Best Scripts Architecture 3dsMax

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  • เผยแพร่เมื่อ 18 พ.ย. 2024

ความคิดเห็น • 82

  • @ArqMarioReyes
    @ArqMarioReyes 3 ปีที่แล้ว

    Al principio me dije: nahhh otro "youtuber" que recomienda plugins.
    Al final del video me dije: hay varios muy buenos y utiles para mi ramo en la arquitectura, gracias
    Mientras escuchaba y observaba el video algo me sugirio que el autor del material habla español, sobre todo en la palabra CAMARA, perdon no pude evitarlo.
    Me puse a investigar Tu canal, ver tu portafolio y tu sitio web y quede SORPRENDIDO de tu trabajo, eres un verdadero ARTISTA (antes confundido con youtuber)

    • @andvfx
      @andvfx  3 ปีที่แล้ว +1

      Mario Reyes Gracias Mario! Tengo un nievo canal en español: Todo 3dsmax. Pasate por alli!

    • @ArqMarioReyes
      @ArqMarioReyes 3 ปีที่แล้ว

      @@andvfx Listo!! gracias!!

  • @pproestos
    @pproestos 4 ปีที่แล้ว +2

    Ok I will not say again "Thank you" "What a great tutorial" ecc. You and Mads are the two guys that I want and I will support you, only that this period the 99% (yes 99%) of my money goes to taxes... What a great life...

    • @joelaguilarfuentes8758
      @joelaguilarfuentes8758 4 ปีที่แล้ว

      DOes Mads have a channel?

    • @pproestos
      @pproestos 4 ปีที่แล้ว +1

      Joel Aguilar Fuentes yes in youtube but youncan find him in arnold answers, masd.dk. He's the guy that solves anything :)

    • @joelaguilarfuentes8758
      @joelaguilarfuentes8758 4 ปีที่แล้ว

      @@pproestos thanks man

  • @mohdtaha8370
    @mohdtaha8370 4 ปีที่แล้ว +3

    A Very Big, Heartly, Humbly, Thanks for your efforts & provide such a valuable information.

  • @sturm3d
    @sturm3d 4 ปีที่แล้ว +3

    excellente!!! I will test some of the scripts right now.

  • @hex8387
    @hex8387 4 ปีที่แล้ว +3

    This video is pure gold! Thank you!

  • @leodebrito5894
    @leodebrito5894 4 ปีที่แล้ว +2

    Wow! Great video! Some of these plugins will help me a lot! Thanks for sharing!

  • @jmartlncln
    @jmartlncln 4 ปีที่แล้ว +1

    This is great! From a long time Max user, you even shared a number of useful things I haven't seen before!

  • @ConradSly
    @ConradSly 4 ปีที่แล้ว +3

    Thanks for this Eloi, picked up a few new ones thanks to you!

    • @ConradSly
      @ConradSly 4 ปีที่แล้ว

      also I know you talked about it in another video already, but QuadRemesher really is worth another mention, it really helps anyone who needs to do some retopo and imo does a better job optimizing heavy assets than ProOptimize modifier :) I even ran it on some really janky photogrammetry scans and it did an amazing job there too.

  • @barti2700
    @barti2700 2 ปีที่แล้ว +1

    Such a GREAT job! Thank you for your hard work. Keep it going :)

  • @brandhuetv
    @brandhuetv 4 ปีที่แล้ว +3

    thank you for this helpful information and archiving )

  • @samstuff5826
    @samstuff5826 4 ปีที่แล้ว +2

    Thank you sir

  • @vikisk.3d
    @vikisk.3d 2 ปีที่แล้ว +1

    Great job Eloi, It would be helpful if you do one for motion graphics. The resources are scarece when it comes to 3dsmax and motion graphics
    Cinema4d has a ton of them and max has literally nothing 😥

  • @claudioparra1018
    @claudioparra1018 4 ปีที่แล้ว

    muy buena lista Eloi!

  • @aliothmanpaulo3431
    @aliothmanpaulo3431 2 ปีที่แล้ว +1

    the only comment is that the narration of the command is very fast. may i request on your videos to little slow down for us a biginner to follow what your talking. thank you

  • @arq.javiercivale430
    @arq.javiercivale430 4 ปีที่แล้ว +2

    Excellent!! very usefull. Thanks

  • @Ijascrytec
    @Ijascrytec 3 ปีที่แล้ว

    wow. Thanks bro

  • @allenxiang4507
    @allenxiang4507 3 ปีที่แล้ว

    It's sooooo nice!bro, thanks so much

  • @nelsong5750
    @nelsong5750 4 ปีที่แล้ว

    Thank you Eloi...

  • @Arnalou83
    @Arnalou83 2 ปีที่แล้ว

    any advice ? I'm looking for a script or plugin able to make easy quotation as an objet , inside 3dsmax so I can show to my customers the render or even screenshot with measurements ?

  • @mohitatri8385
    @mohitatri8385 2 ปีที่แล้ว

    THANK YOU

  • @brandonmoreno5945
    @brandonmoreno5945 4 ปีที่แล้ว +2

    Muchas gracias !

  • @soulwanco
    @soulwanco 4 ปีที่แล้ว

    Thanks for sharing!

  • @gmrfelon1880
    @gmrfelon1880 4 ปีที่แล้ว +2

    G8 work brother ...

  • @Lalomadi
    @Lalomadi 4 ปีที่แล้ว

    nice work

  • @irandokht4912
    @irandokht4912 4 ปีที่แล้ว

    excellent..thank you

  • @bobollie
    @bobollie 4 ปีที่แล้ว

    Thank you very much

  • @hameddesign70
    @hameddesign70 4 ปีที่แล้ว

    Best plugins ever .

  • @atifattish
    @atifattish 2 ปีที่แล้ว

    very nice

  • @woolenwoods665
    @woolenwoods665 4 ปีที่แล้ว

    thanks for the work!

  • @sonambhutia2525
    @sonambhutia2525 3 ปีที่แล้ว

    Thank you soo much..

  • @terrablader
    @terrablader 2 ปีที่แล้ว

    Thanks!!!

  • @vetor1982
    @vetor1982 4 ปีที่แล้ว

    nice work!

  • @chelchelov2452
    @chelchelov2452 4 ปีที่แล้ว +1

    5:52 osian
    nice...

  • @arko3822
    @arko3822 4 ปีที่แล้ว

    Please suggest some hardsurface modelling addons

  • @rephayersecondchannel
    @rephayersecondchannel 4 ปีที่แล้ว

    One day I came across tycoon, a client wants lamps to show of what it looks like but there are no CAT files tycoon helped me building complicated models fairly easy

  • @artinstroukeprod
    @artinstroukeprod 4 ปีที่แล้ว

    Cool! Thank you!

  • @Melkosoft15
    @Melkosoft15 4 ปีที่แล้ว

    Excellent! THX

  • @RedEyedAlain
    @RedEyedAlain 4 ปีที่แล้ว

    This good stuff thank you.

  • @jen-love-beauty
    @jen-love-beauty 2 ปีที่แล้ว

    why not subtitles?

  • @공개미-w4l
    @공개미-w4l 4 ปีที่แล้ว +1

    I did not understand the final plugin in detail.
    Does it work only on physical cameras? Or does it also work with physical cameras?

    • @andvfx
      @andvfx  4 ปีที่แล้ว +1

      Works with any renderer. Its just a framebuffer where you render your content, and you can do color correction, render comparissions, etc...

    • @공개미-w4l
      @공개미-w4l 4 ปีที่แล้ว

      @@andvfx The most interesting part of me is the depth of field
      To do that, should I add dof to the render element?

    • @andvfx
      @andvfx  4 ปีที่แล้ว

      @@공개미-w4l Yes! its similar than the frishluft plugin for after effects, but directly on your frame buffer. You need to pickup a zdepth element you created, and you can adjust dof in realtime.

  • @mhouse777
    @mhouse777 4 ปีที่แล้ว

    Hi Eloi,
    I looked for the ,"randomize " script and only found a 3ds Max 2009 version on script spot. It doesn't work in Max 2020. You seem to have an updated version in the video, but I'm unable to find it. I look forward to these "new plugin , scripts etc" videos you make, Thanks.

    • @andvfx
      @andvfx  4 ปีที่แล้ว

      Ei, thats weird, I downloaded from the link, and installed on 2020 and worked. You can check this out as well: www.scriptspot.com/3ds-max/scripts/randomizatorrt

  • @MonkeyForNothing
    @MonkeyForNothing 4 ปีที่แล้ว

    Thanx man

  • @scpk2246
    @scpk2246 6 หลายเดือนก่อน

    can someone reupload the VFB+?

  • @adamli2013
    @adamli2013 4 ปีที่แล้ว

    I only found this video today, I am looking for these convenient plug-ins, thank you for your selfless sharing. By the way, I don’t know if you have a way to repair the 3dsmax built-in script virus. The virus often deletes objects, lights, materials in the scene, and performs automatic save to destroy the scene file.

    • @andvfx
      @andvfx  4 ปีที่แล้ว

      Adam Li thanks! On newer versions of max it comes with software that analyzes for malicius code. On older versions of max you can go to the app download and you have tools to detect and clean infected scenes.

    • @theopanazan
      @theopanazan 4 ปีที่แล้ว

      you can try www.sinisoftware.com/Products. Forensic is free, analyses your scene for optimisation but also checks the file for viruses

  • @bhavseh1
    @bhavseh1 4 ปีที่แล้ว

    You are awesome

  • @RamonGuthrie
    @RamonGuthrie 4 ปีที่แล้ว

    Hey, great video are there any scripts for browsing HDRI's, from a folder to help with look dev?

    • @andvfx
      @andvfx  4 ปีที่แล้ว

      Ramon Guthrie Not that I know. What I do, is load 20 hdri that I normally use with Osl, connect them to an osl switcher and use this. Then with an integer you can browse all this maps. I save all this as material library so I have it always at hand with one click.

  • @aminechibouti5824
    @aminechibouti5824 4 ปีที่แล้ว +1

    Merci énormément !!!

  • @opptender1975
    @opptender1975 4 ปีที่แล้ว

    Muito Obrigado!!!

  • @FXkim77
    @FXkim77 4 ปีที่แล้ว

    good~

  • @CungBinhLoan
    @CungBinhLoan 4 ปีที่แล้ว

    max 2020 is compatible all that scipts ?

    • @andvfx
      @andvfx  3 ปีที่แล้ว

      I tried most of them, yes, scripts normally dont need to be recompiled for newer versions of max.

  • @phanigurram
    @phanigurram 4 ปีที่แล้ว +1

    What's your openion on still working on 3dsmax.
    Price is going high ...
    And same 3dsmax from many years .

    • @andvfx
      @andvfx  4 ปีที่แล้ว +2

      Phani Gurram I think we had lots of improvements during last 3 years. Revamped alembic, fluids simulations, MCG, datachanels, the most complete OSL implementation on the market, best splines around, viewport speed improvements, and quite a lot more.

    • @viralbible1629
      @viralbible1629 4 ปีที่แล้ว +1

      I love max, it's been great..you can do anything and I still think its the best subd modeller out there.
      BUT week by week im using blender more and more ... Man, Hard ops/Box cutter, the viewport, the way you have cycles AND eevee, the node graph, the amazing community etc etc everything about it feels fresh and new.. Not the mention the updates jeeeeez seems like there is a massive update weekly! While granted Max has some awesome updates recently, it doesn't feel like it's enough.
      To start with, it was abit rough using blender being a 3ds max user but once u get it - and i feel like i'm starting to get it, 3Ds Max feels like a dinosaur.
      Small quality of life things like how easy it is to add blueprints for modelling in blender, the file browser etc etc the list goes on and on and everyday there is a new update adding to that list.
      My recommendation would be : if you are used to max and use it daily stick with it, it isn't going anywhere but if you are new then definitely go for blender.

    • @ConradSly
      @ConradSly 4 ปีที่แล้ว +1

      @@viralbible1629 I can't imagine leaving Max for anything but Houdini to be honest. I feel Max does most things better than Maya, Blender, and C4D, and the only reason I want to move or fold in Houdini into my workflow is I feel their development is faster than Autodesk, and is more future facing for the CGI industry, but we'll have to see how Autodesk adapts. You can see this in how they are continuing to change and adapt Houdini in 18, and how fundamentally Houdini can be leveraged for multi-threading CPU simulation (not support in Max or any other tools unless I'm mistaken). If you know 3DS Max and Blender to the same deep level, I can bet that you would prefer to work in Max most of the time, because you can ultimately do more faster there in my opinion, and Arnold > Cycles by a huge margin of quality. Eevee is nice, but if you're serious about real-time, you're much better off in UE4 or Unity. But what matters most is what you're comfortable with, which comes down to workflow and budget, but it's really awesome how many quality tools are available now for different demographics. The market was once very much monopolized by Autodesk, but now I feel there are so many quality tools out there that it has become very competitive once again.

    • @viralbible1629
      @viralbible1629 4 ปีที่แล้ว +1

      yea i feel you.. houdini is super! I was the same about leaving Max, every time i tried something else i just didn't like it, I was so used to max my shortcuts, my workflow.
      I certainly don't know blender like i know Max, but I must say as the weeks go on things in blender are clicking, and im finding it way more fun to use than max, when i spend like 5-6 hours on blender and then go onto max, it just feels so slow and dated like software from the 90s.
      but for the real modeling jobs i still use max, and i thought that would never change but as the weeks go on i just finish work using max, and am itching to use blender when i get home... its brought the fun back to 3D again for me.

  • @3dlitigationanimation601
    @3dlitigationanimation601 4 ปีที่แล้ว

    Are these paid affiliate links? If so, you should mention it. ;)

    • @andvfx
      @andvfx  4 ปีที่แล้ว

      No, there are no affiliate links, just information for people.

    • @3dlitigationanimation601
      @3dlitigationanimation601 4 ปีที่แล้ว

      @@andvfx Awesome!

  • @salah3d590
    @salah3d590 4 ปีที่แล้ว

    Wow 👏 😮 is

  • @dokn221
    @dokn221 4 ปีที่แล้ว

    u forgetn mentin debris maker ....check that out

    • @andvfx
      @andvfx  4 ปีที่แล้ว

      Omid Nowroozi De ris maker is an imprescindible for me, its not on this list, because I thought is not so necesary for archviz. But yes, can be very useful even for architects!

  • @amrishvishwakarma947
    @amrishvishwakarma947 4 ปีที่แล้ว

    People like it script but please make free because many of them can’t offered it

  • @sevenseven31
    @sevenseven31 4 ปีที่แล้ว

    Soulburn Script

  • @husseinazher
    @husseinazher 4 ปีที่แล้ว

    Relink bitmap

  • @aminkazi9291
    @aminkazi9291 4 ปีที่แล้ว +2

    Thank you sir