Nature In Godot 4.0 ( Tutorial )

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  • เผยแพร่เมื่อ 17 พ.ย. 2024

ความคิดเห็น • 81

  • @kn58657
    @kn58657 ปีที่แล้ว +25

    Man, your tutorials are extremely informative and relaxing (!). No nonsense, good difficulty level, no music or other distractions. Continue with this, and you'll soon have all of the Godot community over here

  • @YannAbdel
    @YannAbdel ปีที่แล้ว +73

    Please make a terrain tutorial

    • @Skjdljr
      @Skjdljr ปีที่แล้ว

      Very much this 😊

    • @cholasimmons
      @cholasimmons ปีที่แล้ว +2

      We are behind this request! 😂😂 please!!

    • @WiLDbEAsTGameSHere
      @WiLDbEAsTGameSHere ปีที่แล้ว +1

      Pls do

    • @aerostorm_
      @aerostorm_ ปีที่แล้ว +2

      For anyone reading this. Terrain is not officially supported in Godot currently.
      There is exploration being done on an implementation. The current public plugin that is available that is working on this is Terrain3D by Tokisan Games. This their terrain system available as a plugin. It should work with Scatter.

    • @WiLDbEAsTGameSHere
      @WiLDbEAsTGameSHere ปีที่แล้ว

      @@aerostorm_ is it free

  • @TomMartinek
    @TomMartinek ปีที่แล้ว +4

    Great tutorial! This is the basic 3D setup walkthrough I've been looking for.

  • @JohnnyCashOriginal
    @JohnnyCashOriginal ปีที่แล้ว +5

    Lukky this is great! I look forward to a terrain tutorial when you have time. Thanks for your willingness to share your knowledge

  • @YoutubeExileNova
    @YoutubeExileNova 6 หลายเดือนก่อน +3

    You have the best tutorials of Godot on TH-cam ❤

  • @seabumbb3067
    @seabumbb3067 5 หลายเดือนก่อน

    That was pretty sweet! Thank you for the video and the excellent way you present. Combining this with Terrain3D I was able mock up my farm with the Proton Scatter plugin working great to fill in the grass and trees along the rain runoff river which is a mini forest.

  • @spielville5087
    @spielville5087 ปีที่แล้ว +11

    Nice. Have you also though about a workflow for building a non-flat terrain and it's texturing/painting? I have to do that in blender as of now, but it's a pain in the neck. Also would appreciate any ideas for optimization techniques for your environments in case the world is much bigger than the demo scene.

    • @lukky.
      @lukky.  ปีที่แล้ว +6

      Yes this is the next step, I'm looking into a workflow for LODs and terrain. I wanna make it accessable to lower end hardware as well so it's gonna need a little more work before I wanna make a tutorial public!

  • @Chitor
    @Chitor 7 หลายเดือนก่อน

    Oh my god. Thank you so much. I was going insane looking for a way to create a simple level environment in godot. If you remake this guide and title it "How to setup a 3D level in Godot" you'll be drowning in views. You saved my sanity 😭

  • @sean7221
    @sean7221 ปีที่แล้ว +1

    You are a blessing! Thank you teaching Godot

  • @cascadesequence7307
    @cascadesequence7307 ปีที่แล้ว

    Great demonstration of an interesting tool - thank you. This channel is excellent. I do wish that you would speak up a bit though, as it's hard to hear what you're saying a lot of the time. Thanks again.

  • @msec7188
    @msec7188 ปีที่แล้ว +2

    i would really like to see the video with this and a custom terrain!!

  • @hitenmitsurugi489
    @hitenmitsurugi489 11 หลายเดือนก่อน

    great content, please produce more!
    smol request: is it possible to slow down a little bit when selecting settings in future videos? some were a little quick to process what happened, but if that is just me, please disregard my request.
    please keep teaching us you scholar of the gaming arts!

  • @SaturninePlaces
    @SaturninePlaces ปีที่แล้ว +1

    Unrelated but 7zip is a free, open-source file unzipper that can open anything winrar can without the popups and predatory pricing :)
    Windows can open most zipped files but 7zip can do the rest easily.

  • @saitmarasloglu9403
    @saitmarasloglu9403 ปีที่แล้ว +1

    Thanks, great job.
    Terrain tutorial would be so useful

  • @trendliners9658
    @trendliners9658 2 หลายเดือนก่อน

    Very informative video, thank you. I subscribed.

  • @AzoTheRed
    @AzoTheRed ปีที่แล้ว +2

    So, unfortunately this isn't working for me. The Proton Scatter add-on has some sort of error in the code that is preventing the Scatter Item from being able to implement itself. I thought maybe it was the blend file thing, but that was not this issue.

    • @thisyoutubeishaunted
      @thisyoutubeishaunted ปีที่แล้ว

      I have the same issue! Were you using Compatibility mode, rather than Mobile or Forward? I think that's the problem as I can't use those latter two with my version of Godot.

  • @cholasimmons
    @cholasimmons ปีที่แล้ว

    May the spirits bless you!
    I'll have to donate to you soon 👌

  • @platonicgamer
    @platonicgamer ปีที่แล้ว +2

    awesome work!

  • @Rajo1012
    @Rajo1012 10 หลายเดือนก่อน

    I much appreciate the tutorial, thank you. Maybe you can help with this:
    Currently I can walk through the trees. Do you know how collision can be activated for an individual assets (like a pine tree) ? When you open the assets glb file, the does not seem to be collision as an option.

  • @IvoOlson
    @IvoOlson ปีที่แล้ว +1

    Thank you so much for your tutorial.

  • @cholasimmons
    @cholasimmons ปีที่แล้ว

    I'm using a CSGCombiner3D to subtract a CSGBox3D from another CSGBox3D, how can I get the 2nd Box's material to show up in the "hole" that has been made by the combiner?

  • @THEDEVBOIS
    @THEDEVBOIS 6 หลายเดือนก่อน

    the addon has so much potential but it needs a lot of work i cant scale, or position. if i want to scatter i have to excessively scatter to bring it to size then i saved my scene i closed godot came back and the objects were gone . its super cool it comes with its own assets that is so dope because i can keep building onto the scene but if they disappear ill have to re do everything. its an awesome plug in but it needs a lot of work mainly in its functions.

  • @wungielpolacz9232
    @wungielpolacz9232 10 หลายเดือนก่อน

    What about using plugin to sculpt terrain and doing a whole, realistic forest? Some like in Blair Witch game. I want to create this kind of forest but I don't know how.

  • @JOZUWE
    @JOZUWE 9 หลายเดือนก่อน

    Doesnt Work for me.
    Im using v 4.0 of the Plugin (newest), and Godot v 4.1.3

  • @DaShiungJ
    @DaShiungJ 11 หลายเดือนก่อน

    Excellent tutorial ,very helpful ,thanks a lot

  • @michaelbrannaka4046
    @michaelbrannaka4046 ปีที่แล้ว +2

    That is cool. Thank you showing us how to create natural forest scenes. Can you make a tutorial how to switch camera between first person to third person mod through GD-Script or C#?

    • @lukky.
      @lukky.  ปีที่แล้ว +6

      I actually have a project in the works on switching controller types in realtime, didn't think there would be interest. Thanks for the Request!

    • @michaelbrannaka4046
      @michaelbrannaka4046 ปีที่แล้ว +1

      @@lukky. Cool. It would be helpful if could share your knowledge of the GDScript or C# switching between two cameras I would appreciate it.

  • @USER-ZB2YT
    @USER-ZB2YT 10 หลายเดือนก่อน

    Great tutorial. I only have 1 problem: I want my player to collide with the trees - and I don't know how I can and should do that. Do you have any advice?

  • @sushruthds8889
    @sushruthds8889 12 วันที่ผ่านมา

    How to use collision for trees

  • @IanWarnerUK
    @IanWarnerUK 9 หลายเดือนก่อน

    When you downloaded the ZIP of the grass you specified certain files, can you comment on what you pick only to speed up downloads etc

  • @houssainbelmokhtar8429
    @houssainbelmokhtar8429 8 หลายเดือนก่อน +1

    هل يوجد أي نوع من طبع ونشر في موقع

  • @IanWarnerUK
    @IanWarnerUK 9 หลายเดือนก่อน

    Got this all working and was amazing - I used the large stone and would like some more help on the collision - I see it comes by default with a ray trace so assume I just need to map this to the player height when they try and walk on a rock etc

  • @harimrlocal
    @harimrlocal 2 หลายเดือนก่อน

    how to use animated scenes in proton scatter

  • @andikasujanadi
    @andikasujanadi 7 หลายเดือนก่อน

    Need more nature video 😍

  • @CertifiedFreshMemes
    @CertifiedFreshMemes 2 หลายเดือนก่อน

    Can anyone confirm if Protonscatter works with 4.3? It keeps crashing for me and I can find little information on it

  • @Nathan_Okunade
    @Nathan_Okunade ปีที่แล้ว

    Great tutorial!
    Really helpful but the shade in mine is a little darker and also i can't see anything after i ran the whole project.
    nothing is coming up from the preview either.
    Any Advice?

  • @aricnk17
    @aricnk17 6 หลายเดือนก่อน

    the best tuorial my bro

  • @DotaCraze-iu9iu
    @DotaCraze-iu9iu ปีที่แล้ว

    the polyhaven exr file doesnt read :--(

  • @foyezes
    @foyezes ปีที่แล้ว

    do you know how to use occlusion culling with protonscatter? doesn't seem to work

  • @MrHeadWorks
    @MrHeadWorks ปีที่แล้ว

    You can fix the import error of .blend files by setting Editor > Editor Settings > FileSystem: Import > "Blender 3 Path"

    • @lukky.
      @lukky.  ปีที่แล้ว +2

      Ohw that's where it is, i just set my 3d editor to blender though it would pick it up als import software aswell. That's for the tip!

  • @GreasyOaf
    @GreasyOaf ปีที่แล้ว

    YESSSSSSSSSSSSSSS oh my god thank you!

  • @qwatik
    @qwatik 9 หลายเดือนก่อน

    polyhaven textures arent working

  • @ck77vn42
    @ck77vn42 ปีที่แล้ว +2

    Cool 😮

  • @electric_lizzzard
    @electric_lizzzard ปีที่แล้ว

    it is time to reboot the Slender games but on Godot instead of Unity

  • @phoenixastra4429
    @phoenixastra4429 11 หลายเดือนก่อน

    OMG THANK YOU

  • @Lazy2Dev
    @Lazy2Dev 5 หลายเดือนก่อน

    great tutorial!, anyone know how to add collisions to the trees?

    • @stabbedbyapanda
      @stabbedbyapanda 4 หลายเดือนก่อน

      Did you figure it out?

    • @Lazy2Dev
      @Lazy2Dev 4 หลายเดือนก่อน

      @@stabbedbyapanda yeah so unless I missed something the particle items in the proton scatter addon aren’t able to use collision

    • @stabbedbyapanda
      @stabbedbyapanda 4 หลายเดือนก่อน

      @@Lazy2Dev

    • @sushruthds8889
      @sushruthds8889 12 วันที่ผ่านมา

      @@Lazy2Dev Did you figure it out??

    • @sushruthds8889
      @sushruthds8889 12 วันที่ผ่านมา

      @@stabbedbyapanda Did you figure it out??

  • @stabbedbyapanda
    @stabbedbyapanda 4 หลายเดือนก่อน

    Still no terrain tutorial :(

  • @Samanidis
    @Samanidis ปีที่แล้ว +3

    Do a tutorial on the unrecord movement

  • @gamesnotdeveloped
    @gamesnotdeveloped ปีที่แล้ว

    Nice!

  • @RedDread_
    @RedDread_ ปีที่แล้ว +2

    It would be nice if you showed how to scatter on something other than a completely flat plain. Rarely ever does someone use a plane for a game level

    • @cholasimmons
      @cholasimmons ปีที่แล้ว

      tutorials are meant to give you a basic idea so you can go explore on your own bro.

  • @arinbarman8214
    @arinbarman8214 5 หลายเดือนก่อน

    Do these trees have collisions?

    • @sushruthds8889
      @sushruthds8889 12 วันที่ผ่านมา

      Were you able to do collisions for the tree?

  • @ArcticBaldKnob
    @ArcticBaldKnob ปีที่แล้ว +1

    Could you do a video on how to capture mouse in godot so player could look around in game?

  • @UmerMushtaq-s8m
    @UmerMushtaq-s8m ปีที่แล้ว +3

    bro can you make game like gta in godot?

    • @sean7221
      @sean7221 ปีที่แล้ว +8

      Your ability to make anything is limited by your funding, skill and creativity.

  • @uzdarandom
    @uzdarandom ปีที่แล้ว

    wow its like unreal engine

  • @williamgodwinACAB
    @williamgodwinACAB ปีที่แล้ว

    evolveduk allso makes this trees in TreeIt))

  • @JaimeGarcia-xd3mp
    @JaimeGarcia-xd3mp 9 หลายเดือนก่อน

    te imaginah

  • @SuomiGameHUB
    @SuomiGameHUB ปีที่แล้ว

    All the guides for godot either show how to create nature on top of a box or how to create an empty terrain with no nature. That's not what anybody wants. Terrain+Nature is the minimum viable product.

  • @tamilselvan1352
    @tamilselvan1352 ปีที่แล้ว +1

    Hell yeah👍