this is a must watch video! There are 1000s of videos teaching UE4/5 but non dive into plugins and how to make designer/developers lives easier. Thank you so much!
Danke für dieses hochwertige Video. Ich meine nicht nur die Qualität des Videos selbst, sondern genauso die Auswahl der Plugins. Hoffentlich gibt es irgendwann einen zweiten Teil. 😍
@@kibibytecompany Falls du noch mehr Input brauchst, ich habe vielleicht auch noch ein paar hochwertige Plugins, die du noch nicht auf dem Schirm hast.
Wenn du willst, kannst du sie gerne nennen und ich werde sie ins nächste Plugins-Video mit hineinnehmen. Aber ich plane ein Video über jedes einzelne Plugin zu machen, dass existiert. Dann wäre das wohl hinfällig :)
Unreal Market place can't sort by popularity or downloads, so this video really helps to know what's useful. Thankyou! However there's a few important ones that are missing, it's still a great vid to see what's out there!
Holy moly this list is amazing Iv JUST released my 1st game on steam, and I gotta say I wish I knew about a few of these, especially magic nodes MUCH sooner! thanks!
o gott, die liste ist sowas von großartig. danke dafür! das lustige ist, am wochenende hab ich erst das bat-plugin gekauft ohne zu wissen dass das von dir ist. very helpful. diesen kanal hier, habe ich erst heute entdeckt.
This is a good list! Definitely gonna try and get a few of these. One I'm surprised didn't make the cut was Narrative by Reuben Ward. It's $299.99 but you're able to set up dialogue systems and quest/mission systems which I think would have been worth the inclusion. I've seen him demo it on his channel and use it for his Simpsons Hit and Run remake series and I think it looks pretty good
Ahhh, I know his videos. The plugin looks very good but I haven’t included it in this list as I thought the price might be too much as there are already very very similar systems in this list for much cheaper.
What I hate the most on Unreal are the proprietary plugins. We get stuck if they aren’t supported anymore. I’ll NEVER use a closed system for a core feature on my game. We get stuck on engine upgrades. I have experienced it with many assets in the past. It’s really annoying. It’s a tool you cannot fix or improve for your own game. Even with great support that some plug-in creators provide, that’s not forever. They may leave business, die… I can only accept plugins with source. Unfortunately not all of them provide it properly. Never trust a closed source plug-in for a serious game thinking in long term. You may get crazy without a replacement in the future. You should always have access to portions of code that are embedded into your game. Otherwise you run the risk of having to cancel your project in the future, or spend a lot more recreating the excluded functionalities.
Me as a plugin creator and also a plugin customer can only agree! For my plugins I always try to provide updates for the latest UE versions as soon as possible as I experienced it myself what it means when the plugin you want to use isn’t properly updated or supported anymore. It is extremely frustrating but due to my C++ knowledge on plugins I can upgrade it and update third party plugins I use myself.
@@euunul that's great! I saw in the past some content without source. This is more common on Unity Asset Store, many plugins and tools sold there have a DLL without source.
@@marcoseliasmep All the more reason Unreal is the better indie friendly platform ;) It will feel like a scam if I were to ever encounter an unreal plugin without the source code.
Number 17 something i was literally looking for in engine a few days ago (to do a menu split into 3 portions (plus a back Button) with 3 particle systems of corosponding colour
@Niberspace that’s weird. It’s right here: I went through ALL Unreal Engine Blueprint Packs, here is what I found th-cam.com/video/K8JfF_FgSqY/w-d-xo.html
great list but no Uaasset and prefab from Nate ? Uaasset lets you open any project inside another project so u can migrate stuff without opening that other project - thats indispensable also the prefab system she created makes creating object groups in the editor way faster and easier to use for Cinematic stuff or when u need stuff that doesnt have to have programing blueprint needs and it will convert to a BP with everything named right without having to type those names - that in itself makes it worth it
Nice video, thanks for that! I got a quick question that maybe someone could answer. Im very new to unreal so im not sure if that is even possible. But with the rising popularity of D&D thanks to Baldurs Gate for example, i thought about the idea of exporting the mesh of your created character as an stl-file to 3d print it for your real life tabletop experience. Is there a plugin that gives the player during runtime the possibility to do that? I found an addon called GLTF Exporter but i am not sure if only I could use that exporter in engine or if it comes with a feature that lets the player do that in game too. Would aprecciate any feedback!
I am a newbie to Unreal Engine (have only been using Unity up until now) so I was glad to find this video straight away to see kind of assets are available with recommendations. I have watched the whole vid, thanks and I have subscribed for more of your content :) What brought me to Unreal however, was the existence of an asset called Ultra Dynamic Sky which looks to be a phenomenal cloud/weather/night sky simulation, nothing like what I have come across in Unity and furthermore has a real-world plotting of the star, sun and moon orbital positions. At just £38 this asset looks terrific and as I say is what brought me over to learn Unreal now! I was so sure it will be listed in your video and of course surprised it's not but perhaps you have a reason? What are your thoughts on it? I plan to develop (actually I already started its development in Unity) a multi-location activity sim which where I could really make use of such an asset.
I actually have used ultra dynamic sky in some of my projects in the past and I really like it. The reason why that pack isn’t included in this video is because it is no code plugin. This means it isn’t written in C++ but instead with the in editor visual scripting system called blueprints. The plugin was in the free for the month content a few years ago, just for you to know. So it was free to download for everyone for one month (and you get to keep it in your library forever :) ). The next video on this channel will be like this one but instead of code plugins I will cover blueprint packs. Thank you for your subscription and good luck with your Unreal Engine journey.
@@ionalpha Haha, it was certainly good timing indeed for my transition considering the recent Unity self-combustion (hmm can make an Unreal asset for that). Really enjoying Unreal, glad to be amongst you guys.
So like.. if I make a client-server game.. using the process controls, .bat controls and exe controls, launch an invisible double client on every machine that launches my game and then network them into my server.. and create controls in my client to execute commands on the connected machines..
1 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/gameanalytics
2 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/auto-size-comments
3 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/magic-node
4 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/3f9a9053bdae424f8b259401000a2617
5 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/349bf2d4b1a945fa8f31db80fabf8058
6 www.unrealengine.com/marketplace/en-US/product/interactive-world
7 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/level-design-assistant
8 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/interactml-interactive-machine-learning-system
9 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/sensesystem
10 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/playfab-sdk
11 www.unrealengine.com/marketplace/en-US/product/bugsplat
12 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/xsolla-store-sdk
13 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/restart-editor-01
14 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/easyballistics-plugin
15 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/async-loading-screen
16 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/flat-nodes
17 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/niagara-ui-renderer
18 www.unrealengine.com/marketplace/en-US/product/avatar-sdk-plugin
19 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/directional-planet-gravity
20 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/checkappinstance
21 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/projectcleaner
22 www.unrealengine.com/marketplace/en-US/product/runtime-archiver
23 www.unrealengine.com/marketplace/en-US/product/live-blueprint-debugger
24 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/vafogofwar
25 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/mivry-3d-gesture-recognition
26 www.unrealengine.com/marketplace/en-US/product/customizable-pathfinding
27 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/file-system-library
28 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/recent-blueprints-menu
29 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/c-module-generator
30 marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/en-US/product/splinesweepmesh
31 www.unrealengine.com/marketplace/en-US/product/runtime-text-translation
32 www.unrealengine.com/marketplace/en-US/product/zibra-liquids-free
33 www.unrealengine.com/marketplace/en-US/product/input-sequence
34 www.unrealengine.com/marketplace/en-US/product/e8fe0dfab7cf4e848eb7735ad9b2889e
35 www.unrealengine.com/marketplace/en-US/product/twitch-integrator
36 www.unrealengine.com/marketplace/en-US/product/todo-logging
37 www.unrealengine.com/marketplace/en-US/product/world-objects-aggregator
38 www.unrealengine.com/marketplace/en-US/product/auto-node-arranger
39 www.unrealengine.com/marketplace/en-US/product/work-statistics
40 www.unrealengine.com/marketplace/en-US/product/light-explorer
41 www.unrealengine.com/marketplace/en-US/product/quick-thumbnail
42 www.unrealengine.com/marketplace/en-US/product/property-transfer-tool
43 www.unrealengine.com/marketplace/en-US/product/discord-rich-presence
44 www.unrealengine.com/marketplace/en-US/product/runtime-screenshot-pro
45 www.unrealengine.com/marketplace/en-US/product/darker-nodes
46 www.unrealengine.com/marketplace/en-US/product/node-graph-assistant
47 www.unrealengine.com/marketplace/en-US/product/unused-node-cleaner
48 www.unrealengine.com/marketplace/en-US/product/bat-extension
49 www.unrealengine.com/marketplace/en-US/product/datatracker-plugin
50 www.unrealengine.com/marketplace/en-US/product/viewport-extension
51 www.unrealengine.com/marketplace/en-US/product/virtual-lighting-advanced-stylized-shading
52 www.unrealengine.com/marketplace/en-US/product/backgroundblurwithmask
53 www.unrealengine.com/marketplace/en-US/product/zxing-for-unreal
54 www.unrealengine.com/marketplace/en-US/product/advanced-commenting
55 www.unrealengine.com/marketplace/en-US/product/blueprint-assist
56 www.unrealengine.com/marketplace/en-US/product/smooth-sync
57 www.unrealengine.com/marketplace/en-US/product/blockout-tools-plugin
58 www.unrealengine.com/marketplace/en-US/product/horizon-ui-plugin
59 www.unrealengine.com/marketplace/en-US/product/xsteam
60 www.unrealengine.com/marketplace/en-US/product/easy-bookmarks
61 www.unrealengine.com/marketplace/en-US/product/non-euclidean-system
62 www.unrealengine.com/marketplace/en-US/product/ultimate-search-selection-tool
63 www.unrealengine.com/marketplace/en-US/product/ultimate-to-do-list
64 www.unrealengine.com/marketplace/en-US/product/awscore-sns
65 www.unrealengine.com/marketplace/en-US/product/proinstance-tools-plugin
66 www.unrealengine.com/marketplace/en-US/product/hlsl-material-expression
67 www.unrealengine.com/marketplace/en-US/product/functions-mega-pack
68 www.unrealengine.com/marketplace/en-US/product/radar-chart-widget
69 www.unrealengine.com/marketplace/en-US/product/irregular-button
70 www.unrealengine.com/marketplace/en-US/product/speech-recognition-system
71 www.unrealengine.com/marketplace/en-US/product/exe-extension
72 www.unrealengine.com/marketplace/en-US/product/umg-multi-window
73 www.unrealengine.com/marketplace/en-US/product/object-pool-creater
74 www.unrealengine.com/marketplace/en-US/product/faster-splinemesh
75 www.unrealengine.com/marketplace/en-US/product/marquee-selection-plugin
76 www.unrealengine.com/marketplace/en-US/product/flocks
77 www.unrealengine.com/marketplace/en-US/product/screen-space-fog-scattering
78 www.unrealengine.com/marketplace/en-US/product/proto-animated-text
79 www.unrealengine.com/marketplace/en-US/product/2d-lightning-occlusion-shadows
80 www.unrealengine.com/marketplace/en-US/product/vr-spectator-control-window
81 www.unrealengine.com/marketplace/en-US/product/terminal-ballistics
82 www.unrealengine.com/marketplace/en-US/product/smart-tools-splines
83 www.unrealengine.com/marketplace/en-US/product/cross-platform-voice-chat-pro
84 www.unrealengine.com/marketplace/en-US/product/tether
85 www.unrealengine.com/marketplace/en-US/product/simpledialoguesystem
86 www.unrealengine.com/marketplace/en-US/product/combo-graph
87 www.unrealengine.com/marketplace/en-US/product/blocks-generator-zone-segmentation
88 www.unrealengine.com/marketplace/en-US/product/onesignal-features
89 www.unrealengine.com/marketplace/en-US/product/dialogue-builder
90 www.unrealengine.com/marketplace/en-US/product/advanced-insects-system
91 www.unrealengine.com/marketplace/en-US/product/advanced-fly-insects-system
92 www.unrealengine.com/marketplace/en-US/product/tile-based-minimap
93 www.unrealengine.com/marketplace/en-US/product/instance-damage-system
94 www.unrealengine.com/marketplace/en-US/product/pro-aim-assist-01
95 www.unrealengine.com/marketplace/en-US/product/monetization-goodies
96 www.unrealengine.com/marketplace/en-US/product/clean-project
97 www.unrealengine.com/marketplace/en-US/product/cj7z-compress-extract
98 www.unrealengine.com/marketplace/en-US/product/symbol-recognizer-vr
99 www.unrealengine.com/marketplace/en-US/product/b804d0c431f9433d972a1aa95a6641e6
100 www.unrealengine.com/marketplace/en-US/product/walkie-talkie-system
101 www.unrealengine.com/marketplace/en-US/product/landscape-blueprint-brushes-01
102 www.unrealengine.com/marketplace/en-US/product/visual-novel-machinery
103 www.unrealengine.com/marketplace/en-US/product/open-logic-editor
104 www.unrealengine.com/marketplace/en-US/product/dynamic-surface-navigation
105 www.unrealengine.com/marketplace/en-US/product/voxel-plugin-pro
106 www.unrealengine.com/marketplace/en-US/product/r-tune-vehicle-physics
107 www.unrealengine.com/marketplace/en-US/product/multiworld
108 www.unrealengine.com/marketplace/en-US/product/eos-online-subsystem
109 www.unrealengine.com/marketplace/en-US/product/landscaping
110 www.unrealengine.com/marketplace/en-US/product/worldscape-pro-plugin-make-planet-and-infinite-world
111 www.unrealengine.com/marketplace/en-US/product/ultimate-multiplayer-first-person-shooter-template
Ain’t no way
Absolute, Legend right here.
wow
dud thx
real game changer
Physics collision sound. Add sounds to physics with just a few clicks.
Do you have a link for this one? Is it the one that is $59.99? That's a pretty generic name
this is a must watch video! There are 1000s of videos teaching UE4/5 but non dive into plugins and how to make designer/developers lives easier. Thank you so much!
Danke für dieses hochwertige Video. Ich meine nicht nur die Qualität des Videos selbst, sondern genauso die Auswahl der Plugins. Hoffentlich gibt es irgendwann einen zweiten Teil. 😍
Vielen herzlichen Dank für deine Unterstützung. Das bedeutet mir unglaublich viel. Ähnliche Videos sind bereits in der Mache. 😊
@@kibibytecompany Falls du noch mehr Input brauchst, ich habe vielleicht auch noch ein paar hochwertige Plugins, die du noch nicht auf dem Schirm hast.
Wenn du willst, kannst du sie gerne nennen und ich werde sie ins nächste Plugins-Video mit hineinnehmen. Aber ich plane ein Video über jedes einzelne Plugin zu machen, dass existiert. Dann wäre das wohl hinfällig :)
That’s a lot of work, thank you for your dedication and help!
Never knew there were that much free useful plugins, thanks lad
Wow, this is an insane level of research. I found so many plugins I'm going to download now :)
Hope you enjoy your new findings :)
Unreal Market place can't sort by popularity or downloads, so this video really helps to know what's useful. Thankyou! However there's a few important ones that are missing, it's still a great vid to see what's out there!
Feel free to comment which plugins do you think are missing :)
Holy moly this list is amazing
Iv JUST released my 1st game on steam, and I gotta say I wish I knew about a few of these, especially magic nodes MUCH sooner! thanks!
You are welcome 🤗
Circular Dependancy Detector is one i keep enabled in every project
o gott, die liste ist sowas von großartig. danke dafür!
das lustige ist, am wochenende hab ich erst das bat-plugin gekauft ohne zu wissen dass das von dir ist. very helpful. diesen kanal hier, habe ich erst heute entdeckt.
Danke für dein Feedback. Sowas ist sehr schön zu hören. 👂
Incredible. Please never remove this video. Thanks
Thanks!
Thank you very much. I really appreciate this :)
Hey thanks for featuring my plugin!
It’s pretty amazing, so why wouldn’t I :)
This was actually super helpful! I went through and added a bunch of addons that'll help a lot with my first game that I'm making!
Thank you! I didn't know about some of the plugins and they absolutely saved my azz!
cruuuuucial video! youre the man! liked and subbed!
Thank you :)
Wow, those plugins impressed me, thanks for a very helpful video!
Oh my god, so many good ones that just seem like common sense and are free. Fantastic video!
You're the goat for this one
This video is amazing thank you, brother
This is a good list! Definitely gonna try and get a few of these. One I'm surprised didn't make the cut was Narrative by Reuben Ward. It's $299.99 but you're able to set up dialogue systems and quest/mission systems which I think would have been worth the inclusion. I've seen him demo it on his channel and use it for his Simpsons Hit and Run remake series and I think it looks pretty good
Ahhh, I know his videos. The plugin looks very good but I haven’t included it in this list as I thought the price might be too much as there are already very very similar systems in this list for much cheaper.
@@kibibytecompany Fair. I thought the added bonus of setting up quest lines and missions would have been a worthy add.
@@WiseGamesStudio If you are looking for similar systems, you can watch this video: th-cam.com/video/q1dfRrE5raw/w-d-xo.html
this video deserves a million views
The work you did is mindblowing.
You did the god's work for UE developers with this video.
Thank you so much.
Sick video! #2 already changed my life
great video !
This is awesome - thanks for all the hard work. Liked and subscribed.
thx for browsing through all the plugins for us, it saves me a lot of time and I'm trying out e few this weekend 👍
Theres so much here its incredible thank you
Please do more! This was great
I am already working on the next one
@@50shadesofskittles9 Yes, I indeed done every single plugin. There are other product categories left though!
Excellent and exhaustive video, thanks!
Very interesting video! There were 2-3 Plugins that i didnt know and added to my wishlist :)
Great Work, thanks for all this useful info
Thanks for sharing!!
Thank you !
Bruv, You made my day, great work! :)))
Thank you for this really useful upload.
Thank you so much for going through this, really appreciate it!!!
Great video! Keep it up! Subscribed!!
Great, thanks for the recommendation!
BRILLIANT! THANX SO MUCH!🎯💯🤙👍☺️😁
great editing. subbed.
The Best unreal engine video i ever seen
Thanks you bro ❤
I wish I knew physical layout tool before... Thank you so much for this video!
thanks for the effort. the chapters can improve with titles of the plugins or at-least the problem these plugins address. thanks again.
Unused Node Cleaner sounds very useful, but also scary to use.
Thank you for your work!
Really appreciated, thank you
9:08 as someone new to game development this is so clutch
Great Effort Thanks Bro
This is incredible, thank you so much for your hard work
Great video! Defintely going to try out some of these plugins. You get well deserved subscription from me!
Thank you so much. I really appreciate this :D
Nice video😁! Pls keep up your good work👍!!!
Great video, thank you a lot, I've added a lot of stuff to my wishlist :)
Fantastic, thanx!
many thanks for this work
Thank you a lot for this video! ❤
Great video! I'm only 7 minutes in, but I just subscribed.
Amazing video! thanks a lot
Excellent video. Thank you!
Very good video, some of the free plugins are very interesting and i never heard of them, will surely look into them, thanks 😄
Thank you for your comment! I am very glad you enjoy my work :D
thanks keep it up
What I hate the most on Unreal are the proprietary plugins. We get stuck if they aren’t supported anymore. I’ll NEVER use a closed system for a core feature on my game. We get stuck on engine upgrades. I have experienced it with many assets in the past. It’s really annoying. It’s a tool you cannot fix or improve for your own game.
Even with great support that some plug-in creators provide, that’s not forever. They may leave business, die…
I can only accept plugins with source. Unfortunately not all of them provide it properly.
Never trust a closed source plug-in for a serious game thinking in long term. You may get crazy without a replacement in the future. You should always have access to portions of code that are embedded into your game.
Otherwise you run the risk of having to cancel your project in the future, or spend a lot more recreating the excluded functionalities.
Me as a plugin creator and also a plugin customer can only agree! For my plugins I always try to provide updates for the latest UE versions as soon as possible as I experienced it myself what it means when the plugin you want to use isn’t properly updated or supported anymore. It is extremely frustrating but due to my C++ knowledge on plugins I can upgrade it and update third party plugins I use myself.
All plugins for Unreal come with full source access
@@euunul that's great! I saw in the past some content without source. This is more common on Unity Asset Store, many plugins and tools sold there have a DLL without source.
@@marcoseliasmep All the more reason Unreal is the better indie friendly platform ;)
It will feel like a scam if I were to ever encounter an unreal plugin without the source code.
Thx for sharing! Thx for your efforts!
Thanks bro!
This is amazing! thanks
nice work.
Excelente trabalho!
Thank you for this video, kind sir. It's greatly appreciated! 🙏
If it were possible, I'd have liked this video 10 times.
And I would have appreciated it :). I will soon publish similar videos
Oh cool here's an UE plug-in video, they probably did top ten......111!
Great video! You defo earned my sub :)
Thank you :D
solid list
thank you ! much appreciated
I love this video, but maybe have a section at the end which is your own made plugins, kinda feels like a massive advertisement otherwise
Thank you for your feedback. I really appreciate it :)
Number 17 something i was literally looking for in engine a few days ago (to do a menu split into 3 portions (plus a back Button) with 3 particle systems of corosponding colour
third person shooter kit V2.1 an amazing project for building third person shooters.
hey thanks a lot for the in depth video!! found a lot of good ones!!
Thank you for the video. Please make the same about assets)
I will do this with every marketplace category soon :)
Would love to see a full video review of Blueprint Assist, as the official wiki it's hard to judge if it's good or not
Already done and published!
@@kibibytecompany oh, where can i find it? I don't see anything like that on your channel
@Niberspace that’s weird. It’s right here: I went through ALL Unreal Engine Blueprint Packs, here is what I found
th-cam.com/video/K8JfF_FgSqY/w-d-xo.html
@@kibibytecompany lol that's the video I'm commenting on
It is not!
Damn, great video.
Thank you :)
I'm really surprised you missed Runtime DataTable. It's like a basic engine need. It shouldn't even be a plugin, but it's essential.
I know the plugin but I think at the time I did research for the video it wasn’t available for UE5.2 yet.
@@kibibytecompany ah okay, that makes sense!
The accent tho 💪🏻
Thank you !!
great list but no Uaasset and prefab from Nate ? Uaasset lets you open any project inside another project so u can migrate stuff without opening that other project - thats indispensable also the prefab system she created makes creating object groups in the editor way faster and easier to use for Cinematic stuff or when u need stuff that doesnt have to have programing blueprint needs and it will convert to a BP with everything named right without having to type those names - that in itself makes it worth it
thanks
Thnx man
Thank you very much
awesome
Great video indeed, by the way mechanics is pronounced like it has a K as in mekanics
Thank you for pointing that out :)
Nice video, thanks for that!
I got a quick question that maybe someone could answer. Im very new to unreal so im not sure if that is even possible. But with the rising popularity of D&D thanks to Baldurs Gate for example, i thought about the idea of exporting the mesh of your created character as an stl-file to 3d print it for your real life tabletop experience.
Is there a plugin that gives the player during runtime the possibility to do that? I found an addon called GLTF Exporter but i am not sure if only I could use that exporter in engine or if it comes with a feature that lets the player do that in game too.
Would aprecciate any feedback!
There is a plugin called “runtime import & export” I think. It lets you export fbx files which are 3d model files
@@kibibytecompany i'll take a Look into that, thanks!
Thanks Bro
customizable pathfinding is nuts! and free?!
I am a newbie to Unreal Engine (have only been using Unity up until now) so I was glad to find this video straight away to see kind of assets are available with recommendations. I have watched the whole vid, thanks and I have subscribed for more of your content :) What brought me to Unreal however, was the existence of an asset called Ultra Dynamic Sky which looks to be a phenomenal cloud/weather/night sky simulation, nothing like what I have come across in Unity and furthermore has a real-world plotting of the star, sun and moon orbital positions. At just £38 this asset looks terrific and as I say is what brought me over to learn Unreal now! I was so sure it will be listed in your video and of course surprised it's not but perhaps you have a reason? What are your thoughts on it? I plan to develop (actually I already started its development in Unity) a multi-location activity sim which where I could really make use of such an asset.
I actually have used ultra dynamic sky in some of my projects in the past and I really like it. The reason why that pack isn’t included in this video is because it is no code plugin. This means it isn’t written in C++ but instead with the in editor visual scripting system called blueprints. The plugin was in the free for the month content a few years ago, just for you to know. So it was free to download for everyone for one month (and you get to keep it in your library forever :) ). The next video on this channel will be like this one but instead of code plugins I will cover blueprint packs. Thank you for your subscription and good luck with your Unreal Engine journey.
@@ionalpha Haha, it was certainly good timing indeed for my transition considering the recent Unity self-combustion (hmm can make an Unreal asset for that). Really enjoying Unreal, glad to be amongst you guys.
Teach us how to make motion matching from G.A.S. work for dedicated servers (on client0).
Holy shit man amazing work thank you so much. Seriously guys smash that sub-button
I think I have the complete collection of "free for the month" plugins since unreal went open source. Give a call 😉😉
What about the "Head Mounted VR" plugin? :)
I think I missed that somehow. Maybe at the time I made my research it wasn’t supported in ue5.2? I will add it to another video I planned to make :)
Thanks
So like.. if I make a client-server game.. using the process controls, .bat controls and exe controls, launch an invisible double client on every machine that launches my game and then network them into my server.. and create controls in my client to execute commands on the connected machines..
That would technically be possible.
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