แล้ว

    Awesome. Loved seeing the tile modeling process in Blender. I've been trying to do some similar ideas, so that was helpful.

  • @eakyrtk701
    @eakyrtk701 2 ปีที่แล้ว +2

    Really cool video with cool tips ^^

  • @ActuallyKun
    @ActuallyKun ปีที่แล้ว

    This is one of the best tutorials I've seen, thank you so much!

  • @marcsa_g
    @marcsa_g 2 ปีที่แล้ว +2

    This is a great tutorial for beginners like me. I subscribed for this video.
    Thank you

    • @DevLogLogan
      @DevLogLogan  2 ปีที่แล้ว +1

      Thanks very much!! Glad you enjoyed it, more on the horizon. :)

  • @lieQT
    @lieQT ปีที่แล้ว

    This was done so cleanly, I really admire your understanding of the tools you use and your commitment to keeping everything down to the pixel of correctness.

  • @Hannah-cb7wr
    @Hannah-cb7wr ปีที่แล้ว +1

    THIS is how tutorials should be done. Amazing! Thanks a lot.

  • @wukerplank
    @wukerplank 2 ปีที่แล้ว +1

    Big amount of useful information here! I loosey followed your tutorial and learned a lot 💪

    • @DevLogLogan
      @DevLogLogan  2 ปีที่แล้ว +1

      I'm glad you learned something, thanks for watching! :)

  • @Pabloossoo
    @Pabloossoo ปีที่แล้ว

    Great tutorial! Followed along and completed my first 3d map in Godot. Subscribed!

  • @j.clayton7672
    @j.clayton7672 ปีที่แล้ว

    Wow, that's seriously simple and yet very effective. Thanks for sharing!

  • @lostdisplay
    @lostdisplay 2 ปีที่แล้ว +2

    Awesome tutorial!
    Made me realize how slow I am working haha

  • @lolhiyoko7832
    @lolhiyoko7832 6 หลายเดือนก่อน

    This tutorial succeeded in one thing; Making me feel inadequate.
    Great stuff

  • @Shot5hells
    @Shot5hells ปีที่แล้ว +1

    I've never touched godot but as a concept artist I'm using blender a bit. Super cool seeing the overlap in tools and techniques!

  • @funkymushroom
    @funkymushroom 2 ปีที่แล้ว +3

    This is really useful, thanks!

  • @CCranio8
    @CCranio8 2 ปีที่แล้ว +3

    Great tutorial, thank you!

  • @NoRhythm-im2oj
    @NoRhythm-im2oj หลายเดือนก่อน +1

    one thing that would really help to follow, is something that shows the pressed keys / key-combinations on screen

  • @burnedbits8717
    @burnedbits8717 2 ปีที่แล้ว +3

    Great video!

  • @Snorth_3D
    @Snorth_3D ปีที่แล้ว

    Hey, I'm just starting to learn Godot and this stuff helps immensely! Thanks a bunch and keep it up!

  • @D.E.Nicolas.Goncalves
    @D.E.Nicolas.Goncalves ปีที่แล้ว

    It was the video that i needed, it covers low res design and normal mapping! awesome!

  • @Drachenbauer
    @Drachenbauer ปีที่แล้ว +5

    If you want to have the floor texture overal seamless, you should have the wall and the two corners each four times: one for each of the four directions.
    Pre-rotate and apply theese pieces in blender and rotate the uv-maps for floor and ceiling textures to make the testures there oriented globally in the same direction.
    For wall and inner corner go sure, that the ceiling-uv-maps touch the texture edges with their free edges(where they are not attached to the wall)
    and a tip: you can make the texture of the diagonal upper wall-part only the lower 3/4 of your brick texture. so the height of theese bricks will match closer to the brick-height on the vertical survace.
    for the inner corner you can also pull one upper vertex of theese rectangles on the uv-map to the middle of the bricktexture-width to reproduce that diagonal cutted shape on the wall.
    And for the little triangle from the outer corner make it at the top 3/4 of the texture width and also 3/4 of the texture heigh and let it´s down pointing corner sit in the middle of the texture-bottom-edge
    So it will be just 3/4 of the size of yours on the uv-map ans stand with it´s bottom corner on the same position.

  • @Nurr0
    @Nurr0 ปีที่แล้ว

    Just starting to investigate/dabble in game dev and this was really something to behold.

  • @scott_itall8638
    @scott_itall8638 ปีที่แล้ว

    Would really enjoy seeing more of this, blender into godot and building out a map and other assets.

  • @MisterNewYear
    @MisterNewYear ปีที่แล้ว

    Wow this is incredible. There's so much stuff here I'm gonna reference wouldn't have even thought about when clicking on this video lol

  • @mauri8954
    @mauri8954 ปีที่แล้ว

    loving this tutorial!, thank you so much for everything you shared right now, I hope I can use this for my project.
    You sound a little sleepy in the video, hope you are sleeping well!