Project manager is a must have for any serious professional, it streamline the assets workflow. There is a dedicated program for any 3d asset workflow, it is "connector" by design connected.
Great informative video. Maybe you can create chapters the next time so it will be even more helpful because you can directly jump to the plugin you are interested in.
Poly Snow looks perfect! Makes me wanna do a snow project :) Spline Land could be a life saver if I decide to work with my friend to create a 3d fantasy world using vector maps he made in Adobe Illustrator. Fusion Geometry seems awesome! I am very curious its pros and cons compared to Rail Clone plugin. Quick Tiles sounds interesting. I never thought of a plugin to do that but seems useful. Spline Flow looks fun and powerful, I would love to try it but it could be a while because I only do projects like that rarely. Project Manager sounds amazing! but I'm kinda scared it seems like a lot to get used to.
Project manager is very easy to use and it can simplify your workflow a lot. The rest are a little bit more complicated and also cost a little bit more. :)
I ran into a problem when using MultiTile material and using Arnold everything renders well, but only with the help of the CPU and if you turn on GPU support, then it stops reflecting UDIM textures, what is the problem, please tell me version 3dmax 2024.0
Tyflow is too expensive. For Max Indie users, it's even more expensive than Max itself. So we have to pay double for something that should be standard in Max in the first place. Tyflow needs an indie licence too.
0:01 Quick Tiles
2:12 Multiscatter
4:32 Spline Flow
8:22 Project Manager
11:21 PolySnow
13:34 Fusion Geometric
16:03 Spline Land
18:10 Mad Car
20:38 XS Material Preset
23:07 Tyflow
Project manager is a must have for any serious professional, it streamline the assets workflow. There is a dedicated program for any 3d asset workflow, it is "connector" by design connected.
Forest Pack is a great plugin, I can't imagine working on any exterior archviz scene without it.
Forestpack is one of the best plugins out there.:)
I just try to show plugins that I never used in my videos.:)
Thank you. These are great. I haven’t heard of some of these. It’s good to see things still being developed for Max 😊
You are welcome 😁
Great informative video. Maybe you can create chapters the next time so it will be even more helpful because you can directly jump to the plugin you are interested in.
I will do that later. :)
Poly Snow looks perfect! Makes me wanna do a snow project :)
Spline Land could be a life saver if I decide to work with my friend to create a 3d fantasy world using vector maps he made in Adobe Illustrator.
Fusion Geometry seems awesome! I am very curious its pros and cons compared to Rail Clone plugin.
Quick Tiles sounds interesting. I never thought of a plugin to do that but seems useful.
Spline Flow looks fun and powerful, I would love to try it but it could be a while because I only do projects like that rarely.
Project Manager sounds amazing! but I'm kinda scared it seems like a lot to get used to.
Project manager is very easy to use and it can simplify your workflow a lot. The rest are a little bit more complicated and also cost a little bit more. :)
@@3d-corner Oh, that's nice to hear! I'll check out their site.
nice video
Thanks 🙏
I ran into a problem when using MultiTile material and using Arnold everything renders well, but only with the help of the CPU and if you turn on GPU support, then it stops reflecting UDIM textures, what is the problem, please tell me version 3dmax 2024.0
just make the update to the latest version of 3ds max 2024. Maybe that can help.
can you provide the link of madcar for version 2024
icube3d.com/madcar.html
Can you put time-lapse plz?
I will. Thanks for the feedback.
Has Artificial intelligence cooperated with 3d max, yet?
Yeah , there are some plugins to integrate AI in your workflow but not that amazing, yet. Maybe in the future I will make a video about it.:)
Tyflow is too expensive. For Max Indie users, it's even more expensive than Max itself. So we have to pay double for something that should be standard in Max in the first place.
Tyflow needs an indie licence too.
you are right but there is a free version that you can use .:)
@@3d-corner CPU version is basically useless for any serious work.
Hi
Hi
10 недостаточно. Нужен огромный сундук скриптов и плагинов для комфортной работы.
you are right . I just tried to make a review of some plugins that people are not using them that much . :)