Unreal Engine 5 (&4): Build a Control Rig from scratch.

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  • เผยแพร่เมื่อ 20 พ.ค. 2022
  • Starting from a simple, freely available skeletal mesh from the Epic Games Marketplace, this tutorial will take you step by step on how to build a Control Rig, and demonstrate why it is a great skill to have!
    (NOTE - for UE4, you'll need to enable the Control Rig plugin)
    Once you understand the basics from this video, you'll be able to expand on the use of Control Rig to more advanced characters as well - even your own!
    Also, when you make it to the end: this is the link I mention:
    / @sharksuitstudios
    (Please Subscribe and like his videos too - AND he replies to comments!!)
    #UE5 #UnrealEngine #ControlRig

ความคิดเห็น • 387

  • @DelfosseFoo
    @DelfosseFoo 2 ปีที่แล้ว +67

    Patient explanation of a complicated subject in the simplest of terms, pleasant voice and pronunciation, perfect pace. I felt compelled to compliment, because I've never seen a tutorial as good as this one in my 8+ years in gamedev.

    • @3dJC
      @3dJC  2 ปีที่แล้ว +5

      Wow, N N, thanks for the compliments!!! That’s a great note to read on a Friday morning, and good motivation to keep them coming!! I’ll keep the UE learning party rolling… Cheers!

  • @outtoplay
    @outtoplay ปีที่แล้ว +6

    I've been Computer Arts instructor at the School of Visual Arts for 10yrs+ You, my friend are an outstanding instructor. If you're ever in the NY/NJ area... the bourbon is on me : )

    • @3dJC
      @3dJC  ปีที่แล้ว +1

      Sounds good, I’ll find you 😀. Thanks for the feedback!

  • @unrealdevop
    @unrealdevop ปีที่แล้ว +9

    Yes, the community needs more in-depth stuff like this on the control rig...there are very few that show you more than the bare bone basic stuff.

    • @3dJC
      @3dJC  ปีที่แล้ว

      Thanks, really hoping to find time to make more content soon!

    • @unrealdevop
      @unrealdevop ปีที่แล้ว

      @@3dJC Yeah I was trying to reverse engineer some of the stuff from the UE5 templates but man, I am really struggling to wrap my head around their use of Project to new Parent. I have a general understanding of how it works now but I still don't understand it enough to actually make use of it. I really wish there was a breakdown of that template and why they are doing all that stuff. I don't have the time right now to brute force my way to understanding it.

  • @crs11becausecrs10wastaken
    @crs11becausecrs10wastaken 10 หลายเดือนก่อน +5

    Thank you so much for NOT just copy-pasting everything, I feel it's a lot more beneficial to do everything from scratch to make sure your understanding of what you're doing and why is solid.

    • @3dJC
      @3dJC  10 หลายเดือนก่อน

      Thanks! Totally agree

  • @natn8r124
    @natn8r124 12 วันที่ผ่านมา +1

    Incredibly useful! Thanks for the great explanations and not cutting corners or skipping steps for the sake of time!!

    • @3dJC
      @3dJC  10 วันที่ผ่านมา

      You're very welcome!

  • @flufflepimp2090
    @flufflepimp2090 2 ปีที่แล้ว +2

    BEST tutorial on the subject Hands Down! Thank you so much!

    • @3dJC
      @3dJC  2 ปีที่แล้ว

      Glad it was helpful!

  • @effortmax
    @effortmax 2 ปีที่แล้ว

    Amazing amount of useful and straight-to-the-point knowledge. Thank you so much!!

    • @3dJC
      @3dJC  ปีที่แล้ว

      Thanks!

  • @D.R.Greenlaw
    @D.R.Greenlaw 10 หลายเดือนก่อน

    Thanks, JC! Your CR From Scratch tutorial was exactly what I needed this weekend!

    • @3dJC
      @3dJC  10 หลายเดือนก่อน

      Ah so glad to hear that, and thanks for hitting the Super Thanks button and the big tip!!!

  • @spontaneouscomb
    @spontaneouscomb 6 หลายเดือนก่อน

    Great tutorial! I found this very helpful and informative. As an experienced Maya rigger and first-time Unreal rigger, I found this quite easy to follow. Thank you!!

  • @MrShroombot
    @MrShroombot 2 ปีที่แล้ว +1

    Thank you so much! I look forward to more videos from you! I am going to be learning rigging. I modeled my own robot character and finished UVs. Now I'm in Substance Painter and then I'll be rigging him for Unreal.

    • @3dJC
      @3dJC  2 ปีที่แล้ว

      That’s great!! Are you doing the initial skeleton and weight painting in Maya or Blender or?

  • @PormithipicusProductions
    @PormithipicusProductions ปีที่แล้ว +2

    I’ve the many tutorials I’ve gone through today yours was the first to work and easily follow, thank you for your work

    • @3dJC
      @3dJC  ปีที่แล้ว +1

      Great to hear! Planning to do more control rig soon as well. Also Epic just released another control rig kit (I’ll try and get to that soon too!) www.unrealengine.com/marketplace/en-US/product/control-rig-samples-pack

    • @PormithipicusProductions
      @PormithipicusProductions ปีที่แล้ว

      @@3dJC I am very new to unreal, is there any reason fingers shouldn't be ik rigged?

  • @ScootenNewton
    @ScootenNewton หลายเดือนก่อน +1

    You wouldnt believe how long ive looked for a video like this. I finally found it!. Thank you very much for spending the time to do this

    • @3dJC
      @3dJC  หลายเดือนก่อน

      You're very welcome!

  • @seanmenzies1986
    @seanmenzies1986 ปีที่แล้ว +5

    Only halfway through but this is really fantastic. You have a rare ability to pitch the information at low levels. A rare gem of a tutorial!

    • @3dJC
      @3dJC  ปีที่แล้ว

      Great to hear, thanks for the feedback!!!

  • @05KanvaS
    @05KanvaS 2 ปีที่แล้ว

    Thank you for this control rig tutorial! The way you teach it makes so much sense for a beginner like me.

    • @3dJC
      @3dJC  2 ปีที่แล้ว

      That’s great to hear!!

  • @rafmrs
    @rafmrs 2 ปีที่แล้ว

    Thanks a lot for this tutorial! extremely easy to follow and I really liked that you actually show how to come around mistakes! Thanks!

    • @3dJC
      @3dJC  2 ปีที่แล้ว

      Thanks! I like to keep it real 😀

  • @jsi6930
    @jsi6930 2 ปีที่แล้ว +1

    Absolutely top notch. Worked correctly the first time. Bravo!

    • @3dJC
      @3dJC  2 ปีที่แล้ว

      Great to hear!

  • @ian.backstrom
    @ian.backstrom ปีที่แล้ว

    Dude! Thank you, such a great explanation and one of the best overviews I have seen!

    • @3dJC
      @3dJC  ปีที่แล้ว

      Glad you enjoyed it!

  • @daniellemorley2628
    @daniellemorley2628 4 หลายเดือนก่อน +1

    As someone who is working on a custom rig of a monster with 112 legs, this tutorial has saved me so much time and effort. Thank you.

    • @3dJC
      @3dJC  4 หลายเดือนก่อน

      112 legs!! Daaaang....

  • @RmaNYouTube
    @RmaNYouTube ปีที่แล้ว

    I subscribed just for this, because it was the only control rig tutorial out there that made sense to a non-professional rigger like many of us.

    • @3dJC
      @3dJC  ปีที่แล้ว

      Thanks! I'm no pro-rigger either :) Yes, fingers soon... hot topic haha!

  • @ahmdshbz2267
    @ahmdshbz2267 ปีที่แล้ว +1

    Similar tutorials are available. But the delivery of the tutorial is super amazing. The way things are explained here are super easy to understand and follow. I immediately subscribed to the channel.

    • @3dJC
      @3dJC  ปีที่แล้ว

      Thanks a lot!

    • @BingGeaux
      @BingGeaux ปีที่แล้ว

      indeed. This guy's videos has made me give UE5 another chance. JC you have a great talent for presenting the material in a way ...even I can understand.

  • @troy7954
    @troy7954 8 หลายเดือนก่อน

    This is by far the best instruction on the topic. Thank you!

    • @3dJC
      @3dJC  8 หลายเดือนก่อน

      You're very welcome!

  • @TheAF01
    @TheAF01 ปีที่แล้ว +5

    Awesome tutorial! Although I already know fairly well this basic setup, I always like to watch these tutorials and learn new tricks, which I always do :) Regarding the bad mirror thing, I have an hypothesis ... I think the problem was that you mirrored controls that had different parents, at the same time. Clav was parented to pelvis, hand to root. I haven't tested but I think that might be the cause of the error. Cheers and congrats on the great tutorial!

  • @thebigchair8584
    @thebigchair8584 2 ปีที่แล้ว

    this is the most helpful thing ive found on control rigs thank you!

    • @3dJC
      @3dJC  2 ปีที่แล้ว

      That's great to hear!!! You're welcome, I'm hoping to get more useful vids up here soon...ish...

  • @_infectedfury
    @_infectedfury 2 ปีที่แล้ว +9

    This is a very good tutorial for control rig, probably one of the easiest to follow and I would love to see more of this.
    Things like heel controls, full IK FK switching.
    One that I would personally like is a way to set up a switch to have both hand IK driven by an object held in both hands.
    Keep up the great work!!

    • @3dJC
      @3dJC  2 ปีที่แล้ว +1

      I’ll put those on my list for future vids, thanks!

    • @_infectedfury
      @_infectedfury 2 ปีที่แล้ว

      @@3dJC This tutorial was that easy to understand that I've gone and worked out how to do the ik/fk switch as well and the 2 handed weapon switch.
      Defiantly something other people will find useful.

  • @IndyStry
    @IndyStry 5 หลายเดือนก่อน +2

    For anyone who can't use Mirror option as shown on 29:32, what worked for me is before you mirror, you need to change the gizmo's space from local space to world space (in the 3d viewport of this window, look at the top right you see an icon of a cube with three axis coming out of it, when you click it, it will change to globe icon). Then select your left side controls and right click > Mirror. Then in the box, select X and X for both options. This will correctly mirror (My pole vector point direction flipped 180, easy fix but the other controls came in perfect) and will be ready to plug and play as the tutorial shows.
    Absolutely awesome tutorial btw, really appreciate it! Subbed immediately for such detailed step by step UE5 videos breaking down complex topics like this!

    • @3dJC
      @3dJC  5 หลายเดือนก่อน +1

      Thanks for the fix!

  • @Spak.motion
    @Spak.motion ปีที่แล้ว

    Thank you so much ! This is more usefull than the offcial documentation

  • @brockgallagher5956
    @brockgallagher5956 ปีที่แล้ว +2

    Just finished following this to make a control rig on a simple Gumby character to learn Unreal 5. IT WORKED GREAT! Hats off to you, this tutorial is so well made, goes nice and slow, shows where potential problems or things to look out for would be, just phenomenal. Looking forward to the continuation of adding fingers and twist bones as an icing on this cake. Many thanks.

    • @3dJC
      @3dJC  ปีที่แล้ว +1

      Wow, thanks! Great to hear, glad it was helpful. Coming soon: a tutorial that includes fingers!

    • @EmergencyPoncho
      @EmergencyPoncho ปีที่แล้ว

      @@3dJC Super useful tutorial and exactly what I needed to pose a model from Daz. But has there been any update on a separate fingers tutorial? Is there a simple way to select a finger and rotate all the joints in that finger at once in order to curl the finger? For example, in Maya, you can select the finger joint closest to the palm, then use the command Select Hierarchy to select all the joints in that finger and then rotate them all at once. Maybe this would be the best way to handle the controls in Unreal with some extra functionality to rotate the thumb (and the fingers a little bit) at their base where they connect to the hand?

  • @naza0777
    @naza0777 2 ปีที่แล้ว

    so much effort you put in this video , totally appreciated :)

    • @3dJC
      @3dJC  2 ปีที่แล้ว

      Hey thanks Faycal, that’s great to hear!

  • @brandonwilmoth3649
    @brandonwilmoth3649 ปีที่แล้ว

    Amazing job I mean I might have to go back and watch cuz of the pole vectors and axis lol but great job I'm glad I have this video saved cuz I was so confused but you made it much better and I can always go back and rewatch

  • @RodEllison1
    @RodEllison1 ปีที่แล้ว +1

    This vid was excellent! - most helpful!

    • @3dJC
      @3dJC  ปีที่แล้ว

      great!

  •  7 หลายเดือนก่อน +1

    Thank you so much, great explanation! I just subscribed to your channel.

    • @3dJC
      @3dJC  7 หลายเดือนก่อน

      Welcome!

  • @KungFuFishstick
    @KungFuFishstick ปีที่แล้ว +4

    This is an awesome tutorial. Thank you for taking the time to make it, explain it as you went, and left in your trial and error as you were setting everything up.
    When making the IK for the opposite side of the body, when you duplicate the nodes, you can right click, Search & Mirror/Replace. Mirror Axis X, Axis to Flip None, Search _l, Replace _r. This will change all of the names from _L to _R and should remove a few steps when assigning names.

    • @3dJC
      @3dJC  ปีที่แล้ว

      Thanks, I’ll give it a try next time!

  • @flatinumfox
    @flatinumfox ปีที่แล้ว

    Thank you for this ue4 mannequin control rig using ue5 control rig techniques. It took me awhile to find one. however, arrays are very nice and saves space.

  • @UnrealArtist
    @UnrealArtist 2 ปีที่แล้ว

    Great tutorial. Thank you very much. You got a great sense of teaching, You can grow. Please continue these tutorials. Subbed and liked

    • @3dJC
      @3dJC  2 ปีที่แล้ว +1

      Thanks Zahid! Your encouragement made my day :) I'll for sure keep making them, lil by lil. cheers!

  • @hotcher2
    @hotcher2 5 หลายเดือนก่อน +1

    Haha, your opening remark was after I just looked at the length of the video. But for me, I am so happy it's as long as it is!

    • @3dJC
      @3dJC  5 หลายเดือนก่อน

      Haha that's great!!

  • @FlyPimpDude
    @FlyPimpDude ปีที่แล้ว

    A complex topic demystified here. Thank you! Liked and Subbed👍

    • @3dJC
      @3dJC  ปีที่แล้ว +1

      Great!!

  • @srmjr4200
    @srmjr4200 หลายเดือนก่อน

    Honestly, I haven't seen this good of online 3D training since the days of Jason Busby (GRHS) and Zack Parrish over at 3D Buzz back in the day. Well done! My only complaint is you don't have even more content! You're a top notch teacher! Thanks!

    • @3dJC
      @3dJC  หลายเดือนก่อน

      Wow, thanks! Hoping to add more soon… cheers!

  • @sultanrahil3380
    @sultanrahil3380 2 ปีที่แล้ว +1

    Your Video was very helpful. thank you. You've done a very good job!!!

    • @3dJC
      @3dJC  2 ปีที่แล้ว

      Glad it was helpful!

  • @linersonpatch9181
    @linersonpatch9181 9 หลายเดือนก่อน +1

    This helped me a lot, thanks!

    • @3dJC
      @3dJC  9 หลายเดือนก่อน

      No problem!

  • @romanshipulin6437
    @romanshipulin6437 ปีที่แล้ว

    Great tutorial!))

  • @re5128
    @re5128 4 หลายเดือนก่อน +1

    Very nicely done

    • @3dJC
      @3dJC  4 หลายเดือนก่อน

      Thank you! Cheers!

  • @MrAcarlo
    @MrAcarlo ปีที่แล้ว +1

    ok, I could be silent and idly pretend nothing happened but I can't do it. I have to write it to you: YOU ARE A GENIUS !!! I've seen thousands of tutorials on just about everything. And with my enormous experience I am writing to you that you know how to prevent doubts, perplexities, go into detail about the arguments and everything always with peaceful and hieratic serenity. The best tutorial, both among the paid and free lessons.😄😄😄

    • @3dJC
      @3dJC  ปีที่แล้ว +1

      Ha ha you are too nice, but thanks for the great feedback Carlo. Gives me big smiles to know the time I spend making these is so useful and especially that it is easy to follow - that’s one of my main goals!

  • @chriswaller8780
    @chriswaller8780 ปีที่แล้ว +2

    @24:30 Thank you for knowing exactly what you're doing. Precision is so much better for efficiency. It is appreciated greatly.
    EDIT: And the shameless plug for your son at the end! Parenting done right.

    • @3dJC
      @3dJC  ปีที่แล้ว

      Ha thanks!! Always looking to get some more eyes on his work 😀

  • @samcha9508
    @samcha9508 2 ปีที่แล้ว

    Your tutorials are the best. The real best.

    • @3dJC
      @3dJC  2 ปีที่แล้ว

      Love to hear that - thanks for the feedback!!

  • @JustinHudechek
    @JustinHudechek 2 ปีที่แล้ว

    Loved this tutorIal i actual decided to use a FK Chain for my spin bones tho still came out nice thats a ton dude!

    • @3dJC
      @3dJC  2 ปีที่แล้ว

      Nice work!

  • @BingGeaux
    @BingGeaux ปีที่แล้ว

    You ae so kind to intro like you have for this video. I'm going to stick around for the whole thing. You are a great teacher.

    • @BingGeaux
      @BingGeaux ปีที่แล้ว

      7:00 minutes and you have ALREADY blown away every other tutorial for control rigs. following your instructions is like cutting warm butter.

    • @BingGeaux
      @BingGeaux ปีที่แล้ว +1

      including all the explanations to the other options that we don't click [for now] and why we don't click them...hands down, no one else in any video I've watched to-date has offered as much great information. thank you thank you thank you thank you thank you.

    • @3dJC
      @3dJC  ปีที่แล้ว +1

      thanks! Glad it is working for you!!

    • @BingGeaux
      @BingGeaux ปีที่แล้ว

      @28:39 - are you deleting the controls that you made? They disappear but you don't say you are deleting them.

    • @BingGeaux
      @BingGeaux ปีที่แล้ว

      @41:30 - must be something...because mine crashed the same time yours crashed. LOL picking back up here tomorrow.

  • @metafuel
    @metafuel 2 ปีที่แล้ว

    Another excellent tutorial.
    Thank you.

    • @3dJC
      @3dJC  2 ปีที่แล้ว +1

      You’re Welcome!

  • @sap313
    @sap313 2 ปีที่แล้ว

    The only tutorial that made me do it. Thank you very much

    • @3dJC
      @3dJC  2 ปีที่แล้ว +1

      That's great! Yes, I hope to make most of my videos as "follow along" as I'm a big fan of "learn by doing"... Thanks for the note!

  • @mateusz935
    @mateusz935 ปีที่แล้ว

    Okey first time I hit you, at first glance, 1h video I was afraid of "technical terms and conditions", but the job was executed flawlessly, enjoyed every minute of this video

    • @3dJC
      @3dJC  ปีที่แล้ว

      Glad you made it through 😀

  • @snakeeyesdeclassified
    @snakeeyesdeclassified ปีที่แล้ว +1

    THANK YOU SO MUCH!

    • @3dJC
      @3dJC  ปีที่แล้ว

      You're welcome!

  • @TheJohnny3d
    @TheJohnny3d 2 ปีที่แล้ว

    Great tutorial and thank you I enjoyed it!😉

    • @3dJC
      @3dJC  2 ปีที่แล้ว

      Great to hear, thanks!!

  • @MichaelThoenes
    @MichaelThoenes 2 ปีที่แล้ว

    Excellent Tutorial! Thanks.

    • @3dJC
      @3dJC  2 ปีที่แล้ว

      You're welcome!

  • @vachetorosyan7235
    @vachetorosyan7235 ปีที่แล้ว +1

    good job thanks. the only one real tutorial about CR

    • @3dJC
      @3dJC  ปีที่แล้ว

      You're welcome!

  • @Lietomint
    @Lietomint 2 หลายเดือนก่อน

    Thank you. Your tutorial helps me alot

    • @3dJC
      @3dJC  2 หลายเดือนก่อน

      Glad it helped!

  • @god_ozai828
    @god_ozai828 4 หลายเดือนก่อน +1

    I've been looking for a video like this, twice now i've followed a video the first time was ok, it got me to an FK and IK switch, but not both at the same time, then the second one skipped over a point and I suddenly hadn't got what he got despite following him perfectly, thanks.

    • @3dJC
      @3dJC  4 หลายเดือนก่อน

      That’s great!

  • @sparkle_spark
    @sparkle_spark 10 หลายเดือนก่อน +1

    Thank you for the video!

    • @3dJC
      @3dJC  10 หลายเดือนก่อน +1

      My pleasure!

  • @BP-kc3dj
    @BP-kc3dj ปีที่แล้ว

    YOU ARE A FREAKIN AWSOME TEACHER!!!!!!! Please please continue to teach this way. I ran into so many horible tutors on this subject. I was ready to give up. AWSOME WORK!!!!!

    • @BP-kc3dj
      @BP-kc3dj ปีที่แล้ว

      By the way. Subbed and happy about it!

    • @3dJC
      @3dJC  ปีที่แล้ว

      Wow, thanks! Aiming to make more vids, just need some spare time, ha!

  • @aaronarmstrong353
    @aaronarmstrong353 ปีที่แล้ว

    For the arm mirror portion. Takes a bit of tinkering but it does work....ish.
    I did Mirror axis X and Z for the mirror flip, then I just needed to adjust the pole vectors directions on the ik and rotate the shoulder and hand a bit.
    This worked for me but it would've probably been easier to just start from scratch on the right arm honestly.
    I'm learning new ways to animate and just found your channel recently. Very good wealth of knowledge and excellent explanation. Looking forward to more of your tutorials.

    • @3dJC
      @3dJC  ปีที่แล้ว +1

      Ha nice job kicking on it! Thanks for the feedback, gonna try and get more animation related vids up soon!

  • @robertomachado7581
    @robertomachado7581 หลายเดือนก่อน

    Awesome tutorial; it's great to find someone who can really teach and is not just another teenager trying to sound cool on TH-cam by throwing around slang and speeding up videos. A million thanks!

    • @3dJC
      @3dJC  หลายเดือนก่อน +1

      Ha great feedback, thanks! I'm not hip enough to use slang (so say my kids) so I am glad my teaching style is appreciated :)

  • @MaxBugor
    @MaxBugor ปีที่แล้ว +1

    Hello,
    You've got a great lesson.
    Also, thank you very much for choosing my adventure character for your lesson.

    • @3dJC
      @3dJC  ปีที่แล้ว

      Yeah thanks! He's quite handy for the tutorial, nice work! I may continue to use him for an upcoming finger tutorial as well...

    • @MaxBugor
      @MaxBugor ปีที่แล้ว

      @@3dJC That would be great, there is also a free model of Renigata, he looks good too.
      I hope your lessons will be popular

  • @effortmax
    @effortmax 2 ปีที่แล้ว +1

    Can finally understand what all this mess of nodes is here for. Great feeling.

    • @3dJC
      @3dJC  2 ปีที่แล้ว

      That’s great!!

  • @farukelge8825
    @farukelge8825 4 หลายเดือนก่อน +1

    Thx bro you just made my day :)

    • @3dJC
      @3dJC  4 หลายเดือนก่อน +1

      Glad to hear that!

  • @christophe1584
    @christophe1584 6 หลายเดือนก่อน

    Thanks for this amazing tutorial !
    For information at 30:50 for the problem with mirroring, don't know exactly why, but the hand and shoulder control have to be turned 180 degree on Z and then "set offset transform from current" in order to work. :)

  • @joshsanfelici
    @joshsanfelici 2 ปีที่แล้ว

    I should add 10 thumbs up for this accurate and deep tutorial. Thank you!

    • @3dJC
      @3dJC  2 ปีที่แล้ว

      Thanks for the great feedback!!

  • @iajhy
    @iajhy ปีที่แล้ว +1

    Man, this is awesome, thank you so much!!
    Maybe, extend this tutorial to create control on facial blendshape... it would be sweet 🙏

    • @3dJC
      @3dJC  ปีที่แล้ว +2

      Good idea! One of these days…

  • @knightofbrokenglass9237
    @knightofbrokenglass9237 ปีที่แล้ว

    Thank you!

  • @muhammedeminokcu1327
    @muhammedeminokcu1327 ปีที่แล้ว

    You are awesome man.

    • @3dJC
      @3dJC  ปีที่แล้ว

      Thanks!!

  • @RogueQuant
    @RogueQuant 2 ปีที่แล้ว

    great job, awesome

    • @3dJC
      @3dJC  2 ปีที่แล้ว

      Thank you! Cheers!

  • @mr.bun-bunny8830
    @mr.bun-bunny8830 ปีที่แล้ว

    33:20 to 33:25 the voice changed as if someone else!! Thanks for the this amazing tutorial.

  • @Americanheld
    @Americanheld 2 ปีที่แล้ว

    Go JC! Great tutorial!

    • @3dJC
      @3dJC  2 ปีที่แล้ว

      Thanks!

  • @zwcty2007
    @zwcty2007 2 ปีที่แล้ว +1

    super helpful! thx!

    • @3dJC
      @3dJC  ปีที่แล้ว

      Glad it helped!

  • @PHO3NII
    @PHO3NII 2 ปีที่แล้ว +1

    nice one !

    • @3dJC
      @3dJC  2 ปีที่แล้ว

      Thanks!

  • @whitewerebear
    @whitewerebear 2 หลายเดือนก่อน

    Thx for the tutorial, it is great. Just add one thing. When you mirror, you had to rotate 180 degrees the PV, and them redo the offset stuff.

  • @Wertandrew
    @Wertandrew ปีที่แล้ว

    I might be wrong, but I think your issue at 29:22 is because it twists the rotation on of the limb upon mirroring and without quarternion interpolation, it goes past 360 degrees and twists the limbs in a weird way.

  • @sandyfee3641
    @sandyfee3641 ปีที่แล้ว +5

    In case you never figured out why the right arm blows up when you mirror, it's due to the lowerarm_ctrl pyramid facing the wrong direction. If you set its value to -90 it should work. Great tutorial BTW!

    • @3dJC
      @3dJC  ปีที่แล้ว

      Ahhhh, good to know - I'll give it a try next time I build a CR!! Thanks!

    • @gabetandy
      @gabetandy ปีที่แล้ว +1

      Hey Sandy, were exactly do I need to set this new value? Thanks!

    • @flyingroads3498
      @flyingroads3498 ปีที่แล้ว

      ​@@3dJC nope, that wasn't the problem, the problem was that you should put none on the Z value, after that just copy the axis values of the bones axis to match the controllers. Please do a finger part with arrows

    • @Deresius17
      @Deresius17 6 หลายเดือนก่อน

      For me what fixed it was getting rid of the set transform from the right shoulder, and adding it in via drag and drop.

  • @marcus_ohreallyus
    @marcus_ohreallyus 7 หลายเดือนก่อน

    I don't plan on making my own rigs, but I will do this tutorial because I want to understand Unreal rigging in case I need to fix or modify a rig.

  • @takengrace8172
    @takengrace8172 8 หลายเดือนก่อน

    Love this video, the epic tutorial on rigs was absolute trash. I have done control rigs 8 times all of which had different issues. i wasn't putting the controls off the root bone so you fixed my rig!!

    • @3dJC
      @3dJC  8 หลายเดือนก่อน

      Great to hear!!

  • @user-on8fo7go4q
    @user-on8fo7go4q 9 หลายเดือนก่อน +1

    Excellent video, exactly what the doctor ordered

    • @3dJC
      @3dJC  9 หลายเดือนก่อน

      Great to hear!

  • @brendancarroll5036
    @brendancarroll5036 2 ปีที่แล้ว

    You're the best JC!!

    • @3dJC
      @3dJC  2 ปีที่แล้ว +1

      Ah shucks… thanks Bren!

  • @JohnDaniels
    @JohnDaniels ปีที่แล้ว +1

    What was the shortcut to move the transform without moving the joint?

  • @NatesPlayzGamez
    @NatesPlayzGamez ปีที่แล้ว

    Awesome , thanks so much buddy :)

    • @3dJC
      @3dJC  ปีที่แล้ว +1

      You betcha, Mr. Banana!

    • @NatesPlayzGamez
      @NatesPlayzGamez ปีที่แล้ว

      @@3dJC NVM...just googled it lol..turns out i can :) anywho, thanks again so much for the vid mate, have a great day! :)

    • @3dJC
      @3dJC  ปีที่แล้ว +1

      @@NatesPlayzGamez Yup! You can use the control rig to animate the character in the sequencer, then bake the animation into an Animation Sequence asset. I think I show it in the video...

    • @NatesPlayzGamez
      @NatesPlayzGamez ปีที่แล้ว

      @@3dJC thanks very much dude, appreciate your help :)

  • @Kuziminski
    @Kuziminski 2 ปีที่แล้ว +5

    Oh my god. This is like, the first tutorial I have ever seen on youtube that was smooth despite being effectively one take recording!! It even beats many scripted tutorials that include commentary to an edited recording. Super easy to follow, and just made my life 10000x better as I'm trying to do manual targeting mocap for UE5 with Leapmotion. (They don't have full support for rigged full body characters in 5.0 yet.) Hopefully you get the fingies out soon, as I wanna catch anything I could have done differently from what I'm about to do. Thank you so so so so so very much.
    I couldn't find a link to any socials, and I couldn't find any donation(aka TIP) button on the page. Do you have any public facing methods I could by proxy buy you and your kiddo lunch for making this?
    (Side note: Unreal's blueprint style coding is so much nicer than Unity's UX. Coming from Blender spending literal days amount of time in the material node sheets made adaption to the blueprint/node style so much nicer than trying Unity's through effectively what was sight reading. I still, and it is amusing to any old Blender nerds, find Blender's UI and Shortcut Key style as S tier above others. (Post the 2.8 Revamp that is, hehehhe. 2.79 and below was a bit... Okay a lot obtrusive.)

    • @3dJC
      @3dJC  2 ปีที่แล้ว +2

      Wow, thanks Natasha, your comments made my Sunday even better!! Glad you found it useful. Yeah I'm a "one take" type - I'd like to think it is because I like the "keeping it organic" vibe, which is true - but more because I don't ever want to do it twice :) I don't have a tip jar anywhere, but if you wanna subscribe to my son's stop-motion channel and watch a few vids, that'd be totally appreciated! I'm soon going to deconstruct the brand new UE5 mannequin Control Rig - it's a bit different so it'll take me a bit... but for yours if you wanna look at that (as of 5.0.2) or even the 4.27 control rig from my video, you can check out what they did on the fingers... I'll try soon but not sure when that'll be... Thanks again for the feedback!! Oh and totally agree with the Blender post 2.8 analysis!

    • @Kuziminski
      @Kuziminski 2 ปีที่แล้ว

      @@3dJC Hehehehe. Deal, Yeah, I've been binging his vids, they are fun. :D
      And thank you! I should just check out the mannequin and see how they did the fingies.

    • @3dJC
      @3dJC  ปีที่แล้ว

      Howdy Natasha! Looks like TH-cam has finally added the "Super Thanks" feature (tip jar), so if still interested to support the cause (and kid's lunch :) ), give it a spin? Curious to know how it works for viewers too...and what I see on my end... Cheers!

  • @Maxwell_Kenway
    @Maxwell_Kenway ปีที่แล้ว +1

    thanks man, I really struggled witht the basic IK and this is how easy it is. :D 27:00

    • @3dJC
      @3dJC  ปีที่แล้ว

      Glad it helped!

  • @apsaranishendra1520
    @apsaranishendra1520 9 หลายเดือนก่อน

    Thanks a Lot, I learned a lot. (When you do the mirror legs and hand it has wired movement because the Effector and Polevector are switched mirror, Calf_r switch to Effector and Foot_r switched to Pole Vector) Thanks again 🌍🌺❤❤❤❤

  • @_DoctorMikee
    @_DoctorMikee 2 ปีที่แล้ว

    Thank you, I follow from Saudi Arabia, brother

    • @3dJC
      @3dJC  2 ปีที่แล้ว +1

      Super cool to have you follow the channel from so far away! Thanks!

  • @neeeeeer
    @neeeeeer ปีที่แล้ว +1

    For the mirror. You simply had to right click the controls and set offset transform from closest bone on them. Not sure if anyone mentioned that yet.

    • @3dJC
      @3dJC  ปีที่แล้ว

      Ah, I'll give that a try next time, thanks for suggestion!

  • @graeme6539
    @graeme6539 ปีที่แล้ว +3

    28.54 - the reason the mirror controls don't work, is that the rotation axis of the Clavicle & Hand Controls are also mirrored on your skeleton. Both these Controllers need rotating 180 degrees on 2 axis (it'll be obvious which), then right click and 'Set Offset Transform from Current'. That'll fix it

    • @3dJC
      @3dJC  ปีที่แล้ว +1

      Ah!! Interesting!! It’s a rigged character I grabbed from the Marketplace so I’ll compare to other chars like metahumans and default mannequins to see what’s normal/expected- good catch, thx!

    • @iouzzr
      @iouzzr ปีที่แล้ว

      Your answer is the only correct answer to the mirror problem.

  • @lunargagarin100
    @lunargagarin100 ปีที่แล้ว

    what a perfect video, i was finding add some offset for character and adjust animation not so much big change without using Autodesk Motionbuilder,
    and i was tried some many options like Fullbody IK,, or kind a thing but not so much perfect work,
    because i was use my character not using UE Default Charcter Skeleton Structure, so primary or secondary vector .. blablabla not working
    but your video teach how to make rig start from scratch, of course it works nicely
    thankyou verymuch have a nice day end of this year

    • @3dJC
      @3dJC  ปีที่แล้ว +1

      That’s sooo good to hear, thanks!!

  • @yodaofficial8578
    @yodaofficial8578 3 หลายเดือนก่อน

    my hero

  • @TheNSJaws
    @TheNSJaws ปีที่แล้ว

    ~29:30 ik what the issue is, the wording is ambiguous. "Mirror axis" is the axis along which you are gonna mirror, AKA something you're gonna use as a base line to project alongside of. "Flip Axis" is the axis that you are flipping. Change Mirror Axis to Z, as it's your character's vertical axis, and put Flip Axis to X, which is your forward vector.
    best way to mentally visualise this is to imagine Mirror Axis as an infinite plane sitting orthogonally on the Flip Axis.

  • @CHNLTV
    @CHNLTV 2 ปีที่แล้ว

    Really appreciated the manual long tutorial - I now have a better understanding of Control Rigs.... TY so much! I'm wondering if you can add an adendum video to Control Rig Fingers w/ Basic IK w/ Forward and Backward Solve - I would be forever grateful :)

    • @3dJC
      @3dJC  2 ปีที่แล้ว +1

      Thanks! Yeah with the brand new Control Rig out for 5.0.2 mannequin, I may make a more updated version with fingers for those tricks - or maybe one of each... when I get some time! Cheers!!

  • @Bloodywasher
    @Bloodywasher 4 หลายเดือนก่อน

    Great video saved me so much grief. Fully set up my control rig and forgot to save. screeee

    • @3dJC
      @3dJC  4 หลายเดือนก่อน

      Second time always faster :)

  • @valentoMundrov
    @valentoMundrov 8 หลายเดือนก่อน

    Thank you for the nice introduction - 1 hour must be as short as one can wish to get the picture of a rather annoying process, 👏🙏
    After some diging, just to learn more about, I found a concept called procedural rigging. It seems all that controls-bones-procedure can be handled by not-so-complex BPs on construction and a forward-solve-event. Is it that procedural can handle all that eficiantly, so I can rather go precedural-way?

  • @hotsauce7124
    @hotsauce7124 8 หลายเดือนก่อน

    Do have a tutorial on how to make bones and skinning in Blender for a UE Control Rig? For the body and face?

  • @Zinfero
    @Zinfero 2 ปีที่แล้ว

    I can honestly say you have been a shining beacon of hope for me. I follow your videos and you teach very well. Clean and well spoken. I now have simple question for you and even if you don't reply, know that you have helped me more than enough for that to be warranted. My question is this, is it possible to have a control over individual finger curls and on top of that a master control to grip all fingers at once? If you could manage to link me to any helpful advice that would be astounding. Regardless thank you for all the help you have provided freely!

    • @3dJC
      @3dJC  2 ปีที่แล้ว +1

      Thanks for the compliments!!! I'm pretty sure that's possible - but I don't know for sure... but now I have a good challenge to figure out, and will try and make a nice clear video of the process if it is possible... it may be a few (+) days, but I'll be back :)

    • @Zinfero
      @Zinfero 2 ปีที่แล้ว

      @@3dJC Well this is, by far, the coolest reply I have ever received. You are now my hero!

  • @macxike
    @macxike 2 ปีที่แล้ว

    Thank you so much. Please tell your son he is awesome!

    • @3dJC
      @3dJC  2 ปีที่แล้ว

      I’ll totally tell him, thanks for watching his vids!!!

  • @lz4090
    @lz4090 ปีที่แล้ว

    Nice tutorial. Do we need to setup nulls space for each control, or is it ok to directly make control hierarchy like what you are doing? Please make more control rig vids please, probably machine like control for crane, claws, pistons, etc. Thank you

  • @tgykurtulus
    @tgykurtulus 2 ปีที่แล้ว +1

    Hello, the workflow is quite different , you can create a chil control to root but if you try it with ue4, it creates a socket and add the control as a parent to this socket. You can create a control without any parenting . which one is best or the gives the same result what you are doing here, thank you so much

  • @DarkEdgeDesign
    @DarkEdgeDesign ปีที่แล้ว

    Amazing tutorial brother...thank you! Any chance of you adding fingers IK control's to finish this series??

    • @3dJC
      @3dJC  ปีที่แล้ว

      Thanks!! And Yes BUT I’m waiting for 5.1 to release to see if any major changes before doing a finger video… but it will be coming!

  • @salvadorcabrera4941
    @salvadorcabrera4941 ปีที่แล้ว

    GOOD tutorial, THX sir!, in UE5.1, MIN 11, the window with the configurations of hierarchy, child, etc, does not jump, I don't know if it should, I suppose that now it chooses hierarchy directly
    PD; in Basic IK node, in Pole Vector Kind, i only can choose direction or location, not "position"